ReactOS 0.4.16-dev-197-g92996da
surface.c File Reference
#include "d3dx9_private.h"
#include "initguid.h"
#include "ole2.h"
#include "wincodec.h"
#include "txc_dxtn.h"
Include dependency graph for surface.c:

Go to the source code of this file.

Classes

struct  dds_pixel_format
 
struct  dds_header
 
struct  argb_conversion_info
 

Macros

#define DDS_CAPS   0x1
 
#define DDS_HEIGHT   0x2
 
#define DDS_WIDTH   0x4
 
#define DDS_PITCH   0x8
 
#define DDS_PIXELFORMAT   0x1000
 
#define DDS_MIPMAPCOUNT   0x20000
 
#define DDS_LINEARSIZE   0x80000
 
#define DDS_DEPTH   0x800000
 
#define DDS_CAPS_COMPLEX   0x8
 
#define DDS_CAPS_TEXTURE   0x1000
 
#define DDS_CAPS_MIPMAP   0x400000
 
#define DDS_CAPS2_CUBEMAP   0x200
 
#define DDS_CAPS2_CUBEMAP_POSITIVEX   0x400
 
#define DDS_CAPS2_CUBEMAP_NEGATIVEX   0x800
 
#define DDS_CAPS2_CUBEMAP_POSITIVEY   0x1000
 
#define DDS_CAPS2_CUBEMAP_NEGATIVEY   0x2000
 
#define DDS_CAPS2_CUBEMAP_POSITIVEZ   0x4000
 
#define DDS_CAPS2_CUBEMAP_NEGATIVEZ   0x8000
 
#define DDS_CAPS2_CUBEMAP_ALL_FACES
 
#define DDS_CAPS2_VOLUME   0x200000
 
#define DDS_PF_ALPHA   0x1
 
#define DDS_PF_ALPHA_ONLY   0x2
 
#define DDS_PF_FOURCC   0x4
 
#define DDS_PF_INDEXED   0x20
 
#define DDS_PF_RGB   0x40
 
#define DDS_PF_YUV   0x200
 
#define DDS_PF_LUMINANCE   0x20000
 
#define DDS_PF_BUMPLUMINANCE   0x40000
 
#define DDS_PF_BUMPDUDV   0x80000
 

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3dx)
 
HRESULT WINAPI WICCreateImagingFactory_Proxy (UINT, IWICImagingFactory **)
 
 DEFINE_GUID (GUID_WineContainerFormatTga, 0x0c44fda1, 0xa5c5, 0x4298, 0x96, 0x85, 0x47, 0x3f, 0xc1, 0x7c, 0xd3, 0x22)
 
static D3DFORMAT wic_guid_to_d3dformat (const GUID *guid)
 
static const GUIDd3dformat_to_wic_guid (D3DFORMAT format)
 
static D3DFORMAT dds_fourcc_to_d3dformat (DWORD fourcc)
 
HRESULT lock_surface (IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, IDirect3DSurface9 **temp_surface, BOOL write)
 
HRESULT unlock_surface (IDirect3DSurface9 *surface, const RECT *surface_rect, IDirect3DSurface9 *temp_surface, BOOL update)
 
static D3DFORMAT dds_rgb_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static D3DFORMAT dds_luminance_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static D3DFORMAT dds_alpha_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static D3DFORMAT dds_indexed_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static D3DFORMAT dds_bump_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static D3DFORMAT dds_bump_luminance_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static D3DFORMAT dds_pixel_format_to_d3dformat (const struct dds_pixel_format *pixel_format)
 
static HRESULT d3dformat_to_dds_pixel_format (struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat)
 
static HRESULT calculate_dds_surface_size (D3DFORMAT format, UINT width, UINT height, UINT *pitch, UINT *size)
 
static UINT calculate_dds_file_size (D3DFORMAT format, UINT width, UINT height, UINT depth, UINT miplevels, UINT faces)
 
static HRESULT get_image_info_from_dds (const void *buffer, UINT length, D3DXIMAGE_INFO *info)
 
static HRESULT load_surface_from_dds (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info)
 
static HRESULT save_dds_surface_to_memory (ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect)
 
static HRESULT get_surface (D3DRESOURCETYPE type, struct IDirect3DBaseTexture9 *tex, int face, UINT level, struct IDirect3DSurface9 **surf)
 
HRESULT save_dds_texture_to_memory (ID3DXBuffer **dst_buffer, IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette)
 
HRESULT load_volume_from_dds (IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info)
 
HRESULT load_texture_from_dds (IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels, unsigned int *loaded_miplevels)
 
HRESULT load_cube_texture_from_dds (IDirect3DCubeTexture9 *cube_texture, const void *src_data, const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
 
HRESULT load_volume_texture_from_dds (IDirect3DVolumeTexture9 *volume_texture, const void *src_data, const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
 
static BOOL convert_dib_to_bmp (const void **data, unsigned int *size)
 
HRESULT WINAPI D3DXGetImageInfoFromFileInMemory (const void *data, UINT datasize, D3DXIMAGE_INFO *info)
 
HRESULT WINAPI D3DXGetImageInfoFromFileA (const char *file, D3DXIMAGE_INFO *info)
 
HRESULT WINAPI D3DXGetImageInfoFromFileW (const WCHAR *file, D3DXIMAGE_INFO *info)
 
HRESULT WINAPI D3DXGetImageInfoFromResourceA (HMODULE module, const char *resource, D3DXIMAGE_INFO *info)
 
HRESULT WINAPI D3DXGetImageInfoFromResourceW (HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info)
 
HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory (IDirect3DSurface9 *pDestSurface, const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize, const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
 
HRESULT WINAPI D3DXLoadSurfaceFromFileA (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const char *src_file, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
 
HRESULT WINAPI D3DXLoadSurfaceFromFileW (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
 
HRESULT WINAPI D3DXLoadSurfaceFromResourceA (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const char *resource, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
 
HRESULT WINAPI D3DXLoadSurfaceFromResourceW (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const WCHAR *resource, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
 
static void init_argb_conversion_info (const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
 
static void get_relevant_argb_components (const struct argb_conversion_info *info, const BYTE *col, DWORD *out)
 
static DWORD make_argb_color (const struct argb_conversion_info *info, const DWORD *in)
 
static void format_to_vec4 (const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst)
 
static void format_from_vec4 (const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst)
 
void copy_pixels (const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size, const struct pixel_format_desc *format)
 
void convert_argb_pixels (const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette)
 
void point_filter_argb_pixels (const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette)
 
HRESULT WINAPI D3DXLoadSurfaceFromMemory (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
 
HRESULT WINAPI D3DXLoadSurfaceFromSurface (IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
 
HRESULT WINAPI D3DXSaveSurfaceToFileA (const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
 
HRESULT WINAPI D3DXSaveSurfaceToFileW (const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
 
HRESULT WINAPI D3DXSaveSurfaceToFileInMemory (ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
 

Variables

struct {
   const GUID *   wic_guid
 
   D3DFORMAT   d3dformat
 
wic_pixel_formats []
 
struct {
   DWORD   bpp
 
   DWORD   rmask
 
   DWORD   gmask
 
   DWORD   bmask
 
   DWORD   amask
 
   D3DFORMAT   format
 
rgb_pixel_formats []
 

Macro Definition Documentation

◆ DDS_CAPS

#define DDS_CAPS   0x1

Definition at line 84 of file surface.c.

◆ DDS_CAPS2_CUBEMAP

#define DDS_CAPS2_CUBEMAP   0x200

Definition at line 99 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_ALL_FACES

#define DDS_CAPS2_CUBEMAP_ALL_FACES
Value:
#define DDS_CAPS2_CUBEMAP_NEGATIVEY
Definition: surface.c:103
#define DDS_CAPS2_CUBEMAP_NEGATIVEZ
Definition: surface.c:105
#define DDS_CAPS2_CUBEMAP_POSITIVEX
Definition: surface.c:100
#define DDS_CAPS2_CUBEMAP_POSITIVEY
Definition: surface.c:102
#define DDS_CAPS2_CUBEMAP_NEGATIVEX
Definition: surface.c:101
#define DDS_CAPS2_CUBEMAP_POSITIVEZ
Definition: surface.c:104

Definition at line 106 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_NEGATIVEX

#define DDS_CAPS2_CUBEMAP_NEGATIVEX   0x800

Definition at line 101 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_NEGATIVEY

#define DDS_CAPS2_CUBEMAP_NEGATIVEY   0x2000

Definition at line 103 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_NEGATIVEZ

#define DDS_CAPS2_CUBEMAP_NEGATIVEZ   0x8000

Definition at line 105 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_POSITIVEX

#define DDS_CAPS2_CUBEMAP_POSITIVEX   0x400

Definition at line 100 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_POSITIVEY

#define DDS_CAPS2_CUBEMAP_POSITIVEY   0x1000

Definition at line 102 of file surface.c.

◆ DDS_CAPS2_CUBEMAP_POSITIVEZ

#define DDS_CAPS2_CUBEMAP_POSITIVEZ   0x4000

Definition at line 104 of file surface.c.

◆ DDS_CAPS2_VOLUME

#define DDS_CAPS2_VOLUME   0x200000

Definition at line 109 of file surface.c.

◆ DDS_CAPS_COMPLEX

#define DDS_CAPS_COMPLEX   0x8

Definition at line 94 of file surface.c.

◆ DDS_CAPS_MIPMAP

#define DDS_CAPS_MIPMAP   0x400000

Definition at line 96 of file surface.c.

◆ DDS_CAPS_TEXTURE

#define DDS_CAPS_TEXTURE   0x1000

Definition at line 95 of file surface.c.

◆ DDS_DEPTH

#define DDS_DEPTH   0x800000

Definition at line 91 of file surface.c.

◆ DDS_HEIGHT

#define DDS_HEIGHT   0x2

Definition at line 85 of file surface.c.

◆ DDS_LINEARSIZE

#define DDS_LINEARSIZE   0x80000

Definition at line 90 of file surface.c.

◆ DDS_MIPMAPCOUNT

#define DDS_MIPMAPCOUNT   0x20000

Definition at line 89 of file surface.c.

◆ DDS_PF_ALPHA

#define DDS_PF_ALPHA   0x1

Definition at line 112 of file surface.c.

◆ DDS_PF_ALPHA_ONLY

#define DDS_PF_ALPHA_ONLY   0x2

Definition at line 113 of file surface.c.

◆ DDS_PF_BUMPDUDV

#define DDS_PF_BUMPDUDV   0x80000

Definition at line 120 of file surface.c.

◆ DDS_PF_BUMPLUMINANCE

#define DDS_PF_BUMPLUMINANCE   0x40000

Definition at line 119 of file surface.c.

◆ DDS_PF_FOURCC

#define DDS_PF_FOURCC   0x4

Definition at line 114 of file surface.c.

◆ DDS_PF_INDEXED

#define DDS_PF_INDEXED   0x20

Definition at line 115 of file surface.c.

◆ DDS_PF_LUMINANCE

#define DDS_PF_LUMINANCE   0x20000

Definition at line 118 of file surface.c.

◆ DDS_PF_RGB

#define DDS_PF_RGB   0x40

Definition at line 116 of file surface.c.

◆ DDS_PF_YUV

#define DDS_PF_YUV   0x200

Definition at line 117 of file surface.c.

◆ DDS_PITCH

#define DDS_PITCH   0x8

Definition at line 87 of file surface.c.

◆ DDS_PIXELFORMAT

#define DDS_PIXELFORMAT   0x1000

Definition at line 88 of file surface.c.

◆ DDS_WIDTH

#define DDS_WIDTH   0x4

Definition at line 86 of file surface.c.

Function Documentation

◆ calculate_dds_file_size()

static UINT calculate_dds_file_size ( D3DFORMAT  format,
UINT  width,
UINT  height,
UINT  depth,
UINT  miplevels,
UINT  faces 
)
static

Definition at line 475 of file surface.c.

477{
478 UINT i, file_size = 0;
479
480 for (i = 0; i < miplevels; i++)
481 {
482 UINT pitch, size = 0;
484 size *= depth;
485 file_size += size;
486 width = max(1, width / 2);
487 height = max(1, height / 2);
488 depth = max(1, depth / 2);
489 }
490
491 file_size *= faces;
492 file_size += sizeof(struct dds_header);
493 return file_size;
494}
static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height, UINT *pitch, UINT *size)
Definition: surface.c:452
GLint GLint GLsizei GLsizei GLsizei depth
Definition: gl.h:1546
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLint GLint GLsizei width
Definition: gl.h:1546
GLsizeiptr size
Definition: glext.h:5919
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
unsigned int UINT
Definition: ndis.h:50
static unsigned int file_size
Definition: regtests2xml.c:47
Definition: format.c:58
#define max(a, b)
Definition: svc.c:63

Referenced by get_image_info_from_dds(), and save_dds_surface_to_memory().

◆ calculate_dds_surface_size()

static HRESULT calculate_dds_surface_size ( D3DFORMAT  format,
UINT  width,
UINT  height,
UINT pitch,
UINT size 
)
static

Definition at line 452 of file surface.c.

454{
455 const struct pixel_format_desc *format_desc = get_format_info(format);
456 if (format_desc->type == FORMAT_UNKNOWN)
457 return E_NOTIMPL;
458
459 if (format_desc->block_width != 1 || format_desc->block_height != 1)
460 {
461 *pitch = format_desc->block_byte_count
462 * max(1, (width + format_desc->block_width - 1) / format_desc->block_width);
463 *size = *pitch
464 * max(1, (height + format_desc->block_height - 1) / format_desc->block_height);
465 }
466 else
467 {
468 *pitch = width * format_desc->bytes_per_pixel;
469 *size = *pitch * height;
470 }
471
472 return D3D_OK;
473}
#define D3D_OK
Definition: d3d.h:106
const struct pixel_format_desc * get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN
Definition: util.c:217
#define E_NOTIMPL
Definition: ddrawi.h:99
enum format_type type
Definition: d3dx9_private.h:66
#define FORMAT_UNKNOWN
Definition: trio.c:409

Referenced by calculate_dds_file_size(), load_cube_texture_from_dds(), load_surface_from_dds(), load_texture_from_dds(), load_volume_from_dds(), load_volume_texture_from_dds(), and save_dds_surface_to_memory().

◆ convert_argb_pixels()

void convert_argb_pixels ( const BYTE src,
UINT  src_row_pitch,
UINT  src_slice_pitch,
const struct volume src_size,
const struct pixel_format_desc src_format,
BYTE dst,
UINT  dst_row_pitch,
UINT  dst_slice_pitch,
const struct volume dst_size,
const struct pixel_format_desc dst_format,
D3DCOLOR  color_key,
const PALETTEENTRY palette 
)

Definition at line 1731 of file surface.c.

1735{
1736 struct argb_conversion_info conv_info, ck_conv_info;
1737 const struct pixel_format_desc *ck_format = NULL;
1738 DWORD channels[4];
1739 UINT min_width, min_height, min_depth;
1740 UINT x, y, z;
1741
1742 TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
1743 "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
1744 src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
1746
1747 ZeroMemory(channels, sizeof(channels));
1748 init_argb_conversion_info(src_format, dst_format, &conv_info);
1749
1750 min_width = min(src_size->width, dst_size->width);
1751 min_height = min(src_size->height, dst_size->height);
1752 min_depth = min(src_size->depth, dst_size->depth);
1753
1754 if (color_key)
1755 {
1756 /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1757 ck_format = get_format_info(D3DFMT_A8R8G8B8);
1758 init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1759 }
1760
1761 for (z = 0; z < min_depth; z++) {
1762 const BYTE *src_slice_ptr = src + z * src_slice_pitch;
1763 BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1764
1765 for (y = 0; y < min_height; y++) {
1766 const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch;
1767 BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1768
1769 for (x = 0; x < min_width; x++) {
1770 if (!src_format->to_rgba && !dst_format->from_rgba
1771 && src_format->type == dst_format->type
1772 && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
1773 {
1774 DWORD val;
1775
1776 get_relevant_argb_components(&conv_info, src_ptr, channels);
1777 val = make_argb_color(&conv_info, channels);
1778
1779 if (color_key)
1780 {
1781 DWORD ck_pixel;
1782
1783 get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
1784 ck_pixel = make_argb_color(&ck_conv_info, channels);
1785 if (ck_pixel == color_key)
1786 val &= ~conv_info.destmask[0];
1787 }
1788 memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
1789 }
1790 else
1791 {
1792 struct vec4 color, tmp;
1793
1794 format_to_vec4(src_format, src_ptr, &color);
1795 if (src_format->to_rgba)
1796 src_format->to_rgba(&color, &tmp, palette);
1797 else
1798 tmp = color;
1799
1800 if (ck_format)
1801 {
1802 DWORD ck_pixel;
1803
1804 format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
1805 if (ck_pixel == color_key)
1806 tmp.w = 0.0f;
1807 }
1808
1809 if (dst_format->from_rgba)
1810 dst_format->from_rgba(&tmp, &color);
1811 else
1812 color = tmp;
1813
1814 format_from_vec4(dst_format, &color, dst_ptr);
1815 }
1816
1817 src_ptr += src_format->bytes_per_pixel;
1818 dst_ptr += dst_format->bytes_per_pixel;
1819 }
1820
1821 if (src_size->width < dst_size->width) /* black out remaining pixels */
1822 memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width));
1823 }
1824
1825 if (src_size->height < dst_size->height) /* black out remaining pixels */
1826 memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height));
1827 }
1828 if (src_size->depth < dst_size->depth) /* black out remaining pixels */
1829 memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth));
1830}
@ D3DFMT_A8R8G8B8
Definition: d3d8types.h:604
#define NULL
Definition: types.h:112
static void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst)
Definition: surface.c:1620
static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
Definition: surface.c:1539
static void get_relevant_argb_components(const struct argb_conversion_info *info, const BYTE *col, DWORD *out)
Definition: surface.c:1572
static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst)
Definition: surface.c:1650
static DWORD make_argb_color(const struct argb_conversion_info *info, const DWORD *in)
Definition: surface.c:1602
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLint GLint GLint GLint x
Definition: gl.h:1548
GLint GLint GLint GLint GLint GLint y
Definition: gl.h:1548
GLenum src
Definition: glext.h:6340
GLuint color
Definition: glext.h:6243
GLenum GLenum dst
Definition: glext.h:6340
GLuint GLfloat * val
Definition: glext.h:7180
GLdouble GLdouble z
Definition: glext.h:5874
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
static const char * dst_format
Definition: dib.c:1133
static HPALETTE palette
Definition: clipboard.c:1345
#define min(a, b)
Definition: monoChain.cc:55
int This channels
Definition: rdpsnd_libao.c:37
#define memset(x, y, z)
Definition: compat.h:39
#define TRACE(s)
Definition: solgame.cpp:4
void(* to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette)
Definition: d3dx9_private.h:68
UINT depth
Definition: d3dx9_private.h:45
UINT height
Definition: d3dx9_private.h:44
UINT width
Definition: d3dx9_private.h:43
#define ZeroMemory
Definition: winbase.h:1736
unsigned char BYTE
Definition: xxhash.c:193

Referenced by D3DXLoadSurfaceFromMemory(), D3DXLoadVolumeFromMemory(), and D3DXSaveSurfaceToFileInMemory().

◆ convert_dib_to_bmp()

static BOOL convert_dib_to_bmp ( const void **  data,
unsigned int size 
)
static

Definition at line 899 of file surface.c.

900{
901 ULONG header_size;
902 ULONG count = 0;
905 BYTE *new_data;
906 UINT new_size;
907
908 if ((*size < 4) || (*size < (header_size = *(ULONG*)*data)))
909 return FALSE;
910
911 if ((header_size == sizeof(BITMAPINFOHEADER)) ||
912 (header_size == sizeof(BITMAPV4HEADER)) ||
913 (header_size == sizeof(BITMAPV5HEADER)) ||
914 (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */))
915 {
916 /* All structures begin with the same memory layout as BITMAPINFOHEADER */
917 BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data;
918 count = info_header->biClrUsed;
919
920 if (!count && info_header->biBitCount <= 8)
921 count = 1 << info_header->biBitCount;
922
923 offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count;
924
925 /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */
926 if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS))
927 offset += 3 * sizeof(DWORD);
928 }
929 else if (header_size == sizeof(BITMAPCOREHEADER))
930 {
931 BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data;
932
933 if (core_header->bcBitCount <= 8)
934 count = 1 << core_header->bcBitCount;
935
936 offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count;
937 }
938 else
939 {
940 return FALSE;
941 }
942
943 TRACE("Converting DIB file to BMP\n");
944
945 new_size = *size + sizeof(BITMAPFILEHEADER);
946 new_data = HeapAlloc(GetProcessHeap(), 0, new_size);
947 CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size);
948
949 /* Add BMP header */
950 header = (BITMAPFILEHEADER*)new_data;
951 header->bfType = 0x4d42; /* BM */
952 header->bfSize = new_size;
953 header->bfReserved1 = 0;
954 header->bfReserved2 = 0;
955 header->bfOffBits = offset;
956
957 /* Update input data */
958 *data = new_data;
959 *size = new_size;
960
961 return TRUE;
962}
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
#define GetProcessHeap()
Definition: compat.h:736
#define HeapAlloc
Definition: compat.h:733
ULONG RGBQUAD
Definition: precomp.h:59
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLintptr offset
Definition: glext.h:5920
#define BI_BITFIELDS
Definition: mmreg.h:507
DWORD biCompression
Definition: amvideo.idl:35
uint32_t ULONG
Definition: typedefs.h:59
#define CopyMemory
Definition: winbase.h:1734
struct tagBITMAPFILEHEADER BITMAPFILEHEADER

Referenced by D3DXGetImageInfoFromFileInMemory(), and D3DXLoadSurfaceFromFileInMemory().

◆ copy_pixels()

void copy_pixels ( const BYTE src,
UINT  src_row_pitch,
UINT  src_slice_pitch,
BYTE dst,
UINT  dst_row_pitch,
UINT  dst_slice_pitch,
const struct volume size,
const struct pixel_format_desc format 
)

Definition at line 1700 of file surface.c.

1703{
1704 UINT row, slice;
1705 BYTE *dst_addr;
1706 const BYTE *src_addr;
1707 UINT row_block_count = (size->width + format->block_width - 1) / format->block_width;
1708 UINT row_count = (size->height + format->block_height - 1) / format->block_height;
1709
1710 for (slice = 0; slice < size->depth; slice++)
1711 {
1712 src_addr = src + slice * src_slice_pitch;
1713 dst_addr = dst + slice * dst_slice_pitch;
1714
1715 for (row = 0; row < row_count; row++)
1716 {
1717 memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count);
1718 src_addr += src_row_pitch;
1719 dst_addr += dst_row_pitch;
1720 }
1721 }
1722}
struct png_info_def *typedef unsigned char **typedef struct png_info_def *typedef struct png_info_def *typedef struct png_info_def *typedef unsigned char ** row
Definition: typeof.h:78

Referenced by BitmapImpl_CopyPixels(), BmpFrameDecode_CopyPixels(), D3DXLoadSurfaceFromMemory(), D3DXLoadVolumeFromMemory(), GifFrameDecode_CopyPixels(), IcoFrameDecode_CopyPixels(), save_dds_surface_to_memory(), and TgaDecoder_Frame_CopyPixels().

◆ d3dformat_to_dds_pixel_format()

static HRESULT d3dformat_to_dds_pixel_format ( struct dds_pixel_format pixel_format,
D3DFORMAT  d3dformat 
)
static

Definition at line 417 of file surface.c.

418{
419 unsigned int i;
420
421 memset(pixel_format, 0, sizeof(*pixel_format));
422
423 pixel_format->size = sizeof(*pixel_format);
424
425 for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
426 {
428 {
429 pixel_format->flags |= DDS_PF_RGB;
430 pixel_format->bpp = rgb_pixel_formats[i].bpp;
431 pixel_format->rmask = rgb_pixel_formats[i].rmask;
432 pixel_format->gmask = rgb_pixel_formats[i].gmask;
433 pixel_format->bmask = rgb_pixel_formats[i].bmask;
434 pixel_format->amask = rgb_pixel_formats[i].amask;
435 if (pixel_format->amask) pixel_format->flags |= DDS_PF_ALPHA;
436 return D3D_OK;
437 }
438 }
439
440 /* Reuse dds_fourcc_to_d3dformat as D3DFORMAT and FOURCC are DWORD with same values */
442 {
443 pixel_format->flags |= DDS_PF_FOURCC;
444 pixel_format->fourcc = d3dformat;
445 return D3D_OK;
446 }
447
448 WARN("Unknown pixel format %#x\n", d3dformat);
449 return E_NOTIMPL;
450}
#define ARRAY_SIZE(A)
Definition: main.h:20
#define WARN(fmt,...)
Definition: precomp.h:61
@ D3DFMT_UNKNOWN
Definition: d3d8types.h:601
D3DFORMAT d3dformat
Definition: surface.c:44
static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
Definition: surface.c:153
#define DDS_PF_RGB
Definition: surface.c:116
#define DDS_PF_FOURCC
Definition: surface.c:114
static const struct @246 rgb_pixel_formats[]
#define DDS_PF_ALPHA
Definition: surface.c:112

Referenced by save_dds_surface_to_memory().

◆ d3dformat_to_wic_guid()

static const GUID * d3dformat_to_wic_guid ( D3DFORMAT  format)
static

Definition at line 70 of file surface.c.

71{
72 unsigned int i;
73
74 for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
75 {
77 return wic_pixel_formats[i].wic_guid;
78 }
79
80 return NULL;
81}
static const struct @245 wic_pixel_formats[]

Referenced by D3DXSaveSurfaceToFileInMemory().

◆ D3DXGetImageInfoFromFileA()

HRESULT WINAPI D3DXGetImageInfoFromFileA ( const char file,
D3DXIMAGE_INFO info 
)

Definition at line 1135 of file surface.c.

1136{
1137 WCHAR *widename;
1138 HRESULT hr;
1139 int strlength;
1140
1141 TRACE("file %s, info %p.\n", debugstr_a(file), info);
1142
1143 if( !file ) return D3DERR_INVALIDCALL;
1144
1145 strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
1146 widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename));
1147 MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
1148
1149 hr = D3DXGetImageInfoFromFileW(widename, info);
1150 HeapFree(GetProcessHeap(), 0, widename);
1151
1152 return hr;
1153}
#define D3DERR_INVALIDCALL
HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info)
Definition: surface.c:1155
#define CP_ACP
Definition: compat.h:109
#define HeapFree(x, y, z)
Definition: compat.h:735
#define MultiByteToWideChar
Definition: compat.h:110
#define debugstr_a
Definition: kernel32.h:31
HRESULT hr
Definition: shlfolder.c:183
Definition: fci.c:127
__wchar_t WCHAR
Definition: xmlstorage.h:180

Referenced by test_D3DXGetImageInfo().

◆ D3DXGetImageInfoFromFileInMemory()

HRESULT WINAPI D3DXGetImageInfoFromFileInMemory ( const void data,
UINT  datasize,
D3DXIMAGE_INFO info 
)

Definition at line 985 of file surface.c.

986{
988 IWICBitmapDecoder *decoder = NULL;
990 HRESULT hr;
991 BOOL dib;
992
993 TRACE("(%p, %d, %p)\n", data, datasize, info);
994
995 if (!data || !datasize)
996 return D3DERR_INVALIDCALL;
997
998 if (!info)
999 return D3D_OK;
1000
1001 if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) {
1002 TRACE("File type is DDS\n");
1004 }
1005
1006 /* In case of DIB file, convert it to BMP */
1008
1009 hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
1010
1011 if (SUCCEEDED(hr)) {
1012 IWICImagingFactory_CreateStream(factory, &stream);
1013 IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
1014 hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
1015 IWICStream_Release(stream);
1016 IWICImagingFactory_Release(factory);
1017 }
1018
1019 if (FAILED(hr)) {
1020 if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2)))
1021 FIXME("File type PPM is not supported yet\n");
1022 else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10))
1023 FIXME("File type HDR is not supported yet\n");
1024 else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2)))
1025 FIXME("File type PFM is not supported yet\n");
1026 }
1027
1028 if (SUCCEEDED(hr)) {
1029 GUID container_format;
1030 UINT frame_count;
1031
1032 hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
1033 if (SUCCEEDED(hr)) {
1034 if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
1035 if (dib) {
1036 TRACE("File type is DIB\n");
1037 info->ImageFileFormat = D3DXIFF_DIB;
1038 } else {
1039 TRACE("File type is BMP\n");
1040 info->ImageFileFormat = D3DXIFF_BMP;
1041 }
1042 } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
1043 TRACE("File type is PNG\n");
1044 info->ImageFileFormat = D3DXIFF_PNG;
1045 } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
1046 TRACE("File type is JPG\n");
1047 info->ImageFileFormat = D3DXIFF_JPG;
1048 } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
1049 TRACE("File type is TGA\n");
1050 info->ImageFileFormat = D3DXIFF_TGA;
1051 } else {
1052 WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
1054 }
1055 }
1056
1057 if (SUCCEEDED(hr))
1058 hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
1059 if (SUCCEEDED(hr) && !frame_count)
1061
1062 if (SUCCEEDED(hr)) {
1063 IWICBitmapFrameDecode *frame = NULL;
1064
1065 hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
1066
1067 if (SUCCEEDED(hr))
1068 hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
1069
1070 if (SUCCEEDED(hr)) {
1072
1073 hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
1074 if (SUCCEEDED(hr)) {
1076 if (info->Format == D3DFMT_UNKNOWN) {
1077 WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
1079 }
1080 }
1081 }
1082
1083 /* For 32 bpp BMP, windowscodecs.dll never returns a format with alpha while
1084 * d3dx9_xx.dll returns one if at least 1 pixel has a non zero alpha component */
1085 if (SUCCEEDED(hr) && (info->Format == D3DFMT_X8R8G8B8) && (info->ImageFileFormat == D3DXIFF_BMP)) {
1086 DWORD size = sizeof(DWORD) * info->Width * info->Height;
1088 hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, sizeof(DWORD) * info->Width, size, buffer);
1089 if (SUCCEEDED(hr)) {
1090 DWORD i;
1091 for (i = 0; i < info->Width * info->Height; i++) {
1092 if (buffer[i*4+3]) {
1093 info->Format = D3DFMT_A8R8G8B8;
1094 break;
1095 }
1096 }
1097 }
1099 }
1100
1101 if (frame)
1102 IWICBitmapFrameDecode_Release(frame);
1103
1104 info->Depth = 1;
1105 info->MipLevels = 1;
1106 info->ResourceType = D3DRTYPE_TEXTURE;
1107 }
1108 }
1109
1110 if (decoder)
1111 IWICBitmapDecoder_Release(decoder);
1112
1113 if (dib)
1114 HeapFree(GetProcessHeap(), 0, (void*)data);
1115
1116 if (FAILED(hr)) {
1117 TRACE("Invalid or unsupported image file\n");
1118 return D3DXERR_INVALIDDATA;
1119 }
1120
1121 return D3D_OK;
1122}
int strncmp(const char *String1, const char *String2, ACPI_SIZE Count)
Definition: utclib.c:534
#define FIXME(fmt,...)
Definition: precomp.h:53
#define D3DXERR_INVALIDDATA
Definition: compiler.c:30
@ D3DFMT_X8R8G8B8
Definition: d3d8types.h:605
@ D3DRTYPE_TEXTURE
Definition: d3d8types.h:812
static SIZE_T datasize
Definition: asm.c:30
@ D3DXIFF_JPG
Definition: d3dx9tex.h:65
@ D3DXIFF_BMP
Definition: d3dx9tex.h:64
@ D3DXIFF_TGA
Definition: d3dx9tex.h:66
@ D3DXIFF_DIB
Definition: d3dx9tex.h:70
@ D3DXIFF_PNG
Definition: d3dx9tex.h:67
static BOOL convert_dib_to_bmp(const void **data, unsigned int *size)
Definition: surface.c:899
static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info)
Definition: surface.c:512
HRESULT WINAPI WICCreateImagingFactory_Proxy(UINT, IWICImagingFactory **)
Definition: proxy.c:651
static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid)
Definition: surface.c:57
unsigned int BOOL
Definition: ntddk_ex.h:94
GLuint buffer
Definition: glext.h:5915
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define FAILED(hr)
Definition: intsafe.h:51
#define debugstr_guid
Definition: kernel32.h:35
static const BYTE dib[]
Definition: ole2.c:201
#define DWORD
Definition: nt_native.h:44
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
Definition: main.c:439
Definition: parse.h:23

Referenced by check_dds_pixel_format_(), D3DXCreateCubeTextureFromFileInMemoryEx(), D3DXCreateTextureFromFileInMemoryEx(), D3DXCreateVolumeTextureFromFileInMemoryEx(), D3DXGetImageInfoFromFileW(), D3DXGetImageInfoFromResourceA(), D3DXGetImageInfoFromResourceW(), D3DXLoadSurfaceFromFileInMemory(), D3DXLoadVolumeFromFileInMemory(), test_D3DXGetImageInfo(), test_D3DXSaveTextureToFileInMemory(), and test_dds_header_handling().

◆ D3DXGetImageInfoFromFileW()

HRESULT WINAPI D3DXGetImageInfoFromFileW ( const WCHAR file,
D3DXIMAGE_INFO info 
)

Definition at line 1155 of file surface.c.

1156{
1157 void *buffer;
1158 HRESULT hr;
1159 DWORD size;
1160
1161 TRACE("file %s, info %p.\n", debugstr_w(file), info);
1162
1163 if (!file)
1164 return D3DERR_INVALIDCALL;
1165
1167 return D3DXERR_INVALIDDATA;
1168
1171
1172 return hr;
1173}
HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN
Definition: util.c:120
HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info)
Definition: surface.c:985
#define UnmapViewOfFile
Definition: compat.h:746
#define debugstr_w
Definition: kernel32.h:32

Referenced by D3DXGetImageInfoFromFileA().

◆ D3DXGetImageInfoFromResourceA()

HRESULT WINAPI D3DXGetImageInfoFromResourceA ( HMODULE  module,
const char resource,
D3DXIMAGE_INFO info 
)

Definition at line 1184 of file surface.c.

1185{
1186 HRSRC resinfo;
1187 void *buffer;
1188 DWORD size;
1189
1190 TRACE("module %p, resource %s, info %p.\n", module, debugstr_a(resource), info);
1191
1192 if (!(resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA))
1193 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1194 && !(resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP)))
1195 return D3DXERR_INVALIDDATA;
1196
1198 return D3DXERR_INVALIDDATA;
1199
1201}
HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN
Definition: util.c:170
HRSRC WINAPI FindResourceA(HMODULE hModule, LPCSTR name, LPCSTR type)
Definition: res.c:155
#define RT_BITMAP
Definition: pedump.c:364
#define RT_RCDATA
Definition: pedump.c:372

Referenced by test_D3DXGetImageInfo().

◆ D3DXGetImageInfoFromResourceW()

HRESULT WINAPI D3DXGetImageInfoFromResourceW ( HMODULE  module,
const WCHAR resource,
D3DXIMAGE_INFO info 
)

Definition at line 1203 of file surface.c.

1204{
1205 HRSRC resinfo;
1206 void *buffer;
1207 DWORD size;
1208
1209 TRACE("module %p, resource %s, info %p.\n", module, debugstr_w(resource), info);
1210
1211 if (!(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))
1212 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1213 && !(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP)))
1214 return D3DXERR_INVALIDDATA;
1215
1217 return D3DXERR_INVALIDDATA;
1218
1220}
HRSRC WINAPI FindResourceW(HINSTANCE hModule, LPCWSTR name, LPCWSTR type)
Definition: res.c:176

◆ D3DXLoadSurfaceFromFileA()

HRESULT WINAPI D3DXLoadSurfaceFromFileA ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
const char src_file,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key,
D3DXIMAGE_INFO src_info 
)

Definition at line 1416 of file surface.c.

1419{
1420 WCHAR *src_file_w;
1421 HRESULT hr;
1422 int strlength;
1423
1424 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1425 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1426 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file),
1427 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1428
1429 if (!src_file || !dst_surface)
1430 return D3DERR_INVALIDCALL;
1431
1432 strlength = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
1433 src_file_w = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*src_file_w));
1434 MultiByteToWideChar(CP_ACP, 0, src_file, -1, src_file_w, strlength);
1435
1436 hr = D3DXLoadSurfaceFromFileW(dst_surface, dst_palette, dst_rect,
1437 src_file_w, src_rect, filter, color_key, src_info);
1438 HeapFree(GetProcessHeap(), 0, src_file_w);
1439
1440 return hr;
1441}
static const char * wine_dbgstr_rect(const RECT *prc)
Definition: atltest.h:160
HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
Definition: surface.c:1443
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glext.h:7005

Referenced by test_D3DXLoadSurface(), and test_D3DXSaveSurfaceToFile().

◆ D3DXLoadSurfaceFromFileInMemory()

HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory ( IDirect3DSurface9 *  pDestSurface,
const PALETTEENTRY pDestPalette,
const RECT pDestRect,
const void pSrcData,
UINT  SrcDataSize,
const RECT pSrcRect,
DWORD  dwFilter,
D3DCOLOR  Colorkey,
D3DXIMAGE_INFO pSrcInfo 
)

Definition at line 1245 of file surface.c.

1248{
1249 D3DXIMAGE_INFO imginfo;
1250 HRESULT hr;
1251
1253 IWICBitmapDecoder *decoder;
1254 IWICBitmapFrameDecode *bitmapframe;
1256
1257 const struct pixel_format_desc *formatdesc;
1258 WICRect wicrect;
1259 RECT rect;
1260
1261 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
1262 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1263 pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
1264 wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
1265
1266 if (!pDestSurface || !pSrcData || !SrcDataSize)
1267 return D3DERR_INVALIDCALL;
1268
1269 hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
1270
1271 if (FAILED(hr))
1272 return hr;
1273
1274 if (pSrcRect)
1275 {
1276 wicrect.X = pSrcRect->left;
1277 wicrect.Y = pSrcRect->top;
1278 wicrect.Width = pSrcRect->right - pSrcRect->left;
1279 wicrect.Height = pSrcRect->bottom - pSrcRect->top;
1280 }
1281 else
1282 {
1283 wicrect.X = 0;
1284 wicrect.Y = 0;
1285 wicrect.Width = imginfo.Width;
1286 wicrect.Height = imginfo.Height;
1287 }
1288
1289 SetRect(&rect, wicrect.X, wicrect.Y, wicrect.X + wicrect.Width, wicrect.Y + wicrect.Height);
1290
1291 if (imginfo.ImageFileFormat == D3DXIFF_DDS)
1292 {
1293 hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect,
1294 dwFilter, Colorkey, &imginfo);
1295 if (SUCCEEDED(hr) && pSrcInfo)
1296 *pSrcInfo = imginfo;
1297 return hr;
1298 }
1299
1300 if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1301 convert_dib_to_bmp(&pSrcData, &SrcDataSize);
1302
1303 if (FAILED(WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory)))
1304 goto cleanup_err;
1305
1306 if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
1307 {
1308 IWICImagingFactory_Release(factory);
1309 factory = NULL;
1310 goto cleanup_err;
1311 }
1312
1313 IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
1314
1315 hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
1316
1317 IWICStream_Release(stream);
1318
1319 if (FAILED(hr))
1320 goto cleanup_err;
1321
1322 hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
1323
1324 if (FAILED(hr))
1325 goto cleanup_bmp;
1326
1327 formatdesc = get_format_info(imginfo.Format);
1328
1329 if (formatdesc->type == FORMAT_UNKNOWN)
1330 {
1331 FIXME("Unsupported pixel format\n");
1333 }
1334 else
1335 {
1336 BYTE *buffer;
1337 DWORD pitch;
1339 WICColor *colors = NULL;
1340
1341 pitch = formatdesc->bytes_per_pixel * wicrect.Width;
1342 buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
1343
1344 hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
1345 pitch * wicrect.Height, buffer);
1346
1347 if (SUCCEEDED(hr) && (formatdesc->type == FORMAT_INDEX))
1348 {
1349 IWICPalette *wic_palette = NULL;
1350 UINT nb_colors;
1351
1352 hr = IWICImagingFactory_CreatePalette(factory, &wic_palette);
1353 if (SUCCEEDED(hr))
1354 hr = IWICBitmapFrameDecode_CopyPalette(bitmapframe, wic_palette);
1355 if (SUCCEEDED(hr))
1356 hr = IWICPalette_GetColorCount(wic_palette, &nb_colors);
1357 if (SUCCEEDED(hr))
1358 {
1359 colors = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(colors[0]));
1360 palette = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(palette[0]));
1361 if (!colors || !palette)
1362 hr = E_OUTOFMEMORY;
1363 }
1364 if (SUCCEEDED(hr))
1365 hr = IWICPalette_GetColors(wic_palette, nb_colors, colors, &nb_colors);
1366 if (SUCCEEDED(hr))
1367 {
1368 UINT i;
1369
1370 /* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */
1371 for (i = 0; i < nb_colors; i++)
1372 {
1373 palette[i].peRed = (colors[i] >> 16) & 0xff;
1374 palette[i].peGreen = (colors[i] >> 8) & 0xff;
1375 palette[i].peBlue = colors[i] & 0xff;
1376 palette[i].peFlags = (colors[i] >> 24) & 0xff; /* peFlags is the alpha component in DX8 and higher */
1377 }
1378 }
1379 if (wic_palette)
1380 IWICPalette_Release(wic_palette);
1381 }
1382
1383 if (SUCCEEDED(hr))
1384 {
1385 hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
1386 buffer, imginfo.Format, pitch,
1387 palette, &rect, dwFilter, Colorkey);
1388 }
1389
1390 HeapFree(GetProcessHeap(), 0, colors);
1393 }
1394
1395 IWICBitmapFrameDecode_Release(bitmapframe);
1396
1397cleanup_bmp:
1398 IWICBitmapDecoder_Release(decoder);
1399
1400cleanup_err:
1401 if (factory)
1402 IWICImagingFactory_Release(factory);
1403
1404 if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1405 HeapFree(GetProcessHeap(), 0, (void*)pSrcData);
1406
1407 if (FAILED(hr))
1408 return D3DXERR_INVALIDDATA;
1409
1410 if (pSrcInfo)
1411 *pSrcInfo = imginfo;
1412
1413 return D3D_OK;
1414}
@ FORMAT_INDEX
Definition: d3dx9_private.h:54
@ D3DXIFF_DDS
Definition: d3dx9tex.h:68
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
Definition: surface.c:1963
static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info)
Definition: surface.c:568
& rect
Definition: startmenu.cpp:1413
INT Height
Definition: wincodec.idl:301
INT Width
Definition: wincodec.idl:300
D3DXIMAGE_FILEFORMAT ImageFileFormat
Definition: d3dx9tex.h:84
D3DFORMAT Format
Definition: d3dx9tex.h:82
LONG right
Definition: windef.h:308
LONG bottom
Definition: windef.h:309
LONG top
Definition: windef.h:307
LONG left
Definition: windef.h:306
UINT32 WICColor
Definition: wincodec.idl:312
BOOL WINAPI SetRect(_Out_ LPRECT, _In_ int, _In_ int, _In_ int, _In_ int)

Referenced by D3DXCreateTextureFromFileInMemoryEx(), D3DXLoadSurfaceFromFileW(), D3DXLoadSurfaceFromResourceA(), D3DXLoadSurfaceFromResourceW(), test_D3DXCreateTextureFromFileInMemory(), test_D3DXLoadSurface(), and test_D3DXSaveTextureToFileInMemory().

◆ D3DXLoadSurfaceFromFileW()

HRESULT WINAPI D3DXLoadSurfaceFromFileW ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
const WCHAR src_file,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key,
D3DXIMAGE_INFO src_info 
)

Definition at line 1443 of file surface.c.

1446{
1447 UINT data_size;
1448 void *data;
1449 HRESULT hr;
1450
1451 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1452 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1453 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file),
1454 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1455
1456 if (!src_file || !dst_surface)
1457 return D3DERR_INVALIDCALL;
1458
1459 if (FAILED(map_view_of_file(src_file, &data, &data_size)))
1460 return D3DXERR_INVALIDDATA;
1461
1462 hr = D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1463 data, data_size, src_rect, filter, color_key, src_info);
1465
1466 return hr;
1467}
HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface, const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize, const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
Definition: surface.c:1245

Referenced by D3DXLoadSurfaceFromFileA().

◆ D3DXLoadSurfaceFromMemory()

HRESULT WINAPI D3DXLoadSurfaceFromMemory ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
const void src_memory,
D3DFORMAT  src_format,
UINT  src_pitch,
const PALETTEENTRY src_palette,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key 
)

Definition at line 1963 of file surface.c.

1967{
1968 const struct pixel_format_desc *srcformatdesc, *destformatdesc;
1969 struct volume src_size, dst_size, dst_size_aligned;
1970 RECT dst_rect_temp, dst_rect_aligned;
1971 IDirect3DSurface9 *surface;
1972 D3DSURFACE_DESC surfdesc;
1973 D3DLOCKED_RECT lockrect;
1974 HRESULT hr;
1975
1976 TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
1977 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
1978 src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
1979
1980 if (!dst_surface || !src_memory || !src_rect)
1981 {
1982 WARN("Invalid argument specified.\n");
1983 return D3DERR_INVALIDCALL;
1984 }
1985 if (src_format == D3DFMT_UNKNOWN
1986 || src_rect->left >= src_rect->right
1987 || src_rect->top >= src_rect->bottom)
1988 {
1989 WARN("Invalid src_format or src_rect.\n");
1990 return E_FAIL;
1991 }
1992
1993 srcformatdesc = get_format_info(src_format);
1994 if (srcformatdesc->type == FORMAT_UNKNOWN)
1995 {
1996 FIXME("Unsupported format %#x.\n", src_format);
1997 return E_NOTIMPL;
1998 }
1999
2000 src_size.width = src_rect->right - src_rect->left;
2001 src_size.height = src_rect->bottom - src_rect->top;
2002 src_size.depth = 1;
2003
2004 IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
2005 destformatdesc = get_format_info(surfdesc.Format);
2006 if (!dst_rect)
2007 {
2008 dst_rect = &dst_rect_temp;
2009 dst_rect_temp.left = 0;
2010 dst_rect_temp.top = 0;
2011 dst_rect_temp.right = surfdesc.Width;
2012 dst_rect_temp.bottom = surfdesc.Height;
2013 }
2014 else
2015 {
2016 if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width
2017 || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height
2018 || dst_rect->left < 0 || dst_rect->top < 0)
2019 {
2020 WARN("Invalid dst_rect specified.\n");
2021 return D3DERR_INVALIDCALL;
2022 }
2023 if (dst_rect->left == dst_rect->right || dst_rect->top == dst_rect->bottom)
2024 {
2025 WARN("Empty dst_rect specified.\n");
2026 return D3D_OK;
2027 }
2028 }
2029
2030 dst_rect_aligned = *dst_rect;
2031 if (dst_rect_aligned.left & (destformatdesc->block_width - 1))
2032 dst_rect_aligned.left = dst_rect_aligned.left & ~(destformatdesc->block_width - 1);
2033 if (dst_rect_aligned.top & (destformatdesc->block_height - 1))
2034 dst_rect_aligned.top = dst_rect_aligned.top & ~(destformatdesc->block_height - 1);
2035 if (dst_rect_aligned.right & (destformatdesc->block_width - 1) && dst_rect_aligned.right != surfdesc.Width)
2036 dst_rect_aligned.right = min((dst_rect_aligned.right + destformatdesc->block_width - 1)
2037 & ~(destformatdesc->block_width - 1), surfdesc.Width);
2038 if (dst_rect_aligned.bottom & (destformatdesc->block_height - 1) && dst_rect_aligned.bottom != surfdesc.Height)
2039 dst_rect_aligned.bottom = min((dst_rect_aligned.bottom + destformatdesc->block_height - 1)
2040 & ~(destformatdesc->block_height - 1), surfdesc.Height);
2041
2042 dst_size.width = dst_rect->right - dst_rect->left;
2043 dst_size.height = dst_rect->bottom - dst_rect->top;
2044 dst_size.depth = 1;
2045 dst_size_aligned.width = dst_rect_aligned.right - dst_rect_aligned.left;
2046 dst_size_aligned.height = dst_rect_aligned.bottom - dst_rect_aligned.top;
2047 dst_size_aligned.depth = 1;
2048
2049 if (filter == D3DX_DEFAULT)
2051
2052 if (FAILED(hr = lock_surface(dst_surface, &dst_rect_aligned, &lockrect, &surface, TRUE)))
2053 return hr;
2054
2055 src_memory = (BYTE *)src_memory + src_rect->top / srcformatdesc->block_height * src_pitch
2056 + src_rect->left / srcformatdesc->block_width * srcformatdesc->block_byte_count;
2057
2058 if (src_format == surfdesc.Format
2059 && dst_size.width == src_size.width
2060 && dst_size.height == src_size.height
2061 && color_key == 0
2062 && !(src_rect->left & (srcformatdesc->block_width - 1))
2063 && !(src_rect->top & (srcformatdesc->block_height - 1))
2064 && !(dst_rect->left & (destformatdesc->block_width - 1))
2065 && !(dst_rect->top & (destformatdesc->block_height - 1)))
2066 {
2067 TRACE("Simple copy.\n");
2068 copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
2069 &src_size, srcformatdesc);
2070 }
2071 else /* Stretching or format conversion. */
2072 {
2073 const struct pixel_format_desc *dst_format;
2074 DWORD *src_uncompressed = NULL;
2075 BYTE *dst_uncompressed = NULL;
2076 unsigned int dst_pitch;
2077 BYTE *dst_mem;
2078
2079 if (!is_conversion_from_supported(srcformatdesc)
2080 || !is_conversion_to_supported(destformatdesc))
2081 {
2082 FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
2083 unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
2084 return E_NOTIMPL;
2085 }
2086
2087 if (srcformatdesc->type == FORMAT_DXT)
2088 {
2089 void (*fetch_dxt_texel)(int srcRowStride, const BYTE *pixdata,
2090 int i, int j, void *texel);
2091 unsigned int x, y;
2092
2093 src_pitch = src_pitch * srcformatdesc->block_width / srcformatdesc->block_byte_count;
2094
2095 src_uncompressed = heap_alloc(src_size.width * src_size.height * sizeof(DWORD));
2096 if (!src_uncompressed)
2097 {
2098 unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
2099 return E_OUTOFMEMORY;
2100 }
2101
2102 switch(src_format)
2103 {
2104 case D3DFMT_DXT1:
2105 fetch_dxt_texel = fetch_2d_texel_rgba_dxt1;
2106 break;
2107 case D3DFMT_DXT2:
2108 case D3DFMT_DXT3:
2109 fetch_dxt_texel = fetch_2d_texel_rgba_dxt3;
2110 break;
2111 case D3DFMT_DXT4:
2112 case D3DFMT_DXT5:
2113 fetch_dxt_texel = fetch_2d_texel_rgba_dxt5;
2114 break;
2115 default:
2116 FIXME("Unexpected compressed texture format %u.\n", src_format);
2117 fetch_dxt_texel = NULL;
2118 }
2119
2120 TRACE("Uncompressing DXTn surface.\n");
2121 for (y = 0; y < src_size.height; ++y)
2122 {
2123 DWORD *ptr = &src_uncompressed[y * src_size.width];
2124 for (x = 0; x < src_size.width; ++x)
2125 {
2126 fetch_dxt_texel(src_pitch, src_memory, x + src_rect->left, y + src_rect->top, ptr);
2127 ++ptr;
2128 }
2129 }
2130 src_memory = src_uncompressed;
2131 src_pitch = src_size.width * sizeof(DWORD);
2132 srcformatdesc = get_format_info(D3DFMT_A8B8G8R8);
2133 }
2134
2135 if (destformatdesc->type == FORMAT_DXT)
2136 {
2137 BOOL dst_misaligned = dst_rect->left != dst_rect_aligned.left
2138 || dst_rect->top != dst_rect_aligned.top
2139 || dst_rect->right != dst_rect_aligned.right
2140 || dst_rect->bottom != dst_rect_aligned.bottom;
2141
2142 dst_uncompressed = HeapAlloc(GetProcessHeap(), dst_misaligned ? HEAP_ZERO_MEMORY : 0,
2143 dst_size_aligned.width * dst_size_aligned.height * sizeof(DWORD));
2144 if (!dst_uncompressed)
2145 {
2146 heap_free(src_uncompressed);
2147 unlock_surface(dst_surface, &dst_rect_aligned, surface, FALSE);
2148 return E_OUTOFMEMORY;
2149 }
2150 dst_pitch = dst_size_aligned.width * sizeof(DWORD);
2152 dst_mem = dst_uncompressed + (dst_rect->top - dst_rect_aligned.top) * dst_pitch
2153 + (dst_rect->left - dst_rect_aligned.left) * sizeof(DWORD);
2154 }
2155 else
2156 {
2157 dst_mem = lockrect.pBits;
2158 dst_pitch = lockrect.Pitch;
2159 dst_format = destformatdesc;
2160 }
2161
2162 if ((filter & 0xf) == D3DX_FILTER_NONE)
2163 {
2164 convert_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
2165 dst_mem, dst_pitch, 0, &dst_size, dst_format, color_key, src_palette);
2166 }
2167 else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
2168 {
2169 if ((filter & 0xf) != D3DX_FILTER_POINT)
2170 FIXME("Unhandled filter %#x.\n", filter);
2171
2172 /* Always apply a point filter until D3DX_FILTER_LINEAR,
2173 * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
2174 point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
2175 dst_mem, dst_pitch, 0, &dst_size, dst_format, color_key, src_palette);
2176 }
2177
2178 heap_free(src_uncompressed);
2179
2180 if (dst_uncompressed)
2181 {
2182 GLenum gl_format = 0;
2183
2184 TRACE("Compressing DXTn surface.\n");
2185 switch(surfdesc.Format)
2186 {
2187 case D3DFMT_DXT1:
2189 break;
2190 case D3DFMT_DXT2:
2191 case D3DFMT_DXT3:
2193 break;
2194 case D3DFMT_DXT4:
2195 case D3DFMT_DXT5:
2197 break;
2198 default:
2199 ERR("Unexpected destination compressed format %u.\n", surfdesc.Format);
2200 }
2201 tx_compress_dxtn(4, dst_size_aligned.width, dst_size_aligned.height,
2202 dst_uncompressed, gl_format, lockrect.pBits,
2203 lockrect.Pitch * destformatdesc->block_width / destformatdesc->block_byte_count);
2204 heap_free(dst_uncompressed);
2205 }
2206 }
2207
2208 return unlock_surface(dst_surface, &dst_rect_aligned, surface, TRUE);
2209}
void tx_compress_dxtn(GLint srccomps, GLint width, GLint height, const GLubyte *srcPixData, GLenum destFormat, GLubyte *dest, GLint dstRowStride)
void fetch_2d_texel_rgba_dxt3(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel)
void fetch_2d_texel_rgba_dxt1(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel)
void fetch_2d_texel_rgba_dxt5(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel)
static void * heap_alloc(size_t len)
Definition: appwiz.h:66
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define ERR(fmt,...)
Definition: precomp.h:57
@ D3DFMT_DXT5
Definition: d3d8types.h:638
@ D3DFMT_DXT2
Definition: d3d8types.h:635
@ D3DFMT_DXT1
Definition: d3d8types.h:634
@ D3DFMT_DXT4
Definition: d3d8types.h:637
@ D3DFMT_DXT3
Definition: d3d8types.h:636
#define IDirect3DSurface9_GetDesc(p, a)
Definition: d3d9.h:634
@ D3DFMT_A8B8G8R8
Definition: d3d9types.h:776
#define D3DX_DEFAULT
Definition: d3dx9.h:24
static BOOL is_conversion_to_supported(const struct pixel_format_desc *format)
Definition: d3dx9_private.h:87
@ FORMAT_DXT
Definition: d3dx9_private.h:53
static BOOL is_conversion_from_supported(const struct pixel_format_desc *format)
Definition: d3dx9_private.h:79
#define D3DX_FILTER_TRIANGLE
Definition: d3dx9tex.h:30
#define D3DX_FILTER_DITHER
Definition: d3dx9tex.h:36
#define D3DX_FILTER_POINT
Definition: d3dx9tex.h:28
#define D3DX_FILTER_NONE
Definition: d3dx9tex.h:27
#define E_FAIL
Definition: ddrawi.h:102
HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, IDirect3DSurface9 *temp_surface, BOOL update)
Definition: surface.c:267
HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, IDirect3DSurface9 **temp_surface, BOOL write)
Definition: surface.c:209
void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette)
Definition: surface.c:1731
void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size, const struct pixel_format_desc *format)
Definition: surface.c:1700
void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size, const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette)
Definition: surface.c:1839
#define HEAP_ZERO_MEMORY
Definition: compat.h:134
unsigned int GLenum
Definition: gl.h:150
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Definition: glext.h:3492
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
Definition: glext.h:3491
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
Definition: glext.h:3490
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
Definition: glfuncs.h:250
if(dx< 0)
Definition: linetemp.h:194
static PVOID ptr
Definition: dispmode.c:27
static const unsigned char pixdata[]
Definition: surface.c:101
D3DFORMAT Format
Definition: d3d8types.h:1170

Referenced by D3DXLoadSurfaceFromFileInMemory(), D3DXLoadSurfaceFromSurface(), load_cube_texture_from_dds(), load_surface_from_dds(), load_texture_from_dds(), test_D3DXCreateTextureFromFileInMemory(), test_D3DXLoadSurface(), and test_D3DXSaveSurfaceToFile().

◆ D3DXLoadSurfaceFromResourceA()

HRESULT WINAPI D3DXLoadSurfaceFromResourceA ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
HMODULE  src_module,
const char resource,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key,
D3DXIMAGE_INFO src_info 
)

Definition at line 1469 of file surface.c.

1472{
1473 UINT data_size;
1474 HRSRC resinfo;
1475 void *data;
1476
1477 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1478 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1479 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource),
1480 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1481
1482 if (!dst_surface)
1483 return D3DERR_INVALIDCALL;
1484
1485 if (!(resinfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA))
1486 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1487 && !(resinfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP)))
1488 return D3DXERR_INVALIDDATA;
1489
1490 if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
1491 return D3DXERR_INVALIDDATA;
1492
1493 return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1494 data, data_size, src_rect, filter, color_key, src_info);
1495}

Referenced by test_D3DXLoadSurface().

◆ D3DXLoadSurfaceFromResourceW()

HRESULT WINAPI D3DXLoadSurfaceFromResourceW ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
HMODULE  src_module,
const WCHAR resource,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key,
D3DXIMAGE_INFO src_info 
)

Definition at line 1497 of file surface.c.

1500{
1501 UINT data_size;
1502 HRSRC resinfo;
1503 void *data;
1504
1505 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1506 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1507 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource),
1508 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1509
1510 if (!dst_surface)
1511 return D3DERR_INVALIDCALL;
1512
1513 if (!(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA))
1514 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1515 && !(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP)))
1516 return D3DXERR_INVALIDDATA;
1517
1518 if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
1519 return D3DXERR_INVALIDDATA;
1520
1521 return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1522 data, data_size, src_rect, filter, color_key, src_info);
1523}

◆ D3DXLoadSurfaceFromSurface()

HRESULT WINAPI D3DXLoadSurfaceFromSurface ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
IDirect3DSurface9 *  src_surface,
const PALETTEENTRY src_palette,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key 
)

Definition at line 2233 of file surface.c.

2236{
2237 const struct pixel_format_desc *src_format_desc, *dst_format_desc;
2238 D3DSURFACE_DESC src_desc, dst_desc;
2239 struct volume src_size, dst_size;
2240 IDirect3DSurface9 *temp_surface;
2241 D3DTEXTUREFILTERTYPE d3d_filter;
2242 IDirect3DDevice9 *device;
2244 RECT dst_rect_temp;
2245 HRESULT hr;
2246 RECT s;
2247
2248 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
2249 "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
2250 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface,
2251 src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
2252
2253 if (!dst_surface || !src_surface)
2254 return D3DERR_INVALIDCALL;
2255
2256 IDirect3DSurface9_GetDesc(src_surface, &src_desc);
2257 src_format_desc = get_format_info(src_desc.Format);
2258 if (!src_rect)
2259 {
2260 SetRect(&s, 0, 0, src_desc.Width, src_desc.Height);
2261 src_rect = &s;
2262 }
2263 else if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
2264 {
2265 WARN("Empty src_rect specified.\n");
2266 return filter == D3DX_FILTER_NONE ? D3D_OK : E_FAIL;
2267 }
2268 else if (src_rect->left > src_rect->right || src_rect->right > src_desc.Width
2269 || src_rect->left < 0 || src_rect->left > src_desc.Width
2270 || src_rect->top > src_rect->bottom || src_rect->bottom > src_desc.Height
2271 || src_rect->top < 0 || src_rect->top > src_desc.Height)
2272 {
2273 WARN("Invalid src_rect specified.\n");
2274 return D3DERR_INVALIDCALL;
2275 }
2276
2277 src_size.width = src_rect->right - src_rect->left;
2278 src_size.height = src_rect->bottom - src_rect->top;
2279 src_size.depth = 1;
2280
2281 IDirect3DSurface9_GetDesc(dst_surface, &dst_desc);
2282 dst_format_desc = get_format_info(dst_desc.Format);
2283 if (!dst_rect)
2284 {
2285 SetRect(&dst_rect_temp, 0, 0, dst_desc.Width, dst_desc.Height);
2286 dst_rect = &dst_rect_temp;
2287 }
2288 else if (dst_rect->left == dst_rect->right || dst_rect->top == dst_rect->bottom)
2289 {
2290 WARN("Empty dst_rect specified.\n");
2291 return filter == D3DX_FILTER_NONE ? D3D_OK : E_FAIL;
2292 }
2293 else if (dst_rect->left > dst_rect->right || dst_rect->right > dst_desc.Width
2294 || dst_rect->left < 0 || dst_rect->left > dst_desc.Width
2295 || dst_rect->top > dst_rect->bottom || dst_rect->bottom > dst_desc.Height
2296 || dst_rect->top < 0 || dst_rect->top > dst_desc.Height)
2297 {
2298 WARN("Invalid dst_rect specified.\n");
2299 return D3DERR_INVALIDCALL;
2300 }
2301
2302 dst_size.width = dst_rect->right - dst_rect->left;
2303 dst_size.height = dst_rect->bottom - dst_rect->top;
2304 dst_size.depth = 1;
2305
2306 if (!dst_palette && !src_palette && !color_key)
2307 {
2308 if (src_desc.Format == dst_desc.Format
2309 && dst_size.width == src_size.width
2310 && dst_size.height == src_size.height
2311 && color_key == 0
2312 && !(src_rect->left & (src_format_desc->block_width - 1))
2313 && !(src_rect->top & (src_format_desc->block_height - 1))
2314 && !(dst_rect->left & (dst_format_desc->block_width - 1))
2315 && !(dst_rect->top & (dst_format_desc->block_height - 1)))
2316 {
2317 d3d_filter = D3DTEXF_NONE;
2318 }
2319 else
2320 {
2321 switch (filter)
2322 {
2323 case D3DX_FILTER_NONE:
2324 d3d_filter = D3DTEXF_NONE;
2325 break;
2326
2327 case D3DX_FILTER_POINT:
2328 d3d_filter = D3DTEXF_POINT;
2329 break;
2330
2331 case D3DX_FILTER_LINEAR:
2332 d3d_filter = D3DTEXF_LINEAR;
2333 break;
2334
2335 default:
2336 d3d_filter = D3DTEXF_FORCE_DWORD;
2337 break;
2338 }
2339 }
2340
2341 if (d3d_filter != D3DTEXF_FORCE_DWORD)
2342 {
2343 IDirect3DSurface9_GetDevice(src_surface, &device);
2344 hr = IDirect3DDevice9_StretchRect(device, src_surface, src_rect, dst_surface, dst_rect, d3d_filter);
2346 if (SUCCEEDED(hr))
2347 return D3D_OK;
2348 }
2349 }
2350
2351 if (FAILED(lock_surface(src_surface, NULL, &lock, &temp_surface, FALSE)))
2352 return D3DXERR_INVALIDDATA;
2353
2354 hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, lock.pBits,
2355 src_desc.Format, lock.Pitch, src_palette, src_rect, filter, color_key);
2356
2357 if (FAILED(unlock_surface(src_surface, NULL, temp_surface, FALSE)))
2358 return D3DXERR_INVALIDDATA;
2359
2360 return hr;
2361}
@ D3DTEXF_POINT
Definition: d3d8types.h:871
@ D3DTEXF_NONE
Definition: d3d8types.h:870
@ D3DTEXF_LINEAR
Definition: d3d8types.h:872
@ D3DTEXF_FORCE_DWORD
Definition: d3d8types.h:877
enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE
#define IDirect3DSurface9_GetDevice(p, a)
Definition: d3d9.h:624
#define IDirect3DDevice9_StretchRect(p, a, b, c, d, e)
Definition: d3d9.h:1541
#define IDirect3DDevice9_Release(p)
Definition: d3d9.h:1508
#define D3DX_FILTER_LINEAR
Definition: d3dx9tex.h:29
GLdouble s
Definition: gl.h:2039
Definition: devices.h:37
rwlock_t lock
Definition: tcpcore.h:0

Referenced by copy_render_target_to_cube_texture_face(), D3DXFilterTexture(), D3DXRenderToSurface_EndScene(), test_D3DXCreateTextureFromFileInMemory(), and test_D3DXLoadSurface().

◆ D3DXSaveSurfaceToFileA()

HRESULT WINAPI D3DXSaveSurfaceToFileA ( const char dst_filename,
D3DXIMAGE_FILEFORMAT  file_format,
IDirect3DSurface9 *  src_surface,
const PALETTEENTRY src_palette,
const RECT src_rect 
)

Definition at line 2364 of file surface.c.

2366{
2367 int len;
2368 WCHAR *filename;
2369 HRESULT hr;
2371
2372 TRACE("(%s, %#x, %p, %p, %s): relay\n",
2373 wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2374
2375 if (!dst_filename) return D3DERR_INVALIDCALL;
2376
2377 len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0);
2378 filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
2379 if (!filename) return E_OUTOFMEMORY;
2380 MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len);
2381
2382 hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
2383 if (SUCCEEDED(hr))
2384 {
2387 }
2388
2390 return hr;
2391}
struct ID3DXBuffer ID3DXBuffer
Definition: d3dx8core.h:51
HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN
Definition: util.c:186
#define ID3DXBuffer_Release(p)
Definition: d3dx9core.h:83
HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
Definition: surface.c:2414
GLenum GLsizei len
Definition: glext.h:6722
const char * filename
Definition: ioapi.h:137
const char int int int static __inline const char * wine_dbgstr_a(const char *s)
Definition: debug.h:187

Referenced by test_D3DXSaveSurfaceToFile().

◆ D3DXSaveSurfaceToFileInMemory()

HRESULT WINAPI D3DXSaveSurfaceToFileInMemory ( ID3DXBuffer **  dst_buffer,
D3DXIMAGE_FILEFORMAT  file_format,
IDirect3DSurface9 *  src_surface,
const PALETTEENTRY src_palette,
const RECT src_rect 
)

Definition at line 2414 of file surface.c.

2416{
2417 IWICBitmapEncoder *encoder = NULL;
2418 IWICBitmapFrameEncode *frame = NULL;
2419 IPropertyBag2 *encoder_options = NULL;
2420 IStream *stream = NULL;
2421 HRESULT hr;
2422 const GUID *container_format;
2423 const GUID *pixel_format_guid;
2424 WICPixelFormatGUID wic_pixel_format;
2426 D3DFORMAT d3d_pixel_format;
2427 D3DSURFACE_DESC src_surface_desc;
2428 IDirect3DSurface9 *temp_surface;
2429 D3DLOCKED_RECT locked_rect;
2430 int width, height;
2431 STATSTG stream_stats;
2432 HGLOBAL stream_hglobal;
2434 DWORD size;
2435
2436 TRACE("dst_buffer %p, file_format %#x, src_surface %p, src_palette %p, src_rect %s.\n",
2437 dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2438
2439 if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL;
2440
2441 if (src_palette)
2442 {
2443 FIXME("Saving surfaces with palettized pixel formats is not implemented yet\n");
2444 return D3DERR_INVALIDCALL;
2445 }
2446
2447 switch (file_format)
2448 {
2449 case D3DXIFF_BMP:
2450 case D3DXIFF_DIB:
2451 container_format = &GUID_ContainerFormatBmp;
2452 break;
2453 case D3DXIFF_PNG:
2454 container_format = &GUID_ContainerFormatPng;
2455 break;
2456 case D3DXIFF_JPG:
2457 container_format = &GUID_ContainerFormatJpeg;
2458 break;
2459 case D3DXIFF_DDS:
2460 return save_dds_surface_to_memory(dst_buffer, src_surface, src_rect);
2461 case D3DXIFF_HDR:
2462 case D3DXIFF_PFM:
2463 case D3DXIFF_TGA:
2464 case D3DXIFF_PPM:
2465 FIXME("File format %#x is not supported yet\n", file_format);
2466 return E_NOTIMPL;
2467 default:
2468 return D3DERR_INVALIDCALL;
2469 }
2470
2471 IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc);
2472 if (src_rect)
2473 {
2474 if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
2475 {
2476 WARN("Invalid rectangle with 0 area\n");
2477 return D3DXCreateBuffer(64, dst_buffer);
2478 }
2479 if (src_rect->left < 0 || src_rect->top < 0)
2480 return D3DERR_INVALIDCALL;
2481 if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom)
2482 return D3DERR_INVALIDCALL;
2483 if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height)
2484 return D3DERR_INVALIDCALL;
2485
2486 width = src_rect->right - src_rect->left;
2487 height = src_rect->bottom - src_rect->top;
2488 }
2489 else
2490 {
2491 width = src_surface_desc.Width;
2492 height = src_surface_desc.Height;
2493 }
2494
2495 hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
2496 if (FAILED(hr)) goto cleanup_err;
2497
2498 hr = IWICImagingFactory_CreateEncoder(factory, container_format, NULL, &encoder);
2499 IWICImagingFactory_Release(factory);
2500 if (FAILED(hr)) goto cleanup_err;
2501
2503 if (FAILED(hr)) goto cleanup_err;
2504
2505 hr = IWICBitmapEncoder_Initialize(encoder, stream, WICBitmapEncoderNoCache);
2506 if (FAILED(hr)) goto cleanup_err;
2507
2508 hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options);
2509 if (FAILED(hr)) goto cleanup_err;
2510
2511 hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options);
2512 if (FAILED(hr)) goto cleanup_err;
2513
2514 hr = IWICBitmapFrameEncode_SetSize(frame, width, height);
2515 if (FAILED(hr)) goto cleanup_err;
2516
2517 pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format);
2518 if (!pixel_format_guid)
2519 {
2520 FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format);
2521 hr = E_NOTIMPL;
2522 goto cleanup;
2523 }
2524
2525 memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID));
2526 hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format);
2527 d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format);
2528 if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN)
2529 {
2530 TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format);
2531 if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */
2532 {
2533 if (FAILED(hr = lock_surface(src_surface, src_rect, &locked_rect, &temp_surface, FALSE)))
2534 goto cleanup;
2535
2536 IWICBitmapFrameEncode_WritePixels(frame, height,
2537 locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
2538 unlock_surface(src_surface, src_rect, temp_surface, FALSE);
2539 }
2540 else /* Pixel format conversion */
2541 {
2542 const struct pixel_format_desc *src_format_desc, *dst_format_desc;
2543 struct volume size;
2544 DWORD dst_pitch;
2545 void *dst_data;
2546
2547 src_format_desc = get_format_info(src_surface_desc.Format);
2548 dst_format_desc = get_format_info(d3d_pixel_format);
2549 if (!is_conversion_from_supported(src_format_desc)
2550 || !is_conversion_to_supported(dst_format_desc))
2551 {
2552 FIXME("Unsupported format conversion %#x -> %#x.\n",
2553 src_surface_desc.Format, d3d_pixel_format);
2554 hr = E_NOTIMPL;
2555 goto cleanup;
2556 }
2557
2558 size.width = width;
2559 size.height = height;
2560 size.depth = 1;
2561 dst_pitch = width * dst_format_desc->bytes_per_pixel;
2562 dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height);
2563 if (!dst_data)
2564 {
2565 hr = E_OUTOFMEMORY;
2566 goto cleanup;
2567 }
2568 if (FAILED(hr = lock_surface(src_surface, src_rect, &locked_rect, &temp_surface, FALSE)))
2569 {
2570 HeapFree(GetProcessHeap(), 0, dst_data);
2571 goto cleanup;
2572 }
2573 convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
2574 dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL);
2575 unlock_surface(src_surface, src_rect, temp_surface, FALSE);
2576
2577 IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
2578 HeapFree(GetProcessHeap(), 0, dst_data);
2579 }
2580
2581 hr = IWICBitmapFrameEncode_Commit(frame);
2582 if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
2583 }
2584 else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format);
2585
2586 /* copy data from stream to ID3DXBuffer */
2587 hr = IStream_Stat(stream, &stream_stats, STATFLAG_NONAME);
2588 if (FAILED(hr)) goto cleanup_err;
2589
2590 if (stream_stats.cbSize.u.HighPart != 0)
2591 {
2593 goto cleanup;
2594 }
2595 size = stream_stats.cbSize.u.LowPart;
2596
2597 /* Remove BMP header for DIB */
2598 if (file_format == D3DXIFF_DIB)
2599 size -= sizeof(BITMAPFILEHEADER);
2600
2602 if (FAILED(hr)) goto cleanup;
2603
2604 hr = GetHGlobalFromStream(stream, &stream_hglobal);
2605 if (SUCCEEDED(hr))
2606 {
2607 void *buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer);
2608 void *stream_data = GlobalLock(stream_hglobal);
2609 /* Remove BMP header for DIB */
2610 if (file_format == D3DXIFF_DIB)
2611 stream_data = (void*)((BYTE*)stream_data + sizeof(BITMAPFILEHEADER));
2612 memcpy(buffer_pointer, stream_data, size);
2613 GlobalUnlock(stream_hglobal);
2614 *dst_buffer = buffer;
2615 }
2617
2618cleanup_err:
2619 if (FAILED(hr) && hr != E_OUTOFMEMORY)
2621
2622cleanup:
2623 if (stream) IStream_Release(stream);
2624
2625 if (frame) IWICBitmapFrameEncode_Release(frame);
2626 if (encoder_options) IPropertyBag2_Release(encoder_options);
2627
2628 if (encoder) IWICBitmapEncoder_Release(encoder);
2629
2630 return hr;
2631}
enum _D3DFORMAT D3DFORMAT
#define ID3DXBuffer_GetBufferPointer(p)
Definition: d3dx9core.h:85
@ D3DXIFF_HDR
Definition: d3dx9tex.h:71
@ D3DXIFF_PFM
Definition: d3dx9tex.h:72
@ D3DXIFF_PPM
Definition: d3dx9tex.h:69
HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer)
Definition: core.c:131
static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect)
Definition: surface.c:587
static const GUID * d3dformat_to_wic_guid(D3DFORMAT format)
Definition: surface.c:70
static void cleanup(void)
Definition: main.c:1335
HRESULT WINAPI GetHGlobalFromStream(IStream *pstm, HGLOBAL *phglobal)
HRESULT WINAPI CreateStreamOnHGlobal(HGLOBAL hGlobal, BOOL fDeleteOnRelease, LPSTREAM *ppstm)
LPVOID NTAPI GlobalLock(HGLOBAL hMem)
Definition: heapmem.c:755
BOOL NTAPI GlobalUnlock(HGLOBAL hMem)
Definition: heapmem.c:1190
static const char stream_data[]
Definition: mlang.c:2327
@ WICBitmapEncoderNoCache
Definition: wincodec.idl:72

Referenced by D3DXSaveSurfaceToFileA(), D3DXSaveSurfaceToFileW(), D3DXSaveTextureToFileInMemory(), and test_D3DXSaveSurfaceToFileInMemory().

◆ D3DXSaveSurfaceToFileW()

HRESULT WINAPI D3DXSaveSurfaceToFileW ( const WCHAR dst_filename,
D3DXIMAGE_FILEFORMAT  file_format,
IDirect3DSurface9 *  src_surface,
const PALETTEENTRY src_palette,
const RECT src_rect 
)

Definition at line 2393 of file surface.c.

2395{
2396 HRESULT hr;
2398
2399 TRACE("(%s, %#x, %p, %p, %s): relay\n",
2400 wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2401
2402 if (!dst_filename) return D3DERR_INVALIDCALL;
2403
2404 hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
2405 if (SUCCEEDED(hr))
2406 {
2407 hr = write_buffer_to_file(dst_filename, buffer);
2409 }
2410
2411 return hr;
2412}
#define wine_dbgstr_w
Definition: kernel32.h:34

◆ dds_alpha_to_d3dformat()

static D3DFORMAT dds_alpha_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 348 of file surface.c.

349{
350 if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
351 return D3DFMT_A8;
352
353 WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask);
354 return D3DFMT_UNKNOWN;
355}
@ D3DFMT_A8
Definition: d3d8types.h:611

Referenced by dds_pixel_format_to_d3dformat().

◆ dds_bump_luminance_to_d3dformat()

static D3DFORMAT dds_bump_luminance_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 378 of file surface.c.

379{
380 if (pixel_format->bpp == 32 && pixel_format->rmask == 0x000000ff && pixel_format->gmask == 0x0000ff00
381 && pixel_format->bmask == 0x00ff0000)
382 return D3DFMT_X8L8V8U8;
383
384 WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x).\n", pixel_format->bpp,
385 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
386 return D3DFMT_UNKNOWN;
387}
@ D3DFMT_X8L8V8U8
Definition: d3d8types.h:626

Referenced by dds_pixel_format_to_d3dformat().

◆ dds_bump_to_d3dformat()

static D3DFORMAT dds_bump_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 366 of file surface.c.

367{
368 if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00)
369 return D3DFMT_V8U8;
370 if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
371 return D3DFMT_V16U16;
372
373 WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
374 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
375 return D3DFMT_UNKNOWN;
376}
@ D3DFMT_V16U16
Definition: d3d8types.h:628
@ D3DFMT_V8U8
Definition: d3d8types.h:624

Referenced by dds_pixel_format_to_d3dformat().

◆ dds_fourcc_to_d3dformat()

static D3DFORMAT dds_fourcc_to_d3dformat ( DWORD  fourcc)
static

Definition at line 153 of file surface.c.

154{
155 unsigned int i;
156 static const DWORD known_fourcc[] = {
172 };
173
174 for (i = 0; i < ARRAY_SIZE(known_fourcc); i++)
175 {
176 if (known_fourcc[i] == fourcc)
177 return fourcc;
178 }
179
180 WARN("Unknown FourCC %#x\n", fourcc);
181 return D3DFMT_UNKNOWN;
182}
@ D3DFMT_UYVY
Definition: d3d8types.h:632
@ D3DFMT_YUY2
Definition: d3d8types.h:633
@ D3DFMT_A32B32G32R32F
Definition: d3d9types.h:836
@ D3DFMT_G8R8_G8B8
Definition: d3d9types.h:805
@ D3DFMT_A16B16G16R16F
Definition: d3d9types.h:831
@ D3DFMT_R8G8_B8G8
Definition: d3d9types.h:806
@ D3DFMT_R32F
Definition: d3d9types.h:834
@ D3DFMT_G32R32F
Definition: d3d9types.h:835
@ D3DFMT_G16R16F
Definition: d3d9types.h:830
@ D3DFMT_R16F
Definition: d3d9types.h:829

Referenced by d3dformat_to_dds_pixel_format(), and dds_pixel_format_to_d3dformat().

◆ dds_indexed_to_d3dformat()

static D3DFORMAT dds_indexed_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 357 of file surface.c.

358{
359 if (pixel_format->bpp == 8)
360 return D3DFMT_P8;
361
362 WARN("Unknown indexed pixel format (%u).\n", pixel_format->bpp);
363 return D3DFMT_UNKNOWN;
364}
@ D3DFMT_P8
Definition: d3d8types.h:618

Referenced by dds_pixel_format_to_d3dformat().

◆ dds_luminance_to_d3dformat()

static D3DFORMAT dds_luminance_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 326 of file surface.c.

327{
328 if (pixel_format->bpp == 8)
329 {
330 if (pixel_format->rmask == 0xff)
331 return D3DFMT_L8;
332 if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0)
333 return D3DFMT_A4L4;
334 }
335 if (pixel_format->bpp == 16)
336 {
337 if (pixel_format->rmask == 0xffff)
338 return D3DFMT_L16;
339 if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00)
340 return D3DFMT_A8L8;
341 }
342
343 WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n",
344 pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
345 return D3DFMT_UNKNOWN;
346}
@ D3DFMT_A8L8
Definition: d3d8types.h:621
@ D3DFMT_L8
Definition: d3d8types.h:620
@ D3DFMT_A4L4
Definition: d3d8types.h:622
@ D3DFMT_L16
Definition: d3d9types.h:815

Referenced by dds_pixel_format_to_d3dformat().

◆ dds_pixel_format_to_d3dformat()

static D3DFORMAT dds_pixel_format_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 389 of file surface.c.

390{
391 TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
392 pixel_format->flags, pixel_format->fourcc, pixel_format->bpp);
393 TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask,
394 pixel_format->bmask, pixel_format->amask);
395
396 if (pixel_format->flags & DDS_PF_FOURCC)
398 if (pixel_format->flags & DDS_PF_INDEXED)
400 if (pixel_format->flags & DDS_PF_RGB)
402 if (pixel_format->flags & DDS_PF_LUMINANCE)
404 if (pixel_format->flags & DDS_PF_ALPHA_ONLY)
406 if (pixel_format->flags & DDS_PF_BUMPDUDV)
410
411 WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
412 pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
413 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
414 return D3DFMT_UNKNOWN;
415}
static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:366
static D3DFORMAT dds_indexed_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:357
static D3DFORMAT dds_bump_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:378
#define DDS_PF_LUMINANCE
Definition: surface.c:118
#define DDS_PF_BUMPLUMINANCE
Definition: surface.c:119
#define DDS_PF_BUMPDUDV
Definition: surface.c:120
static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:348
#define DDS_PF_INDEXED
Definition: surface.c:115
#define DDS_PF_ALPHA_ONLY
Definition: surface.c:113
static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:303
static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:326

Referenced by get_image_info_from_dds().

◆ dds_rgb_to_d3dformat()

static D3DFORMAT dds_rgb_to_d3dformat ( const struct dds_pixel_format pixel_format)
static

Definition at line 303 of file surface.c.

304{
305 unsigned int i;
306
307 for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
308 {
310 && rgb_pixel_formats[i].rmask == pixel_format->rmask
311 && rgb_pixel_formats[i].gmask == pixel_format->gmask
312 && rgb_pixel_formats[i].bmask == pixel_format->bmask)
313 {
314 if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask)
315 return rgb_pixel_formats[i].format;
316 if (rgb_pixel_formats[i].amask == 0)
317 return rgb_pixel_formats[i].format;
318 }
319 }
320
321 WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
322 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
323 return D3DFMT_UNKNOWN;
324}
DWORD amask
Definition: surface.c:189
DWORD bpp
Definition: surface.c:185

Referenced by dds_pixel_format_to_d3dformat().

◆ DEFINE_GUID()

DEFINE_GUID ( GUID_WineContainerFormatTga  ,
0x0c44fda1  ,
0xa5c5  ,
0x4298  ,
0x96  ,
0x85  ,
0x47  ,
0x3f  ,
0xc1  ,
0x7c  ,
0xd3  ,
0x22   
)

◆ format_from_vec4()

static void format_from_vec4 ( const struct pixel_format_desc format,
const struct vec4 src,
BYTE dst 
)
static

Definition at line 1650 of file surface.c.

1651{
1652 DWORD v, mask32;
1653 unsigned int c, i;
1654
1655 memset(dst, 0, format->bytes_per_pixel);
1656
1657 for (c = 0; c < 4; ++c)
1658 {
1659 static const unsigned int component_offsets[4] = {3, 0, 1, 2};
1660 const float src_component = *((const float *)src + component_offsets[c]);
1661
1662 if (!format->bits[c])
1663 continue;
1664
1665 mask32 = ~0u >> (32 - format->bits[c]);
1666
1667 if (format->type == FORMAT_ARGBF16)
1668 v = float_32_to_16(src_component);
1669 else if (format->type == FORMAT_ARGBF)
1670 v = *(DWORD *)&src_component;
1671 else
1672 v = (DWORD)(src_component * ((1 << format->bits[c]) - 1) + 0.5f);
1673
1674 for (i = format->shift[c] / 8 * 8; i < format->shift[c] + format->bits[c]; i += 8)
1675 {
1676 BYTE mask, byte;
1677
1678 if (format->shift[c] > i)
1679 {
1680 mask = mask32 << (format->shift[c] - i);
1681 byte = (v << (format->shift[c] - i)) & mask;
1682 }
1683 else
1684 {
1685 mask = mask32 >> (i - format->shift[c]);
1686 byte = (v >> (i - format->shift[c])) & mask;
1687 }
1688 dst[i / 8] |= byte;
1689 }
1690 }
1691}
unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN
Definition: math.c:2102
@ FORMAT_ARGBF16
Definition: d3dx9_private.h:51
@ FORMAT_ARGBF
Definition: d3dx9_private.h:52
#define byte(x, n)
Definition: tomcrypt.h:118
const GLdouble * v
Definition: gl.h:2040
const GLubyte * c
Definition: glext.h:8905
GLenum GLint GLuint mask
Definition: glext.h:6028
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble * u
Definition: glfuncs.h:240
#define c
Definition: ke_i.h:80
#define shift
Definition: input.c:1755

Referenced by convert_argb_pixels(), and point_filter_argb_pixels().

◆ format_to_vec4()

static void format_to_vec4 ( const struct pixel_format_desc format,
const BYTE src,
struct vec4 dst 
)
static

Definition at line 1620 of file surface.c.

1621{
1622 DWORD mask, tmp;
1623 unsigned int c;
1624
1625 for (c = 0; c < 4; ++c)
1626 {
1627 static const unsigned int component_offsets[4] = {3, 0, 1, 2};
1628 float *dst_component = (float *)dst + component_offsets[c];
1629
1630 if (format->bits[c])
1631 {
1632 mask = ~0u >> (32 - format->bits[c]);
1633
1634 memcpy(&tmp, src + format->shift[c] / 8,
1635 min(sizeof(DWORD), (format->shift[c] % 8 + format->bits[c] + 7) / 8));
1636
1637 if (format->type == FORMAT_ARGBF16)
1638 *dst_component = float_16_to_32(tmp);
1639 else if (format->type == FORMAT_ARGBF)
1640 *dst_component = *(float *)&tmp;
1641 else
1642 *dst_component = (float)((tmp >> format->shift[c] % 8) & mask) / mask;
1643 }
1644 else
1645 *dst_component = 1.0f;
1646 }
1647}
float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN
Definition: math.c:2203
static float(__cdecl *square_half_float)(float x

Referenced by convert_argb_pixels(), and point_filter_argb_pixels().

◆ get_image_info_from_dds()

static HRESULT get_image_info_from_dds ( const void buffer,
UINT  length,
D3DXIMAGE_INFO info 
)
static

Definition at line 512 of file surface.c.

513{
514 UINT faces = 1;
515 UINT expected_length;
516 const struct dds_header *header = buffer;
517
518 if (length < sizeof(*header) || !info)
519 return D3DXERR_INVALIDDATA;
520
521 if (header->pixel_format.size != sizeof(header->pixel_format))
522 return D3DXERR_INVALIDDATA;
523
524 info->Width = header->width;
525 info->Height = header->height;
526 info->Depth = 1;
527 info->MipLevels = header->miplevels ? header->miplevels : 1;
528
529 info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format);
530 if (info->Format == D3DFMT_UNKNOWN)
531 return D3DXERR_INVALIDDATA;
532
533 TRACE("Pixel format is %#x\n", info->Format);
534
535 if (header->caps2 & DDS_CAPS2_VOLUME)
536 {
537 info->Depth = header->depth;
538 info->ResourceType = D3DRTYPE_VOLUMETEXTURE;
539 }
540 else if (header->caps2 & DDS_CAPS2_CUBEMAP)
541 {
542 DWORD face;
543 faces = 0;
545 {
546 if (header->caps2 & face)
547 faces++;
548 }
549 info->ResourceType = D3DRTYPE_CUBETEXTURE;
550 }
551 else
552 {
553 info->ResourceType = D3DRTYPE_TEXTURE;
554 }
555
556 expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth,
557 info->MipLevels, faces);
558 if (length < expected_length)
559 {
560 WARN("File is too short %u, expected at least %u bytes\n", length, expected_length);
561 return D3DXERR_INVALIDDATA;
562 }
563
564 info->ImageFileFormat = D3DXIFF_DDS;
565 return D3D_OK;
566}
@ D3DRTYPE_VOLUMETEXTURE
Definition: d3d8types.h:813
@ D3DRTYPE_CUBETEXTURE
Definition: d3d8types.h:814
WORD face[3]
Definition: mesh.c:4747
static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth, UINT miplevels, UINT faces)
Definition: surface.c:475
#define DDS_CAPS2_CUBEMAP
Definition: surface.c:99
static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
Definition: surface.c:389
#define DDS_CAPS2_VOLUME
Definition: surface.c:109
GLenum GLuint GLint GLenum face
Definition: glext.h:7025
GLuint GLsizei GLsizei * length
Definition: glext.h:6040

Referenced by D3DXGetImageInfoFromFileInMemory().

◆ get_relevant_argb_components()

static void get_relevant_argb_components ( const struct argb_conversion_info info,
const BYTE col,
DWORD out 
)
static

Definition at line 1572 of file surface.c.

1573{
1574 unsigned int i, j;
1575 unsigned int component, mask;
1576
1577 for (i = 0; i < 4; ++i)
1578 {
1579 if (!info->process_channel[i])
1580 continue;
1581
1582 component = 0;
1583 mask = info->srcmask[i];
1584 for (j = 0; j < 4 && mask; ++j)
1585 {
1586 if (info->srcshift[i] < j * 8)
1587 component |= (col[j] & mask) << (j * 8 - info->srcshift[i]);
1588 else
1589 component |= (col[j] & mask) >> (info->srcshift[i] - j * 8);
1590 mask >>= 8;
1591 }
1592 out[i] = component;
1593 }
1594}
static FILE * out
Definition: regtests2xml.c:44

Referenced by convert_argb_pixels(), and point_filter_argb_pixels().

◆ get_surface()

static HRESULT get_surface ( D3DRESOURCETYPE  type,
struct IDirect3DBaseTexture9 *  tex,
int  face,
UINT  level,
struct IDirect3DSurface9 **  surf 
)
static

Definition at line 657 of file surface.c.

659{
660 switch (type)
661 {
662 case D3DRTYPE_TEXTURE:
663 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) tex, level, surf);
665 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9*) tex, face, level, surf);
666 default:
667 ERR("Unexpected texture type\n");
668 return E_NOTIMPL;
669 }
670}
#define IDirect3DTexture9_GetSurfaceLevel(p, a, b)
Definition: d3d9.h:1033
#define IDirect3DCubeTexture9_GetCubeMapSurface(p, a, b, c)
Definition: d3d9.h:938
GLint level
Definition: gl.h:1546
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545

Referenced by save_dds_texture_to_memory().

◆ init_argb_conversion_info()

static void init_argb_conversion_info ( const struct pixel_format_desc srcformat,
const struct pixel_format_desc destformat,
struct argb_conversion_info info 
)
static

Definition at line 1539 of file surface.c.

1540{
1541 UINT i;
1542 ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
1543 info->channelmask = 0;
1544
1545 info->srcformat = srcformat;
1546 info->destformat = destformat;
1547
1548 for(i = 0;i < 4;i++) {
1549 /* srcshift is used to extract the _relevant_ components */
1550 info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
1551
1552 /* destshift is used to move the components to the correct position */
1553 info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
1554
1555 info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
1556 info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
1557
1558 /* channelmask specifies bits which aren't used in the source format but in the destination one */
1559 if(destformat->bits[i]) {
1560 if(srcformat->bits[i]) info->process_channel[i] = TRUE;
1561 else info->channelmask |= info->destmask[i];
1562 }
1563 }
1564}

Referenced by convert_argb_pixels(), and point_filter_argb_pixels().

◆ load_cube_texture_from_dds()

HRESULT load_cube_texture_from_dds ( IDirect3DCubeTexture9 *  cube_texture,
const void src_data,
const PALETTEENTRY palette,
DWORD  filter,
DWORD  color_key,
const D3DXIMAGE_INFO src_info 
)

Definition at line 794 of file surface.c.

796{
797 HRESULT hr;
798 int face;
799 UINT mip_level;
800 UINT size;
801 RECT src_rect;
802 UINT src_pitch;
803 UINT mip_levels;
804 UINT mip_level_size;
805 IDirect3DSurface9 *surface;
806 const struct dds_header *header = src_data;
807 const BYTE *pixels = (BYTE *)(header + 1);
808
809 if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
810 return D3DXERR_INVALIDDATA;
811
813 {
814 WARN("Only full cubemaps are supported\n");
815 return D3DXERR_INVALIDDATA;
816 }
817
818 mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture));
820 {
821 size = src_info->Width;
822 for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++)
823 {
824 hr = calculate_dds_surface_size(src_info->Format, size, size, &src_pitch, &mip_level_size);
825 if (FAILED(hr)) return hr;
826
827 /* if texture has fewer mip levels than DDS file, skip excessive mip levels */
828 if (mip_level < mip_levels)
829 {
830 SetRect(&src_rect, 0, 0, size, size);
831
832 IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface);
833 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
834 NULL, &src_rect, filter, color_key);
836 if (FAILED(hr)) return hr;
837 }
838
839 pixels += mip_level_size;
840 size = max(1, size / 2);
841 }
842 }
843
844 return D3D_OK;
845}
@ D3DCUBEMAP_FACE_POSITIVE_X
Definition: d3d8types.h:550
@ D3DCUBEMAP_FACE_NEGATIVE_Z
Definition: d3d8types.h:555
#define IDirect3DCubeTexture9_GetLevelCount(p)
Definition: d3d9.h:932
#define IDirect3DSurface9_Release(p)
Definition: d3d9.h:622
#define DDS_CAPS2_CUBEMAP_ALL_FACES
Definition: surface.c:106
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: gl.h:1546
UINT MipLevels
Definition: d3dx9tex.h:81
D3DRESOURCETYPE ResourceType
Definition: d3dx9tex.h:83

◆ load_surface_from_dds()

static HRESULT load_surface_from_dds ( IDirect3DSurface9 *  dst_surface,
const PALETTEENTRY dst_palette,
const RECT dst_rect,
const void src_data,
const RECT src_rect,
DWORD  filter,
D3DCOLOR  color_key,
const D3DXIMAGE_INFO src_info 
)
static

Definition at line 568 of file surface.c.

571{
572 UINT size;
573 UINT src_pitch;
574 const struct dds_header *header = src_data;
575 const BYTE *pixels = (BYTE *)(header + 1);
576
577 if (src_info->ResourceType != D3DRTYPE_TEXTURE)
578 return D3DXERR_INVALIDDATA;
579
580 if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size)))
581 return E_NOTIMPL;
582
583 return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format,
584 src_pitch, NULL, src_rect, filter, color_key);
585}

Referenced by D3DXLoadSurfaceFromFileInMemory().

◆ load_texture_from_dds()

HRESULT load_texture_from_dds ( IDirect3DTexture9 *  texture,
const void src_data,
const PALETTEENTRY palette,
DWORD  filter,
D3DCOLOR  color_key,
const D3DXIMAGE_INFO src_info,
unsigned int  skip_levels,
unsigned int loaded_miplevels 
)

Definition at line 737 of file surface.c.

740{
741 HRESULT hr;
742 RECT src_rect;
743 UINT src_pitch;
744 UINT mip_level;
745 UINT mip_levels;
746 UINT mip_level_size;
748 IDirect3DSurface9 *surface;
749 const struct dds_header *header = src_data;
750 const BYTE *pixels = (BYTE *)(header + 1);
751
752 /* Loading a cube texture as a simple texture is also supported
753 * (only first face texture is taken). Same with volume textures. */
754 if ((src_info->ResourceType != D3DRTYPE_TEXTURE)
755 && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
756 && (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE))
757 {
758 WARN("Trying to load a %u resource as a 2D texture, returning failure.\n", src_info->ResourceType);
759 return D3DXERR_INVALIDDATA;
760 }
761
762 width = src_info->Width;
763 height = src_info->Height;
764 mip_levels = min(src_info->MipLevels, IDirect3DTexture9_GetLevelCount(texture));
765 if (src_info->ResourceType == D3DRTYPE_VOLUMETEXTURE)
766 mip_levels = 1;
767 for (mip_level = 0; mip_level < mip_levels + skip_levels; ++mip_level)
768 {
769 hr = calculate_dds_surface_size(src_info->Format, width, height, &src_pitch, &mip_level_size);
770 if (FAILED(hr)) return hr;
771
772 if (mip_level >= skip_levels)
773 {
774 SetRect(&src_rect, 0, 0, width, height);
775
776 IDirect3DTexture9_GetSurfaceLevel(texture, mip_level - skip_levels, &surface);
777 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
778 NULL, &src_rect, filter, color_key);
780 if (FAILED(hr))
781 return hr;
782 }
783
784 pixels += mip_level_size;
785 width = max(1, width / 2);
786 height = max(1, height / 2);
787 }
788
789 *loaded_miplevels = mip_levels - skip_levels;
790
791 return D3D_OK;
792}
#define IDirect3DTexture9_GetLevelCount(p)
Definition: d3d9.h:1027
GLenum GLuint texture
Definition: glext.h:6295

Referenced by D3DXCreateTextureFromFileInMemoryEx().

◆ load_volume_from_dds()

HRESULT load_volume_from_dds ( IDirect3DVolume9 *  dst_volume,
const PALETTEENTRY dst_palette,
const D3DBOX dst_box,
const void src_data,
const D3DBOX src_box,
DWORD  filter,
D3DCOLOR  color_key,
const D3DXIMAGE_INFO src_info 
)

Definition at line 719 of file surface.c.

722{
723 UINT row_pitch, slice_pitch;
724 const struct dds_header *header = src_data;
725 const BYTE *pixels = (BYTE *)(header + 1);
726
727 if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
728 return D3DXERR_INVALIDDATA;
729
730 if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &row_pitch, &slice_pitch)))
731 return E_NOTIMPL;
732
733 return D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box, pixels, src_info->Format,
734 row_pitch, slice_pitch, NULL, src_box, filter, color_key);
735}
HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, const D3DBOX *dst_box, const void *src_memory, D3DFORMAT src_format, UINT src_row_pitch, UINT src_slice_pitch, const PALETTEENTRY *src_palette, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key)
Definition: volume.c:87

Referenced by D3DXLoadVolumeFromFileInMemory().

◆ load_volume_texture_from_dds()

HRESULT load_volume_texture_from_dds ( IDirect3DVolumeTexture9 *  volume_texture,
const void src_data,
const PALETTEENTRY palette,
DWORD  filter,
DWORD  color_key,
const D3DXIMAGE_INFO src_info 
)

Definition at line 847 of file surface.c.

849{
850 HRESULT hr;
851 UINT mip_level;
852 UINT mip_levels;
853 UINT src_slice_pitch;
854 UINT src_row_pitch;
855 D3DBOX src_box;
857 IDirect3DVolume9 *volume;
858 const struct dds_header *header = src_data;
859 const BYTE *pixels = (BYTE *)(header + 1);
860
861 if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
862 return D3DXERR_INVALIDDATA;
863
864 width = src_info->Width;
865 height = src_info->Height;
866 depth = src_info->Depth;
867 mip_levels = min(src_info->MipLevels, IDirect3DVolumeTexture9_GetLevelCount(volume_texture));
868
869 for (mip_level = 0; mip_level < mip_levels; mip_level++)
870 {
871 hr = calculate_dds_surface_size(src_info->Format, width, height, &src_row_pitch, &src_slice_pitch);
872 if (FAILED(hr)) return hr;
873
874 hr = IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture, mip_level, &volume);
875 if (FAILED(hr)) return hr;
876
877 src_box.Left = 0;
878 src_box.Top = 0;
879 src_box.Right = width;
880 src_box.Bottom = height;
881 src_box.Front = 0;
882 src_box.Back = depth;
883
885 src_row_pitch, src_slice_pitch, NULL, &src_box, filter, color_key);
886
888 if (FAILED(hr)) return hr;
889
890 pixels += depth * src_slice_pitch;
891 width = max(1, width / 2);
892 height = max(1, height / 2);
893 depth = max(1, depth / 2);
894 }
895
896 return D3D_OK;
897}
#define IDirect3DVolumeTexture9_GetLevelCount(p)
Definition: d3d9.h:1122
#define IDirect3DVolume9_Release(p)
Definition: d3d9.h:383
#define IDirect3DVolumeTexture9_GetVolumeLevel(p, a, b)
Definition: d3d9.h:1128
UINT Left
Definition: d3d8types.h:1011
UINT Bottom
Definition: d3d8types.h:1014
UINT Top
Definition: d3d8types.h:1012
UINT Right
Definition: d3d8types.h:1013
UINT Front
Definition: d3d8types.h:1015
UINT Back
Definition: d3d8types.h:1016

Referenced by D3DXCreateVolumeTextureFromFileInMemoryEx().

◆ lock_surface()

HRESULT lock_surface ( IDirect3DSurface9 *  surface,
const RECT surface_rect,
D3DLOCKED_RECT lock,
IDirect3DSurface9 **  temp_surface,
BOOL  write 
)

Definition at line 209 of file surface.c.

211{
212 unsigned int width, height;
213 IDirect3DDevice9 *device;
215 DWORD lock_flag;
216 HRESULT hr;
217
218 lock_flag = write ? 0 : D3DLOCK_READONLY;
219 *temp_surface = NULL;
220 if (FAILED(hr = IDirect3DSurface9_LockRect(surface, lock, surface_rect, lock_flag)))
221 {
224
225 if (surface_rect)
226 {
227 width = surface_rect->right - surface_rect->left;
228 height = surface_rect->bottom - surface_rect->top;
229 }
230 else
231 {
232 width = desc.Width;
233 height = desc.Height;
234 }
235
237 desc.Format, D3DPOOL_SYSTEMMEM, temp_surface, NULL)
239 desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, temp_surface, NULL);
240 if (FAILED(hr))
241 {
242 WARN("Failed to create temporary surface, surface %p, format %#x,"
243 " usage %#x, pool %#x, write %#x, width %u, height %u.\n",
244 surface, desc.Format, desc.Usage, desc.Pool, write, width, height);
246 return hr;
247 }
248
249 if (write || SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, surface, surface_rect,
250 *temp_surface, NULL, D3DTEXF_NONE)))
251 hr = IDirect3DSurface9_LockRect(*temp_surface, lock, NULL, lock_flag);
252
254 if (FAILED(hr))
255 {
256 WARN("Failed to lock surface %p, write %#x, usage %#x, pool %#x.\n",
257 surface, write, desc.Usage, desc.Pool);
258 IDirect3DSurface9_Release(*temp_surface);
259 *temp_surface = NULL;
260 return hr;
261 }
262 TRACE("Created temporary surface %p.\n", surface);
263 }
264 return hr;
265}
#define write
Definition: acwin.h:97
@ D3DMULTISAMPLE_NONE
Definition: d3d8types.h:672
@ D3DPOOL_SYSTEMMEM
Definition: d3d8types.h:711
#define D3DLOCK_READONLY
Definition: d3d8types.h:69
#define IDirect3DSurface9_LockRect(p, a, b, c)
Definition: d3d9.h:635
#define IDirect3DDevice9_CreateRenderTarget(p, a, b, c, d, e, f, g, h)
Definition: d3d9.h:1535
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p, a, b, c, d, e, f)
Definition: d3d9.h:1543
static const WCHAR desc[]
Definition: protectdata.c:36

Referenced by D3DXFillTexture(), D3DXLoadSurfaceFromMemory(), D3DXLoadSurfaceFromSurface(), D3DXSaveSurfaceToFileInMemory(), and save_dds_surface_to_memory().

◆ make_argb_color()

static DWORD make_argb_color ( const struct argb_conversion_info info,
const DWORD in 
)
static

Definition at line 1602 of file surface.c.

1603{
1604 UINT i;
1605 DWORD val = 0;
1606
1607 for(i = 0;i < 4;i++) {
1608 if(info->process_channel[i]) {
1609 /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
1610 signed int shift;
1611 for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
1612 val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
1613 }
1614 }
1615 val |= info->channelmask; /* new channels are set to their maximal value */
1616 return val;
1617}
GLuint in
Definition: glext.h:9616

Referenced by convert_argb_pixels(), and point_filter_argb_pixels().

◆ point_filter_argb_pixels()

void point_filter_argb_pixels ( const BYTE src,
UINT  src_row_pitch,
UINT  src_slice_pitch,
const struct volume src_size,
const struct pixel_format_desc src_format,
BYTE dst,
UINT  dst_row_pitch,
UINT  dst_slice_pitch,
const struct volume dst_size,
const struct pixel_format_desc dst_format,
D3DCOLOR  color_key,
const PALETTEENTRY palette 
)

Definition at line 1839 of file surface.c.

1843{
1844 struct argb_conversion_info conv_info, ck_conv_info;
1845 const struct pixel_format_desc *ck_format = NULL;
1846 DWORD channels[4];
1847 UINT x, y, z;
1848
1849 TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
1850 "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
1851 src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
1853
1854 ZeroMemory(channels, sizeof(channels));
1855 init_argb_conversion_info(src_format, dst_format, &conv_info);
1856
1857 if (color_key)
1858 {
1859 /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1860 ck_format = get_format_info(D3DFMT_A8R8G8B8);
1861 init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1862 }
1863
1864 for (z = 0; z < dst_size->depth; z++)
1865 {
1866 BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1867 const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
1868
1869 for (y = 0; y < dst_size->height; y++)
1870 {
1871 BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1872 const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
1873
1874 for (x = 0; x < dst_size->width; x++)
1875 {
1876 const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
1877
1878 if (!src_format->to_rgba && !dst_format->from_rgba
1879 && src_format->type == dst_format->type
1880 && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
1881 {
1882 DWORD val;
1883
1884 get_relevant_argb_components(&conv_info, src_ptr, channels);
1885 val = make_argb_color(&conv_info, channels);
1886
1887 if (color_key)
1888 {
1889 DWORD ck_pixel;
1890
1891 get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
1892 ck_pixel = make_argb_color(&ck_conv_info, channels);
1893 if (ck_pixel == color_key)
1894 val &= ~conv_info.destmask[0];
1895 }
1896 memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
1897 }
1898 else
1899 {
1900 struct vec4 color, tmp;
1901
1902 format_to_vec4(src_format, src_ptr, &color);
1903 if (src_format->to_rgba)
1904 src_format->to_rgba(&color, &tmp, palette);
1905 else
1906 tmp = color;
1907
1908 if (ck_format)
1909 {
1910 DWORD ck_pixel;
1911
1912 format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
1913 if (ck_pixel == color_key)
1914 tmp.w = 0.0f;
1915 }
1916
1917 if (dst_format->from_rgba)
1918 dst_format->from_rgba(&tmp, &color);
1919 else
1920 color = tmp;
1921
1922 format_from_vec4(dst_format, &color, dst_ptr);
1923 }
1924
1925 dst_ptr += dst_format->bytes_per_pixel;
1926 }
1927 }
1928 }
1929}

Referenced by D3DXLoadSurfaceFromMemory(), and D3DXLoadVolumeFromMemory().

◆ save_dds_surface_to_memory()

static HRESULT save_dds_surface_to_memory ( ID3DXBuffer **  dst_buffer,
IDirect3DSurface9 *  src_surface,
const RECT src_rect 
)
static

Definition at line 587 of file surface.c.

588{
589 HRESULT hr;
590 UINT dst_pitch, surface_size, file_size;
591 D3DSURFACE_DESC src_desc;
592 D3DLOCKED_RECT locked_rect;
594 struct dds_header *header;
595 BYTE *pixels;
596 struct volume volume;
597 const struct pixel_format_desc *pixel_format;
598 IDirect3DSurface9 *temp_surface;
599
600 if (src_rect)
601 {
602 FIXME("Saving a part of a surface to a DDS file is not implemented yet\n");
603 return E_NOTIMPL;
604 }
605
606 hr = IDirect3DSurface9_GetDesc(src_surface, &src_desc);
607 if (FAILED(hr)) return hr;
608
610 if (pixel_format->type == FORMAT_UNKNOWN) return E_NOTIMPL;
611
612 file_size = calculate_dds_file_size(src_desc.Format, src_desc.Width, src_desc.Height, 1, 1, 1);
613
614 hr = calculate_dds_surface_size(src_desc.Format, src_desc.Width, src_desc.Height, &dst_pitch, &surface_size);
615 if (FAILED(hr)) return hr;
616
618 if (FAILED(hr)) return hr;
619
621 pixels = (BYTE *)(header + 1);
622
623 memset(header, 0, sizeof(*header));
624 header->signature = MAKEFOURCC('D','D','S',' ');
625 /* The signature is not really part of the DDS header */
626 header->size = sizeof(*header) - FIELD_OFFSET(struct dds_header, size);
628 header->height = src_desc.Height;
629 header->width = src_desc.Width;
630 header->caps = DDS_CAPS_TEXTURE;
631 hr = d3dformat_to_dds_pixel_format(&header->pixel_format, src_desc.Format);
632 if (FAILED(hr))
633 {
635 return hr;
636 }
637
638 hr = lock_surface(src_surface, NULL, &locked_rect, &temp_surface, FALSE);
639 if (FAILED(hr))
640 {
642 return hr;
643 }
644
645 volume.width = src_desc.Width;
646 volume.height = src_desc.Height;
647 volume.depth = 1;
648 copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
650
651 unlock_surface(src_surface, NULL, temp_surface, FALSE);
652
653 *dst_buffer = buffer;
654 return D3D_OK;
655}
#define DDS_CAPS
Definition: surface.c:84
#define DDS_HEIGHT
Definition: surface.c:85
#define DDS_CAPS_TEXTURE
Definition: surface.c:95
#define DDS_PIXELFORMAT
Definition: surface.c:88
#define DDS_WIDTH
Definition: surface.c:86
static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat)
Definition: surface.c:417
#define MAKEFOURCC(ch0, ch1, ch2, ch3)
Definition: dmdls.h:24
#define FIELD_OFFSET(t, f)
Definition: typedefs.h:255

Referenced by D3DXSaveSurfaceToFileInMemory(), and save_dds_texture_to_memory().

◆ save_dds_texture_to_memory()

HRESULT save_dds_texture_to_memory ( ID3DXBuffer **  dst_buffer,
IDirect3DBaseTexture9 *  src_texture,
const PALETTEENTRY src_palette 
)

Definition at line 672 of file surface.c.

673{
674 HRESULT hr;
676 UINT mip_levels;
677 IDirect3DSurface9 *surface;
678
679 type = IDirect3DBaseTexture9_GetType(src_texture);
680
682 return D3DERR_INVALIDCALL;
683
685 {
686 FIXME("Cube texture not supported yet\n");
687 return E_NOTIMPL;
688 }
689 else if (type == D3DRTYPE_VOLUMETEXTURE)
690 {
691 FIXME("Volume texture not supported yet\n");
692 return E_NOTIMPL;
693 }
694
695 mip_levels = IDirect3DTexture9_GetLevelCount(src_texture);
696
697 if (mip_levels > 1)
698 {
699 FIXME("Mipmap not supported yet\n");
700 return E_NOTIMPL;
701 }
702
703 if (src_palette)
704 {
705 FIXME("Saving surfaces with palettized pixel formats not implemented yet\n");
706 return E_NOTIMPL;
707 }
708
709 hr = get_surface(type, src_texture, D3DCUBEMAP_FACE_POSITIVE_X, 0, &surface);
710
711 if (SUCCEEDED(hr))
712 {
713 hr = save_dds_surface_to_memory(dst_buffer, surface, NULL);
715 }
716
717 return hr;
718}
enum _D3DRESOURCETYPE D3DRESOURCETYPE
#define IDirect3DBaseTexture9_GetType(p)
Definition: d3d9.h:844
static HRESULT get_surface(D3DRESOURCETYPE type, struct IDirect3DBaseTexture9 *tex, int face, UINT level, struct IDirect3DSurface9 **surf)
Definition: surface.c:657

Referenced by D3DXSaveTextureToFileInMemory().

◆ unlock_surface()

HRESULT unlock_surface ( IDirect3DSurface9 *  surface,
const RECT surface_rect,
IDirect3DSurface9 *  temp_surface,
BOOL  update 
)

Definition at line 267 of file surface.c.

269{
270 IDirect3DDevice9 *device;
271 POINT surface_point;
272 HRESULT hr;
273
274 if (!temp_surface)
275 {
277 return hr;
278 }
279
280 hr = IDirect3DSurface9_UnlockRect(temp_surface);
281 if (update)
282 {
283 if (surface_rect)
284 {
285 surface_point.x = surface_rect->left;
286 surface_point.y = surface_rect->top;
287 }
288 else
289 {
290 surface_point.x = 0;
291 surface_point.y = 0;
292 }
294 if (FAILED(hr = IDirect3DDevice9_UpdateSurface(device, temp_surface, NULL, surface, &surface_point)))
295 WARN("Updating surface failed, hr %#x, surface %p, temp_surface %p.\n",
296 hr, surface, temp_surface);
298 }
299 IDirect3DSurface9_Release(temp_surface);
300 return hr;
301}
#define IDirect3DSurface9_UnlockRect(p)
Definition: d3d9.h:636
#define IDirect3DDevice9_UpdateSurface(p, a, b, c, d)
Definition: d3d9.h:1537
long y
Definition: polytest.cpp:48
long x
Definition: polytest.cpp:48

Referenced by D3DXFillTexture(), D3DXLoadSurfaceFromMemory(), D3DXLoadSurfaceFromSurface(), D3DXSaveSurfaceToFileInMemory(), and save_dds_surface_to_memory().

◆ wic_guid_to_d3dformat()

static D3DFORMAT wic_guid_to_d3dformat ( const GUID guid)
static

Definition at line 57 of file surface.c.

58{
59 unsigned int i;
60
61 for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
62 {
65 }
66
67 return D3DFMT_UNKNOWN;
68}
const GUID * wic_guid
Definition: surface.c:43
const GUID * guid

Referenced by D3DXGetImageInfoFromFileInMemory(), and D3DXSaveSurfaceToFileInMemory().

◆ WICCreateImagingFactory_Proxy()

HRESULT WINAPI WICCreateImagingFactory_Proxy ( UINT  SDKVersion,
IWICImagingFactory **  ppIImagingFactory 
)

Definition at line 651 of file proxy.c.

652{
653 TRACE("%x, %p\n", SDKVersion, ppIImagingFactory);
654
655 return ImagingFactory_CreateInstance(&IID_IWICImagingFactory, (void**)ppIImagingFactory);
656}
HRESULT ImagingFactory_CreateInstance(REFIID iid, void **ppv)
Definition: imgfactory.c:1470

Referenced by D3DXGetImageInfoFromFileInMemory(), D3DXLoadSurfaceFromFileInMemory(), and D3DXSaveSurfaceToFileInMemory().

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3dx  )

Variable Documentation

◆ amask

◆ bmask

DWORD bmask

Definition at line 188 of file surface.c.

◆ bpp

DWORD bpp

Definition at line 185 of file surface.c.

Referenced by _bdf_parse_start(), BDF_Glyph_Load(), BITMAP_LoadImageW(), BitmapImpl_Create(), bs_init(), bs_is_pixel_on(), bs_set_pixel_on(), check_alpha_draw(), check_bitmap_data(), check_dds_pixel_format_(), check_DrawIcon(), check_DrawIconEx(), check_DrawState_Color(), check_DrawState_Size(), copy_pixels(), create_alpha_bitmap(), create_bitmap(), create_default_palette(), create_dib(), create_dib_section(), create_test_bitmap(), create_test_icon(), CURSORICON_GetCursorDataFromBMI(), d3drm_texture_load(), ddraw1_SetDisplayMode(), ddraw2_SetDisplayMode(), ddraw4_SetDisplayMode(), ddraw7_SetDisplayMode(), dds_rgb_to_d3dformat(), decode_cinepak(), DIB_GetBitmapInfo(), DIB_GetWidthBytes(), FormatConverter_CopyPalette(), FormatConverter_Initialize(), ft_bitmap_assure_buffer(), GdipImageRotateFlip(), get_addr(), get_bitmap_info(), get_bitmap_stride(), get_default_color_table(), get_dib_stride(), get_format(), get_pixel2(), get_pixelformat_bpp(), get_pixelformat_info(), get_ptr(), GetPossibleSettings(), GreCreateDIBitmapInternal(), GreGetDIBitsInternal(), image_list_init(), InitBitmapInfo(), IntCreateDIBitmap(), is_pixel_on(), IWICPixelFormatInfo_GetBitsPerPixel_Proxy_W(), MainFrameBase::MainFrameBase(), metadc_stretchblt(), primarybuffer_SetFormat(), process_bitmap_updates(), process_bmpcache(), process_colour_pointer_common(), process_raw_bmpcache(), ReLoadDisplayPage(), set_pixel2(), set_pixel_on(), setup_picture(), SetupDiGetClassImageListExW(), ShellBrowser::ShellBrowser(), SIC_Initialize(), START_TEST(), surface_cpu_blt(), surface_cpu_blt_colour_fill(), test_bitmap_rendering(), test_bitmapbits(), Test_BitmapEntry(), test_color_formats(), test_dib_formats(), Test_DIBSectionEntry(), test_GetDIBits_selected_DDB(), test_GetDIBits_selected_DIB(), test_GetDIBits_top_down(), test_ImageList_DrawIndirect(), test_merge_colors(), test_multi_encoder(), test_select_object(), WICCreateBitmapFromSectionEx(), width_bytes(), and write_source().

◆ d3dformat

D3DFORMAT d3dformat

◆ format

Definition at line 190 of file surface.c.

◆ gmask

DWORD gmask

Definition at line 187 of file surface.c.

Referenced by check_dds_pixel_format_().

◆ 

const struct { ... } rgb_pixel_formats[]
Initial value:
= {
{ 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 },
{ 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 },
{ 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 },
{ 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 },
{ 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 },
{ 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 },
{ 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 },
{ 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 },
{ 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 },
{ 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 },
{ 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 },
{ 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 },
{ 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 },
{ 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 },
{ 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
}
@ D3DFMT_A1R5G5B5
Definition: d3d8types.h:608
@ D3DFMT_X1R5G5B5
Definition: d3d8types.h:607
@ D3DFMT_R8G8B8
Definition: d3d8types.h:603
@ D3DFMT_R3G3B2
Definition: d3d8types.h:610
@ D3DFMT_A2B10G10R10
Definition: d3d8types.h:614
@ D3DFMT_X4R4G4B4
Definition: d3d8types.h:613
@ D3DFMT_R5G6B5
Definition: d3d8types.h:606
@ D3DFMT_A8R3G3B2
Definition: d3d8types.h:612
@ D3DFMT_A4R4G4B4
Definition: d3d8types.h:609
@ D3DFMT_G16R16
Definition: d3d8types.h:615
@ D3DFMT_X8B8G8R8
Definition: d3d9types.h:777
@ D3DFMT_A2R10G10B10
Definition: d3d9types.h:779

Referenced by d3dformat_to_dds_pixel_format(), and dds_rgb_to_d3dformat().

◆ rmask

DWORD rmask

Definition at line 186 of file surface.c.

Referenced by check_dds_pixel_format_(), and ps_mask_table_set_bits().

◆ wic_guid

const GUID* wic_guid

Definition at line 43 of file surface.c.

Referenced by wic_guid_to_d3dformat().

◆ 

const struct { ... } wic_pixel_formats[]
Initial value:
= {
{ &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 },
{ &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 },
{ &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 },
{ &GUID_WICPixelFormat8bppGray, D3DFMT_L8 },
{ &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
{ &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
{ &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 },
{ &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 },
{ &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 }
}

Referenced by d3dformat_to_wic_guid(), and wic_guid_to_d3dformat().