4#ifndef DIRECT3D_VERSION
5#define DIRECT3D_VERSION 0x0900
9#if(DIRECT3D_VERSION >= 0x0900)
11#if defined(_X86_) || defined(_IA64)
16#define D3DCAPS_READ_SCANLINE 0x00020000
17#define D3DCAPS2_FULLSCREENGAMMA 0x00020000
18#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000
19#define D3DCAPS2_RESERVED 0x02000000
20#define D3DCAPS2_CANMANAGERESOURCE 0x10000000
21#define D3DCAPS2_DYNAMICTEXTURES 0x20000000
22#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000
23#define D3DCAPS3_RESERVED 0x8000001F
24#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
25#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080
26#define D3DCAPS3_COPY_TO_VIDMEM 0x00000100
27#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200
28#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
29#define D3DPRESENT_INTERVAL_ONE 0x00000001
30#define D3DPRESENT_INTERVAL_TWO 0x00000002
31#define D3DPRESENT_INTERVAL_THREE 0x00000004
32#define D3DPRESENT_INTERVAL_FOUR 0x00000008
33#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
34#define D3DCURSORCAPS_COLOR 0x00000001
35#define D3DCURSORCAPS_LOWRES 0x00000002
36#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
37#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
38#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
39#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
40#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
41#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
42#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
43#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
44#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
45#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
46#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
47#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
48#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
49#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
50#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
51#define D3DDEVCAPS_PUREDEVICE 0x00100000
52#define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000
53#define D3DDEVCAPS_RTPATCHES 0x00400000
54#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
55#define D3DDEVCAPS_NPATCHES 0x01000000
56#define D3DPMISCCAPS_MASKZ 0x00000002
57#define D3DPMISCCAPS_CULLNONE 0x00000010
58#define D3DPMISCCAPS_CULLCW 0x00000020
59#define D3DPMISCCAPS_CULLCCW 0x00000040
60#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080
61#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
62#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200
63#define D3DPMISCCAPS_TSSARGTEMP 0x00000400
64#define D3DPMISCCAPS_BLENDOP 0x00000800
65#define D3DPMISCCAPS_NULLREFERENCE 0x00001000
66#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
67#define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
68#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
69#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
70#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
71#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
72#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
73#define D3DLINECAPS_TEXTURE 0x00000001
74#define D3DLINECAPS_ZTEST 0x00000002
75#define D3DLINECAPS_BLEND 0x00000004
76#define D3DLINECAPS_ALPHACMP 0x00000008
77#define D3DLINECAPS_FOG 0x00000010
78#define D3DLINECAPS_ANTIALIAS 0x00000020
79#define D3DPRASTERCAPS_DITHER 0x00000001
80#define D3DPRASTERCAPS_ZTEST 0x00000010
81#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
82#define D3DPRASTERCAPS_FOGTABLE 0x00000100
83#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
84#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
85#define D3DPRASTERCAPS_FOGRANGE 0x00010000
86#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
87#define D3DPRASTERCAPS_WBUFFER 0x00040000
88#define D3DPRASTERCAPS_WFOG 0x00100000
89#define D3DPRASTERCAPS_ZFOG 0x00200000
90#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
91#define D3DPRASTERCAPS_SCISSORTEST 0x01000000
92#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
93#define D3DPRASTERCAPS_DEPTHBIAS 0x04000000
94#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
95#define D3DPCMPCAPS_NEVER 0x00000001
96#define D3DPCMPCAPS_LESS 0x00000002
97#define D3DPCMPCAPS_EQUAL 0x00000004
98#define D3DPCMPCAPS_LESSEQUAL 0x00000008
99#define D3DPCMPCAPS_GREATER 0x00000010
100#define D3DPCMPCAPS_NOTEQUAL 0x00000020
101#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
102#define D3DPCMPCAPS_ALWAYS 0x00000080
103#define D3DPBLENDCAPS_ZERO 0x00000001
104#define D3DPBLENDCAPS_ONE 0x00000002
105#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
106#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
107#define D3DPBLENDCAPS_SRCALPHA 0x00000010
108#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
109#define D3DPBLENDCAPS_DESTALPHA 0x00000040
110#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
111#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
112#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
113#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
114#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
115#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
116#define D3DPBLENDCAPS_BLENDFACTOR 0x00002000
117#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
118#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
119#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
120#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
121#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
122#define D3DPTEXTURECAPS_POW2 0x00000002
123#define D3DPTEXTURECAPS_ALPHA 0x00000004
124#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
125#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
126#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
127#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
128#define D3DPTEXTURECAPS_PROJECTED 0x00000400
129#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
130#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000
131#define D3DPTEXTURECAPS_MIPMAP 0x00004000
132#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
133#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
134#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
135#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
136#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
137#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
138#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
139#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
140#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800
141#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000
142#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
143#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
144#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
145#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
146#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
147#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
148#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
149#define D3DPTADDRESSCAPS_WRAP 0x00000001
150#define D3DPTADDRESSCAPS_MIRROR 0x00000002
151#define D3DPTADDRESSCAPS_CLAMP 0x00000004
152#define D3DPTADDRESSCAPS_BORDER 0x00000008
153#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
154#define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020
155#define D3DSTENCILCAPS_KEEP 0x00000001
156#define D3DSTENCILCAPS_ZERO 0x00000002
157#define D3DSTENCILCAPS_REPLACE 0x00000004
158#define D3DSTENCILCAPS_INCRSAT 0x00000008
159#define D3DSTENCILCAPS_DECRSAT 0x00000010
160#define D3DSTENCILCAPS_INVERT 0x00000020
161#define D3DSTENCILCAPS_INCR 0x00000040
162#define D3DSTENCILCAPS_DECR 0x00000080
163#define D3DSTENCILCAPS_TWOSIDED 0x00000100
164#define D3DTEXOPCAPS_DISABLE 0x00000001
165#define D3DTEXOPCAPS_SELECTARG1 0x00000002
166#define D3DTEXOPCAPS_SELECTARG2 0x00000004
167#define D3DTEXOPCAPS_MODULATE 0x00000008
168#define D3DTEXOPCAPS_MODULATE2X 0x00000010
169#define D3DTEXOPCAPS_MODULATE4X 0x00000020
170#define D3DTEXOPCAPS_ADD 0x00000040
171#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
172#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
173#define D3DTEXOPCAPS_SUBTRACT 0x00000200
174#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
175#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
176#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
177#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
178#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
179#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
180#define D3DTEXOPCAPS_PREMODULATE 0x00010000
181#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
182#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
183#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
184#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
185#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
186#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
187#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
188#define D3DTEXOPCAPS_MULTIPLYADD 0x01000000
189#define D3DTEXOPCAPS_LERP 0x02000000
190#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
191#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
192#define D3DFVFCAPS_PSIZE 0x00100000
193#define D3DVTXPCAPS_TEXGEN 0x00000001
194#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
195#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
196#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
197#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
198#define D3DVTXPCAPS_TWEENING 0x00000040
199#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
200#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
201#define D3DDEVCAPS2_STREAMOFFSET 0x00000001
202#define D3DDEVCAPS2_DMAPNPATCH 0x00000002
203#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
204#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
205#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
206#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
207#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
208#define D3DDTCAPS_UBYTE4 0x00000001
209#define D3DDTCAPS_UBYTE4N 0x00000002
210#define D3DDTCAPS_SHORT2N 0x00000004
211#define D3DDTCAPS_SHORT4N 0x00000008
212#define D3DDTCAPS_USHORT2N 0x00000010
213#define D3DDTCAPS_USHORT4N 0x00000020
214#define D3DDTCAPS_UDEC3 0x00000040
215#define D3DDTCAPS_DEC3N 0x00000080
216#define D3DDTCAPS_FLOAT16_2 0x00000100
217#define D3DDTCAPS_FLOAT16_4 0x00000200
218#define D3DVS20CAPS_PREDICATION (1<<0)
219#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
220#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
221#define D3DVS20_MAX_NUMTEMPS 32
222#define D3DVS20_MIN_NUMTEMPS 12
223#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
224#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
225#define D3DPS20CAPS_ARBITRARYSWIZZLE (1<<0)
226#define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1<<1)
227#define D3DPS20CAPS_PREDICATION (1<<2)
228#define D3DPS20CAPS_NODEPENDENTREADLIMIT (1<<3)
229#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1<<4)
230#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
231#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
232#define D3DPS20_MAX_NUMTEMPS 32
233#define D3DPS20_MIN_NUMTEMPS 12
234#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
235#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
236#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
237#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
238#define D3DMIN30SHADERINSTRUCTIONS 512
239#define D3DMAX30SHADERINSTRUCTIONS 32768
enum _D3DDEVTYPE D3DDEVTYPE
struct _D3DVSHADERCAPS2_0 D3DVSHADERCAPS2_0
struct _D3DCAPS9 D3DCAPS9
struct _D3DPSHADERCAPS2_0 D3DPSHADERCAPS2_0
DWORD MaxVertexBlendMatrixIndex
DWORD VertexProcessingCaps
UINT MasterAdapterOrdinal
DWORD StretchRectFilterCaps
DWORD MaxPShaderInstructionsExecuted
UINT AdapterOrdinalInGroup
D3DVSHADERCAPS2_0 VS20Caps
DWORD VolumeTextureAddressCaps
DWORD MaxTextureAspectRatio
float PixelShader1xMaxValue
DWORD VertexShaderVersion
DWORD MaxVertexBlendMatrices
DWORD CubeTextureFilterCaps
DWORD MaxPixelShader30InstructionSlots
DWORD MaxTextureBlendStages
DWORD PresentationIntervals
UINT NumberOfAdaptersInGroup
D3DPSHADERCAPS2_0 PS20Caps
DWORD MaxVertexShader30InstructionSlots
DWORD MaxSimultaneousTextures
DWORD MaxVertexShaderConst
float MaxNpatchTessellationLevel
DWORD MaxVShaderInstructionsExecuted
DWORD VertexTextureFilterCaps
DWORD VolumeTextureFilterCaps
INT StaticFlowControlDepth
INT DynamicFlowControlDepth
INT DynamicFlowControlDepth
INT StaticFlowControlDepth