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d3dx9core.h
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1 /*
2  * Copyright (C) 2007, 2008 Tony Wasserka
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 
19 #include <d3dx9.h>
20 
21 #ifndef __WINE_D3DX9CORE_H
22 #define __WINE_D3DX9CORE_H
23 
24 /**********************************************
25  ***************** Definitions ****************
26  **********************************************/
27 /* D3DX_VERSION will be completely ignored since we are
28  implementing all dlls from d3dx9_24 to d3dx9_36 */
29 #define D3DX_VERSION 0x0902
30 #ifndef D3DX_SDK_VERSION
31 #define D3DX_SDK_VERSION 36
32 #endif
33 #define D3DXSPRITE_DONOTSAVESTATE 0x00000001
34 #define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 0x00000002
35 #define D3DXSPRITE_OBJECTSPACE 0x00000004
36 #define D3DXSPRITE_BILLBOARD 0x00000008
37 #define D3DXSPRITE_ALPHABLEND 0x00000010
38 #define D3DXSPRITE_SORT_TEXTURE 0x00000020
39 #define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK 0x00000040
40 #define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT 0x00000080
41 #define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE 0x00000100
42 
43 /**********************************************
44  ******************** GUIDs *******************
45  **********************************************/
46 DEFINE_GUID(IID_ID3DXBuffer, 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
47 DEFINE_GUID(IID_ID3DXFont, 0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc);
48 DEFINE_GUID(IID_ID3DXLine, 0xd379ba7f, 0x9042, 0x4ac4, 0x9f, 0x5e, 0x58, 0x19, 0x2a, 0x4c, 0x6b, 0xd8);
49 DEFINE_GUID(IID_ID3DXRenderToEnvMap, 0x313f1b4b, 0xc7b0, 0x4fa2, 0x9d, 0x9d, 0x8d, 0x38, 0xb, 0x64, 0x38, 0x5e);
50 DEFINE_GUID(IID_ID3DXRenderToSurface, 0x6985f346, 0x2c3d, 0x43b3, 0xbe, 0x8b, 0xda, 0xae, 0x8a, 0x3, 0xd8, 0x94);
51 DEFINE_GUID(IID_ID3DXSprite, 0xba0b762d, 0x7d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14);
52 
53 /**********************************************
54  ****************** typedefs ******************
55  **********************************************/
56 typedef struct ID3DXBuffer *LPD3DXBUFFER;
57 typedef struct ID3DXFont *LPD3DXFONT;
58 typedef struct ID3DXLine *LPD3DXLINE;
59 typedef struct ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap;
60 typedef struct ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE;
61 typedef struct ID3DXSprite *LPD3DXSPRITE;
62 
63 /**********************************************
64  *********** interface declarations ***********
65  **********************************************/
66 #define INTERFACE ID3DXBuffer
68 {
69  /*** IUnknown methods ***/
73  /*** ID3DXBuffer methods ***/
74  STDMETHOD_(void *, GetBufferPointer)(THIS) PURE;
75  STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
76 };
77 #undef INTERFACE
78 
79 #if !defined(__cplusplus) || defined(CINTERFACE)
80 /*** IUnknown methods ***/
81 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
82 #define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
83 #define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)
84 /*** ID3DXBuffer methods ***/
85 #define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)
86 #define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)
87 #else
88 /*** IUnknown methods ***/
89 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
90 #define ID3DXBuffer_AddRef(p) (p)->AddRef()
91 #define ID3DXBuffer_Release(p) (p)->Release()
92 /*** ID3DXBuffer methods ***/
93 #define ID3DXBuffer_GetBufferPointer(p) (p)->GetBufferPointer()
94 #define ID3DXBuffer_GetBufferSize(p) (p)->GetBufferSize()
95 #endif
96 
97 typedef struct _D3DXFONT_DESCA
98 {
110 
111 typedef struct _D3DXFONT_DESCW
112 {
124 
125 DECL_WINELIB_TYPE_AW(D3DXFONT_DESC)
126 DECL_WINELIB_TYPE_AW(LPD3DXFONT_DESC)
127 
128 #define INTERFACE ID3DXFont
130 {
131  /*** IUnknown methods ***/
135  /*** ID3DXFont methods ***/
136  STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
137  STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *desc) PURE;
138  STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *desc) PURE;
141 
143  STDMETHOD(GetGlyphData)(THIS_ UINT glyph, struct IDirect3DTexture9 **texture,
144  RECT *blackbox, POINT *cellinc) PURE;
145 
146  STDMETHOD(PreloadCharacters)(THIS_ UINT first, UINT last) PURE;
147  STDMETHOD(PreloadGlyphs)(THIS_ UINT first, UINT last) PURE;
148  STDMETHOD(PreloadTextA)(THIS_ const char *string, INT count) PURE;
149  STDMETHOD(PreloadTextW)(THIS_ const WCHAR *string, INT count) PURE;
150 
151  STDMETHOD_(INT, DrawTextA)(THIS_ struct ID3DXSprite *sprite, const char *string,
153  STDMETHOD_(INT, DrawTextW)(THIS_ struct ID3DXSprite *sprite, const WCHAR *string,
155 
156  STDMETHOD(OnLostDevice)(THIS) PURE;
157  STDMETHOD(OnResetDevice)(THIS) PURE;
158 };
159 #undef INTERFACE
160 
161 #if !defined(__cplusplus) || defined(CINTERFACE)
162 
163 /*** IUnknown methods ***/
164 #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
165 #define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)
166 #define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)
167 /*** ID3DXFont methods ***/
168 #define ID3DXFont_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
169 #define ID3DXFont_GetDescA(p,a) (p)->lpVtbl->GetDescA(p,a)
170 #define ID3DXFont_GetDescW(p,a) (p)->lpVtbl->GetDescW(p,a)
171 #define ID3DXFont_GetTextMetricsA(p,a) (p)->lpVtbl->GetTextMetricsA(p,a)
172 #define ID3DXFont_GetTextMetricsW(p,a) (p)->lpVtbl->GetTextMetricsW(p,a)
173 #define ID3DXFont_GetDC(p) (p)->lpVtbl->GetDC(p)
174 #define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->lpVtbl->GetGlyphData(p,a,b,c,d)
175 #define ID3DXFont_PreloadCharacters(p,a,b) (p)->lpVtbl->PreloadCharacters(p,a,b)
176 #define ID3DXFont_PreloadGlyphs(p,a,b) (p)->lpVtbl->PreloadGlyphs(p,a,b)
177 #define ID3DXFont_PreloadTextA(p,a,b) (p)->lpVtbl->PreloadTextA(p,a,b)
178 #define ID3DXFont_PreloadTextW(p,a,b) (p)->lpVtbl->PreloadTextW(p,a,b)
179 #define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextA(p,a,b,c,d,e,f)
180 #define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextW(p,a,b,c,d,e,f)
181 #define ID3DXFont_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
182 #define ID3DXFont_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
183 #else
184 /*** IUnknown methods ***/
185 #define ID3DXFont_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
186 #define ID3DXFont_AddRef(p) (p)->AddRef()
187 #define ID3DXFont_Release(p) (p)->Release()
188 /*** ID3DXFont methods ***/
189 #define ID3DXFont_GetDevice(p,a) (p)->GetDevice(a)
190 #define ID3DXFont_GetDescA(p,a) (p)->GetDescA(a)
191 #define ID3DXFont_GetDescW(p,a) (p)->GetDescW(a)
192 #define ID3DXFont_GetTextMetricsA(p,a) (p)->GetTextMetricsA(a)
193 #define ID3DXFont_GetTextMetricsW(p,a) (p)->GetTextMetricsW(a)
194 #define ID3DXFont_GetDC(p) (p)->GetDC()
195 #define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->GetGlyphData(a,b,c,d)
196 #define ID3DXFont_PreloadCharacters(p,a,b) (p)->PreloadCharacters(a,b)
197 #define ID3DXFont_PreloadGlyphs(p,a,b) (p)->PreloadGlyphs(a,b)
198 #define ID3DXFont_PreloadTextA(p,a,b) (p)->PreloadTextA(a,b)
199 #define ID3DXFont_PreloadTextW(p,a,b) (p)->PreloadTextW(a,b)
200 #define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->DrawTextA(a,b,c,d,e,f)
201 #define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->DrawTextW(a,b,c,d,e,f)
202 #define ID3DXFont_OnLostDevice(p) (p)->OnLostDevice()
203 #define ID3DXFont_OnResetDevice(p) (p)->OnResetDevice()
204 #endif
205 #define ID3DXFont_DrawText WINELIB_NAME_AW(ID3DXFont_DrawText)
206 #define ID3DXFont_GetDesc WINELIB_NAME_AW(ID3DXFont_GetDesc)
207 #define ID3DXFont_GetTextMetrics WINELIB_NAME_AW(ID3DXFont_GetTextMetrics)
208 #define ID3DXFont_PreloadText WINELIB_NAME_AW(ID3DXFont_PreloadText)
209 
210 #define INTERFACE ID3DXLine
212 {
213  /*** IUnknown methods ***/
217 
218  /*** ID3DXLine methods ***/
219  STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
220 
222  STDMETHOD(Draw)(THIS_ const D3DXVECTOR2 *vertexlist, DWORD vertexlistcount, D3DCOLOR color) PURE;
223  STDMETHOD(DrawTransform)(THIS_ const D3DXVECTOR3 *vertexlist, DWORD vertexlistcount,
225  STDMETHOD(SetPattern)(THIS_ DWORD pattern) PURE;
226  STDMETHOD_(DWORD, GetPattern)(THIS) PURE;
227  STDMETHOD(SetPatternScale)(THIS_ FLOAT scale) PURE;
228  STDMETHOD_(FLOAT, GetPatternScale)(THIS) PURE;
229  STDMETHOD(SetWidth)(THIS_ FLOAT width) PURE;
230  STDMETHOD_(FLOAT, GetWidth)(THIS) PURE;
231  STDMETHOD(SetAntialias)(THIS_ BOOL antialias) PURE;
232  STDMETHOD_(BOOL, GetAntialias)(THIS) PURE;
233  STDMETHOD(SetGLLines)(THIS_ BOOL gl_lines) PURE;
234  STDMETHOD_(BOOL, GetGLLines)(THIS) PURE;
235  STDMETHOD(End)(THIS) PURE;
236 
237  STDMETHOD(OnLostDevice)(THIS) PURE;
238  STDMETHOD(OnResetDevice)(THIS) PURE;
239 };
240 #undef INTERFACE
241 
242 #if !defined(__cplusplus) || defined(CINTERFACE)
243 /*** IUnknown methods ***/
244 #define ID3DXLine_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
245 #define ID3DXLine_AddRef(p) (p)->lpVtbl->AddRef(p)
246 #define ID3DXLine_Release(p) (p)->lpVtbl->Release(p)
247 /*** ID3DXLine methods ***/
248 #define ID3DXLine_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
249 #define ID3DXLine_Begin(p) (p)->lpVtbl->Begin(p)
250 #define ID3DXLine_Draw(p,a,b,c) (p)->lpVtbl->Draw(p,a,b,c)
251 #define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->lpVtbl->DrawTransform(p,a,b,c,d)
252 #define ID3DXLine_SetPattern(p,a) (p)->lpVtbl->SetPattern(p,a)
253 #define ID3DXLine_GetPattern(p) (p)->lpVtbl->GetPattern(p)
254 #define ID3DXLine_SetPatternScale(p,a) (p)->lpVtbl->SetPatternScale(p,a)
255 #define ID3DXLine_GetPatternScale(p) (p)->lpVtbl->GetPatternScale(p)
256 #define ID3DXLine_SetWidth(p,a) (p)->lpVtbl->SetWidth(p,a)
257 #define ID3DXLine_GetWidth(p) (p)->lpVtbl->GetWidth(p)
258 #define ID3DXLine_SetAntialias(p,a) (p)->lpVtbl->SetAntialias(p,a)
259 #define ID3DXLine_GetAntialias(p) (p)->lpVtbl->GetAntialias(p)
260 #define ID3DXLine_SetGLLines(p,a) (p)->lpVtbl->SetGLLines(p,a)
261 #define ID3DXLine_GetGLLines(p) (p)->lpVtbl->GetGLLines(p)
262 #define ID3DXLine_End(p) (p)->lpVtbl->End(p)
263 #define ID3DXLine_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
264 #define ID3DXLine_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
265 #else
266 /*** IUnknown methods ***/
267 #define ID3DXLine_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
268 #define ID3DXLine_AddRef(p) (p)->AddRef()
269 #define ID3DXLine_Release(p) (p)->Release()
270 /*** ID3DXLine methods ***/
271 #define ID3DXLine_GetDevice(p,a) (p)->GetDevice(a)
272 #define ID3DXLine_Begin(p) (p)->Begin()
273 #define ID3DXLine_Draw(p,a,b,c) (p)->Draw(a,b,c)
274 #define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->DrawTransform(a,b,c,d)
275 #define ID3DXLine_SetPattern(p,a) (p)->SetPattern(a)
276 #define ID3DXLine_GetPattern(p) (p)->GetPattern()
277 #define ID3DXLine_SetPatternScale(p,a) (p)->SetPatternScale(a)
278 #define ID3DXLine_GetPatternScale(p) (p)->GetPatternScale()
279 #define ID3DXLine_SetWidth(p,a) (p)->SetWidth(a)
280 #define ID3DXLine_GetWidth(p) (p)->GetWidth()
281 #define ID3DXLine_SetAntialias(p,a) (p)->SetAntialias(a)
282 #define ID3DXLine_GetAntialias(p) (p)->GetAntialias()
283 #define ID3DXLine_SetGLLines(p,a) (p)->SetGLLines(a)
284 #define ID3DXLine_GetGLLines(p) (p)->GetGLLines()
285 #define ID3DXLine_End(p) (p)->End()
286 #define ID3DXLine_OnLostDevice(p) (p)->OnLostDevice()
287 #define ID3DXLine_OnResetDevice(p) (p)->OnResetDevice()
288 #endif
289 
290 typedef struct _D3DXRTE_DESC
291 {
297 } D3DXRTE_DESC;
298 
299 #define INTERFACE ID3DXRenderToEnvMap
300 DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown)
301 {
302  /*** IUnknown methods ***/
306 
307  /*** ID3DXRenderToEnvMap methods ***/
308  STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
309  STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC *desc) PURE;
310 
311  STDMETHOD(BeginCube)(THIS_ struct IDirect3DCubeTexture9 *cubetex) PURE;
312  STDMETHOD(BeginSphere)(THIS_ struct IDirect3DTexture9 *tex) PURE;
313  STDMETHOD(BeginHemisphere)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE;
314  STDMETHOD(BeginParabolic)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE;
315 
316  STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES face, DWORD mipfilter) PURE;
317  STDMETHOD(End)(THIS_ DWORD mipfilter) PURE;
318 
319  STDMETHOD(OnLostDevice)(THIS) PURE;
320  STDMETHOD(OnResetDevice)(THIS) PURE;
321 };
322 #undef INTERFACE
323 
324 #if !defined(__cplusplus) || defined(CINTERFACE)
325 /*** IUnknown methods ***/
326 #define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
327 #define ID3DXRenderToEnvMap_AddRef(p) (p)->lpVtbl->AddRef(p)
328 #define ID3DXRenderToEnvMap_Release(p) (p)->lpVtbl->Release(p)
329 /*** ID3DXRenderToEnvMap methods ***/
330 #define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
331 #define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
332 #define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->lpVtbl->BeginCube(p,a)
333 #define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->lpVtbl->BeginSphere(p,a)
334 #define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->lpVtbl->BeginHemisphere(p,a,b)
335 #define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->lpVtbl->BeginParabolic(p,a,b)
336 #define ID3DXRenderToEnvMap_Face(p,a,b) (p)->lpVtbl->Face(p,a,b)
337 #define ID3DXRenderToEnvMap_End(p,a) (p)->lpVtbl->End(p,a)
338 #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
339 #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
340 #else
341 /*** IUnknown methods ***/
342 #define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
343 #define ID3DXRenderToEnvMap_AddRef(p) (p)->AddRef()
344 #define ID3DXRenderToEnvMap_Release(p) (p)->Release()
345 /*** ID3DXRenderToEnvMap methods ***/
346 #define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->GetDevice(a)
347 #define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->GetDesc(a)
348 #define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->BeginCube(a)
349 #define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->BeginSphere(a)
350 #define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->BeginHemisphere(a,b)
351 #define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->BeginParabolic(a,b)
352 #define ID3DXRenderToEnvMap_Face(p,a,b) (p)->Face(a,b)
353 #define ID3DXRenderToEnvMap_End(p,a) (p)->End(a)
354 #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice()
355 #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice()
356 #endif
357 
358 typedef struct _D3DXRTS_DESC
359 {
365 } D3DXRTS_DESC;
366 
367 #define INTERFACE ID3DXRenderToSurface
368 DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown)
369 {
370  /*** IUnknown methods ***/
374  /*** ID3DXRenderToSurface methods ***/
375  STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
376  STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC *desc) PURE;
377 
378  STDMETHOD(BeginScene)(THIS_ struct IDirect3DSurface9 *surface, const D3DVIEWPORT9 *viewport) PURE;
379  STDMETHOD(EndScene)(THIS_ DWORD mipfilter) PURE;
380 
381  STDMETHOD(OnLostDevice)(THIS) PURE;
382  STDMETHOD(OnResetDevice)(THIS) PURE;
383 };
384 #undef INTERFACE
385 
386 #if !defined(__cplusplus) || defined(CINTERFACE)
387 /*** IUnknown methods ***/
388 #define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
389 #define ID3DXRenderToSurface_AddRef(p) (p)->lpVtbl->AddRef(p)
390 #define ID3DXRenderToSurface_Release(p) (p)->lpVtbl->Release(p)
391 /*** ID3DXRenderToSurface methods ***/
392 #define ID3DXRenderToSurface_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
393 #define ID3DXRenderToSurface_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
394 #define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->lpVtbl->BeginScene(p,a,b)
395 #define ID3DXRenderToSurface_EndScene(p,a) (p)->lpVtbl->EndScene(p,a)
396 #define ID3DXRenderToSurface_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
397 #define ID3DXRenderToSurface_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
398 #else
399 /*** IUnknown methods ***/
400 #define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
401 #define ID3DXRenderToSurface_AddRef(p) (p)->AddRef()
402 #define ID3DXRenderToSurface_Release(p) (p)->Release()
403 /*** ID3DXRenderToSurface methods ***/
404 #define ID3DXRenderToSurface_GetDevice(p,a) (p)->GetDevice(a)
405 #define ID3DXRenderToSurface_GetDesc(p,a) (p)->GetDesc(a)
406 #define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->BeginScene(a,b)
407 #define ID3DXRenderToSurface_EndScene(p,a) (p)->EndScene(a)
408 #define ID3DXRenderToSurface_OnLostDevice(p) (p)->OnLostDevice()
409 #define ID3DXRenderToSurface_OnResetDevice(p) (p)->OnResetDevice()
410 #endif
411 
412 #define INTERFACE ID3DXSprite
414 {
415  /*** IUnknown methods ***/
419  /*** ID3DXSprite methods ***/
420  STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
421 
423  STDMETHOD(SetTransform)(THIS_ const D3DXMATRIX *transform) PURE;
424  STDMETHOD(SetWorldViewRH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
425  STDMETHOD(SetWorldViewLH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
426 
428  STDMETHOD(Draw)(THIS_ struct IDirect3DTexture9 *texture, const RECT *rect,
429  const D3DXVECTOR3 *center, const D3DXVECTOR3 *position, D3DCOLOR color) PURE;
431  STDMETHOD(End)(THIS) PURE;
432 
433  STDMETHOD(OnLostDevice)(THIS) PURE;
434  STDMETHOD(OnResetDevice)(THIS) PURE;
435 };
436 #undef INTERFACE
437 
438 #if !defined(__cplusplus) || defined(CINTERFACE)
439 /*** IUnknown methods ***/
440 #define ID3DXSprite_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
441 #define ID3DXSprite_AddRef(p) (p)->lpVtbl->AddRef(p)
442 #define ID3DXSprite_Release(p) (p)->lpVtbl->Release(p)
443 /*** ID3DXSprite methods ***/
444 #define ID3DXSprite_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
445 #define ID3DXSprite_GetTransform(p,a) (p)->lpVtbl->GetTransform(p,a)
446 #define ID3DXSprite_SetTransform(p,a) (p)->lpVtbl->SetTransform(p,a)
447 #define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->lpVtbl->SetWorldViewRH(p,a,b)
448 #define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->lpVtbl->SetWorldViewLH(p,a,b)
449 #define ID3DXSprite_Begin(p,a) (p)->lpVtbl->Begin(p,a)
450 #define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->lpVtbl->Draw(p,a,b,c,d,e)
451 #define ID3DXSprite_Flush(p) (p)->lpVtbl->Flush(p)
452 #define ID3DXSprite_End(p) (p)->lpVtbl->End(p)
453 #define ID3DXSprite_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p)
454 #define ID3DXSprite_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p)
455 #else
456 /*** IUnknown methods ***/
457 #define ID3DXSprite_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
458 #define ID3DXSprite_AddRef(p) (p)->AddRef()
459 #define ID3DXSprite_Release(p) (p)->Release()
460 /*** ID3DXSprite methods ***/
461 #define ID3DXSprite_GetDevice(p,a) (p)->GetDevice(a)
462 #define ID3DXSprite_GetTransform(p,a) (p)->GetTransform(a)
463 #define ID3DXSprite_SetTransform(p,a) (p)->SetTransform(a)
464 #define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->SetWorldViewRH(a,b)
465 #define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->SetWorldViewLH(a,b)
466 #define ID3DXSprite_Begin(p,a) (p)->Begin(a)
467 #define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->Draw(a,b,c,d,e)
468 #define ID3DXSprite_Flush(p) (p)->Flush()
469 #define ID3DXSprite_End(p) (p)->End()
470 #define ID3DXSprite_OnLostDevice(p) (p)->OnLostDevice()
471 #define ID3DXSprite_OnResetDevice(p) (p)->OnResetDevice()
472 #endif
473 
474 /**********************************************
475  ****************** functions *****************
476  **********************************************/
477 #ifdef __cplusplus
478 extern "C" {
479 #endif
480 
481 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers);
482 HRESULT WINAPI D3DXCreateFontA(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight,
483  UINT miplevels, BOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily,
484  const char *facename, struct ID3DXFont **font);
485 HRESULT WINAPI D3DXCreateFontW(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight,
486  UINT miplevels, BOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily,
487  const WCHAR *facename, struct ID3DXFont **font);
488 #define D3DXCreateFont WINELIB_NAME_AW(D3DXCreateFont)
489 HRESULT WINAPI D3DXCreateFontIndirectA(struct IDirect3DDevice9 *device,
490  const D3DXFONT_DESCA *desc, struct ID3DXFont **font);
491 HRESULT WINAPI D3DXCreateFontIndirectW(struct IDirect3DDevice9 *device,
492  const D3DXFONT_DESCW *desc, struct ID3DXFont **font);
493 #define D3DXCreateFontIndirect WINELIB_NAME_AW(D3DXCreateFontIndirect)
494 HRESULT WINAPI D3DXCreateLine(struct IDirect3DDevice9 *device, struct ID3DXLine **line);
495 HRESULT WINAPI D3DXCreateRenderToEnvMap(struct IDirect3DDevice9 *device, UINT size, UINT miplevels,
496  D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem);
498  D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
499 HRESULT WINAPI D3DXCreateSprite(struct IDirect3DDevice9 *device, struct ID3DXSprite **sprite);
501 UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device);
502 
503 #ifdef __cplusplus
504 }
505 #endif
506 
507 #endif /* __WINE_D3DX9CORE_H */
HRESULT WINAPI D3DXCreateFontA(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily, const char *facename, struct ID3DXFont **font)
Definition: font.c:429
BYTE PitchAndFamily
Definition: d3dx9core.h:107
GLint GLint GLsizei width
Definition: gl.h:1546
BOOL WINAPI D3DXDebugMute(BOOL mute)
Definition: util.c:299
#define REFIID
Definition: guiddef.h:118
#define LF_FACESIZE
Definition: dimm.idl:39
BOOL WINAPI GetTextMetricsW(_In_ HDC, _Out_ LPTEXTMETRICW)
Definition: text.c:221
BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
Definition: d3dx9_24_main.c:58
CFF_Charset charset
Definition: cffcmap.c:138
#define THIS_
Definition: basetyps.h:65
_In_ BOOLEAN Release
Definition: classpnp.h:929
struct ID3DXFont * LPD3DXFONT
Definition: d3dx9core.h:57
GLsizei GLenum const GLvoid GLuint GLsizei GLfloat * metrics
Definition: glext.h:11745
#define THIS
Definition: basetyps.h:66
HDC WINAPI GetDC(_In_opt_ HWND)
Definition: mk_font.cpp:20
POINT last
Definition: font.c:46
REFIID riid
Definition: precomp.h:44
GLuint GLuint GLsizei count
Definition: gl.h:1545
char CHAR
Definition: xmlstorage.h:175
GLenum GLenum GLenum GLenum GLenum scale
Definition: glext.h:9032
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
Definition: winddi.h:3706
const GLint * first
Definition: glext.h:5794
D3DFORMAT DepthStencilFormat
Definition: d3dx9core.h:364
BOOL DepthStencil
Definition: d3dx9core.h:295
HRESULT WINAPI D3DXCreateLine(struct IDirect3DDevice9 *device, struct ID3DXLine **line)
Definition: line.c:295
static HDC
Definition: imagelist.c:92
void Draw(HDC aDc)
Definition: magnifier.c:359
UINT MipLevels
Definition: d3dx9core.h:293
struct _D3DXFONT_DESCW D3DXFONT_DESCW
NTSTATUS QueryInterface(IN PDEVICE_OBJECT DeviceObject, IN CONST GUID InterfaceType, IN LONG Size, IN LONG Version, OUT PVOID Interface)
Definition: fdo.c:532
WORD face[3]
Definition: mesh.c:4747
BYTE OutputPrecision
Definition: d3dx9core.h:105
int32_t INT
Definition: typedefs.h:56
struct _D3DXFONT_DESCA D3DXFONT_DESCA
& rect
Definition: startmenu.cpp:1413
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
#define STDMETHOD(m)
Definition: basetyps.h:62
HRESULT WINAPI D3DXCreateRenderToSurface(struct IDirect3DDevice9 *device, UINT width, UINT height, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts)
Definition: render.c:374
GLuint GLuint GLfloat weight
Definition: glext.h:11719
GLint GLfloat GLint stencil
Definition: glext.h:6260
BYTE OutputPrecision
Definition: d3dx9core.h:119
HRESULT WINAPI D3DXCreateFontIndirectA(struct IDirect3DDevice9 *device, const D3DXFONT_DESCA *desc, struct ID3DXFont **font)
Definition: font.c:477
BYTE PitchAndFamily
Definition: d3dx9core.h:121
#define DECL_WINELIB_TYPE_AW(type)
Definition: windef.h:386
unsigned int BOOL
Definition: ntddk_ex.h:94
GLuint color
Definition: glext.h:6243
Definition: devices.h:37
D3DFORMAT Format
Definition: d3dx9core.h:294
static const WCHAR desc[]
Definition: protectdata.c:36
HRESULT WINAPI D3DXCreateSprite(struct IDirect3DDevice9 *device, struct ID3DXSprite **sprite)
Definition: sprite.c:557
CHAR FaceName[LF_FACESIZE]
Definition: d3dx9core.h:108
enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES
Definition: parser.c:48
D3DFORMAT Format
Definition: d3dx9core.h:362
struct ID3DXBuffer ID3DXBuffer
Definition: d3dx8core.h:51
DEFINE_GUID(IID_ID3DXBuffer, 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2)
enum _D3DFORMAT D3DFORMAT
BOOL WINAPI GetTextMetricsA(_In_ HDC, _Out_ LPTEXTMETRICA)
Definition: text.c:200
GLenum GLint GLint * precision
Definition: glext.h:7539
HRESULT WINAPI D3DXCreateRenderToEnvMap(struct IDirect3DDevice9 *device, UINT size, UINT miplevels, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem)
Definition: render.c:747
GLsizeiptr size
Definition: glext.h:5919
struct ID3DXLine * LPD3DXLINE
Definition: d3dx9core.h:58
__wchar_t WCHAR
Definition: xmlstorage.h:180
GLenum GLuint texture
Definition: glext.h:6295
LONG HRESULT
Definition: typedefs.h:77
struct _D3DXFONT_DESCW * LPD3DXFONT_DESCW
struct ID3DXRenderToEnvMap * LPD3DXRenderToEnvMap
Definition: d3dx9core.h:59
BOOL DepthStencil
Definition: d3dx9core.h:363
#define WINAPI
Definition: msvc.h:8
static FILE * out
Definition: regtests2xml.c:44
unsigned long DWORD
Definition: ntddk_ex.h:95
int quality
Definition: jpeglib.h:991
struct ID3DXFont ID3DXFont
Definition: d3dx8core.h:53
GLbitfield flags
Definition: glext.h:7161
HRESULT WINAPI D3DXCreateFontIndirectW(struct IDirect3DDevice9 *device, const D3DXFONT_DESCW *desc, struct ID3DXFont **font)
Definition: font.c:493
unsigned char BYTE
Definition: mem.h:68
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
char string[160]
Definition: util.h:11
DECLARE_INTERFACE_(ID3DXBuffer, IUnknown)
Definition: d3dx9core.h:67
WCHAR FaceName[LF_FACESIZE]
Definition: d3dx9core.h:122
Definition: sprite.c:37
INT WINAPI DrawTextA(HDC hdc, LPCSTR str, INT count, LPRECT rect, UINT flags)
Definition: font.c:373
struct ID3DXRenderToSurface * LPD3DXRENDERTOSURFACE
Definition: d3dx9core.h:60
D3DFORMAT DepthStencilFormat
Definition: d3dx9core.h:296
struct ID3DXSprite * LPD3DXSPRITE
Definition: d3dx9core.h:61
#define PURE
Definition: basetyps.h:64
unsigned int UINT
Definition: ndis.h:50
static ULONG WINAPI AddRef(IStream *iface)
Definition: clist.c:90
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
Definition: winddi.h:3706
struct _D3DXFONT_DESCA * LPD3DXFONT_DESCA
BOOL WINAPI GetTransform(HDC, DWORD, XFORM *)
float FLOAT
Definition: typedefs.h:67
unsigned int ULONG
Definition: retypes.h:1
static IOleDocumentView * view
Definition: activex.c:1749
GLuint GLenum GLenum transform
Definition: glext.h:9407
struct _D3DXRTE_DESC D3DXRTE_DESC
struct _D3DXRTS_DESC D3DXRTS_DESC
ACPI_BUFFER *RetBuffer ACPI_BUFFER *RetBuffer char ACPI_WALK_RESOURCE_CALLBACK void *Context ACPI_BUFFER *RetBuffer UINT16 ACPI_RESOURCE **ResourcePtr ACPI_GENERIC_ADDRESS *Reg UINT32 *ReturnValue UINT8 UINT8 *Slp_TypB ACPI_PHYSICAL_ADDRESS PhysicalAddress64 UINT32 UINT32 *TimeElapsed UINT32 ACPI_STATUS const char UINT32 ACPI_STATUS const char UINT32 const char const char UINT32 const char BOOLEAN Begin
Definition: acpixf.h:1287
HRESULT WINAPI D3DXCreateFontW(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily, const WCHAR *facename, struct ID3DXFont **font)
Definition: font.c:452
#define STDMETHOD_(t, m)
Definition: basetyps.h:63
UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device)
Definition: util.c:308
void * object
Definition: jmemsys.h:48
struct ID3DXBuffer * LPD3DXBUFFER
Definition: d3dx9core.h:56
GLubyte * pattern
Definition: glext.h:7787
INT WINAPI DrawTextW(HDC hdc, LPCWSTR str, INT count, LPRECT rect, UINT flags)
Definition: defwnd.c:17