ReactOS 0.4.16-dev-732-g2d1144a
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#include <d3dx9math.h>
Public Attributes | |
FLOAT | x |
FLOAT | y |
Definition at line 36 of file d3dx9math.h.
FLOAT D3DXVECTOR2::x |
Definition at line 64 of file d3dx9math.h.
Referenced by check_vertex_components(), compare_vertex_indices(), compute_text_mesh(), convert_component(), convert_fixed_to_float(), convert_float4(), create_outline(), d3dx9_sprite_Flush(), D3DXCreateTextW(), D3DXMatrixAffineTransformation2D(), D3DXVec2BaryCentric(), D3DXVec2CatmullRom(), D3DXVec2Hermite(), D3DXVec2Normalize(), D3DXVec2Transform(), D3DXVec2TransformCoord(), D3DXVec2TransformNormal(), D3DXVector2Test(), fillfunc(), get_line_to_point_y_distance(), test_Matrix_AffineTransformation2D(), test_Matrix_Transformation2D(), and triangulation_add_point().
FLOAT D3DXVECTOR2::y |
Definition at line 64 of file d3dx9math.h.
Referenced by check_vertex_components(), compare_vertex_indices(), compute_text_mesh(), convert_component(), convert_fixed_to_float(), convert_float4(), create_outline(), d3dx9_sprite_Flush(), D3DXCreateTextW(), D3DXMatrixAffineTransformation2D(), D3DXVec2BaryCentric(), D3DXVec2CatmullRom(), D3DXVec2Hermite(), D3DXVec2Normalize(), D3DXVec2Transform(), D3DXVec2TransformCoord(), D3DXVec2TransformNormal(), D3DXVector2Test(), fillfunc(), get_line_to_point_y_distance(), test_Matrix_AffineTransformation2D(), and test_Matrix_Transformation2D().