ReactOS  r75619
glfuncs.h
Go to the documentation of this file.
1 /*
2  * List of all GL functions exported by opengl32.dll.
3  * Usage: USE_GL_FUNC(name, return type, prototype arguments, call arguments, icd offset, x86 stack size)
4  */
5 
6 #ifndef USE_GL_FUNC_RET
7 #define USE_GL_FUNC_RET(name, ret_type, proto_args, call_args, offset, stack) \
8  USE_GL_FUNC(name, proto_args, call_args, offset, stack)
9 #endif
10 
11 USE_GL_FUNC(Accum, (GLenum op, GLfloat value), (op,value), 213, 8)
12 USE_GL_FUNC(AlphaFunc, (GLenum func, GLclampf ref), (func,ref), 240, 8)
13 USE_GL_FUNC_RET(AreTexturesResident, GLboolean, (GLsizei n, const GLuint *textures, GLboolean *residences), (n,textures,residences), 322, 12)
14 USE_GL_FUNC(ArrayElement, (GLint i), (i), 306, 4)
15 USE_GL_FUNC(Begin, (GLenum mode), (mode), 7, 4)
16 USE_GL_FUNC(BindTexture, (GLenum target, GLuint texture), (target,texture), 307, 8)
17 USE_GL_FUNC(Bitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap), (width,height,xorig,yorig,xmove,ymove,bitmap), 8, 28)
18 USE_GL_FUNC(BlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor,dfactor), 241, 8)
19 USE_GL_FUNC(CallList, (GLuint list), (list), 2, 4)
20 USE_GL_FUNC(CallLists, (GLsizei n, GLenum type, const GLvoid *lists), (n,type,lists), 3, 12)
21 USE_GL_FUNC(Clear, (GLbitfield mask), (mask), 203, 4)
22 USE_GL_FUNC(ClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red,green,blue,alpha), 204, 16)
23 USE_GL_FUNC(ClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), (red,green,blue,alpha), 206, 16)
24 USE_GL_FUNC(ClearDepth, (GLclampd depth), (depth), 208, 8)
25 USE_GL_FUNC(ClearIndex, (GLfloat c), (c), 205, 4)
26 USE_GL_FUNC(ClearStencil, (GLint s), (s), 207, 4)
27 USE_GL_FUNC(ClipPlane, (GLenum plane, const GLdouble *equation), (plane,equation), 150, 8)
28 USE_GL_FUNC(Color3b, (GLbyte red, GLbyte green, GLbyte blue), (red,green,blue), 9, 12)
29 USE_GL_FUNC(Color3bv, (const GLbyte *v), (v), 10, 4)
30 USE_GL_FUNC(Color3d, (GLdouble red, GLdouble green, GLdouble blue), (red,green,blue), 11, 24)
31 USE_GL_FUNC(Color3dv, (const GLdouble *v), (v), 12, 4)
32 USE_GL_FUNC(Color3f, (GLfloat red, GLfloat green, GLfloat blue), (red,green,blue), 13, 12)
33 USE_GL_FUNC(Color3fv, (const GLfloat *v), (v), 14, 4)
34 USE_GL_FUNC(Color3i, (GLint red, GLint green, GLint blue), (red,green,blue), 15, 12)
35 USE_GL_FUNC(Color3iv, (const GLint *v), (v), 16, 4)
36 USE_GL_FUNC(Color3s, (GLshort red, GLshort green, GLshort blue), (red,green,blue), 17, 12)
37 USE_GL_FUNC(Color3sv, (const GLshort *v), (v), 18, 4)
38 USE_GL_FUNC(Color3ub, (GLubyte red, GLubyte green, GLubyte blue), (red,green,blue), 19, 12)
39 USE_GL_FUNC(Color3ubv, (const GLubyte *v), (v), 20, 4)
40 USE_GL_FUNC(Color3ui, (GLuint red, GLuint green, GLuint blue), (red,green,blue), 21, 12)
41 USE_GL_FUNC(Color3uiv, (const GLuint *v), (v), 22, 4)
42 USE_GL_FUNC(Color3us, (GLushort red, GLushort green, GLushort blue), (red,green,blue), 23, 12)
43 USE_GL_FUNC(Color3usv, (const GLushort *v), (v), 24, 4)
44 USE_GL_FUNC(Color4b, (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha), (red,green,blue,alpha), 25, 16)
45 USE_GL_FUNC(Color4bv, (const GLbyte *v), (v), 26, 4)
46 USE_GL_FUNC(Color4d, (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha), (red,green,blue,alpha), 27, 32)
47 USE_GL_FUNC(Color4dv, (const GLdouble *v), (v), 28, 4)
48 USE_GL_FUNC(Color4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red,green,blue,alpha), 29, 16)
49 USE_GL_FUNC(Color4fv, (const GLfloat *v), (v), 30, 4)
50 USE_GL_FUNC(Color4i, (GLint red, GLint green, GLint blue, GLint alpha), (red,green,blue,alpha), 31, 16)
51 USE_GL_FUNC(Color4iv, (const GLint *v), (v), 32, 4)
52 USE_GL_FUNC(Color4s, (GLshort red, GLshort green, GLshort blue, GLshort alpha), (red,green,blue,alpha), 33, 16)
53 USE_GL_FUNC(Color4sv, (const GLshort *v), (v), 34, 4)
54 USE_GL_FUNC(Color4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red,green,blue,alpha), 35, 16)
55 USE_GL_FUNC(Color4ubv, (const GLubyte *v), (v), 36, 4)
56 USE_GL_FUNC(Color4ui, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red,green,blue,alpha), 37, 16)
57 USE_GL_FUNC(Color4uiv, (const GLuint *v), (v), 38, 4)
58 USE_GL_FUNC(Color4us, (GLushort red, GLushort green, GLushort blue, GLushort alpha), (red,green,blue,alpha), 39, 16)
59 USE_GL_FUNC(Color4usv, (const GLushort *v), (v), 40, 4)
60 USE_GL_FUNC(ColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red,green,blue,alpha), 210, 16)
61 USE_GL_FUNC(ColorMaterial, (GLenum face, GLenum mode), (face,mode), 151, 8)
62 USE_GL_FUNC(ColorPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size,type,stride,pointer), 308, 16)
63 USE_GL_FUNC(CopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type), (x,y,width,height,type), 255, 20)
64 USE_GL_FUNC(CopyTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target,level,internalformat,x,y,width,border), 323, 28)
65 USE_GL_FUNC(CopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target,level,internalformat,x,y,width,height,border), 324, 32)
66 USE_GL_FUNC(CopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target,level,xoffset,x,y,width), 325, 24)
67 USE_GL_FUNC(CopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target,level,xoffset,yoffset,x,y,width,height), 326, 32)
68 USE_GL_FUNC(CullFace, (GLenum mode), (mode), 152, 4)
69 USE_GL_FUNC(DeleteLists, (GLuint list, GLsizei range), (list,range), 4, 8)
70 USE_GL_FUNC(DeleteTextures, (GLsizei n, const GLuint *textures), (n,textures), 327, 8)
71 USE_GL_FUNC(DepthFunc, (GLenum func), (func), 245, 4)
72 USE_GL_FUNC(DepthMask, (GLboolean flag), (flag), 211, 4)
73 USE_GL_FUNC(DepthRange, (GLclampd zNear, GLclampd zFar), (zNear,zFar), 288, 16)
74 USE_GL_FUNC(Disable, (GLenum cap), (cap), 214, 4)
75 USE_GL_FUNC(DisableClientState, (GLenum array), (array), 309, 4)
76 USE_GL_FUNC(DrawArrays, (GLenum mode, GLint first, GLsizei count), (mode,first,count), 310, 12)
77 USE_GL_FUNC(DrawBuffer, (GLenum mode), (mode), 202, 4)
78 USE_GL_FUNC(DrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices), (mode,count,type,indices), 311, 16)
79 USE_GL_FUNC(DrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels), (width,height,format,type,pixels), 257, 20)
80 USE_GL_FUNC(EdgeFlag, (GLboolean flag), (flag), 41, 4)
81 USE_GL_FUNC(EdgeFlagPointer, (GLsizei stride, const GLvoid *pointer), (stride,pointer), 312, 8)
82 USE_GL_FUNC(EdgeFlagv, (const GLboolean *flag), (flag), 42, 4)
83 USE_GL_FUNC(Enable, (GLenum cap), (cap), 215, 4)
84 USE_GL_FUNC(EnableClientState, (GLenum array), (array), 313, 4)
85 USE_GL_FUNC(End, (void), (), 43, 0)
86 USE_GL_FUNC(EndList, (void), (), 1, 0)
87 USE_GL_FUNC(EvalCoord1d, (GLdouble u), (u), 228, 8)
88 USE_GL_FUNC(EvalCoord1dv, (const GLdouble *u), (u), 229, 4)
89 USE_GL_FUNC(EvalCoord1f, (GLfloat u), (u), 230, 4)
90 USE_GL_FUNC(EvalCoord1fv, (const GLfloat *u), (u), 231, 4)
91 USE_GL_FUNC(EvalCoord2d, (GLdouble u, GLdouble v), (u,v), 232, 16)
92 USE_GL_FUNC(EvalCoord2dv, (const GLdouble *u), (u), 233, 4)
93 USE_GL_FUNC(EvalCoord2f, (GLfloat u, GLfloat v), (u,v), 234, 8)
94 USE_GL_FUNC(EvalCoord2fv, (const GLfloat *u), (u), 235, 4)
95 USE_GL_FUNC(EvalMesh1, (GLenum mode, GLint i1, GLint i2), (mode,i1,i2), 236, 12)
96 USE_GL_FUNC(EvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), (mode,i1,i2,j1,j2), 238, 20)
97 USE_GL_FUNC(EvalPoint1, (GLint i), (i), 237, 4)
98 USE_GL_FUNC(EvalPoint2, (GLint i, GLint j), (i,j), 239, 8)
99 USE_GL_FUNC(FeedbackBuffer, (GLsizei size, GLenum type, GLfloat *buffer), (size,type,buffer), 194, 12)
100 USE_GL_FUNC(Finish, (void), (), 216, 0)
101 USE_GL_FUNC(Flush, (void), (), 217, 0)
102 USE_GL_FUNC(Fogf, (GLenum pname, GLfloat param), (pname,param), 153, 8)
103 USE_GL_FUNC(Fogfv, (GLenum pname, const GLfloat *params), (pname,params), 154, 8)
104 USE_GL_FUNC(Fogi, (GLenum pname, GLint param), (pname,param), 155, 8)
105 USE_GL_FUNC(Fogiv, (GLenum pname, const GLint *params), (pname,params), 156, 8)
106 USE_GL_FUNC(FrontFace, (GLenum mode), (mode), 157, 4)
107 USE_GL_FUNC(Frustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left,right,bottom,top,zNear,zFar), 289, 48)
108 USE_GL_FUNC_RET(GenLists, GLuint, (GLsizei range), (range), 5, 4)
109 USE_GL_FUNC(GenTextures, (GLsizei n, GLuint *textures), (n,textures), 328, 8)
110 USE_GL_FUNC(GetBooleanv, (GLenum pname, GLboolean *params), (pname,params), 258, 8)
111 USE_GL_FUNC(GetClipPlane, (GLenum plane, GLdouble *equation), (plane,equation), 259, 8)
112 USE_GL_FUNC(GetDoublev, (GLenum pname, GLdouble *params), (pname,params), 260, 8)
113 USE_GL_FUNC_RET(GetError, GLenum, (void), (), 261, 0)
114 USE_GL_FUNC(GetFloatv, (GLenum pname, GLfloat *params), (pname,params), 262, 8)
115 USE_GL_FUNC(GetIntegerv, (GLenum pname, GLint *params), (pname,params), 263, 8)
116 USE_GL_FUNC(GetLightfv, (GLenum light, GLenum pname, GLfloat *params), (light,pname,params), 264, 12)
117 USE_GL_FUNC(GetLightiv, (GLenum light, GLenum pname, GLint *params), (light,pname,params), 265, 12)
118 USE_GL_FUNC(GetMapdv, (GLenum target, GLenum query, GLdouble *v), (target,query,v), 266, 12)
119 USE_GL_FUNC(GetMapfv, (GLenum target, GLenum query, GLfloat *v), (target,query,v), 267, 12)
120 USE_GL_FUNC(GetMapiv, (GLenum target, GLenum query, GLint *v), (target,query,v), 268, 12)
121 USE_GL_FUNC(GetMaterialfv, (GLenum face, GLenum pname, GLfloat *params), (face,pname,params), 269, 12)
122 USE_GL_FUNC(GetMaterialiv, (GLenum face, GLenum pname, GLint *params), (face,pname,params), 270, 12)
123 USE_GL_FUNC(GetPixelMapfv, (GLenum map, GLfloat *values), (map,values), 271, 8)
124 USE_GL_FUNC(GetPixelMapuiv, (GLenum map, GLuint *values), (map,values), 272, 8)
125 USE_GL_FUNC(GetPixelMapusv, (GLenum map, GLushort *values), (map,values), 273, 8)
126 USE_GL_FUNC(GetPointerv, (GLenum pname, GLvoid* *params), (pname,params), 329, 8)
127 USE_GL_FUNC(GetPolygonStipple, (GLubyte *mask), (mask), 274, 4)
128 USE_GL_FUNC_RET(GetString, const GLubyte *, (GLenum name), (name), 275, 4)
129 USE_GL_FUNC(GetTexEnvfv, (GLenum target, GLenum pname, GLfloat *params), (target,pname,params), 276, 12)
130 USE_GL_FUNC(GetTexEnviv, (GLenum target, GLenum pname, GLint *params), (target,pname,params), 277, 12)
131 USE_GL_FUNC(GetTexGendv, (GLenum coord, GLenum pname, GLdouble *params), (coord,pname,params), 278, 12)
132 USE_GL_FUNC(GetTexGenfv, (GLenum coord, GLenum pname, GLfloat *params), (coord,pname,params), 279, 12)
133 USE_GL_FUNC(GetTexGeniv, (GLenum coord, GLenum pname, GLint *params), (coord,pname,params), 280, 12)
134 USE_GL_FUNC(GetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels), (target,level,format,type,pixels), 281, 20)
135 USE_GL_FUNC(GetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat *params), (target,level,pname,params), 284, 16)
136 USE_GL_FUNC(GetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint *params), (target,level,pname,params), 285, 16)
137 USE_GL_FUNC(GetTexParameterfv, (GLenum target, GLenum pname, GLfloat *params), (target,pname,params), 282, 12)
138 USE_GL_FUNC(GetTexParameteriv, (GLenum target, GLenum pname, GLint *params), (target,pname,params), 283, 12)
139 USE_GL_FUNC(Hint, (GLenum target, GLenum mode), (target,mode), 158, 8)
140 USE_GL_FUNC(IndexMask, (GLuint mask), (mask), 212, 4)
141 USE_GL_FUNC(IndexPointer, (GLenum type, GLsizei stride, const GLvoid *pointer), (type,stride,pointer), 314, 12)
142 USE_GL_FUNC(Indexd, (GLdouble c), (c), 44, 8)
143 USE_GL_FUNC(Indexdv, (const GLdouble *c), (c), 45, 4)
144 USE_GL_FUNC(Indexf, (GLfloat c), (c), 46, 4)
145 USE_GL_FUNC(Indexfv, (const GLfloat *c), (c), 47, 4)
146 USE_GL_FUNC(Indexi, (GLint c), (c), 48, 4)
147 USE_GL_FUNC(Indexiv, (const GLint *c), (c), 49, 4)
148 USE_GL_FUNC(Indexs, (GLshort c), (c), 50, 4)
149 USE_GL_FUNC(Indexsv, (const GLshort *c), (c), 51, 4)
150 USE_GL_FUNC(Indexub, (GLubyte c), (c), 315, 4)
151 USE_GL_FUNC(Indexubv, (const GLubyte *c), (c), 316, 4)
152 USE_GL_FUNC(InitNames, (void), (), 197, 0)
153 USE_GL_FUNC(InterleavedArrays, (GLenum format, GLsizei stride, const GLvoid *pointer), (format,stride,pointer), 317, 12)
154 USE_GL_FUNC_RET(IsEnabled, GLboolean, (GLenum cap), (cap), 286, 4)
155 USE_GL_FUNC_RET(IsList, GLboolean, (GLuint list), (list), 287, 4)
156 USE_GL_FUNC_RET(IsTexture, GLboolean, (GLuint texture), (texture), 330, 4)
157 USE_GL_FUNC(LightModelf, (GLenum pname, GLfloat param), (pname,param), 163, 8)
158 USE_GL_FUNC(LightModelfv, (GLenum pname, const GLfloat *params), (pname,params), 164, 8)
159 USE_GL_FUNC(LightModeli, (GLenum pname, GLint param), (pname,param), 165, 8)
160 USE_GL_FUNC(LightModeliv, (GLenum pname, const GLint *params), (pname,params), 166, 8)
161 USE_GL_FUNC(Lightf, (GLenum light, GLenum pname, GLfloat param), (light,pname,param), 159, 12)
162 USE_GL_FUNC(Lightfv, (GLenum light, GLenum pname, const GLfloat *params), (light,pname,params), 160, 12)
163 USE_GL_FUNC(Lighti, (GLenum light, GLenum pname, GLint param), (light,pname,param), 161, 12)
164 USE_GL_FUNC(Lightiv, (GLenum light, GLenum pname, const GLint *params), (light,pname,params), 162, 12)
165 USE_GL_FUNC(LineStipple, (GLint factor, GLushort pattern), (factor,pattern), 167, 8)
166 USE_GL_FUNC(LineWidth, (GLfloat width), (width), 168, 4)
167 USE_GL_FUNC(ListBase, (GLuint base), (base), 6, 4)
168 USE_GL_FUNC(LoadIdentity, (void), (), 290, 0)
169 USE_GL_FUNC(LoadMatrixd, (const GLdouble *m), (m), 292, 4)
170 USE_GL_FUNC(LoadMatrixf, (const GLfloat *m), (m), 291, 4)
171 USE_GL_FUNC(LoadName, (GLuint name), (name), 198, 4)
172 USE_GL_FUNC(LogicOp, (GLenum opcode), (opcode), 242, 4)
173 USE_GL_FUNC(Map1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points), (target,u1,u2,stride,order,points), 220, 32)
174 USE_GL_FUNC(Map1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points), (target,u1,u2,stride,order,points), 221, 24)
175 USE_GL_FUNC(Map2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points), (target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points), 222, 56)
176 USE_GL_FUNC(Map2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points), (target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points), 223, 40)
177 USE_GL_FUNC(MapGrid1d, (GLint un, GLdouble u1, GLdouble u2), (un,u1,u2), 224, 20)
178 USE_GL_FUNC(MapGrid1f, (GLint un, GLfloat u1, GLfloat u2), (un,u1,u2), 225, 12)
179 USE_GL_FUNC(MapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), (un,u1,u2,vn,v1,v2), 226, 40)
180 USE_GL_FUNC(MapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2), (un,u1,u2,vn,v1,v2), 227, 24)
181 USE_GL_FUNC(Materialf, (GLenum face, GLenum pname, GLfloat param), (face,pname,param), 169, 12)
182 USE_GL_FUNC(Materialfv, (GLenum face, GLenum pname, const GLfloat *params), (face,pname,params), 170, 12)
183 USE_GL_FUNC(Materiali, (GLenum face, GLenum pname, GLint param), (face,pname,param), 171, 12)
184 USE_GL_FUNC(Materialiv, (GLenum face, GLenum pname, const GLint *params), (face,pname,params), 172, 12)
185 USE_GL_FUNC(MatrixMode, (GLenum mode), (mode), 293, 4)
186 USE_GL_FUNC(MultMatrixd, (const GLdouble *m), (m), 295, 4)
187 USE_GL_FUNC(MultMatrixf, (const GLfloat *m), (m), 294, 4)
188 USE_GL_FUNC(NewList, (GLuint list, GLenum mode), (list,mode), 0, 8)
189 USE_GL_FUNC(Normal3b, (GLbyte nx, GLbyte ny, GLbyte nz), (nx,ny,nz), 52, 12)
190 USE_GL_FUNC(Normal3bv, (const GLbyte *v), (v), 53, 4)
191 USE_GL_FUNC(Normal3d, (GLdouble nx, GLdouble ny, GLdouble nz), (nx,ny,nz), 54, 24)
192 USE_GL_FUNC(Normal3dv, (const GLdouble *v), (v), 55, 4)
193 USE_GL_FUNC(Normal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx,ny,nz), 56, 12)
194 USE_GL_FUNC(Normal3fv, (const GLfloat *v), (v), 57, 4)
195 USE_GL_FUNC(Normal3i, (GLint nx, GLint ny, GLint nz), (nx,ny,nz), 58, 12)
196 USE_GL_FUNC(Normal3iv, (const GLint *v), (v), 59, 4)
197 USE_GL_FUNC(Normal3s, (GLshort nx, GLshort ny, GLshort nz), (nx,ny,nz), 60, 12)
198 USE_GL_FUNC(Normal3sv, (const GLshort *v), (v), 61, 4)
199 USE_GL_FUNC(NormalPointer, (GLenum type, GLsizei stride, const GLvoid *pointer), (type,stride,pointer), 318, 12)
200 USE_GL_FUNC(Ortho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left,right,bottom,top,zNear,zFar), 296, 48)
201 USE_GL_FUNC(PassThrough, (GLfloat token), (token), 199, 4)
202 USE_GL_FUNC(PixelMapfv, (GLenum map, GLint mapsize, const GLfloat *values), (map,mapsize,values), 251, 12)
203 USE_GL_FUNC(PixelMapuiv, (GLenum map, GLint mapsize, const GLuint *values), (map,mapsize,values), 252, 12)
204 USE_GL_FUNC(PixelMapusv, (GLenum map, GLint mapsize, const GLushort *values), (map,mapsize,values), 253, 12)
205 USE_GL_FUNC(PixelStoref, (GLenum pname, GLfloat param), (pname,param), 249, 8)
206 USE_GL_FUNC(PixelStorei, (GLenum pname, GLint param), (pname,param), 250, 8)
207 USE_GL_FUNC(PixelTransferf, (GLenum pname, GLfloat param), (pname,param), 247, 8)
208 USE_GL_FUNC(PixelTransferi, (GLenum pname, GLint param), (pname,param), 248, 8)
209 USE_GL_FUNC(PixelZoom, (GLfloat xfactor, GLfloat yfactor), (xfactor,yfactor), 246, 8)
210 USE_GL_FUNC(PointSize, (GLfloat size), (size), 173, 4)
211 USE_GL_FUNC(PolygonMode, (GLenum face, GLenum mode), (face,mode), 174, 8)
212 USE_GL_FUNC(PolygonOffset, (GLfloat factor, GLfloat units), (factor,units), 319, 8)
213 USE_GL_FUNC(PolygonStipple, (const GLubyte *mask), (mask), 175, 4)
214 USE_GL_FUNC(PopAttrib, (void), (), 218, 0)
215 USE_GL_FUNC(PopClientAttrib, (void), (), 334, 0)
216 USE_GL_FUNC(PopMatrix, (void), (), 297, 0)
217 USE_GL_FUNC(PopName, (void), (), 200, 0)
218 USE_GL_FUNC(PrioritizeTextures, (GLsizei n, const GLuint *textures, const GLclampf *priorities), (n,textures,priorities), 331, 12)
219 USE_GL_FUNC(PushAttrib, (GLbitfield mask), (mask), 219, 4)
220 USE_GL_FUNC(PushClientAttrib, (GLbitfield mask), (mask), 335, 4)
221 USE_GL_FUNC(PushMatrix, (void), (), 298, 0)
222 USE_GL_FUNC(PushName, (GLuint name), (name), 201, 4)
223 USE_GL_FUNC(RasterPos2d, (GLdouble x, GLdouble y), (x,y), 62, 16)
224 USE_GL_FUNC(RasterPos2dv, (const GLdouble *v), (v), 63, 4)
225 USE_GL_FUNC(RasterPos2f, (GLfloat x, GLfloat y), (x,y), 64, 8)
226 USE_GL_FUNC(RasterPos2fv, (const GLfloat *v), (v), 65, 4)
227 USE_GL_FUNC(RasterPos2i, (GLint x, GLint y), (x,y), 66, 8)
228 USE_GL_FUNC(RasterPos2iv, (const GLint *v), (v), 67, 4)
229 USE_GL_FUNC(RasterPos2s, (GLshort x, GLshort y), (x,y), 68, 8)
230 USE_GL_FUNC(RasterPos2sv, (const GLshort *v), (v), 69, 4)
231 USE_GL_FUNC(RasterPos3d, (GLdouble x, GLdouble y, GLdouble z), (x,y,z), 70, 24)
232 USE_GL_FUNC(RasterPos3dv, (const GLdouble *v), (v), 71, 4)
233 USE_GL_FUNC(RasterPos3f, (GLfloat x, GLfloat y, GLfloat z), (x,y,z), 72, 12)
234 USE_GL_FUNC(RasterPos3fv, (const GLfloat *v), (v), 73, 4)
235 USE_GL_FUNC(RasterPos3i, (GLint x, GLint y, GLint z), (x,y,z), 74, 12)
236 USE_GL_FUNC(RasterPos3iv, (const GLint *v), (v), 75, 4)
237 USE_GL_FUNC(RasterPos3s, (GLshort x, GLshort y, GLshort z), (x,y,z), 76, 12)
238 USE_GL_FUNC(RasterPos3sv, (const GLshort *v), (v), 77, 4)
239 USE_GL_FUNC(RasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x,y,z,w), 78, 32)
240 USE_GL_FUNC(RasterPos4dv, (const GLdouble *v), (v), 79, 4)
241 USE_GL_FUNC(RasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x,y,z,w), 80, 16)
242 USE_GL_FUNC(RasterPos4fv, (const GLfloat *v), (v), 81, 4)
243 USE_GL_FUNC(RasterPos4i, (GLint x, GLint y, GLint z, GLint w), (x,y,z,w), 82, 16)
244 USE_GL_FUNC(RasterPos4iv, (const GLint *v), (v), 83, 4)
245 USE_GL_FUNC(RasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x,y,z,w), 84, 16)
246 USE_GL_FUNC(RasterPos4sv, (const GLshort *v), (v), 85, 4)
247 USE_GL_FUNC(ReadBuffer, (GLenum mode), (mode), 254, 4)
248 USE_GL_FUNC(ReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels), (x,y,width,height,format,type,pixels), 256, 28)
249 USE_GL_FUNC(Rectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), (x1,y1,x2,y2), 86, 32)
250 USE_GL_FUNC(Rectdv, (const GLdouble *v1, const GLdouble *v2), (v1,v2), 87, 8)
251 USE_GL_FUNC(Rectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), (x1,y1,x2,y2), 88, 16)
252 USE_GL_FUNC(Rectfv, (const GLfloat *v1, const GLfloat *v2), (v1,v2), 89, 8)
253 USE_GL_FUNC(Recti, (GLint x1, GLint y1, GLint x2, GLint y2), (x1,y1,x2,y2), 90, 16)
254 USE_GL_FUNC(Rectiv, (const GLint *v1, const GLint *v2), (v1,v2), 91, 8)
255 USE_GL_FUNC(Rects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2), (x1,y1,x2,y2), 92, 16)
256 USE_GL_FUNC(Rectsv, (const GLshort *v1, const GLshort *v2), (v1,v2), 93, 8)
257 USE_GL_FUNC_RET(RenderMode, GLint, (GLenum mode), (mode), 196, 4)
258 USE_GL_FUNC(Rotated, (GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (angle,x,y,z), 299, 32)
259 USE_GL_FUNC(Rotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle,x,y,z), 300, 16)
260 USE_GL_FUNC(Scaled, (GLdouble x, GLdouble y, GLdouble z), (x,y,z), 301, 24)
261 USE_GL_FUNC(Scalef, (GLfloat x, GLfloat y, GLfloat z), (x,y,z), 302, 12)
262 USE_GL_FUNC(Scissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x,y,width,height), 176, 16)
263 USE_GL_FUNC(SelectBuffer, (GLsizei size, GLuint *buffer), (size,buffer), 195, 8)
264 USE_GL_FUNC(ShadeModel, (GLenum mode), (mode), 177, 4)
265 USE_GL_FUNC(StencilFunc, (GLenum func, GLint ref, GLuint mask), (func,ref,mask), 243, 12)
266 USE_GL_FUNC(StencilMask, (GLuint mask), (mask), 209, 4)
267 USE_GL_FUNC(StencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail,zfail,zpass), 244, 12)
268 USE_GL_FUNC(TexCoord1d, (GLdouble s), (s), 94, 8)
269 USE_GL_FUNC(TexCoord1dv, (const GLdouble *v), (v), 95, 4)
270 USE_GL_FUNC(TexCoord1f, (GLfloat s), (s), 96, 4)
271 USE_GL_FUNC(TexCoord1fv, (const GLfloat *v), (v), 97, 4)
272 USE_GL_FUNC(TexCoord1i, (GLint s), (s), 98, 4)
273 USE_GL_FUNC(TexCoord1iv, (const GLint *v), (v), 99, 4)
274 USE_GL_FUNC(TexCoord1s, (GLshort s), (s), 100, 4)
275 USE_GL_FUNC(TexCoord1sv, (const GLshort *v), (v), 101, 4)
276 USE_GL_FUNC(TexCoord2d, (GLdouble s, GLdouble t), (s,t), 102, 16)
277 USE_GL_FUNC(TexCoord2dv, (const GLdouble *v), (v), 103, 4)
278 USE_GL_FUNC(TexCoord2f, (GLfloat s, GLfloat t), (s,t), 104, 8)
279 USE_GL_FUNC(TexCoord2fv, (const GLfloat *v), (v), 105, 4)
280 USE_GL_FUNC(TexCoord2i, (GLint s, GLint t), (s,t), 106, 8)
281 USE_GL_FUNC(TexCoord2iv, (const GLint *v), (v), 107, 4)
282 USE_GL_FUNC(TexCoord2s, (GLshort s, GLshort t), (s,t), 108, 8)
283 USE_GL_FUNC(TexCoord2sv, (const GLshort *v), (v), 109, 4)
284 USE_GL_FUNC(TexCoord3d, (GLdouble s, GLdouble t, GLdouble r), (s,t,r), 110, 24)
285 USE_GL_FUNC(TexCoord3dv, (const GLdouble *v), (v), 111, 4)
286 USE_GL_FUNC(TexCoord3f, (GLfloat s, GLfloat t, GLfloat r), (s,t,r), 112, 12)
287 USE_GL_FUNC(TexCoord3fv, (const GLfloat *v), (v), 113, 4)
288 USE_GL_FUNC(TexCoord3i, (GLint s, GLint t, GLint r), (s,t,r), 114, 12)
289 USE_GL_FUNC(TexCoord3iv, (const GLint *v), (v), 115, 4)
290 USE_GL_FUNC(TexCoord3s, (GLshort s, GLshort t, GLshort r), (s,t,r), 116, 12)
291 USE_GL_FUNC(TexCoord3sv, (const GLshort *v), (v), 117, 4)
292 USE_GL_FUNC(TexCoord4d, (GLdouble s, GLdouble t, GLdouble r, GLdouble q), (s,t,r,q), 118, 32)
293 USE_GL_FUNC(TexCoord4dv, (const GLdouble *v), (v), 119, 4)
294 USE_GL_FUNC(TexCoord4f, (GLfloat s, GLfloat t, GLfloat r, GLfloat q), (s,t,r,q), 120, 16)
295 USE_GL_FUNC(TexCoord4fv, (const GLfloat *v), (v), 121, 4)
296 USE_GL_FUNC(TexCoord4i, (GLint s, GLint t, GLint r, GLint q), (s,t,r,q), 122, 16)
297 USE_GL_FUNC(TexCoord4iv, (const GLint *v), (v), 123, 4)
298 USE_GL_FUNC(TexCoord4s, (GLshort s, GLshort t, GLshort r, GLshort q), (s,t,r,q), 124, 16)
299 USE_GL_FUNC(TexCoord4sv, (const GLshort *v), (v), 125, 4)
300 USE_GL_FUNC(TexCoordPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size,type,stride,pointer), 320, 16)
301 USE_GL_FUNC(TexEnvf, (GLenum target, GLenum pname, GLfloat param), (target,pname,param), 184, 12)
302 USE_GL_FUNC(TexEnvfv, (GLenum target, GLenum pname, const GLfloat *params), (target,pname,params), 185, 12)
303 USE_GL_FUNC(TexEnvi, (GLenum target, GLenum pname, GLint param), (target,pname,param), 186, 12)
304 USE_GL_FUNC(TexEnviv, (GLenum target, GLenum pname, const GLint *params), (target,pname,params), 187, 12)
305 USE_GL_FUNC(TexGend, (GLenum coord, GLenum pname, GLdouble param), (coord,pname,param), 188, 16)
306 USE_GL_FUNC(TexGendv, (GLenum coord, GLenum pname, const GLdouble *params), (coord,pname,params), 189, 12)
307 USE_GL_FUNC(TexGenf, (GLenum coord, GLenum pname, GLfloat param), (coord,pname,param), 190, 12)
308 USE_GL_FUNC(TexGenfv, (GLenum coord, GLenum pname, const GLfloat *params), (coord,pname,params), 191, 12)
309 USE_GL_FUNC(TexGeni, (GLenum coord, GLenum pname, GLint param), (coord,pname,param), 192, 12)
310 USE_GL_FUNC(TexGeniv, (GLenum coord, GLenum pname, const GLint *params), (coord,pname,params), 193, 12)
311 USE_GL_FUNC(TexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels), (target,level,internalformat,width,border,format,type,pixels), 182, 32)
312 USE_GL_FUNC(TexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels), (target,level,internalformat,width,height,border,format,type,pixels), 183, 36)
313 USE_GL_FUNC(TexParameterf, (GLenum target, GLenum pname, GLfloat param), (target,pname,param), 178, 12)
314 USE_GL_FUNC(TexParameterfv, (GLenum target, GLenum pname, const GLfloat *params), (target,pname,params), 179, 12)
315 USE_GL_FUNC(TexParameteri, (GLenum target, GLenum pname, GLint param), (target,pname,param), 180, 12)
316 USE_GL_FUNC(TexParameteriv, (GLenum target, GLenum pname, const GLint *params), (target,pname,params), 181, 12)
317 USE_GL_FUNC(TexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels), (target,level,xoffset,width,format,type,pixels), 332, 28)
318 USE_GL_FUNC(TexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels), (target,level,xoffset,yoffset,width,height,format,type,pixels), 333, 36)
319 USE_GL_FUNC(Translated, (GLdouble x, GLdouble y, GLdouble z), (x,y,z), 303, 24)
320 USE_GL_FUNC(Translatef, (GLfloat x, GLfloat y, GLfloat z), (x,y,z), 304, 12)
321 USE_GL_FUNC(Vertex2d, (GLdouble x, GLdouble y), (x,y), 126, 16)
322 USE_GL_FUNC(Vertex2dv, (const GLdouble *v), (v), 127, 4)
323 USE_GL_FUNC(Vertex2f, (GLfloat x, GLfloat y), (x,y), 128, 8)
324 USE_GL_FUNC(Vertex2fv, (const GLfloat *v), (v), 129, 4)
325 USE_GL_FUNC(Vertex2i, (GLint x, GLint y), (x,y), 130, 8)
326 USE_GL_FUNC(Vertex2iv, (const GLint *v), (v), 131, 4)
327 USE_GL_FUNC(Vertex2s, (GLshort x, GLshort y), (x,y), 132, 8)
328 USE_GL_FUNC(Vertex2sv, (const GLshort *v), (v), 133, 4)
329 USE_GL_FUNC(Vertex3d, (GLdouble x, GLdouble y, GLdouble z), (x,y,z), 134, 24)
330 USE_GL_FUNC(Vertex3dv, (const GLdouble *v), (v), 135, 4)
331 USE_GL_FUNC(Vertex3f, (GLfloat x, GLfloat y, GLfloat z), (x,y,z), 136, 12)
332 USE_GL_FUNC(Vertex3fv, (const GLfloat *v), (v), 137, 4)
333 USE_GL_FUNC(Vertex3i, (GLint x, GLint y, GLint z), (x,y,z), 138, 12)
334 USE_GL_FUNC(Vertex3iv, (const GLint *v), (v), 139, 4)
335 USE_GL_FUNC(Vertex3s, (GLshort x, GLshort y, GLshort z), (x,y,z), 140, 12)
336 USE_GL_FUNC(Vertex3sv, (const GLshort *v), (v), 141, 4)
337 USE_GL_FUNC(Vertex4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x,y,z,w), 142, 32)
338 USE_GL_FUNC(Vertex4dv, (const GLdouble *v), (v), 143, 4)
339 USE_GL_FUNC(Vertex4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x,y,z,w), 144, 16)
340 USE_GL_FUNC(Vertex4fv, (const GLfloat *v), (v), 145, 4)
341 USE_GL_FUNC(Vertex4i, (GLint x, GLint y, GLint z, GLint w), (x,y,z,w), 146, 16)
342 USE_GL_FUNC(Vertex4iv, (const GLint *v), (v), 147, 4)
343 USE_GL_FUNC(Vertex4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x,y,z,w), 148, 16)
344 USE_GL_FUNC(Vertex4sv, (const GLshort *v), (v), 149, 4)
345 USE_GL_FUNC(VertexPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size,type,stride,pointer), 321, 16)
346 USE_GL_FUNC(Viewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x,y,width,height), 305, 16)
347 
348 #undef USE_GL_FUNC
349 #undef USE_GL_FUNC_RET
const GLuint GLboolean * residences
Definition: glext.h:8098
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG y1
Definition: winddi.h:3706
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
Definition: glext.h:8308
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint GLenum GLfloat GLenum GLint GLenum GLsizei GLenum GLboolean GLenum GLdouble GLenum GLfloat GLenum GLenum GLfloat GLenum GLenum GLdouble GLenum GLenum GLint GLenum GLenum GLint GLenum GLuint GLenum GLvoid const GLubyte GLenum GLenum GLenum GLint GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLvoid GLenum GLint GLenum GLint GLenum GLenum GLint GLuint GLdouble GLfloat GLint GLshort GLubyte GLenum GLuint GLenum const GLfloat GLenum const GLint GLenum GLenum const GLfloat GLenum GLenum const GLint GLfloat const GLfloat GLenum GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLenum GLenum const GLfloat GLenum GLenum const GLint const GLdouble GLuint GLenum const GLbyte const GLdouble const GLfloat const GLint const GLshort GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble GLenum GLint mapsize
Definition: glfuncs.h:202
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: gl.h:1545
GLint level
Definition: gl.h:1546
GLdouble GLdouble GLint ustride
Definition: glext.h:8308
GLdouble GLdouble u2
Definition: glext.h:8308
GLuint GLdouble GLdouble GLint GLint order
Definition: glext.h:11194
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint j
Definition: glfuncs.h:98
Definition: get.c:139
static void GLAPIENTRY TAG() Normal3f(GLfloat x, GLfloat y, GLfloat z)
GLubyte GLubyte GLubyte GLubyte w
Definition: glext.h:6102
static void GLAPIENTRY TAG() Indexf(GLfloat f)
double GLdouble
Definition: gl.h:163
static void GLAPIENTRY TAG() Color4fv(const GLfloat *v)
BOOLEAN Enable
Definition: acefiex.h:245
GLsizei const GLvoid * pointer
Definition: glext.h:5848
GLdouble GLdouble GLdouble r
Definition: gl.h:2055
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
Definition: winddi.h:3706
const GLint * first
Definition: glext.h:5794
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint GLenum GLfloat GLenum GLint GLenum GLsizei GLenum GLboolean GLenum GLdouble GLenum GLfloat GLenum GLenum GLfloat GLenum GLenum GLdouble GLenum GLenum GLint GLenum GLenum GLint GLenum GLuint GLenum GLvoid const GLubyte GLenum GLenum GLenum GLint GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLvoid GLenum GLint GLenum GLint GLenum GLenum GLint GLuint GLdouble GLfloat GLint GLshort GLubyte GLenum GLuint GLenum const GLfloat GLenum const GLint GLenum GLenum const GLfloat GLenum GLenum const GLint GLfloat const GLfloat GLenum opcode
Definition: glfuncs.h:172
GLboolean GLenum GLenum GLvoid * values
Definition: glext.h:5666
#define ReadBuffer(BaseIoAddress, Buffer, Count)
Definition: atapi.h:339
GLdouble GLdouble t
Definition: gl.h:2047
static void GLAPIENTRY TAG() TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint j1
Definition: glfuncs.h:96
static void GLAPIENTRY TAG() EdgeFlag(GLboolean b)
GLuint buffer
Definition: glext.h:5915
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint GLenum GLfloat GLenum GLint GLenum GLsizei GLenum GLboolean GLenum GLdouble GLenum GLfloat GLenum GLenum GLfloat GLenum GLenum GLdouble GLenum GLenum GLint GLenum GLenum GLint GLenum GLuint GLenum GLvoid const GLubyte GLenum GLenum GLenum GLint GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLvoid GLenum GLint GLenum GLint GLenum GLenum GLint GLuint GLdouble GLfloat GLint GLshort GLubyte GLenum GLuint GLenum const GLfloat GLenum const GLint GLenum GLenum const GLfloat GLenum GLenum const GLint GLfloat const GLfloat GLenum GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint un
Definition: glfuncs.h:178
static void GLAPIENTRY TAG() Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble * u
Definition: glfuncs.h:88
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
Definition: glext.h:8308
GLfloat angle
Definition: glext.h:10853
GLdouble u1
Definition: glext.h:8308
GLint GLint GLint yoffset
Definition: gl.h:1547
GLenum GLclampf GLint GLenum GLuint GLenum GLenum dfactor
Definition: glfuncs.h:18
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint GLenum GLfloat GLenum GLint GLenum GLsizei GLenum GLboolean GLenum GLdouble GLenum GLfloat GLenum light
Definition: glfuncs.h:116
GLuint coord
Definition: glext.h:9511
const GLint const GLsizei GLsizei
Definition: dispatch.h:5271
GLuint n
Definition: s_context.h:57
VOID GetError(VOID)
Definition: misc.c:192
GLfloat GLfloat nz
Definition: glext.h:8896
GLenum GLclampf GLint i
Definition: glfuncs.h:14
static void GLAPIENTRY TAG() Vertex3f(GLfloat x, GLfloat y, GLfloat z)
void Flush(void)
Definition: hardware.c:522
static void GLAPIENTRY TAG() TexCoord2f(GLfloat x, GLfloat y)
GLenum GLint GLuint mask
Definition: glext.h:6028
UINT op
Definition: effect.c:219
GLenum const GLfloat * params
Definition: glext.h:5645
short GLshort
Definition: gl.h:155
static void GLAPIENTRY TAG() Vertex2fv(const GLfloat *v)
const GLuint * textures
Definition: glext.h:8098
static void GLAPIENTRY TAG() TexCoord2fv(const GLfloat *v)
GLint GLint xoffset
Definition: gl.h:1547
unsigned char GLboolean
Definition: gl.h:151
GLenum GLint ref
Definition: glext.h:6028
static void GLAPIENTRY TAG() TexCoord4fv(const GLfloat *v)
static void GLAPIENTRY TAG() Indexfv(const GLfloat *f)
GLdouble GLdouble z
Definition: glext.h:5874
GLdouble zFar
Definition: glext.h:10465
GLint GLint bottom
Definition: glext.h:7726
static void GLAPIENTRY TAG() Vertex2f(GLfloat x, GLfloat y)
USE_GL_FUNC(Accum,(GLenum op, GLfloat value),(op, value), 213, 8) USE_GL_FUNC(AlphaFunc
GLclampf GLclampf blue
Definition: gl.h:1740
float GLfloat
Definition: gl.h:161
Definition: uimain.c:88
int token
Definition: lex.c:57
GLdouble GLdouble GLint GLint uorder
Definition: glext.h:8308
#define const
Definition: zconf.h:230
GLsizei stride
Definition: glext.h:5848
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean flag
Definition: glfuncs.h:72
GLint GLint GLsizei width
Definition: gl.h:1546
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint GLenum GLfloat GLenum GLint GLenum GLsizei GLenum GLboolean GLenum GLdouble GLenum GLfloat GLenum GLenum GLfloat GLenum GLenum GLdouble GLenum GLenum GLint GLenum GLenum GLint GLenum GLuint GLenum GLvoid const GLubyte GLenum GLenum GLenum GLint GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLvoid GLenum GLint GLenum GLint GLenum GLenum GLint GLuint GLdouble GLfloat GLint GLshort GLubyte GLenum GLuint GLenum const GLfloat GLenum const GLint GLenum GLenum const GLfloat GLenum GLenum const GLint GLfloat const GLfloat GLenum GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLenum GLenum const GLfloat GLenum GLenum const GLint const GLdouble GLuint GLenum const GLbyte const GLdouble const GLfloat const GLint const GLshort GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble GLenum GLint const GLfloat GLenum GLint const GLushort GLenum GLint GLenum GLint GLfloat GLfloat factor
Definition: glfuncs.h:212
GLenum GLuint texture
Definition: glext.h:6295
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint i2
Definition: glfuncs.h:96
static void GLAPIENTRY TAG() Vertex4fv(const GLfloat *v)
float GLclampf
Definition: gl.h:162
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: gl.h:1546
unsigned short GLushort
Definition: gl.h:158
GLfloat param
Definition: glext.h:5796
static void GLAPIENTRY TAG() Color3fv(const GLfloat *v)
const GLubyte * c
Definition: glext.h:8905
GLclampf green
Definition: gl.h:1740
signed char GLbyte
Definition: gl.h:154
GLint left
Definition: glext.h:7726
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLdouble GLdouble GLdouble GLdouble q
Definition: gl.h:2063
static void GLAPIENTRY TAG() Normal3fv(const GLfloat *v)
GLdouble GLdouble right
Definition: glext.h:10859
Definition: _map.h:44
GLenum GLclampf GLint GLenum GLuint GLenum sfactor
Definition: glfuncs.h:18
GLsizei const GLfloat * points
Definition: glext.h:8112
GLint GLint GLsizei GLsizei GLsizei depth
Definition: gl.h:1546
static void GLAPIENTRY TAG() TexCoord3fv(const GLfloat *v)
GLdouble s
Definition: gl.h:2039
Definition: _list.h:228
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG _In_ LONG y2
Definition: winddi.h:3706
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid * lists
Definition: glfuncs.h:20
GLfloat GLfloat GLfloat GLfloat nx
Definition: glext.h:8898
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition: glext.h:10859
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint i1
Definition: glfuncs.h:96
GLenum GLint * range
Definition: glext.h:7539
static void GLAPIENTRY TAG() Vertex3fv(const GLfloat *v)
unsigned char GLubyte
Definition: gl.h:157
GLfloat GLfloat GLfloat v2
Definition: glext.h:6063
const GLfloat * m
Definition: glext.h:10848
double GLclampd
Definition: gl.h:164
const GLuint const GLclampf * priorities
Definition: glext.h:8103
GLfloat units
Definition: glext.h:11727
const GLdouble * v
Definition: gl.h:2040
unsigned int GLuint
Definition: gl.h:159
GLsizeiptr size
Definition: glext.h:5919
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: gl.h:1546
static void GLAPIENTRY TAG() TexCoord1fv(const GLfloat *v)
GLint GLint internalformat
Definition: gl.h:1546
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
unsigned int GLbitfield
Definition: gl.h:152
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint j2
Definition: glfuncs.h:96
static void GLAPIENTRY TAG() TexCoord1f(GLfloat x)
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
Definition: winddi.h:3706
Definition: name.c:23
GLclampf GLclampf GLclampf alpha
Definition: gl.h:1740
GLfloat ny
Definition: glext.h:8896
static void GLAPIENTRY TAG() Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
#define USE_GL_FUNC_RET(name, ret_type, proto_args, call_args, offset, stack)
Definition: glfuncs.h:7
static void GLAPIENTRY TAG() TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
static void GLAPIENTRY TAG() Color3f(GLfloat x, GLfloat y, GLfloat z)
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat red
Definition: glfuncs.h:22
GLdouble GLdouble GLdouble GLdouble top
Definition: glext.h:10859
void Clear(USHORT Window)
Definition: hardware.c:705
BLENDFUNCTION BlendFunc
Definition: general.c:30
INT INT y
Definition: msvc.h:62
GLfloat GLfloat v1
Definition: glext.h:6062
GLenum GLuint GLint GLenum face
Definition: glext.h:7025
GLubyte * pattern
Definition: glext.h:7787
const GLint const GLsizei GLint
Definition: dispatch.h:5271
INT x
Definition: msvc.h:62
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble const GLfloat const GLdouble const GLfloat GLenum GLint GLint GLint GLint GLint GLint GLenum GLfloat GLenum GLint GLenum GLsizei GLenum GLboolean GLenum GLdouble GLenum GLfloat GLenum GLenum GLfloat GLenum GLenum GLdouble GLenum GLenum GLint GLenum GLenum GLint GLenum GLuint GLenum GLvoid const GLubyte GLenum GLenum GLenum GLint GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLvoid GLenum GLint GLenum GLint GLenum GLenum GLint GLuint GLdouble GLfloat GLint GLshort GLubyte GLenum GLuint GLenum const GLfloat GLenum const GLint GLenum GLenum const GLfloat GLenum GLenum const GLint GLfloat const GLfloat GLenum GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint vn
Definition: glfuncs.h:180