21 #ifndef __WINE_D3D9TYPES_H 22 #define __WINE_D3D9TYPES_H 31 #define D3DCLEAR_TARGET 0x00000001L 32 #define D3DCLEAR_ZBUFFER 0x00000002L 33 #define D3DCLEAR_STENCIL 0x00000004L 35 #define D3DCLIPPLANE0 (1 << 0) 36 #define D3DCLIPPLANE1 (1 << 1) 37 #define D3DCLIPPLANE2 (1 << 2) 38 #define D3DCLIPPLANE3 (1 << 3) 39 #define D3DCLIPPLANE4 (1 << 4) 40 #define D3DCLIPPLANE5 (1 << 5) 42 #define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xffu)<<24)|(((r)&0xffu)<<16)|(((g)&0xffu)<<8)|((b)&0xffu))) 43 #define D3DCOLOR_COLORVALUE(r,g,b,a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) 44 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) 45 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) 46 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v) 47 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v) 49 #define D3DCS_LEFT 0x001L 50 #define D3DCS_RIGHT 0x002L 51 #define D3DCS_TOP 0x004L 52 #define D3DCS_BOTTOM 0x008L 53 #define D3DCS_FRONT 0x010L 54 #define D3DCS_BACK 0x020L 55 #define D3DCS_PLANE0 0x040L 56 #define D3DCS_PLANE1 0x080L 57 #define D3DCS_PLANE2 0x100L 58 #define D3DCS_PLANE3 0x200L 59 #define D3DCS_PLANE4 0x400L 60 #define D3DCS_PLANE5 0x800L 61 #define D3DCS_ALL 0xFFFL 63 #define D3DFVF_TEXTUREFORMAT1 3u 64 #define D3DFVF_TEXTUREFORMAT2 0u 65 #define D3DFVF_TEXTUREFORMAT3 1u 66 #define D3DFVF_TEXTUREFORMAT4 2u 67 #define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) 68 #define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) 69 #define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) 70 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) 72 #define D3DLOCK_READONLY 0x0010 73 #define D3DLOCK_NOSYSLOCK 0x0800 74 #define D3DLOCK_NOOVERWRITE 0x1000 75 #define D3DLOCK_DISCARD 0x2000 76 #define D3DLOCK_DONOTWAIT 0x4000 77 #define D3DLOCK_NO_DIRTY_UPDATE 0x8000 79 #define D3DMAXUSERCLIPPLANES 32 80 #define D3DCLIPPLANE0 (1 << 0) 81 #define D3DCLIPPLANE1 (1 << 1) 82 #define D3DCLIPPLANE2 (1 << 2) 83 #define D3DCLIPPLANE3 (1 << 3) 84 #define D3DCLIPPLANE4 (1 << 4) 85 #define D3DCLIPPLANE5 (1 << 5) 88 #define D3DRENDERSTATE_WRAPBIAS 128UL 91 #define D3DTSS_TCI_PASSTHRU 0x00000 92 #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000 93 #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000 94 #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000 95 #define D3DTSS_TCI_SPHEREMAP 0x40000 98 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) 99 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) 100 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) 101 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) 102 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) 104 #define D3DUSAGE_RENDERTARGET 0x00000001L 105 #define D3DUSAGE_DEPTHSTENCIL 0x00000002L 106 #define D3DUSAGE_WRITEONLY 0x00000008L 107 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010L 108 #define D3DUSAGE_DONOTCLIP 0x00000020L 109 #define D3DUSAGE_POINTS 0x00000040L 110 #define D3DUSAGE_RTPATCHES 0x00000080L 111 #define D3DUSAGE_NPATCHES 0x00000100L 112 #define D3DUSAGE_DYNAMIC 0x00000200L 113 #define D3DUSAGE_AUTOGENMIPMAP 0x00000400L 114 #define D3DUSAGE_DMAP 0x00004000L 116 #define D3DUSAGE_QUERY_FILTER 0x00020000L 117 #define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000L 118 #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000L 119 #define D3DUSAGE_QUERY_SRGBREAD 0x00010000L 120 #define D3DUSAGE_QUERY_SRGBWRITE 0x00040000L 121 #define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000L 122 #define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000L 127 #define D3DWRAPCOORD_0 1 128 #define D3DWRAPCOORD_1 2 129 #define D3DWRAPCOORD_2 4 130 #define D3DWRAPCOORD_3 8 132 #define MAX_DEVICE_IDENTIFIER_STRING 512 134 #define D3DFVF_RESERVED0 0x0001 135 #define D3DFVF_POSITION_MASK 0x400E 136 #define D3DFVF_XYZ 0x0002 137 #define D3DFVF_XYZRHW 0x0004 138 #define D3DFVF_XYZB1 0x0006 139 #define D3DFVF_XYZB2 0x0008 140 #define D3DFVF_XYZB3 0x000a 141 #define D3DFVF_XYZB4 0x000c 142 #define D3DFVF_XYZB5 0x000e 143 #define D3DFVF_XYZW 0x4002 144 #define D3DFVF_NORMAL 0x0010 145 #define D3DFVF_PSIZE 0x0020 146 #define D3DFVF_DIFFUSE 0x0040 147 #define D3DFVF_SPECULAR 0x0080 148 #define D3DFVF_TEXCOUNT_MASK 0x0f00 149 #define D3DFVF_TEXCOUNT_SHIFT 8 150 #define D3DFVF_TEX0 0x0000 151 #define D3DFVF_TEX1 0x0100 152 #define D3DFVF_TEX2 0x0200 153 #define D3DFVF_TEX3 0x0300 154 #define D3DFVF_TEX4 0x0400 155 #define D3DFVF_TEX5 0x0500 156 #define D3DFVF_TEX6 0x0600 157 #define D3DFVF_TEX7 0x0700 158 #define D3DFVF_TEX8 0x0800 159 #define D3DFVF_LASTBETA_UBYTE4 0x1000 160 #define D3DFVF_LASTBETA_D3DCOLOR 0x8000 161 #define D3DFVF_RESERVED2 0x6000 163 #define D3DTA_SELECTMASK 0x0000000f 164 #define D3DTA_DIFFUSE 0x00000000 165 #define D3DTA_CURRENT 0x00000001 166 #define D3DTA_TEXTURE 0x00000002 167 #define D3DTA_TFACTOR 0x00000003 168 #define D3DTA_SPECULAR 0x00000004 169 #define D3DTA_TEMP 0x00000005 170 #define D3DTA_CONSTANT 0x00000006 171 #define D3DTA_COMPLEMENT 0x00000010 172 #define D3DTA_ALPHAREPLICATE 0x00000020 174 #define D3DCOLORWRITEENABLE_RED (1L<<0) 175 #define D3DCOLORWRITEENABLE_GREEN (1L<<1) 176 #define D3DCOLORWRITEENABLE_BLUE (1L<<2) 177 #define D3DCOLORWRITEENABLE_ALPHA (1L<<3) 179 #define D3DPV_DONOTCOPYDATA (1 << 0) 181 #define D3DSTREAMSOURCE_INDEXEDDATA (1u << 30) 182 #define D3DSTREAMSOURCE_INSTANCEDATA (2u << 30) 184 #define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4 186 #define MAXD3DDECLLENGTH 64 187 #define MAXD3DDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED 188 #define MAXD3DDECLTYPE D3DDECLTYPE_UNUSED 189 #define MAXD3DDECLUSAGE D3DDECLUSAGE_SAMPLE 190 #define MAXD3DDECLUSAGEINDEX 15 192 #define D3DDMAPSAMPLER 256 193 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) 194 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2) 195 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3) 196 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4) 199 #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ 200 ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ 201 ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) 206 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 207 #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002 208 #define D3DPRESENTFLAG_DEVICECLIP 0x00000004 209 #define D3DPRESENTFLAG_VIDEO 0x00000010 210 #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020 211 #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040 213 #define D3DPRESENT_RATE_DEFAULT 0x00000000 236 #define D3DMAXDECLUSAGE D3DDECLUSAGE_SAMPLE 237 #define D3DMAXDECLUSAGEINDEX 15 238 #define D3DMAXDECLLENGTH 18 239 #define D3DMAXDECLUSAGE_DX8 D3DDECLUSAGE_TEXCOORD 252 #define D3DMAXDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED 276 #define D3DMAXDECLTYPE D3DDECLTYPE_UNUSED 306 #define D3DISSUE_BEGIN (1 << 1) 307 #define D3DISSUE_END (1 << 0) 308 #define D3DGETDATA_FLUSH (1 << 0) 311 #define D3DDECL_END() {0xFF,0,D3DDECLTYPE_UNUSED,0,0,0} 312 #define D3DDP_MAXTEXCOORD 8 315 #define D3DVSD_MAKETOKENTYPE(TokenType) \ 316 ((TokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK) 318 #define D3DVSD_CONST(ConstantAddress, Count) \ 319 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress)) 321 #define D3DVSD_END() 0xFFFFFFFF 323 #define D3DVSD_NOP() 0x00000000 325 #define D3DVSD_REG(VertexRegister, Type) \ 326 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | ((Type) << D3DVSD_DATATYPESHIFT) | (VertexRegister)) 328 #define D3DVSD_SKIP(Count) \ 329 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT)) 331 #define D3DVSD_STREAM(StreamNumber) \ 332 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (StreamNumber)) 334 #define D3DVSD_STREAM_TESS() \ 335 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK)) 337 #define D3DVSD_TESSNORMAL(RegisterIn, RegisterOut) \ 338 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | ((RegisterIn) << D3DVSD_VERTEXREGINSHIFT) | ((0x02) << D3DVSD_DATATYPESHIFT) | (RegisterOut)) 340 #define D3DVSD_TESSUV(Register) \ 341 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 | ((0x01) << D3DVSD_DATATYPESHIFT) | (Register)) 349 #define D3DDP_MAXTEXCOORD 8 352 #define D3DSI_OPCODE_MASK 0x0000FFFF 353 #define D3DSI_INSTLENGTH_MASK 0x0F000000 354 #define D3DSI_INSTLENGTH_SHIFT 24 449 #define D3DSINCOSCONST1 -1.5500992e-006f, -2.1701389e-005f, 0.0026041667f, 0.00026041668f 450 #define D3DSINCOSCONST2 -0.020833334f, -0.12500000f, 1.0f, 0.50000000f 452 #define D3DSHADER_INSTRUCTION_PREDICATED (1 << 28) 454 #define D3DSI_TEXLD_PROJECT 0x00010000 455 #define D3DSI_TEXLD_BIAS 0x00020000 458 #define D3DSI_COISSUE 0x40000000 460 #define D3DSP_DCL_USAGE_SHIFT 0 461 #define D3DSP_DCL_USAGE_MASK 0x0000000f 463 #define D3DSP_DCL_USAGEINDEX_SHIFT 16 464 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000 466 #define D3DSP_TEXTURETYPE_SHIFT 27 467 #define D3DSP_TEXTURETYPE_MASK 0x78000000 479 #define D3DSP_REGNUM_MASK 0x000007FF 482 #define D3DSP_WRITEMASK_0 0x00010000 483 #define D3DSP_WRITEMASK_1 0x00020000 484 #define D3DSP_WRITEMASK_2 0x00040000 485 #define D3DSP_WRITEMASK_3 0x00080000 486 #define D3DSP_WRITEMASK_ALL 0x000F0000 488 #define D3DSP_DSTMOD_SHIFT 20 489 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT) 501 #define D3DSP_DSTSHIFT_SHIFT 24 502 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT) 505 #define D3DSP_REGTYPE_SHIFT 28 506 #define D3DSP_REGTYPE_SHIFT2 8 507 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT) 508 #define D3DSP_REGTYPE_MASK2 0x00001800 550 #define D3DVS_ADDRESSMODE_SHIFT 13 551 #define D3DVS_ADDRESSMODE_MASK (0x1 << D3DVS_ADDRESSMODE_SHIFT) 560 #define D3DSHADER_ADDRESSMODE_SHIFT 13 561 #define D3DSHADER_ADDRESSMODE_MASK (1 << D3DSHADER_ADDRESSMODE_SHIFT) 571 #define D3DVS_SWIZZLE_SHIFT 16 572 #define D3DVS_SWIZZLE_MASK (0xFF << D3DVS_SWIZZLE_SHIFT) 574 #define D3DSP_SWIZZLE_SHIFT 16 575 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT) 577 #define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) 578 #define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) 579 #define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) 580 #define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) 582 #define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) 583 #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) 584 #define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) 585 #define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) 587 #define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) 588 #define D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4)) 589 #define D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4)) 590 #define D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4)) 592 #define D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6)) 593 #define D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6)) 594 #define D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6)) 595 #define D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6)) 597 #define D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W) 599 #define D3DSP_NOSWIZZLE \ 600 ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) 602 #define D3DSP_SRCMOD_SHIFT 24 603 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT) 624 #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor)) 625 #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor)) 626 #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF) 627 #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF) 629 #define D3DSI_COMMENTSIZE_SHIFT 16 630 #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT) 632 #define D3DSHADER_COMMENT(commentSize) \ 633 ((((commentSize) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT) 635 #define D3DPS_END() 0x0000FFFF 636 #define D3DVS_END() 0x0000FFFF 819 #ifndef D3D_DISABLE_9EX 1039 #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1) 1220 #ifndef D3DCOLOR_DEFINED 1222 #define D3DCOLOR_DEFINED 1258 #ifndef D3DCOLORVALUE_DEFINED 1265 #define D3DCOLORVALUE_DEFINED 1365 #ifndef D3DVECTOR_DEFINED 1371 #define D3DVECTOR_DEFINED 1414 #ifndef D3DMATRIX_DEFINED 1426 #define D3DMATRIX_DEFINED 1460 #ifndef D3DRECT_DEFINED 1467 #define D3DRECT_DEFINED 1528 #if !defined(D3D_DISABLE_9EX) 1594 #include <poppack.h>
struct _D3DVECTOR D3DVECTOR
struct _D3DVERTEXBUFFER_DESC D3DVERTEXBUFFER_DESC
D3DSCANLINEORDERING ScanLineOrdering
struct D3DDISPLAYMODEFILTER D3DDISPLAYMODEFILTER
struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS D3DDEVINFO_D3D9BANDWIDTHTIMINGS
struct _D3DRASTER_STATUS D3DRASTER_STATUS
struct _D3DTRIPATCH_INFO D3DTRIPATCH_INFO
struct _D3DLOCKED_BOX D3DLOCKED_BOX
float PostTransformVertexCacheHitRate
enum _D3DCMPFUNC D3DCMPFUNC
enum _D3DFOGMODE D3DFOGMODE
enum _D3DLIGHTTYPE D3DLIGHTTYPE
enum _D3DSHADER_ADDRESSMODE_TYPE D3DSHADER_ADDRESSMODE_TYPE
float PixelProcessingTimePercent
float ComputationProcessingPercent
enum _D3DPRIMITIVETYPE D3DPRIMITIVETYPE
struct _D3DPRESENTSTATS D3DPRESENTSTATS
float OtherGPUProcessingTimePercent
float FillRateUtilizedPercent
float WaitingForGPUToUseApplicationResourceTimePercent
#define D3DSP_DSTMOD_SHIFT
_D3DSHADER_INSTRUCTION_OPCODE_TYPE
float MaxBandwidthUtilized
enum _D3DFILLMODE D3DFILLMODE
struct _D3DDEVINFO_D3DVERTEXSTATS D3DDEVINFO_D3DVERTEXSTATS
union _D3DMATRIX::@2699 DUMMYUNIONNAME
struct _D3DDEVICE_CREATION_PARAMETERS D3DDEVICE_CREATION_PARAMETERS
enum _D3DBLENDOP D3DBLENDOP
float VertexRateUtilizedPercent
_D3DSHADER_PARAM_DSTMOD_TYPE
enum _D3DSHADER_MISCTYPE_OFFSETS D3DSHADER_MISCTYPE_OFFSETS
enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE D3DSHADER_INSTRUCTION_OPCODE_TYPE
struct _D3DVERTEXELEMENT9 D3DVERTEXELEMENT9
char Description[MAX_DEVICE_IDENTIFIER_STRING]
enum _D3DSHADEMODE D3DSHADEMODE
D3DSCANLINEORDERING ScanLineOrdering
enum _D3DSAMPLER_TEXTURE_TYPE D3DSAMPLER_TEXTURE_TYPE
UINT StartVertexOffsetHeight
struct _D3DADAPTER_IDENTIFIER9 D3DADAPTER_IDENTIFIER9
struct _D3DGAMMARAMP D3DGAMMARAMP
LARGE_INTEGER SyncGPUTime
LARGE_INTEGER DriverVersion
enum _D3DTEXTUREOP D3DTEXTUREOP
struct D3DRESOURCESTATS D3DRESOURCESTATS
enum _D3DZBUFFERTYPE D3DZBUFFERTYPE
BOOL EnableAutoDepthStencil
enum _D3DORDERTYPE D3DORDERTYPE
enum _D3DSHADER_PARAM_DSTMOD_TYPE D3DSHADER_PARAM_DSTMOD_TYPE
#define D3DSP_TEXTURETYPE_SHIFT
enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES
struct _D3DSURFACE_DESC D3DSURFACE_DESC
DWORD ApproxBytesDownloaded
enum _D3DBASISTYPE D3DBASISTYPE
_Must_inspect_result_ _In_ PWDFDEVICE_INIT _In_opt_ PCUNICODE_STRING DeviceName
struct _D3DDEVINFO_D3D9STAGETIMINGS D3DDEVINFO_D3D9STAGETIMINGS
LARGE_INTEGER SyncQPCTime
enum _D3DSWAPEFFECT D3DSWAPEFFECT
enum _D3DDECLUSAGE D3DDECLUSAGE
enum _D3DSHADER_PARAM_REGISTER_TYPE D3DSHADER_PARAM_REGISTER_TYPE
_D3DSHADER_PARAM_REGISTER_TYPE
float WaitingForGPUToStayWithinLatencyTimePercent
float MemoryProcessingPercent
enum _D3DRESOURCETYPE D3DRESOURCETYPE
enum _D3DFORMAT D3DFORMAT
enum _D3DFORMAT D3DFORMAT
DWORD NumRenderedTriangles
enum _D3DDEVTYPE D3DDEVTYPE
D3DMULTISAMPLE_TYPE MultiSampleType
UINT PresentationInterval
enum _D3DSWAPEFFECT D3DSWAPEFFECT
enum _D3DDECLTYPE D3DDECLTYPE
struct _D3DVOLUME_DESC D3DVOLUME_DESC
D3DFORMAT AutoDepthStencilFormat
enum _D3DSHADER_COMPARISON D3DSHADER_COMPARISON
D3DRESOURCESTATS stats[D3DRTYPECOUNT]
struct _D3DVIEWPORT9 D3DVIEWPORT9
D3DFORMAT BackBufferFormat
#define D3DVS_ADDRESSMODE_SHIFT
struct D3DDEVINFO_VCACHE D3DDEVINFO_VCACHE
struct _D3DLOCKED_RECT D3DLOCKED_RECT
float WaitingForGPUToAcceptMoreCommandsTimePercent
enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE
enum _D3DDEVTYPE D3DDEVTYPE
struct _D3DLINEPATTERN D3DLINEPATTERN
enum _D3DSHADER_PARAM_SRCMOD_TYPE D3DSHADER_PARAM_SRCMOD_TYPE
enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE
float VertexProcessingTimePercent
enum _D3DDEBUGMONITORTOKENS D3DDEBUGMONITORTOKENS
enum _D3DDEGREETYPE D3DDEGREETYPE
struct _D3DMATERIAL9 D3DMATERIAL9
enum _D3DTEXTURESTAGESTATETYPE D3DTEXTURESTAGESTATETYPE
UINT StartVertexOffsetWidth
D3DMULTISAMPLE_TYPE MultiSampleType
enum _D3DSAMPLERSTATETYPE D3DSAMPLERSTATETYPE
enum _D3DMATERIALCOLORSOURCE D3DMATERIALCOLORSOURCE
_D3DSHADER_PARAM_SRCMOD_TYPE
struct _D3DDEVINFO_D3DRESOURCEMANAGER D3DDEVINFO_D3DRESOURCEMANAGER
enum _D3DSTENCILOP D3DSTENCILOP
struct _D3DCLIPSTATUS9 D3DCLIPSTATUS9
_D3DTEXTURETRANSFORMFLAGS
enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
enum _D3DVERTEXBLENDFLAGS D3DVERTEXBLENDFLAGS
enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE
enum _D3DDECLMETHOD D3DDECLMETHOD
enum _D3DPATCHEDGESTYLE D3DPATCHEDGESTYLE
struct _D3DLIGHT9 D3DLIGHT9
float WaitingForGPUOtherTimePercent
struct _D3DCOLORVALUE D3DCOLORVALUE
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
struct _D3DRANGE D3DRANGE
struct _D3DRECTPATCH_INFO D3DRECTPATCH_INFO
enum _D3DBASISTYPE D3DBASISTYPE
enum _D3DVS_ADDRESSMODE_TYPE D3DVS_ADDRESSMODE_TYPE
struct _D3DDEVINFO_D3D9PIPELINETIMINGS D3DDEVINFO_D3D9PIPELINETIMINGS
float WaitingForGPUExclusiveResourceTimePercent
struct D3DDISPLAYMODEEX D3DDISPLAYMODEEX
float TextureCacheHitRate
struct _D3DDEVINFO_D3D9CACHEUTILIZATION D3DDEVINFO_D3D9CACHEUTILIZATION
UINT FullScreen_RefreshRateInHz
struct _D3DMATRIX::@2699::@2700 DUMMYSTRUCTNAME
#define D3DSP_SRCMOD_SHIFT
enum _D3DTEXTUREADDRESS D3DTEXTUREADDRESS
DWORD NumExtraClippingTriangles
struct _D3DPRESENT_PARAMETERS_ D3DPRESENT_PARAMETERS
#define D3DSHADER_ADDRESSMODE_SHIFT
enum _D3DRENDERSTATETYPE D3DRENDERSTATETYPE
_D3DSHADER_MISCTYPE_OFFSETS
struct _D3DDEVINFO_D3D9INTERFACETIMINGS D3DDEVINFO_D3D9INTERFACETIMINGS
float TriangleSetupRateUtilizedPercent
float FrontEndUploadMemoryUtilizedPercent
enum _D3DVS_RASTOUT_OFFSETS D3DVS_RASTOUT_OFFSETS
struct _D3DINDEXBUFFER_DESC D3DINDEXBUFFER_DESC
enum _D3DTEXTURETRANSFORMFLAGS D3DTEXTURETRANSFORMFLAGS
#define MAKEFOURCC(ch0, ch1, ch2, ch3)
_Must_inspect_result_ _In_ WDFDRIVER Driver
enum _D3DCOMPOSERECTSOP D3DCOMPOSERECTSOP
enum _D3DQUERYTYPE D3DQUERYTYPE
_D3DSHADER_ADDRESSMODE_TYPE
enum _D3DRESOURCETYPE D3DRESOURCETYPE
_D3DTEXTURESTAGESTATETYPE
struct _D3DMATRIX D3DMATRIX
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
struct _D3DVERTEXELEMENT9 * LPD3DVERTEXELEMENT9
struct _D3DDISPLAYMODE D3DDISPLAYMODE
#define MAX_DEVICE_IDENTIFIER_STRING