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d3dx8core.h
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1 /*
2  * Copyright (C) 2002 Raphael Junqueira
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef __WINE_D3DX8CORE_H
20 #define __WINE_D3DX8CORE_H
21 
22 #include <objbase.h>
23 
24 #include <d3d8.h>
25 #include <d3d8types.h>
26 #include <d3d8caps.h>
27 
28 /*****************************************************************************
29  * #defines and error codes
30  */
31 #define D3DXASM_DEBUG 1
32 #define D3DXASM_SKIPVALIDATION 2
33 
34 #define _FACD3D 0x876
35 #define MAKE_D3DXHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
36 
37 /*
38  * Direct3D Errors
39  */
40 #define D3DXERR_CANNOTATTRSORT MAKE_D3DXHRESULT(2158)
41 #define D3DXERR_CANNOTMODIFYINDEXBUFFER MAKE_D3DXHRESULT(2159)
42 #define D3DXERR_INVALIDMESH MAKE_D3DXHRESULT(2160)
43 #define D3DXERR_SKINNINGNOTSUPPORTED MAKE_D3DXHRESULT(2161)
44 #define D3DXERR_TOOMANYINFLUENCES MAKE_D3DXHRESULT(2162)
45 #define D3DXERR_INVALIDDATA MAKE_D3DXHRESULT(2163)
46 
47 /*****************************************************************************
48  * Predeclare the interfaces
49  */
50 DEFINE_GUID(IID_ID3DXBuffer, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
52 DEFINE_GUID(IID_ID3DXFont, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
53 typedef struct ID3DXFont ID3DXFont, *LPD3DXFONT;
54 
55 /*****************************************************************************
56  * ID3DXBuffer interface
57  */
58 #define INTERFACE ID3DXBuffer
60 {
61  /*** IUnknown methods ***/
65  /*** ID3DXBuffer methods ***/
66  STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE;
67  STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE;
68 };
69 #undef INTERFACE
70 
71 #if !defined(__cplusplus) || defined(CINTERFACE)
72 /*** IUnknown methods ***/
73 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
74 #define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
75 #define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)
76 /*** ID3DXBuffer methods ***/
77 #define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)
78 #define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)
79 #endif
80 
81 /*****************************************************************************
82  * ID3DXFont interface
83  */
84 #define INTERFACE ID3DXFont
86 {
87  /*** IUnknown methods ***/
91  /*** ID3DXFont methods ***/
94  STDMETHOD(End)(THIS) PURE;
95 };
96 #undef INTERFACE
97 
98 #if !defined(__cplusplus) || defined(CINTERFACE)
99 /*** IUnknown methods ***/
100 #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
101 #define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)
102 #define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)
103 /*** ID3DXFont methods ***/
104 #define ID3DXFont_Begin(p) (p)->lpVtbl->Begin(p)
105 #define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)
106 #define ID3DXFont_End(p) (p)->lpVtbl->End(p)
107 #endif
108 
109 /*************************************************************************************
110  * Define entrypoints
111  */
112 HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer);
115 HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags,
116  LPD3DXBUFFER* ppConstants,
117  LPD3DXBUFFER* ppCompiledShader,
118  LPD3DXBUFFER* ppCompilationErrors);
120  LPD3DXBUFFER* ppConstants,
121  LPD3DXBUFFER* ppCompiledShader,
122  LPD3DXBUFFER* ppCompilationErrors);
124  LPD3DXBUFFER* ppConstants,
125  LPD3DXBUFFER* ppCompiledShader,
126  LPD3DXBUFFER* ppCompilationErrors);
127 
128 #endif /* __WINE_D3DX8CORE_H */
#define REFIID
Definition: guiddef.h:118
#define THIS_
Definition: basetyps.h:65
_In_ BOOLEAN Release
Definition: classpnp.h:929
struct ID3DXFont * LPD3DXFONT
Definition: d3dx9core.h:57
#define THIS
Definition: basetyps.h:66
DECLARE_INTERFACE_(ID3DXBuffer, IUnknown)
Definition: d3dx8core.h:59
struct IDirect3DDevice8 * LPDIRECT3DDEVICE8
Definition: d3d8.h:97
REFIID riid
Definition: precomp.h:44
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
Definition: winddi.h:3706
NTSTATUS QueryInterface(IN PDEVICE_OBJECT DeviceObject, IN CONST GUID InterfaceType, IN LONG Size, IN LONG Version, OUT PVOID Interface)
Definition: fdo.c:532
char * LPSTR
Definition: xmlstorage.h:182
HFONT hFont
Definition: main.c:53
#define STDMETHOD(m)
Definition: basetyps.h:62
_Must_inspect_result_ _In_ ULONG Flags
Definition: wsk.h:170
HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags, LPD3DXBUFFER *ppConstants, LPD3DXBUFFER *ppCompiledShader, LPD3DXBUFFER *ppCompilationErrors)
HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER *ppBuffer)
Definition: core.c:129
struct ID3DXBuffer ID3DXBuffer
Definition: d3dx8core.h:51
LONG HRESULT
Definition: typedefs.h:77
HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT *ppFont)
#define WINAPI
Definition: msvc.h:8
unsigned long DWORD
Definition: ntddk_ex.h:95
struct ID3DXFont ID3DXFont
Definition: d3dx8core.h:53
REFIID LPVOID * ppvObject
Definition: precomp.h:44
struct ID3DXBuffer * LPD3DXBUFFER
Definition: d3dx8core.h:51
UINT WINAPI D3DXGetFVFVertexSize(DWORD FVF)
Definition: mesh.c:2290
HRESULT WINAPI D3DXAssembleShaderFromFileW(LPSTR pSrcFile, DWORD Flags, LPD3DXBUFFER *ppConstants, LPD3DXBUFFER *ppCompiledShader, LPD3DXBUFFER *ppCompilationErrors)
INT WINAPI DrawTextA(HDC hdc, LPCSTR str, INT count, LPRECT rect, UINT flags)
Definition: font.c:373
struct ID3DXFont * LPD3DXFONT
Definition: d3dx8core.h:53
DEFINE_GUID(IID_ID3DXBuffer, 0x1, 0x1, 0x4, 0xB0, 0xCF, 0x98, 0xFE, 0xFD, 0xFF, 0x95, 0x12)
#define PURE
Definition: basetyps.h:64
unsigned int UINT
Definition: ndis.h:50
static ULONG WINAPI AddRef(IStream *iface)
Definition: clist.c:90
static DWORD *static HFONT(WINAPI *pCreateFontIndirectExA)(const ENUMLOGFONTEXDVA *)
HRESULT WINAPI D3DXAssembleShaderFromFileA(LPSTR pSrcFile, DWORD Flags, LPD3DXBUFFER *ppConstants, LPD3DXBUFFER *ppCompiledShader, LPD3DXBUFFER *ppCompilationErrors)
CONST void * LPCVOID
Definition: windef.h:191
unsigned int ULONG
Definition: retypes.h:1
ACPI_BUFFER *RetBuffer ACPI_BUFFER *RetBuffer char ACPI_WALK_RESOURCE_CALLBACK void *Context ACPI_BUFFER *RetBuffer UINT16 ACPI_RESOURCE **ResourcePtr ACPI_GENERIC_ADDRESS *Reg UINT32 *ReturnValue UINT8 UINT8 *Slp_TypB ACPI_PHYSICAL_ADDRESS PhysicalAddress64 UINT32 UINT32 *TimeElapsed UINT32 ACPI_STATUS const char UINT32 ACPI_STATUS const char UINT32 const char const char UINT32 const char BOOLEAN Begin
Definition: acpixf.h:1287
#define STDMETHOD_(t, m)
Definition: basetyps.h:63
struct ID3DXBuffer * LPD3DXBUFFER
Definition: d3dx9core.h:56