ReactOS 0.4.15-dev-5672-gf73ac17
d3d8types.h File Reference
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Classes

struct  _D3DADAPTER_IDENTIFIER8
 
struct  _D3DBOX
 
struct  _D3DCLIPSTATUS8
 
struct  _D3DCOLORVALUE
 
struct  _D3DDEVICE_CREATION_PARAMETERS
 
struct  _D3DDISPLAYMODE
 
struct  _D3DGAMMARAMP
 
struct  _D3DINDEXBUFFER_DESC
 
struct  _D3DVECTOR
 
struct  _D3DLIGHT8
 
struct  _D3DLINEPATTERN
 
struct  _D3DLOCKED_BOX
 
struct  _D3DLOCKED_RECT
 
struct  _D3DMATERIAL8
 
struct  _D3DMATRIX
 
struct  _D3DPRESENT_PARAMETERS_
 
struct  _D3DRANGE
 
struct  _D3DRASTER_STATUS
 
struct  _D3DRECT
 
struct  _D3DRECTPATCH_INFO
 
struct  _D3DSURFACE_DESC
 
struct  _D3DTRIPATCH_INFO
 
struct  _D3DVERTEXBUFFER_DESC
 
struct  _D3DVIEWPORT8
 
struct  _D3DVOLUME_DESC
 

Macros

#define D3DCLEAR_TARGET   1
 
#define D3DCLEAR_ZBUFFER   2
 
#define D3DCLEAR_STENCIL   4
 
#define D3DCLIPPLANE0   (1 << 0)
 
#define D3DCLIPPLANE1   (1 << 1)
 
#define D3DCLIPPLANE2   (1 << 2)
 
#define D3DCLIPPLANE3   (1 << 3)
 
#define D3DCLIPPLANE4   (1 << 4)
 
#define D3DCLIPPLANE5   (1 << 5)
 
#define D3DCOLOR_ARGB(a, r, g, b)   ((D3DCOLOR)((((a)&0xffu)<<24)|(((r)&0xffu)<<16)|(((g)&0xffu)<<8)|((b)&0xffu)))
 
#define D3DCOLOR_COLORVALUE(r, g, b, a)   D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))
 
#define D3DCOLOR_RGBA(r, g, b, a)   D3DCOLOR_ARGB(a,r,g,b)
 
#define D3DCOLOR_XRGB(r, g, b)   D3DCOLOR_ARGB(0xff,r,g,b)
 
#define D3DCS_LEFT   0x001
 
#define D3DCS_RIGHT   0x002
 
#define D3DCS_TOP   0x004
 
#define D3DCS_BOTTOM   0x008
 
#define D3DCS_FRONT   0x010
 
#define D3DCS_BACK   0x020
 
#define D3DCS_PLANE0   0x040
 
#define D3DCS_PLANE1   0x080
 
#define D3DCS_PLANE2   0x100
 
#define D3DCS_PLANE3   0x200
 
#define D3DCS_PLANE4   0x400
 
#define D3DCS_PLANE5   0x800
 
#define D3DCS_ALL   0xFFF
 
#define D3DFVF_TEXTUREFORMAT1   3
 
#define D3DFVF_TEXTUREFORMAT2   0
 
#define D3DFVF_TEXTUREFORMAT3   1
 
#define D3DFVF_TEXTUREFORMAT4   2
 
#define D3DFVF_TEXCOORDSIZE1(CoordIndex)   (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
 
#define D3DFVF_TEXCOORDSIZE2(CoordIndex)   (D3DFVF_TEXTUREFORMAT2)
 
#define D3DFVF_TEXCOORDSIZE3(CoordIndex)   (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
 
#define D3DFVF_TEXCOORDSIZE4(CoordIndex)   (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
 
#define D3DLOCK_READONLY   0x0010
 
#define D3DLOCK_NOSYSLOCK   0x0800
 
#define D3DLOCK_NOOVERWRITE   0x1000
 
#define D3DLOCK_DISCARD   0x2000
 
#define D3DLOCK_NO_DIRTY_UPDATE   0x8000
 
#define D3DMAXUSERCLIPPLANES   32
 
#define D3DRENDERSTATE_WRAPBIAS   0x80
 
#define D3DTSS_TCI_PASSTHRU   0x00000
 
#define D3DTSS_TCI_CAMERASPACENORMAL   0x10000
 
#define D3DTSS_TCI_CAMERASPACEPOSITION   0x20000
 
#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR   0x30000
 
#define D3DTS_WORLD   D3DTS_WORLDMATRIX(0)
 
#define D3DTS_WORLD1   D3DTS_WORLDMATRIX(1)
 
#define D3DTS_WORLD2   D3DTS_WORLDMATRIX(2)
 
#define D3DTS_WORLD3   D3DTS_WORLDMATRIX(3)
 
#define D3DTS_WORLDMATRIX(index)   (D3DTRANSFORMSTATETYPE)(index + 256)
 
#define D3DUSAGE_RENDERTARGET   0x01
 
#define D3DUSAGE_DEPTHSTENCIL   0x02
 
#define D3DUSAGE_WRITEONLY   0x08
 
#define D3DUSAGE_SOFTWAREPROCESSING   0x10
 
#define D3DUSAGE_DONOTCLIP   0x20
 
#define D3DUSAGE_POINTS   0x40
 
#define D3DUSAGE_RTPATCHES   0x80
 
#define D3DUSAGE_NPATCHES   0x100
 
#define D3DUSAGE_DYNAMIC   0x200
 
#define D3DWRAP_U   1
 
#define D3DWRAP_V   2
 
#define D3DWRAP_W   4
 
#define D3DWRAPCOORD_0   1
 
#define D3DWRAPCOORD_1   2
 
#define D3DWRAPCOORD_2   4
 
#define D3DWRAPCOORD_3   8
 
#define MAX_DEVICE_IDENTIFIER_STRING   512
 
#define D3DFVF_RESERVED0   0x0001
 
#define D3DFVF_POSITION_MASK   0x000E
 
#define D3DFVF_XYZ   0x0002
 
#define D3DFVF_XYZRHW   0x0004
 
#define D3DFVF_XYZB1   0x0006
 
#define D3DFVF_XYZB2   0x0008
 
#define D3DFVF_XYZB3   0x000a
 
#define D3DFVF_XYZB4   0x000c
 
#define D3DFVF_XYZB5   0x000e
 
#define D3DFVF_NORMAL   0x0010
 
#define D3DFVF_PSIZE   0x0020
 
#define D3DFVF_DIFFUSE   0x0040
 
#define D3DFVF_SPECULAR   0x0080
 
#define D3DFVF_TEXCOUNT_MASK   0x0f00
 
#define D3DFVF_TEXCOUNT_SHIFT   8
 
#define D3DFVF_TEX0   0x0000
 
#define D3DFVF_TEX1   0x0100
 
#define D3DFVF_TEX2   0x0200
 
#define D3DFVF_TEX3   0x0300
 
#define D3DFVF_TEX4   0x0400
 
#define D3DFVF_TEX5   0x0500
 
#define D3DFVF_TEX6   0x0600
 
#define D3DFVF_TEX7   0x0700
 
#define D3DFVF_TEX8   0x0800
 
#define D3DFVF_LASTBETA_UBYTE4   0x1000
 
#define D3DFVF_RESERVED2   0xE000
 
#define D3DTA_SELECTMASK   0x0000000f
 
#define D3DTA_DIFFUSE   0x00000000
 
#define D3DTA_CURRENT   0x00000001
 
#define D3DTA_TEXTURE   0x00000002
 
#define D3DTA_TFACTOR   0x00000003
 
#define D3DTA_SPECULAR   0x00000004
 
#define D3DTA_COMPLEMENT   0x00000010
 
#define D3DTA_ALPHAREPLICATE   0x00000020
 
#define D3DTA_TEMP   0x00000005
 
#define D3DCOLORWRITEENABLE_RED   (1L<<0)
 
#define D3DCOLORWRITEENABLE_GREEN   (1L<<1)
 
#define D3DCOLORWRITEENABLE_BLUE   (1L<<2)
 
#define D3DCOLORWRITEENABLE_ALPHA   (1L<<3)
 
#define MAKEFOURCC(ch0, ch1, ch2, ch3)
 
#define D3DVSD_CONSTADDRESSSHIFT   0
 
#define D3DVSD_EXTINFOSHIFT   0
 
#define D3DVSD_STREAMNUMBERSHIFT   0
 
#define D3DVSD_VERTEXREGSHIFT   0
 
#define D3DVSD_CONSTRSSHIFT   16
 
#define D3DVSD_DATATYPESHIFT   16
 
#define D3DVSD_SKIPCOUNTSHIFT   16
 
#define D3DVSD_VERTEXREGINSHIFT   20
 
#define D3DVSD_EXTCOUNTSHIFT   24
 
#define D3DVSD_CONSTCOUNTSHIFT   25
 
#define D3DVSD_DATALOADTYPESHIFT   28
 
#define D3DVSD_STREAMTESSSHIFT   28
 
#define D3DVSD_TOKENTYPESHIFT   29
 
#define D3DVSD_CONSTADDRESSMASK   (0x7F << D3DVSD_CONSTADDRESSSHIFT)
 
#define D3DVSD_EXTINFOMASK   (0xFFFFFF << D3DVSD_EXTINFOSHIFT)
 
#define D3DVSD_STREAMNUMBERMASK   (0xF << D3DVSD_STREAMNUMBERSHIFT)
 
#define D3DVSD_VERTEXREGMASK   (0x1F << D3DVSD_VERTEXREGSHIFT)
 
#define D3DVSD_CONSTRSMASK   (0x1FFF << D3DVSD_CONSTRSSHIFT)
 
#define D3DVSD_DATATYPEMASK   (0xF << D3DVSD_DATATYPESHIFT)
 
#define D3DVSD_SKIPCOUNTMASK   (0xF << D3DVSD_SKIPCOUNTSHIFT)
 
#define D3DVSD_EXTCOUNTMASK   (0x1F << D3DVSD_EXTCOUNTSHIFT)
 
#define D3DVSD_VERTEXREGINMASK   (0xF << D3DVSD_VERTEXREGINSHIFT)
 
#define D3DVSD_CONSTCOUNTMASK   (0xF << D3DVSD_CONSTCOUNTSHIFT)
 
#define D3DVSD_DATALOADTYPEMASK   (0x1 << D3DVSD_DATALOADTYPESHIFT)
 
#define D3DVSD_STREAMTESSMASK   (0x1 << D3DVSD_STREAMTESSSHIFT)
 
#define D3DVSD_TOKENTYPEMASK   (0x7u << D3DVSD_TOKENTYPESHIFT)
 
#define D3DVSD_MAKETOKENTYPE(TokenType)    (((unsigned)TokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK)
 
#define D3DVSD_CONST(ConstantAddress, Count)    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress))
 
#define D3DVSD_END()   0xFFFFFFFF
 
#define D3DVSD_NOP()   0x00000000
 
#define D3DVSD_REG(VertexRegister, Type)    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | ((Type) << D3DVSD_DATATYPESHIFT) | (VertexRegister))
 
#define D3DVSD_SKIP(Count)    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT))
 
#define D3DVSD_STREAM(StreamNumber)    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (StreamNumber))
 
#define D3DVSD_STREAM_TESS()    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK))
 
#define D3DVSD_TESSNORMAL(RegisterIn, RegisterOut)    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | ((RegisterIn) << D3DVSD_VERTEXREGINSHIFT) | ((0x02) << D3DVSD_DATATYPESHIFT) | (RegisterOut))
 
#define D3DVSD_TESSUV(Register)    (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 | ((0x01) << D3DVSD_DATATYPESHIFT) | (Register))
 
#define D3DDP_MAXTEXCOORD   8
 
#define D3DSI_OPCODE_MASK   0x0000FFFF
 
#define D3DSI_COISSUE   0x40000000
 
#define D3DSP_WRITEMASK_0   0x00010000 /* .x r */
 
#define D3DSP_WRITEMASK_1   0x00020000 /* .y g */
 
#define D3DSP_WRITEMASK_2   0x00040000 /* .z b */
 
#define D3DSP_WRITEMASK_3   0x00080000 /* .w a */
 
#define D3DSP_WRITEMASK_ALL   0x000F0000 /* all */
 
#define D3DSP_DSTMOD_SHIFT   20
 
#define D3DSP_DSTMOD_MASK   (0xF << D3DSP_DSTMOD_SHIFT)
 
#define D3DSP_DSTSHIFT_SHIFT   24
 
#define D3DSP_DSTSHIFT_MASK   (0xF << D3DSP_DSTSHIFT_SHIFT)
 
#define D3DSP_REGTYPE_SHIFT   28
 
#define D3DSP_REGTYPE_MASK   (0x7 << D3DSP_REGTYPE_SHIFT)
 
#define D3DVS_ADDRESSMODE_SHIFT   13
 
#define D3DVS_ADDRESSMODE_MASK   (0x1 << D3DVS_ADDRESSMODE_SHIFT)
 
#define D3DVS_SWIZZLE_SHIFT   16
 
#define D3DVS_SWIZZLE_MASK   (0xFF << D3DVS_SWIZZLE_SHIFT)
 
#define D3DSP_SWIZZLE_SHIFT   16
 
#define D3DSP_SWIZZLE_MASK   (0xFF << D3DSP_SWIZZLE_SHIFT)
 
#define D3DVS_X_X   (0 << D3DVS_SWIZZLE_SHIFT)
 
#define D3DVS_X_Y   (1 << D3DVS_SWIZZLE_SHIFT)
 
#define D3DVS_X_Z   (2 << D3DVS_SWIZZLE_SHIFT)
 
#define D3DVS_X_W   (3 << D3DVS_SWIZZLE_SHIFT)
 
#define D3DVS_Y_X   (0 << (D3DVS_SWIZZLE_SHIFT + 2))
 
#define D3DVS_Y_Y   (1 << (D3DVS_SWIZZLE_SHIFT + 2))
 
#define D3DVS_Y_Z   (2 << (D3DVS_SWIZZLE_SHIFT + 2))
 
#define D3DVS_Y_W   (3 << (D3DVS_SWIZZLE_SHIFT + 2))
 
#define D3DVS_Z_X   (0 << (D3DVS_SWIZZLE_SHIFT + 4))
 
#define D3DVS_Z_Y   (1 << (D3DVS_SWIZZLE_SHIFT + 4))
 
#define D3DVS_Z_Z   (2 << (D3DVS_SWIZZLE_SHIFT + 4))
 
#define D3DVS_Z_W   (3 << (D3DVS_SWIZZLE_SHIFT + 4))
 
#define D3DVS_W_X   (0 << (D3DVS_SWIZZLE_SHIFT + 6))
 
#define D3DVS_W_Y   (1 << (D3DVS_SWIZZLE_SHIFT + 6))
 
#define D3DVS_W_Z   (2 << (D3DVS_SWIZZLE_SHIFT + 6))
 
#define D3DVS_W_W   (3 << (D3DVS_SWIZZLE_SHIFT + 6))
 
#define D3DVS_NOSWIZZLE   (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W)
 
#define D3DSP_NOSWIZZLE    ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
 
#define D3DSP_SRCMOD_SHIFT   24
 
#define D3DSP_SRCMOD_MASK   (0xF << D3DSP_SRCMOD_SHIFT)
 
#define D3DPS_VERSION(major, minor)   (0xFFFF0000 | ((major) << 8) | (minor))
 
#define D3DVS_VERSION(major, minor)   (0xFFFE0000 | ((major) << 8) | (minor))
 
#define D3DSHADER_VERSION_MAJOR(version)   (((version) >> 8) & 0xFF)
 
#define D3DSHADER_VERSION_MINOR(version)   (((version) >> 0) & 0xFF)
 
#define D3DSI_COMMENTSIZE_SHIFT   16
 
#define D3DSI_COMMENTSIZE_MASK   (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
 
#define D3DSHADER_COMMENT(commentSize)    ((((commentSize) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT)
 
#define D3DPS_END()   0x0000FFFF
 
#define D3DVS_END()   0x0000FFFF
 
#define D3DVECTOR_DEFINED
 
#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER   0x00000001
 

Typedefs

typedef enum _D3DVSD_TOKENTYPE D3DVSD_TOKENTYPE
 
typedef enum _D3DVSDE_REGISTER D3DVSDE_REGISTER
 
typedef enum _D3DVSDT_TYPE D3DVSDT_TYPE
 
typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE D3DSHADER_INSTRUCTION_OPCODE_TYPE
 
typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE D3DSHADER_PARAM_DSTMOD_TYPE
 
typedef enum _D3DSHADER_PARAM_REGISTER_TYPE D3DSHADER_PARAM_REGISTER_TYPE
 
typedef enum _D3DVS_RASTOUT_OFFSETS D3DVS_RASTOUT_OFFSETS
 
typedef enum _D3DVS_ADDRESSMODE_TYPE D3DVS_ADDRESSMODE_TYPE
 
typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE D3DSHADER_PARAM_SRCMOD_TYPE
 
typedef enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
 
typedef enum _D3DBASISTYPE D3DBASISTYPE
 
typedef enum _D3DBLEND D3DBLEND
 
typedef enum _D3DBLENDOP D3DBLENDOP
 
typedef enum _D3DCMPFUNC D3DCMPFUNC
 
typedef enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES
 
typedef enum _D3DCULL D3DCULL
 
typedef enum _D3DDEBUGMONITORTOKENS D3DDEBUGMONITORTOKENS
 
typedef enum _D3DDEVTYPE D3DDEVTYPE
 
typedef enum _D3DFILLMODE D3DFILLMODE
 
typedef enum _D3DFOGMODE D3DFOGMODE
 
typedef enum _D3DFORMAT D3DFORMAT
 
typedef enum _D3DLIGHTTYPE D3DLIGHTTYPE
 
typedef enum _D3DMATERIALCOLORSOURCE D3DMATERIALCOLORSOURCE
 
typedef enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
 
typedef enum _D3DORDERTYPE D3DORDERTYPE
 
typedef enum _D3DPATCHEDGESTYLE D3DPATCHEDGESTYLE
 
typedef enum _D3DPOOL D3DPOOL
 
typedef enum _D3DPRIMITIVETYPE D3DPRIMITIVETYPE
 
typedef enum _D3DRENDERSTATETYPE D3DRENDERSTATETYPE
 
typedef enum _D3DRESOURCETYPE D3DRESOURCETYPE
 
typedef enum _D3DSHADEMODE D3DSHADEMODE
 
typedef enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE
 
typedef enum _D3DSTENCILOP D3DSTENCILOP
 
typedef enum _D3DSWAPEFFECT D3DSWAPEFFECT
 
typedef enum _D3DTEXTUREADDRESS D3DTEXTUREADDRESS
 
typedef enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE
 
typedef enum _D3DTEXTUREOP D3DTEXTUREOP
 
typedef enum _D3DTEXTURESTAGESTATETYPE D3DTEXTURESTAGESTATETYPE
 
typedef enum _D3DTEXTURETRANSFORMFLAGS D3DTEXTURETRANSFORMFLAGS
 
typedef enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE
 
typedef enum _D3DVERTEXBLENDFLAGS D3DVERTEXBLENDFLAGS
 
typedef enum _D3DZBUFFERTYPE D3DZBUFFERTYPE
 
typedef DWORD D3DCOLOR
 
typedef struct _D3DADAPTER_IDENTIFIER8 D3DADAPTER_IDENTIFIER8
 
typedef struct _D3DBOX D3DBOX
 
typedef struct _D3DCLIPSTATUS8 D3DCLIPSTATUS8
 
typedef struct _D3DCOLORVALUE D3DCOLORVALUE
 
typedef struct _D3DDEVICE_CREATION_PARAMETERS D3DDEVICE_CREATION_PARAMETERS
 
typedef struct _D3DDISPLAYMODE D3DDISPLAYMODE
 
typedef struct _D3DGAMMARAMP D3DGAMMARAMP
 
typedef struct _D3DINDEXBUFFER_DESC D3DINDEXBUFFER_DESC
 
typedef struct _D3DVECTOR D3DVECTOR
 
typedef struct _D3DLIGHT8 D3DLIGHT8
 
typedef struct _D3DLINEPATTERN D3DLINEPATTERN
 
typedef struct _D3DLOCKED_BOX D3DLOCKED_BOX
 
typedef struct _D3DLOCKED_RECT D3DLOCKED_RECT
 
typedef struct _D3DMATERIAL8 D3DMATERIAL8
 
typedef struct _D3DMATRIX D3DMATRIX
 
typedef struct _D3DPRESENT_PARAMETERS_ D3DPRESENT_PARAMETERS
 
typedef struct _D3DRANGE D3DRANGE
 
typedef struct _D3DRASTER_STATUS D3DRASTER_STATUS
 
typedef struct _D3DRECT D3DRECT
 
typedef struct _D3DRECTPATCH_INFO D3DRECTPATCH_INFO
 
typedef struct _D3DSURFACE_DESC D3DSURFACE_DESC
 
typedef struct _D3DTRIPATCH_INFO D3DTRIPATCH_INFO
 
typedef struct _D3DVERTEXBUFFER_DESC D3DVERTEXBUFFER_DESC
 
typedef struct _D3DVIEWPORT8 D3DVIEWPORT8
 
typedef struct _D3DVOLUME_DESC D3DVOLUME_DESC
 

Enumerations

enum  _D3DVSD_TOKENTYPE {
  D3DVSD_TOKEN_NOP = 0 , D3DVSD_TOKEN_STREAM = 1 , D3DVSD_TOKEN_STREAMDATA = 2 , D3DVSD_TOKEN_TESSELLATOR = 3 ,
  D3DVSD_TOKEN_CONSTMEM = 4 , D3DVSD_TOKEN_EXT = 5 , D3DVSD_TOKEN_END = 7 , D3DVSD_FORCE_DWORD = 0x7FFFFFFF
}
 
enum  _D3DVSDE_REGISTER {
  D3DVSDE_POSITION = 0 , D3DVSDE_BLENDWEIGHT = 1 , D3DVSDE_BLENDINDICES = 2 , D3DVSDE_NORMAL = 3 ,
  D3DVSDE_PSIZE = 4 , D3DVSDE_DIFFUSE = 5 , D3DVSDE_SPECULAR = 6 , D3DVSDE_TEXCOORD0 = 7 ,
  D3DVSDE_TEXCOORD1 = 8 , D3DVSDE_TEXCOORD2 = 9 , D3DVSDE_TEXCOORD3 = 10 , D3DVSDE_TEXCOORD4 = 11 ,
  D3DVSDE_TEXCOORD5 = 12 , D3DVSDE_TEXCOORD6 = 13 , D3DVSDE_TEXCOORD7 = 14 , D3DVSDE_POSITION2 = 15 ,
  D3DVSDE_NORMAL2 = 16
}
 
enum  _D3DVSDT_TYPE {
  D3DVSDT_FLOAT1 = 0x00 , D3DVSDT_FLOAT2 = 0x01 , D3DVSDT_FLOAT3 = 0x02 , D3DVSDT_FLOAT4 = 0x03 ,
  D3DVSDT_D3DCOLOR = 0x04 , D3DVSDT_UBYTE4 = 0x05 , D3DVSDT_SHORT2 = 0x06 , D3DVSDT_SHORT4 = 0x07
}
 
enum  _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
  D3DSIO_NOP = 0 , D3DSIO_MOV = 1 , D3DSIO_ADD = 2 , D3DSIO_SUB = 3 ,
  D3DSIO_MAD = 4 , D3DSIO_MUL = 5 , D3DSIO_RCP = 6 , D3DSIO_RSQ = 7 ,
  D3DSIO_DP3 = 8 , D3DSIO_DP4 = 9 , D3DSIO_MIN = 10 , D3DSIO_MAX = 11 ,
  D3DSIO_SLT = 12 , D3DSIO_SGE = 13 , D3DSIO_EXP = 14 , D3DSIO_LOG = 15 ,
  D3DSIO_LIT = 16 , D3DSIO_DST = 17 , D3DSIO_LRP = 18 , D3DSIO_FRC = 19 ,
  D3DSIO_M4x4 = 20 , D3DSIO_M4x3 = 21 , D3DSIO_M3x4 = 22 , D3DSIO_M3x3 = 23 ,
  D3DSIO_M3x2 = 24 , D3DSIO_TEXCOORD = 64 , D3DSIO_TEXKILL = 65 , D3DSIO_TEX = 66 ,
  D3DSIO_TEXBEM = 67 , D3DSIO_TEXBEML = 68 , D3DSIO_TEXREG2AR = 69 , D3DSIO_TEXREG2GB = 70 ,
  D3DSIO_TEXM3x2PAD = 71 , D3DSIO_TEXM3x2TEX = 72 , D3DSIO_TEXM3x3PAD = 73 , D3DSIO_TEXM3x3TEX = 74 ,
  D3DSIO_TEXM3x3DIFF = 75 , D3DSIO_TEXM3x3SPEC = 76 , D3DSIO_TEXM3x3VSPEC = 77 , D3DSIO_EXPP = 78 ,
  D3DSIO_LOGP = 79 , D3DSIO_CND = 80 , D3DSIO_DEF = 81 , D3DSIO_TEXREG2RGB = 82 ,
  D3DSIO_TEXDP3TEX = 83 , D3DSIO_TEXM3x2DEPTH = 84 , D3DSIO_TEXDP3 = 85 , D3DSIO_TEXM3x3 = 86 ,
  D3DSIO_TEXDEPTH = 87 , D3DSIO_CMP = 88 , D3DSIO_BEM = 89 , D3DSIO_PHASE = 0xFFFD ,
  D3DSIO_COMMENT = 0xFFFE , D3DSIO_END = 0XFFFF , D3DSIO_FORCE_DWORD = 0X7FFFFFFF , D3DSIO_NOP = 0 ,
  D3DSIO_MOV = 1 , D3DSIO_ADD = 2 , D3DSIO_SUB = 3 , D3DSIO_MAD = 4 ,
  D3DSIO_MUL = 5 , D3DSIO_RCP = 6 , D3DSIO_RSQ = 7 , D3DSIO_DP3 = 8 ,
  D3DSIO_DP4 = 9 , D3DSIO_MIN = 10 , D3DSIO_MAX = 11 , D3DSIO_SLT = 12 ,
  D3DSIO_SGE = 13 , D3DSIO_EXP = 14 , D3DSIO_LOG = 15 , D3DSIO_LIT = 16 ,
  D3DSIO_DST = 17 , D3DSIO_LRP = 18 , D3DSIO_FRC = 19 , D3DSIO_M4x4 = 20 ,
  D3DSIO_M4x3 = 21 , D3DSIO_M3x4 = 22 , D3DSIO_M3x3 = 23 , D3DSIO_M3x2 = 24 ,
  D3DSIO_CALL = 25 , D3DSIO_CALLNZ = 26 , D3DSIO_LOOP = 27 , D3DSIO_RET = 28 ,
  D3DSIO_ENDLOOP = 29 , D3DSIO_LABEL = 30 , D3DSIO_DCL = 31 , D3DSIO_POW = 32 ,
  D3DSIO_CRS = 33 , D3DSIO_SGN = 34 , D3DSIO_ABS = 35 , D3DSIO_NRM = 36 ,
  D3DSIO_SINCOS = 37 , D3DSIO_REP = 38 , D3DSIO_ENDREP = 39 , D3DSIO_IF = 40 ,
  D3DSIO_IFC = 41 , D3DSIO_ELSE = 42 , D3DSIO_ENDIF = 43 , D3DSIO_BREAK = 44 ,
  D3DSIO_BREAKC = 45 , D3DSIO_MOVA = 46 , D3DSIO_DEFB = 47 , D3DSIO_DEFI = 48 ,
  D3DSIO_TEXCOORD = 64 , D3DSIO_TEXKILL = 65 , D3DSIO_TEX = 66 , D3DSIO_TEXBEM = 67 ,
  D3DSIO_TEXBEML = 68 , D3DSIO_TEXREG2AR = 69 , D3DSIO_TEXREG2GB = 70 , D3DSIO_TEXM3x2PAD = 71 ,
  D3DSIO_TEXM3x2TEX = 72 , D3DSIO_TEXM3x3PAD = 73 , D3DSIO_TEXM3x3TEX = 74 , D3DSIO_TEXM3x3DIFF = 75 ,
  D3DSIO_TEXM3x3SPEC = 76 , D3DSIO_TEXM3x3VSPEC = 77 , D3DSIO_EXPP = 78 , D3DSIO_LOGP = 79 ,
  D3DSIO_CND = 80 , D3DSIO_DEF = 81 , D3DSIO_TEXREG2RGB = 82 , D3DSIO_TEXDP3TEX = 83 ,
  D3DSIO_TEXM3x2DEPTH = 84 , D3DSIO_TEXDP3 = 85 , D3DSIO_TEXM3x3 = 86 , D3DSIO_TEXDEPTH = 87 ,
  D3DSIO_CMP = 88 , D3DSIO_BEM = 89 , D3DSIO_DP2ADD = 90 , D3DSIO_DSX = 91 ,
  D3DSIO_DSY = 92 , D3DSIO_TEXLDD = 93 , D3DSIO_SETP = 94 , D3DSIO_TEXLDL = 95 ,
  D3DSIO_BREAKP = 96 , D3DSIO_PHASE = 0xFFFD , D3DSIO_COMMENT = 0xFFFE , D3DSIO_END = 0XFFFF ,
  D3DSIO_FORCE_DWORD = 0X7FFFFFFF
}
 
enum  _D3DSHADER_PARAM_DSTMOD_TYPE {
  D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT , D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT , D3DSPDM_FORCE_DWORD = 0X7FFFFFFF , D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT ,
  D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT , D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT , D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT , D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
}
 
enum  _D3DSHADER_PARAM_REGISTER_TYPE {
  D3DSPR_TEMP = 0 << D3DSP_REGTYPE_SHIFT , D3DSPR_INPUT = 1 << D3DSP_REGTYPE_SHIFT , D3DSPR_CONST = 2 << D3DSP_REGTYPE_SHIFT , D3DSPR_ADDR = 3 << D3DSP_REGTYPE_SHIFT ,
  D3DSPR_TEXTURE = 3 << D3DSP_REGTYPE_SHIFT , D3DSPR_RASTOUT = 4 << D3DSP_REGTYPE_SHIFT , D3DSPR_ATTROUT = 5 << D3DSP_REGTYPE_SHIFT , D3DSPR_TEXCRDOUT = 6 << D3DSP_REGTYPE_SHIFT ,
  D3DSPR_FORCE_DWORD = 0x7FFFFFFF , D3DSPR_TEMP = 0 , D3DSPR_INPUT = 1 , D3DSPR_CONST = 2 ,
  D3DSPR_ADDR = 3 , D3DSPR_TEXTURE = 3 , D3DSPR_RASTOUT = 4 , D3DSPR_ATTROUT = 5 ,
  D3DSPR_TEXCRDOUT = 6 , D3DSPR_OUTPUT = 6 , D3DSPR_CONSTINT = 7 , D3DSPR_COLOROUT = 8 ,
  D3DSPR_DEPTHOUT = 9 , D3DSPR_SAMPLER = 10 , D3DSPR_CONST2 = 11 , D3DSPR_CONST3 = 12 ,
  D3DSPR_CONST4 = 13 , D3DSPR_CONSTBOOL = 14 , D3DSPR_LOOP = 15 , D3DSPR_TEMPFLOAT16 = 16 ,
  D3DSPR_MISCTYPE = 17 , D3DSPR_LABEL = 18 , D3DSPR_PREDICATE = 19 , D3DSPR_FORCE_DWORD = 0x7FFFFFFF
}
 
enum  _D3DVS_RASTOUT_OFFSETS {
  D3DSRO_POSITION = 0 , D3DSRO_FOG = 1 , D3DSRO_POINT_SIZE = 2 , D3DSRO_FORCE_DWORD = 0x7FFFFFFF ,
  D3DSRO_POSITION = 0 , D3DSRO_FOG = 1 , D3DSRO_POINT_SIZE = 2 , D3DSRO_FORCE_DWORD = 0x7FFFFFFF
}
 
enum  _D3DVS_ADDRESSMODE_TYPE {
  D3DVS_ADDRMODE_ABSOLUTE = 0 << D3DVS_ADDRESSMODE_SHIFT , D3DVS_ADDRMODE_RELATIVE = 1 << D3DVS_ADDRESSMODE_SHIFT , D3DVS_ADDRMODE_FORCE_DWORD = 0x7FFFFFFF , D3DVS_ADDRMODE_ABSOLUTE = 0 << D3DVS_ADDRESSMODE_SHIFT ,
  D3DVS_ADDRMODE_RELATIVE = 1 << D3DVS_ADDRESSMODE_SHIFT , D3DVS_ADDRMODE_FORCE_DWORD = 0x7FFFFFFF
}
 
enum  _D3DSHADER_PARAM_SRCMOD_TYPE {
  D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT , D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT , D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT , D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT ,
  D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT , D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT , D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT , D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT ,
  D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT , D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT , D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT , D3DSPSM_FORCE_DWORD = 0x7FFFFFFF ,
  D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT , D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT , D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT , D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT ,
  D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT , D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT , D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT , D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT ,
  D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT , D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT , D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT , D3DSPSM_ABS = 11 << D3DSP_SRCMOD_SHIFT ,
  D3DSPSM_ABSNEG = 12 << D3DSP_SRCMOD_SHIFT , D3DSPSM_NOT = 13 << D3DSP_SRCMOD_SHIFT , D3DSPSM_FORCE_DWORD = 0x7FFFFFFF
}
 
enum  _D3DBACKBUFFER_TYPE {
  D3DBACKBUFFER_TYPE_MONO = 0 , D3DBACKBUFFER_TYPE_LEFT = 1 , D3DBACKBUFFER_TYPE_RIGHT = 2 , D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff ,
  D3DBACKBUFFER_TYPE_MONO = 0 , D3DBACKBUFFER_TYPE_LEFT = 1 , D3DBACKBUFFER_TYPE_RIGHT = 2 , D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DBASISTYPE {
  D3DBASIS_BEZIER = 0 , D3DBASIS_BSPLINE = 1 , D3DBASIS_INTERPOLATE = 2 , D3DBASIS_FORCE_DWORD = 0x7fffffff ,
  D3DBASIS_BEZIER = 0 , D3DBASIS_BSPLINE = 1 , D3DBASIS_INTERPOLATE = 2 , D3DBASIS_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DBLEND {
  D3DBLEND_ZERO = 1 , D3DBLEND_ONE = 2 , D3DBLEND_SRCCOLOR = 3 , D3DBLEND_INVSRCCOLOR = 4 ,
  D3DBLEND_SRCALPHA = 5 , D3DBLEND_INVSRCALPHA = 6 , D3DBLEND_DESTALPHA = 7 , D3DBLEND_INVDESTALPHA = 8 ,
  D3DBLEND_DESTCOLOR = 9 , D3DBLEND_INVDESTCOLOR = 10 , D3DBLEND_SRCALPHASAT = 11 , D3DBLEND_BOTHSRCALPHA = 12 ,
  D3DBLEND_BOTHINVSRCALPHA = 13 , D3DBLEND_FORCE_DWORD = 0x7fffffff , D3DBLEND_ZERO = 1 , D3DBLEND_ONE = 2 ,
  D3DBLEND_SRCCOLOR = 3 , D3DBLEND_INVSRCCOLOR = 4 , D3DBLEND_SRCALPHA = 5 , D3DBLEND_INVSRCALPHA = 6 ,
  D3DBLEND_DESTALPHA = 7 , D3DBLEND_INVDESTALPHA = 8 , D3DBLEND_DESTCOLOR = 9 , D3DBLEND_INVDESTCOLOR = 10 ,
  D3DBLEND_SRCALPHASAT = 11 , D3DBLEND_BOTHSRCALPHA = 12 , D3DBLEND_BOTHINVSRCALPHA = 13 , D3DBLEND_BLENDFACTOR = 14 ,
  D3DBLEND_INVBLENDFACTOR = 15 , D3DBLEND_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DBLENDOP {
  D3DBLENDOP_ADD = 1 , D3DBLENDOP_SUBTRACT = 2 , D3DBLENDOP_REVSUBTRACT = 3 , D3DBLENDOP_MIN = 4 ,
  D3DBLENDOP_MAX = 5 , D3DBLENDOP_FORCE_DWORD = 0x7fffffff , D3DBLENDOP_ADD = 1 , D3DBLENDOP_SUBTRACT = 2 ,
  D3DBLENDOP_REVSUBTRACT = 3 , D3DBLENDOP_MIN = 4 , D3DBLENDOP_MAX = 5 , D3DBLENDOP_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DCMPFUNC {
  D3DCMP_NEVER = 1 , D3DCMP_LESS = 2 , D3DCMP_EQUAL = 3 , D3DCMP_LESSEQUAL = 4 ,
  D3DCMP_GREATER = 5 , D3DCMP_NOTEQUAL = 6 , D3DCMP_GREATEREQUAL = 7 , D3DCMP_ALWAYS = 8 ,
  D3DCMP_FORCE_DWORD = 0x7fffffff , D3DCMP_NEVER = 1 , D3DCMP_LESS = 2 , D3DCMP_EQUAL = 3 ,
  D3DCMP_LESSEQUAL = 4 , D3DCMP_GREATER = 5 , D3DCMP_NOTEQUAL = 6 , D3DCMP_GREATEREQUAL = 7 ,
  D3DCMP_ALWAYS = 8 , D3DCMP_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DCUBEMAP_FACES {
  D3DCUBEMAP_FACE_POSITIVE_X = 0 , D3DCUBEMAP_FACE_NEGATIVE_X = 1 , D3DCUBEMAP_FACE_POSITIVE_Y = 2 , D3DCUBEMAP_FACE_NEGATIVE_Y = 3 ,
  D3DCUBEMAP_FACE_POSITIVE_Z = 4 , D3DCUBEMAP_FACE_NEGATIVE_Z = 5 , D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff , D3DCUBEMAP_FACE_POSITIVE_X = 0 ,
  D3DCUBEMAP_FACE_NEGATIVE_X = 1 , D3DCUBEMAP_FACE_POSITIVE_Y = 2 , D3DCUBEMAP_FACE_NEGATIVE_Y = 3 , D3DCUBEMAP_FACE_POSITIVE_Z = 4 ,
  D3DCUBEMAP_FACE_NEGATIVE_Z = 5 , D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff
}
 
enum  _D3DCULL {
  D3DCULL_NONE = 1 , D3DCULL_CW = 2 , D3DCULL_CCW = 3 , D3DCULL_FORCE_DWORD = 0x7fffffff ,
  D3DCULL_NONE = 1 , D3DCULL_CW = 2 , D3DCULL_CCW = 3 , D3DCULL_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DDEBUGMONITORTOKENS {
  D3DDMT_ENABLE = 0 , D3DDMT_DISABLE = 1 , D3DDMT_FORCE_DWORD = 0x7fffffff , D3DDMT_ENABLE = 0 ,
  D3DDMT_DISABLE = 1 , D3DDMT_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DDEVTYPE {
  D3DDEVTYPE_HAL = 1 , D3DDEVTYPE_REF = 2 , D3DDEVTYPE_SW = 3 , D3DDEVTYPE_FORCE_DWORD = 0xffffffff ,
  D3DDEVTYPE_HAL = 1 , D3DDEVTYPE_REF = 2 , D3DDEVTYPE_SW = 3 , D3DDEVTYPE_NULLREF = 4 ,
  D3DDEVTYPE_FORCE_DWORD = 0xffffffff
}
 
enum  _D3DFILLMODE {
  D3DFILL_POINT = 1 , D3DFILL_WIREFRAME = 2 , D3DFILL_SOLID = 3 , D3DFILL_FORCE_DWORD = 0x7fffffff ,
  D3DFILL_POINT = 1 , D3DFILL_WIREFRAME = 2 , D3DFILL_SOLID = 3 , D3DFILL_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DFOGMODE {
  D3DFOG_NONE = 0 , D3DFOG_EXP = 1 , D3DFOG_EXP2 = 2 , D3DFOG_LINEAR = 3 ,
  D3DFOG_FORCE_DWORD = 0x7fffffff , D3DFOG_NONE = 0 , D3DFOG_EXP = 1 , D3DFOG_EXP2 = 2 ,
  D3DFOG_LINEAR = 3 , D3DFOG_FORCE_DWORD = 0x7fffffff , D3DFOG_NONE = 0 , D3DFOG_EXP = 1 ,
  D3DFOG_EXP2 = 2 , D3DFOG_LINEAR = 3 , D3DFOG_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DFORMAT {
  D3DFMT_UNKNOWN = 0 , D3DFMT_R8G8B8 = 20 , D3DFMT_A8R8G8B8 = 21 , D3DFMT_X8R8G8B8 = 22 ,
  D3DFMT_R5G6B5 = 23 , D3DFMT_X1R5G5B5 = 24 , D3DFMT_A1R5G5B5 = 25 , D3DFMT_A4R4G4B4 = 26 ,
  D3DFMT_R3G3B2 = 27 , D3DFMT_A8 = 28 , D3DFMT_A8R3G3B2 = 29 , D3DFMT_X4R4G4B4 = 30 ,
  D3DFMT_A2B10G10R10 = 31 , D3DFMT_G16R16 = 34 , D3DFMT_A8P8 = 40 , D3DFMT_P8 = 41 ,
  D3DFMT_L8 = 50 , D3DFMT_A8L8 = 51 , D3DFMT_A4L4 = 52 , D3DFMT_V8U8 = 60 ,
  D3DFMT_L6V5U5 = 61 , D3DFMT_X8L8V8U8 = 62 , D3DFMT_Q8W8V8U8 = 63 , D3DFMT_V16U16 = 64 ,
  D3DFMT_W11V11U10 = 65 , D3DFMT_A2W10V10U10 = 67 , D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y') , D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2') ,
  D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1') , D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2') , D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3') , D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4') ,
  D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5') , D3DFMT_D16_LOCKABLE = 70 , D3DFMT_D32 = 71 , D3DFMT_D15S1 = 73 ,
  D3DFMT_D24S8 = 75 , D3DFMT_D16 = 80 , D3DFMT_D24X8 = 77 , D3DFMT_D24X4S4 = 79 ,
  D3DFMT_VERTEXDATA = 100 , D3DFMT_INDEX16 = 101 , D3DFMT_INDEX32 = 102 , D3DFMT_FORCE_DWORD = 0xFFFFFFFF ,
  D3DFMT_UNKNOWN = 0 , D3DFMT_R8G8B8 = 20 , D3DFMT_A8R8G8B8 = 21 , D3DFMT_X8R8G8B8 = 22 ,
  D3DFMT_R5G6B5 = 23 , D3DFMT_X1R5G5B5 = 24 , D3DFMT_A1R5G5B5 = 25 , D3DFMT_A4R4G4B4 = 26 ,
  D3DFMT_R3G3B2 = 27 , D3DFMT_A8 = 28 , D3DFMT_A8R3G3B2 = 29 , D3DFMT_X4R4G4B4 = 30 ,
  D3DFMT_A2B10G10R10 = 31 , D3DFMT_A8B8G8R8 = 32 , D3DFMT_X8B8G8R8 = 33 , D3DFMT_G16R16 = 34 ,
  D3DFMT_A2R10G10B10 = 35 , D3DFMT_A16B16G16R16 = 36 , D3DFMT_A8P8 = 40 , D3DFMT_P8 = 41 ,
  D3DFMT_L8 = 50 , D3DFMT_A8L8 = 51 , D3DFMT_A4L4 = 52 , D3DFMT_V8U8 = 60 ,
  D3DFMT_L6V5U5 = 61 , D3DFMT_X8L8V8U8 = 62 , D3DFMT_Q8W8V8U8 = 63 , D3DFMT_V16U16 = 64 ,
  D3DFMT_A2W10V10U10 = 67 , D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y') , D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2') , D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1') ,
  D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2') , D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3') , D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4') , D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5') ,
  D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M', 'E', 'T', '1') , D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B') , D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G') , D3DFMT_D16_LOCKABLE = 70 ,
  D3DFMT_D32 = 71 , D3DFMT_D15S1 = 73 , D3DFMT_D24S8 = 75 , D3DFMT_D24X8 = 77 ,
  D3DFMT_D24X4S4 = 79 , D3DFMT_D16 = 80 , D3DFMT_L16 = 81 , D3DFMT_D32F_LOCKABLE = 82 ,
  D3DFMT_D24FS8 = 83 , D3DFMT_D32_LOCKABLE = 84 , D3DFMT_S8_LOCKABLE = 85 , D3DFMT_VERTEXDATA = 100 ,
  D3DFMT_INDEX16 = 101 , D3DFMT_INDEX32 = 102 , D3DFMT_Q16W16V16U16 = 110 , D3DFMT_R16F = 111 ,
  D3DFMT_G16R16F = 112 , D3DFMT_A16B16G16R16F = 113 , D3DFMT_R32F = 114 , D3DFMT_G32R32F = 115 ,
  D3DFMT_A32B32G32R32F = 116 , D3DFMT_CxV8U8 = 117 , D3DFMT_FORCE_DWORD = 0xFFFFFFFF
}
 
enum  _D3DLIGHTTYPE {
  D3DLIGHT_POINT = 1 , D3DLIGHT_SPOT = 2 , D3DLIGHT_DIRECTIONAL = 3 , D3DLIGHT_FORCE_DWORD = 0x7fffffff ,
  D3DLIGHT_POINT = 1 , D3DLIGHT_SPOT = 2 , D3DLIGHT_DIRECTIONAL = 3 , D3DLIGHT_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DMATERIALCOLORSOURCE {
  D3DMCS_MATERIAL = 0 , D3DMCS_COLOR1 = 1 , D3DMCS_COLOR2 = 2 , D3DMCS_FORCE_DWORD = 0x7fffffff ,
  D3DMCS_MATERIAL = 0 , D3DMCS_COLOR1 = 1 , D3DMCS_COLOR2 = 2 , D3DMCS_FORCE_DWORD = 0x7fffffff ,
  D3DMCS_MATERIAL = 0 , D3DMCS_COLOR1 = 1 , D3DMCS_COLOR2 = 2 , D3DMCS_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DMULTISAMPLE_TYPE {
  D3DMULTISAMPLE_NONE = 0 , D3DMULTISAMPLE_2_SAMPLES = 2 , D3DMULTISAMPLE_3_SAMPLES = 3 , D3DMULTISAMPLE_4_SAMPLES = 4 ,
  D3DMULTISAMPLE_5_SAMPLES = 5 , D3DMULTISAMPLE_6_SAMPLES = 6 , D3DMULTISAMPLE_7_SAMPLES = 7 , D3DMULTISAMPLE_8_SAMPLES = 8 ,
  D3DMULTISAMPLE_9_SAMPLES = 9 , D3DMULTISAMPLE_10_SAMPLES = 10 , D3DMULTISAMPLE_11_SAMPLES = 11 , D3DMULTISAMPLE_12_SAMPLES = 12 ,
  D3DMULTISAMPLE_13_SAMPLES = 13 , D3DMULTISAMPLE_14_SAMPLES = 14 , D3DMULTISAMPLE_15_SAMPLES = 15 , D3DMULTISAMPLE_16_SAMPLES = 16 ,
  D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff , D3DMULTISAMPLE_NONE = 0 , D3DMULTISAMPLE_NONMASKABLE = 1 , D3DMULTISAMPLE_2_SAMPLES = 2 ,
  D3DMULTISAMPLE_3_SAMPLES = 3 , D3DMULTISAMPLE_4_SAMPLES = 4 , D3DMULTISAMPLE_5_SAMPLES = 5 , D3DMULTISAMPLE_6_SAMPLES = 6 ,
  D3DMULTISAMPLE_7_SAMPLES = 7 , D3DMULTISAMPLE_8_SAMPLES = 8 , D3DMULTISAMPLE_9_SAMPLES = 9 , D3DMULTISAMPLE_10_SAMPLES = 10 ,
  D3DMULTISAMPLE_11_SAMPLES = 11 , D3DMULTISAMPLE_12_SAMPLES = 12 , D3DMULTISAMPLE_13_SAMPLES = 13 , D3DMULTISAMPLE_14_SAMPLES = 14 ,
  D3DMULTISAMPLE_15_SAMPLES = 15 , D3DMULTISAMPLE_16_SAMPLES = 16 , D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DORDERTYPE {
  D3DORDER_LINEAR = 1 , D3DORDER_QUADRATIC = 2 , D3DORDER_CUBIC = 3 , D3DORDER_QUINTIC = 5 ,
  D3DORDER_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DPATCHEDGESTYLE {
  D3DPATCHEDGE_DISCRETE = 0 , D3DPATCHEDGE_CONTINUOUS = 1 , D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff , D3DPATCHEDGE_DISCRETE = 0 ,
  D3DPATCHEDGE_CONTINUOUS = 1 , D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DPOOL {
  D3DPOOL_DEFAULT = 0 , D3DPOOL_MANAGED = 1 , D3DPOOL_SYSTEMMEM = 2 , D3DPOOL_SCRATCH = 3 ,
  D3DPOOL_FORCE_DWORD = 0x7fffffff , D3DPOOL_DEFAULT = 0 , D3DPOOL_MANAGED = 1 , D3DPOOL_SYSTEMMEM = 2 ,
  D3DPOOL_SCRATCH = 3 , D3DPOOL_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DPRIMITIVETYPE {
  D3DPT_POINTLIST = 1 , D3DPT_LINELIST = 2 , D3DPT_LINESTRIP = 3 , D3DPT_TRIANGLELIST = 4 ,
  D3DPT_TRIANGLESTRIP = 5 , D3DPT_TRIANGLEFAN = 6 , D3DPT_FORCE_DWORD = 0x7fffffff , D3DPT_POINTLIST = 1 ,
  D3DPT_LINELIST = 2 , D3DPT_LINESTRIP = 3 , D3DPT_TRIANGLELIST = 4 , D3DPT_TRIANGLESTRIP = 5 ,
  D3DPT_TRIANGLEFAN = 6 , D3DPT_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DRENDERSTATETYPE {
  D3DRS_ZENABLE = 7 , D3DRS_FILLMODE = 8 , D3DRS_SHADEMODE = 9 , D3DRS_LINEPATTERN = 10 ,
  D3DRS_ZWRITEENABLE = 14 , D3DRS_ALPHATESTENABLE = 15 , D3DRS_LASTPIXEL = 16 , D3DRS_SRCBLEND = 19 ,
  D3DRS_DESTBLEND = 20 , D3DRS_CULLMODE = 22 , D3DRS_ZFUNC = 23 , D3DRS_ALPHAREF = 24 ,
  D3DRS_ALPHAFUNC = 25 , D3DRS_DITHERENABLE = 26 , D3DRS_ALPHABLENDENABLE = 27 , D3DRS_FOGENABLE = 28 ,
  D3DRS_SPECULARENABLE = 29 , D3DRS_ZVISIBLE = 30 , D3DRS_FOGCOLOR = 34 , D3DRS_FOGTABLEMODE = 35 ,
  D3DRS_FOGSTART = 36 , D3DRS_FOGEND = 37 , D3DRS_FOGDENSITY = 38 , D3DRS_EDGEANTIALIAS = 40 ,
  D3DRS_ZBIAS = 47 , D3DRS_RANGEFOGENABLE = 48 , D3DRS_STENCILENABLE = 52 , D3DRS_STENCILFAIL = 53 ,
  D3DRS_STENCILZFAIL = 54 , D3DRS_STENCILPASS = 55 , D3DRS_STENCILFUNC = 56 , D3DRS_STENCILREF = 57 ,
  D3DRS_STENCILMASK = 58 , D3DRS_STENCILWRITEMASK = 59 , D3DRS_TEXTUREFACTOR = 60 , D3DRS_WRAP0 = 128 ,
  D3DRS_WRAP1 = 129 , D3DRS_WRAP2 = 130 , D3DRS_WRAP3 = 131 , D3DRS_WRAP4 = 132 ,
  D3DRS_WRAP5 = 133 , D3DRS_WRAP6 = 134 , D3DRS_WRAP7 = 135 , D3DRS_CLIPPING = 136 ,
  D3DRS_LIGHTING = 137 , D3DRS_AMBIENT = 139 , D3DRS_FOGVERTEXMODE = 140 , D3DRS_COLORVERTEX = 141 ,
  D3DRS_LOCALVIEWER = 142 , D3DRS_NORMALIZENORMALS = 143 , D3DRS_DIFFUSEMATERIALSOURCE = 145 , D3DRS_SPECULARMATERIALSOURCE = 146 ,
  D3DRS_AMBIENTMATERIALSOURCE = 147 , D3DRS_EMISSIVEMATERIALSOURCE = 148 , D3DRS_VERTEXBLEND = 151 , D3DRS_CLIPPLANEENABLE = 152 ,
  D3DRS_SOFTWAREVERTEXPROCESSING = 153 , D3DRS_POINTSIZE = 154 , D3DRS_POINTSIZE_MIN = 155 , D3DRS_POINTSPRITEENABLE = 156 ,
  D3DRS_POINTSCALEENABLE = 157 , D3DRS_POINTSCALE_A = 158 , D3DRS_POINTSCALE_B = 159 , D3DRS_POINTSCALE_C = 160 ,
  D3DRS_MULTISAMPLEANTIALIAS = 161 , D3DRS_MULTISAMPLEMASK = 162 , D3DRS_PATCHEDGESTYLE = 163 , D3DRS_PATCHSEGMENTS = 164 ,
  D3DRS_DEBUGMONITORTOKEN = 165 , D3DRS_POINTSIZE_MAX = 166 , D3DRS_INDEXEDVERTEXBLENDENABLE = 167 , D3DRS_COLORWRITEENABLE = 168 ,
  D3DRS_TWEENFACTOR = 170 , D3DRS_BLENDOP = 171 , D3DRS_POSITIONORDER = 172 , D3DRS_NORMALORDER = 173 ,
  D3DRS_FORCE_DWORD = 0x7fffffff , D3DRS_ZENABLE = 7 , D3DRS_FILLMODE = 8 , D3DRS_SHADEMODE = 9 ,
  D3DRS_ZWRITEENABLE = 14 , D3DRS_ALPHATESTENABLE = 15 , D3DRS_LASTPIXEL = 16 , D3DRS_SRCBLEND = 19 ,
  D3DRS_DESTBLEND = 20 , D3DRS_CULLMODE = 22 , D3DRS_ZFUNC = 23 , D3DRS_ALPHAREF = 24 ,
  D3DRS_ALPHAFUNC = 25 , D3DRS_DITHERENABLE = 26 , D3DRS_ALPHABLENDENABLE = 27 , D3DRS_FOGENABLE = 28 ,
  D3DRS_SPECULARENABLE = 29 , D3DRS_FOGCOLOR = 34 , D3DRS_FOGTABLEMODE = 35 , D3DRS_FOGSTART = 36 ,
  D3DRS_FOGEND = 37 , D3DRS_FOGDENSITY = 38 , D3DRS_RANGEFOGENABLE = 48 , D3DRS_STENCILENABLE = 52 ,
  D3DRS_STENCILFAIL = 53 , D3DRS_STENCILZFAIL = 54 , D3DRS_STENCILPASS = 55 , D3DRS_STENCILFUNC = 56 ,
  D3DRS_STENCILREF = 57 , D3DRS_STENCILMASK = 58 , D3DRS_STENCILWRITEMASK = 59 , D3DRS_TEXTUREFACTOR = 60 ,
  D3DRS_WRAP0 = 128 , D3DRS_WRAP1 = 129 , D3DRS_WRAP2 = 130 , D3DRS_WRAP3 = 131 ,
  D3DRS_WRAP4 = 132 , D3DRS_WRAP5 = 133 , D3DRS_WRAP6 = 134 , D3DRS_WRAP7 = 135 ,
  D3DRS_CLIPPING = 136 , D3DRS_LIGHTING = 137 , D3DRS_AMBIENT = 139 , D3DRS_FOGVERTEXMODE = 140 ,
  D3DRS_COLORVERTEX = 141 , D3DRS_LOCALVIEWER = 142 , D3DRS_NORMALIZENORMALS = 143 , D3DRS_DIFFUSEMATERIALSOURCE = 145 ,
  D3DRS_SPECULARMATERIALSOURCE = 146 , D3DRS_AMBIENTMATERIALSOURCE = 147 , D3DRS_EMISSIVEMATERIALSOURCE = 148 , D3DRS_VERTEXBLEND = 151 ,
  D3DRS_CLIPPLANEENABLE = 152 , D3DRS_POINTSIZE = 154 , D3DRS_POINTSIZE_MIN = 155 , D3DRS_POINTSPRITEENABLE = 156 ,
  D3DRS_POINTSCALEENABLE = 157 , D3DRS_POINTSCALE_A = 158 , D3DRS_POINTSCALE_B = 159 , D3DRS_POINTSCALE_C = 160 ,
  D3DRS_MULTISAMPLEANTIALIAS = 161 , D3DRS_MULTISAMPLEMASK = 162 , D3DRS_PATCHEDGESTYLE = 163 , D3DRS_DEBUGMONITORTOKEN = 165 ,
  D3DRS_POINTSIZE_MAX = 166 , D3DRS_INDEXEDVERTEXBLENDENABLE = 167 , D3DRS_COLORWRITEENABLE = 168 , D3DRS_TWEENFACTOR = 170 ,
  D3DRS_BLENDOP = 171 , D3DRS_POSITIONDEGREE = 172 , D3DRS_NORMALDEGREE = 173 , D3DRS_SCISSORTESTENABLE = 174 ,
  D3DRS_SLOPESCALEDEPTHBIAS = 175 , D3DRS_ANTIALIASEDLINEENABLE = 176 , D3DRS_MINTESSELLATIONLEVEL = 178 , D3DRS_MAXTESSELLATIONLEVEL = 179 ,
  D3DRS_ADAPTIVETESS_X = 180 , D3DRS_ADAPTIVETESS_Y = 181 , D3DRS_ADAPTIVETESS_Z = 182 , D3DRS_ADAPTIVETESS_W = 183 ,
  D3DRS_ENABLEADAPTIVETESSELLATION = 184 , D3DRS_TWOSIDEDSTENCILMODE = 185 , D3DRS_CCW_STENCILFAIL = 186 , D3DRS_CCW_STENCILZFAIL = 187 ,
  D3DRS_CCW_STENCILPASS = 188 , D3DRS_CCW_STENCILFUNC = 189 , D3DRS_COLORWRITEENABLE1 = 190 , D3DRS_COLORWRITEENABLE2 = 191 ,
  D3DRS_COLORWRITEENABLE3 = 192 , D3DRS_BLENDFACTOR = 193 , D3DRS_SRGBWRITEENABLE = 194 , D3DRS_DEPTHBIAS = 195 ,
  D3DRS_WRAP8 = 198 , D3DRS_WRAP9 = 199 , D3DRS_WRAP10 = 200 , D3DRS_WRAP11 = 201 ,
  D3DRS_WRAP12 = 202 , D3DRS_WRAP13 = 203 , D3DRS_WRAP14 = 204 , D3DRS_WRAP15 = 205 ,
  D3DRS_SEPARATEALPHABLENDENABLE = 206 , D3DRS_SRCBLENDALPHA = 207 , D3DRS_DESTBLENDALPHA = 208 , D3DRS_BLENDOPALPHA = 209 ,
  D3DRS_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DRESOURCETYPE {
  D3DRTYPE_SURFACE = 1 , D3DRTYPE_VOLUME = 2 , D3DRTYPE_TEXTURE = 3 , D3DRTYPE_VOLUMETEXTURE = 4 ,
  D3DRTYPE_CUBETEXTURE = 5 , D3DRTYPE_VERTEXBUFFER = 6 , D3DRTYPE_INDEXBUFFER = 7 , D3DRTYPE_FORCE_DWORD = 0x7fffffff ,
  D3DRTYPE_SURFACE = 1 , D3DRTYPE_VOLUME = 2 , D3DRTYPE_TEXTURE = 3 , D3DRTYPE_VOLUMETEXTURE = 4 ,
  D3DRTYPE_CUBETEXTURE = 5 , D3DRTYPE_VERTEXBUFFER = 6 , D3DRTYPE_INDEXBUFFER = 7 , D3DRTYPE_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DSHADEMODE {
  D3DSHADE_FLAT = 1 , D3DSHADE_GOURAUD = 2 , D3DSHADE_PHONG = 3 , D3DSHADE_FORCE_DWORD = 0x7fffffff ,
  D3DSHADE_FLAT = 1 , D3DSHADE_GOURAUD = 2 , D3DSHADE_PHONG = 3 , D3DSHADE_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DSTATEBLOCKTYPE {
  D3DSBT_ALL = 1 , D3DSBT_PIXELSTATE = 2 , D3DSBT_VERTEXSTATE = 3 , D3DSBT_FORCE_DWORD = 0xffffffff ,
  D3DSBT_ALL = 1 , D3DSBT_PIXELSTATE = 2 , D3DSBT_VERTEXSTATE = 3 , D3DSBT_FORCE_DWORD = 0xffffffff ,
  D3DSBT_ALL = 1 , D3DSBT_PIXELSTATE = 2 , D3DSBT_VERTEXSTATE = 3 , D3DSBT_FORCE_DWORD = 0xffffffff
}
 
enum  _D3DSTENCILOP {
  D3DSTENCILOP_KEEP = 1 , D3DSTENCILOP_ZERO = 2 , D3DSTENCILOP_REPLACE = 3 , D3DSTENCILOP_INCRSAT = 4 ,
  D3DSTENCILOP_DECRSAT = 5 , D3DSTENCILOP_INVERT = 6 , D3DSTENCILOP_INCR = 7 , D3DSTENCILOP_DECR = 8 ,
  D3DSTENCILOP_FORCE_DWORD = 0x7fffffff , D3DSTENCILOP_KEEP = 1 , D3DSTENCILOP_ZERO = 2 , D3DSTENCILOP_REPLACE = 3 ,
  D3DSTENCILOP_INCRSAT = 4 , D3DSTENCILOP_DECRSAT = 5 , D3DSTENCILOP_INVERT = 6 , D3DSTENCILOP_INCR = 7 ,
  D3DSTENCILOP_DECR = 8 , D3DSTENCILOP_FORCE_DWORD = 0x7fffffff , D3DSTENCILOP_KEEP = 1 , D3DSTENCILOP_ZERO = 2 ,
  D3DSTENCILOP_REPLACE = 3 , D3DSTENCILOP_INCRSAT = 4 , D3DSTENCILOP_DECRSAT = 5 , D3DSTENCILOP_INVERT = 6 ,
  D3DSTENCILOP_INCR = 7 , D3DSTENCILOP_DECR = 8 , D3DSTENCILOP_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DSWAPEFFECT {
  D3DSWAPEFFECT_DISCARD = 1 , D3DSWAPEFFECT_FLIP = 2 , D3DSWAPEFFECT_COPY = 3 , D3DSWAPEFFECT_COPY_VSYNC = 4 ,
  D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF , D3DSWAPEFFECT_DISCARD = 1 , D3DSWAPEFFECT_FLIP = 2 , D3DSWAPEFFECT_COPY = 3 ,
  D3DSWAPEFFECT_OVERLAY = 4 , D3DSWAPEFFECT_FLIPEX = 5 , D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
}
 
enum  _D3DTEXTUREADDRESS {
  D3DTADDRESS_WRAP = 1 , D3DTADDRESS_MIRROR = 2 , D3DTADDRESS_CLAMP = 3 , D3DTADDRESS_BORDER = 4 ,
  D3DTADDRESS_MIRRORONCE = 5 , D3DTADDRESS_FORCE_DWORD = 0x7fffffff , D3DTADDRESS_WRAP = 1 , D3DTADDRESS_MIRROR = 2 ,
  D3DTADDRESS_CLAMP = 3 , D3DTADDRESS_BORDER = 4 , D3DTADDRESS_MIRRORONCE = 5 , D3DTADDRESS_FORCE_DWORD = 0x7fffffff ,
  D3DTADDRESS_WRAP = 1 , D3DTADDRESS_MIRROR = 2 , D3DTADDRESS_CLAMP = 3 , D3DTADDRESS_BORDER = 4 ,
  D3DTADDRESS_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DTEXTUREFILTERTYPE {
  D3DTEXF_NONE = 0 , D3DTEXF_POINT = 1 , D3DTEXF_LINEAR = 2 , D3DTEXF_ANISOTROPIC = 3 ,
  D3DTEXF_FLATCUBIC = 4 , D3DTEXF_GAUSSIANCUBIC = 5 , D3DTEXF_FORCE_DWORD = 0x7fffffff , D3DTEXF_NONE = 0 ,
  D3DTEXF_POINT = 1 , D3DTEXF_LINEAR = 2 , D3DTEXF_ANISOTROPIC = 3 , D3DTEXF_FLATCUBIC = 4 ,
  D3DTEXF_GAUSSIANCUBIC = 5 , D3DTEXF_PYRAMIDALQUAD = 6 , D3DTEXF_GAUSSIANQUAD = 7 , D3DTEXF_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DTEXTUREOP {
  D3DTOP_DISABLE = 1 , D3DTOP_SELECTARG1 = 2 , D3DTOP_SELECTARG2 = 3 , D3DTOP_MODULATE = 4 ,
  D3DTOP_MODULATE2X = 5 , D3DTOP_MODULATE4X = 6 , D3DTOP_ADD = 7 , D3DTOP_ADDSIGNED = 8 ,
  D3DTOP_ADDSIGNED2X = 9 , D3DTOP_SUBTRACT = 10 , D3DTOP_ADDSMOOTH = 11 , D3DTOP_BLENDDIFFUSEALPHA = 12 ,
  D3DTOP_BLENDTEXTUREALPHA = 13 , D3DTOP_BLENDFACTORALPHA = 14 , D3DTOP_BLENDTEXTUREALPHAPM = 15 , D3DTOP_BLENDCURRENTALPHA = 16 ,
  D3DTOP_PREMODULATE = 17 , D3DTOP_MODULATEALPHA_ADDCOLOR = 18 , D3DTOP_MODULATECOLOR_ADDALPHA = 19 , D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20 ,
  D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21 , D3DTOP_BUMPENVMAP = 22 , D3DTOP_BUMPENVMAPLUMINANCE = 23 , D3DTOP_DOTPRODUCT3 = 24 ,
  D3DTOP_MULTIPLYADD = 25 , D3DTOP_LERP = 26 , D3DTOP_FORCE_DWORD = 0x7fffffff , D3DTOP_DISABLE = 1 ,
  D3DTOP_SELECTARG1 = 2 , D3DTOP_SELECTARG2 = 3 , D3DTOP_MODULATE = 4 , D3DTOP_MODULATE2X = 5 ,
  D3DTOP_MODULATE4X = 6 , D3DTOP_ADD = 7 , D3DTOP_ADDSIGNED = 8 , D3DTOP_ADDSIGNED2X = 9 ,
  D3DTOP_SUBTRACT = 10 , D3DTOP_ADDSMOOTH = 11 , D3DTOP_BLENDDIFFUSEALPHA = 12 , D3DTOP_BLENDTEXTUREALPHA = 13 ,
  D3DTOP_BLENDFACTORALPHA = 14 , D3DTOP_BLENDTEXTUREALPHAPM = 15 , D3DTOP_BLENDCURRENTALPHA = 16 , D3DTOP_PREMODULATE = 17 ,
  D3DTOP_MODULATEALPHA_ADDCOLOR = 18 , D3DTOP_MODULATECOLOR_ADDALPHA = 19 , D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20 , D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21 ,
  D3DTOP_BUMPENVMAP = 22 , D3DTOP_BUMPENVMAPLUMINANCE = 23 , D3DTOP_DOTPRODUCT3 = 24 , D3DTOP_MULTIPLYADD = 25 ,
  D3DTOP_LERP = 26 , D3DTOP_FORCE_DWORD = 0x7fffffff , D3DTOP_DISABLE = 1 , D3DTOP_SELECTARG1 = 2 ,
  D3DTOP_SELECTARG2 = 3 , D3DTOP_MODULATE = 4 , D3DTOP_MODULATE2X = 5 , D3DTOP_MODULATE4X = 6 ,
  D3DTOP_ADD = 7 , D3DTOP_ADDSIGNED = 8 , D3DTOP_ADDSIGNED2X = 9 , D3DTOP_SUBTRACT = 10 ,
  D3DTOP_ADDSMOOTH = 11 , D3DTOP_BLENDDIFFUSEALPHA = 12 , D3DTOP_BLENDTEXTUREALPHA = 13 , D3DTOP_BLENDFACTORALPHA = 14 ,
  D3DTOP_BLENDTEXTUREALPHAPM = 15 , D3DTOP_BLENDCURRENTALPHA = 16 , D3DTOP_PREMODULATE = 17 , D3DTOP_MODULATEALPHA_ADDCOLOR = 18 ,
  D3DTOP_MODULATECOLOR_ADDALPHA = 19 , D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20 , D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21 , D3DTOP_BUMPENVMAP = 22 ,
  D3DTOP_BUMPENVMAPLUMINANCE = 23 , D3DTOP_DOTPRODUCT3 = 24 , D3DTOP_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DTEXTURESTAGESTATETYPE {
  D3DTSS_COLOROP = 1 , D3DTSS_COLORARG1 = 2 , D3DTSS_COLORARG2 = 3 , D3DTSS_ALPHAOP = 4 ,
  D3DTSS_ALPHAARG1 = 5 , D3DTSS_ALPHAARG2 = 6 , D3DTSS_BUMPENVMAT00 = 7 , D3DTSS_BUMPENVMAT01 = 8 ,
  D3DTSS_BUMPENVMAT10 = 9 , D3DTSS_BUMPENVMAT11 = 10 , D3DTSS_TEXCOORDINDEX = 11 , D3DTSS_ADDRESSU = 13 ,
  D3DTSS_ADDRESSV = 14 , D3DTSS_BORDERCOLOR = 15 , D3DTSS_MAGFILTER = 16 , D3DTSS_MINFILTER = 17 ,
  D3DTSS_MIPFILTER = 18 , D3DTSS_MIPMAPLODBIAS = 19 , D3DTSS_MAXMIPLEVEL = 20 , D3DTSS_MAXANISOTROPY = 21 ,
  D3DTSS_BUMPENVLSCALE = 22 , D3DTSS_BUMPENVLOFFSET = 23 , D3DTSS_TEXTURETRANSFORMFLAGS = 24 , D3DTSS_ADDRESSW = 25 ,
  D3DTSS_COLORARG0 = 26 , D3DTSS_ALPHAARG0 = 27 , D3DTSS_RESULTARG = 28 , D3DTSS_FORCE_DWORD = 0x7fffffff ,
  D3DTSS_COLOROP = 1 , D3DTSS_COLORARG1 = 2 , D3DTSS_COLORARG2 = 3 , D3DTSS_ALPHAOP = 4 ,
  D3DTSS_ALPHAARG1 = 5 , D3DTSS_ALPHAARG2 = 6 , D3DTSS_BUMPENVMAT00 = 7 , D3DTSS_BUMPENVMAT01 = 8 ,
  D3DTSS_BUMPENVMAT10 = 9 , D3DTSS_BUMPENVMAT11 = 10 , D3DTSS_TEXCOORDINDEX = 11 , D3DTSS_BUMPENVLSCALE = 22 ,
  D3DTSS_BUMPENVLOFFSET = 23 , D3DTSS_TEXTURETRANSFORMFLAGS = 24 , D3DTSS_COLORARG0 = 26 , D3DTSS_ALPHAARG0 = 27 ,
  D3DTSS_RESULTARG = 28 , D3DTSS_CONSTANT = 32 , D3DTSS_FORCE_DWORD = 0x7fffffff , D3DTSS_COLOROP = 1 ,
  D3DTSS_COLORARG1 = 2 , D3DTSS_COLORARG2 = 3 , D3DTSS_ALPHAOP = 4 , D3DTSS_ALPHAARG1 = 5 ,
  D3DTSS_ALPHAARG2 = 6 , D3DTSS_BUMPENVMAT00 = 7 , D3DTSS_BUMPENVMAT01 = 8 , D3DTSS_BUMPENVMAT10 = 9 ,
  D3DTSS_BUMPENVMAT11 = 10 , D3DTSS_TEXCOORDINDEX = 11 , D3DTSS_ADDRESS = 12 , D3DTSS_ADDRESSU = 13 ,
  D3DTSS_ADDRESSV = 14 , D3DTSS_BORDERCOLOR = 15 , D3DTSS_MAGFILTER = 16 , D3DTSS_MINFILTER = 17 ,
  D3DTSS_MIPFILTER = 18 , D3DTSS_MIPMAPLODBIAS = 19 , D3DTSS_MAXMIPLEVEL = 20 , D3DTSS_MAXANISOTROPY = 21 ,
  D3DTSS_BUMPENVLSCALE = 22 , D3DTSS_BUMPENVLOFFSET = 23 , D3DTSS_TEXTURETRANSFORMFLAGS = 24 , D3DTSS_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DTEXTURETRANSFORMFLAGS {
  D3DTTFF_DISABLE = 0 , D3DTTFF_COUNT1 = 1 , D3DTTFF_COUNT2 = 2 , D3DTTFF_COUNT3 = 3 ,
  D3DTTFF_COUNT4 = 4 , D3DTTFF_PROJECTED = 256 , D3DTTFF_FORCE_DWORD = 0x7fffffff , D3DTTFF_DISABLE = 0 ,
  D3DTTFF_COUNT1 = 1 , D3DTTFF_COUNT2 = 2 , D3DTTFF_COUNT3 = 3 , D3DTTFF_COUNT4 = 4 ,
  D3DTTFF_PROJECTED = 256 , D3DTTFF_FORCE_DWORD = 0x7fffffff , D3DTTFF_DISABLE = 0 , D3DTTFF_COUNT1 = 1 ,
  D3DTTFF_COUNT2 = 2 , D3DTTFF_COUNT3 = 3 , D3DTTFF_COUNT4 = 4 , D3DTTFF_PROJECTED = 256 ,
  D3DTTFF_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DTRANSFORMSTATETYPE {
  D3DTS_VIEW = 2 , D3DTS_PROJECTION = 3 , D3DTS_TEXTURE0 = 16 , D3DTS_TEXTURE1 = 17 ,
  D3DTS_TEXTURE2 = 18 , D3DTS_TEXTURE3 = 19 , D3DTS_TEXTURE4 = 20 , D3DTS_TEXTURE5 = 21 ,
  D3DTS_TEXTURE6 = 22 , D3DTS_TEXTURE7 = 23 , D3DTS_FORCE_DWORD = 0x7fffffff , D3DTS_VIEW = 2 ,
  D3DTS_PROJECTION = 3 , D3DTS_TEXTURE0 = 16 , D3DTS_TEXTURE1 = 17 , D3DTS_TEXTURE2 = 18 ,
  D3DTS_TEXTURE3 = 19 , D3DTS_TEXTURE4 = 20 , D3DTS_TEXTURE5 = 21 , D3DTS_TEXTURE6 = 22 ,
  D3DTS_TEXTURE7 = 23 , D3DTS_FORCE_DWORD = 0x7fffffff , D3DTRANSFORMSTATE_WORLD = 1 , D3DTRANSFORMSTATE_VIEW = 2 ,
  D3DTRANSFORMSTATE_PROJECTION = 3 , D3DTRANSFORMSTATE_WORLD1 = 4 , D3DTRANSFORMSTATE_WORLD2 = 5 , D3DTRANSFORMSTATE_WORLD3 = 6 ,
  D3DTRANSFORMSTATE_TEXTURE0 = 16 , D3DTRANSFORMSTATE_TEXTURE1 = 17 , D3DTRANSFORMSTATE_TEXTURE2 = 18 , D3DTRANSFORMSTATE_TEXTURE3 = 19 ,
  D3DTRANSFORMSTATE_TEXTURE4 = 20 , D3DTRANSFORMSTATE_TEXTURE5 = 21 , D3DTRANSFORMSTATE_TEXTURE6 = 22 , D3DTRANSFORMSTATE_TEXTURE7 = 23 ,
  D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff
}
 
enum  _D3DVERTEXBLENDFLAGS {
  D3DVBF_DISABLE = 0 , D3DVBF_1WEIGHTS = 1 , D3DVBF_2WEIGHTS = 2 , D3DVBF_3WEIGHTS = 3 ,
  D3DVBF_TWEENING = 255 , D3DVBF_0WEIGHTS = 256 , D3DVBF_DISABLE = 0 , D3DVBF_1WEIGHTS = 1 ,
  D3DVBF_2WEIGHTS = 2 , D3DVBF_3WEIGHTS = 3 , D3DVBF_TWEENING = 255 , D3DVBF_0WEIGHTS = 256 ,
  D3DVBLEND_DISABLE = 0 , D3DVBLEND_1WEIGHT = 1 , D3DVBLEND_2WEIGHTS = 2 , D3DVBLEND_3WEIGHTS = 3
}
 
enum  _D3DZBUFFERTYPE {
  D3DZB_FALSE = 0 , D3DZB_TRUE = 1 , D3DZB_USEW = 2 , D3DZB_FORCE_DWORD = 0x7fffffff ,
  D3DZB_FALSE = 0 , D3DZB_TRUE = 1 , D3DZB_USEW = 2 , D3DZB_FORCE_DWORD = 0x7fffffff ,
  D3DZB_FALSE = 0 , D3DZB_TRUE = 1 , D3DZB_USEW = 2 , D3DZB_FORCE_DWORD = 0x7fffffff
}
 

Macro Definition Documentation

◆ D3DCLEAR_STENCIL

#define D3DCLEAR_STENCIL   4

Definition at line 32 of file d3d8types.h.

◆ D3DCLEAR_TARGET

#define D3DCLEAR_TARGET   1

Definition at line 30 of file d3d8types.h.

◆ D3DCLEAR_ZBUFFER

#define D3DCLEAR_ZBUFFER   2

Definition at line 31 of file d3d8types.h.

◆ D3DCLIPPLANE0

#define D3DCLIPPLANE0   (1 << 0)

Definition at line 34 of file d3d8types.h.

◆ D3DCLIPPLANE1

#define D3DCLIPPLANE1   (1 << 1)

Definition at line 35 of file d3d8types.h.

◆ D3DCLIPPLANE2

#define D3DCLIPPLANE2   (1 << 2)

Definition at line 36 of file d3d8types.h.

◆ D3DCLIPPLANE3

#define D3DCLIPPLANE3   (1 << 3)

Definition at line 37 of file d3d8types.h.

◆ D3DCLIPPLANE4

#define D3DCLIPPLANE4   (1 << 4)

Definition at line 38 of file d3d8types.h.

◆ D3DCLIPPLANE5

#define D3DCLIPPLANE5   (1 << 5)

Definition at line 39 of file d3d8types.h.

◆ D3DCOLOR_ARGB

#define D3DCOLOR_ARGB (   a,
  r,
  g,
  b 
)    ((D3DCOLOR)((((a)&0xffu)<<24)|(((r)&0xffu)<<16)|(((g)&0xffu)<<8)|((b)&0xffu)))

Definition at line 41 of file d3d8types.h.

◆ D3DCOLOR_COLORVALUE

#define D3DCOLOR_COLORVALUE (   r,
  g,
  b,
  a 
)    D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))

Definition at line 42 of file d3d8types.h.

◆ D3DCOLOR_RGBA

#define D3DCOLOR_RGBA (   r,
  g,
  b,
  a 
)    D3DCOLOR_ARGB(a,r,g,b)

Definition at line 43 of file d3d8types.h.

◆ D3DCOLOR_XRGB

#define D3DCOLOR_XRGB (   r,
  g,
  b 
)    D3DCOLOR_ARGB(0xff,r,g,b)

Definition at line 44 of file d3d8types.h.

◆ D3DCOLORWRITEENABLE_ALPHA

#define D3DCOLORWRITEENABLE_ALPHA   (1L<<3)

Definition at line 151 of file d3d8types.h.

◆ D3DCOLORWRITEENABLE_BLUE

#define D3DCOLORWRITEENABLE_BLUE   (1L<<2)

Definition at line 150 of file d3d8types.h.

◆ D3DCOLORWRITEENABLE_GREEN

#define D3DCOLORWRITEENABLE_GREEN   (1L<<1)

Definition at line 149 of file d3d8types.h.

◆ D3DCOLORWRITEENABLE_RED

#define D3DCOLORWRITEENABLE_RED   (1L<<0)

Definition at line 148 of file d3d8types.h.

◆ D3DCS_ALL

#define D3DCS_ALL   0xFFF

Definition at line 58 of file d3d8types.h.

◆ D3DCS_BACK

#define D3DCS_BACK   0x020

Definition at line 51 of file d3d8types.h.

◆ D3DCS_BOTTOM

#define D3DCS_BOTTOM   0x008

Definition at line 49 of file d3d8types.h.

◆ D3DCS_FRONT

#define D3DCS_FRONT   0x010

Definition at line 50 of file d3d8types.h.

◆ D3DCS_LEFT

#define D3DCS_LEFT   0x001

Definition at line 46 of file d3d8types.h.

◆ D3DCS_PLANE0

#define D3DCS_PLANE0   0x040

Definition at line 52 of file d3d8types.h.

◆ D3DCS_PLANE1

#define D3DCS_PLANE1   0x080

Definition at line 53 of file d3d8types.h.

◆ D3DCS_PLANE2

#define D3DCS_PLANE2   0x100

Definition at line 54 of file d3d8types.h.

◆ D3DCS_PLANE3

#define D3DCS_PLANE3   0x200

Definition at line 55 of file d3d8types.h.

◆ D3DCS_PLANE4

#define D3DCS_PLANE4   0x400

Definition at line 56 of file d3d8types.h.

◆ D3DCS_PLANE5

#define D3DCS_PLANE5   0x800

Definition at line 57 of file d3d8types.h.

◆ D3DCS_RIGHT

#define D3DCS_RIGHT   0x002

Definition at line 47 of file d3d8types.h.

◆ D3DCS_TOP

#define D3DCS_TOP   0x004

Definition at line 48 of file d3d8types.h.

◆ D3DDP_MAXTEXCOORD

#define D3DDP_MAXTEXCOORD   8

Maximum number of supported texture coordinates sets operation

Definition at line 303 of file d3d8types.h.

◆ D3DFVF_DIFFUSE

#define D3DFVF_DIFFUSE   0x0040

Definition at line 122 of file d3d8types.h.

◆ D3DFVF_LASTBETA_UBYTE4

#define D3DFVF_LASTBETA_UBYTE4   0x1000

Definition at line 135 of file d3d8types.h.

◆ D3DFVF_NORMAL

#define D3DFVF_NORMAL   0x0010

Definition at line 120 of file d3d8types.h.

◆ D3DFVF_POSITION_MASK

#define D3DFVF_POSITION_MASK   0x000E

Definition at line 112 of file d3d8types.h.

◆ D3DFVF_PSIZE

#define D3DFVF_PSIZE   0x0020

Definition at line 121 of file d3d8types.h.

◆ D3DFVF_RESERVED0

#define D3DFVF_RESERVED0   0x0001

Definition at line 111 of file d3d8types.h.

◆ D3DFVF_RESERVED2

#define D3DFVF_RESERVED2   0xE000

Definition at line 136 of file d3d8types.h.

◆ D3DFVF_SPECULAR

#define D3DFVF_SPECULAR   0x0080

Definition at line 123 of file d3d8types.h.

◆ D3DFVF_TEX0

#define D3DFVF_TEX0   0x0000

Definition at line 126 of file d3d8types.h.

◆ D3DFVF_TEX1

#define D3DFVF_TEX1   0x0100

Definition at line 127 of file d3d8types.h.

◆ D3DFVF_TEX2

#define D3DFVF_TEX2   0x0200

Definition at line 128 of file d3d8types.h.

◆ D3DFVF_TEX3

#define D3DFVF_TEX3   0x0300

Definition at line 129 of file d3d8types.h.

◆ D3DFVF_TEX4

#define D3DFVF_TEX4   0x0400

Definition at line 130 of file d3d8types.h.

◆ D3DFVF_TEX5

#define D3DFVF_TEX5   0x0500

Definition at line 131 of file d3d8types.h.

◆ D3DFVF_TEX6

#define D3DFVF_TEX6   0x0600

Definition at line 132 of file d3d8types.h.

◆ D3DFVF_TEX7

#define D3DFVF_TEX7   0x0700

Definition at line 133 of file d3d8types.h.

◆ D3DFVF_TEX8

#define D3DFVF_TEX8   0x0800

Definition at line 134 of file d3d8types.h.

◆ D3DFVF_TEXCOORDSIZE1

#define D3DFVF_TEXCOORDSIZE1 (   CoordIndex)    (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))

Definition at line 64 of file d3d8types.h.

◆ D3DFVF_TEXCOORDSIZE2

#define D3DFVF_TEXCOORDSIZE2 (   CoordIndex)    (D3DFVF_TEXTUREFORMAT2)

Definition at line 65 of file d3d8types.h.

◆ D3DFVF_TEXCOORDSIZE3

#define D3DFVF_TEXCOORDSIZE3 (   CoordIndex)    (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))

Definition at line 66 of file d3d8types.h.

◆ D3DFVF_TEXCOORDSIZE4

#define D3DFVF_TEXCOORDSIZE4 (   CoordIndex)    (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))

Definition at line 67 of file d3d8types.h.

◆ D3DFVF_TEXCOUNT_MASK

#define D3DFVF_TEXCOUNT_MASK   0x0f00

Definition at line 124 of file d3d8types.h.

◆ D3DFVF_TEXCOUNT_SHIFT

#define D3DFVF_TEXCOUNT_SHIFT   8

Definition at line 125 of file d3d8types.h.

◆ D3DFVF_TEXTUREFORMAT1

#define D3DFVF_TEXTUREFORMAT1   3

Definition at line 60 of file d3d8types.h.

◆ D3DFVF_TEXTUREFORMAT2

#define D3DFVF_TEXTUREFORMAT2   0

Definition at line 61 of file d3d8types.h.

◆ D3DFVF_TEXTUREFORMAT3

#define D3DFVF_TEXTUREFORMAT3   1

Definition at line 62 of file d3d8types.h.

◆ D3DFVF_TEXTUREFORMAT4

#define D3DFVF_TEXTUREFORMAT4   2

Definition at line 63 of file d3d8types.h.

◆ D3DFVF_XYZ

#define D3DFVF_XYZ   0x0002

Definition at line 113 of file d3d8types.h.

◆ D3DFVF_XYZB1

#define D3DFVF_XYZB1   0x0006

Definition at line 115 of file d3d8types.h.

◆ D3DFVF_XYZB2

#define D3DFVF_XYZB2   0x0008

Definition at line 116 of file d3d8types.h.

◆ D3DFVF_XYZB3

#define D3DFVF_XYZB3   0x000a

Definition at line 117 of file d3d8types.h.

◆ D3DFVF_XYZB4

#define D3DFVF_XYZB4   0x000c

Definition at line 118 of file d3d8types.h.

◆ D3DFVF_XYZB5

#define D3DFVF_XYZB5   0x000e

Definition at line 119 of file d3d8types.h.

◆ D3DFVF_XYZRHW

#define D3DFVF_XYZRHW   0x0004

Definition at line 114 of file d3d8types.h.

◆ D3DLOCK_DISCARD

#define D3DLOCK_DISCARD   0x2000

Definition at line 72 of file d3d8types.h.

◆ D3DLOCK_NO_DIRTY_UPDATE

#define D3DLOCK_NO_DIRTY_UPDATE   0x8000

Definition at line 73 of file d3d8types.h.

◆ D3DLOCK_NOOVERWRITE

#define D3DLOCK_NOOVERWRITE   0x1000

Definition at line 71 of file d3d8types.h.

◆ D3DLOCK_NOSYSLOCK

#define D3DLOCK_NOSYSLOCK   0x0800

Definition at line 70 of file d3d8types.h.

◆ D3DLOCK_READONLY

#define D3DLOCK_READONLY   0x0010

Definition at line 69 of file d3d8types.h.

◆ D3DMAXUSERCLIPPLANES

#define D3DMAXUSERCLIPPLANES   32

Definition at line 75 of file d3d8types.h.

◆ D3DPRESENTFLAG_LOCKABLE_BACKBUFFER

#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER   0x00000001

Definition at line 1140 of file d3d8types.h.

◆ D3DPS_END

#define D3DPS_END ( )    0x0000FFFF

Definition at line 485 of file d3d8types.h.

◆ D3DPS_VERSION

#define D3DPS_VERSION (   major,
  minor 
)    (0xFFFF0000 | ((major) << 8) | (minor))

Definition at line 474 of file d3d8types.h.

◆ D3DRENDERSTATE_WRAPBIAS

#define D3DRENDERSTATE_WRAPBIAS   0x80

Definition at line 77 of file d3d8types.h.

◆ D3DSHADER_COMMENT

#define D3DSHADER_COMMENT (   commentSize)     ((((commentSize) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT)

Definition at line 482 of file d3d8types.h.

◆ D3DSHADER_VERSION_MAJOR

#define D3DSHADER_VERSION_MAJOR (   version)    (((version) >> 8) & 0xFF)

Definition at line 476 of file d3d8types.h.

◆ D3DSHADER_VERSION_MINOR

#define D3DSHADER_VERSION_MINOR (   version)    (((version) >> 0) & 0xFF)

Definition at line 477 of file d3d8types.h.

◆ D3DSI_COISSUE

#define D3DSI_COISSUE   0x40000000

for parallelism

Definition at line 371 of file d3d8types.h.

◆ D3DSI_COMMENTSIZE_MASK

#define D3DSI_COMMENTSIZE_MASK   (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)

Definition at line 480 of file d3d8types.h.

◆ D3DSI_COMMENTSIZE_SHIFT

#define D3DSI_COMMENTSIZE_SHIFT   16

Definition at line 479 of file d3d8types.h.

◆ D3DSI_OPCODE_MASK

#define D3DSI_OPCODE_MASK   0x0000FFFF

opcode token mask

Definition at line 306 of file d3d8types.h.

◆ D3DSP_DSTMOD_MASK

#define D3DSP_DSTMOD_MASK   (0xF << D3DSP_DSTMOD_SHIFT)

Definition at line 381 of file d3d8types.h.

◆ D3DSP_DSTMOD_SHIFT

#define D3DSP_DSTMOD_SHIFT   20

Definition at line 380 of file d3d8types.h.

◆ D3DSP_DSTSHIFT_MASK

#define D3DSP_DSTSHIFT_MASK   (0xF << D3DSP_DSTSHIFT_SHIFT)

Definition at line 391 of file d3d8types.h.

◆ D3DSP_DSTSHIFT_SHIFT

#define D3DSP_DSTSHIFT_SHIFT   24

destination param

Definition at line 390 of file d3d8types.h.

◆ D3DSP_NOSWIZZLE

#define D3DSP_NOSWIZZLE    ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))

Definition at line 453 of file d3d8types.h.

◆ D3DSP_REGTYPE_MASK

#define D3DSP_REGTYPE_MASK   (0x7 << D3DSP_REGTYPE_SHIFT)

Definition at line 395 of file d3d8types.h.

◆ D3DSP_REGTYPE_SHIFT

#define D3DSP_REGTYPE_SHIFT   28

destination/source reg type

Definition at line 394 of file d3d8types.h.

◆ D3DSP_SRCMOD_MASK

#define D3DSP_SRCMOD_MASK   (0xF << D3DSP_SRCMOD_SHIFT)

Definition at line 457 of file d3d8types.h.

◆ D3DSP_SRCMOD_SHIFT

#define D3DSP_SRCMOD_SHIFT   24

Definition at line 456 of file d3d8types.h.

◆ D3DSP_SWIZZLE_MASK

#define D3DSP_SWIZZLE_MASK   (0xFF << D3DSP_SWIZZLE_SHIFT)

Definition at line 429 of file d3d8types.h.

◆ D3DSP_SWIZZLE_SHIFT

#define D3DSP_SWIZZLE_SHIFT   16

Definition at line 428 of file d3d8types.h.

◆ D3DSP_WRITEMASK_0

#define D3DSP_WRITEMASK_0   0x00010000 /* .x r */

destination parameter modifiers (.xyzw)

Definition at line 374 of file d3d8types.h.

◆ D3DSP_WRITEMASK_1

#define D3DSP_WRITEMASK_1   0x00020000 /* .y g */

Definition at line 375 of file d3d8types.h.

◆ D3DSP_WRITEMASK_2

#define D3DSP_WRITEMASK_2   0x00040000 /* .z b */

Definition at line 376 of file d3d8types.h.

◆ D3DSP_WRITEMASK_3

#define D3DSP_WRITEMASK_3   0x00080000 /* .w a */

Definition at line 377 of file d3d8types.h.

◆ D3DSP_WRITEMASK_ALL

#define D3DSP_WRITEMASK_ALL   0x000F0000 /* all */

Definition at line 378 of file d3d8types.h.

◆ D3DTA_ALPHAREPLICATE

#define D3DTA_ALPHAREPLICATE   0x00000020

Definition at line 145 of file d3d8types.h.

◆ D3DTA_COMPLEMENT

#define D3DTA_COMPLEMENT   0x00000010

Definition at line 144 of file d3d8types.h.

◆ D3DTA_CURRENT

#define D3DTA_CURRENT   0x00000001

Definition at line 140 of file d3d8types.h.

◆ D3DTA_DIFFUSE

#define D3DTA_DIFFUSE   0x00000000

Definition at line 139 of file d3d8types.h.

◆ D3DTA_SELECTMASK

#define D3DTA_SELECTMASK   0x0000000f

Definition at line 138 of file d3d8types.h.

◆ D3DTA_SPECULAR

#define D3DTA_SPECULAR   0x00000004

Definition at line 143 of file d3d8types.h.

◆ D3DTA_TEMP

#define D3DTA_TEMP   0x00000005

Definition at line 146 of file d3d8types.h.

◆ D3DTA_TEXTURE

#define D3DTA_TEXTURE   0x00000002

Definition at line 141 of file d3d8types.h.

◆ D3DTA_TFACTOR

#define D3DTA_TFACTOR   0x00000003

Definition at line 142 of file d3d8types.h.

◆ D3DTS_WORLD

#define D3DTS_WORLD   D3DTS_WORLDMATRIX(0)

Definition at line 85 of file d3d8types.h.

◆ D3DTS_WORLD1

#define D3DTS_WORLD1   D3DTS_WORLDMATRIX(1)

Definition at line 86 of file d3d8types.h.

◆ D3DTS_WORLD2

#define D3DTS_WORLD2   D3DTS_WORLDMATRIX(2)

Definition at line 87 of file d3d8types.h.

◆ D3DTS_WORLD3

#define D3DTS_WORLD3   D3DTS_WORLDMATRIX(3)

Definition at line 88 of file d3d8types.h.

◆ D3DTS_WORLDMATRIX

#define D3DTS_WORLDMATRIX (   index)    (D3DTRANSFORMSTATETYPE)(index + 256)

Definition at line 89 of file d3d8types.h.

◆ D3DTSS_TCI_CAMERASPACENORMAL

#define D3DTSS_TCI_CAMERASPACENORMAL   0x10000

Definition at line 80 of file d3d8types.h.

◆ D3DTSS_TCI_CAMERASPACEPOSITION

#define D3DTSS_TCI_CAMERASPACEPOSITION   0x20000

Definition at line 81 of file d3d8types.h.

◆ D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR

#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR   0x30000

Definition at line 82 of file d3d8types.h.

◆ D3DTSS_TCI_PASSTHRU

#define D3DTSS_TCI_PASSTHRU   0x00000

Definition at line 79 of file d3d8types.h.

◆ D3DUSAGE_DEPTHSTENCIL

#define D3DUSAGE_DEPTHSTENCIL   0x02

Definition at line 92 of file d3d8types.h.

◆ D3DUSAGE_DONOTCLIP

#define D3DUSAGE_DONOTCLIP   0x20

Definition at line 95 of file d3d8types.h.

◆ D3DUSAGE_DYNAMIC

#define D3DUSAGE_DYNAMIC   0x200

Definition at line 99 of file d3d8types.h.

◆ D3DUSAGE_NPATCHES

#define D3DUSAGE_NPATCHES   0x100

Definition at line 98 of file d3d8types.h.

◆ D3DUSAGE_POINTS

#define D3DUSAGE_POINTS   0x40

Definition at line 96 of file d3d8types.h.

◆ D3DUSAGE_RENDERTARGET

#define D3DUSAGE_RENDERTARGET   0x01

Definition at line 91 of file d3d8types.h.

◆ D3DUSAGE_RTPATCHES

#define D3DUSAGE_RTPATCHES   0x80

Definition at line 97 of file d3d8types.h.

◆ D3DUSAGE_SOFTWAREPROCESSING

#define D3DUSAGE_SOFTWAREPROCESSING   0x10

Definition at line 94 of file d3d8types.h.

◆ D3DUSAGE_WRITEONLY

#define D3DUSAGE_WRITEONLY   0x08

Definition at line 93 of file d3d8types.h.

◆ D3DVECTOR_DEFINED

#define D3DVECTOR_DEFINED

Definition at line 1065 of file d3d8types.h.

◆ D3DVS_ADDRESSMODE_MASK

#define D3DVS_ADDRESSMODE_MASK   (0x1 << D3DVS_ADDRESSMODE_SHIFT)

Definition at line 417 of file d3d8types.h.

◆ D3DVS_ADDRESSMODE_SHIFT

#define D3DVS_ADDRESSMODE_SHIFT   13

Definition at line 416 of file d3d8types.h.

◆ D3DVS_END

#define D3DVS_END ( )    0x0000FFFF

Definition at line 486 of file d3d8types.h.

◆ D3DVS_NOSWIZZLE

#define D3DVS_NOSWIZZLE   (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W)

Definition at line 451 of file d3d8types.h.

◆ D3DVS_SWIZZLE_MASK

#define D3DVS_SWIZZLE_MASK   (0xFF << D3DVS_SWIZZLE_SHIFT)

Definition at line 426 of file d3d8types.h.

◆ D3DVS_SWIZZLE_SHIFT

#define D3DVS_SWIZZLE_SHIFT   16

Definition at line 425 of file d3d8types.h.

◆ D3DVS_VERSION

#define D3DVS_VERSION (   major,
  minor 
)    (0xFFFE0000 | ((major) << 8) | (minor))

Definition at line 475 of file d3d8types.h.

◆ D3DVS_W_W

#define D3DVS_W_W   (3 << (D3DVS_SWIZZLE_SHIFT + 6))

Definition at line 449 of file d3d8types.h.

◆ D3DVS_W_X

#define D3DVS_W_X   (0 << (D3DVS_SWIZZLE_SHIFT + 6))

Definition at line 446 of file d3d8types.h.

◆ D3DVS_W_Y

#define D3DVS_W_Y   (1 << (D3DVS_SWIZZLE_SHIFT + 6))

Definition at line 447 of file d3d8types.h.

◆ D3DVS_W_Z

#define D3DVS_W_Z   (2 << (D3DVS_SWIZZLE_SHIFT + 6))

Definition at line 448 of file d3d8types.h.

◆ D3DVS_X_W

#define D3DVS_X_W   (3 << D3DVS_SWIZZLE_SHIFT)

Definition at line 434 of file d3d8types.h.

◆ D3DVS_X_X

#define D3DVS_X_X   (0 << D3DVS_SWIZZLE_SHIFT)

Definition at line 431 of file d3d8types.h.

◆ D3DVS_X_Y

#define D3DVS_X_Y   (1 << D3DVS_SWIZZLE_SHIFT)

Definition at line 432 of file d3d8types.h.

◆ D3DVS_X_Z

#define D3DVS_X_Z   (2 << D3DVS_SWIZZLE_SHIFT)

Definition at line 433 of file d3d8types.h.

◆ D3DVS_Y_W

#define D3DVS_Y_W   (3 << (D3DVS_SWIZZLE_SHIFT + 2))

Definition at line 439 of file d3d8types.h.

◆ D3DVS_Y_X

#define D3DVS_Y_X   (0 << (D3DVS_SWIZZLE_SHIFT + 2))

Definition at line 436 of file d3d8types.h.

◆ D3DVS_Y_Y

#define D3DVS_Y_Y   (1 << (D3DVS_SWIZZLE_SHIFT + 2))

Definition at line 437 of file d3d8types.h.

◆ D3DVS_Y_Z

#define D3DVS_Y_Z   (2 << (D3DVS_SWIZZLE_SHIFT + 2))

Definition at line 438 of file d3d8types.h.

◆ D3DVS_Z_W

#define D3DVS_Z_W   (3 << (D3DVS_SWIZZLE_SHIFT + 4))

Definition at line 444 of file d3d8types.h.

◆ D3DVS_Z_X

#define D3DVS_Z_X   (0 << (D3DVS_SWIZZLE_SHIFT + 4))

Definition at line 441 of file d3d8types.h.

◆ D3DVS_Z_Y

#define D3DVS_Z_Y   (1 << (D3DVS_SWIZZLE_SHIFT + 4))

Definition at line 442 of file d3d8types.h.

◆ D3DVS_Z_Z

#define D3DVS_Z_Z   (2 << (D3DVS_SWIZZLE_SHIFT + 4))

Definition at line 443 of file d3d8types.h.

◆ D3DVSD_CONST

#define D3DVSD_CONST (   ConstantAddress,
  Count 
)     (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress))

Definition at line 272 of file d3d8types.h.

◆ D3DVSD_CONSTADDRESSMASK

#define D3DVSD_CONSTADDRESSMASK   (0x7F << D3DVSD_CONSTADDRESSSHIFT)

Definition at line 254 of file d3d8types.h.

◆ D3DVSD_CONSTADDRESSSHIFT

#define D3DVSD_CONSTADDRESSSHIFT   0

Definition at line 240 of file d3d8types.h.

◆ D3DVSD_CONSTCOUNTMASK

#define D3DVSD_CONSTCOUNTMASK   (0xF << D3DVSD_CONSTCOUNTSHIFT)

Definition at line 263 of file d3d8types.h.

◆ D3DVSD_CONSTCOUNTSHIFT

#define D3DVSD_CONSTCOUNTSHIFT   25

Definition at line 249 of file d3d8types.h.

◆ D3DVSD_CONSTRSMASK

#define D3DVSD_CONSTRSMASK   (0x1FFF << D3DVSD_CONSTRSSHIFT)

Definition at line 258 of file d3d8types.h.

◆ D3DVSD_CONSTRSSHIFT

#define D3DVSD_CONSTRSSHIFT   16

Definition at line 244 of file d3d8types.h.

◆ D3DVSD_DATALOADTYPEMASK

#define D3DVSD_DATALOADTYPEMASK   (0x1 << D3DVSD_DATALOADTYPESHIFT)

Definition at line 264 of file d3d8types.h.

◆ D3DVSD_DATALOADTYPESHIFT

#define D3DVSD_DATALOADTYPESHIFT   28

Definition at line 250 of file d3d8types.h.

◆ D3DVSD_DATATYPEMASK

#define D3DVSD_DATATYPEMASK   (0xF << D3DVSD_DATATYPESHIFT)

Definition at line 259 of file d3d8types.h.

◆ D3DVSD_DATATYPESHIFT

#define D3DVSD_DATATYPESHIFT   16

Definition at line 245 of file d3d8types.h.

◆ D3DVSD_END

#define D3DVSD_END ( )    0xFFFFFFFF

Definition at line 275 of file d3d8types.h.

◆ D3DVSD_EXTCOUNTMASK

#define D3DVSD_EXTCOUNTMASK   (0x1F << D3DVSD_EXTCOUNTSHIFT)

Definition at line 261 of file d3d8types.h.

◆ D3DVSD_EXTCOUNTSHIFT

#define D3DVSD_EXTCOUNTSHIFT   24

Definition at line 248 of file d3d8types.h.

◆ D3DVSD_EXTINFOMASK

#define D3DVSD_EXTINFOMASK   (0xFFFFFF << D3DVSD_EXTINFOSHIFT)

Definition at line 255 of file d3d8types.h.

◆ D3DVSD_EXTINFOSHIFT

#define D3DVSD_EXTINFOSHIFT   0

Definition at line 241 of file d3d8types.h.

◆ D3DVSD_MAKETOKENTYPE

#define D3DVSD_MAKETOKENTYPE (   TokenType)     (((unsigned)TokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK)

Definition at line 269 of file d3d8types.h.

◆ D3DVSD_NOP

#define D3DVSD_NOP ( )    0x00000000

Definition at line 277 of file d3d8types.h.

◆ D3DVSD_REG

#define D3DVSD_REG (   VertexRegister,
  Type 
)     (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | ((Type) << D3DVSD_DATATYPESHIFT) | (VertexRegister))

Definition at line 279 of file d3d8types.h.

◆ D3DVSD_SKIP

#define D3DVSD_SKIP (   Count)     (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT))

Definition at line 282 of file d3d8types.h.

◆ D3DVSD_SKIPCOUNTMASK

#define D3DVSD_SKIPCOUNTMASK   (0xF << D3DVSD_SKIPCOUNTSHIFT)

Definition at line 260 of file d3d8types.h.

◆ D3DVSD_SKIPCOUNTSHIFT

#define D3DVSD_SKIPCOUNTSHIFT   16

Definition at line 246 of file d3d8types.h.

◆ D3DVSD_STREAM

#define D3DVSD_STREAM (   StreamNumber)     (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (StreamNumber))

Definition at line 285 of file d3d8types.h.

◆ D3DVSD_STREAM_TESS

Definition at line 288 of file d3d8types.h.

◆ D3DVSD_STREAMNUMBERMASK

#define D3DVSD_STREAMNUMBERMASK   (0xF << D3DVSD_STREAMNUMBERSHIFT)

Definition at line 256 of file d3d8types.h.

◆ D3DVSD_STREAMNUMBERSHIFT

#define D3DVSD_STREAMNUMBERSHIFT   0

Definition at line 242 of file d3d8types.h.

◆ D3DVSD_STREAMTESSMASK

#define D3DVSD_STREAMTESSMASK   (0x1 << D3DVSD_STREAMTESSSHIFT)

Definition at line 265 of file d3d8types.h.

◆ D3DVSD_STREAMTESSSHIFT

#define D3DVSD_STREAMTESSSHIFT   28

Definition at line 251 of file d3d8types.h.

◆ D3DVSD_TESSNORMAL

#define D3DVSD_TESSNORMAL (   RegisterIn,
  RegisterOut 
)     (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | ((RegisterIn) << D3DVSD_VERTEXREGINSHIFT) | ((0x02) << D3DVSD_DATATYPESHIFT) | (RegisterOut))

Definition at line 291 of file d3d8types.h.

◆ D3DVSD_TESSUV

#define D3DVSD_TESSUV (   Register)     (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 | ((0x01) << D3DVSD_DATATYPESHIFT) | (Register))

Definition at line 294 of file d3d8types.h.

◆ D3DVSD_TOKENTYPEMASK

#define D3DVSD_TOKENTYPEMASK   (0x7u << D3DVSD_TOKENTYPESHIFT)

Definition at line 266 of file d3d8types.h.

◆ D3DVSD_TOKENTYPESHIFT

#define D3DVSD_TOKENTYPESHIFT   29

Definition at line 252 of file d3d8types.h.

◆ D3DVSD_VERTEXREGINMASK

#define D3DVSD_VERTEXREGINMASK   (0xF << D3DVSD_VERTEXREGINSHIFT)

Definition at line 262 of file d3d8types.h.

◆ D3DVSD_VERTEXREGINSHIFT

#define D3DVSD_VERTEXREGINSHIFT   20

Definition at line 247 of file d3d8types.h.

◆ D3DVSD_VERTEXREGMASK

#define D3DVSD_VERTEXREGMASK   (0x1F << D3DVSD_VERTEXREGSHIFT)

Definition at line 257 of file d3d8types.h.

◆ D3DVSD_VERTEXREGSHIFT

#define D3DVSD_VERTEXREGSHIFT   0

Definition at line 243 of file d3d8types.h.

◆ D3DWRAP_U

#define D3DWRAP_U   1

Definition at line 101 of file d3d8types.h.

◆ D3DWRAP_V

#define D3DWRAP_V   2

Definition at line 102 of file d3d8types.h.

◆ D3DWRAP_W

#define D3DWRAP_W   4

Definition at line 103 of file d3d8types.h.

◆ D3DWRAPCOORD_0

#define D3DWRAPCOORD_0   1

Definition at line 104 of file d3d8types.h.

◆ D3DWRAPCOORD_1

#define D3DWRAPCOORD_1   2

Definition at line 105 of file d3d8types.h.

◆ D3DWRAPCOORD_2

#define D3DWRAPCOORD_2   4

Definition at line 106 of file d3d8types.h.

◆ D3DWRAPCOORD_3

#define D3DWRAPCOORD_3   8

Definition at line 107 of file d3d8types.h.

◆ MAKEFOURCC

#define MAKEFOURCC (   ch0,
  ch1,
  ch2,
  ch3 
)
Value:
((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
unsigned long DWORD
Definition: ntddk_ex.h:95
#define DWORD
Definition: nt_native.h:44
unsigned char BYTE
Definition: xxhash.c:193

Definition at line 155 of file d3d8types.h.

◆ MAX_DEVICE_IDENTIFIER_STRING

#define MAX_DEVICE_IDENTIFIER_STRING   512

Definition at line 109 of file d3d8types.h.

Typedef Documentation

◆ D3DADAPTER_IDENTIFIER8

◆ D3DBACKBUFFER_TYPE

◆ D3DBASISTYPE

◆ D3DBLEND

◆ D3DBLENDOP

◆ D3DBOX

◆ D3DCLIPSTATUS8

◆ D3DCMPFUNC

◆ D3DCOLOR

typedef DWORD D3DCOLOR

Definition at line 990 of file d3d8types.h.

◆ D3DCOLORVALUE

◆ D3DCUBEMAP_FACES

◆ D3DCULL

◆ D3DDEBUGMONITORTOKENS

◆ D3DDEVICE_CREATION_PARAMETERS

◆ D3DDEVTYPE

◆ D3DDISPLAYMODE

◆ D3DFILLMODE

◆ D3DFOGMODE

◆ D3DFORMAT

◆ D3DGAMMARAMP

◆ D3DINDEXBUFFER_DESC

◆ D3DLIGHT8

◆ D3DLIGHTTYPE

◆ D3DLINEPATTERN

◆ D3DLOCKED_BOX

◆ D3DLOCKED_RECT

◆ D3DMATERIAL8

◆ D3DMATERIALCOLORSOURCE

◆ D3DMATRIX

◆ D3DMULTISAMPLE_TYPE

◆ D3DORDERTYPE

◆ D3DPATCHEDGESTYLE

◆ D3DPOOL

◆ D3DPRESENT_PARAMETERS

◆ D3DPRIMITIVETYPE

◆ D3DRANGE

◆ D3DRASTER_STATUS

◆ D3DRECT

◆ D3DRECTPATCH_INFO

◆ D3DRENDERSTATETYPE

◆ D3DRESOURCETYPE

◆ D3DSHADEMODE

◆ D3DSHADER_INSTRUCTION_OPCODE_TYPE

◆ D3DSHADER_PARAM_DSTMOD_TYPE

◆ D3DSHADER_PARAM_REGISTER_TYPE

◆ D3DSHADER_PARAM_SRCMOD_TYPE

◆ D3DSTATEBLOCKTYPE

◆ D3DSTENCILOP

◆ D3DSURFACE_DESC

◆ D3DSWAPEFFECT

◆ D3DTEXTUREADDRESS

◆ D3DTEXTUREFILTERTYPE

◆ D3DTEXTUREOP

◆ D3DTEXTURESTAGESTATETYPE

◆ D3DTEXTURETRANSFORMFLAGS

◆ D3DTRANSFORMSTATETYPE

◆ D3DTRIPATCH_INFO

◆ D3DVECTOR

◆ D3DVERTEXBLENDFLAGS

◆ D3DVERTEXBUFFER_DESC

◆ D3DVIEWPORT8

◆ D3DVOLUME_DESC

◆ D3DVS_ADDRESSMODE_TYPE

◆ D3DVS_RASTOUT_OFFSETS

◆ D3DVSD_TOKENTYPE

◆ D3DVSDE_REGISTER

input registers for vertex shaders functions Address of the vertex register. 0 - 16

◆ D3DVSDT_TYPE

bit-field declaration for VertexRegister Type

◆ D3DZBUFFERTYPE

Enumeration Type Documentation

◆ _D3DBACKBUFFER_TYPE

Enumerator
D3DBACKBUFFER_TYPE_MONO 
D3DBACKBUFFER_TYPE_LEFT 
D3DBACKBUFFER_TYPE_RIGHT 
D3DBACKBUFFER_TYPE_FORCE_DWORD 
D3DBACKBUFFER_TYPE_MONO 
D3DBACKBUFFER_TYPE_LEFT 
D3DBACKBUFFER_TYPE_RIGHT 
D3DBACKBUFFER_TYPE_FORCE_DWORD 

Definition at line 492 of file d3d8types.h.

492 {
496
enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
@ D3DBACKBUFFER_TYPE_RIGHT
Definition: d3d8types.h:495
@ D3DBACKBUFFER_TYPE_LEFT
Definition: d3d8types.h:494
@ D3DBACKBUFFER_TYPE_MONO
Definition: d3d8types.h:493
@ D3DBACKBUFFER_TYPE_FORCE_DWORD
Definition: d3d8types.h:497

◆ _D3DBASISTYPE

Enumerator
D3DBASIS_BEZIER 
D3DBASIS_BSPLINE 
D3DBASIS_INTERPOLATE 
D3DBASIS_FORCE_DWORD 
D3DBASIS_BEZIER 
D3DBASIS_BSPLINE 
D3DBASIS_INTERPOLATE 
D3DBASIS_FORCE_DWORD 

Definition at line 500 of file d3d8types.h.

500 {
501 D3DBASIS_BEZIER = 0,
504
505 D3DBASIS_FORCE_DWORD = 0x7fffffff
@ D3DBASIS_BSPLINE
Definition: d3d8types.h:502
@ D3DBASIS_INTERPOLATE
Definition: d3d8types.h:503
@ D3DBASIS_BEZIER
Definition: d3d8types.h:501
@ D3DBASIS_FORCE_DWORD
Definition: d3d8types.h:505
enum _D3DBASISTYPE D3DBASISTYPE

◆ _D3DBLEND

Enumerator
D3DBLEND_ZERO 
D3DBLEND_ONE 
D3DBLEND_SRCCOLOR 
D3DBLEND_INVSRCCOLOR 
D3DBLEND_SRCALPHA 
D3DBLEND_INVSRCALPHA 
D3DBLEND_DESTALPHA 
D3DBLEND_INVDESTALPHA 
D3DBLEND_DESTCOLOR 
D3DBLEND_INVDESTCOLOR 
D3DBLEND_SRCALPHASAT 
D3DBLEND_BOTHSRCALPHA 
D3DBLEND_BOTHINVSRCALPHA 
D3DBLEND_FORCE_DWORD 
D3DBLEND_ZERO 
D3DBLEND_ONE 
D3DBLEND_SRCCOLOR 
D3DBLEND_INVSRCCOLOR 
D3DBLEND_SRCALPHA 
D3DBLEND_INVSRCALPHA 
D3DBLEND_DESTALPHA 
D3DBLEND_INVDESTALPHA 
D3DBLEND_DESTCOLOR 
D3DBLEND_INVDESTCOLOR 
D3DBLEND_SRCALPHASAT 
D3DBLEND_BOTHSRCALPHA 
D3DBLEND_BOTHINVSRCALPHA 
D3DBLEND_BLENDFACTOR 
D3DBLEND_INVBLENDFACTOR 
D3DBLEND_FORCE_DWORD 

Definition at line 508 of file d3d8types.h.

508 {
509 D3DBLEND_ZERO = 1,
510 D3DBLEND_ONE = 2,
522
523 D3DBLEND_FORCE_DWORD = 0x7fffffff
524} D3DBLEND;
@ D3DBLEND_SRCALPHASAT
Definition: d3d8types.h:519
@ D3DBLEND_BOTHSRCALPHA
Definition: d3d8types.h:520
@ D3DBLEND_SRCALPHA
Definition: d3d8types.h:513
@ D3DBLEND_DESTALPHA
Definition: d3d8types.h:515
@ D3DBLEND_ZERO
Definition: d3d8types.h:509
@ D3DBLEND_FORCE_DWORD
Definition: d3d8types.h:523
@ D3DBLEND_ONE
Definition: d3d8types.h:510
@ D3DBLEND_SRCCOLOR
Definition: d3d8types.h:511
@ D3DBLEND_BOTHINVSRCALPHA
Definition: d3d8types.h:521
@ D3DBLEND_INVDESTALPHA
Definition: d3d8types.h:516
@ D3DBLEND_DESTCOLOR
Definition: d3d8types.h:517
@ D3DBLEND_INVDESTCOLOR
Definition: d3d8types.h:518
@ D3DBLEND_INVSRCCOLOR
Definition: d3d8types.h:512
@ D3DBLEND_INVSRCALPHA
Definition: d3d8types.h:514
enum _D3DBLEND D3DBLEND

◆ _D3DBLENDOP

Enumerator
D3DBLENDOP_ADD 
D3DBLENDOP_SUBTRACT 
D3DBLENDOP_REVSUBTRACT 
D3DBLENDOP_MIN 
D3DBLENDOP_MAX 
D3DBLENDOP_FORCE_DWORD 
D3DBLENDOP_ADD 
D3DBLENDOP_SUBTRACT 
D3DBLENDOP_REVSUBTRACT 
D3DBLENDOP_MIN 
D3DBLENDOP_MAX 
D3DBLENDOP_FORCE_DWORD 

Definition at line 526 of file d3d8types.h.

526 {
527 D3DBLENDOP_ADD = 1,
530 D3DBLENDOP_MIN = 4,
531 D3DBLENDOP_MAX = 5,
532
533 D3DBLENDOP_FORCE_DWORD = 0x7fffffff
534} D3DBLENDOP;
enum _D3DBLENDOP D3DBLENDOP
@ D3DBLENDOP_REVSUBTRACT
Definition: d3d8types.h:529
@ D3DBLENDOP_ADD
Definition: d3d8types.h:527
@ D3DBLENDOP_FORCE_DWORD
Definition: d3d8types.h:533
@ D3DBLENDOP_MIN
Definition: d3d8types.h:530
@ D3DBLENDOP_MAX
Definition: d3d8types.h:531
@ D3DBLENDOP_SUBTRACT
Definition: d3d8types.h:528

◆ _D3DCMPFUNC

Enumerator
D3DCMP_NEVER 
D3DCMP_LESS 
D3DCMP_EQUAL 
D3DCMP_LESSEQUAL 
D3DCMP_GREATER 
D3DCMP_NOTEQUAL 
D3DCMP_GREATEREQUAL 
D3DCMP_ALWAYS 
D3DCMP_FORCE_DWORD 
D3DCMP_NEVER 
D3DCMP_LESS 
D3DCMP_EQUAL 
D3DCMP_LESSEQUAL 
D3DCMP_GREATER 
D3DCMP_NOTEQUAL 
D3DCMP_GREATEREQUAL 
D3DCMP_ALWAYS 
D3DCMP_FORCE_DWORD 

Definition at line 536 of file d3d8types.h.

536 {
537 D3DCMP_NEVER = 1,
538 D3DCMP_LESS = 2,
539 D3DCMP_EQUAL = 3,
541 D3DCMP_GREATER = 5,
542 D3DCMP_NOTEQUAL = 6,
544 D3DCMP_ALWAYS = 8,
545
546 D3DCMP_FORCE_DWORD = 0x7fffffff
547} D3DCMPFUNC;
enum _D3DCMPFUNC D3DCMPFUNC
@ D3DCMP_GREATER
Definition: d3d8types.h:541
@ D3DCMP_FORCE_DWORD
Definition: d3d8types.h:546
@ D3DCMP_NOTEQUAL
Definition: d3d8types.h:542
@ D3DCMP_GREATEREQUAL
Definition: d3d8types.h:543
@ D3DCMP_NEVER
Definition: d3d8types.h:537
@ D3DCMP_LESS
Definition: d3d8types.h:538
@ D3DCMP_EQUAL
Definition: d3d8types.h:539
@ D3DCMP_LESSEQUAL
Definition: d3d8types.h:540
@ D3DCMP_ALWAYS
Definition: d3d8types.h:544

◆ _D3DCUBEMAP_FACES

Enumerator
D3DCUBEMAP_FACE_POSITIVE_X 
D3DCUBEMAP_FACE_NEGATIVE_X 
D3DCUBEMAP_FACE_POSITIVE_Y 
D3DCUBEMAP_FACE_NEGATIVE_Y 
D3DCUBEMAP_FACE_POSITIVE_Z 
D3DCUBEMAP_FACE_NEGATIVE_Z 
D3DCUBEMAP_FACE_FORCE_DWORD 
D3DCUBEMAP_FACE_POSITIVE_X 
D3DCUBEMAP_FACE_NEGATIVE_X 
D3DCUBEMAP_FACE_POSITIVE_Y 
D3DCUBEMAP_FACE_NEGATIVE_Y 
D3DCUBEMAP_FACE_POSITIVE_Z 
D3DCUBEMAP_FACE_NEGATIVE_Z 
D3DCUBEMAP_FACE_FORCE_DWORD 

Definition at line 549 of file d3d8types.h.

549 {
556
557 D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff
@ D3DCUBEMAP_FACE_POSITIVE_Z
Definition: d3d8types.h:554
@ D3DCUBEMAP_FACE_FORCE_DWORD
Definition: d3d8types.h:557
@ D3DCUBEMAP_FACE_NEGATIVE_Y
Definition: d3d8types.h:553
@ D3DCUBEMAP_FACE_POSITIVE_X
Definition: d3d8types.h:550
@ D3DCUBEMAP_FACE_POSITIVE_Y
Definition: d3d8types.h:552
@ D3DCUBEMAP_FACE_NEGATIVE_X
Definition: d3d8types.h:551
@ D3DCUBEMAP_FACE_NEGATIVE_Z
Definition: d3d8types.h:555
enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES

◆ _D3DCULL

Enumerator
D3DCULL_NONE 
D3DCULL_CW 
D3DCULL_CCW 
D3DCULL_FORCE_DWORD 
D3DCULL_NONE 
D3DCULL_CW 
D3DCULL_CCW 
D3DCULL_FORCE_DWORD 

Definition at line 560 of file d3d8types.h.

560 {
561 D3DCULL_NONE = 1,
562 D3DCULL_CW = 2,
563 D3DCULL_CCW = 3,
564
565 D3DCULL_FORCE_DWORD = 0x7fffffff
566} D3DCULL;
@ D3DCULL_CW
Definition: d3d8types.h:562
@ D3DCULL_FORCE_DWORD
Definition: d3d8types.h:565
@ D3DCULL_NONE
Definition: d3d8types.h:561
@ D3DCULL_CCW
Definition: d3d8types.h:563
enum _D3DCULL D3DCULL

◆ _D3DDEBUGMONITORTOKENS

Enumerator
D3DDMT_ENABLE 
D3DDMT_DISABLE 
D3DDMT_FORCE_DWORD 
D3DDMT_ENABLE 
D3DDMT_DISABLE 
D3DDMT_FORCE_DWORD 

Definition at line 568 of file d3d8types.h.

568 {
569 D3DDMT_ENABLE = 0,
570 D3DDMT_DISABLE = 1,
571
572 D3DDMT_FORCE_DWORD = 0x7fffffff
@ D3DDMT_FORCE_DWORD
Definition: d3d8types.h:572
@ D3DDMT_ENABLE
Definition: d3d8types.h:569
@ D3DDMT_DISABLE
Definition: d3d8types.h:570
enum _D3DDEBUGMONITORTOKENS D3DDEBUGMONITORTOKENS

◆ _D3DDEVTYPE

Enumerator
D3DDEVTYPE_HAL 
D3DDEVTYPE_REF 
D3DDEVTYPE_SW 
D3DDEVTYPE_FORCE_DWORD 
D3DDEVTYPE_HAL 
D3DDEVTYPE_REF 
D3DDEVTYPE_SW 
D3DDEVTYPE_NULLREF 
D3DDEVTYPE_FORCE_DWORD 

Definition at line 575 of file d3d8types.h.

575 {
576 D3DDEVTYPE_HAL = 1,
577 D3DDEVTYPE_REF = 2,
578 D3DDEVTYPE_SW = 3,
579
580 D3DDEVTYPE_FORCE_DWORD = 0xffffffff
581} D3DDEVTYPE;
enum _D3DDEVTYPE D3DDEVTYPE
@ D3DDEVTYPE_SW
Definition: d3d8types.h:578
@ D3DDEVTYPE_HAL
Definition: d3d8types.h:576
@ D3DDEVTYPE_REF
Definition: d3d8types.h:577
@ D3DDEVTYPE_FORCE_DWORD
Definition: d3d8types.h:580

◆ _D3DFILLMODE

Enumerator
D3DFILL_POINT 
D3DFILL_WIREFRAME 
D3DFILL_SOLID 
D3DFILL_FORCE_DWORD 
D3DFILL_POINT 
D3DFILL_WIREFRAME 
D3DFILL_SOLID 
D3DFILL_FORCE_DWORD 

Definition at line 583 of file d3d8types.h.

583 {
584 D3DFILL_POINT = 1,
586 D3DFILL_SOLID = 3,
587
588 D3DFILL_FORCE_DWORD = 0x7fffffff
enum _D3DFILLMODE D3DFILLMODE
@ D3DFILL_FORCE_DWORD
Definition: d3d8types.h:588
@ D3DFILL_WIREFRAME
Definition: d3d8types.h:585
@ D3DFILL_SOLID
Definition: d3d8types.h:586
@ D3DFILL_POINT
Definition: d3d8types.h:584

◆ _D3DFOGMODE

Enumerator
D3DFOG_NONE 
D3DFOG_EXP 
D3DFOG_EXP2 
D3DFOG_LINEAR 
D3DFOG_FORCE_DWORD 
D3DFOG_NONE 
D3DFOG_EXP 
D3DFOG_EXP2 
D3DFOG_LINEAR 
D3DFOG_FORCE_DWORD 
D3DFOG_NONE 
D3DFOG_EXP 
D3DFOG_EXP2 
D3DFOG_LINEAR 
D3DFOG_FORCE_DWORD 

Definition at line 591 of file d3d8types.h.

591 {
592 D3DFOG_NONE = 0,
593 D3DFOG_EXP = 1,
594 D3DFOG_EXP2 = 2,
595 D3DFOG_LINEAR = 3,
596
597 D3DFOG_FORCE_DWORD = 0x7fffffff
598} D3DFOGMODE;
@ D3DFOG_FORCE_DWORD
Definition: d3d8types.h:597
@ D3DFOG_NONE
Definition: d3d8types.h:592
@ D3DFOG_EXP2
Definition: d3d8types.h:594
@ D3DFOG_EXP
Definition: d3d8types.h:593
@ D3DFOG_LINEAR
Definition: d3d8types.h:595
enum _D3DFOGMODE D3DFOGMODE

◆ _D3DFORMAT

Enumerator
D3DFMT_UNKNOWN 
D3DFMT_R8G8B8 
D3DFMT_A8R8G8B8 
D3DFMT_X8R8G8B8 
D3DFMT_R5G6B5 
D3DFMT_X1R5G5B5 
D3DFMT_A1R5G5B5 
D3DFMT_A4R4G4B4 
D3DFMT_R3G3B2 
D3DFMT_A8 
D3DFMT_A8R3G3B2 
D3DFMT_X4R4G4B4 
D3DFMT_A2B10G10R10 
D3DFMT_G16R16 
D3DFMT_A8P8 
D3DFMT_P8 
D3DFMT_L8 
D3DFMT_A8L8 
D3DFMT_A4L4 
D3DFMT_V8U8 
D3DFMT_L6V5U5 
D3DFMT_X8L8V8U8 
D3DFMT_Q8W8V8U8 
D3DFMT_V16U16 
D3DFMT_W11V11U10 
D3DFMT_A2W10V10U10 
D3DFMT_UYVY 
D3DFMT_YUY2 
D3DFMT_DXT1 
D3DFMT_DXT2 
D3DFMT_DXT3 
D3DFMT_DXT4 
D3DFMT_DXT5 
D3DFMT_D16_LOCKABLE 
D3DFMT_D32 
D3DFMT_D15S1 
D3DFMT_D24S8 
D3DFMT_D16 
D3DFMT_D24X8 
D3DFMT_D24X4S4 
D3DFMT_VERTEXDATA 
D3DFMT_INDEX16 
D3DFMT_INDEX32 
D3DFMT_FORCE_DWORD 
D3DFMT_UNKNOWN 
D3DFMT_R8G8B8 
D3DFMT_A8R8G8B8 
D3DFMT_X8R8G8B8 
D3DFMT_R5G6B5 
D3DFMT_X1R5G5B5 
D3DFMT_A1R5G5B5 
D3DFMT_A4R4G4B4 
D3DFMT_R3G3B2 
D3DFMT_A8 
D3DFMT_A8R3G3B2 
D3DFMT_X4R4G4B4 
D3DFMT_A2B10G10R10 
D3DFMT_A8B8G8R8 
D3DFMT_X8B8G8R8 
D3DFMT_G16R16 
D3DFMT_A2R10G10B10 
D3DFMT_A16B16G16R16 
D3DFMT_A8P8 
D3DFMT_P8 
D3DFMT_L8 
D3DFMT_A8L8 
D3DFMT_A4L4 
D3DFMT_V8U8 
D3DFMT_L6V5U5 
D3DFMT_X8L8V8U8 
D3DFMT_Q8W8V8U8 
D3DFMT_V16U16 
D3DFMT_A2W10V10U10 
D3DFMT_UYVY 
D3DFMT_YUY2 
D3DFMT_DXT1 
D3DFMT_DXT2 
D3DFMT_DXT3 
D3DFMT_DXT4 
D3DFMT_DXT5 
D3DFMT_MULTI2_ARGB8 
D3DFMT_G8R8_G8B8 
D3DFMT_R8G8_B8G8 
D3DFMT_D16_LOCKABLE 
D3DFMT_D32 
D3DFMT_D15S1 
D3DFMT_D24S8 
D3DFMT_D24X8 
D3DFMT_D24X4S4 
D3DFMT_D16 
D3DFMT_L16 
D3DFMT_D32F_LOCKABLE 
D3DFMT_D24FS8 
D3DFMT_D32_LOCKABLE 
D3DFMT_S8_LOCKABLE 
D3DFMT_VERTEXDATA 
D3DFMT_INDEX16 
D3DFMT_INDEX32 
D3DFMT_Q16W16V16U16 
D3DFMT_R16F 
D3DFMT_G16R16F 
D3DFMT_A16B16G16R16F 
D3DFMT_R32F 
D3DFMT_G32R32F 
D3DFMT_A32B32G32R32F 
D3DFMT_CxV8U8 
D3DFMT_FORCE_DWORD 

Definition at line 600 of file d3d8types.h.

600 {
601 D3DFMT_UNKNOWN = 0,
602
603 D3DFMT_R8G8B8 = 20,
604 D3DFMT_A8R8G8B8 = 21,
605 D3DFMT_X8R8G8B8 = 22,
606 D3DFMT_R5G6B5 = 23,
607 D3DFMT_X1R5G5B5 = 24,
608 D3DFMT_A1R5G5B5 = 25,
609 D3DFMT_A4R4G4B4 = 26,
610 D3DFMT_R3G3B2 = 27,
611 D3DFMT_A8 = 28,
612 D3DFMT_A8R3G3B2 = 29,
613 D3DFMT_X4R4G4B4 = 30,
615 D3DFMT_G16R16 = 34,
616
617 D3DFMT_A8P8 = 40,
618 D3DFMT_P8 = 41,
619
620 D3DFMT_L8 = 50,
621 D3DFMT_A8L8 = 51,
622 D3DFMT_A4L4 = 52,
623
624 D3DFMT_V8U8 = 60,
625 D3DFMT_L6V5U5 = 61,
626 D3DFMT_X8L8V8U8 = 62,
627 D3DFMT_Q8W8V8U8 = 63,
628 D3DFMT_V16U16 = 64,
629 D3DFMT_W11V11U10 = 65,
631
632 D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
633 D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
634 D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
635 D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
636 D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
637 D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
638 D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
639
641 D3DFMT_D32 = 71,
642 D3DFMT_D15S1 = 73,
643 D3DFMT_D24S8 = 75,
644 D3DFMT_D16 = 80,
645 D3DFMT_D24X8 = 77,
646 D3DFMT_D24X4S4 = 79,
647
648 D3DFMT_VERTEXDATA = 100,
649 D3DFMT_INDEX16 = 101,
650 D3DFMT_INDEX32 = 102,
651
652 D3DFMT_FORCE_DWORD = 0xFFFFFFFF
653} D3DFORMAT;
@ D3DFMT_L6V5U5
Definition: d3d8types.h:625
@ D3DFMT_DXT5
Definition: d3d8types.h:638
@ D3DFMT_A1R5G5B5
Definition: d3d8types.h:608
@ D3DFMT_UYVY
Definition: d3d8types.h:632
@ D3DFMT_YUY2
Definition: d3d8types.h:633
@ D3DFMT_VERTEXDATA
Definition: d3d8types.h:648
@ D3DFMT_A8P8
Definition: d3d8types.h:617
@ D3DFMT_D16
Definition: d3d8types.h:644
@ D3DFMT_X1R5G5B5
Definition: d3d8types.h:607
@ D3DFMT_DXT2
Definition: d3d8types.h:635
@ D3DFMT_W11V11U10
Definition: d3d8types.h:629
@ D3DFMT_D16_LOCKABLE
Definition: d3d8types.h:640
@ D3DFMT_R8G8B8
Definition: d3d8types.h:603
@ D3DFMT_R3G3B2
Definition: d3d8types.h:610
@ D3DFMT_A8L8
Definition: d3d8types.h:621
@ D3DFMT_V16U16
Definition: d3d8types.h:628
@ D3DFMT_A8R8G8B8
Definition: d3d8types.h:604
@ D3DFMT_A2B10G10R10
Definition: d3d8types.h:614
@ D3DFMT_X8L8V8U8
Definition: d3d8types.h:626
@ D3DFMT_INDEX16
Definition: d3d8types.h:649
@ D3DFMT_A8
Definition: d3d8types.h:611
@ D3DFMT_DXT1
Definition: d3d8types.h:634
@ D3DFMT_X4R4G4B4
Definition: d3d8types.h:613
@ D3DFMT_R5G6B5
Definition: d3d8types.h:606
@ D3DFMT_A8R3G3B2
Definition: d3d8types.h:612
@ D3DFMT_V8U8
Definition: d3d8types.h:624
@ D3DFMT_DXT4
Definition: d3d8types.h:637
@ D3DFMT_A4R4G4B4
Definition: d3d8types.h:609
@ D3DFMT_D24S8
Definition: d3d8types.h:643
@ D3DFMT_D32
Definition: d3d8types.h:641
@ D3DFMT_D24X8
Definition: d3d8types.h:645
@ D3DFMT_P8
Definition: d3d8types.h:618
@ D3DFMT_INDEX32
Definition: d3d8types.h:650
@ D3DFMT_UNKNOWN
Definition: d3d8types.h:601
@ D3DFMT_DXT3
Definition: d3d8types.h:636
@ D3DFMT_X8R8G8B8
Definition: d3d8types.h:605
@ D3DFMT_FORCE_DWORD
Definition: d3d8types.h:652
@ D3DFMT_L8
Definition: d3d8types.h:620
@ D3DFMT_G16R16
Definition: d3d8types.h:615
@ D3DFMT_A2W10V10U10
Definition: d3d8types.h:630
@ D3DFMT_Q8W8V8U8
Definition: d3d8types.h:627
@ D3DFMT_D15S1
Definition: d3d8types.h:642
@ D3DFMT_D24X4S4
Definition: d3d8types.h:646
@ D3DFMT_A4L4
Definition: d3d8types.h:622
#define MAKEFOURCC(ch0, ch1, ch2, ch3)
Definition: d3d8types.h:155
enum _D3DFORMAT D3DFORMAT

◆ _D3DLIGHTTYPE

Enumerator
D3DLIGHT_POINT 
D3DLIGHT_SPOT 
D3DLIGHT_DIRECTIONAL 
D3DLIGHT_FORCE_DWORD 
D3DLIGHT_POINT 
D3DLIGHT_SPOT 
D3DLIGHT_DIRECTIONAL 
D3DLIGHT_FORCE_DWORD 

Definition at line 655 of file d3d8types.h.

655 {
656 D3DLIGHT_POINT = 1,
657 D3DLIGHT_SPOT = 2,
659
660 D3DLIGHT_FORCE_DWORD = 0x7fffffff
@ D3DLIGHT_SPOT
Definition: d3d8types.h:657
@ D3DLIGHT_DIRECTIONAL
Definition: d3d8types.h:658
@ D3DLIGHT_FORCE_DWORD
Definition: d3d8types.h:660
@ D3DLIGHT_POINT
Definition: d3d8types.h:656
enum _D3DLIGHTTYPE D3DLIGHTTYPE

◆ _D3DMATERIALCOLORSOURCE

Enumerator
D3DMCS_MATERIAL 
D3DMCS_COLOR1 
D3DMCS_COLOR2 
D3DMCS_FORCE_DWORD 
D3DMCS_MATERIAL 
D3DMCS_COLOR1 
D3DMCS_COLOR2 
D3DMCS_FORCE_DWORD 
D3DMCS_MATERIAL 
D3DMCS_COLOR1 
D3DMCS_COLOR2 
D3DMCS_FORCE_DWORD 

Definition at line 663 of file d3d8types.h.

663 {
664 D3DMCS_MATERIAL = 0,
665 D3DMCS_COLOR1 = 1,
666 D3DMCS_COLOR2 = 2,
667
668 D3DMCS_FORCE_DWORD = 0x7fffffff
enum _D3DMATERIALCOLORSOURCE D3DMATERIALCOLORSOURCE
@ D3DMCS_FORCE_DWORD
Definition: d3d8types.h:668
@ D3DMCS_COLOR2
Definition: d3d8types.h:666
@ D3DMCS_COLOR1
Definition: d3d8types.h:665
@ D3DMCS_MATERIAL
Definition: d3d8types.h:664

◆ _D3DMULTISAMPLE_TYPE

Enumerator
D3DMULTISAMPLE_NONE 
D3DMULTISAMPLE_2_SAMPLES 
D3DMULTISAMPLE_3_SAMPLES 
D3DMULTISAMPLE_4_SAMPLES 
D3DMULTISAMPLE_5_SAMPLES 
D3DMULTISAMPLE_6_SAMPLES 
D3DMULTISAMPLE_7_SAMPLES 
D3DMULTISAMPLE_8_SAMPLES 
D3DMULTISAMPLE_9_SAMPLES 
D3DMULTISAMPLE_10_SAMPLES 
D3DMULTISAMPLE_11_SAMPLES 
D3DMULTISAMPLE_12_SAMPLES 
D3DMULTISAMPLE_13_SAMPLES 
D3DMULTISAMPLE_14_SAMPLES 
D3DMULTISAMPLE_15_SAMPLES 
D3DMULTISAMPLE_16_SAMPLES 
D3DMULTISAMPLE_FORCE_DWORD 
D3DMULTISAMPLE_NONE 
D3DMULTISAMPLE_NONMASKABLE 
D3DMULTISAMPLE_2_SAMPLES 
D3DMULTISAMPLE_3_SAMPLES 
D3DMULTISAMPLE_4_SAMPLES 
D3DMULTISAMPLE_5_SAMPLES 
D3DMULTISAMPLE_6_SAMPLES 
D3DMULTISAMPLE_7_SAMPLES 
D3DMULTISAMPLE_8_SAMPLES 
D3DMULTISAMPLE_9_SAMPLES 
D3DMULTISAMPLE_10_SAMPLES 
D3DMULTISAMPLE_11_SAMPLES 
D3DMULTISAMPLE_12_SAMPLES 
D3DMULTISAMPLE_13_SAMPLES 
D3DMULTISAMPLE_14_SAMPLES 
D3DMULTISAMPLE_15_SAMPLES 
D3DMULTISAMPLE_16_SAMPLES 
D3DMULTISAMPLE_FORCE_DWORD 

Definition at line 671 of file d3d8types.h.

671 {
688
689 D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff
@ D3DMULTISAMPLE_5_SAMPLES
Definition: d3d8types.h:676
@ D3DMULTISAMPLE_13_SAMPLES
Definition: d3d8types.h:684
@ D3DMULTISAMPLE_FORCE_DWORD
Definition: d3d8types.h:689
@ D3DMULTISAMPLE_9_SAMPLES
Definition: d3d8types.h:680
@ D3DMULTISAMPLE_8_SAMPLES
Definition: d3d8types.h:679
@ D3DMULTISAMPLE_4_SAMPLES
Definition: d3d8types.h:675
@ D3DMULTISAMPLE_6_SAMPLES
Definition: d3d8types.h:677
@ D3DMULTISAMPLE_12_SAMPLES
Definition: d3d8types.h:683
@ D3DMULTISAMPLE_3_SAMPLES
Definition: d3d8types.h:674
@ D3DMULTISAMPLE_10_SAMPLES
Definition: d3d8types.h:681
@ D3DMULTISAMPLE_NONE
Definition: d3d8types.h:672
@ D3DMULTISAMPLE_16_SAMPLES
Definition: d3d8types.h:687
@ D3DMULTISAMPLE_2_SAMPLES
Definition: d3d8types.h:673
@ D3DMULTISAMPLE_11_SAMPLES
Definition: d3d8types.h:682
@ D3DMULTISAMPLE_7_SAMPLES
Definition: d3d8types.h:678
@ D3DMULTISAMPLE_14_SAMPLES
Definition: d3d8types.h:685
@ D3DMULTISAMPLE_15_SAMPLES
Definition: d3d8types.h:686
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE

◆ _D3DORDERTYPE

Enumerator
D3DORDER_LINEAR 
D3DORDER_QUADRATIC 
D3DORDER_CUBIC 
D3DORDER_QUINTIC 
D3DORDER_FORCE_DWORD 

Definition at line 692 of file d3d8types.h.

692 {
693 D3DORDER_LINEAR = 1,
695 D3DORDER_CUBIC = 3,
697
698 D3DORDER_FORCE_DWORD = 0x7fffffff
@ D3DORDER_QUADRATIC
Definition: d3d8types.h:694
@ D3DORDER_CUBIC
Definition: d3d8types.h:695
@ D3DORDER_FORCE_DWORD
Definition: d3d8types.h:698
@ D3DORDER_LINEAR
Definition: d3d8types.h:693
@ D3DORDER_QUINTIC
Definition: d3d8types.h:696
enum _D3DORDERTYPE D3DORDERTYPE

◆ _D3DPATCHEDGESTYLE

Enumerator
D3DPATCHEDGE_DISCRETE 
D3DPATCHEDGE_CONTINUOUS 
D3DPATCHEDGE_FORCE_DWORD 
D3DPATCHEDGE_DISCRETE 
D3DPATCHEDGE_CONTINUOUS 
D3DPATCHEDGE_FORCE_DWORD 

Definition at line 701 of file d3d8types.h.

701 {
704
705 D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff,
@ D3DPATCHEDGE_CONTINUOUS
Definition: d3d8types.h:703
@ D3DPATCHEDGE_DISCRETE
Definition: d3d8types.h:702
@ D3DPATCHEDGE_FORCE_DWORD
Definition: d3d8types.h:705
enum _D3DPATCHEDGESTYLE D3DPATCHEDGESTYLE

◆ _D3DPOOL

Enumerator
D3DPOOL_DEFAULT 
D3DPOOL_MANAGED 
D3DPOOL_SYSTEMMEM 
D3DPOOL_SCRATCH 
D3DPOOL_FORCE_DWORD 
D3DPOOL_DEFAULT 
D3DPOOL_MANAGED 
D3DPOOL_SYSTEMMEM 
D3DPOOL_SCRATCH 
D3DPOOL_FORCE_DWORD 

Definition at line 708 of file d3d8types.h.

708 {
709 D3DPOOL_DEFAULT = 0,
710 D3DPOOL_MANAGED = 1,
712 D3DPOOL_SCRATCH = 3,
713
714 D3DPOOL_FORCE_DWORD = 0x7fffffff
715} D3DPOOL;
enum _D3DPOOL D3DPOOL
@ D3DPOOL_SCRATCH
Definition: d3d8types.h:712
@ D3DPOOL_FORCE_DWORD
Definition: d3d8types.h:714
@ D3DPOOL_DEFAULT
Definition: d3d8types.h:709
@ D3DPOOL_SYSTEMMEM
Definition: d3d8types.h:711
@ D3DPOOL_MANAGED
Definition: d3d8types.h:710

◆ _D3DPRIMITIVETYPE

Enumerator
D3DPT_POINTLIST 
D3DPT_LINELIST 
D3DPT_LINESTRIP 
D3DPT_TRIANGLELIST 
D3DPT_TRIANGLESTRIP 
D3DPT_TRIANGLEFAN 
D3DPT_FORCE_DWORD 
D3DPT_POINTLIST 
D3DPT_LINELIST 
D3DPT_LINESTRIP 
D3DPT_TRIANGLELIST 
D3DPT_TRIANGLESTRIP 
D3DPT_TRIANGLEFAN 
D3DPT_FORCE_DWORD 

Definition at line 717 of file d3d8types.h.

717 {
718 D3DPT_POINTLIST = 1,
719 D3DPT_LINELIST = 2,
720 D3DPT_LINESTRIP = 3,
724
725 D3DPT_FORCE_DWORD = 0x7fffffff
enum _D3DPRIMITIVETYPE D3DPRIMITIVETYPE
@ D3DPT_LINELIST
Definition: d3d8types.h:719
@ D3DPT_POINTLIST
Definition: d3d8types.h:718
@ D3DPT_TRIANGLELIST
Definition: d3d8types.h:721
@ D3DPT_LINESTRIP
Definition: d3d8types.h:720
@ D3DPT_TRIANGLEFAN
Definition: d3d8types.h:723
@ D3DPT_TRIANGLESTRIP
Definition: d3d8types.h:722
@ D3DPT_FORCE_DWORD
Definition: d3d8types.h:725

◆ _D3DRENDERSTATETYPE

Enumerator
D3DRS_ZENABLE 
D3DRS_FILLMODE 
D3DRS_SHADEMODE 
D3DRS_LINEPATTERN 
D3DRS_ZWRITEENABLE 
D3DRS_ALPHATESTENABLE 
D3DRS_LASTPIXEL 
D3DRS_SRCBLEND 
D3DRS_DESTBLEND 
D3DRS_CULLMODE 
D3DRS_ZFUNC 
D3DRS_ALPHAREF 
D3DRS_ALPHAFUNC 
D3DRS_DITHERENABLE 
D3DRS_ALPHABLENDENABLE 
D3DRS_FOGENABLE 
D3DRS_SPECULARENABLE 
D3DRS_ZVISIBLE 
D3DRS_FOGCOLOR 
D3DRS_FOGTABLEMODE 
D3DRS_FOGSTART 
D3DRS_FOGEND 
D3DRS_FOGDENSITY 
D3DRS_EDGEANTIALIAS 
D3DRS_ZBIAS 
D3DRS_RANGEFOGENABLE 
D3DRS_STENCILENABLE 
D3DRS_STENCILFAIL 
D3DRS_STENCILZFAIL 
D3DRS_STENCILPASS 
D3DRS_STENCILFUNC 
D3DRS_STENCILREF 
D3DRS_STENCILMASK 
D3DRS_STENCILWRITEMASK 
D3DRS_TEXTUREFACTOR 
D3DRS_WRAP0 
D3DRS_WRAP1 
D3DRS_WRAP2 
D3DRS_WRAP3 
D3DRS_WRAP4 
D3DRS_WRAP5 
D3DRS_WRAP6 
D3DRS_WRAP7 
D3DRS_CLIPPING 
D3DRS_LIGHTING 
D3DRS_AMBIENT 
D3DRS_FOGVERTEXMODE 
D3DRS_COLORVERTEX 
D3DRS_LOCALVIEWER 
D3DRS_NORMALIZENORMALS 
D3DRS_DIFFUSEMATERIALSOURCE 
D3DRS_SPECULARMATERIALSOURCE 
D3DRS_AMBIENTMATERIALSOURCE 
D3DRS_EMISSIVEMATERIALSOURCE 
D3DRS_VERTEXBLEND 
D3DRS_CLIPPLANEENABLE 
D3DRS_SOFTWAREVERTEXPROCESSING 
D3DRS_POINTSIZE 
D3DRS_POINTSIZE_MIN 
D3DRS_POINTSPRITEENABLE 
D3DRS_POINTSCALEENABLE 
D3DRS_POINTSCALE_A 
D3DRS_POINTSCALE_B 
D3DRS_POINTSCALE_C 
D3DRS_MULTISAMPLEANTIALIAS 
D3DRS_MULTISAMPLEMASK 
D3DRS_PATCHEDGESTYLE 
D3DRS_PATCHSEGMENTS 
D3DRS_DEBUGMONITORTOKEN 
D3DRS_POINTSIZE_MAX 
D3DRS_INDEXEDVERTEXBLENDENABLE 
D3DRS_COLORWRITEENABLE 
D3DRS_TWEENFACTOR 
D3DRS_BLENDOP 
D3DRS_POSITIONORDER 
D3DRS_NORMALORDER 
D3DRS_FORCE_DWORD 
D3DRS_ZENABLE 
D3DRS_FILLMODE 
D3DRS_SHADEMODE 
D3DRS_ZWRITEENABLE 
D3DRS_ALPHATESTENABLE 
D3DRS_LASTPIXEL 
D3DRS_SRCBLEND 
D3DRS_DESTBLEND 
D3DRS_CULLMODE 
D3DRS_ZFUNC 
D3DRS_ALPHAREF 
D3DRS_ALPHAFUNC 
D3DRS_DITHERENABLE 
D3DRS_ALPHABLENDENABLE 
D3DRS_FOGENABLE 
D3DRS_SPECULARENABLE 
D3DRS_FOGCOLOR 
D3DRS_FOGTABLEMODE 
D3DRS_FOGSTART 
D3DRS_FOGEND 
D3DRS_FOGDENSITY 
D3DRS_RANGEFOGENABLE 
D3DRS_STENCILENABLE 
D3DRS_STENCILFAIL 
D3DRS_STENCILZFAIL 
D3DRS_STENCILPASS 
D3DRS_STENCILFUNC 
D3DRS_STENCILREF 
D3DRS_STENCILMASK 
D3DRS_STENCILWRITEMASK 
D3DRS_TEXTUREFACTOR 
D3DRS_WRAP0 
D3DRS_WRAP1 
D3DRS_WRAP2 
D3DRS_WRAP3 
D3DRS_WRAP4 
D3DRS_WRAP5 
D3DRS_WRAP6 
D3DRS_WRAP7 
D3DRS_CLIPPING 
D3DRS_LIGHTING 
D3DRS_AMBIENT 
D3DRS_FOGVERTEXMODE 
D3DRS_COLORVERTEX 
D3DRS_LOCALVIEWER 
D3DRS_NORMALIZENORMALS 
D3DRS_DIFFUSEMATERIALSOURCE 
D3DRS_SPECULARMATERIALSOURCE 
D3DRS_AMBIENTMATERIALSOURCE 
D3DRS_EMISSIVEMATERIALSOURCE 
D3DRS_VERTEXBLEND 
D3DRS_CLIPPLANEENABLE 
D3DRS_POINTSIZE 
D3DRS_POINTSIZE_MIN 
D3DRS_POINTSPRITEENABLE 
D3DRS_POINTSCALEENABLE 
D3DRS_POINTSCALE_A 
D3DRS_POINTSCALE_B 
D3DRS_POINTSCALE_C 
D3DRS_MULTISAMPLEANTIALIAS 
D3DRS_MULTISAMPLEMASK 
D3DRS_PATCHEDGESTYLE 
D3DRS_DEBUGMONITORTOKEN 
D3DRS_POINTSIZE_MAX 
D3DRS_INDEXEDVERTEXBLENDENABLE 
D3DRS_COLORWRITEENABLE 
D3DRS_TWEENFACTOR 
D3DRS_BLENDOP 
D3DRS_POSITIONDEGREE 
D3DRS_NORMALDEGREE 
D3DRS_SCISSORTESTENABLE 
D3DRS_SLOPESCALEDEPTHBIAS 
D3DRS_ANTIALIASEDLINEENABLE 
D3DRS_MINTESSELLATIONLEVEL 
D3DRS_MAXTESSELLATIONLEVEL 
D3DRS_ADAPTIVETESS_X 
D3DRS_ADAPTIVETESS_Y 
D3DRS_ADAPTIVETESS_Z 
D3DRS_ADAPTIVETESS_W 
D3DRS_ENABLEADAPTIVETESSELLATION 
D3DRS_TWOSIDEDSTENCILMODE 
D3DRS_CCW_STENCILFAIL 
D3DRS_CCW_STENCILZFAIL 
D3DRS_CCW_STENCILPASS 
D3DRS_CCW_STENCILFUNC 
D3DRS_COLORWRITEENABLE1 
D3DRS_COLORWRITEENABLE2 
D3DRS_COLORWRITEENABLE3 
D3DRS_BLENDFACTOR 
D3DRS_SRGBWRITEENABLE 
D3DRS_DEPTHBIAS 
D3DRS_WRAP8 
D3DRS_WRAP9 
D3DRS_WRAP10 
D3DRS_WRAP11 
D3DRS_WRAP12 
D3DRS_WRAP13 
D3DRS_WRAP14 
D3DRS_WRAP15 
D3DRS_SEPARATEALPHABLENDENABLE 
D3DRS_SRCBLENDALPHA 
D3DRS_DESTBLENDALPHA 
D3DRS_BLENDOPALPHA 
D3DRS_FORCE_DWORD 

Definition at line 728 of file d3d8types.h.

728 {
729 D3DRS_ZENABLE = 7,
730 D3DRS_FILLMODE = 8,
731 D3DRS_SHADEMODE = 9,
735 D3DRS_LASTPIXEL = 16,
736 D3DRS_SRCBLEND = 19,
737 D3DRS_DESTBLEND = 20,
738 D3DRS_CULLMODE = 22,
739 D3DRS_ZFUNC = 23,
740 D3DRS_ALPHAREF = 24,
741 D3DRS_ALPHAFUNC = 25,
744 D3DRS_FOGENABLE = 28,
746 D3DRS_ZVISIBLE = 30,
747 D3DRS_FOGCOLOR = 34,
749 D3DRS_FOGSTART = 36,
750 D3DRS_FOGEND = 37,
751 D3DRS_FOGDENSITY = 38,
753 D3DRS_ZBIAS = 47,
760 D3DRS_STENCILREF = 57,
764 D3DRS_WRAP0 = 128,
765 D3DRS_WRAP1 = 129,
766 D3DRS_WRAP2 = 130,
767 D3DRS_WRAP3 = 131,
768 D3DRS_WRAP4 = 132,
769 D3DRS_WRAP5 = 133,
770 D3DRS_WRAP6 = 134,
771 D3DRS_WRAP7 = 135,
772 D3DRS_CLIPPING = 136,
773 D3DRS_LIGHTING = 137,
774 D3DRS_AMBIENT = 139,
776 D3DRS_COLORVERTEX = 141,
777 D3DRS_LOCALVIEWER = 142,
783 D3DRS_VERTEXBLEND = 151,
786 D3DRS_POINTSIZE = 154,
790 D3DRS_POINTSCALE_A = 158,
791 D3DRS_POINTSCALE_B = 159,
792 D3DRS_POINTSCALE_C = 160,
801 D3DRS_TWEENFACTOR = 170,
802 D3DRS_BLENDOP = 171,
804 D3DRS_NORMALORDER = 173,
805
806 D3DRS_FORCE_DWORD = 0x7fffffff
@ D3DRS_VERTEXBLEND
Definition: d3d8types.h:783
@ D3DRS_SHADEMODE
Definition: d3d8types.h:731
@ D3DRS_FOGDENSITY
Definition: d3d8types.h:751
@ D3DRS_STENCILENABLE
Definition: d3d8types.h:755
@ D3DRS_FOGEND
Definition: d3d8types.h:750
@ D3DRS_WRAP0
Definition: d3d8types.h:764
@ D3DRS_FOGSTART
Definition: d3d8types.h:749
@ D3DRS_STENCILZFAIL
Definition: d3d8types.h:757
@ D3DRS_CULLMODE
Definition: d3d8types.h:738
@ D3DRS_FORCE_DWORD
Definition: d3d8types.h:806
@ D3DRS_ALPHATESTENABLE
Definition: d3d8types.h:734
@ D3DRS_EMISSIVEMATERIALSOURCE
Definition: d3d8types.h:782
@ D3DRS_ZENABLE
Definition: d3d8types.h:729
@ D3DRS_STENCILWRITEMASK
Definition: d3d8types.h:762
@ D3DRS_POINTSCALE_B
Definition: d3d8types.h:791
@ D3DRS_STENCILFAIL
Definition: d3d8types.h:756
@ D3DRS_FOGVERTEXMODE
Definition: d3d8types.h:775
@ D3DRS_ZFUNC
Definition: d3d8types.h:739
@ D3DRS_SRCBLEND
Definition: d3d8types.h:736
@ D3DRS_WRAP1
Definition: d3d8types.h:765
@ D3DRS_MULTISAMPLEMASK
Definition: d3d8types.h:794
@ D3DRS_CLIPPLANEENABLE
Definition: d3d8types.h:784
@ D3DRS_EDGEANTIALIAS
Definition: d3d8types.h:752
@ D3DRS_POSITIONORDER
Definition: d3d8types.h:803
@ D3DRS_WRAP2
Definition: d3d8types.h:766
@ D3DRS_ZVISIBLE
Definition: d3d8types.h:746
@ D3DRS_PATCHSEGMENTS
Definition: d3d8types.h:796
@ D3DRS_ALPHAFUNC
Definition: d3d8types.h:741
@ D3DRS_WRAP4
Definition: d3d8types.h:768
@ D3DRS_SPECULARMATERIALSOURCE
Definition: d3d8types.h:780
@ D3DRS_DESTBLEND
Definition: d3d8types.h:737
@ D3DRS_COLORVERTEX
Definition: d3d8types.h:776
@ D3DRS_NORMALORDER
Definition: d3d8types.h:804
@ D3DRS_TWEENFACTOR
Definition: d3d8types.h:801
@ D3DRS_POINTSIZE_MIN
Definition: d3d8types.h:787
@ D3DRS_FOGCOLOR
Definition: d3d8types.h:747
@ D3DRS_POINTSCALEENABLE
Definition: d3d8types.h:789
@ D3DRS_NORMALIZENORMALS
Definition: d3d8types.h:778
@ D3DRS_POINTSIZE_MAX
Definition: d3d8types.h:798
@ D3DRS_WRAP6
Definition: d3d8types.h:770
@ D3DRS_AMBIENTMATERIALSOURCE
Definition: d3d8types.h:781
@ D3DRS_WRAP5
Definition: d3d8types.h:769
@ D3DRS_FILLMODE
Definition: d3d8types.h:730
@ D3DRS_PATCHEDGESTYLE
Definition: d3d8types.h:795
@ D3DRS_CLIPPING
Definition: d3d8types.h:772
@ D3DRS_DITHERENABLE
Definition: d3d8types.h:742
@ D3DRS_WRAP7
Definition: d3d8types.h:771
@ D3DRS_LINEPATTERN
Definition: d3d8types.h:732
@ D3DRS_STENCILREF
Definition: d3d8types.h:760
@ D3DRS_POINTSPRITEENABLE
Definition: d3d8types.h:788
@ D3DRS_WRAP3
Definition: d3d8types.h:767
@ D3DRS_ZBIAS
Definition: d3d8types.h:753
@ D3DRS_BLENDOP
Definition: d3d8types.h:802
@ D3DRS_POINTSCALE_C
Definition: d3d8types.h:792
@ D3DRS_ALPHABLENDENABLE
Definition: d3d8types.h:743
@ D3DRS_LOCALVIEWER
Definition: d3d8types.h:777
@ D3DRS_STENCILFUNC
Definition: d3d8types.h:759
@ D3DRS_FOGTABLEMODE
Definition: d3d8types.h:748
@ D3DRS_POINTSCALE_A
Definition: d3d8types.h:790
@ D3DRS_COLORWRITEENABLE
Definition: d3d8types.h:800
@ D3DRS_SPECULARENABLE
Definition: d3d8types.h:745
@ D3DRS_ZWRITEENABLE
Definition: d3d8types.h:733
@ D3DRS_ALPHAREF
Definition: d3d8types.h:740
@ D3DRS_DEBUGMONITORTOKEN
Definition: d3d8types.h:797
@ D3DRS_DIFFUSEMATERIALSOURCE
Definition: d3d8types.h:779
@ D3DRS_STENCILPASS
Definition: d3d8types.h:758
@ D3DRS_AMBIENT
Definition: d3d8types.h:774
@ D3DRS_POINTSIZE
Definition: d3d8types.h:786
@ D3DRS_INDEXEDVERTEXBLENDENABLE
Definition: d3d8types.h:799
@ D3DRS_STENCILMASK
Definition: d3d8types.h:761
@ D3DRS_LIGHTING
Definition: d3d8types.h:773
@ D3DRS_RANGEFOGENABLE
Definition: d3d8types.h:754
@ D3DRS_TEXTUREFACTOR
Definition: d3d8types.h:763
@ D3DRS_SOFTWAREVERTEXPROCESSING
Definition: d3d8types.h:785
@ D3DRS_MULTISAMPLEANTIALIAS
Definition: d3d8types.h:793
@ D3DRS_LASTPIXEL
Definition: d3d8types.h:735
@ D3DRS_FOGENABLE
Definition: d3d8types.h:744
enum _D3DRENDERSTATETYPE D3DRENDERSTATETYPE

◆ _D3DRESOURCETYPE

Enumerator
D3DRTYPE_SURFACE 
D3DRTYPE_VOLUME 
D3DRTYPE_TEXTURE 
D3DRTYPE_VOLUMETEXTURE 
D3DRTYPE_CUBETEXTURE 
D3DRTYPE_VERTEXBUFFER 
D3DRTYPE_INDEXBUFFER 
D3DRTYPE_FORCE_DWORD 
D3DRTYPE_SURFACE 
D3DRTYPE_VOLUME 
D3DRTYPE_TEXTURE 
D3DRTYPE_VOLUMETEXTURE 
D3DRTYPE_CUBETEXTURE 
D3DRTYPE_VERTEXBUFFER 
D3DRTYPE_INDEXBUFFER 
D3DRTYPE_FORCE_DWORD 

Definition at line 809 of file d3d8types.h.

809 {
811 D3DRTYPE_VOLUME = 2,
817
818 D3DRTYPE_FORCE_DWORD = 0x7fffffff
enum _D3DRESOURCETYPE D3DRESOURCETYPE
@ D3DRTYPE_INDEXBUFFER
Definition: d3d8types.h:816
@ D3DRTYPE_TEXTURE
Definition: d3d8types.h:812
@ D3DRTYPE_VOLUMETEXTURE
Definition: d3d8types.h:813
@ D3DRTYPE_CUBETEXTURE
Definition: d3d8types.h:814
@ D3DRTYPE_VOLUME
Definition: d3d8types.h:811
@ D3DRTYPE_SURFACE
Definition: d3d8types.h:810
@ D3DRTYPE_FORCE_DWORD
Definition: d3d8types.h:818
@ D3DRTYPE_VERTEXBUFFER
Definition: d3d8types.h:815

◆ _D3DSHADEMODE

Enumerator
D3DSHADE_FLAT 
D3DSHADE_GOURAUD 
D3DSHADE_PHONG 
D3DSHADE_FORCE_DWORD 
D3DSHADE_FLAT 
D3DSHADE_GOURAUD 
D3DSHADE_PHONG 
D3DSHADE_FORCE_DWORD 

Definition at line 821 of file d3d8types.h.

821 {
822 D3DSHADE_FLAT = 1,
824 D3DSHADE_PHONG = 3,
825
826 D3DSHADE_FORCE_DWORD = 0x7fffffff
@ D3DSHADE_PHONG
Definition: d3d8types.h:824
@ D3DSHADE_FLAT
Definition: d3d8types.h:822
@ D3DSHADE_GOURAUD
Definition: d3d8types.h:823
@ D3DSHADE_FORCE_DWORD
Definition: d3d8types.h:826
enum _D3DSHADEMODE D3DSHADEMODE

◆ _D3DSHADER_INSTRUCTION_OPCODE_TYPE

opcodes types for PS and VS

Enumerator
D3DSIO_NOP 
D3DSIO_MOV 
D3DSIO_ADD 
D3DSIO_SUB 
D3DSIO_MAD 
D3DSIO_MUL 
D3DSIO_RCP 
D3DSIO_RSQ 
D3DSIO_DP3 
D3DSIO_DP4 
D3DSIO_MIN 
D3DSIO_MAX 
D3DSIO_SLT 
D3DSIO_SGE 
D3DSIO_EXP 
D3DSIO_LOG 
D3DSIO_LIT 
D3DSIO_DST 
D3DSIO_LRP 
D3DSIO_FRC 
D3DSIO_M4x4 
D3DSIO_M4x3 
D3DSIO_M3x4 
D3DSIO_M3x3 
D3DSIO_M3x2 
D3DSIO_TEXCOORD 
D3DSIO_TEXKILL 
D3DSIO_TEX 
D3DSIO_TEXBEM 
D3DSIO_TEXBEML 
D3DSIO_TEXREG2AR 
D3DSIO_TEXREG2GB 
D3DSIO_TEXM3x2PAD 
D3DSIO_TEXM3x2TEX 
D3DSIO_TEXM3x3PAD 
D3DSIO_TEXM3x3TEX 
D3DSIO_TEXM3x3DIFF 
D3DSIO_TEXM3x3SPEC 
D3DSIO_TEXM3x3VSPEC 
D3DSIO_EXPP 
D3DSIO_LOGP 
D3DSIO_CND 
D3DSIO_DEF 
D3DSIO_TEXREG2RGB 
D3DSIO_TEXDP3TEX 
D3DSIO_TEXM3x2DEPTH 
D3DSIO_TEXDP3 
D3DSIO_TEXM3x3 
D3DSIO_TEXDEPTH 
D3DSIO_CMP 
D3DSIO_BEM 
D3DSIO_PHASE 
D3DSIO_COMMENT 
D3DSIO_END 
D3DSIO_FORCE_DWORD 
D3DSIO_NOP 
D3DSIO_MOV 
D3DSIO_ADD 
D3DSIO_SUB 
D3DSIO_MAD 
D3DSIO_MUL 
D3DSIO_RCP 
D3DSIO_RSQ 
D3DSIO_DP3 
D3DSIO_DP4 
D3DSIO_MIN 
D3DSIO_MAX 
D3DSIO_SLT 
D3DSIO_SGE 
D3DSIO_EXP 
D3DSIO_LOG 
D3DSIO_LIT 
D3DSIO_DST 
D3DSIO_LRP 
D3DSIO_FRC 
D3DSIO_M4x4 
D3DSIO_M4x3 
D3DSIO_M3x4 
D3DSIO_M3x3 
D3DSIO_M3x2 
D3DSIO_CALL 
D3DSIO_CALLNZ 
D3DSIO_LOOP 
D3DSIO_RET 
D3DSIO_ENDLOOP 
D3DSIO_LABEL 
D3DSIO_DCL 
D3DSIO_POW 
D3DSIO_CRS 
D3DSIO_SGN 
D3DSIO_ABS 
D3DSIO_NRM 
D3DSIO_SINCOS 
D3DSIO_REP 
D3DSIO_ENDREP 
D3DSIO_IF 
D3DSIO_IFC 
D3DSIO_ELSE 
D3DSIO_ENDIF 
D3DSIO_BREAK 
D3DSIO_BREAKC 
D3DSIO_MOVA 
D3DSIO_DEFB 
D3DSIO_DEFI 
D3DSIO_TEXCOORD 
D3DSIO_TEXKILL 
D3DSIO_TEX 
D3DSIO_TEXBEM 
D3DSIO_TEXBEML 
D3DSIO_TEXREG2AR 
D3DSIO_TEXREG2GB 
D3DSIO_TEXM3x2PAD 
D3DSIO_TEXM3x2TEX 
D3DSIO_TEXM3x3PAD 
D3DSIO_TEXM3x3TEX 
D3DSIO_TEXM3x3DIFF 
D3DSIO_TEXM3x3SPEC 
D3DSIO_TEXM3x3VSPEC 
D3DSIO_EXPP 
D3DSIO_LOGP 
D3DSIO_CND 
D3DSIO_DEF 
D3DSIO_TEXREG2RGB 
D3DSIO_TEXDP3TEX 
D3DSIO_TEXM3x2DEPTH 
D3DSIO_TEXDP3 
D3DSIO_TEXM3x3 
D3DSIO_TEXDEPTH 
D3DSIO_CMP 
D3DSIO_BEM 
D3DSIO_DP2ADD 
D3DSIO_DSX 
D3DSIO_DSY 
D3DSIO_TEXLDD 
D3DSIO_SETP 
D3DSIO_TEXLDL 
D3DSIO_BREAKP 
D3DSIO_PHASE 
D3DSIO_COMMENT 
D3DSIO_END 
D3DSIO_FORCE_DWORD 

Definition at line 309 of file d3d8types.h.

309 {
310 D3DSIO_NOP = 0,
311 D3DSIO_MOV = 1,
312 D3DSIO_ADD = 2,
313 D3DSIO_SUB = 3,
314 D3DSIO_MAD = 4,
315 D3DSIO_MUL = 5,
316 D3DSIO_RCP = 6,
317 D3DSIO_RSQ = 7,
318 D3DSIO_DP3 = 8,
319 D3DSIO_DP4 = 9,
320 D3DSIO_MIN = 10,
321 D3DSIO_MAX = 11,
322 D3DSIO_SLT = 12,
323 D3DSIO_SGE = 13,
324 D3DSIO_EXP = 14,
325 D3DSIO_LOG = 15,
326 D3DSIO_LIT = 16,
327 D3DSIO_DST = 17,
328 D3DSIO_LRP = 18,
329 D3DSIO_FRC = 19,
330 D3DSIO_M4x4 = 20,
331 D3DSIO_M4x3 = 21,
332 D3DSIO_M3x4 = 22,
333 D3DSIO_M3x3 = 23,
334 D3DSIO_M3x2 = 24,
335
336 D3DSIO_TEXCOORD = 64,
337 D3DSIO_TEXKILL = 65,
338 D3DSIO_TEX = 66,
339 D3DSIO_TEXBEM = 67,
340 D3DSIO_TEXBEML = 68,
341 D3DSIO_TEXREG2AR = 69,
342 D3DSIO_TEXREG2GB = 70,
350 D3DSIO_EXPP = 78,
351 D3DSIO_LOGP = 79,
352 D3DSIO_CND = 80,
353 D3DSIO_DEF = 81,
355 D3DSIO_TEXDP3TEX = 83,
357 D3DSIO_TEXDP3 = 85,
358 D3DSIO_TEXM3x3 = 86,
359 D3DSIO_TEXDEPTH = 87,
360 D3DSIO_CMP = 88,
361 D3DSIO_BEM = 89,
362
363 D3DSIO_PHASE = 0xFFFD,
364 D3DSIO_COMMENT = 0xFFFE,
365 D3DSIO_END = 0XFFFF,
366
367 D3DSIO_FORCE_DWORD = 0X7FFFFFFF
enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE D3DSHADER_INSTRUCTION_OPCODE_TYPE
@ D3DSIO_M4x4
Definition: d3d8types.h:330
@ D3DSIO_MIN
Definition: d3d8types.h:320
@ D3DSIO_MAD
Definition: d3d8types.h:314
@ D3DSIO_TEXCOORD
Definition: d3d8types.h:336
@ D3DSIO_CND
Definition: d3d8types.h:352
@ D3DSIO_TEXDP3TEX
Definition: d3d8types.h:355
@ D3DSIO_EXPP
Definition: d3d8types.h:350
@ D3DSIO_TEXM3x3SPEC
Definition: d3d8types.h:348
@ D3DSIO_M3x4
Definition: d3d8types.h:332
@ D3DSIO_CMP
Definition: d3d8types.h:360
@ D3DSIO_TEXKILL
Definition: d3d8types.h:337
@ D3DSIO_TEXM3x2PAD
Definition: d3d8types.h:343
@ D3DSIO_SGE
Definition: d3d8types.h:323
@ D3DSIO_MOV
Definition: d3d8types.h:311
@ D3DSIO_TEXBEM
Definition: d3d8types.h:339
@ D3DSIO_MAX
Definition: d3d8types.h:321
@ D3DSIO_SUB
Definition: d3d8types.h:313
@ D3DSIO_TEXDP3
Definition: d3d8types.h:357
@ D3DSIO_COMMENT
Definition: d3d8types.h:364
@ D3DSIO_FRC
Definition: d3d8types.h:329
@ D3DSIO_M4x3
Definition: d3d8types.h:331
@ D3DSIO_NOP
Definition: d3d8types.h:310
@ D3DSIO_LRP
Definition: d3d8types.h:328
@ D3DSIO_TEX
Definition: d3d8types.h:338
@ D3DSIO_ADD
Definition: d3d8types.h:312
@ D3DSIO_TEXM3x2TEX
Definition: d3d8types.h:344
@ D3DSIO_M3x3
Definition: d3d8types.h:333
@ D3DSIO_TEXBEML
Definition: d3d8types.h:340
@ D3DSIO_END
Definition: d3d8types.h:365
@ D3DSIO_EXP
Definition: d3d8types.h:324
@ D3DSIO_TEXM3x3VSPEC
Definition: d3d8types.h:349
@ D3DSIO_TEXREG2GB
Definition: d3d8types.h:342
@ D3DSIO_M3x2
Definition: d3d8types.h:334
@ D3DSIO_TEXREG2AR
Definition: d3d8types.h:341
@ D3DSIO_BEM
Definition: d3d8types.h:361
@ D3DSIO_DP4
Definition: d3d8types.h:319
@ D3DSIO_TEXM3x3
Definition: d3d8types.h:358
@ D3DSIO_TEXM3x3PAD
Definition: d3d8types.h:345
@ D3DSIO_LOGP
Definition: d3d8types.h:351
@ D3DSIO_TEXM3x3TEX
Definition: d3d8types.h:346
@ D3DSIO_LOG
Definition: d3d8types.h:325
@ D3DSIO_DST
Definition: d3d8types.h:327
@ D3DSIO_DP3
Definition: d3d8types.h:318
@ D3DSIO_TEXM3x2DEPTH
Definition: d3d8types.h:356
@ D3DSIO_RCP
Definition: d3d8types.h:316
@ D3DSIO_DEF
Definition: d3d8types.h:353
@ D3DSIO_SLT
Definition: d3d8types.h:322
@ D3DSIO_RSQ
Definition: d3d8types.h:317
@ D3DSIO_LIT
Definition: d3d8types.h:326
@ D3DSIO_TEXM3x3DIFF
Definition: d3d8types.h:347
@ D3DSIO_TEXREG2RGB
Definition: d3d8types.h:354
@ D3DSIO_PHASE
Definition: d3d8types.h:363
@ D3DSIO_TEXDEPTH
Definition: d3d8types.h:359
@ D3DSIO_MUL
Definition: d3d8types.h:315
@ D3DSIO_FORCE_DWORD
Definition: d3d8types.h:367

◆ _D3DSHADER_PARAM_DSTMOD_TYPE

Enumerator
D3DSPDM_NONE 
D3DSPDM_SATURATE 
D3DSPDM_FORCE_DWORD 
D3DSPDM_NONE 
D3DSPDM_SATURATE 
D3DSPDM_PARTIALPRECISION 
D3DSPDM_MSAMPCENTROID 
D3DSPDM_FORCE_DWORD 

Definition at line 383 of file d3d8types.h.

383 {
386 D3DSPDM_FORCE_DWORD = 0X7FFFFFFF
@ D3DSPDM_FORCE_DWORD
Definition: d3d8types.h:386
@ D3DSPDM_SATURATE
Definition: d3d8types.h:385
@ D3DSPDM_NONE
Definition: d3d8types.h:384
#define D3DSP_DSTMOD_SHIFT
Definition: d3d8types.h:380
enum _D3DSHADER_PARAM_DSTMOD_TYPE D3DSHADER_PARAM_DSTMOD_TYPE

◆ _D3DSHADER_PARAM_REGISTER_TYPE

Enumerator
D3DSPR_TEMP 
D3DSPR_INPUT 
D3DSPR_CONST 
D3DSPR_ADDR 
D3DSPR_TEXTURE 
D3DSPR_RASTOUT 
D3DSPR_ATTROUT 
D3DSPR_TEXCRDOUT 
D3DSPR_FORCE_DWORD 
D3DSPR_TEMP 
D3DSPR_INPUT 
D3DSPR_CONST 
D3DSPR_ADDR 
D3DSPR_TEXTURE 
D3DSPR_RASTOUT 
D3DSPR_ATTROUT 
D3DSPR_TEXCRDOUT 
D3DSPR_OUTPUT 
D3DSPR_CONSTINT 
D3DSPR_COLOROUT 
D3DSPR_DEPTHOUT 
D3DSPR_SAMPLER 
D3DSPR_CONST2 
D3DSPR_CONST3 
D3DSPR_CONST4 
D3DSPR_CONSTBOOL 
D3DSPR_LOOP 
D3DSPR_TEMPFLOAT16 
D3DSPR_MISCTYPE 
D3DSPR_LABEL 
D3DSPR_PREDICATE 
D3DSPR_FORCE_DWORD 

Definition at line 397 of file d3d8types.h.

397 {
406 D3DSPR_FORCE_DWORD = 0x7FFFFFFF
enum _D3DSHADER_PARAM_REGISTER_TYPE D3DSHADER_PARAM_REGISTER_TYPE
#define D3DSP_REGTYPE_SHIFT
Definition: d3d8types.h:394
@ D3DSPR_TEXTURE
Definition: d3d8types.h:402
@ D3DSPR_RASTOUT
Definition: d3d8types.h:403
@ D3DSPR_FORCE_DWORD
Definition: d3d8types.h:406
@ D3DSPR_ADDR
Definition: d3d8types.h:401
@ D3DSPR_TEMP
Definition: d3d8types.h:398
@ D3DSPR_INPUT
Definition: d3d8types.h:399
@ D3DSPR_ATTROUT
Definition: d3d8types.h:404
@ D3DSPR_CONST
Definition: d3d8types.h:400
@ D3DSPR_TEXCRDOUT
Definition: d3d8types.h:405

◆ _D3DSHADER_PARAM_SRCMOD_TYPE

Enumerator
D3DSPSM_NONE 
D3DSPSM_NEG 
D3DSPSM_BIAS 
D3DSPSM_BIASNEG 
D3DSPSM_SIGN 
D3DSPSM_SIGNNEG 
D3DSPSM_COMP 
D3DSPSM_X2 
D3DSPSM_X2NEG 
D3DSPSM_DZ 
D3DSPSM_DW 
D3DSPSM_FORCE_DWORD 
D3DSPSM_NONE 
D3DSPSM_NEG 
D3DSPSM_BIAS 
D3DSPSM_BIASNEG 
D3DSPSM_SIGN 
D3DSPSM_SIGNNEG 
D3DSPSM_COMP 
D3DSPSM_X2 
D3DSPSM_X2NEG 
D3DSPSM_DZ 
D3DSPSM_DW 
D3DSPSM_ABS 
D3DSPSM_ABSNEG 
D3DSPSM_NOT 
D3DSPSM_FORCE_DWORD 

Definition at line 459 of file d3d8types.h.

459 {
471 D3DSPSM_FORCE_DWORD = 0x7FFFFFFF
@ D3DSPSM_COMP
Definition: d3d8types.h:466
@ D3DSPSM_NEG
Definition: d3d8types.h:461
@ D3DSPSM_BIASNEG
Definition: d3d8types.h:463
@ D3DSPSM_DZ
Definition: d3d8types.h:469
@ D3DSPSM_SIGN
Definition: d3d8types.h:464
@ D3DSPSM_X2NEG
Definition: d3d8types.h:468
@ D3DSPSM_FORCE_DWORD
Definition: d3d8types.h:471
@ D3DSPSM_NONE
Definition: d3d8types.h:460
@ D3DSPSM_SIGNNEG
Definition: d3d8types.h:465
@ D3DSPSM_DW
Definition: d3d8types.h:470
@ D3DSPSM_BIAS
Definition: d3d8types.h:462
@ D3DSPSM_X2
Definition: d3d8types.h:467
#define D3DSP_SRCMOD_SHIFT
Definition: d3d8types.h:456
enum _D3DSHADER_PARAM_SRCMOD_TYPE D3DSHADER_PARAM_SRCMOD_TYPE

◆ _D3DSTATEBLOCKTYPE

Enumerator
D3DSBT_ALL 
D3DSBT_PIXELSTATE 
D3DSBT_VERTEXSTATE 
D3DSBT_FORCE_DWORD 
D3DSBT_ALL 
D3DSBT_PIXELSTATE 
D3DSBT_VERTEXSTATE 
D3DSBT_FORCE_DWORD 
D3DSBT_ALL 
D3DSBT_PIXELSTATE 
D3DSBT_VERTEXSTATE 
D3DSBT_FORCE_DWORD 

Definition at line 829 of file d3d8types.h.

829 {
830 D3DSBT_ALL = 1,
833
834 D3DSBT_FORCE_DWORD = 0xffffffff
@ D3DSBT_PIXELSTATE
Definition: d3d8types.h:831
@ D3DSBT_ALL
Definition: d3d8types.h:830
@ D3DSBT_VERTEXSTATE
Definition: d3d8types.h:832
@ D3DSBT_FORCE_DWORD
Definition: d3d8types.h:834
enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE

◆ _D3DSTENCILOP

Enumerator
D3DSTENCILOP_KEEP 
D3DSTENCILOP_ZERO 
D3DSTENCILOP_REPLACE 
D3DSTENCILOP_INCRSAT 
D3DSTENCILOP_DECRSAT 
D3DSTENCILOP_INVERT 
D3DSTENCILOP_INCR 
D3DSTENCILOP_DECR 
D3DSTENCILOP_FORCE_DWORD 
D3DSTENCILOP_KEEP 
D3DSTENCILOP_ZERO 
D3DSTENCILOP_REPLACE 
D3DSTENCILOP_INCRSAT 
D3DSTENCILOP_DECRSAT 
D3DSTENCILOP_INVERT 
D3DSTENCILOP_INCR 
D3DSTENCILOP_DECR 
D3DSTENCILOP_FORCE_DWORD 
D3DSTENCILOP_KEEP 
D3DSTENCILOP_ZERO 
D3DSTENCILOP_REPLACE 
D3DSTENCILOP_INCRSAT 
D3DSTENCILOP_DECRSAT 
D3DSTENCILOP_INVERT 
D3DSTENCILOP_INCR 
D3DSTENCILOP_DECR 
D3DSTENCILOP_FORCE_DWORD 

Definition at line 837 of file d3d8types.h.

837 {
846
847 D3DSTENCILOP_FORCE_DWORD = 0x7fffffff
enum _D3DSTENCILOP D3DSTENCILOP
@ D3DSTENCILOP_ZERO
Definition: d3d8types.h:839
@ D3DSTENCILOP_INCRSAT
Definition: d3d8types.h:841
@ D3DSTENCILOP_INCR
Definition: d3d8types.h:844
@ D3DSTENCILOP_REPLACE
Definition: d3d8types.h:840
@ D3DSTENCILOP_KEEP
Definition: d3d8types.h:838
@ D3DSTENCILOP_FORCE_DWORD
Definition: d3d8types.h:847
@ D3DSTENCILOP_DECR
Definition: d3d8types.h:845
@ D3DSTENCILOP_INVERT
Definition: d3d8types.h:843
@ D3DSTENCILOP_DECRSAT
Definition: d3d8types.h:842

◆ _D3DSWAPEFFECT

Enumerator
D3DSWAPEFFECT_DISCARD 
D3DSWAPEFFECT_FLIP 
D3DSWAPEFFECT_COPY 
D3DSWAPEFFECT_COPY_VSYNC 
D3DSWAPEFFECT_FORCE_DWORD 
D3DSWAPEFFECT_DISCARD 
D3DSWAPEFFECT_FLIP 
D3DSWAPEFFECT_COPY 
D3DSWAPEFFECT_OVERLAY 
D3DSWAPEFFECT_FLIPEX 
D3DSWAPEFFECT_FORCE_DWORD 

Definition at line 850 of file d3d8types.h.

850 {
855
856 D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
enum _D3DSWAPEFFECT D3DSWAPEFFECT
@ D3DSWAPEFFECT_FLIP
Definition: d3d8types.h:852
@ D3DSWAPEFFECT_DISCARD
Definition: d3d8types.h:851
@ D3DSWAPEFFECT_COPY
Definition: d3d8types.h:853
@ D3DSWAPEFFECT_COPY_VSYNC
Definition: d3d8types.h:854
@ D3DSWAPEFFECT_FORCE_DWORD
Definition: d3d8types.h:856

◆ _D3DTEXTUREADDRESS

Enumerator
D3DTADDRESS_WRAP 
D3DTADDRESS_MIRROR 
D3DTADDRESS_CLAMP 
D3DTADDRESS_BORDER 
D3DTADDRESS_MIRRORONCE 
D3DTADDRESS_FORCE_DWORD 
D3DTADDRESS_WRAP 
D3DTADDRESS_MIRROR 
D3DTADDRESS_CLAMP 
D3DTADDRESS_BORDER 
D3DTADDRESS_MIRRORONCE 
D3DTADDRESS_FORCE_DWORD 
D3DTADDRESS_WRAP 
D3DTADDRESS_MIRROR 
D3DTADDRESS_CLAMP 
D3DTADDRESS_BORDER 
D3DTADDRESS_FORCE_DWORD 

Definition at line 859 of file d3d8types.h.

859 {
865
866 D3DTADDRESS_FORCE_DWORD = 0x7fffffff
@ D3DTADDRESS_MIRROR
Definition: d3d8types.h:861
@ D3DTADDRESS_WRAP
Definition: d3d8types.h:860
@ D3DTADDRESS_BORDER
Definition: d3d8types.h:863
@ D3DTADDRESS_CLAMP
Definition: d3d8types.h:862
@ D3DTADDRESS_FORCE_DWORD
Definition: d3d8types.h:866
@ D3DTADDRESS_MIRRORONCE
Definition: d3d8types.h:864
enum _D3DTEXTUREADDRESS D3DTEXTUREADDRESS

◆ _D3DTEXTUREFILTERTYPE

Enumerator
D3DTEXF_NONE 
D3DTEXF_POINT 
D3DTEXF_LINEAR 
D3DTEXF_ANISOTROPIC 
D3DTEXF_FLATCUBIC 
D3DTEXF_GAUSSIANCUBIC 
D3DTEXF_FORCE_DWORD 
D3DTEXF_NONE 
D3DTEXF_POINT 
D3DTEXF_LINEAR 
D3DTEXF_ANISOTROPIC 
D3DTEXF_FLATCUBIC 
D3DTEXF_GAUSSIANCUBIC 
D3DTEXF_PYRAMIDALQUAD 
D3DTEXF_GAUSSIANQUAD 
D3DTEXF_FORCE_DWORD 

Definition at line 869 of file d3d8types.h.

869 {
870 D3DTEXF_NONE = 0,
871 D3DTEXF_POINT = 1,
872 D3DTEXF_LINEAR = 2,
876
877 D3DTEXF_FORCE_DWORD = 0x7fffffff
@ D3DTEXF_POINT
Definition: d3d8types.h:871
@ D3DTEXF_NONE
Definition: d3d8types.h:870
@ D3DTEXF_GAUSSIANCUBIC
Definition: d3d8types.h:875
@ D3DTEXF_FLATCUBIC
Definition: d3d8types.h:874
@ D3DTEXF_ANISOTROPIC
Definition: d3d8types.h:873
@ D3DTEXF_LINEAR
Definition: d3d8types.h:872
@ D3DTEXF_FORCE_DWORD
Definition: d3d8types.h:877
enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE

◆ _D3DTEXTUREOP