23#ifndef DIRECT3D_VERSION
24#define DIRECT3D_VERSION 0x0900
29#define COM_NO_WINDOWS_H
42#define D3DCREATE_FPU_PRESERVE 0x00000002L
43#define D3DCREATE_MULTITHREADED 0x00000004L
44#define D3DCREATE_PUREDEVICE 0x00000010L
45#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
46#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
47#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
48#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
49#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
50#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX 0x00000400L
51#define D3DCREATE_NOWINDOWCHANGES 0x00000800L
52#define D3DCREATE_DISABLE_PSGP_THREADING 0x00002000L
53#define D3DCREATE_ENABLE_PRESENTSTATS 0x00004000L
54#define D3DCREATE_DISABLE_PRINTSCREEN 0x00008000L
55#define D3DCREATE_SCREENSAVER 0x10000000L
60#define D3DSPD_IUNKNOWN 0x00000001L
66#define D3D_SDK_VERSION 32
67#define D3DADAPTER_DEFAULT 0
68#define D3DENUM_NO_WHQL_LEVEL 0x00000002L
69#define D3DPRESENT_DONOTWAIT 1L
70#define D3DPRESENT_LINEAR_CONTENT 2L
71#define D3DPRESENT_BACK_BUFFERS_MAX 3L
72#define D3DSGR_NO_CALIBRATION 0x00000000L
73#define D3DSGR_CALIBRATE 0x00000001L
76#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
77#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
83#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
84#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
85#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
86#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
87#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
88#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
89#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
90#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
91#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
92#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
93#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
94#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
95#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
96#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
97#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
98#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
99#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
100#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
101#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
102#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
103#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
104#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
105#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
107#define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
108#define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
109#define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
110#define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
111#define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
112#define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
113#define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
114#define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
115#define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
116#define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
117#define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
123DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
126DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
129DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
132DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
135DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
138DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
141DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
144DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
147DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
150DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
153DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
156DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
159DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
162DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
165DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
168DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
171DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
174DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
177DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
180DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
187#define INTERFACE IDirect3D9
212#ifdef __CRT_UUID_DECL
213__CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
216#if !defined(__cplusplus) || defined(CINTERFACE)
218#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
219#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
220#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
222#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
223#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
224#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
225#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
226#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
227#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
228#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
229#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
230#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
231#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
232#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
233#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
234#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
235#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
238#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
239#define IDirect3D9_AddRef(p) (p)->AddRef()
240#define IDirect3D9_Release(p) (p)->Release()
242#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
243#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
244#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
245#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
246#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
247#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
248#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
249#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
250#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
251#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
252#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
253#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
254#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
255#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
261#define INTERFACE IDirect3D9Ex
301#ifdef __CRT_UUID_DECL
302__CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
305#if !defined(__cplusplus) || defined(CINTERFACE)
307#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
308#define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
309#define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
311#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
312#define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
313#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
314#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
315#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
316#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
317#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
318#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
319#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
320#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
321#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
322#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
323#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
324#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
326#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
327#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
328#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
329#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
330#define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
333#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
334#define IDirect3D9Ex_AddRef(p) (p)->AddRef()
335#define IDirect3D9Ex_Release(p) (p)->Release()
337#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
338#define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
339#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
340#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
341#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
342#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
343#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
344#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
345#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
346#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
347#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
348#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
349#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
350#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
356#define INTERFACE IDirect3DVolume9
375#ifdef __CRT_UUID_DECL
376__CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
379#if !defined(__cplusplus) || defined(CINTERFACE)
381#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
382#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
383#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
385#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
386#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
387#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
388#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
389#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
390#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
391#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
392#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
395#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
396#define IDirect3DVolume9_AddRef(p) (p)->AddRef()
397#define IDirect3DVolume9_Release(p) (p)->Release()
399#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
400#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
401#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
402#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
403#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
404#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
405#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
406#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
412#define INTERFACE IDirect3DSwapChain9
431#ifdef __CRT_UUID_DECL
432__CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
435#if !defined(__cplusplus) || defined(CINTERFACE)
437#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
438#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
439#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
441#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
442#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
443#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
444#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
445#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
446#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
447#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
450#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
451#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
452#define IDirect3DSwapChain9_Release(p) (p)->Release()
454#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
455#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
456#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
457#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
458#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
459#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
460#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
466#define INTERFACE IDirect3DSwapChain9Ex
489#ifdef __CRT_UUID_DECL
490__CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
493#if !defined(__cplusplus) || defined(CINTERFACE)
495#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
496#define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
497#define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
499#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
500#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
501#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
502#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
503#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
504#define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
505#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
507#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
508#define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
509#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
512#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
513#define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
514#define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
516#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
517#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
518#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
519#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
520#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
521#define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
522#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
524#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
525#define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
526#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
532#define INTERFACE IDirect3DResource9
551#ifdef __CRT_UUID_DECL
552__CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
555#if !defined(__cplusplus) || defined(CINTERFACE)
557#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
558#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
559#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
561#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
562#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
563#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
564#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
565#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
566#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
567#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
568#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
571#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
572#define IDirect3DResource9_AddRef(p) (p)->AddRef()
573#define IDirect3DResource9_Release(p) (p)->Release()
575#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
576#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
577#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
578#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
579#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
580#define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
581#define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
582#define IDirect3DResource9_GetType(p) (p)->GetType()
588#define INTERFACE IDirect3DSurface9
614#ifdef __CRT_UUID_DECL
615__CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
618#if !defined(__cplusplus) || defined(CINTERFACE)
620#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
621#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
622#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
624#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
625#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
626#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
627#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
628#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
629#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
630#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
631#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
633#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
634#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
635#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
636#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
637#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
638#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
641#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
642#define IDirect3DSurface9_AddRef(p) (p)->AddRef()
643#define IDirect3DSurface9_Release(p) (p)->Release()
645#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
646#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
647#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
648#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
649#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
650#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
651#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
652#define IDirect3DSurface9_GetType(p) (p)->GetType()
654#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
655#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
656#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
657#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
658#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
659#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
665#define INTERFACE IDirect3DVertexBuffer9
688#ifdef __CRT_UUID_DECL
689__CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
692#if !defined(__cplusplus) || defined(CINTERFACE)
694#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
695#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
696#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
698#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
699#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
700#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
701#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
702#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
703#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
704#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
705#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
707#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
708#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
709#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
712#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
713#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
714#define IDirect3DVertexBuffer9_Release(p) (p)->Release()
716#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
717#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
718#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
719#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
720#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
721#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
722#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
723#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
725#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
726#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
727#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
733#define INTERFACE IDirect3DIndexBuffer9
756#ifdef __CRT_UUID_DECL
757__CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
760#if !defined(__cplusplus) || defined(CINTERFACE)
762#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
763#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
764#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
766#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
767#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
768#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
769#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
770#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
771#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
772#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
773#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
775#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
776#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
777#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
780#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
781#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
782#define IDirect3DIndexBuffer9_Release(p) (p)->Release()
784#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
785#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
786#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
787#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
788#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
789#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
790#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
791#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
793#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
794#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
795#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
801#define INTERFACE IDirect3DBaseTexture9
827#ifdef __CRT_UUID_DECL
828__CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
831#if !defined(__cplusplus) || defined(CINTERFACE)
833#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
834#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
835#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
837#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
838#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
839#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
840#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
841#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
842#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
843#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
844#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
846#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
847#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
848#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
849#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
850#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
851#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
854#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
855#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
856#define IDirect3DBaseTexture9_Release(p) (p)->Release()
858#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
859#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
860#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
861#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
862#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
863#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
864#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
865#define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
867#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
868#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
869#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
870#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
871#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
872#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
878#define INTERFACE IDirect3DCubeTexture9
911#ifdef __CRT_UUID_DECL
912__CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
915#if !defined(__cplusplus) || defined(CINTERFACE)
917#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
918#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
919#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
921#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
922#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
923#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
924#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
925#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
926#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
927#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
928#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
930#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
931#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
932#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
933#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
934#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
935#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
937#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
938#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
939#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
940#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
941#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
944#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
945#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
946#define IDirect3DCubeTexture9_Release(p) (p)->Release()
948#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
949#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
950#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
951#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
952#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
953#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
954#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
955#define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
957#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
958#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
959#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
960#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
961#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
962#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
964#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
965#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
966#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
967#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
968#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
974#define INTERFACE IDirect3DTexture9
1006#ifdef __CRT_UUID_DECL
1007__CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
1010#if !defined(__cplusplus) || defined(CINTERFACE)
1012#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1013#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1014#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
1016#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1017#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1018#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1019#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1020#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1021#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1022#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1023#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1025#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1026#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1027#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1028#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1029#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1030#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1032#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1033#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1034#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
1035#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
1036#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
1039#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1040#define IDirect3DTexture9_AddRef(p) (p)->AddRef()
1041#define IDirect3DTexture9_Release(p) (p)->Release()
1043#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
1044#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1045#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1046#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1047#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
1048#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
1049#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
1050#define IDirect3DTexture9_GetType(p) (p)->GetType()
1052#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
1053#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
1054#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
1055#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1056#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1057#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1059#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1060#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
1061#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
1062#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
1063#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
1069#define INTERFACE IDirect3DVolumeTexture9
1101#ifdef __CRT_UUID_DECL
1102__CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
1105#if !defined(__cplusplus) || defined(CINTERFACE)
1107#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1108#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1109#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
1111#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1112#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1113#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1114#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1115#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1116#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1117#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1118#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1120#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1121#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1122#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1123#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1124#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1125#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1127#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1128#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1129#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1130#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1131#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1134#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1135#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1136#define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1138#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1139#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1140#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1141#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1142#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1143#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1144#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1145#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1147#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1148#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1149#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1150#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1151#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1152#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1154#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1155#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1156#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1157#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1158#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1164#define INTERFACE IDirect3DVertexDeclaration9
1177#ifdef __CRT_UUID_DECL
1178__CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1181#if !defined(__cplusplus) || defined(CINTERFACE)
1183#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1184#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1185#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1187#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1188#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1191#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1192#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1193#define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1195#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1196#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1202#define INTERFACE IDirect3DVertexShader9
1215#ifdef __CRT_UUID_DECL
1216__CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1219#if !defined(__cplusplus) || defined(CINTERFACE)
1221#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1222#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1223#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1225#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1226#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1229#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1230#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1231#define IDirect3DVertexShader9_Release(p) (p)->Release()
1233#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1234#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1240#define INTERFACE IDirect3DPixelShader9
1253#ifdef __CRT_UUID_DECL
1254__CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1257#if !defined(__cplusplus) || defined(CINTERFACE)
1259#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1260#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1261#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1263#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1264#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1267#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1268#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1269#define IDirect3DPixelShader9_Release(p) (p)->Release()
1271#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1272#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1278#define INTERFACE IDirect3DStateBlock9
1292#ifdef __CRT_UUID_DECL
1293__CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1296#if !defined(__cplusplus) || defined(CINTERFACE)
1298#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1299#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1300#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1302#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1303#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1304#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1307#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1308#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1309#define IDirect3DStateBlock9_Release(p) (p)->Release()
1311#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1312#define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1313#define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1319#define INTERFACE IDirect3DQuery9
1335#ifdef __CRT_UUID_DECL
1336__CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1339#if !defined(__cplusplus) || defined(CINTERFACE)
1341#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1342#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1343#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1345#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1346#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1347#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1348#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1349#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1352#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1353#define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1354#define IDirect3DQuery9_Release(p) (p)->Release()
1356#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1357#define IDirect3DQuery9_GetType(p) (p)->GetType()
1358#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1359#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1360#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1366#define INTERFACE IDirect3DDevice9
1403 IDirect3DSurface9 *dst_surface,
const POINT *dst_point)
PURE;
1404 STDMETHOD(UpdateTexture)(
THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture)
PURE;
1405 STDMETHOD(GetRenderTargetData)(
THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface)
PURE;
1500#ifdef __CRT_UUID_DECL
1501__CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1504#if !defined(__cplusplus) || defined(CINTERFACE)
1506#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1507#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1508#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1510#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1511#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1512#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1513#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1514#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1515#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1516#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1517#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1518#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1519#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1520#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1521#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1522#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1523#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1524#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1525#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1526#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1527#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1528#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1529#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1530#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1531#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1532#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1533#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1534#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1535#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1536#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1537#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1538#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1539#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1540#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1541#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1542#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1543#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1544#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1545#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1546#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1547#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1548#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1549#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1550#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1551#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1552#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1553#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1554#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1555#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1556#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1557#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1558#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1559#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1560#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1561#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1562#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1563#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1564#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1565#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1566#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1567#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1568#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1569#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1570#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1571#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1572#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1573#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1574#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1575#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1576#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1577#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1578#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1579#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1580#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1581#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1582#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1583#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1584#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1585#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1586#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1587#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1588#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1589#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1590#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1591#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1592#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1593#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1594#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1595#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1596#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1597#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1598#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1599#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1600#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1601#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1602#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1603#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1604#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1605#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1606#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1607#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1608#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1609#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1610#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1611#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1612#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1613#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1614#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1615#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1616#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1617#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1618#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1619#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1620#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1621#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1622#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1623#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1624#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1625#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1628#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1629#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1630#define IDirect3DDevice9_Release(p) (p)->Release()
1632#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1633#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1634#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1635#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1636#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1637#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1638#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1639#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1640#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1641#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1642#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1643#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1644#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1645#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1646#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1647#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1648#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1649#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1650#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1651#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1652#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1653#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1654#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1655#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1656#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1657#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1658#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1659#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1660#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1661#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1662#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1663#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1664#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1665#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1666#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1667#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1668#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1669#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1670#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1671#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1672#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1673#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1674#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1675#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1676#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1677#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1678#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1679#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1680#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1681#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1682#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1683#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1684#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1685#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1686#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1687#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1688#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1689#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1690#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1691#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1692#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1693#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1694#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1695#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1696#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1697#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1698#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1699#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1700#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1701#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1702#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1703#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1704#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1705#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1706#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1707#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1708#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1709#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1710#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1711#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1712#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1713#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1714#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1715#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1716#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1717#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1718#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1719#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1720#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1721#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1722#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1723#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1724#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1725#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1726#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1727#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1728#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1729#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1730#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1731#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1732#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1733#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1734#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1735#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1736#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1737#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1738#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1739#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1740#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1741#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1742#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1743#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1744#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1745#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1746#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1747#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1754#define INTERFACE IDirect3DDevice9Ex
1791 IDirect3DSurface9 *dst_surface,
const POINT *dst_point)
PURE;
1792 STDMETHOD(UpdateTexture)(
THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture)
PURE;
1793 STDMETHOD(GetRenderTargetData)(
THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface)
PURE;
1887 STDMETHOD(ComposeRects)(
THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1888 IDirect3DVertexBuffer9 *src_descs,
UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1909#ifdef __CRT_UUID_DECL
1910__CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1913#if !defined(__cplusplus) || defined(CINTERFACE)
1915#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1916#define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1917#define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1919#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1920#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1921#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1922#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1923#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1924#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1925#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1926#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1927#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1928#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1929#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1930#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1931#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1932#define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1933#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1934#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1935#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1936#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1937#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1938#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1939#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1940#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1941#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1942#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1943#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1944#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1945#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1946#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1947#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1948#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1949#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1950#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1951#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1952#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1953#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1954#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1955#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1956#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1957#define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1958#define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1959#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1960#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1961#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1962#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1963#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1964#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1965#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1966#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1967#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1968#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1969#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1970#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1971#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1972#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1973#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1974#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1975#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1976#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1977#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1978#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1979#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1980#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1981#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1982#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1983#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1984#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1985#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1986#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1987#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1988#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1989#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1990#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1991#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1992#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1993#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1994#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1995#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1996#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1997#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1998#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1999#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
2000#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
2001#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
2002#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2003#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
2004#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
2005#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
2006#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
2007#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
2008#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
2009#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
2010#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2011#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2012#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2013#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2014#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2015#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2016#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2017#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2018#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2019#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2020#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
2021#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
2022#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
2023#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
2024#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
2025#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2026#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2027#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2028#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2029#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2030#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2031#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2032#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2033#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
2034#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
2036#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2037#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2038#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2039#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
2040#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
2041#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
2042#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
2043#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2044#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2045#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
2046#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2047#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2048#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2049#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
2050#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2053#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2054#define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
2055#define IDirect3DDevice9Ex_Release(p) (p)->Release()
2057#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
2058#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
2059#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
2060#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
2061#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
2062#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
2063#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
2064#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
2065#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
2066#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
2067#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
2068#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
2069#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
2070#define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
2071#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
2072#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
2073#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
2074#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
2075#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
2076#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
2077#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
2078#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2079#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2080#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
2081#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
2082#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2083#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2084#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
2085#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
2086#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
2087#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
2088#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
2089#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
2090#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2091#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
2092#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
2093#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
2094#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
2095#define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
2096#define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
2097#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
2098#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
2099#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
2100#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
2101#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
2102#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
2103#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
2104#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
2105#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
2106#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
2107#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
2108#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
2109#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
2110#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
2111#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
2112#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
2113#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
2114#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
2115#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
2116#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
2117#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
2118#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
2119#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
2120#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
2121#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
2122#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
2123#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
2124#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
2125#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
2126#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
2127#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
2128#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
2129#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
2130#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
2131#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
2132#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
2133#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
2134#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
2135#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
2136#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2137#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
2138#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2139#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
2140#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
2141#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
2142#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
2143#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
2144#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
2145#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
2146#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
2147#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
2148#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
2149#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
2150#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
2151#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
2152#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
2153#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
2154#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
2155#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
2156#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
2157#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
2158#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
2159#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
2160#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
2161#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
2162#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
2163#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2164#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2165#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2166#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2167#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2168#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2169#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2170#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2171#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2172#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2174#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2175#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2176#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2177#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2178#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2179#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2180#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2181#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2182#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2183#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2184#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2185#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2186#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2187#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2188#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
#define DECLARE_INTERFACE_(i, b)
enum _D3DTEXTURESTAGESTATETYPE D3DTEXTURESTAGESTATETYPE
enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
enum _D3DRESOURCETYPE D3DRESOURCETYPE
enum _D3DDEVTYPE D3DDEVTYPE
enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE
enum _D3DFORMAT D3DFORMAT
enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES
enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE
struct IDirect3DSwapChain9Ex * PDIRECT3DSWAPCHAIN9EX
struct IDirect3D9Ex * LPDIRECT3D9EX
struct IDirect3DDevice9 * LPDIRECT3DDEVICE9
struct IDirect3DDevice9Ex * LPDIRECT3DDEVICE9EX
struct IDirect3DCubeTexture9 * LPDIRECT3DCUBETEXTURE9
struct IDirect3DCubeTexture9 * PDIRECT3DCUBETEXTURE9
struct IDirect3DVertexBuffer9 * LPDIRECT3DVERTEXBUFFER9
struct IDirect3DQuery9 * LPDIRECT3DQUERY9
struct IDirect3DVertexDeclaration9 * LPDIRECT3DVERTEXDECLARATION9
struct IDirect3DSwapChain9 * LPDIRECT3DSWAPCHAIN9
struct IDirect3DVolume9 * PDIRECT3DVOLUME9
struct IDirect3DPixelShader9 * LPDIRECT3DPIXELSHADER9
struct IDirect3DSurface9 * LPDIRECT3DSURFACE9
struct IDirect3DResource9 * PDIRECT3DRESOURCE9
struct IDirect3DVolumeTexture9 * PDIRECT3DVOLUMETEXTURE9
struct IDirect3DVertexShader9 * LPDIRECT3DVERTEXSHADER9
struct IDirect3DTexture9 * PDIRECT3DTEXTURE9
struct IDirect3DSwapChain9 * PDIRECT3DSWAPCHAIN9
struct IDirect3DDevice9Ex * PDIRECT3DDEVICE9EX
int WINAPI D3DPERF_EndEvent(void)
struct IDirect3DSwapChain9Ex * LPDIRECT3DSWAPCHAIN9EX
struct IDirect3DResource9 * LPDIRECT3DRESOURCE9
int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name)
struct IDirect3D9Ex * PDIRECT3D9EX
void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name)
struct IDirect3DVolume9 * LPDIRECT3DVOLUME9
struct IDirect3D9 * PDIRECT3D9
HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **)
struct IDirect3DIndexBuffer9 * LPDIRECT3DINDEXBUFFER9
struct IDirect3DIndexBuffer9 * PDIRECT3DINDEXBUFFER9
IDirect3D9 *WINAPI Direct3DCreate9(UINT SDKVersion)
void WINAPI D3DPERF_SetOptions(DWORD options)
struct IDirect3DQuery9 * PDIRECT3DQUERY9
DWORD WINAPI D3DPERF_GetStatus(void)
struct IDirect3DVertexBuffer9 * PDIRECT3DVERTEXBUFFER9
struct IDirect3DBaseTexture9 * LPDIRECT3DBASETEXTURE9
struct IDirect3DSurface9 * PDIRECT3DSURFACE9
struct IDirect3DTexture9 * LPDIRECT3DTEXTURE9
struct IDirect3DVolumeTexture9 * LPDIRECT3DVOLUMETEXTURE9
void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name)
BOOL WINAPI D3DPERF_QueryRepeatFrame(void)
struct IDirect3DBaseTexture9 * PDIRECT3DBASETEXTURE9
struct IDirect3D9 * LPDIRECT3D9
struct IDirect3DStateBlock9 * LPDIRECT3DSTATEBLOCK9
enum _D3DQUERYTYPE D3DQUERYTYPE
enum _D3DSAMPLERSTATETYPE D3DSAMPLERSTATETYPE
enum _D3DCOMPOSERECTSOP D3DCOMPOSERECTSOP
HMONITOR GetAdapterMonitor(LPCSTR lpszDeviceName)
static const WCHAR iAdapter[]
static BYTE * GetData(BYTE *pData, ULONG *pLength)
GLuint GLuint GLsizei count
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
GLint GLint GLsizei GLsizei height
GLint GLint GLsizei width
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
GLsizeiptr const GLvoid GLenum usage
GLint GLfloat GLint stencil
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum GLenum GLenum GLint GLuint GLenum GLenum GLfloat GLenum GLfloat GLenum GLint const GLfloat GLenum GLint const GLushort GLint GLint GLsizei GLsizei GLenum GLsizei GLsizei GLenum GLenum const GLvoid GLenum plane
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum light
_Must_inspect_result_ _In_ USAGE _In_ USHORT _In_ USAGE Usage
PSDBQUERYRESULT_VISTA PVOID DWORD * dwSize
static const BYTE ramp[17]
static HRESULT QueryInterface(REFIID, void **)
static ULONG WINAPI AddRef(IStream *iface)
_In_ ULONG _In_ ULONG _In_ ULONG Length
_In_ ULONGLONG _In_ ULONGLONG _In_ BOOLEAN Enable
void DrawPrimitive(IN HDC hDC, IN const RECT &RPrimitive, IN OutPrimitive PrimitiveID)
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
TW_UINT32 TW_UINT16 TW_UINT16 TW_MEMREF pData
_In_ HFONT _Out_ PUINT _Out_ PUINT Width
_In_ HFONT _Out_ PUINT Height
_In_ WDFCOLLECTION _In_ ULONG Index
_In_ WDFINTERRUPT _In_ WDF_INTERRUPT_POLICY _In_ WDF_INTERRUPT_PRIORITY Priority
_Must_inspect_result_ _In_ WDFKEY _In_ PCUNICODE_STRING _Out_opt_ PUSHORT _Inout_opt_ PUNICODE_STRING Value
_Must_inspect_result_ _In_opt_ PWDF_OBJECT_ATTRIBUTES _Out_ WDFWAITLOCK * Lock
UINT WINAPI GetPaletteEntries(HPALETTE hpal, UINT iStartIndex, UINT cEntries, LPPALETTEENTRY ppe)
_In_ void _In_ PCCERT_CONTEXT _In_opt_ LPFILETIME _In_ DWORD _In_ DWORD _Outptr_opt_ void ** ppvObject
int WINAPI GetDeviceCaps(_In_opt_ HDC, _In_ int)
BOOL WINAPI GetTransform(HDC, DWORD, XFORM *)
UINT WINAPI SetPaletteEntries(_In_ HPALETTE hpal, _In_ UINT iStart, _In_ UINT cEntries, _In_reads_(cEntries) CONST PALETTEENTRY *pPalEntries)
int WINAPI ReleaseDC(_In_opt_ HWND, _In_ HDC)
int WINAPI ShowCursor(_In_ BOOL)
HDC WINAPI GetDC(_In_opt_ HWND)
_IRQL_requires_same_ typedef _In_ ULONG _In_ UCHAR Level
_Must_inspect_result_ _In_ ULONG Flags
_In_opt_ PALLOCATE_FUNCTION _In_opt_ PFREE_FUNCTION _In_ ULONG _In_ SIZE_T _In_ ULONG _In_ USHORT Depth