ReactOS  0.4.15-dev-506-ga3ec01c
sprite Struct Reference
Collaboration diagram for sprite:

Public Attributes

IDirect3DTexture9 * texture
UINT texw
UINT texh
RECT rect
D3DXVECTOR3 center
D3DCOLOR color
D3DXMATRIX transform

Detailed Description

Definition at line 37 of file sprite.c.

Member Data Documentation

◆ center

D3DXVECTOR3 sprite::center

Definition at line 42 of file sprite.c.

◆ color

D3DCOLOR sprite::color

Definition at line 44 of file sprite.c.

◆ pos

D3DXVECTOR3 sprite::pos

Definition at line 43 of file sprite.c.

◆ rect

RECT sprite::rect

Definition at line 41 of file sprite.c.

◆ texh

UINT sprite::texh

Definition at line 40 of file sprite.c.

◆ texture

IDirect3DTexture9* sprite::texture

Definition at line 39 of file sprite.c.

Referenced by d3dx9_sprite_OnResetDevice(), and d3dx9_sprite_Release().

◆ texw

UINT sprite::texw

Definition at line 40 of file sprite.c.

◆ transform

D3DXMATRIX sprite::transform

Definition at line 45 of file sprite.c.

Referenced by d3dx9_sprite_GetTransform(), and d3dx9_sprite_SetTransform().

The documentation for this struct was generated from the following file: