ReactOS 0.4.16-dev-336-gb667d82
d3dx9tex.h
Go to the documentation of this file.
1/*
2 * Copyright (C) 2008 Tony Wasserka
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#include <d3dx9.h>
20
21#ifndef __WINE_D3DX9TEX_H
22#define __WINE_D3DX9TEX_H
23
24/**********************************************
25 ***************** Definitions ****************
26 **********************************************/
27#define D3DX_FILTER_NONE 0x00000001
28#define D3DX_FILTER_POINT 0x00000002
29#define D3DX_FILTER_LINEAR 0x00000003
30#define D3DX_FILTER_TRIANGLE 0x00000004
31#define D3DX_FILTER_BOX 0x00000005
32#define D3DX_FILTER_MIRROR_U 0x00010000
33#define D3DX_FILTER_MIRROR_V 0x00020000
34#define D3DX_FILTER_MIRROR_W 0x00040000
35#define D3DX_FILTER_MIRROR 0x00070000
36#define D3DX_FILTER_DITHER 0x00080000
37#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
38#define D3DX_FILTER_SRGB_IN 0x00200000
39#define D3DX_FILTER_SRGB_OUT 0x00400000
40#define D3DX_FILTER_SRGB 0x00600000
41
42#define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1f
43#define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26
44#define D3DX_SKIP_DDS_MIP_LEVELS(l, f) ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \
45 << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f)))
46
47#define D3DX_NORMALMAP_MIRROR_U 0x00010000
48#define D3DX_NORMALMAP_MIRROR_V 0x00020000
49#define D3DX_NORMALMAP_MIRROR 0x00030000
50#define D3DX_NORMALMAP_INVERTSIGN 0x00080000
51#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
52
53#define D3DX_CHANNEL_RED 0x00000001
54#define D3DX_CHANNEL_BLUE 0x00000002
55#define D3DX_CHANNEL_GREEN 0x00000004
56#define D3DX_CHANNEL_ALPHA 0x00000008
57#define D3DX_CHANNEL_LUMINANCE 0x00000010
58
59/**********************************************
60 ****************** Typedefs ******************
61 **********************************************/
63{
73 D3DXIFF_FORCE_DWORD = 0x7fffffff
75
76typedef struct _D3DXIMAGE_INFO
77{
86
87/**********************************************
88 ****************** Functions *****************
89 **********************************************/
90/* Typedefs for callback functions */
91typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
92 const D3DXVECTOR2 *texelsize, void *data);
93typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
94 const D3DXVECTOR3 *texelsize, void *data);
95
96#ifdef __cplusplus
97extern "C" {
98#endif
99
100
101/* Image Information */
104#define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
105
108#define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
109
111
112
113/* Surface Loading/Saving */
114HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
115 const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
116 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
117HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
118 const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
119 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
120#define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
121
122HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
123 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
124 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
125HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
126 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
127 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
128#define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
129
130HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
131 const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
132 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
133
134HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
135 const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
136 const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
137
138HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
139 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
140 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
142
144 D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
145 const PALETTEENTRY *srcpalette, const RECT *srcrect);
146
147HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
148 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
150 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
151#define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
152
153
154/* Volume Loading/Saving */
155HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
156 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
157 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
158HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
159 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
160 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
161#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
162
163HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
164 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
165 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
166HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
167 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
168 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
169#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
170
171HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
172 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
173 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
174
175HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
176 const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
177 const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
178
179HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
180 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
181 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
182 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
183
185 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
187 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
188#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
189
190
191/* Texture, cube texture and volume texture creation */
193 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
195 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
198
199HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
200 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
201HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
202 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
204 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
205
206HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
207 const char *srcfile, struct IDirect3DTexture9 **texture);
208HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
209 const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
210#define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
211
212HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
213 const char *srcfile, struct IDirect3DCubeTexture9 **cube);
214HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
215 const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
216#define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
217
219 const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
221 const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
222#define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
223
224HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
225 HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
226HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
227 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
228#define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
229
231 HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
233 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
234#define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
235
237 HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
239 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
240#define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
241
242HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
244 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
245 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
246HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
248 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
249 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
250#define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
251
252HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
253 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
254 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
255 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
256HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
257 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
258 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
259 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
260#define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
261
262HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
264 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
265 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
266HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
268 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
269 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
270#define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
271
272HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
273 const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
274 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
275 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
276HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
278 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
279 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
280#define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
281
283 const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
284 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
285 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
287 const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
288 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
289 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
290#define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
291
293 const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
294 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
295 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
298 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
299 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
300#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
301
303 const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
305 const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
307 const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
308
309HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
310 UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
311 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
312 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
313HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
314 UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
315 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
316 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
317HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
318 UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
319 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
320 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
321
323 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
324HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
325 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
327 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
328#define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
329
330/* Other functions */
331HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
332 const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
333#define D3DXFilterCubeTexture D3DXFilterTexture
334#define D3DXFilterVolumeTexture D3DXFilterTexture
335
336HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
337HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
338HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
339
340HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
341HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
342HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
343
344HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
345 const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
346
347#ifdef __cplusplus
348}
349#endif
350
351#endif /* __WINE_D3DX9TEX_H */
enum _D3DRESOURCETYPE D3DRESOURCETYPE
enum _D3DPOOL D3DPOOL
enum _D3DFORMAT D3DFORMAT
struct ID3DXBuffer ID3DXBuffer
Definition: d3dx8core.h:51
HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: volume.c:28
HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
Definition: surface.c:1963
HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:999
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:1118
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume)
HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader)
Definition: texture.c:1763
HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader)
Definition: texture.c:1394
HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture)
Definition: texture.c:837
HRESULT WINAPI D3DXLoadVolumeFromFileW(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: volume.c:58
HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture)
Definition: texture.c:846
HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:1631
HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube)
HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:1565
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume)
HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool)
Definition: texture.c:421
HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey)
Definition: volume.c:291
HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect)
Definition: surface.c:2393
HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info)
Definition: surface.c:1184
HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture, const PALETTEENTRY *palette, UINT srclevel, DWORD filter)
Definition: texture.c:52
HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:1585
HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info)
Definition: surface.c:1155
HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: volume.c:230
HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DTexture9 **texture)
Definition: texture.c:884
HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube)
HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox)
HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture, const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude)
Definition: texture.c:1927
HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface, const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: surface.c:1497
HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info)
Definition: surface.c:1135
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:1068
HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info)
Definition: surface.c:1203
HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette)
Definition: texture.c:1839
HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface, const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: surface.c:1443
HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data)
Definition: texture.c:1695
HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette)
Definition: texture.c:1889
HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox)
HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory, D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey)
Definition: volume.c:87
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:1106
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:1022
HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:944
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume)
void(WINAPI * LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord, const D3DXVECTOR3 *texelsize, void *data)
Definition: d3dx9tex.h:93
HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DTexture9 **texture)
Definition: texture.c:789
HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:935
HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader)
Definition: texture.c:1833
HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube)
HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette)
Definition: texture.c:1868
HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture)
Definition: texture.c:528
HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube)
HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DTexture9 **texture)
Definition: texture.c:568
HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface, const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey)
Definition: surface.c:2233
HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DTexture9 **texture)
Definition: texture.c:855
HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device, const char *srcfile, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:1531
HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface, const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: surface.c:1469
HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info)
Definition: surface.c:985
HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device, const char *srcfile, struct IDirect3DVolumeTexture9 **volume)
Definition: texture.c:968
HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface, const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: surface.c:1245
HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool)
Definition: texture.c:456
HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, struct IDirect3DTexture9 **texture)
Definition: texture.c:827
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume)
HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:913
enum _D3DXIMAGE_FILEFORMAT D3DXIMAGE_FILEFORMAT
HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device, const char *srcfile, struct IDirect3DTexture9 **texture)
Definition: texture.c:818
_D3DXIMAGE_FILEFORMAT
Definition: d3dx9tex.h:63
@ D3DXIFF_JPG
Definition: d3dx9tex.h:65
@ D3DXIFF_DDS
Definition: d3dx9tex.h:68
@ D3DXIFF_BMP
Definition: d3dx9tex.h:64
@ D3DXIFF_HDR
Definition: d3dx9tex.h:71
@ D3DXIFF_TGA
Definition: d3dx9tex.h:66
@ D3DXIFF_DIB
Definition: d3dx9tex.h:70
@ D3DXIFF_PFM
Definition: d3dx9tex.h:72
@ D3DXIFF_FORCE_DWORD
Definition: d3dx9tex.h:73
@ D3DXIFF_PPM
Definition: d3dx9tex.h:69
@ D3DXIFF_PNG
Definition: d3dx9tex.h:67
HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect)
Definition: surface.c:2364
HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DTexture9 **texture)
Definition: texture.c:757
HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface, const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
Definition: surface.c:1416
HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool)
Definition: texture.c:412
HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube)
Definition: texture.c:1400
HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data)
Definition: texture.c:1323
HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture)
Definition: texture.c:748
struct _D3DXIMAGE_INFO D3DXIMAGE_INFO
HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data)
Definition: texture.c:1769
HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume, const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo)
HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect)
Definition: surface.c:2414
void(WINAPI * LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord, const D3DXVECTOR2 *texelsize, void *data)
Definition: d3dx9tex.h:91
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLint GLsizei GLsizei GLsizei depth
Definition: gl.h:1546
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLint GLint GLsizei width
Definition: gl.h:1546
GLsizeiptr size
Definition: glext.h:5919
GLenum GLuint texture
Definition: glext.h:6295
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glext.h:7005
GLbitfield flags
Definition: glext.h:7161
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
static HPALETTE palette
Definition: clipboard.c:1345
unsigned int UINT
Definition: ndis.h:50
static FILE * out
Definition: regtests2xml.c:44
UINT MipLevels
Definition: d3dx9tex.h:81
D3DRESOURCETYPE ResourceType
Definition: d3dx9tex.h:83
D3DXIMAGE_FILEFORMAT ImageFileFormat
Definition: d3dx9tex.h:84
D3DFORMAT Format
Definition: d3dx9tex.h:82
Definition: devices.h:37
Definition: fci.c:127
Definition: format.c:58
#define WINAPI
Definition: msvc.h:6
__wchar_t WCHAR
Definition: xmlstorage.h:180