ReactOS 0.4.15-dev-7958-gcd0bb1a
d3d.h
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1/*
2 * Copyright (C) the Wine project
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __WINE_D3D_H
20#define __WINE_D3D_H
21
22#ifndef DIRECT3D_VERSION
23#define DIRECT3D_VERSION 0x0700
24#endif
25
26#if (DIRECT3D_VERSION < 0x0800)
27
28#include <stdlib.h>
29
30#define COM_NO_WINDOWS_H
31#include <objbase.h>
32#include <d3dtypes.h> /* must precede d3dcaps.h */
33#include <d3dcaps.h>
34
35/*****************************************************************************
36 * Predeclare the interfaces
37 */
38DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
39DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
40DEFINE_GUID(IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
41DEFINE_GUID(IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
42
43DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
44DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
45DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
46DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
47DEFINE_GUID(IID_IDirect3DRefDevice, 0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
48DEFINE_GUID(IID_IDirect3DTnLHalDevice, 0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
49DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
50
51DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
52DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
53DEFINE_GUID(IID_IDirect3DDevice3, 0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
54DEFINE_GUID(IID_IDirect3DDevice7, 0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
55
56DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
57DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
58
59DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
60
61DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
62DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
63DEFINE_GUID(IID_IDirect3DMaterial3, 0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
64
65DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
66
67DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
68DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
69DEFINE_GUID(IID_IDirect3DViewport3, 0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
70
71DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
72DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
73
74
75typedef struct IDirect3D *LPDIRECT3D;
76typedef struct IDirect3D2 *LPDIRECT3D2;
77typedef struct IDirect3D3 *LPDIRECT3D3;
78typedef struct IDirect3D7 *LPDIRECT3D7;
79
80typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
81
82typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
83typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
84typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
85typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
86
87typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
88typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
89typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
90
91typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
92typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
93typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
94
95typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
96typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
97
98typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
99
100typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
101typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
102
103/* ********************************************************************
104 Error Codes
105 ******************************************************************** */
106#define D3D_OK DD_OK
107#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
108#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
109#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
110#define D3DERR_INITFAILED MAKE_DDHRESULT(706)
111#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
112#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
113#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
114#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
115#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
116#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
117#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
118#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
119#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
120#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
121#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
122#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
123#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
124#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
125#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
126#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
127#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
128#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
129#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
130#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
131#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
132#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
133#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
134#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
135#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
136#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
137#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
138#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
139#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
140#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
141#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
142#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
143#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
144#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
145#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
146#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
147#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
148#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
149#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
150#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
151#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
152#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
153#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
154#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
155#define D3DERR_INBEGIN MAKE_DDHRESULT(770)
156#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
157#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
158#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
159#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
160#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
161#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
162#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
163#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
164#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
165#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
166#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
167#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
168#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
169
170#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
171#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
172#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
173#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
174#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
175#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
176#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
177#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
178#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
179#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
180#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
181#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
182#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
183#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
184
185#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
186#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
187#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
188
189/* ********************************************************************
190 Enums
191 ******************************************************************** */
192#define D3DNEXT_NEXT 0x01l
193#define D3DNEXT_HEAD 0x02l
194#define D3DNEXT_TAIL 0x04l
195
196#define D3DDP_WAIT 0x00000001l
197#define D3DDP_OUTOFORDER 0x00000002l
198#define D3DDP_DONOTCLIP 0x00000004l
199#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
200#define D3DDP_DONOTLIGHT 0x00000010l
201
202/* ********************************************************************
203 Types and structures
204 ******************************************************************** */
206
207
208/*****************************************************************************
209 * IDirect3D interface
210 */
211#undef INTERFACE
212#define INTERFACE IDirect3D
214{
215 /*** IUnknown methods ***/
219 /*** IDirect3D methods ***/
221 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
222 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
223 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *lplpDirect3DMaterial, IUnknown *pUnkOuter) PURE;
224 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *lplpD3DViewport, IUnknown *pUnkOuter) PURE;
225 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lplpD3DDevice) PURE;
226};
227#undef INTERFACE
228
229#if !defined(__cplusplus) || defined(CINTERFACE)
230/*** IUnknown methods ***/
231#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
232#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
233#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
234/*** IDirect3D methods ***/
235#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
236#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
237#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
238#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
239#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
240#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
241#else
242/*** IUnknown methods ***/
243#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
244#define IDirect3D_AddRef(p) (p)->AddRef()
245#define IDirect3D_Release(p) (p)->Release()
246/*** IDirect3D methods ***/
247#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
248#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
249#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
250#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
251#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
252#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
253#endif
254
255
256/*****************************************************************************
257 * IDirect3D2 interface
258 */
259#define INTERFACE IDirect3D2
261{
262 /*** IUnknown methods ***/
266 /*** IDirect3D2 methods ***/
267 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
268 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
269 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter) PURE;
270 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter) PURE;
271 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
272 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2) PURE;
273};
274#undef INTERFACE
275
276#if !defined(__cplusplus) || defined(CINTERFACE)
277/*** IUnknown methods ***/
278#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
279#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
280#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
281/*** IDirect3D2 methods ***/
282#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
283#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
284#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
285#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
286#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
287#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
288#else
289/*** IUnknown methods ***/
290#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
291#define IDirect3D2_AddRef(p) (p)->AddRef()
292#define IDirect3D2_Release(p) (p)->Release()
293/*** IDirect3D2 methods ***/
294#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
295#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
296#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
297#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
298#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
299#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
300#endif
301
302
303/*****************************************************************************
304 * IDirect3D3 interface
305 */
306#define INTERFACE IDirect3D3
308{
309 /*** IUnknown methods ***/
313 /*** IDirect3D3 methods ***/
314 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
315 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
316 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter) PURE;
317 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE;
318 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
319 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk) PURE;
320 STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk) PURE;
321 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
322 STDMETHOD(EvictManagedTextures)(THIS) PURE;
323};
324#undef INTERFACE
325
326#if !defined(__cplusplus) || defined(CINTERFACE)
327/*** IUnknown methods ***/
328#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
329#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
330#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
331/*** IDirect3D3 methods ***/
332#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
333#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
334#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
335#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
336#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
337#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
338#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
339#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
340#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
341#else
342/*** IUnknown methods ***/
343#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
344#define IDirect3D3_AddRef(p) (p)->AddRef()
345#define IDirect3D3_Release(p) (p)->Release()
346/*** IDirect3D3 methods ***/
347#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
348#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
349#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
350#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
351#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
352#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
353#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
354#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
355#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
356#endif
357
358/*****************************************************************************
359 * IDirect3D7 interface
360 */
361#define INTERFACE IDirect3D7
363{
364 /*** IUnknown methods ***/
368 /*** IDirect3D7 methods ***/
369 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
370 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice) PURE;
371 STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf,DWORD dwFlags) PURE;
372 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
373 STDMETHOD(EvictManagedTextures)(THIS) PURE;
374};
375#undef INTERFACE
376
377#if !defined(__cplusplus) || defined(CINTERFACE)
378/*** IUnknown methods ***/
379#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
380#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
381#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
382/*** IDirect3D3 methods ***/
383#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
384#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
385#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
386#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
387#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
388#else
389/*** IUnknown methods ***/
390#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
391#define IDirect3D7_AddRef(p) (p)->AddRef()
392#define IDirect3D7_Release(p) (p)->Release()
393/*** IDirect3D3 methods ***/
394#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
395#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
396#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
397#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
398#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
399#endif
400
401
402/*****************************************************************************
403 * IDirect3DLight interface
404 */
405#define INTERFACE IDirect3DLight
407{
408 /*** IUnknown methods ***/
412 /*** IDirect3DLight methods ***/
414 STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
415 STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
416};
417#undef INTERFACE
418
419#if !defined(__cplusplus) || defined(CINTERFACE)
420/*** IUnknown methods ***/
421#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
422#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
423#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
424/*** IDirect3DLight methods ***/
425#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
426#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
427#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
428#else
429/*** IUnknown methods ***/
430#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
431#define IDirect3DLight_AddRef(p) (p)->AddRef()
432#define IDirect3DLight_Release(p) (p)->Release()
433/*** IDirect3DLight methods ***/
434#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
435#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
436#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
437#endif
438
439
440/*****************************************************************************
441 * IDirect3DMaterial interface
442 */
443#define INTERFACE IDirect3DMaterial
444DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
445{
446 /*** IUnknown methods ***/
450 /*** IDirect3DMaterial methods ***/
452 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
453 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
455 STDMETHOD(Reserve)(THIS) PURE;
456 STDMETHOD(Unreserve)(THIS) PURE;
457};
458#undef INTERFACE
459
460#if !defined(__cplusplus) || defined(CINTERFACE)
461/*** IUnknown methods ***/
462#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
463#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
464#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
465/*** IDirect3DMaterial methods ***/
466#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
467#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
468#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
469#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
470#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
471#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
472#else
473/*** IUnknown methods ***/
474#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
475#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
476#define IDirect3DMaterial_Release(p) (p)->Release()
477/*** IDirect3DMaterial methods ***/
478#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
479#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
480#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
481#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
482#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
483#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
484#endif
485
486
487/*****************************************************************************
488 * IDirect3DMaterial2 interface
489 */
490#define INTERFACE IDirect3DMaterial2
491DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
492{
493 /*** IUnknown methods ***/
497 /*** IDirect3DMaterial2 methods ***/
498 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
499 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
501};
502#undef INTERFACE
503
504#if !defined(__cplusplus) || defined(CINTERFACE)
505/*** IUnknown methods ***/
506#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
507#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
508#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
509/*** IDirect3DMaterial2 methods ***/
510#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
511#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
512#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
513#else
514/*** IUnknown methods ***/
515#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
516#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
517#define IDirect3DMaterial2_Release(p) (p)->Release()
518/*** IDirect3DMaterial2 methods ***/
519#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
520#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
521#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
522#endif
523
524
525/*****************************************************************************
526 * IDirect3DMaterial3 interface
527 */
528#define INTERFACE IDirect3DMaterial3
529DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
530{
531 /*** IUnknown methods ***/
535 /*** IDirect3DMaterial3 methods ***/
536 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
537 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
539};
540#undef INTERFACE
541
542#if !defined(__cplusplus) || defined(CINTERFACE)
543/*** IUnknown methods ***/
544#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
545#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
546#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
547/*** IDirect3DMaterial3 methods ***/
548#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
549#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
550#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
551#else
552/*** IUnknown methods ***/
553#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
554#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
555#define IDirect3DMaterial3_Release(p) (p)->Release()
556/*** IDirect3DMaterial3 methods ***/
557#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
558#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
559#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
560#endif
561
562
563/*****************************************************************************
564 * IDirect3DTexture interface
565 */
566#define INTERFACE IDirect3DTexture
568{
569 /*** IUnknown methods ***/
573 /*** IDirect3DTexture methods ***/
574 STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPDIRECTDRAWSURFACE lpDDSurface) PURE;
576 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
577 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE;
579};
580#undef INTERFACE
581
582#if !defined(__cplusplus) || defined(CINTERFACE)
583/*** IUnknown methods ***/
584#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
585#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
586#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
587/*** IDirect3DTexture methods ***/
588#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
589#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
590#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
591#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
592#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
593#else
594/*** IUnknown methods ***/
595#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
596#define IDirect3DTexture_AddRef(p) (p)->AddRef()
597#define IDirect3DTexture_Release(p) (p)->Release()
598/*** IDirect3DTexture methods ***/
599#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
600#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
601#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
602#define IDirect3DTexture_Load(p,a) (p)->Load(a)
603#define IDirect3DTexture_Unload(p) (p)->Unload()
604#endif
605
606
607/*****************************************************************************
608 * IDirect3DTexture2 interface
609 */
610#define INTERFACE IDirect3DTexture2
611DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
612{
613 /*** IUnknown methods ***/
617 /*** IDirect3DTexture2 methods ***/
619 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
620 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTexture2) PURE;
621};
622#undef INTERFACE
623
624#if !defined(__cplusplus) || defined(CINTERFACE)
625/*** IUnknown methods ***/
626#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
627#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
628#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
629/*** IDirect3DTexture2 methods ***/
630#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
631#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
632#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
633#else
634/*** IUnknown methods ***/
635#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
636#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
637#define IDirect3DTexture2_Release(p) (p)->Release()
638/*** IDirect3DTexture2 methods ***/
639#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
640#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
641#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
642#endif
643
644
645/*****************************************************************************
646 * IDirect3DViewport interface
647 */
648#define INTERFACE IDirect3DViewport
649DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
650{
651 /*** IUnknown methods ***/
655 /*** IDirect3DViewport methods ***/
657 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
658 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
659 STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
660 STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
661 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
662 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
663 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
664 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
665 STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
666 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
667 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
668 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
669};
670#undef INTERFACE
671
672#if !defined(__cplusplus) || defined(CINTERFACE)
673/*** IUnknown methods ***/
674#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
675#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
676#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
677/*** IDirect3DViewport methods ***/
678#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
679#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
680#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
681#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
682#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
683#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
684#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
685#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
686#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
687#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
688#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
689#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
690#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
691#else
692/*** IUnknown methods ***/
693#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
694#define IDirect3DViewport_AddRef(p) (p)->AddRef()
695#define IDirect3DViewport_Release(p) (p)->Release()
696/*** IDirect3DViewport methods ***/
697#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
698#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
699#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
700#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
701#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
702#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
703#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
704#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
705#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
706#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
707#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
708#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
709#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
710#endif
711
712
713/*****************************************************************************
714 * IDirect3DViewport2 interface
715 */
716#define INTERFACE IDirect3DViewport2
717DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
718{
719 /*** IUnknown methods ***/
723 /*** IDirect3DViewport methods ***/
725 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
726 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
727 STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
728 STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
729 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
730 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
731 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
732 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
733 STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
734 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
735 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
736 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
737 /*** IDirect3DViewport2 methods ***/
738 STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
739 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
740};
741#undef INTERFACE
742
743#if !defined(__cplusplus) || defined(CINTERFACE)
744/*** IUnknown methods ***/
745#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
746#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
747#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
748/*** IDirect3Viewport methods ***/
749#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
750#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
751#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
752#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
753#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
754#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
755#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
756#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
757#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
758#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
759#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
760#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
761#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
762/*** IDirect3DViewport2 methods ***/
763#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
764#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
765#else
766/*** IUnknown methods ***/
767#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
768#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
769#define IDirect3DViewport2_Release(p) (p)->Release()
770/*** IDirect3Viewport methods ***/
771#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
772#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
773#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
774#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
775#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
776#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
777#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
778#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
779#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
780#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
781#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
782#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
783#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
784/*** IDirect3DViewport2 methods ***/
785#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
786#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
787#endif
788
789/*****************************************************************************
790 * IDirect3DViewport3 interface
791 */
792#define INTERFACE IDirect3DViewport3
793DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
794{
795 /*** IUnknown methods ***/
799 /*** IDirect3DViewport methods ***/
801 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
802 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
803 STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
804 STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
805 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
806 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
807 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
808 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
809 STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
810 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
811 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
812 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
813 /*** IDirect3DViewport2 methods ***/
814 STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
815 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
816 /*** IDirect3DViewport3 methods ***/
817 STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE;
818 STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 *lplpDDS,LPBOOL lpValid) PURE;
819 STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
820};
821#undef INTERFACE
822
823#if !defined(__cplusplus) || defined(CINTERFACE)
824/*** IUnknown methods ***/
825#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
826#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
827#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
828/*** IDirect3Viewport methods ***/
829#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
830#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
831#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
832#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
833#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
834#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
835#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
836#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
837#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
838#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
839#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
840#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
841#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
842/*** IDirect3DViewport2 methods ***/
843#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
844#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
845/*** IDirect3DViewport3 methods ***/
846#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
847#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
848#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
849#else
850/*** IUnknown methods ***/
851#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
852#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
853#define IDirect3DViewport3_Release(p) (p)->Release()
854/*** IDirect3Viewport methods ***/
855#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
856#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
857#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
858#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
859#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
860#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
861#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
862#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
863#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
864#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
865#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
866#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
867#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
868/*** IDirect3DViewport2 methods ***/
869#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
870#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
871/*** IDirect3DViewport3 methods ***/
872#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
873#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
874#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
875#endif
876
877
878
879/*****************************************************************************
880 * IDirect3DExecuteBuffer interface
881 */
882#define INTERFACE IDirect3DExecuteBuffer
883DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
884{
885 /*** IUnknown methods ***/
889 /*** IDirect3DExecuteBuffer methods ***/
893 STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
894 STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
895 STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE;
896 STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
897};
898#undef INTERFACE
899
900#if !defined(__cplusplus) || defined(CINTERFACE)
901/*** IUnknown methods ***/
902#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
903#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
904#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
905/*** IDirect3DExecuteBuffer methods ***/
906#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
907#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
908#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
909#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
910#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
911#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
912#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
913#else
914/*** IUnknown methods ***/
915#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
916#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
917#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
918/*** IDirect3DExecuteBuffer methods ***/
919#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
920#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
921#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
922#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
923#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
924#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
925#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
926#endif
927
928
929/*****************************************************************************
930 * IDirect3DDevice interface
931 */
932#define INTERFACE IDirect3DDevice
934{
935 /*** IUnknown methods ***/
939 /*** IDirect3DDevice methods ***/
940 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE;
941 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
942 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE;
943 STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc, LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter) PURE;
944 STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
945 STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags) PURE;
946 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
947 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
948 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport, LPDIRECT3DVIEWPORT *lplpDirect3DViewport, DWORD dwFlags) PURE;
949 STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect) PURE;
950 STDMETHOD(GetPickRecords)(THIS_ LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec) PURE;
951 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
953 STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
954 STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
955 STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
956 STDMETHOD(BeginScene)(THIS) PURE;
957 STDMETHOD(EndScene)(THIS) PURE;
958 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE;
959};
960#undef INTERFACE
961
962#if !defined(__cplusplus) || defined(CINTERFACE)
963/*** IUnknown methods ***/
964#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
965#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
966#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
967/*** IDirect3DDevice methods ***/
968#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
969#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
970#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
971#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
972#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
973#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
974#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
975#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
976#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
977#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
978#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
979#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
980#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
981#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
982#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
983#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
984#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
985#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
986#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
987#else
988/*** IUnknown methods ***/
989#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
990#define IDirect3DDevice_AddRef(p) (p)->AddRef()
991#define IDirect3DDevice_Release(p) (p)->Release()
992/*** IDirect3DDevice methods ***/
993#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
994#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
995#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
996#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
997#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
998#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
999#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
1000#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
1001#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1002#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
1003#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
1004#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1005#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
1006#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
1007#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
1008#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
1009#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
1010#define IDirect3DDevice_EndScene(p) (p)->EndScene()
1011#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
1012#endif
1013
1014
1015/*****************************************************************************
1016 * IDirect3DDevice2 interface
1017 */
1018#define INTERFACE IDirect3DDevice2
1020{
1021 /*** IUnknown methods ***/
1025 /*** IDirect3DDevice2 methods ***/
1026 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
1027 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) PURE;
1028 STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
1029 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
1030 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
1031 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2, DWORD dwFlags) PURE;
1032 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
1033 STDMETHOD(BeginScene)(THIS) PURE;
1034 STDMETHOD(EndScene)(THIS) PURE;
1035 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE;
1036 /*** DrawPrimitive API ***/
1037 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
1038 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2) PURE;
1039 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE lpNewRenderTarget, DWORD dwFlags) PURE;
1040 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *lplpRenderTarget) PURE;
1042 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
1043 STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
1044 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1046 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1047 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1048 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1049 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1050 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1051 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1052 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1053 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1054 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1055 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1056 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1057};
1058#undef INTERFACE
1059
1060#if !defined(__cplusplus) || defined(CINTERFACE)
1061/*** IUnknown methods ***/
1062#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1063#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
1064#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
1065/*** IDirect3DDevice2 methods ***/
1066#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1067#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
1068#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1069#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1070#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1071#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1072#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1073#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1074#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
1075#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1076#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1077#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1078#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1079#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1080#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1081#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1082#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1083#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
1084#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
1085#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1086#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1087#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1088#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1089#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1090#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1091#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1092#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1093#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1094#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1095#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1096#else
1097/*** IUnknown methods ***/
1098#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1099#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
1100#define IDirect3DDevice2_Release(p) (p)->Release()
1101/*** IDirect3DDevice2 methods ***/
1102#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
1103#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
1104#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
1105#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
1106#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
1107#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1108#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1109#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
1110#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
1111#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
1112#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1113#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1114#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1115#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1116#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
1117#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1118#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
1119#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
1120#define IDirect3DDevice2_End(p,a) (p)->End(a)
1121#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1122#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1123#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
1124#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
1125#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
1126#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
1127#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1128#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1129#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1130#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
1131#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
1132#endif
1133
1134/*****************************************************************************
1135 * IDirect3DDevice3 interface
1136 */
1137#define INTERFACE IDirect3DDevice3
1139{
1140 /*** IUnknown methods ***/
1144 /*** IDirect3DDevice3 methods ***/
1145 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
1146 STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
1147 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
1148 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
1149 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3, DWORD dwFlags) PURE;
1150 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
1151 STDMETHOD(BeginScene)(THIS) PURE;
1152 STDMETHOD(EndScene)(THIS) PURE;
1153 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3 *lplpDirect3D3) PURE;
1154 /*** DrawPrimitive API ***/
1155 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
1156 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE;
1157 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 lpNewRenderTarget, DWORD dwFlags) PURE;
1158 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *lplpRenderTarget) PURE;
1159 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
1160 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
1161 STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
1162 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1164 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1165 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1166 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1167 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1168 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1169 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1170 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1171 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1172 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1173 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1174 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1175 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
1176 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
1177 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
1178 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
1179 STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
1180 STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 *lplpTexture2) PURE;
1181 STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 lpTexture2) PURE;
1182 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1183 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1184 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1185};
1186#undef INTERFACE
1187
1188#if !defined(__cplusplus) || defined(CINTERFACE)
1189/*** IUnknown methods ***/
1190#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1191#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
1192#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
1193/*** IDirect3DDevice3 methods ***/
1194#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1195#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1196#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1197#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1198#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1199#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1200#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1201#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
1202#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1203#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1204#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1205#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1206#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1207#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1208#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1209#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1210#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
1211#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
1212#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1213#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1214#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1215#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1216#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1217#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1218#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1219#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1220#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1221#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1222#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1223#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1224#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1225#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1226#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
1227#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1228#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1229#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1230#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1231#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1232#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1233#else
1234/*** IUnknown methods ***/
1235#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1236#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
1237#define IDirect3DDevice3_Release(p) (p)->Release()
1238/*** IDirect3DDevice3 methods ***/
1239#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
1240#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
1241#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
1242#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
1243#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1244#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1245#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
1246#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
1247#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
1248#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1249#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1250#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1251#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1252#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
1253#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1254#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
1255#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
1256#define IDirect3DDevice3_End(p,a) (p)->End(a)
1257#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1258#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1259#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
1260#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
1261#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
1262#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
1263#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1264#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1265#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1266#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
1267#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
1268#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1269#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1270#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1271#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
1272#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1273#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
1274#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
1275#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1276#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1277#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
1278#endif
1279
1280/*****************************************************************************
1281 * IDirect3DDevice7 interface
1282 */
1283#define INTERFACE IDirect3DDevice7
1285{
1286 /*** IUnknown methods ***/
1290 /*** IDirect3DDevice7 methods ***/
1291 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7 lpD3DHELDevDesc) PURE;
1292 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
1293 STDMETHOD(BeginScene)(THIS) PURE;
1294 STDMETHOD(EndScene)(THIS) PURE;
1295 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE;
1296 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 lpNewRenderTarget,DWORD dwFlags) PURE;
1297 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *lplpRenderTarget) PURE;
1298 STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
1299 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1300 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1301 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
1302 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType,LPD3DMATRIX lpD3DMatrix) PURE;
1303 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
1304 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
1305 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
1306 STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
1307 STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
1308 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1309 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1310 STDMETHOD(BeginStateBlock)(THIS) PURE;
1311 STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
1312 STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7 lpddsTexture) PURE;
1313 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1314 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1315 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1316 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1317 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
1318 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
1319 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
1320 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
1321 STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
1322 STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 *lpTexture) PURE;
1323 STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 lpTexture) PURE;
1324 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1325 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1326 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1327 STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1328 STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1329 STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1330 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
1331 STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7 lpDestTex,LPPOINT lpDestPoint,LPDIRECTDRAWSURFACE7 lpSrcTex,LPRECT lprcSrcRect,DWORD dwFlags) PURE;
1332 STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE;
1333 STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE;
1334 STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1335 STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1336 STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE;
1337};
1338#undef INTERFACE
1339
1340#if !defined(__cplusplus) || defined(CINTERFACE)
1341/*** IUnknown methods ***/
1342#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1343#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
1344#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
1345/*** IDirect3DDevice7 methods ***/
1346#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
1347#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1348#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1349#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
1350#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1351#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1352#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1353#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1354#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1355#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1356#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1357#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1358#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1359#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1360#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1361#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1362#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1363#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1364#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1365#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1366#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1367#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
1368#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1369#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1370#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1371#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1372#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1373#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1374#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1375#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
1376#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1377#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1378#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1379#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1380#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1381#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1382#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
1383#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
1384#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
1385#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1386#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
1387#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1388#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1389#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1390#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1391#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
1392#else
1393/*** IUnknown methods ***/
1394#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1395#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
1396#define IDirect3DDevice7_Release(p) (p)->Release()
1397/*** IDirect3DDevice7 methods ***/
1398#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
1399#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1400#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
1401#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
1402#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
1403#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1404#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1405#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1406#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
1407#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
1408#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
1409#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1410#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
1411#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
1412#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
1413#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
1414#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
1415#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1416#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1417#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
1418#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
1419#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
1420#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1421#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1422#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
1423#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
1424#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1425#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1426#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1427#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
1428#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1429#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
1430#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
1431#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1432#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1433#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
1434#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
1435#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
1436#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
1437#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1438#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
1439#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
1440#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1441#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1442#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1443#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
1444#endif
1445
1446
1447
1448/*****************************************************************************
1449 * IDirect3DVertexBuffer interface
1450 */
1451#define INTERFACE IDirect3DVertexBuffer
1452DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
1453{
1454 /*** IUnknown methods ***/
1458 /*** IDirect3DVertexBuffer methods ***/
1461 STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
1462 STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
1463 STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
1464};
1465#undef INTERFACE
1466
1467#if !defined(__cplusplus) || defined(CINTERFACE)
1468/*** IUnknown methods ***/
1469#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1470#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
1471#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
1472/*** IDirect3DVertexBuffer methods ***/
1473#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1474#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
1475#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1476#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1477#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1478#else
1479/*** IUnknown methods ***/
1480#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1481#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
1482#define IDirect3DVertexBuffer_Release(p) (p)->Release()
1483/*** IDirect3DVertexBuffer methods ***/
1484#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
1485#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
1486#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1487#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1488#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
1489#endif
1490
1491/*****************************************************************************
1492 * IDirect3DVertexBuffer7 interface
1493 */
1494#define INTERFACE IDirect3DVertexBuffer7
1495DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
1496{
1497 /*** IUnknown methods ***/
1501 /*** IDirect3DVertexBuffer7 methods ***/
1504 STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER7 lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1505 STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
1506 STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1507 STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA lpStrideData,DWORD dwVertexTypeDesc,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1508};
1509#undef INTERFACE
1510
1511#if !defined(__cplusplus) || defined(CINTERFACE)
1512/*** IUnknown methods ***/
1513#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1514#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
1515#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
1516/*** IDirect3DVertexBuffer7 methods ***/
1517#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1518#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
1519#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1520#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1521#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1522#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
1523#else
1524/*** IUnknown methods ***/
1525#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1526#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
1527#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
1528/*** IDirect3DVertexBuffer7 methods ***/
1529#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
1530#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
1531#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1532#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1533#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
1534#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
1535#endif
1536
1537#endif /* (DIRECT3D_VERSION < 0x0800) */
1538#endif /* __WINE_D3D_H */
ACPI_BUFFER *RetBuffer ACPI_BUFFER *RetBuffer char ACPI_WALK_RESOURCE_CALLBACK void *Context ACPI_BUFFER *RetBuffer UINT16 ACPI_RESOURCE **ResourcePtr ACPI_GENERIC_ADDRESS *Reg UINT32 *ReturnValue UINT8 UINT8 *Slp_TypB ACPI_PHYSICAL_ADDRESS PhysicalAddress64 UINT32 UINT32 *TimeElapsed UINT32 ACPI_STATUS const char UINT32 ACPI_STATUS const char UINT32 const char const char UINT32 const char BOOLEAN Begin
Definition: acpixf.h:1301
static INT Execute(LPTSTR Full, LPTSTR First, LPTSTR Rest, PARSED_COMMAND *Cmd)
Definition: cmd.c:347
#define DECLARE_INTERFACE_(i, b)
Definition: basetyps.h:78
#define PURE
Definition: basetyps.h:64
#define THIS_
Definition: basetyps.h:65
#define THIS
Definition: basetyps.h:66
#define STDMETHOD_(t, m)
Definition: basetyps.h:63
#define STDMETHOD(m)
Definition: basetyps.h:62
_In_ BOOLEAN Release
Definition: cdrom.h:920
enum _D3DTEXTURESTAGESTATETYPE D3DTEXTURESTAGESTATETYPE
enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE
enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE
struct IDirect3DTexture2 * LPDIRECT3DTEXTURE2
Definition: d3d.h:96
struct IDirect3DMaterial * LPDIRECT3DMATERIAL
Definition: d3d.h:91
struct IDirect3D * LPDIRECT3D
Definition: d3d.h:75
struct IDirect3DDevice2 * LPDIRECT3DDEVICE2
Definition: d3d.h:83
struct IDirect3DTexture * LPDIRECT3DTEXTURE
Definition: d3d.h:95
struct IDirect3DVertexBuffer7 * LPDIRECT3DVERTEXBUFFER7
Definition: d3d.h:101
struct IDirect3DExecuteBuffer * LPDIRECT3DEXECUTEBUFFER
Definition: d3d.h:98
struct IDirect3DViewport3 * LPDIRECT3DVIEWPORT3
Definition: d3d.h:89
struct IDirect3DLight * LPDIRECT3DLIGHT
Definition: d3d.h:80
struct IDirect3DVertexBuffer * LPDIRECT3DVERTEXBUFFER
Definition: d3d.h:100
DWORD D3DVIEWPORTHANDLE
Definition: d3d.h:205
struct IDirect3DDevice7 * LPDIRECT3DDEVICE7
Definition: d3d.h:85
struct IDirect3D3 * LPDIRECT3D3
Definition: d3d.h:77
struct IDirect3DMaterial3 * LPDIRECT3DMATERIAL3
Definition: d3d.h:93
struct IDirect3D7 * LPDIRECT3D7
Definition: d3d.h:78
struct IDirect3DDevice * LPDIRECT3DDEVICE
Definition: d3d.h:82
struct IDirect3DViewport2 * LPDIRECT3DVIEWPORT2
Definition: d3d.h:88
struct IDirect3DViewport * LPDIRECT3DVIEWPORT
Definition: d3d.h:87
struct IDirect3DDevice3 * LPDIRECT3DDEVICE3
Definition: d3d.h:84
struct IDirect3DMaterial2 * LPDIRECT3DMATERIAL2
Definition: d3d.h:92
struct IDirect3D2 * LPDIRECT3D2
Definition: d3d.h:76
DWORD * LPD3DVIEWPORTHANDLE
Definition: d3d.h:205
HRESULT(CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID)
Definition: d3dcaps.h:466
HRESULT(CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID)
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D3DVERTEXTYPE
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float D3DVALUE
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DWORD * LPD3DMATRIXHANDLE
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D3DPRIMITIVETYPE
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float * LPD3DVALUE
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D3DLIGHTSTATETYPE
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DWORD * LPD3DTEXTUREHANDLE
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unsigned short WORD
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static LRESULT GetInfo(const CodecInfo *pi, ICINFO *icinfo, DWORD dwSize)
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_In_ HANDLE _In_ DWORD _In_ DWORD _Inout_opt_ LPOVERLAPPED _In_opt_ LPTRANSMIT_FILE_BUFFERS _In_ DWORD dwReserved
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static LPUNKNOWN
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@ Unlock
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#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
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uint32_t ULONG
Definition: typedefs.h:59
_In_ WDFCOLLECTION _In_ ULONG Index
_Must_inspect_result_ _In_opt_ PWDF_OBJECT_ATTRIBUTES _Out_ WDFWAITLOCK * Lock
Definition: wdfsync.h:127
_In_ PCCERT_CONTEXT _In_ DWORD dwFlags
Definition: wincrypt.h:1176
_In_ void _In_ PCCERT_CONTEXT _In_opt_ LPFILETIME _In_ DWORD _In_ DWORD _Outptr_opt_ void ** ppvObject
Definition: wincrypt.h:6082
_In_ BOOL bEnable
Definition: winddi.h:3426
BOOL * LPBOOL
Definition: windef.h:162
BOOL WINAPI GetTransform(HDC, DWORD, XFORM *)
static void Initialize()
Definition: xlate.c:212