ReactOS 0.4.15-dev-7788-g1ad9096
d3d9.h File Reference
#include <stdlib.h>
#include <objbase.h>
#include <windows.h>
#include <d3d9types.h>
#include <d3d9caps.h>
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Macros

#define DIRECT3D_VERSION   0x0900
 
#define COM_NO_WINDOWS_H
 
#define D3DCREATE_FPU_PRESERVE   0x00000002L
 
#define D3DCREATE_MULTITHREADED   0x00000004L
 
#define D3DCREATE_PUREDEVICE   0x00000010L
 
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING   0x00000020L
 
#define D3DCREATE_HARDWARE_VERTEXPROCESSING   0x00000040L
 
#define D3DCREATE_MIXED_VERTEXPROCESSING   0x00000080L
 
#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT   0x00000100L
 
#define D3DCREATE_ADAPTERGROUP_DEVICE   0x00000200L
 
#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX   0x00000400L
 
#define D3DCREATE_NOWINDOWCHANGES   0x00000800L
 
#define D3DCREATE_DISABLE_PSGP_THREADING   0x00002000L
 
#define D3DCREATE_ENABLE_PRESENTSTATS   0x00004000L
 
#define D3DCREATE_DISABLE_PRINTSCREEN   0x00008000L
 
#define D3DCREATE_SCREENSAVER   0x10000000L
 
#define D3DSPD_IUNKNOWN   0x00000001L
 
#define D3D_SDK_VERSION   32
 
#define D3DADAPTER_DEFAULT   0
 
#define D3DENUM_NO_WHQL_LEVEL   0x00000002L
 
#define D3DPRESENT_DONOTWAIT   1L
 
#define D3DPRESENT_LINEAR_CONTENT   2L
 
#define D3DPRESENT_BACK_BUFFERS_MAX   3L
 
#define D3DSGR_NO_CALIBRATION   0x00000000L
 
#define D3DSGR_CALIBRATE   0x00000001L
 
#define _FACD3D   0x876
 
#define MAKE_D3DHRESULT(code)   MAKE_HRESULT( 1, _FACD3D, code )
 
#define MAKE_D3DSTATUS(code)   MAKE_HRESULT( 0, _FACD3D, code )
 
#define D3D_OK   S_OK
 
#define D3DERR_WRONGTEXTUREFORMAT   MAKE_D3DHRESULT(2072)
 
#define D3DERR_UNSUPPORTEDCOLOROPERATION   MAKE_D3DHRESULT(2073)
 
#define D3DERR_UNSUPPORTEDCOLORARG   MAKE_D3DHRESULT(2074)
 
#define D3DERR_UNSUPPORTEDALPHAOPERATION   MAKE_D3DHRESULT(2075)
 
#define D3DERR_UNSUPPORTEDALPHAARG   MAKE_D3DHRESULT(2076)
 
#define D3DERR_TOOMANYOPERATIONS   MAKE_D3DHRESULT(2077)
 
#define D3DERR_CONFLICTINGTEXTUREFILTER   MAKE_D3DHRESULT(2078)
 
#define D3DERR_UNSUPPORTEDFACTORVALUE   MAKE_D3DHRESULT(2079)
 
#define D3DERR_CONFLICTINGRENDERSTATE   MAKE_D3DHRESULT(2081)
 
#define D3DERR_UNSUPPORTEDTEXTUREFILTER   MAKE_D3DHRESULT(2082)
 
#define D3DERR_CONFLICTINGTEXTUREPALETTE   MAKE_D3DHRESULT(2086)
 
#define D3DERR_DRIVERINTERNALERROR   MAKE_D3DHRESULT(2087)
 
#define D3DERR_NOTFOUND   MAKE_D3DHRESULT(2150)
 
#define D3DERR_MOREDATA   MAKE_D3DHRESULT(2151)
 
#define D3DERR_DEVICELOST   MAKE_D3DHRESULT(2152)
 
#define D3DERR_DEVICENOTRESET   MAKE_D3DHRESULT(2153)
 
#define D3DERR_NOTAVAILABLE   MAKE_D3DHRESULT(2154)
 
#define D3DERR_OUTOFVIDEOMEMORY   MAKE_D3DHRESULT(380)
 
#define D3DERR_INVALIDDEVICE   MAKE_D3DHRESULT(2155)
 
#define D3DERR_INVALIDCALL   MAKE_D3DHRESULT(2156)
 
#define D3DERR_DRIVERINVALIDCALL   MAKE_D3DHRESULT(2157)
 
#define D3DERR_WASSTILLDRAWING   MAKE_D3DHRESULT(540)
 
#define D3DOK_NOAUTOGEN   MAKE_D3DSTATUS(2159)
 
#define D3DERR_DEVICEREMOVED   MAKE_D3DHRESULT(2160)
 
#define D3DERR_DEVICEHUNG   MAKE_D3DHRESULT(2164)
 
#define S_NOT_RESIDENT   MAKE_D3DSTATUS(2165)
 
#define S_RESIDENT_IN_SHARED_MEMORY   MAKE_D3DSTATUS(2166)
 
#define S_PRESENT_MODE_CHANGED   MAKE_D3DSTATUS(2167)
 
#define S_PRESENT_OCCLUDED   MAKE_D3DSTATUS(2168)
 
#define D3DERR_UNSUPPORTEDOVERLAY   MAKE_D3DHRESULT(2171)
 
#define D3DERR_UNSUPPORTEDOVERLAYFORMAT   MAKE_D3DHRESULT(2172)
 
#define D3DERR_CANNOTPROTECTCONTENT   MAKE_D3DHRESULT(2173)
 
#define D3DERR_UNSUPPORTEDCRYPTO   MAKE_D3DHRESULT(2174)
 
#define D3DERR_PRESENT_STATISTICS_DISJOINT   MAKE_D3DHRESULT(2180)
 
#define INTERFACE   IDirect3D9
 
#define IDirect3D9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3D9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3D9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3D9_RegisterSoftwareDevice(p, a)   (p)->lpVtbl->RegisterSoftwareDevice(p,a)
 
#define IDirect3D9_GetAdapterCount(p)   (p)->lpVtbl->GetAdapterCount(p)
 
#define IDirect3D9_GetAdapterIdentifier(p, a, b, c)   (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
 
#define IDirect3D9_GetAdapterModeCount(p, a, b)   (p)->lpVtbl->GetAdapterModeCount(p,a,b)
 
#define IDirect3D9_EnumAdapterModes(p, a, b, c, d)   (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
 
#define IDirect3D9_GetAdapterDisplayMode(p, a, b)   (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
 
#define IDirect3D9_CheckDeviceType(p, a, b, c, d, e)   (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
 
#define IDirect3D9_CheckDeviceFormat(p, a, b, c, d, e, f)   (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
 
#define IDirect3D9_CheckDeviceMultiSampleType(p, a, b, c, d, e, f)   (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
 
#define IDirect3D9_CheckDepthStencilMatch(p, a, b, c, d, e)   (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
 
#define IDirect3D9_CheckDeviceFormatConversion(p, a, b, c, d)   (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
 
#define IDirect3D9_GetDeviceCaps(p, a, b, c)   (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
 
#define IDirect3D9_GetAdapterMonitor(p, a)   (p)->lpVtbl->GetAdapterMonitor(p,a)
 
#define IDirect3D9_CreateDevice(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
 
#define INTERFACE   IDirect3D9Ex
 
#define IDirect3D9Ex_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3D9Ex_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3D9Ex_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3D9Ex_RegisterSoftwareDevice(p, a)   (p)->lpVtbl->RegisterSoftwareDevice(p,a)
 
#define IDirect3D9Ex_GetAdapterCount(p)   (p)->lpVtbl->GetAdapterCount(p)
 
#define IDirect3D9Ex_GetAdapterIdentifier(p, a, b, c)   (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
 
#define IDirect3D9Ex_GetAdapterModeCount(p, a, b)   (p)->lpVtbl->GetAdapterModeCount(p,a,b)
 
#define IDirect3D9Ex_EnumAdapterModes(p, a, b, c, d)   (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
 
#define IDirect3D9Ex_GetAdapterDisplayMode(p, a, b)   (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
 
#define IDirect3D9Ex_CheckDeviceType(p, a, b, c, d, e)   (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
 
#define IDirect3D9Ex_CheckDeviceFormat(p, a, b, c, d, e, f)   (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
 
#define IDirect3D9Ex_CheckDeviceMultiSampleType(p, a, b, c, d, e, f)   (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
 
#define IDirect3D9Ex_CheckDepthStencilMatch(p, a, b, c, d, e)   (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
 
#define IDirect3D9Ex_CheckDeviceFormatConversion(p, a, b, c, d)   (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
 
#define IDirect3D9Ex_GetDeviceCaps(p, a, b, c)   (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
 
#define IDirect3D9Ex_GetAdapterMonitor(p, a)   (p)->lpVtbl->GetAdapterMonitor(p,a)
 
#define IDirect3D9Ex_CreateDevice(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
 
#define IDirect3D9Ex_GetAdapterModeCountEx(p, a, b)   (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
 
#define IDirect3D9Ex_EnumAdapterModesEx(p, a, b, c, d)   (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
 
#define IDirect3D9Ex_GetAdapterDisplayModeEx(p, a, b, c)   (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
 
#define IDirect3D9Ex_CreateDeviceEx(p, a, b, c, d, e, f, g)   (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
 
#define IDirect3D9Ex_GetAdapterLUID(p, a, b)   (p)->lpVtbl->GetAdapterLUID(p,a,b)
 
#define INTERFACE   IDirect3DVolume9
 
#define IDirect3DVolume9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DVolume9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DVolume9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DVolume9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DVolume9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DVolume9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DVolume9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DVolume9_GetContainer(p, a, b)   (p)->lpVtbl->GetContainer(p,a,b)
 
#define IDirect3DVolume9_GetDesc(p, a)   (p)->lpVtbl->GetDesc(p,a)
 
#define IDirect3DVolume9_LockBox(p, a, b, c)   (p)->lpVtbl->LockBox(p,a,b,c)
 
#define IDirect3DVolume9_UnlockBox(p)   (p)->lpVtbl->UnlockBox(p)
 
#define INTERFACE   IDirect3DSwapChain9
 
#define IDirect3DSwapChain9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DSwapChain9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DSwapChain9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DSwapChain9_Present(p, a, b, c, d, e)   (p)->lpVtbl->Present(p,a,b,c,d,e)
 
#define IDirect3DSwapChain9_GetFrontBufferData(p, a)   (p)->lpVtbl->GetFrontBufferData(p,a)
 
#define IDirect3DSwapChain9_GetBackBuffer(p, a, b, c)   (p)->lpVtbl->GetBackBuffer(p,a,b,c)
 
#define IDirect3DSwapChain9_GetRasterStatus(p, a)   (p)->lpVtbl->GetRasterStatus(p,a)
 
#define IDirect3DSwapChain9_GetDisplayMode(p, a)   (p)->lpVtbl->GetDisplayMode(p,a)
 
#define IDirect3DSwapChain9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DSwapChain9_GetPresentParameters(p, a)   (p)->lpVtbl->GetPresentParameters(p,a)
 
#define INTERFACE   IDirect3DSwapChain9Ex
 
#define IDirect3DSwapChain9Ex_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DSwapChain9Ex_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DSwapChain9Ex_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DSwapChain9Ex_Present(p, a, b, c, d, e)   (p)->lpVtbl->Present(p,a,b,c,d,e)
 
#define IDirect3DSwapChain9Ex_GetFrontBufferData(p, a)   (p)->lpVtbl->GetFrontBufferData(p,a)
 
#define IDirect3DSwapChain9Ex_GetBackBuffer(p, a, b, c)   (p)->lpVtbl->GetBackBuffer(p,a,b,c)
 
#define IDirect3DSwapChain9Ex_GetRasterStatus(p, a)   (p)->lpVtbl->GetRasterStatus(p,a)
 
#define IDirect3DSwapChain9Ex_GetDisplayMode(p, a)   (p)->lpVtbl->GetDisplayMode(p,a)
 
#define IDirect3DSwapChain9Ex_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DSwapChain9Ex_GetPresentParameters(p, a)   (p)->lpVtbl->GetPresentParameters(p,a)
 
#define IDirect3DSwapChain9Ex_GetLastPresentCount(p, a)   (p)->lpVtbl->GetLastPresentCount(p,a)
 
#define IDirect3DSwapChain9Ex_GetPresentStats(p, a)   (p)->lpVtbl->GetPresentStats(p,a)
 
#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p, a, b)   (p)->lpVtbl->GetDisplayModeEx(p,a,b)
 
#define INTERFACE   IDirect3DResource9
 
#define IDirect3DResource9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DResource9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DResource9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DResource9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DResource9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DResource9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DResource9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DResource9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DResource9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DResource9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DResource9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define INTERFACE   IDirect3DSurface9
 
#define IDirect3DSurface9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DSurface9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DSurface9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DSurface9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DSurface9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DSurface9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DSurface9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DSurface9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DSurface9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DSurface9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DSurface9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DSurface9_GetContainer(p, a, b)   (p)->lpVtbl->GetContainer(p,a,b)
 
#define IDirect3DSurface9_GetDesc(p, a)   (p)->lpVtbl->GetDesc(p,a)
 
#define IDirect3DSurface9_LockRect(p, a, b, c)   (p)->lpVtbl->LockRect(p,a,b,c)
 
#define IDirect3DSurface9_UnlockRect(p)   (p)->lpVtbl->UnlockRect(p)
 
#define IDirect3DSurface9_GetDC(p, a)   (p)->lpVtbl->GetDC(p,a)
 
#define IDirect3DSurface9_ReleaseDC(p, a)   (p)->lpVtbl->ReleaseDC(p,a)
 
#define INTERFACE   IDirect3DVertexBuffer9
 
#define IDirect3DVertexBuffer9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DVertexBuffer9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DVertexBuffer9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DVertexBuffer9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DVertexBuffer9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DVertexBuffer9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DVertexBuffer9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DVertexBuffer9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DVertexBuffer9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DVertexBuffer9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DVertexBuffer9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DVertexBuffer9_Lock(p, a, b, c, d)   (p)->lpVtbl->Lock(p,a,b,c,d)
 
#define IDirect3DVertexBuffer9_Unlock(p)   (p)->lpVtbl->Unlock(p)
 
#define IDirect3DVertexBuffer9_GetDesc(p, a)   (p)->lpVtbl->GetDesc(p,a)
 
#define INTERFACE   IDirect3DIndexBuffer9
 
#define IDirect3DIndexBuffer9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DIndexBuffer9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DIndexBuffer9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DIndexBuffer9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DIndexBuffer9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DIndexBuffer9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DIndexBuffer9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DIndexBuffer9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DIndexBuffer9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DIndexBuffer9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DIndexBuffer9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DIndexBuffer9_Lock(p, a, b, c, d)   (p)->lpVtbl->Lock(p,a,b,c,d)
 
#define IDirect3DIndexBuffer9_Unlock(p)   (p)->lpVtbl->Unlock(p)
 
#define IDirect3DIndexBuffer9_GetDesc(p, a)   (p)->lpVtbl->GetDesc(p,a)
 
#define INTERFACE   IDirect3DBaseTexture9
 
#define IDirect3DBaseTexture9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DBaseTexture9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DBaseTexture9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DBaseTexture9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DBaseTexture9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DBaseTexture9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DBaseTexture9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DBaseTexture9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DBaseTexture9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DBaseTexture9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DBaseTexture9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DBaseTexture9_SetLOD(p, a)   (p)->lpVtbl->SetLOD(p,a)
 
#define IDirect3DBaseTexture9_GetLOD(p)   (p)->lpVtbl->GetLOD(p)
 
#define IDirect3DBaseTexture9_GetLevelCount(p)   (p)->lpVtbl->GetLevelCount(p)
 
#define IDirect3DBaseTexture9_SetAutoGenFilterType(p, a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
 
#define IDirect3DBaseTexture9_GetAutoGenFilterType(p)   (p)->lpVtbl->GetAutoGenFilterType(p)
 
#define IDirect3DBaseTexture9_GenerateMipSubLevels(p)   (p)->lpVtbl->GenerateMipSubLevels(p)
 
#define INTERFACE   IDirect3DCubeTexture9
 
#define IDirect3DCubeTexture9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DCubeTexture9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DCubeTexture9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DCubeTexture9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DCubeTexture9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DCubeTexture9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DCubeTexture9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DCubeTexture9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DCubeTexture9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DCubeTexture9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DCubeTexture9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DCubeTexture9_SetLOD(p, a)   (p)->lpVtbl->SetLOD(p,a)
 
#define IDirect3DCubeTexture9_GetLOD(p)   (p)->lpVtbl->GetLOD(p)
 
#define IDirect3DCubeTexture9_GetLevelCount(p)   (p)->lpVtbl->GetLevelCount(p)
 
#define IDirect3DCubeTexture9_SetAutoGenFilterType(p, a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
 
#define IDirect3DCubeTexture9_GetAutoGenFilterType(p)   (p)->lpVtbl->GetAutoGenFilterType(p)
 
#define IDirect3DCubeTexture9_GenerateMipSubLevels(p)   (p)->lpVtbl->GenerateMipSubLevels(p)
 
#define IDirect3DCubeTexture9_GetLevelDesc(p, a, b)   (p)->lpVtbl->GetLevelDesc(p,a,b)
 
#define IDirect3DCubeTexture9_GetCubeMapSurface(p, a, b, c)   (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
 
#define IDirect3DCubeTexture9_LockRect(p, a, b, c, d, e)   (p)->lpVtbl->LockRect(p,a,b,c,d,e)
 
#define IDirect3DCubeTexture9_UnlockRect(p, a, b)   (p)->lpVtbl->UnlockRect(p,a,b)
 
#define IDirect3DCubeTexture9_AddDirtyRect(p, a, b)   (p)->lpVtbl->AddDirtyRect(p,a,b)
 
#define INTERFACE   IDirect3DTexture9
 
#define IDirect3DTexture9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DTexture9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DTexture9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DTexture9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DTexture9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DTexture9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DTexture9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DTexture9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DTexture9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DTexture9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DTexture9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DTexture9_SetLOD(p, a)   (p)->lpVtbl->SetLOD(p,a)
 
#define IDirect3DTexture9_GetLOD(p)   (p)->lpVtbl->GetLOD(p)
 
#define IDirect3DTexture9_GetLevelCount(p)   (p)->lpVtbl->GetLevelCount(p)
 
#define IDirect3DTexture9_SetAutoGenFilterType(p, a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
 
#define IDirect3DTexture9_GetAutoGenFilterType(p)   (p)->lpVtbl->GetAutoGenFilterType(p)
 
#define IDirect3DTexture9_GenerateMipSubLevels(p)   (p)->lpVtbl->GenerateMipSubLevels(p)
 
#define IDirect3DTexture9_GetLevelDesc(p, a, b)   (p)->lpVtbl->GetLevelDesc(p,a,b)
 
#define IDirect3DTexture9_GetSurfaceLevel(p, a, b)   (p)->lpVtbl->GetSurfaceLevel(p,a,b)
 
#define IDirect3DTexture9_LockRect(p, a, b, c, d)   (p)->lpVtbl->LockRect(p,a,b,c,d)
 
#define IDirect3DTexture9_UnlockRect(p, a)   (p)->lpVtbl->UnlockRect(p,a)
 
#define IDirect3DTexture9_AddDirtyRect(p, a)   (p)->lpVtbl->AddDirtyRect(p,a)
 
#define INTERFACE   IDirect3DVolumeTexture9
 
#define IDirect3DVolumeTexture9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DVolumeTexture9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DVolumeTexture9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DVolumeTexture9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DVolumeTexture9_SetPrivateData(p, a, b, c, d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
 
#define IDirect3DVolumeTexture9_GetPrivateData(p, a, b, c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
 
#define IDirect3DVolumeTexture9_FreePrivateData(p, a)   (p)->lpVtbl->FreePrivateData(p,a)
 
#define IDirect3DVolumeTexture9_SetPriority(p, a)   (p)->lpVtbl->SetPriority(p,a)
 
#define IDirect3DVolumeTexture9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
 
#define IDirect3DVolumeTexture9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
 
#define IDirect3DVolumeTexture9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DVolumeTexture9_SetLOD(p, a)   (p)->lpVtbl->SetLOD(p,a)
 
#define IDirect3DVolumeTexture9_GetLOD(p)   (p)->lpVtbl->GetLOD(p)
 
#define IDirect3DVolumeTexture9_GetLevelCount(p)   (p)->lpVtbl->GetLevelCount(p)
 
#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p, a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
 
#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p)   (p)->lpVtbl->GetAutoGenFilterType(p)
 
#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p)   (p)->lpVtbl->GenerateMipSubLevels(p)
 
#define IDirect3DVolumeTexture9_GetLevelDesc(p, a, b)   (p)->lpVtbl->GetLevelDesc(p,a,b)
 
#define IDirect3DVolumeTexture9_GetVolumeLevel(p, a, b)   (p)->lpVtbl->GetVolumeLevel(p,a,b)
 
#define IDirect3DVolumeTexture9_LockBox(p, a, b, c, d)   (p)->lpVtbl->LockBox(p,a,b,c,d)
 
#define IDirect3DVolumeTexture9_UnlockBox(p, a)   (p)->lpVtbl->UnlockBox(p,a)
 
#define IDirect3DVolumeTexture9_AddDirtyBox(p, a)   (p)->lpVtbl->AddDirtyBox(p,a)
 
#define INTERFACE   IDirect3DVertexDeclaration9
 
#define IDirect3DVertexDeclaration9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DVertexDeclaration9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DVertexDeclaration9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DVertexDeclaration9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DVertexDeclaration9_GetDeclaration(p, a, b)   (p)->lpVtbl->GetDeclaration(p,a,b)
 
#define INTERFACE   IDirect3DVertexShader9
 
#define IDirect3DVertexShader9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DVertexShader9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DVertexShader9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DVertexShader9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DVertexShader9_GetFunction(p, a, b)   (p)->lpVtbl->GetFunction(p,a,b)
 
#define INTERFACE   IDirect3DPixelShader9
 
#define IDirect3DPixelShader9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DPixelShader9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DPixelShader9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DPixelShader9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DPixelShader9_GetFunction(p, a, b)   (p)->lpVtbl->GetFunction(p,a,b)
 
#define INTERFACE   IDirect3DStateBlock9
 
#define IDirect3DStateBlock9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DStateBlock9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DStateBlock9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DStateBlock9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DStateBlock9_Capture(p)   (p)->lpVtbl->Capture(p)
 
#define IDirect3DStateBlock9_Apply(p)   (p)->lpVtbl->Apply(p)
 
#define INTERFACE   IDirect3DQuery9
 
#define IDirect3DQuery9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DQuery9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DQuery9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DQuery9_GetDevice(p, a)   (p)->lpVtbl->GetDevice(p,a)
 
#define IDirect3DQuery9_GetType(p)   (p)->lpVtbl->GetType(p)
 
#define IDirect3DQuery9_GetDataSize(p)   (p)->lpVtbl->GetDataSize(p)
 
#define IDirect3DQuery9_Issue(p, a)   (p)->lpVtbl->Issue(p,a)
 
#define IDirect3DQuery9_GetData(p, a, b, c)   (p)->lpVtbl->GetData(p,a,b,c)
 
#define INTERFACE   IDirect3DDevice9
 
#define IDirect3DDevice9_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DDevice9_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DDevice9_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DDevice9_TestCooperativeLevel(p)   (p)->lpVtbl->TestCooperativeLevel(p)
 
#define IDirect3DDevice9_GetAvailableTextureMem(p)   (p)->lpVtbl->GetAvailableTextureMem(p)
 
#define IDirect3DDevice9_EvictManagedResources(p)   (p)->lpVtbl->EvictManagedResources(p)
 
#define IDirect3DDevice9_GetDirect3D(p, a)   (p)->lpVtbl->GetDirect3D(p,a)
 
#define IDirect3DDevice9_GetDeviceCaps(p, a)   (p)->lpVtbl->GetDeviceCaps(p,a)
 
#define IDirect3DDevice9_GetDisplayMode(p, a, b)   (p)->lpVtbl->GetDisplayMode(p,a,b)
 
#define IDirect3DDevice9_GetCreationParameters(p, a)   (p)->lpVtbl->GetCreationParameters(p,a)
 
#define IDirect3DDevice9_SetCursorProperties(p, a, b, c)   (p)->lpVtbl->SetCursorProperties(p,a,b,c)
 
#define IDirect3DDevice9_SetCursorPosition(p, a, b, c)   (p)->lpVtbl->SetCursorPosition(p,a,b,c)
 
#define IDirect3DDevice9_ShowCursor(p, a)   (p)->lpVtbl->ShowCursor(p,a)
 
#define IDirect3DDevice9_CreateAdditionalSwapChain(p, a, b)   (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
 
#define IDirect3DDevice9_GetSwapChain(p, a, b)   (p)->lpVtbl->GetSwapChain(p,a,b)
 
#define IDirect3DDevice9_GetNumberOfSwapChains(p)   (p)->lpVtbl->GetNumberOfSwapChains(p)
 
#define IDirect3DDevice9_Reset(p, a)   (p)->lpVtbl->Reset(p,a)
 
#define IDirect3DDevice9_Present(p, a, b, c, d)   (p)->lpVtbl->Present(p,a,b,c,d)
 
#define IDirect3DDevice9_GetBackBuffer(p, a, b, c, d)   (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
 
#define IDirect3DDevice9_GetRasterStatus(p, a, b)   (p)->lpVtbl->GetRasterStatus(p,a,b)
 
#define IDirect3DDevice9_SetDialogBoxMode(p, a)   (p)->lpVtbl->SetDialogBoxMode(p,a)
 
#define IDirect3DDevice9_SetGammaRamp(p, a, b, c)   (p)->lpVtbl->SetGammaRamp(p,a,b,c)
 
#define IDirect3DDevice9_GetGammaRamp(p, a, b)   (p)->lpVtbl->GetGammaRamp(p,a,b)
 
#define IDirect3DDevice9_CreateTexture(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9_CreateVolumeTexture(p, a, b, c, d, e, f, g, h, i)   (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
 
#define IDirect3DDevice9_CreateCubeTexture(p, a, b, c, d, e, f, g)   (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
 
#define IDirect3DDevice9_CreateVertexBuffer(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9_CreateIndexBuffer(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9_CreateRenderTarget(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9_CreateDepthStencilSurface(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9_UpdateSurface(p, a, b, c, d)   (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
 
#define IDirect3DDevice9_UpdateTexture(p, a, b)   (p)->lpVtbl->UpdateTexture(p,a,b)
 
#define IDirect3DDevice9_GetRenderTargetData(p, a, b)   (p)->lpVtbl->GetRenderTargetData(p,a,b)
 
#define IDirect3DDevice9_GetFrontBufferData(p, a, b)   (p)->lpVtbl->GetFrontBufferData(p,a,b)
 
#define IDirect3DDevice9_StretchRect(p, a, b, c, d, e)   (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
 
#define IDirect3DDevice9_ColorFill(p, a, b, c)   (p)->lpVtbl->ColorFill(p,a,b,c)
 
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9_SetRenderTarget(p, a, b)   (p)->lpVtbl->SetRenderTarget(p,a,b)
 
#define IDirect3DDevice9_GetRenderTarget(p, a, b)   (p)->lpVtbl->GetRenderTarget(p,a,b)
 
#define IDirect3DDevice9_SetDepthStencilSurface(p, a)   (p)->lpVtbl->SetDepthStencilSurface(p,a)
 
#define IDirect3DDevice9_GetDepthStencilSurface(p, a)   (p)->lpVtbl->GetDepthStencilSurface(p,a)
 
#define IDirect3DDevice9_BeginScene(p)   (p)->lpVtbl->BeginScene(p)
 
#define IDirect3DDevice9_EndScene(p)   (p)->lpVtbl->EndScene(p)
 
#define IDirect3DDevice9_Clear(p, a, b, c, d, e, f)   (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9_SetTransform(p, a, b)   (p)->lpVtbl->SetTransform(p,a,b)
 
#define IDirect3DDevice9_GetTransform(p, a, b)   (p)->lpVtbl->GetTransform(p,a,b)
 
#define IDirect3DDevice9_MultiplyTransform(p, a, b)   (p)->lpVtbl->MultiplyTransform(p,a,b)
 
#define IDirect3DDevice9_SetViewport(p, a)   (p)->lpVtbl->SetViewport(p,a)
 
#define IDirect3DDevice9_GetViewport(p, a)   (p)->lpVtbl->GetViewport(p,a)
 
#define IDirect3DDevice9_SetMaterial(p, a)   (p)->lpVtbl->SetMaterial(p,a)
 
#define IDirect3DDevice9_GetMaterial(p, a)   (p)->lpVtbl->GetMaterial(p,a)
 
#define IDirect3DDevice9_SetLight(p, a, b)   (p)->lpVtbl->SetLight(p,a,b)
 
#define IDirect3DDevice9_GetLight(p, a, b)   (p)->lpVtbl->GetLight(p,a,b)
 
#define IDirect3DDevice9_LightEnable(p, a, b)   (p)->lpVtbl->LightEnable(p,a,b)
 
#define IDirect3DDevice9_GetLightEnable(p, a, b)   (p)->lpVtbl->GetLightEnable(p,a,b)
 
#define IDirect3DDevice9_SetClipPlane(p, a, b)   (p)->lpVtbl->SetClipPlane(p,a,b)
 
#define IDirect3DDevice9_GetClipPlane(p, a, b)   (p)->lpVtbl->GetClipPlane(p,a,b)
 
#define IDirect3DDevice9_SetRenderState(p, a, b)   (p)->lpVtbl->SetRenderState(p,a,b)
 
#define IDirect3DDevice9_GetRenderState(p, a, b)   (p)->lpVtbl->GetRenderState(p,a,b)
 
#define IDirect3DDevice9_CreateStateBlock(p, a, b)   (p)->lpVtbl->CreateStateBlock(p,a,b)
 
#define IDirect3DDevice9_BeginStateBlock(p)   (p)->lpVtbl->BeginStateBlock(p)
 
#define IDirect3DDevice9_EndStateBlock(p, a)   (p)->lpVtbl->EndStateBlock(p,a)
 
#define IDirect3DDevice9_SetClipStatus(p, a)   (p)->lpVtbl->SetClipStatus(p,a)
 
#define IDirect3DDevice9_GetClipStatus(p, a)   (p)->lpVtbl->GetClipStatus(p,a)
 
#define IDirect3DDevice9_GetTexture(p, a, b)   (p)->lpVtbl->GetTexture(p,a,b)
 
#define IDirect3DDevice9_SetTexture(p, a, b)   (p)->lpVtbl->SetTexture(p,a,b)
 
#define IDirect3DDevice9_GetTextureStageState(p, a, b, c)   (p)->lpVtbl->GetTextureStageState(p,a,b,c)
 
#define IDirect3DDevice9_SetTextureStageState(p, a, b, c)   (p)->lpVtbl->SetTextureStageState(p,a,b,c)
 
#define IDirect3DDevice9_GetSamplerState(p, a, b, c)   (p)->lpVtbl->GetSamplerState(p,a,b,c)
 
#define IDirect3DDevice9_SetSamplerState(p, a, b, c)   (p)->lpVtbl->SetSamplerState(p,a,b,c)
 
#define IDirect3DDevice9_ValidateDevice(p, a)   (p)->lpVtbl->ValidateDevice(p,a)
 
#define IDirect3DDevice9_SetPaletteEntries(p, a, b)   (p)->lpVtbl->SetPaletteEntries(p,a,b)
 
#define IDirect3DDevice9_GetPaletteEntries(p, a, b)   (p)->lpVtbl->GetPaletteEntries(p,a,b)
 
#define IDirect3DDevice9_SetCurrentTexturePalette(p, a)   (p)->lpVtbl->SetCurrentTexturePalette(p,a)
 
#define IDirect3DDevice9_GetCurrentTexturePalette(p, a)   (p)->lpVtbl->GetCurrentTexturePalette(p,a)
 
#define IDirect3DDevice9_SetScissorRect(p, a)   (p)->lpVtbl->SetScissorRect(p,a)
 
#define IDirect3DDevice9_GetScissorRect(p, a)   (p)->lpVtbl->GetScissorRect(p,a)
 
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p, a)   (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
 
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p)   (p)->lpVtbl->GetSoftwareVertexProcessing(p)
 
#define IDirect3DDevice9_SetNPatchMode(p, a)   (p)->lpVtbl->SetNPatchMode(p,a)
 
#define IDirect3DDevice9_GetNPatchMode(p)   (p)->lpVtbl->GetNPatchMode(p)
 
#define IDirect3DDevice9_DrawPrimitive(p, a, b, c)   (p)->lpVtbl->DrawPrimitive(p,a,b,c)
 
#define IDirect3DDevice9_DrawIndexedPrimitive(p, a, b, c, d, e, f)   (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9_DrawPrimitiveUP(p, a, b, c, d)   (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
 
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9_ProcessVertices(p, a, b, c, d, e, f)   (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9_CreateVertexDeclaration(p, a, b)   (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
 
#define IDirect3DDevice9_SetVertexDeclaration(p, a)   (p)->lpVtbl->SetVertexDeclaration(p,a)
 
#define IDirect3DDevice9_GetVertexDeclaration(p, a)   (p)->lpVtbl->GetVertexDeclaration(p,a)
 
#define IDirect3DDevice9_SetFVF(p, a)   (p)->lpVtbl->SetFVF(p,a)
 
#define IDirect3DDevice9_GetFVF(p, a)   (p)->lpVtbl->GetFVF(p,a)
 
#define IDirect3DDevice9_CreateVertexShader(p, a, b)   (p)->lpVtbl->CreateVertexShader(p,a,b)
 
#define IDirect3DDevice9_SetVertexShader(p, a)   (p)->lpVtbl->SetVertexShader(p,a)
 
#define IDirect3DDevice9_GetVertexShader(p, a)   (p)->lpVtbl->GetVertexShader(p,a)
 
#define IDirect3DDevice9_SetVertexShaderConstantF(p, a, b, c)   (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9_GetVertexShaderConstantF(p, a, b, c)   (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9_SetVertexShaderConstantI(p, a, b, c)   (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9_GetVertexShaderConstantI(p, a, b, c)   (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9_SetVertexShaderConstantB(p, a, b, c)   (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9_GetVertexShaderConstantB(p, a, b, c)   (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9_SetStreamSource(p, a, b, c, d)   (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
 
#define IDirect3DDevice9_GetStreamSource(p, a, b, c, d)   (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
 
#define IDirect3DDevice9_SetStreamSourceFreq(p, a, b)   (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
 
#define IDirect3DDevice9_GetStreamSourceFreq(p, a, b)   (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
 
#define IDirect3DDevice9_SetIndices(p, a)   (p)->lpVtbl->SetIndices(p,a)
 
#define IDirect3DDevice9_GetIndices(p, a)   (p)->lpVtbl->GetIndices(p,a)
 
#define IDirect3DDevice9_CreatePixelShader(p, a, b)   (p)->lpVtbl->CreatePixelShader(p,a,b)
 
#define IDirect3DDevice9_SetPixelShader(p, a)   (p)->lpVtbl->SetPixelShader(p,a)
 
#define IDirect3DDevice9_GetPixelShader(p, a)   (p)->lpVtbl->GetPixelShader(p,a)
 
#define IDirect3DDevice9_SetPixelShaderConstantF(p, a, b, c)   (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9_GetPixelShaderConstantF(p, a, b, c)   (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9_SetPixelShaderConstantI(p, a, b, c)   (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9_GetPixelShaderConstantI(p, a, b, c)   (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9_SetPixelShaderConstantB(p, a, b, c)   (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9_GetPixelShaderConstantB(p, a, b, c)   (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9_DrawRectPatch(p, a, b, c)   (p)->lpVtbl->DrawRectPatch(p,a,b,c)
 
#define IDirect3DDevice9_DrawTriPatch(p, a, b, c)   (p)->lpVtbl->DrawTriPatch(p,a,b,c)
 
#define IDirect3DDevice9_DeletePatch(p, a)   (p)->lpVtbl->DeletePatch(p,a)
 
#define IDirect3DDevice9_CreateQuery(p, a, b)   (p)->lpVtbl->CreateQuery(p,a,b)
 
#define INTERFACE   IDirect3DDevice9Ex
 
#define IDirect3DDevice9Ex_QueryInterface(p, a, b)   (p)->lpVtbl->QueryInterface(p,a,b)
 
#define IDirect3DDevice9Ex_AddRef(p)   (p)->lpVtbl->AddRef(p)
 
#define IDirect3DDevice9Ex_Release(p)   (p)->lpVtbl->Release(p)
 
#define IDirect3DDevice9Ex_TestCooperativeLevel(p)   (p)->lpVtbl->TestCooperativeLevel(p)
 
#define IDirect3DDevice9Ex_GetAvailableTextureMem(p)   (p)->lpVtbl->GetAvailableTextureMem(p)
 
#define IDirect3DDevice9Ex_EvictManagedResources(p)   (p)->lpVtbl->EvictManagedResources(p)
 
#define IDirect3DDevice9Ex_GetDirect3D(p, a)   (p)->lpVtbl->GetDirect3D(p,a)
 
#define IDirect3DDevice9Ex_GetDeviceCaps(p, a)   (p)->lpVtbl->GetDeviceCaps(p,a)
 
#define IDirect3DDevice9Ex_GetDisplayMode(p, a, b)   (p)->lpVtbl->GetDisplayMode(p,a,b)
 
#define IDirect3DDevice9Ex_GetCreationParameters(p, a)   (p)->lpVtbl->GetCreationParameters(p,a)
 
#define IDirect3DDevice9Ex_SetCursorProperties(p, a, b, c)   (p)->lpVtbl->SetCursorProperties(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetCursorPosition(p, a, b, c)   (p)->lpVtbl->SetCursorPosition(p,a,b,c)
 
#define IDirect3DDevice9Ex_ShowCursor(p, a)   (p)->lpVtbl->ShowCursor(p,a)
 
#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p, a, b)   (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
 
#define IDirect3DDevice9Ex_GetSwapChain(p, a, b)   (p)->lpVtbl->GetSwapChain(p,a,b)
 
#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)   (p)->lpVtbl->GetNumberOfSwapChains(p)
 
#define IDirect3DDevice9Ex_Reset(p, a)   (p)->lpVtbl->Reset(p,a)
 
#define IDirect3DDevice9Ex_Present(p, a, b, c, d)   (p)->lpVtbl->Present(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_GetBackBuffer(p, a, b, c, d)   (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_GetRasterStatus(p, a, b)   (p)->lpVtbl->GetRasterStatus(p,a,b)
 
#define IDirect3DDevice9Ex_SetDialogBoxMode(p, a)   (p)->lpVtbl->SetDialogBoxMode(p,a)
 
#define IDirect3DDevice9Ex_SetGammaRamp(p, a, b, c)   (p)->lpVtbl->SetGammaRamp(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetGammaRamp(p, a, b)   (p)->lpVtbl->GetGammaRamp(p,a,b)
 
#define IDirect3DDevice9Ex_CreateTexture(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9Ex_CreateVolumeTexture(p, a, b, c, d, e, f, g, h, i)   (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
 
#define IDirect3DDevice9Ex_CreateCubeTexture(p, a, b, c, d, e, f, g)   (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
 
#define IDirect3DDevice9Ex_CreateVertexBuffer(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9Ex_CreateIndexBuffer(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9Ex_CreateRenderTarget(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9Ex_UpdateSurface(p, a, b, c, d)   (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_UpdateTexture(p, a, b)   (p)->lpVtbl->UpdateTexture(p,a,b)
 
#define IDirect3DDevice9Ex_GetRenderTargetData(p, a, b)   (p)->lpVtbl->GetRenderTargetData(p,a,b)
 
#define IDirect3DDevice9Ex_GetFrontBufferData(p, a, b)   (p)->lpVtbl->GetFrontBufferData(p,a,b)
 
#define IDirect3DDevice9Ex_StretchRect(p, a, b, c, d, e)   (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
 
#define IDirect3DDevice9Ex_ColorFill(p, a, b, c)   (p)->lpVtbl->ColorFill(p,a,b,c)
 
#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p, a, b, c, d, e, f)   (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9Ex_SetRenderTarget(p, a, b)   (p)->lpVtbl->SetRenderTarget(p,a,b)
 
#define IDirect3DDevice9Ex_GetRenderTarget(p, a, b)   (p)->lpVtbl->GetRenderTarget(p,a,b)
 
#define IDirect3DDevice9Ex_SetDepthStencilSurface(p, a)   (p)->lpVtbl->SetDepthStencilSurface(p,a)
 
#define IDirect3DDevice9Ex_GetDepthStencilSurface(p, a)   (p)->lpVtbl->GetDepthStencilSurface(p,a)
 
#define IDirect3DDevice9Ex_BeginScene(p)   (p)->lpVtbl->BeginScene(p)
 
#define IDirect3DDevice9Ex_EndScene(p)   (p)->lpVtbl->EndScene(p)
 
#define IDirect3DDevice9Ex_Clear(p, a, b, c, d, e, f)   (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9Ex_SetTransform(p, a, b)   (p)->lpVtbl->SetTransform(p,a,b)
 
#define IDirect3DDevice9Ex_GetTransform(p, a, b)   (p)->lpVtbl->GetTransform(p,a,b)
 
#define IDirect3DDevice9Ex_MultiplyTransform(p, a, b)   (p)->lpVtbl->MultiplyTransform(p,a,b)
 
#define IDirect3DDevice9Ex_SetViewport(p, a)   (p)->lpVtbl->SetViewport(p,a)
 
#define IDirect3DDevice9Ex_GetViewport(p, a)   (p)->lpVtbl->GetViewport(p,a)
 
#define IDirect3DDevice9Ex_SetMaterial(p, a)   (p)->lpVtbl->SetMaterial(p,a)
 
#define IDirect3DDevice9Ex_GetMaterial(p, a)   (p)->lpVtbl->GetMaterial(p,a)
 
#define IDirect3DDevice9Ex_SetLight(p, a, b)   (p)->lpVtbl->SetLight(p,a,b)
 
#define IDirect3DDevice9Ex_GetLight(p, a, b)   (p)->lpVtbl->GetLight(p,a,b)
 
#define IDirect3DDevice9Ex_LightEnable(p, a, b)   (p)->lpVtbl->LightEnable(p,a,b)
 
#define IDirect3DDevice9Ex_GetLightEnable(p, a, b)   (p)->lpVtbl->GetLightEnable(p,a,b)
 
#define IDirect3DDevice9Ex_SetClipPlane(p, a, b)   (p)->lpVtbl->SetClipPlane(p,a,b)
 
#define IDirect3DDevice9Ex_GetClipPlane(p, a, b)   (p)->lpVtbl->GetClipPlane(p,a,b)
 
#define IDirect3DDevice9Ex_SetRenderState(p, a, b)   (p)->lpVtbl->SetRenderState(p,a,b)
 
#define IDirect3DDevice9Ex_GetRenderState(p, a, b)   (p)->lpVtbl->GetRenderState(p,a,b)
 
#define IDirect3DDevice9Ex_CreateStateBlock(p, a, b)   (p)->lpVtbl->CreateStateBlock(p,a,b)
 
#define IDirect3DDevice9Ex_BeginStateBlock(p)   (p)->lpVtbl->BeginStateBlock(p)
 
#define IDirect3DDevice9Ex_EndStateBlock(p, a)   (p)->lpVtbl->EndStateBlock(p,a)
 
#define IDirect3DDevice9Ex_SetClipStatus(p, a)   (p)->lpVtbl->SetClipStatus(p,a)
 
#define IDirect3DDevice9Ex_GetClipStatus(p, a)   (p)->lpVtbl->GetClipStatus(p,a)
 
#define IDirect3DDevice9Ex_GetTexture(p, a, b)   (p)->lpVtbl->GetTexture(p,a,b)
 
#define IDirect3DDevice9Ex_SetTexture(p, a, b)   (p)->lpVtbl->SetTexture(p,a,b)
 
#define IDirect3DDevice9Ex_GetTextureStageState(p, a, b, c)   (p)->lpVtbl->GetTextureStageState(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetTextureStageState(p, a, b, c)   (p)->lpVtbl->SetTextureStageState(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetSamplerState(p, a, b, c)   (p)->lpVtbl->GetSamplerState(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetSamplerState(p, a, b, c)   (p)->lpVtbl->SetSamplerState(p,a,b,c)
 
#define IDirect3DDevice9Ex_ValidateDevice(p, a)   (p)->lpVtbl->ValidateDevice(p,a)
 
#define IDirect3DDevice9Ex_SetPaletteEntries(p, a, b)   (p)->lpVtbl->SetPaletteEntries(p,a,b)
 
#define IDirect3DDevice9Ex_GetPaletteEntries(p, a, b)   (p)->lpVtbl->GetPaletteEntries(p,a,b)
 
#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p, a)   (p)->lpVtbl->SetCurrentTexturePalette(p,a)
 
#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p, a)   (p)->lpVtbl->GetCurrentTexturePalette(p,a)
 
#define IDirect3DDevice9Ex_SetScissorRect(p, a)   (p)->lpVtbl->SetScissorRect(p,a)
 
#define IDirect3DDevice9Ex_GetScissorRect(p, a)   (p)->lpVtbl->GetScissorRect(p,a)
 
#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p, a)   (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
 
#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)   (p)->lpVtbl->GetSoftwareVertexProcessing(p)
 
#define IDirect3DDevice9Ex_SetNPatchMode(p, a)   (p)->lpVtbl->SetNPatchMode(p,a)
 
#define IDirect3DDevice9Ex_GetNPatchMode(p)   (p)->lpVtbl->GetNPatchMode(p)
 
#define IDirect3DDevice9Ex_DrawPrimitive(p, a, b, c)   (p)->lpVtbl->DrawPrimitive(p,a,b,c)
 
#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p, a, b, c, d, e, f)   (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9Ex_DrawPrimitiveUP(p, a, b, c, d)   (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9Ex_ProcessVertices(p, a, b, c, d, e, f)   (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
 
#define IDirect3DDevice9Ex_CreateVertexDeclaration(p, a, b)   (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
 
#define IDirect3DDevice9Ex_SetVertexDeclaration(p, a)   (p)->lpVtbl->SetVertexDeclaration(p,a)
 
#define IDirect3DDevice9Ex_GetVertexDeclaration(p, a)   (p)->lpVtbl->GetVertexDeclaration(p,a)
 
#define IDirect3DDevice9Ex_SetFVF(p, a)   (p)->lpVtbl->SetFVF(p,a)
 
#define IDirect3DDevice9Ex_GetFVF(p, a)   (p)->lpVtbl->GetFVF(p,a)
 
#define IDirect3DDevice9Ex_CreateVertexShader(p, a, b)   (p)->lpVtbl->CreateVertexShader(p,a,b)
 
#define IDirect3DDevice9Ex_SetVertexShader(p, a)   (p)->lpVtbl->SetVertexShader(p,a)
 
#define IDirect3DDevice9Ex_GetVertexShader(p, a)   (p)->lpVtbl->GetVertexShader(p,a)
 
#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p, a, b, c)   (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p, a, b, c)   (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p, a, b, c)   (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p, a, b, c)   (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p, a, b, c)   (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p, a, b, c)   (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetStreamSource(p, a, b, c, d)   (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_GetStreamSource(p, a, b, c, d)   (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_SetStreamSourceFreq(p, a, b)   (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
 
#define IDirect3DDevice9Ex_GetStreamSourceFreq(p, a, b)   (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
 
#define IDirect3DDevice9Ex_SetIndices(p, a)   (p)->lpVtbl->SetIndices(p,a)
 
#define IDirect3DDevice9Ex_GetIndices(p, a)   (p)->lpVtbl->GetIndices(p,a)
 
#define IDirect3DDevice9Ex_CreatePixelShader(p, a, b)   (p)->lpVtbl->CreatePixelShader(p,a,b)
 
#define IDirect3DDevice9Ex_SetPixelShader(p, a)   (p)->lpVtbl->SetPixelShader(p,a)
 
#define IDirect3DDevice9Ex_GetPixelShader(p, a)   (p)->lpVtbl->GetPixelShader(p,a)
 
#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p, a, b, c)   (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p, a, b, c)   (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p, a, b, c)   (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p, a, b, c)   (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
 
#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p, a, b, c)   (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p, a, b, c)   (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
 
#define IDirect3DDevice9Ex_DrawRectPatch(p, a, b, c)   (p)->lpVtbl->DrawRectPatch(p,a,b,c)
 
#define IDirect3DDevice9Ex_DrawTriPatch(p, a, b, c)   (p)->lpVtbl->DrawTriPatch(p,a,b,c)
 
#define IDirect3DDevice9Ex_DeletePatch(p, a)   (p)->lpVtbl->DeletePatch(p,a)
 
#define IDirect3DDevice9Ex_CreateQuery(p, a, b)   (p)->lpVtbl->CreateQuery(p,a,b)
 
#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p, a, b, c, d)   (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
 
#define IDirect3DDevice9Ex_ComposeRects(p, a, b, c, d, e, f, g, h)   (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
 
#define IDirect3DDevice9Ex_PresentEx(p, a, b, c, d, e)   (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
 
#define IDirect3DDevice9Ex_GetGPUThreadPriority(p, a)   (p)->lpVtbl->GetGPUThreadPriority(p,a)
 
#define IDirect3DDevice9Ex_SetGPUThreadPriority(p, a)   (p)->lpVtbl->SetGPUThreadPriority(p,a)
 
#define IDirect3DDevice9Ex_WaitForVBlank(p, a)   (p)->lpVtbl->WaitForVBlank(p,a)
 
#define IDirect3DDevice9Ex_CheckResourceResidency(p, a, b)   (p)->lpVtbl->CheckResourceResidency(p,a,b)
 
#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p, a)   (p)->lpVtbl->SetMaximumFrameLatency(p,a)
 
#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p, a)   (p)->lpVtbl->GetMaximumFrameLatency(p,a)
 
#define IDirect3DDevice9Ex_CheckDeviceState(p, a)   (p)->lpVtbl->CheckDeviceState(p,a)
 
#define IDirect3DDevice9Ex_CreateRenderTargetEx(p, a, b, c, d, e, f, g, h, i)   (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
 
#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p, a, b, c, d, e, f, g)   (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
 
#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p, a, b, c, d, e, f, g, h, i)   (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
 
#define IDirect3DDevice9Ex_ResetEx(p, a, b)   (p)->lpVtbl->ResetEx(p,a,b)
 
#define IDirect3DDevice9Ex_GetDisplayModeEx(p, a, b, c)   (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
 

Typedefs

typedef struct IDirect3D9 * LPDIRECT3D9
 
typedef struct IDirect3D9 * PDIRECT3D9
 
typedef struct IDirect3D9Ex * LPDIRECT3D9EX
 
typedef struct IDirect3D9Ex * PDIRECT3D9EX
 
typedef struct IDirect3DDevice9 * LPDIRECT3DDEVICE9
 
typedef struct IDirect3DDevice9Ex * LPDIRECT3DDEVICE9EX
 
typedef struct IDirect3DDevice9Ex * PDIRECT3DDEVICE9EX
 
typedef struct IDirect3DResource9 * LPDIRECT3DRESOURCE9
 
typedef struct IDirect3DResource9 * PDIRECT3DRESOURCE9
 
typedef struct IDirect3DVertexBuffer9 * LPDIRECT3DVERTEXBUFFER9
 
typedef struct IDirect3DVertexBuffer9 * PDIRECT3DVERTEXBUFFER9
 
typedef struct IDirect3DVolume9 * LPDIRECT3DVOLUME9
 
typedef struct IDirect3DVolume9 * PDIRECT3DVOLUME9
 
typedef struct IDirect3DSwapChain9 * LPDIRECT3DSWAPCHAIN9
 
typedef struct IDirect3DSwapChain9 * PDIRECT3DSWAPCHAIN9
 
typedef struct IDirect3DSwapChain9Ex * LPDIRECT3DSWAPCHAIN9EX
 
typedef struct IDirect3DSwapChain9Ex * PDIRECT3DSWAPCHAIN9EX
 
typedef struct IDirect3DSurface9 * LPDIRECT3DSURFACE9
 
typedef struct IDirect3DSurface9 * PDIRECT3DSURFACE9
 
typedef struct IDirect3DIndexBuffer9 * LPDIRECT3DINDEXBUFFER9
 
typedef struct IDirect3DIndexBuffer9 * PDIRECT3DINDEXBUFFER9
 
typedef struct IDirect3DBaseTexture9 * LPDIRECT3DBASETEXTURE9
 
typedef struct IDirect3DBaseTexture9 * PDIRECT3DBASETEXTURE9
 
typedef struct IDirect3DTexture9 * LPDIRECT3DTEXTURE9
 
typedef struct IDirect3DTexture9 * PDIRECT3DTEXTURE9
 
typedef struct IDirect3DCubeTexture9 * LPDIRECT3DCUBETEXTURE9
 
typedef struct IDirect3DCubeTexture9 * PDIRECT3DCUBETEXTURE9
 
typedef struct IDirect3DVolumeTexture9 * LPDIRECT3DVOLUMETEXTURE9
 
typedef struct IDirect3DVolumeTexture9 * PDIRECT3DVOLUMETEXTURE9
 
typedef struct IDirect3DVertexDeclaration9 * LPDIRECT3DVERTEXDECLARATION9
 
typedef struct IDirect3DVertexShader9 * LPDIRECT3DVERTEXSHADER9
 
typedef struct IDirect3DPixelShader9 * LPDIRECT3DPIXELSHADER9
 
typedef struct IDirect3DStateBlock9 * LPDIRECT3DSTATEBLOCK9
 
typedef struct IDirect3DQuery9 * LPDIRECT3DQUERY9
 
typedef struct IDirect3DQuery9 * PDIRECT3DQUERY9
 

Functions

 DEFINE_GUID (IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C)
 
 DEFINE_GUID (IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D)
 
 DEFINE_GUID (IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb)
 
 DEFINE_GUID (IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a)
 
 DEFINE_GUID (IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4)
 
 DEFINE_GUID (IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3)
 
 DEFINE_GUID (IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1)
 
 DEFINE_GUID (IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b)
 
 DEFINE_GUID (IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3)
 
 DEFINE_GUID (IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b)
 
 DEFINE_GUID (IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35)
 
 DEFINE_GUID (IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce)
 
 DEFINE_GUID (IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5)
 
 DEFINE_GUID (IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f)
 
 DEFINE_GUID (IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6)
 
 DEFINE_GUID (IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46)
 
 DEFINE_GUID (IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36)
 
 DEFINE_GUID (IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89)
 
 DEFINE_GUID (IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b)
 
 DEFINE_GUID (IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc)
 
 DECLARE_INTERFACE_ (IDirect3D9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3D9Ex, IDirect3D9)
 
 DECLARE_INTERFACE_ (IDirect3DVolume9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DSwapChain9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DSwapChain9Ex, IDirect3DSwapChain9)
 
 DECLARE_INTERFACE_ (IDirect3DResource9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DSurface9, IDirect3DResource9)
 
 DECLARE_INTERFACE_ (IDirect3DVertexBuffer9, IDirect3DResource9)
 
 DECLARE_INTERFACE_ (IDirect3DIndexBuffer9, IDirect3DResource9)
 
 DECLARE_INTERFACE_ (IDirect3DBaseTexture9, IDirect3DResource9)
 
 DECLARE_INTERFACE_ (IDirect3DCubeTexture9, IDirect3DBaseTexture9)
 
 DECLARE_INTERFACE_ (IDirect3DTexture9, IDirect3DBaseTexture9)
 
 DECLARE_INTERFACE_ (IDirect3DVolumeTexture9, IDirect3DBaseTexture9)
 
 DECLARE_INTERFACE_ (IDirect3DVertexDeclaration9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DVertexShader9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DPixelShader9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DStateBlock9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DQuery9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DDevice9, IUnknown)
 
 DECLARE_INTERFACE_ (IDirect3DDevice9Ex, IDirect3DDevice9)
 
int WINAPI D3DPERF_BeginEvent (D3DCOLOR color, const WCHAR *name)
 
int WINAPI D3DPERF_EndEvent (void)
 
DWORD WINAPI D3DPERF_GetStatus (void)
 
BOOL WINAPI D3DPERF_QueryRepeatFrame (void)
 
void WINAPI D3DPERF_SetMarker (D3DCOLOR color, const WCHAR *name)
 
void WINAPI D3DPERF_SetOptions (DWORD options)
 
void WINAPI D3DPERF_SetRegion (D3DCOLOR color, const WCHAR *name)
 
IDirect3D9 *WINAPI Direct3DCreate9 (UINT SDKVersion)
 
HRESULT WINAPI Direct3DCreate9Ex (UINT SDKVersion, IDirect3D9Ex **)
 

Macro Definition Documentation

◆ _FACD3D

#define _FACD3D   0x876

Definition at line 75 of file d3d9.h.

◆ COM_NO_WINDOWS_H

#define COM_NO_WINDOWS_H

Definition at line 29 of file d3d9.h.

◆ D3D_OK

#define D3D_OK   S_OK

Definition at line 82 of file d3d9.h.

◆ D3D_SDK_VERSION

#define D3D_SDK_VERSION   32

Definition at line 66 of file d3d9.h.

◆ D3DADAPTER_DEFAULT

#define D3DADAPTER_DEFAULT   0

Definition at line 67 of file d3d9.h.

◆ D3DCREATE_ADAPTERGROUP_DEVICE

#define D3DCREATE_ADAPTERGROUP_DEVICE   0x00000200L

Definition at line 49 of file d3d9.h.

◆ D3DCREATE_DISABLE_DRIVER_MANAGEMENT

#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT   0x00000100L

Definition at line 48 of file d3d9.h.

◆ D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX

#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX   0x00000400L

Definition at line 50 of file d3d9.h.

◆ D3DCREATE_DISABLE_PRINTSCREEN

#define D3DCREATE_DISABLE_PRINTSCREEN   0x00008000L

Definition at line 54 of file d3d9.h.

◆ D3DCREATE_DISABLE_PSGP_THREADING

#define D3DCREATE_DISABLE_PSGP_THREADING   0x00002000L

Definition at line 52 of file d3d9.h.

◆ D3DCREATE_ENABLE_PRESENTSTATS

#define D3DCREATE_ENABLE_PRESENTSTATS   0x00004000L

Definition at line 53 of file d3d9.h.

◆ D3DCREATE_FPU_PRESERVE

#define D3DCREATE_FPU_PRESERVE   0x00000002L

Definition at line 42 of file d3d9.h.

◆ D3DCREATE_HARDWARE_VERTEXPROCESSING

#define D3DCREATE_HARDWARE_VERTEXPROCESSING   0x00000040L

Definition at line 46 of file d3d9.h.

◆ D3DCREATE_MIXED_VERTEXPROCESSING

#define D3DCREATE_MIXED_VERTEXPROCESSING   0x00000080L

Definition at line 47 of file d3d9.h.

◆ D3DCREATE_MULTITHREADED

#define D3DCREATE_MULTITHREADED   0x00000004L

Definition at line 43 of file d3d9.h.

◆ D3DCREATE_NOWINDOWCHANGES

#define D3DCREATE_NOWINDOWCHANGES   0x00000800L

Definition at line 51 of file d3d9.h.

◆ D3DCREATE_PUREDEVICE

#define D3DCREATE_PUREDEVICE   0x00000010L

Definition at line 44 of file d3d9.h.

◆ D3DCREATE_SCREENSAVER

#define D3DCREATE_SCREENSAVER   0x10000000L

Definition at line 55 of file d3d9.h.

◆ D3DCREATE_SOFTWARE_VERTEXPROCESSING

#define D3DCREATE_SOFTWARE_VERTEXPROCESSING   0x00000020L

Definition at line 45 of file d3d9.h.

◆ D3DENUM_NO_WHQL_LEVEL

#define D3DENUM_NO_WHQL_LEVEL   0x00000002L

Definition at line 68 of file d3d9.h.

◆ D3DERR_CANNOTPROTECTCONTENT

#define D3DERR_CANNOTPROTECTCONTENT   MAKE_D3DHRESULT(2173)

Definition at line 115 of file d3d9.h.

◆ D3DERR_CONFLICTINGRENDERSTATE

#define D3DERR_CONFLICTINGRENDERSTATE   MAKE_D3DHRESULT(2081)

Definition at line 91 of file d3d9.h.

◆ D3DERR_CONFLICTINGTEXTUREFILTER

#define D3DERR_CONFLICTINGTEXTUREFILTER   MAKE_D3DHRESULT(2078)

Definition at line 89 of file d3d9.h.

◆ D3DERR_CONFLICTINGTEXTUREPALETTE

#define D3DERR_CONFLICTINGTEXTUREPALETTE   MAKE_D3DHRESULT(2086)

Definition at line 93 of file d3d9.h.

◆ D3DERR_DEVICEHUNG

#define D3DERR_DEVICEHUNG   MAKE_D3DHRESULT(2164)

Definition at line 108 of file d3d9.h.

◆ D3DERR_DEVICELOST

#define D3DERR_DEVICELOST   MAKE_D3DHRESULT(2152)

Definition at line 97 of file d3d9.h.

◆ D3DERR_DEVICENOTRESET

#define D3DERR_DEVICENOTRESET   MAKE_D3DHRESULT(2153)

Definition at line 98 of file d3d9.h.

◆ D3DERR_DEVICEREMOVED

#define D3DERR_DEVICEREMOVED   MAKE_D3DHRESULT(2160)

Definition at line 107 of file d3d9.h.

◆ D3DERR_DRIVERINTERNALERROR

#define D3DERR_DRIVERINTERNALERROR   MAKE_D3DHRESULT(2087)

Definition at line 94 of file d3d9.h.

◆ D3DERR_DRIVERINVALIDCALL

#define D3DERR_DRIVERINVALIDCALL   MAKE_D3DHRESULT(2157)

Definition at line 103 of file d3d9.h.

◆ D3DERR_INVALIDCALL

#define D3DERR_INVALIDCALL   MAKE_D3DHRESULT(2156)

Definition at line 102 of file d3d9.h.

◆ D3DERR_INVALIDDEVICE

#define D3DERR_INVALIDDEVICE   MAKE_D3DHRESULT(2155)

Definition at line 101 of file d3d9.h.

◆ D3DERR_MOREDATA

#define D3DERR_MOREDATA   MAKE_D3DHRESULT(2151)

Definition at line 96 of file d3d9.h.

◆ D3DERR_NOTAVAILABLE

#define D3DERR_NOTAVAILABLE   MAKE_D3DHRESULT(2154)

Definition at line 99 of file d3d9.h.

◆ D3DERR_NOTFOUND

#define D3DERR_NOTFOUND   MAKE_D3DHRESULT(2150)

Definition at line 95 of file d3d9.h.

◆ D3DERR_OUTOFVIDEOMEMORY

#define D3DERR_OUTOFVIDEOMEMORY   MAKE_D3DHRESULT(380)

Definition at line 100 of file d3d9.h.

◆ D3DERR_PRESENT_STATISTICS_DISJOINT

#define D3DERR_PRESENT_STATISTICS_DISJOINT   MAKE_D3DHRESULT(2180)

Definition at line 117 of file d3d9.h.

◆ D3DERR_TOOMANYOPERATIONS

#define D3DERR_TOOMANYOPERATIONS   MAKE_D3DHRESULT(2077)

Definition at line 88 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDALPHAARG

#define D3DERR_UNSUPPORTEDALPHAARG   MAKE_D3DHRESULT(2076)

Definition at line 87 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDALPHAOPERATION

#define D3DERR_UNSUPPORTEDALPHAOPERATION   MAKE_D3DHRESULT(2075)

Definition at line 86 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDCOLORARG

#define D3DERR_UNSUPPORTEDCOLORARG   MAKE_D3DHRESULT(2074)

Definition at line 85 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDCOLOROPERATION

#define D3DERR_UNSUPPORTEDCOLOROPERATION   MAKE_D3DHRESULT(2073)

Definition at line 84 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDCRYPTO

#define D3DERR_UNSUPPORTEDCRYPTO   MAKE_D3DHRESULT(2174)

Definition at line 116 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDFACTORVALUE

#define D3DERR_UNSUPPORTEDFACTORVALUE   MAKE_D3DHRESULT(2079)

Definition at line 90 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDOVERLAY

#define D3DERR_UNSUPPORTEDOVERLAY   MAKE_D3DHRESULT(2171)

Definition at line 113 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDOVERLAYFORMAT

#define D3DERR_UNSUPPORTEDOVERLAYFORMAT   MAKE_D3DHRESULT(2172)

Definition at line 114 of file d3d9.h.

◆ D3DERR_UNSUPPORTEDTEXTUREFILTER

#define D3DERR_UNSUPPORTEDTEXTUREFILTER   MAKE_D3DHRESULT(2082)

Definition at line 92 of file d3d9.h.

◆ D3DERR_WASSTILLDRAWING

#define D3DERR_WASSTILLDRAWING   MAKE_D3DHRESULT(540)

Definition at line 104 of file d3d9.h.

◆ D3DERR_WRONGTEXTUREFORMAT

#define D3DERR_WRONGTEXTUREFORMAT   MAKE_D3DHRESULT(2072)

Definition at line 83 of file d3d9.h.

◆ D3DOK_NOAUTOGEN

#define D3DOK_NOAUTOGEN   MAKE_D3DSTATUS(2159)

Definition at line 105 of file d3d9.h.

◆ D3DPRESENT_BACK_BUFFERS_MAX

#define D3DPRESENT_BACK_BUFFERS_MAX   3L

Definition at line 71 of file d3d9.h.

◆ D3DPRESENT_DONOTWAIT

#define D3DPRESENT_DONOTWAIT   1L

Definition at line 69 of file d3d9.h.

◆ D3DPRESENT_LINEAR_CONTENT

#define D3DPRESENT_LINEAR_CONTENT   2L

Definition at line 70 of file d3d9.h.

◆ D3DSGR_CALIBRATE

#define D3DSGR_CALIBRATE   0x00000001L

Definition at line 73 of file d3d9.h.

◆ D3DSGR_NO_CALIBRATION

#define D3DSGR_NO_CALIBRATION   0x00000000L

Definition at line 72 of file d3d9.h.

◆ D3DSPD_IUNKNOWN

#define D3DSPD_IUNKNOWN   0x00000001L

Definition at line 60 of file d3d9.h.

◆ DIRECT3D_VERSION

#define DIRECT3D_VERSION   0x0900

Definition at line 24 of file d3d9.h.

◆ IDirect3D9_AddRef

#define IDirect3D9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 219 of file d3d9.h.

◆ IDirect3D9_CheckDepthStencilMatch

#define IDirect3D9_CheckDepthStencilMatch (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)

Definition at line 231 of file d3d9.h.

◆ IDirect3D9_CheckDeviceFormat

#define IDirect3D9_CheckDeviceFormat (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)

Definition at line 229 of file d3d9.h.

◆ IDirect3D9_CheckDeviceFormatConversion

#define IDirect3D9_CheckDeviceFormatConversion (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)

Definition at line 232 of file d3d9.h.

◆ IDirect3D9_CheckDeviceMultiSampleType

#define IDirect3D9_CheckDeviceMultiSampleType (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)

Definition at line 230 of file d3d9.h.

◆ IDirect3D9_CheckDeviceType

#define IDirect3D9_CheckDeviceType (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)

Definition at line 228 of file d3d9.h.

◆ IDirect3D9_CreateDevice

#define IDirect3D9_CreateDevice (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)

Definition at line 235 of file d3d9.h.

◆ IDirect3D9_EnumAdapterModes

#define IDirect3D9_EnumAdapterModes (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)

Definition at line 226 of file d3d9.h.

◆ IDirect3D9_GetAdapterCount

#define IDirect3D9_GetAdapterCount (   p)    (p)->lpVtbl->GetAdapterCount(p)

Definition at line 223 of file d3d9.h.

◆ IDirect3D9_GetAdapterDisplayMode

#define IDirect3D9_GetAdapterDisplayMode (   p,
  a,
  b 
)    (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)

Definition at line 227 of file d3d9.h.

◆ IDirect3D9_GetAdapterIdentifier

#define IDirect3D9_GetAdapterIdentifier (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)

Definition at line 224 of file d3d9.h.

◆ IDirect3D9_GetAdapterModeCount

#define IDirect3D9_GetAdapterModeCount (   p,
  a,
  b 
)    (p)->lpVtbl->GetAdapterModeCount(p,a,b)

Definition at line 225 of file d3d9.h.

◆ IDirect3D9_GetAdapterMonitor

#define IDirect3D9_GetAdapterMonitor (   p,
  a 
)    (p)->lpVtbl->GetAdapterMonitor(p,a)

Definition at line 234 of file d3d9.h.

◆ IDirect3D9_GetDeviceCaps

#define IDirect3D9_GetDeviceCaps (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetDeviceCaps(p,a,b,c)

Definition at line 233 of file d3d9.h.

◆ IDirect3D9_QueryInterface

#define IDirect3D9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 218 of file d3d9.h.

◆ IDirect3D9_RegisterSoftwareDevice

#define IDirect3D9_RegisterSoftwareDevice (   p,
  a 
)    (p)->lpVtbl->RegisterSoftwareDevice(p,a)

Definition at line 222 of file d3d9.h.

◆ IDirect3D9_Release

#define IDirect3D9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 220 of file d3d9.h.

◆ IDirect3D9Ex_AddRef

#define IDirect3D9Ex_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 308 of file d3d9.h.

◆ IDirect3D9Ex_CheckDepthStencilMatch

#define IDirect3D9Ex_CheckDepthStencilMatch (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)

Definition at line 320 of file d3d9.h.

◆ IDirect3D9Ex_CheckDeviceFormat

#define IDirect3D9Ex_CheckDeviceFormat (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)

Definition at line 318 of file d3d9.h.

◆ IDirect3D9Ex_CheckDeviceFormatConversion

#define IDirect3D9Ex_CheckDeviceFormatConversion (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)

Definition at line 321 of file d3d9.h.

◆ IDirect3D9Ex_CheckDeviceMultiSampleType

#define IDirect3D9Ex_CheckDeviceMultiSampleType (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)

Definition at line 319 of file d3d9.h.

◆ IDirect3D9Ex_CheckDeviceType

#define IDirect3D9Ex_CheckDeviceType (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)

Definition at line 317 of file d3d9.h.

◆ IDirect3D9Ex_CreateDevice

#define IDirect3D9Ex_CreateDevice (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)

Definition at line 324 of file d3d9.h.

◆ IDirect3D9Ex_CreateDeviceEx

#define IDirect3D9Ex_CreateDeviceEx (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g 
)    (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)

Definition at line 329 of file d3d9.h.

◆ IDirect3D9Ex_EnumAdapterModes

#define IDirect3D9Ex_EnumAdapterModes (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)

Definition at line 315 of file d3d9.h.

◆ IDirect3D9Ex_EnumAdapterModesEx

#define IDirect3D9Ex_EnumAdapterModesEx (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)

Definition at line 327 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterCount

#define IDirect3D9Ex_GetAdapterCount (   p)    (p)->lpVtbl->GetAdapterCount(p)

Definition at line 312 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterDisplayMode

#define IDirect3D9Ex_GetAdapterDisplayMode (   p,
  a,
  b 
)    (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)

Definition at line 316 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterDisplayModeEx

#define IDirect3D9Ex_GetAdapterDisplayModeEx (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)

Definition at line 328 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterIdentifier

#define IDirect3D9Ex_GetAdapterIdentifier (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)

Definition at line 313 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterLUID

#define IDirect3D9Ex_GetAdapterLUID (   p,
  a,
  b 
)    (p)->lpVtbl->GetAdapterLUID(p,a,b)

Definition at line 330 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterModeCount

#define IDirect3D9Ex_GetAdapterModeCount (   p,
  a,
  b 
)    (p)->lpVtbl->GetAdapterModeCount(p,a,b)

Definition at line 314 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterModeCountEx

#define IDirect3D9Ex_GetAdapterModeCountEx (   p,
  a,
  b 
)    (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)

Definition at line 326 of file d3d9.h.

◆ IDirect3D9Ex_GetAdapterMonitor

#define IDirect3D9Ex_GetAdapterMonitor (   p,
  a 
)    (p)->lpVtbl->GetAdapterMonitor(p,a)

Definition at line 323 of file d3d9.h.

◆ IDirect3D9Ex_GetDeviceCaps

#define IDirect3D9Ex_GetDeviceCaps (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetDeviceCaps(p,a,b,c)

Definition at line 322 of file d3d9.h.

◆ IDirect3D9Ex_QueryInterface

#define IDirect3D9Ex_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 307 of file d3d9.h.

◆ IDirect3D9Ex_RegisterSoftwareDevice

#define IDirect3D9Ex_RegisterSoftwareDevice (   p,
  a 
)    (p)->lpVtbl->RegisterSoftwareDevice(p,a)

Definition at line 311 of file d3d9.h.

◆ IDirect3D9Ex_Release

#define IDirect3D9Ex_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 309 of file d3d9.h.

◆ IDirect3DBaseTexture9_AddRef

#define IDirect3DBaseTexture9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 834 of file d3d9.h.

◆ IDirect3DBaseTexture9_FreePrivateData

#define IDirect3DBaseTexture9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 840 of file d3d9.h.

◆ IDirect3DBaseTexture9_GenerateMipSubLevels

#define IDirect3DBaseTexture9_GenerateMipSubLevels (   p)    (p)->lpVtbl->GenerateMipSubLevels(p)

Definition at line 851 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetAutoGenFilterType

#define IDirect3DBaseTexture9_GetAutoGenFilterType (   p)    (p)->lpVtbl->GetAutoGenFilterType(p)

Definition at line 850 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetDevice

#define IDirect3DBaseTexture9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 837 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetLevelCount

#define IDirect3DBaseTexture9_GetLevelCount (   p)    (p)->lpVtbl->GetLevelCount(p)

Definition at line 848 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetLOD

#define IDirect3DBaseTexture9_GetLOD (   p)    (p)->lpVtbl->GetLOD(p)

Definition at line 847 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetPriority

#define IDirect3DBaseTexture9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 842 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetPrivateData

#define IDirect3DBaseTexture9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 839 of file d3d9.h.

◆ IDirect3DBaseTexture9_GetType

#define IDirect3DBaseTexture9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 844 of file d3d9.h.

◆ IDirect3DBaseTexture9_PreLoad

#define IDirect3DBaseTexture9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 843 of file d3d9.h.

◆ IDirect3DBaseTexture9_QueryInterface

#define IDirect3DBaseTexture9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 833 of file d3d9.h.

◆ IDirect3DBaseTexture9_Release

#define IDirect3DBaseTexture9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 835 of file d3d9.h.

◆ IDirect3DBaseTexture9_SetAutoGenFilterType

#define IDirect3DBaseTexture9_SetAutoGenFilterType (   p,
  a 
)    (p)->lpVtbl->SetAutoGenFilterType(p,a)

Definition at line 849 of file d3d9.h.

◆ IDirect3DBaseTexture9_SetLOD

#define IDirect3DBaseTexture9_SetLOD (   p,
  a 
)    (p)->lpVtbl->SetLOD(p,a)

Definition at line 846 of file d3d9.h.

◆ IDirect3DBaseTexture9_SetPriority

#define IDirect3DBaseTexture9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 841 of file d3d9.h.

◆ IDirect3DBaseTexture9_SetPrivateData

#define IDirect3DBaseTexture9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 838 of file d3d9.h.

◆ IDirect3DCubeTexture9_AddDirtyRect

#define IDirect3DCubeTexture9_AddDirtyRect (   p,
  a,
  b 
)    (p)->lpVtbl->AddDirtyRect(p,a,b)

Definition at line 941 of file d3d9.h.

◆ IDirect3DCubeTexture9_AddRef

#define IDirect3DCubeTexture9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 918 of file d3d9.h.

◆ IDirect3DCubeTexture9_FreePrivateData

#define IDirect3DCubeTexture9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 924 of file d3d9.h.

◆ IDirect3DCubeTexture9_GenerateMipSubLevels

#define IDirect3DCubeTexture9_GenerateMipSubLevels (   p)    (p)->lpVtbl->GenerateMipSubLevels(p)

Definition at line 935 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetAutoGenFilterType

#define IDirect3DCubeTexture9_GetAutoGenFilterType (   p)    (p)->lpVtbl->GetAutoGenFilterType(p)

Definition at line 934 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetCubeMapSurface

#define IDirect3DCubeTexture9_GetCubeMapSurface (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)

Definition at line 938 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetDevice

#define IDirect3DCubeTexture9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 921 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetLevelCount

#define IDirect3DCubeTexture9_GetLevelCount (   p)    (p)->lpVtbl->GetLevelCount(p)

Definition at line 932 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetLevelDesc

#define IDirect3DCubeTexture9_GetLevelDesc (   p,
  a,
  b 
)    (p)->lpVtbl->GetLevelDesc(p,a,b)

Definition at line 937 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetLOD

#define IDirect3DCubeTexture9_GetLOD (   p)    (p)->lpVtbl->GetLOD(p)

Definition at line 931 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetPriority

#define IDirect3DCubeTexture9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 926 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetPrivateData

#define IDirect3DCubeTexture9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 923 of file d3d9.h.

◆ IDirect3DCubeTexture9_GetType

#define IDirect3DCubeTexture9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 928 of file d3d9.h.

◆ IDirect3DCubeTexture9_LockRect

#define IDirect3DCubeTexture9_LockRect (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->LockRect(p,a,b,c,d,e)

Definition at line 939 of file d3d9.h.

◆ IDirect3DCubeTexture9_PreLoad

#define IDirect3DCubeTexture9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 927 of file d3d9.h.

◆ IDirect3DCubeTexture9_QueryInterface

#define IDirect3DCubeTexture9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 917 of file d3d9.h.

◆ IDirect3DCubeTexture9_Release

#define IDirect3DCubeTexture9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 919 of file d3d9.h.

◆ IDirect3DCubeTexture9_SetAutoGenFilterType

#define IDirect3DCubeTexture9_SetAutoGenFilterType (   p,
  a 
)    (p)->lpVtbl->SetAutoGenFilterType(p,a)

Definition at line 933 of file d3d9.h.

◆ IDirect3DCubeTexture9_SetLOD

#define IDirect3DCubeTexture9_SetLOD (   p,
  a 
)    (p)->lpVtbl->SetLOD(p,a)

Definition at line 930 of file d3d9.h.

◆ IDirect3DCubeTexture9_SetPriority

#define IDirect3DCubeTexture9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 925 of file d3d9.h.

◆ IDirect3DCubeTexture9_SetPrivateData

#define IDirect3DCubeTexture9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 922 of file d3d9.h.

◆ IDirect3DCubeTexture9_UnlockRect

#define IDirect3DCubeTexture9_UnlockRect (   p,
  a,
  b 
)    (p)->lpVtbl->UnlockRect(p,a,b)

Definition at line 940 of file d3d9.h.

◆ IDirect3DDevice9_AddRef

#define IDirect3DDevice9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1507 of file d3d9.h.

◆ IDirect3DDevice9_BeginScene

#define IDirect3DDevice9_BeginScene (   p)    (p)->lpVtbl->BeginScene(p)

Definition at line 1548 of file d3d9.h.

◆ IDirect3DDevice9_BeginStateBlock

#define IDirect3DDevice9_BeginStateBlock (   p)    (p)->lpVtbl->BeginStateBlock(p)

Definition at line 1567 of file d3d9.h.

◆ IDirect3DDevice9_Clear

#define IDirect3DDevice9_Clear (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->Clear(p,a,b,c,d,e,f)

Definition at line 1550 of file d3d9.h.

◆ IDirect3DDevice9_ColorFill

#define IDirect3DDevice9_ColorFill (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->ColorFill(p,a,b,c)

Definition at line 1542 of file d3d9.h.

◆ IDirect3DDevice9_CreateAdditionalSwapChain

#define IDirect3DDevice9_CreateAdditionalSwapChain (   p,
  a,
  b 
)    (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)

Definition at line 1520 of file d3d9.h.

◆ IDirect3DDevice9_CreateCubeTexture

#define IDirect3DDevice9_CreateCubeTexture (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g 
)    (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)

Definition at line 1532 of file d3d9.h.

◆ IDirect3DDevice9_CreateDepthStencilSurface

#define IDirect3DDevice9_CreateDepthStencilSurface (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)

Definition at line 1536 of file d3d9.h.

◆ IDirect3DDevice9_CreateIndexBuffer

#define IDirect3DDevice9_CreateIndexBuffer (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)

Definition at line 1534 of file d3d9.h.

◆ IDirect3DDevice9_CreateOffscreenPlainSurface

#define IDirect3DDevice9_CreateOffscreenPlainSurface (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)

Definition at line 1543 of file d3d9.h.

◆ IDirect3DDevice9_CreatePixelShader

#define IDirect3DDevice9_CreatePixelShader (   p,
  a,
  b 
)    (p)->lpVtbl->CreatePixelShader(p,a,b)

Definition at line 1613 of file d3d9.h.

◆ IDirect3DDevice9_CreateQuery

#define IDirect3DDevice9_CreateQuery (   p,
  a,
  b 
)    (p)->lpVtbl->CreateQuery(p,a,b)

Definition at line 1625 of file d3d9.h.

◆ IDirect3DDevice9_CreateRenderTarget

#define IDirect3DDevice9_CreateRenderTarget (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)

Definition at line 1535 of file d3d9.h.

◆ IDirect3DDevice9_CreateStateBlock

#define IDirect3DDevice9_CreateStateBlock (   p,
  a,
  b 
)    (p)->lpVtbl->CreateStateBlock(p,a,b)

Definition at line 1566 of file d3d9.h.

◆ IDirect3DDevice9_CreateTexture

#define IDirect3DDevice9_CreateTexture (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)

Definition at line 1530 of file d3d9.h.

◆ IDirect3DDevice9_CreateVertexBuffer

#define IDirect3DDevice9_CreateVertexBuffer (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)

Definition at line 1533 of file d3d9.h.

◆ IDirect3DDevice9_CreateVertexDeclaration

#define IDirect3DDevice9_CreateVertexDeclaration (   p,
  a,
  b 
)    (p)->lpVtbl->CreateVertexDeclaration(p,a,b)

Definition at line 1593 of file d3d9.h.

◆ IDirect3DDevice9_CreateVertexShader

#define IDirect3DDevice9_CreateVertexShader (   p,
  a,
  b 
)    (p)->lpVtbl->CreateVertexShader(p,a,b)

Definition at line 1598 of file d3d9.h.

◆ IDirect3DDevice9_CreateVolumeTexture

#define IDirect3DDevice9_CreateVolumeTexture (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h,
  i 
)    (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)

Definition at line 1531 of file d3d9.h.

◆ IDirect3DDevice9_DeletePatch

#define IDirect3DDevice9_DeletePatch (   p,
  a 
)    (p)->lpVtbl->DeletePatch(p,a)

Definition at line 1624 of file d3d9.h.

◆ IDirect3DDevice9_DrawIndexedPrimitive

#define IDirect3DDevice9_DrawIndexedPrimitive (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)

Definition at line 1589 of file d3d9.h.

◆ IDirect3DDevice9_DrawIndexedPrimitiveUP

#define IDirect3DDevice9_DrawIndexedPrimitiveUP (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)

Definition at line 1591 of file d3d9.h.

◆ IDirect3DDevice9_DrawPrimitive

#define IDirect3DDevice9_DrawPrimitive (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->DrawPrimitive(p,a,b,c)

Definition at line 1588 of file d3d9.h.

◆ IDirect3DDevice9_DrawPrimitiveUP

#define IDirect3DDevice9_DrawPrimitiveUP (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)

Definition at line 1590 of file d3d9.h.

◆ IDirect3DDevice9_DrawRectPatch

#define IDirect3DDevice9_DrawRectPatch (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->DrawRectPatch(p,a,b,c)

Definition at line 1622 of file d3d9.h.

◆ IDirect3DDevice9_DrawTriPatch

#define IDirect3DDevice9_DrawTriPatch (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->DrawTriPatch(p,a,b,c)

Definition at line 1623 of file d3d9.h.

◆ IDirect3DDevice9_EndScene

#define IDirect3DDevice9_EndScene (   p)    (p)->lpVtbl->EndScene(p)

Definition at line 1549 of file d3d9.h.

◆ IDirect3DDevice9_EndStateBlock

#define IDirect3DDevice9_EndStateBlock (   p,
  a 
)    (p)->lpVtbl->EndStateBlock(p,a)

Definition at line 1568 of file d3d9.h.

◆ IDirect3DDevice9_EvictManagedResources

#define IDirect3DDevice9_EvictManagedResources (   p)    (p)->lpVtbl->EvictManagedResources(p)

Definition at line 1512 of file d3d9.h.

◆ IDirect3DDevice9_GetAvailableTextureMem

#define IDirect3DDevice9_GetAvailableTextureMem (   p)    (p)->lpVtbl->GetAvailableTextureMem(p)

Definition at line 1511 of file d3d9.h.

◆ IDirect3DDevice9_GetBackBuffer

#define IDirect3DDevice9_GetBackBuffer (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)

Definition at line 1525 of file d3d9.h.

◆ IDirect3DDevice9_GetClipPlane

#define IDirect3DDevice9_GetClipPlane (   p,
  a,
  b 
)    (p)->lpVtbl->GetClipPlane(p,a,b)

Definition at line 1563 of file d3d9.h.

◆ IDirect3DDevice9_GetClipStatus

#define IDirect3DDevice9_GetClipStatus (   p,
  a 
)    (p)->lpVtbl->GetClipStatus(p,a)

Definition at line 1570 of file d3d9.h.

◆ IDirect3DDevice9_GetCreationParameters

#define IDirect3DDevice9_GetCreationParameters (   p,
  a 
)    (p)->lpVtbl->GetCreationParameters(p,a)

Definition at line 1516 of file d3d9.h.

◆ IDirect3DDevice9_GetCurrentTexturePalette

#define IDirect3DDevice9_GetCurrentTexturePalette (   p,
  a 
)    (p)->lpVtbl->GetCurrentTexturePalette(p,a)

Definition at line 1581 of file d3d9.h.

◆ IDirect3DDevice9_GetDepthStencilSurface

#define IDirect3DDevice9_GetDepthStencilSurface (   p,
  a 
)    (p)->lpVtbl->GetDepthStencilSurface(p,a)

Definition at line 1547 of file d3d9.h.

◆ IDirect3DDevice9_GetDeviceCaps

#define IDirect3DDevice9_GetDeviceCaps (   p,
  a 
)    (p)->lpVtbl->GetDeviceCaps(p,a)

Definition at line 1514 of file d3d9.h.

◆ IDirect3DDevice9_GetDirect3D

#define IDirect3DDevice9_GetDirect3D (   p,
  a 
)    (p)->lpVtbl->GetDirect3D(p,a)

Definition at line 1513 of file d3d9.h.

◆ IDirect3DDevice9_GetDisplayMode

#define IDirect3DDevice9_GetDisplayMode (   p,
  a,
  b 
)    (p)->lpVtbl->GetDisplayMode(p,a,b)

Definition at line 1515 of file d3d9.h.

◆ IDirect3DDevice9_GetFrontBufferData

#define IDirect3DDevice9_GetFrontBufferData (   p,
  a,
  b 
)    (p)->lpVtbl->GetFrontBufferData(p,a,b)

Definition at line 1540 of file d3d9.h.

◆ IDirect3DDevice9_GetFVF

#define IDirect3DDevice9_GetFVF (   p,
  a 
)    (p)->lpVtbl->GetFVF(p,a)

Definition at line 1597 of file d3d9.h.

◆ IDirect3DDevice9_GetGammaRamp

#define IDirect3DDevice9_GetGammaRamp (   p,
  a,
  b 
)    (p)->lpVtbl->GetGammaRamp(p,a,b)

Definition at line 1529 of file d3d9.h.

◆ IDirect3DDevice9_GetIndices

#define IDirect3DDevice9_GetIndices (   p,
  a 
)    (p)->lpVtbl->GetIndices(p,a)

Definition at line 1612 of file d3d9.h.

◆ IDirect3DDevice9_GetLight

#define IDirect3DDevice9_GetLight (   p,
  a,
  b 
)    (p)->lpVtbl->GetLight(p,a,b)

Definition at line 1559 of file d3d9.h.

◆ IDirect3DDevice9_GetLightEnable

#define IDirect3DDevice9_GetLightEnable (   p,
  a,
  b 
)    (p)->lpVtbl->GetLightEnable(p,a,b)

Definition at line 1561 of file d3d9.h.

◆ IDirect3DDevice9_GetMaterial

#define IDirect3DDevice9_GetMaterial (   p,
  a 
)    (p)->lpVtbl->GetMaterial(p,a)

Definition at line 1557 of file d3d9.h.

◆ IDirect3DDevice9_GetNPatchMode

#define IDirect3DDevice9_GetNPatchMode (   p)    (p)->lpVtbl->GetNPatchMode(p)

Definition at line 1587 of file d3d9.h.

◆ IDirect3DDevice9_GetNumberOfSwapChains

#define IDirect3DDevice9_GetNumberOfSwapChains (   p)    (p)->lpVtbl->GetNumberOfSwapChains(p)

Definition at line 1522 of file d3d9.h.

◆ IDirect3DDevice9_GetPaletteEntries

#define IDirect3DDevice9_GetPaletteEntries (   p,
  a,
  b 
)    (p)->lpVtbl->GetPaletteEntries(p,a,b)

Definition at line 1579 of file d3d9.h.

◆ IDirect3DDevice9_GetPixelShader

#define IDirect3DDevice9_GetPixelShader (   p,
  a 
)    (p)->lpVtbl->GetPixelShader(p,a)

Definition at line 1615 of file d3d9.h.

◆ IDirect3DDevice9_GetPixelShaderConstantB

#define IDirect3DDevice9_GetPixelShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)

Definition at line 1621 of file d3d9.h.

◆ IDirect3DDevice9_GetPixelShaderConstantF

#define IDirect3DDevice9_GetPixelShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)

Definition at line 1617 of file d3d9.h.

◆ IDirect3DDevice9_GetPixelShaderConstantI

#define IDirect3DDevice9_GetPixelShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)

Definition at line 1619 of file d3d9.h.

◆ IDirect3DDevice9_GetRasterStatus

#define IDirect3DDevice9_GetRasterStatus (   p,
  a,
  b 
)    (p)->lpVtbl->GetRasterStatus(p,a,b)

Definition at line 1526 of file d3d9.h.

◆ IDirect3DDevice9_GetRenderState

#define IDirect3DDevice9_GetRenderState (   p,
  a,
  b 
)    (p)->lpVtbl->GetRenderState(p,a,b)

Definition at line 1565 of file d3d9.h.

◆ IDirect3DDevice9_GetRenderTarget

#define IDirect3DDevice9_GetRenderTarget (   p,
  a,
  b 
)    (p)->lpVtbl->GetRenderTarget(p,a,b)

Definition at line 1545 of file d3d9.h.

◆ IDirect3DDevice9_GetRenderTargetData

#define IDirect3DDevice9_GetRenderTargetData (   p,
  a,
  b 
)    (p)->lpVtbl->GetRenderTargetData(p,a,b)

Definition at line 1539 of file d3d9.h.

◆ IDirect3DDevice9_GetSamplerState

#define IDirect3DDevice9_GetSamplerState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetSamplerState(p,a,b,c)

Definition at line 1575 of file d3d9.h.

◆ IDirect3DDevice9_GetScissorRect

#define IDirect3DDevice9_GetScissorRect (   p,
  a 
)    (p)->lpVtbl->GetScissorRect(p,a)

Definition at line 1583 of file d3d9.h.

◆ IDirect3DDevice9_GetSoftwareVertexProcessing

#define IDirect3DDevice9_GetSoftwareVertexProcessing (   p)    (p)->lpVtbl->GetSoftwareVertexProcessing(p)

Definition at line 1585 of file d3d9.h.

◆ IDirect3DDevice9_GetStreamSource

#define IDirect3DDevice9_GetStreamSource (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)

Definition at line 1608 of file d3d9.h.

◆ IDirect3DDevice9_GetStreamSourceFreq

#define IDirect3DDevice9_GetStreamSourceFreq (   p,
  a,
  b 
)    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)

Definition at line 1610 of file d3d9.h.

◆ IDirect3DDevice9_GetSwapChain

#define IDirect3DDevice9_GetSwapChain (   p,
  a,
  b 
)    (p)->lpVtbl->GetSwapChain(p,a,b)

Definition at line 1521 of file d3d9.h.

◆ IDirect3DDevice9_GetTexture

#define IDirect3DDevice9_GetTexture (   p,
  a,
  b 
)    (p)->lpVtbl->GetTexture(p,a,b)

Definition at line 1571 of file d3d9.h.

◆ IDirect3DDevice9_GetTextureStageState

#define IDirect3DDevice9_GetTextureStageState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetTextureStageState(p,a,b,c)

Definition at line 1573 of file d3d9.h.

◆ IDirect3DDevice9_GetTransform

#define IDirect3DDevice9_GetTransform (   p,
  a,
  b 
)    (p)->lpVtbl->GetTransform(p,a,b)

Definition at line 1552 of file d3d9.h.

◆ IDirect3DDevice9_GetVertexDeclaration

#define IDirect3DDevice9_GetVertexDeclaration (   p,
  a 
)    (p)->lpVtbl->GetVertexDeclaration(p,a)

Definition at line 1595 of file d3d9.h.

◆ IDirect3DDevice9_GetVertexShader

#define IDirect3DDevice9_GetVertexShader (   p,
  a 
)    (p)->lpVtbl->GetVertexShader(p,a)

Definition at line 1600 of file d3d9.h.

◆ IDirect3DDevice9_GetVertexShaderConstantB

#define IDirect3DDevice9_GetVertexShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)

Definition at line 1606 of file d3d9.h.

◆ IDirect3DDevice9_GetVertexShaderConstantF

#define IDirect3DDevice9_GetVertexShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)

Definition at line 1602 of file d3d9.h.

◆ IDirect3DDevice9_GetVertexShaderConstantI

#define IDirect3DDevice9_GetVertexShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)

Definition at line 1604 of file d3d9.h.

◆ IDirect3DDevice9_GetViewport

#define IDirect3DDevice9_GetViewport (   p,
  a 
)    (p)->lpVtbl->GetViewport(p,a)

Definition at line 1555 of file d3d9.h.

◆ IDirect3DDevice9_LightEnable

#define IDirect3DDevice9_LightEnable (   p,
  a,
  b 
)    (p)->lpVtbl->LightEnable(p,a,b)

Definition at line 1560 of file d3d9.h.

◆ IDirect3DDevice9_MultiplyTransform

#define IDirect3DDevice9_MultiplyTransform (   p,
  a,
  b 
)    (p)->lpVtbl->MultiplyTransform(p,a,b)

Definition at line 1553 of file d3d9.h.

◆ IDirect3DDevice9_Present

#define IDirect3DDevice9_Present (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->Present(p,a,b,c,d)

Definition at line 1524 of file d3d9.h.

◆ IDirect3DDevice9_ProcessVertices

#define IDirect3DDevice9_ProcessVertices (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)

Definition at line 1592 of file d3d9.h.

◆ IDirect3DDevice9_QueryInterface

#define IDirect3DDevice9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1506 of file d3d9.h.

◆ IDirect3DDevice9_Release

#define IDirect3DDevice9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1508 of file d3d9.h.

◆ IDirect3DDevice9_Reset

#define IDirect3DDevice9_Reset (   p,
  a 
)    (p)->lpVtbl->Reset(p,a)

Definition at line 1523 of file d3d9.h.

◆ IDirect3DDevice9_SetClipPlane

#define IDirect3DDevice9_SetClipPlane (   p,
  a,
  b 
)    (p)->lpVtbl->SetClipPlane(p,a,b)

Definition at line 1562 of file d3d9.h.

◆ IDirect3DDevice9_SetClipStatus

#define IDirect3DDevice9_SetClipStatus (   p,
  a 
)    (p)->lpVtbl->SetClipStatus(p,a)

Definition at line 1569 of file d3d9.h.

◆ IDirect3DDevice9_SetCurrentTexturePalette

#define IDirect3DDevice9_SetCurrentTexturePalette (   p,
  a 
)    (p)->lpVtbl->SetCurrentTexturePalette(p,a)

Definition at line 1580 of file d3d9.h.

◆ IDirect3DDevice9_SetCursorPosition

#define IDirect3DDevice9_SetCursorPosition (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetCursorPosition(p,a,b,c)

Definition at line 1518 of file d3d9.h.

◆ IDirect3DDevice9_SetCursorProperties

#define IDirect3DDevice9_SetCursorProperties (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetCursorProperties(p,a,b,c)

Definition at line 1517 of file d3d9.h.

◆ IDirect3DDevice9_SetDepthStencilSurface

#define IDirect3DDevice9_SetDepthStencilSurface (   p,
  a 
)    (p)->lpVtbl->SetDepthStencilSurface(p,a)

Definition at line 1546 of file d3d9.h.

◆ IDirect3DDevice9_SetDialogBoxMode

#define IDirect3DDevice9_SetDialogBoxMode (   p,
  a 
)    (p)->lpVtbl->SetDialogBoxMode(p,a)

Definition at line 1527 of file d3d9.h.

◆ IDirect3DDevice9_SetFVF

#define IDirect3DDevice9_SetFVF (   p,
  a 
)    (p)->lpVtbl->SetFVF(p,a)

Definition at line 1596 of file d3d9.h.

◆ IDirect3DDevice9_SetGammaRamp

#define IDirect3DDevice9_SetGammaRamp (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetGammaRamp(p,a,b,c)

Definition at line 1528 of file d3d9.h.

◆ IDirect3DDevice9_SetIndices

#define IDirect3DDevice9_SetIndices (   p,
  a 
)    (p)->lpVtbl->SetIndices(p,a)

Definition at line 1611 of file d3d9.h.

◆ IDirect3DDevice9_SetLight

#define IDirect3DDevice9_SetLight (   p,
  a,
  b 
)    (p)->lpVtbl->SetLight(p,a,b)

Definition at line 1558 of file d3d9.h.

◆ IDirect3DDevice9_SetMaterial

#define IDirect3DDevice9_SetMaterial (   p,
  a 
)    (p)->lpVtbl->SetMaterial(p,a)

Definition at line 1556 of file d3d9.h.

◆ IDirect3DDevice9_SetNPatchMode

#define IDirect3DDevice9_SetNPatchMode (   p,
  a 
)    (p)->lpVtbl->SetNPatchMode(p,a)

Definition at line 1586 of file d3d9.h.

◆ IDirect3DDevice9_SetPaletteEntries

#define IDirect3DDevice9_SetPaletteEntries (   p,
  a,
  b 
)    (p)->lpVtbl->SetPaletteEntries(p,a,b)

Definition at line 1578 of file d3d9.h.

◆ IDirect3DDevice9_SetPixelShader

#define IDirect3DDevice9_SetPixelShader (   p,
  a 
)    (p)->lpVtbl->SetPixelShader(p,a)

Definition at line 1614 of file d3d9.h.

◆ IDirect3DDevice9_SetPixelShaderConstantB

#define IDirect3DDevice9_SetPixelShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)

Definition at line 1620 of file d3d9.h.

◆ IDirect3DDevice9_SetPixelShaderConstantF

#define IDirect3DDevice9_SetPixelShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)

Definition at line 1616 of file d3d9.h.

◆ IDirect3DDevice9_SetPixelShaderConstantI

#define IDirect3DDevice9_SetPixelShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)

Definition at line 1618 of file d3d9.h.

◆ IDirect3DDevice9_SetRenderState

#define IDirect3DDevice9_SetRenderState (   p,
  a,
  b 
)    (p)->lpVtbl->SetRenderState(p,a,b)

Definition at line 1564 of file d3d9.h.

◆ IDirect3DDevice9_SetRenderTarget

#define IDirect3DDevice9_SetRenderTarget (   p,
  a,
  b 
)    (p)->lpVtbl->SetRenderTarget(p,a,b)

Definition at line 1544 of file d3d9.h.

◆ IDirect3DDevice9_SetSamplerState

#define IDirect3DDevice9_SetSamplerState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetSamplerState(p,a,b,c)

Definition at line 1576 of file d3d9.h.

◆ IDirect3DDevice9_SetScissorRect

#define IDirect3DDevice9_SetScissorRect (   p,
  a 
)    (p)->lpVtbl->SetScissorRect(p,a)

Definition at line 1582 of file d3d9.h.

◆ IDirect3DDevice9_SetSoftwareVertexProcessing

#define IDirect3DDevice9_SetSoftwareVertexProcessing (   p,
  a 
)    (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)

Definition at line 1584 of file d3d9.h.

◆ IDirect3DDevice9_SetStreamSource

#define IDirect3DDevice9_SetStreamSource (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)

Definition at line 1607 of file d3d9.h.

◆ IDirect3DDevice9_SetStreamSourceFreq

#define IDirect3DDevice9_SetStreamSourceFreq (   p,
  a,
  b 
)    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)

Definition at line 1609 of file d3d9.h.

◆ IDirect3DDevice9_SetTexture

#define IDirect3DDevice9_SetTexture (   p,
  a,
  b 
)    (p)->lpVtbl->SetTexture(p,a,b)

Definition at line 1572 of file d3d9.h.

◆ IDirect3DDevice9_SetTextureStageState

#define IDirect3DDevice9_SetTextureStageState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetTextureStageState(p,a,b,c)

Definition at line 1574 of file d3d9.h.

◆ IDirect3DDevice9_SetTransform

#define IDirect3DDevice9_SetTransform (   p,
  a,
  b 
)    (p)->lpVtbl->SetTransform(p,a,b)

Definition at line 1551 of file d3d9.h.

◆ IDirect3DDevice9_SetVertexDeclaration

#define IDirect3DDevice9_SetVertexDeclaration (   p,
  a 
)    (p)->lpVtbl->SetVertexDeclaration(p,a)

Definition at line 1594 of file d3d9.h.

◆ IDirect3DDevice9_SetVertexShader

#define IDirect3DDevice9_SetVertexShader (   p,
  a 
)    (p)->lpVtbl->SetVertexShader(p,a)

Definition at line 1599 of file d3d9.h.

◆ IDirect3DDevice9_SetVertexShaderConstantB

#define IDirect3DDevice9_SetVertexShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)

Definition at line 1605 of file d3d9.h.

◆ IDirect3DDevice9_SetVertexShaderConstantF

#define IDirect3DDevice9_SetVertexShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)

Definition at line 1601 of file d3d9.h.

◆ IDirect3DDevice9_SetVertexShaderConstantI

#define IDirect3DDevice9_SetVertexShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)

Definition at line 1603 of file d3d9.h.

◆ IDirect3DDevice9_SetViewport

#define IDirect3DDevice9_SetViewport (   p,
  a 
)    (p)->lpVtbl->SetViewport(p,a)

Definition at line 1554 of file d3d9.h.

◆ IDirect3DDevice9_ShowCursor

#define IDirect3DDevice9_ShowCursor (   p,
  a 
)    (p)->lpVtbl->ShowCursor(p,a)

Definition at line 1519 of file d3d9.h.

◆ IDirect3DDevice9_StretchRect

#define IDirect3DDevice9_StretchRect (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->StretchRect(p,a,b,c,d,e)

Definition at line 1541 of file d3d9.h.

◆ IDirect3DDevice9_TestCooperativeLevel

#define IDirect3DDevice9_TestCooperativeLevel (   p)    (p)->lpVtbl->TestCooperativeLevel(p)

Definition at line 1510 of file d3d9.h.

◆ IDirect3DDevice9_UpdateSurface

#define IDirect3DDevice9_UpdateSurface (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->UpdateSurface(p,a,b,c,d)

Definition at line 1537 of file d3d9.h.

◆ IDirect3DDevice9_UpdateTexture

#define IDirect3DDevice9_UpdateTexture (   p,
  a,
  b 
)    (p)->lpVtbl->UpdateTexture(p,a,b)

Definition at line 1538 of file d3d9.h.

◆ IDirect3DDevice9_ValidateDevice

#define IDirect3DDevice9_ValidateDevice (   p,
  a 
)    (p)->lpVtbl->ValidateDevice(p,a)

Definition at line 1577 of file d3d9.h.

◆ IDirect3DDevice9Ex_AddRef

#define IDirect3DDevice9Ex_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1916 of file d3d9.h.

◆ IDirect3DDevice9Ex_BeginScene

#define IDirect3DDevice9Ex_BeginScene (   p)    (p)->lpVtbl->BeginScene(p)

Definition at line 1957 of file d3d9.h.

◆ IDirect3DDevice9Ex_BeginStateBlock

#define IDirect3DDevice9Ex_BeginStateBlock (   p)    (p)->lpVtbl->BeginStateBlock(p)

Definition at line 1976 of file d3d9.h.

◆ IDirect3DDevice9Ex_CheckDeviceState

#define IDirect3DDevice9Ex_CheckDeviceState (   p,
  a 
)    (p)->lpVtbl->CheckDeviceState(p,a)

Definition at line 2045 of file d3d9.h.

◆ IDirect3DDevice9Ex_CheckResourceResidency

#define IDirect3DDevice9Ex_CheckResourceResidency (   p,
  a,
  b 
)    (p)->lpVtbl->CheckResourceResidency(p,a,b)

Definition at line 2042 of file d3d9.h.

◆ IDirect3DDevice9Ex_Clear

#define IDirect3DDevice9Ex_Clear (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->Clear(p,a,b,c,d,e,f)

Definition at line 1959 of file d3d9.h.

◆ IDirect3DDevice9Ex_ColorFill

#define IDirect3DDevice9Ex_ColorFill (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->ColorFill(p,a,b,c)

Definition at line 1951 of file d3d9.h.

◆ IDirect3DDevice9Ex_ComposeRects

#define IDirect3DDevice9Ex_ComposeRects (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)

Definition at line 2037 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateAdditionalSwapChain

#define IDirect3DDevice9Ex_CreateAdditionalSwapChain (   p,
  a,
  b 
)    (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)

Definition at line 1929 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateCubeTexture

#define IDirect3DDevice9Ex_CreateCubeTexture (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g 
)    (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)

Definition at line 1941 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateDepthStencilSurface

#define IDirect3DDevice9Ex_CreateDepthStencilSurface (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)

Definition at line 1945 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx

#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h,
  i 
)    (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)

Definition at line 2048 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateIndexBuffer

#define IDirect3DDevice9Ex_CreateIndexBuffer (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)

Definition at line 1943 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateOffscreenPlainSurface

#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)

Definition at line 1952 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx

#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g 
)    (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)

Definition at line 2047 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreatePixelShader

#define IDirect3DDevice9Ex_CreatePixelShader (   p,
  a,
  b 
)    (p)->lpVtbl->CreatePixelShader(p,a,b)

Definition at line 2022 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateQuery

#define IDirect3DDevice9Ex_CreateQuery (   p,
  a,
  b 
)    (p)->lpVtbl->CreateQuery(p,a,b)

Definition at line 2034 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateRenderTarget

#define IDirect3DDevice9Ex_CreateRenderTarget (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)

Definition at line 1944 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateRenderTargetEx

#define IDirect3DDevice9Ex_CreateRenderTargetEx (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h,
  i 
)    (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)

Definition at line 2046 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateStateBlock

#define IDirect3DDevice9Ex_CreateStateBlock (   p,
  a,
  b 
)    (p)->lpVtbl->CreateStateBlock(p,a,b)

Definition at line 1975 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateTexture

#define IDirect3DDevice9Ex_CreateTexture (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)

Definition at line 1939 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateVertexBuffer

#define IDirect3DDevice9Ex_CreateVertexBuffer (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)

Definition at line 1942 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateVertexDeclaration

#define IDirect3DDevice9Ex_CreateVertexDeclaration (   p,
  a,
  b 
)    (p)->lpVtbl->CreateVertexDeclaration(p,a,b)

Definition at line 2002 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateVertexShader

#define IDirect3DDevice9Ex_CreateVertexShader (   p,
  a,
  b 
)    (p)->lpVtbl->CreateVertexShader(p,a,b)

Definition at line 2007 of file d3d9.h.

◆ IDirect3DDevice9Ex_CreateVolumeTexture

#define IDirect3DDevice9Ex_CreateVolumeTexture (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h,
  i 
)    (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)

Definition at line 1940 of file d3d9.h.

◆ IDirect3DDevice9Ex_DeletePatch

#define IDirect3DDevice9Ex_DeletePatch (   p,
  a 
)    (p)->lpVtbl->DeletePatch(p,a)

Definition at line 2033 of file d3d9.h.

◆ IDirect3DDevice9Ex_DrawIndexedPrimitive

#define IDirect3DDevice9Ex_DrawIndexedPrimitive (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)

Definition at line 1998 of file d3d9.h.

◆ IDirect3DDevice9Ex_DrawIndexedPrimitiveUP

#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP (   p,
  a,
  b,
  c,
  d,
  e,
  f,
  g,
  h 
)    (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)

Definition at line 2000 of file d3d9.h.

◆ IDirect3DDevice9Ex_DrawPrimitive

#define IDirect3DDevice9Ex_DrawPrimitive (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->DrawPrimitive(p,a,b,c)

Definition at line 1997 of file d3d9.h.

◆ IDirect3DDevice9Ex_DrawPrimitiveUP

#define IDirect3DDevice9Ex_DrawPrimitiveUP (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)

Definition at line 1999 of file d3d9.h.

◆ IDirect3DDevice9Ex_DrawRectPatch

#define IDirect3DDevice9Ex_DrawRectPatch (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->DrawRectPatch(p,a,b,c)

Definition at line 2031 of file d3d9.h.

◆ IDirect3DDevice9Ex_DrawTriPatch

#define IDirect3DDevice9Ex_DrawTriPatch (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->DrawTriPatch(p,a,b,c)

Definition at line 2032 of file d3d9.h.

◆ IDirect3DDevice9Ex_EndScene

#define IDirect3DDevice9Ex_EndScene (   p)    (p)->lpVtbl->EndScene(p)

Definition at line 1958 of file d3d9.h.

◆ IDirect3DDevice9Ex_EndStateBlock

#define IDirect3DDevice9Ex_EndStateBlock (   p,
  a 
)    (p)->lpVtbl->EndStateBlock(p,a)

Definition at line 1977 of file d3d9.h.

◆ IDirect3DDevice9Ex_EvictManagedResources

#define IDirect3DDevice9Ex_EvictManagedResources (   p)    (p)->lpVtbl->EvictManagedResources(p)

Definition at line 1921 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetAvailableTextureMem

#define IDirect3DDevice9Ex_GetAvailableTextureMem (   p)    (p)->lpVtbl->GetAvailableTextureMem(p)

Definition at line 1920 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetBackBuffer

#define IDirect3DDevice9Ex_GetBackBuffer (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)

Definition at line 1934 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetClipPlane

#define IDirect3DDevice9Ex_GetClipPlane (   p,
  a,
  b 
)    (p)->lpVtbl->GetClipPlane(p,a,b)

Definition at line 1972 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetClipStatus

#define IDirect3DDevice9Ex_GetClipStatus (   p,
  a 
)    (p)->lpVtbl->GetClipStatus(p,a)

Definition at line 1979 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetCreationParameters

#define IDirect3DDevice9Ex_GetCreationParameters (   p,
  a 
)    (p)->lpVtbl->GetCreationParameters(p,a)

Definition at line 1925 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetCurrentTexturePalette

#define IDirect3DDevice9Ex_GetCurrentTexturePalette (   p,
  a 
)    (p)->lpVtbl->GetCurrentTexturePalette(p,a)

Definition at line 1990 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetDepthStencilSurface

#define IDirect3DDevice9Ex_GetDepthStencilSurface (   p,
  a 
)    (p)->lpVtbl->GetDepthStencilSurface(p,a)

Definition at line 1956 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetDeviceCaps

#define IDirect3DDevice9Ex_GetDeviceCaps (   p,
  a 
)    (p)->lpVtbl->GetDeviceCaps(p,a)

Definition at line 1923 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetDirect3D

#define IDirect3DDevice9Ex_GetDirect3D (   p,
  a 
)    (p)->lpVtbl->GetDirect3D(p,a)

Definition at line 1922 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetDisplayMode

#define IDirect3DDevice9Ex_GetDisplayMode (   p,
  a,
  b 
)    (p)->lpVtbl->GetDisplayMode(p,a,b)

Definition at line 1924 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetDisplayModeEx

#define IDirect3DDevice9Ex_GetDisplayModeEx (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)

Definition at line 2050 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetFrontBufferData

#define IDirect3DDevice9Ex_GetFrontBufferData (   p,
  a,
  b 
)    (p)->lpVtbl->GetFrontBufferData(p,a,b)

Definition at line 1949 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetFVF

#define IDirect3DDevice9Ex_GetFVF (   p,
  a 
)    (p)->lpVtbl->GetFVF(p,a)

Definition at line 2006 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetGammaRamp

#define IDirect3DDevice9Ex_GetGammaRamp (   p,
  a,
  b 
)    (p)->lpVtbl->GetGammaRamp(p,a,b)

Definition at line 1938 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetGPUThreadPriority

#define IDirect3DDevice9Ex_GetGPUThreadPriority (   p,
  a 
)    (p)->lpVtbl->GetGPUThreadPriority(p,a)

Definition at line 2039 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetIndices

#define IDirect3DDevice9Ex_GetIndices (   p,
  a 
)    (p)->lpVtbl->GetIndices(p,a)

Definition at line 2021 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetLight

#define IDirect3DDevice9Ex_GetLight (   p,
  a,
  b 
)    (p)->lpVtbl->GetLight(p,a,b)

Definition at line 1968 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetLightEnable

#define IDirect3DDevice9Ex_GetLightEnable (   p,
  a,
  b 
)    (p)->lpVtbl->GetLightEnable(p,a,b)

Definition at line 1970 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetMaterial

#define IDirect3DDevice9Ex_GetMaterial (   p,
  a 
)    (p)->lpVtbl->GetMaterial(p,a)

Definition at line 1966 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetMaximumFrameLatency

#define IDirect3DDevice9Ex_GetMaximumFrameLatency (   p,
  a 
)    (p)->lpVtbl->GetMaximumFrameLatency(p,a)

Definition at line 2044 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetNPatchMode

#define IDirect3DDevice9Ex_GetNPatchMode (   p)    (p)->lpVtbl->GetNPatchMode(p)

Definition at line 1996 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetNumberOfSwapChains

#define IDirect3DDevice9Ex_GetNumberOfSwapChains (   p)    (p)->lpVtbl->GetNumberOfSwapChains(p)

Definition at line 1931 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetPaletteEntries

#define IDirect3DDevice9Ex_GetPaletteEntries (   p,
  a,
  b 
)    (p)->lpVtbl->GetPaletteEntries(p,a,b)

Definition at line 1988 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetPixelShader

#define IDirect3DDevice9Ex_GetPixelShader (   p,
  a 
)    (p)->lpVtbl->GetPixelShader(p,a)

Definition at line 2024 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetPixelShaderConstantB

#define IDirect3DDevice9Ex_GetPixelShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)

Definition at line 2030 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetPixelShaderConstantF

#define IDirect3DDevice9Ex_GetPixelShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)

Definition at line 2026 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetPixelShaderConstantI

#define IDirect3DDevice9Ex_GetPixelShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)

Definition at line 2028 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetRasterStatus

#define IDirect3DDevice9Ex_GetRasterStatus (   p,
  a,
  b 
)    (p)->lpVtbl->GetRasterStatus(p,a,b)

Definition at line 1935 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetRenderState

#define IDirect3DDevice9Ex_GetRenderState (   p,
  a,
  b 
)    (p)->lpVtbl->GetRenderState(p,a,b)

Definition at line 1974 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetRenderTarget

#define IDirect3DDevice9Ex_GetRenderTarget (   p,
  a,
  b 
)    (p)->lpVtbl->GetRenderTarget(p,a,b)

Definition at line 1954 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetRenderTargetData

#define IDirect3DDevice9Ex_GetRenderTargetData (   p,
  a,
  b 
)    (p)->lpVtbl->GetRenderTargetData(p,a,b)

Definition at line 1948 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetSamplerState

#define IDirect3DDevice9Ex_GetSamplerState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetSamplerState(p,a,b,c)

Definition at line 1984 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetScissorRect

#define IDirect3DDevice9Ex_GetScissorRect (   p,
  a 
)    (p)->lpVtbl->GetScissorRect(p,a)

Definition at line 1992 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetSoftwareVertexProcessing

#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing (   p)    (p)->lpVtbl->GetSoftwareVertexProcessing(p)

Definition at line 1994 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetStreamSource

#define IDirect3DDevice9Ex_GetStreamSource (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)

Definition at line 2017 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetStreamSourceFreq

#define IDirect3DDevice9Ex_GetStreamSourceFreq (   p,
  a,
  b 
)    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)

Definition at line 2019 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetSwapChain

#define IDirect3DDevice9Ex_GetSwapChain (   p,
  a,
  b 
)    (p)->lpVtbl->GetSwapChain(p,a,b)

Definition at line 1930 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetTexture

#define IDirect3DDevice9Ex_GetTexture (   p,
  a,
  b 
)    (p)->lpVtbl->GetTexture(p,a,b)

Definition at line 1980 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetTextureStageState

#define IDirect3DDevice9Ex_GetTextureStageState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetTextureStageState(p,a,b,c)

Definition at line 1982 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetTransform

#define IDirect3DDevice9Ex_GetTransform (   p,
  a,
  b 
)    (p)->lpVtbl->GetTransform(p,a,b)

Definition at line 1961 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetVertexDeclaration

#define IDirect3DDevice9Ex_GetVertexDeclaration (   p,
  a 
)    (p)->lpVtbl->GetVertexDeclaration(p,a)

Definition at line 2004 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetVertexShader

#define IDirect3DDevice9Ex_GetVertexShader (   p,
  a 
)    (p)->lpVtbl->GetVertexShader(p,a)

Definition at line 2009 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetVertexShaderConstantB

#define IDirect3DDevice9Ex_GetVertexShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)

Definition at line 2015 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetVertexShaderConstantF

#define IDirect3DDevice9Ex_GetVertexShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)

Definition at line 2011 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetVertexShaderConstantI

#define IDirect3DDevice9Ex_GetVertexShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)

Definition at line 2013 of file d3d9.h.

◆ IDirect3DDevice9Ex_GetViewport

#define IDirect3DDevice9Ex_GetViewport (   p,
  a 
)    (p)->lpVtbl->GetViewport(p,a)

Definition at line 1964 of file d3d9.h.

◆ IDirect3DDevice9Ex_LightEnable

#define IDirect3DDevice9Ex_LightEnable (   p,
  a,
  b 
)    (p)->lpVtbl->LightEnable(p,a,b)

Definition at line 1969 of file d3d9.h.

◆ IDirect3DDevice9Ex_MultiplyTransform

#define IDirect3DDevice9Ex_MultiplyTransform (   p,
  a,
  b 
)    (p)->lpVtbl->MultiplyTransform(p,a,b)

Definition at line 1962 of file d3d9.h.

◆ IDirect3DDevice9Ex_Present

#define IDirect3DDevice9Ex_Present (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->Present(p,a,b,c,d)

Definition at line 1933 of file d3d9.h.

◆ IDirect3DDevice9Ex_PresentEx

#define IDirect3DDevice9Ex_PresentEx (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->PresentEx(p,a,b,c,d,e)

Definition at line 2038 of file d3d9.h.

◆ IDirect3DDevice9Ex_ProcessVertices

#define IDirect3DDevice9Ex_ProcessVertices (   p,
  a,
  b,
  c,
  d,
  e,
  f 
)    (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)

Definition at line 2001 of file d3d9.h.

◆ IDirect3DDevice9Ex_QueryInterface

#define IDirect3DDevice9Ex_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1915 of file d3d9.h.

◆ IDirect3DDevice9Ex_Release

#define IDirect3DDevice9Ex_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1917 of file d3d9.h.

◆ IDirect3DDevice9Ex_Reset

#define IDirect3DDevice9Ex_Reset (   p,
  a 
)    (p)->lpVtbl->Reset(p,a)

Definition at line 1932 of file d3d9.h.

◆ IDirect3DDevice9Ex_ResetEx

#define IDirect3DDevice9Ex_ResetEx (   p,
  a,
  b 
)    (p)->lpVtbl->ResetEx(p,a,b)

Definition at line 2049 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetClipPlane

#define IDirect3DDevice9Ex_SetClipPlane (   p,
  a,
  b 
)    (p)->lpVtbl->SetClipPlane(p,a,b)

Definition at line 1971 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetClipStatus

#define IDirect3DDevice9Ex_SetClipStatus (   p,
  a 
)    (p)->lpVtbl->SetClipStatus(p,a)

Definition at line 1978 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetConvolutionMonoKernel

#define IDirect3DDevice9Ex_SetConvolutionMonoKernel (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)

Definition at line 2036 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetCurrentTexturePalette

#define IDirect3DDevice9Ex_SetCurrentTexturePalette (   p,
  a 
)    (p)->lpVtbl->SetCurrentTexturePalette(p,a)

Definition at line 1989 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetCursorPosition

#define IDirect3DDevice9Ex_SetCursorPosition (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetCursorPosition(p,a,b,c)

Definition at line 1927 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetCursorProperties

#define IDirect3DDevice9Ex_SetCursorProperties (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetCursorProperties(p,a,b,c)

Definition at line 1926 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetDepthStencilSurface

#define IDirect3DDevice9Ex_SetDepthStencilSurface (   p,
  a 
)    (p)->lpVtbl->SetDepthStencilSurface(p,a)

Definition at line 1955 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetDialogBoxMode

#define IDirect3DDevice9Ex_SetDialogBoxMode (   p,
  a 
)    (p)->lpVtbl->SetDialogBoxMode(p,a)

Definition at line 1936 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetFVF

#define IDirect3DDevice9Ex_SetFVF (   p,
  a 
)    (p)->lpVtbl->SetFVF(p,a)

Definition at line 2005 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetGammaRamp

#define IDirect3DDevice9Ex_SetGammaRamp (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetGammaRamp(p,a,b,c)

Definition at line 1937 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetGPUThreadPriority

#define IDirect3DDevice9Ex_SetGPUThreadPriority (   p,
  a 
)    (p)->lpVtbl->SetGPUThreadPriority(p,a)

Definition at line 2040 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetIndices

#define IDirect3DDevice9Ex_SetIndices (   p,
  a 
)    (p)->lpVtbl->SetIndices(p,a)

Definition at line 2020 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetLight

#define IDirect3DDevice9Ex_SetLight (   p,
  a,
  b 
)    (p)->lpVtbl->SetLight(p,a,b)

Definition at line 1967 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetMaterial

#define IDirect3DDevice9Ex_SetMaterial (   p,
  a 
)    (p)->lpVtbl->SetMaterial(p,a)

Definition at line 1965 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetMaximumFrameLatency

#define IDirect3DDevice9Ex_SetMaximumFrameLatency (   p,
  a 
)    (p)->lpVtbl->SetMaximumFrameLatency(p,a)

Definition at line 2043 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetNPatchMode

#define IDirect3DDevice9Ex_SetNPatchMode (   p,
  a 
)    (p)->lpVtbl->SetNPatchMode(p,a)

Definition at line 1995 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetPaletteEntries

#define IDirect3DDevice9Ex_SetPaletteEntries (   p,
  a,
  b 
)    (p)->lpVtbl->SetPaletteEntries(p,a,b)

Definition at line 1987 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetPixelShader

#define IDirect3DDevice9Ex_SetPixelShader (   p,
  a 
)    (p)->lpVtbl->SetPixelShader(p,a)

Definition at line 2023 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetPixelShaderConstantB

#define IDirect3DDevice9Ex_SetPixelShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)

Definition at line 2029 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetPixelShaderConstantF

#define IDirect3DDevice9Ex_SetPixelShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)

Definition at line 2025 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetPixelShaderConstantI

#define IDirect3DDevice9Ex_SetPixelShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)

Definition at line 2027 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetRenderState

#define IDirect3DDevice9Ex_SetRenderState (   p,
  a,
  b 
)    (p)->lpVtbl->SetRenderState(p,a,b)

Definition at line 1973 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetRenderTarget

#define IDirect3DDevice9Ex_SetRenderTarget (   p,
  a,
  b 
)    (p)->lpVtbl->SetRenderTarget(p,a,b)

Definition at line 1953 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetSamplerState

#define IDirect3DDevice9Ex_SetSamplerState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetSamplerState(p,a,b,c)

Definition at line 1985 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetScissorRect

#define IDirect3DDevice9Ex_SetScissorRect (   p,
  a 
)    (p)->lpVtbl->SetScissorRect(p,a)

Definition at line 1991 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetSoftwareVertexProcessing

#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing (   p,
  a 
)    (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)

Definition at line 1993 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetStreamSource

#define IDirect3DDevice9Ex_SetStreamSource (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)

Definition at line 2016 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetStreamSourceFreq

#define IDirect3DDevice9Ex_SetStreamSourceFreq (   p,
  a,
  b 
)    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)

Definition at line 2018 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetTexture

#define IDirect3DDevice9Ex_SetTexture (   p,
  a,
  b 
)    (p)->lpVtbl->SetTexture(p,a,b)

Definition at line 1981 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetTextureStageState

#define IDirect3DDevice9Ex_SetTextureStageState (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetTextureStageState(p,a,b,c)

Definition at line 1983 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetTransform

#define IDirect3DDevice9Ex_SetTransform (   p,
  a,
  b 
)    (p)->lpVtbl->SetTransform(p,a,b)

Definition at line 1960 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetVertexDeclaration

#define IDirect3DDevice9Ex_SetVertexDeclaration (   p,
  a 
)    (p)->lpVtbl->SetVertexDeclaration(p,a)

Definition at line 2003 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetVertexShader

#define IDirect3DDevice9Ex_SetVertexShader (   p,
  a 
)    (p)->lpVtbl->SetVertexShader(p,a)

Definition at line 2008 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetVertexShaderConstantB

#define IDirect3DDevice9Ex_SetVertexShaderConstantB (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)

Definition at line 2014 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetVertexShaderConstantF

#define IDirect3DDevice9Ex_SetVertexShaderConstantF (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)

Definition at line 2010 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetVertexShaderConstantI

#define IDirect3DDevice9Ex_SetVertexShaderConstantI (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)

Definition at line 2012 of file d3d9.h.

◆ IDirect3DDevice9Ex_SetViewport

#define IDirect3DDevice9Ex_SetViewport (   p,
  a 
)    (p)->lpVtbl->SetViewport(p,a)

Definition at line 1963 of file d3d9.h.

◆ IDirect3DDevice9Ex_ShowCursor

#define IDirect3DDevice9Ex_ShowCursor (   p,
  a 
)    (p)->lpVtbl->ShowCursor(p,a)

Definition at line 1928 of file d3d9.h.

◆ IDirect3DDevice9Ex_StretchRect

#define IDirect3DDevice9Ex_StretchRect (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->StretchRect(p,a,b,c,d,e)

Definition at line 1950 of file d3d9.h.

◆ IDirect3DDevice9Ex_TestCooperativeLevel

#define IDirect3DDevice9Ex_TestCooperativeLevel (   p)    (p)->lpVtbl->TestCooperativeLevel(p)

Definition at line 1919 of file d3d9.h.

◆ IDirect3DDevice9Ex_UpdateSurface

#define IDirect3DDevice9Ex_UpdateSurface (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->UpdateSurface(p,a,b,c,d)

Definition at line 1946 of file d3d9.h.

◆ IDirect3DDevice9Ex_UpdateTexture

#define IDirect3DDevice9Ex_UpdateTexture (   p,
  a,
  b 
)    (p)->lpVtbl->UpdateTexture(p,a,b)

Definition at line 1947 of file d3d9.h.

◆ IDirect3DDevice9Ex_ValidateDevice

#define IDirect3DDevice9Ex_ValidateDevice (   p,
  a 
)    (p)->lpVtbl->ValidateDevice(p,a)

Definition at line 1986 of file d3d9.h.

◆ IDirect3DDevice9Ex_WaitForVBlank

#define IDirect3DDevice9Ex_WaitForVBlank (   p,
  a 
)    (p)->lpVtbl->WaitForVBlank(p,a)

Definition at line 2041 of file d3d9.h.

◆ IDirect3DIndexBuffer9_AddRef

#define IDirect3DIndexBuffer9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 763 of file d3d9.h.

◆ IDirect3DIndexBuffer9_FreePrivateData

#define IDirect3DIndexBuffer9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 769 of file d3d9.h.

◆ IDirect3DIndexBuffer9_GetDesc

#define IDirect3DIndexBuffer9_GetDesc (   p,
  a 
)    (p)->lpVtbl->GetDesc(p,a)

Definition at line 777 of file d3d9.h.

◆ IDirect3DIndexBuffer9_GetDevice

#define IDirect3DIndexBuffer9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 766 of file d3d9.h.

◆ IDirect3DIndexBuffer9_GetPriority

#define IDirect3DIndexBuffer9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 771 of file d3d9.h.

◆ IDirect3DIndexBuffer9_GetPrivateData

#define IDirect3DIndexBuffer9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 768 of file d3d9.h.

◆ IDirect3DIndexBuffer9_GetType

#define IDirect3DIndexBuffer9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 773 of file d3d9.h.

◆ IDirect3DIndexBuffer9_Lock

#define IDirect3DIndexBuffer9_Lock (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->Lock(p,a,b,c,d)

Definition at line 775 of file d3d9.h.

◆ IDirect3DIndexBuffer9_PreLoad

#define IDirect3DIndexBuffer9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 772 of file d3d9.h.

◆ IDirect3DIndexBuffer9_QueryInterface

#define IDirect3DIndexBuffer9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 762 of file d3d9.h.

◆ IDirect3DIndexBuffer9_Release

#define IDirect3DIndexBuffer9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 764 of file d3d9.h.

◆ IDirect3DIndexBuffer9_SetPriority

#define IDirect3DIndexBuffer9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 770 of file d3d9.h.

◆ IDirect3DIndexBuffer9_SetPrivateData

#define IDirect3DIndexBuffer9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 767 of file d3d9.h.

◆ IDirect3DIndexBuffer9_Unlock

#define IDirect3DIndexBuffer9_Unlock (   p)    (p)->lpVtbl->Unlock(p)

Definition at line 776 of file d3d9.h.

◆ IDirect3DPixelShader9_AddRef

#define IDirect3DPixelShader9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1260 of file d3d9.h.

◆ IDirect3DPixelShader9_GetDevice

#define IDirect3DPixelShader9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1263 of file d3d9.h.

◆ IDirect3DPixelShader9_GetFunction

#define IDirect3DPixelShader9_GetFunction (   p,
  a,
  b 
)    (p)->lpVtbl->GetFunction(p,a,b)

Definition at line 1264 of file d3d9.h.

◆ IDirect3DPixelShader9_QueryInterface

#define IDirect3DPixelShader9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1259 of file d3d9.h.

◆ IDirect3DPixelShader9_Release

#define IDirect3DPixelShader9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1261 of file d3d9.h.

◆ IDirect3DQuery9_AddRef

#define IDirect3DQuery9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1342 of file d3d9.h.

◆ IDirect3DQuery9_GetData

#define IDirect3DQuery9_GetData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetData(p,a,b,c)

Definition at line 1349 of file d3d9.h.

◆ IDirect3DQuery9_GetDataSize

#define IDirect3DQuery9_GetDataSize (   p)    (p)->lpVtbl->GetDataSize(p)

Definition at line 1347 of file d3d9.h.

◆ IDirect3DQuery9_GetDevice

#define IDirect3DQuery9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1345 of file d3d9.h.

◆ IDirect3DQuery9_GetType

#define IDirect3DQuery9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 1346 of file d3d9.h.

◆ IDirect3DQuery9_Issue

#define IDirect3DQuery9_Issue (   p,
  a 
)    (p)->lpVtbl->Issue(p,a)

Definition at line 1348 of file d3d9.h.

◆ IDirect3DQuery9_QueryInterface

#define IDirect3DQuery9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1341 of file d3d9.h.

◆ IDirect3DQuery9_Release

#define IDirect3DQuery9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1343 of file d3d9.h.

◆ IDirect3DResource9_AddRef

#define IDirect3DResource9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 558 of file d3d9.h.

◆ IDirect3DResource9_FreePrivateData

#define IDirect3DResource9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 564 of file d3d9.h.

◆ IDirect3DResource9_GetDevice

#define IDirect3DResource9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 561 of file d3d9.h.

◆ IDirect3DResource9_GetPriority

#define IDirect3DResource9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 566 of file d3d9.h.

◆ IDirect3DResource9_GetPrivateData

#define IDirect3DResource9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 563 of file d3d9.h.

◆ IDirect3DResource9_GetType

#define IDirect3DResource9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 568 of file d3d9.h.

◆ IDirect3DResource9_PreLoad

#define IDirect3DResource9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 567 of file d3d9.h.

◆ IDirect3DResource9_QueryInterface

#define IDirect3DResource9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 557 of file d3d9.h.

◆ IDirect3DResource9_Release

#define IDirect3DResource9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 559 of file d3d9.h.

◆ IDirect3DResource9_SetPriority

#define IDirect3DResource9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 565 of file d3d9.h.

◆ IDirect3DResource9_SetPrivateData

#define IDirect3DResource9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 562 of file d3d9.h.

◆ IDirect3DStateBlock9_AddRef

#define IDirect3DStateBlock9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1299 of file d3d9.h.

◆ IDirect3DStateBlock9_Apply

#define IDirect3DStateBlock9_Apply (   p)    (p)->lpVtbl->Apply(p)

Definition at line 1304 of file d3d9.h.

◆ IDirect3DStateBlock9_Capture

#define IDirect3DStateBlock9_Capture (   p)    (p)->lpVtbl->Capture(p)

Definition at line 1303 of file d3d9.h.

◆ IDirect3DStateBlock9_GetDevice

#define IDirect3DStateBlock9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1302 of file d3d9.h.

◆ IDirect3DStateBlock9_QueryInterface

#define IDirect3DStateBlock9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1298 of file d3d9.h.

◆ IDirect3DStateBlock9_Release

#define IDirect3DStateBlock9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1300 of file d3d9.h.

◆ IDirect3DSurface9_AddRef

#define IDirect3DSurface9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 621 of file d3d9.h.

◆ IDirect3DSurface9_FreePrivateData

#define IDirect3DSurface9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 627 of file d3d9.h.

◆ IDirect3DSurface9_GetContainer

#define IDirect3DSurface9_GetContainer (   p,
  a,
  b 
)    (p)->lpVtbl->GetContainer(p,a,b)

Definition at line 633 of file d3d9.h.

◆ IDirect3DSurface9_GetDC

#define IDirect3DSurface9_GetDC (   p,
  a 
)    (p)->lpVtbl->GetDC(p,a)

Definition at line 637 of file d3d9.h.

◆ IDirect3DSurface9_GetDesc

#define IDirect3DSurface9_GetDesc (   p,
  a 
)    (p)->lpVtbl->GetDesc(p,a)

Definition at line 634 of file d3d9.h.

◆ IDirect3DSurface9_GetDevice

#define IDirect3DSurface9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 624 of file d3d9.h.

◆ IDirect3DSurface9_GetPriority

#define IDirect3DSurface9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 629 of file d3d9.h.

◆ IDirect3DSurface9_GetPrivateData

#define IDirect3DSurface9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 626 of file d3d9.h.

◆ IDirect3DSurface9_GetType

#define IDirect3DSurface9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 631 of file d3d9.h.

◆ IDirect3DSurface9_LockRect

#define IDirect3DSurface9_LockRect (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->LockRect(p,a,b,c)

Definition at line 635 of file d3d9.h.

◆ IDirect3DSurface9_PreLoad

#define IDirect3DSurface9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 630 of file d3d9.h.

◆ IDirect3DSurface9_QueryInterface

#define IDirect3DSurface9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 620 of file d3d9.h.

◆ IDirect3DSurface9_Release

#define IDirect3DSurface9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 622 of file d3d9.h.

◆ IDirect3DSurface9_ReleaseDC

#define IDirect3DSurface9_ReleaseDC (   p,
  a 
)    (p)->lpVtbl->ReleaseDC(p,a)

Definition at line 638 of file d3d9.h.

◆ IDirect3DSurface9_SetPriority

#define IDirect3DSurface9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 628 of file d3d9.h.

◆ IDirect3DSurface9_SetPrivateData

#define IDirect3DSurface9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 625 of file d3d9.h.

◆ IDirect3DSurface9_UnlockRect

#define IDirect3DSurface9_UnlockRect (   p)    (p)->lpVtbl->UnlockRect(p)

Definition at line 636 of file d3d9.h.

◆ IDirect3DSwapChain9_AddRef

#define IDirect3DSwapChain9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 438 of file d3d9.h.

◆ IDirect3DSwapChain9_GetBackBuffer

#define IDirect3DSwapChain9_GetBackBuffer (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetBackBuffer(p,a,b,c)

Definition at line 443 of file d3d9.h.

◆ IDirect3DSwapChain9_GetDevice

#define IDirect3DSwapChain9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 446 of file d3d9.h.

◆ IDirect3DSwapChain9_GetDisplayMode

#define IDirect3DSwapChain9_GetDisplayMode (   p,
  a 
)    (p)->lpVtbl->GetDisplayMode(p,a)

Definition at line 445 of file d3d9.h.

◆ IDirect3DSwapChain9_GetFrontBufferData

#define IDirect3DSwapChain9_GetFrontBufferData (   p,
  a 
)    (p)->lpVtbl->GetFrontBufferData(p,a)

Definition at line 442 of file d3d9.h.

◆ IDirect3DSwapChain9_GetPresentParameters

#define IDirect3DSwapChain9_GetPresentParameters (   p,
  a 
)    (p)->lpVtbl->GetPresentParameters(p,a)

Definition at line 447 of file d3d9.h.

◆ IDirect3DSwapChain9_GetRasterStatus

#define IDirect3DSwapChain9_GetRasterStatus (   p,
  a 
)    (p)->lpVtbl->GetRasterStatus(p,a)

Definition at line 444 of file d3d9.h.

◆ IDirect3DSwapChain9_Present

#define IDirect3DSwapChain9_Present (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->Present(p,a,b,c,d,e)

Definition at line 441 of file d3d9.h.

◆ IDirect3DSwapChain9_QueryInterface

#define IDirect3DSwapChain9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 437 of file d3d9.h.

◆ IDirect3DSwapChain9_Release

#define IDirect3DSwapChain9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 439 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_AddRef

#define IDirect3DSwapChain9Ex_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 496 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetBackBuffer

#define IDirect3DSwapChain9Ex_GetBackBuffer (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetBackBuffer(p,a,b,c)

Definition at line 501 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetDevice

#define IDirect3DSwapChain9Ex_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 504 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetDisplayMode

#define IDirect3DSwapChain9Ex_GetDisplayMode (   p,
  a 
)    (p)->lpVtbl->GetDisplayMode(p,a)

Definition at line 503 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetDisplayModeEx

#define IDirect3DSwapChain9Ex_GetDisplayModeEx (   p,
  a,
  b 
)    (p)->lpVtbl->GetDisplayModeEx(p,a,b)

Definition at line 509 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetFrontBufferData

#define IDirect3DSwapChain9Ex_GetFrontBufferData (   p,
  a 
)    (p)->lpVtbl->GetFrontBufferData(p,a)

Definition at line 500 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetLastPresentCount

#define IDirect3DSwapChain9Ex_GetLastPresentCount (   p,
  a 
)    (p)->lpVtbl->GetLastPresentCount(p,a)

Definition at line 507 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetPresentParameters

#define IDirect3DSwapChain9Ex_GetPresentParameters (   p,
  a 
)    (p)->lpVtbl->GetPresentParameters(p,a)

Definition at line 505 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetPresentStats

#define IDirect3DSwapChain9Ex_GetPresentStats (   p,
  a 
)    (p)->lpVtbl->GetPresentStats(p,a)

Definition at line 508 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_GetRasterStatus

#define IDirect3DSwapChain9Ex_GetRasterStatus (   p,
  a 
)    (p)->lpVtbl->GetRasterStatus(p,a)

Definition at line 502 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_Present

#define IDirect3DSwapChain9Ex_Present (   p,
  a,
  b,
  c,
  d,
  e 
)    (p)->lpVtbl->Present(p,a,b,c,d,e)

Definition at line 499 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_QueryInterface

#define IDirect3DSwapChain9Ex_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 495 of file d3d9.h.

◆ IDirect3DSwapChain9Ex_Release

#define IDirect3DSwapChain9Ex_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 497 of file d3d9.h.

◆ IDirect3DTexture9_AddDirtyRect

#define IDirect3DTexture9_AddDirtyRect (   p,
  a 
)    (p)->lpVtbl->AddDirtyRect(p,a)

Definition at line 1036 of file d3d9.h.

◆ IDirect3DTexture9_AddRef

#define IDirect3DTexture9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1013 of file d3d9.h.

◆ IDirect3DTexture9_FreePrivateData

#define IDirect3DTexture9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 1019 of file d3d9.h.

◆ IDirect3DTexture9_GenerateMipSubLevels

#define IDirect3DTexture9_GenerateMipSubLevels (   p)    (p)->lpVtbl->GenerateMipSubLevels(p)

Definition at line 1030 of file d3d9.h.

◆ IDirect3DTexture9_GetAutoGenFilterType

#define IDirect3DTexture9_GetAutoGenFilterType (   p)    (p)->lpVtbl->GetAutoGenFilterType(p)

Definition at line 1029 of file d3d9.h.

◆ IDirect3DTexture9_GetDevice

#define IDirect3DTexture9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1016 of file d3d9.h.

◆ IDirect3DTexture9_GetLevelCount

#define IDirect3DTexture9_GetLevelCount (   p)    (p)->lpVtbl->GetLevelCount(p)

Definition at line 1027 of file d3d9.h.

◆ IDirect3DTexture9_GetLevelDesc

#define IDirect3DTexture9_GetLevelDesc (   p,
  a,
  b 
)    (p)->lpVtbl->GetLevelDesc(p,a,b)

Definition at line 1032 of file d3d9.h.

◆ IDirect3DTexture9_GetLOD

#define IDirect3DTexture9_GetLOD (   p)    (p)->lpVtbl->GetLOD(p)

Definition at line 1026 of file d3d9.h.

◆ IDirect3DTexture9_GetPriority

#define IDirect3DTexture9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 1021 of file d3d9.h.

◆ IDirect3DTexture9_GetPrivateData

#define IDirect3DTexture9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 1018 of file d3d9.h.

◆ IDirect3DTexture9_GetSurfaceLevel

#define IDirect3DTexture9_GetSurfaceLevel (   p,
  a,
  b 
)    (p)->lpVtbl->GetSurfaceLevel(p,a,b)

Definition at line 1033 of file d3d9.h.

◆ IDirect3DTexture9_GetType

#define IDirect3DTexture9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 1023 of file d3d9.h.

◆ IDirect3DTexture9_LockRect

#define IDirect3DTexture9_LockRect (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->LockRect(p,a,b,c,d)

Definition at line 1034 of file d3d9.h.

◆ IDirect3DTexture9_PreLoad

#define IDirect3DTexture9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 1022 of file d3d9.h.

◆ IDirect3DTexture9_QueryInterface

#define IDirect3DTexture9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1012 of file d3d9.h.

◆ IDirect3DTexture9_Release

#define IDirect3DTexture9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1014 of file d3d9.h.

◆ IDirect3DTexture9_SetAutoGenFilterType

#define IDirect3DTexture9_SetAutoGenFilterType (   p,
  a 
)    (p)->lpVtbl->SetAutoGenFilterType(p,a)

Definition at line 1028 of file d3d9.h.

◆ IDirect3DTexture9_SetLOD

#define IDirect3DTexture9_SetLOD (   p,
  a 
)    (p)->lpVtbl->SetLOD(p,a)

Definition at line 1025 of file d3d9.h.

◆ IDirect3DTexture9_SetPriority

#define IDirect3DTexture9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 1020 of file d3d9.h.

◆ IDirect3DTexture9_SetPrivateData

#define IDirect3DTexture9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 1017 of file d3d9.h.

◆ IDirect3DTexture9_UnlockRect

#define IDirect3DTexture9_UnlockRect (   p,
  a 
)    (p)->lpVtbl->UnlockRect(p,a)

Definition at line 1035 of file d3d9.h.

◆ IDirect3DVertexBuffer9_AddRef

#define IDirect3DVertexBuffer9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 695 of file d3d9.h.

◆ IDirect3DVertexBuffer9_FreePrivateData

#define IDirect3DVertexBuffer9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 701 of file d3d9.h.

◆ IDirect3DVertexBuffer9_GetDesc

#define IDirect3DVertexBuffer9_GetDesc (   p,
  a 
)    (p)->lpVtbl->GetDesc(p,a)

Definition at line 709 of file d3d9.h.

◆ IDirect3DVertexBuffer9_GetDevice

#define IDirect3DVertexBuffer9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 698 of file d3d9.h.

◆ IDirect3DVertexBuffer9_GetPriority

#define IDirect3DVertexBuffer9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 703 of file d3d9.h.

◆ IDirect3DVertexBuffer9_GetPrivateData

#define IDirect3DVertexBuffer9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 700 of file d3d9.h.

◆ IDirect3DVertexBuffer9_GetType

#define IDirect3DVertexBuffer9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 705 of file d3d9.h.

◆ IDirect3DVertexBuffer9_Lock

#define IDirect3DVertexBuffer9_Lock (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->Lock(p,a,b,c,d)

Definition at line 707 of file d3d9.h.

◆ IDirect3DVertexBuffer9_PreLoad

#define IDirect3DVertexBuffer9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 704 of file d3d9.h.

◆ IDirect3DVertexBuffer9_QueryInterface

#define IDirect3DVertexBuffer9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 694 of file d3d9.h.

◆ IDirect3DVertexBuffer9_Release

#define IDirect3DVertexBuffer9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 696 of file d3d9.h.

◆ IDirect3DVertexBuffer9_SetPriority

#define IDirect3DVertexBuffer9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 702 of file d3d9.h.

◆ IDirect3DVertexBuffer9_SetPrivateData

#define IDirect3DVertexBuffer9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 699 of file d3d9.h.

◆ IDirect3DVertexBuffer9_Unlock

#define IDirect3DVertexBuffer9_Unlock (   p)    (p)->lpVtbl->Unlock(p)

Definition at line 708 of file d3d9.h.

◆ IDirect3DVertexDeclaration9_AddRef

#define IDirect3DVertexDeclaration9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1184 of file d3d9.h.

◆ IDirect3DVertexDeclaration9_GetDeclaration

#define IDirect3DVertexDeclaration9_GetDeclaration (   p,
  a,
  b 
)    (p)->lpVtbl->GetDeclaration(p,a,b)

Definition at line 1188 of file d3d9.h.

◆ IDirect3DVertexDeclaration9_GetDevice

#define IDirect3DVertexDeclaration9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1187 of file d3d9.h.

◆ IDirect3DVertexDeclaration9_QueryInterface

#define IDirect3DVertexDeclaration9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1183 of file d3d9.h.

◆ IDirect3DVertexDeclaration9_Release

#define IDirect3DVertexDeclaration9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1185 of file d3d9.h.

◆ IDirect3DVertexShader9_AddRef

#define IDirect3DVertexShader9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1222 of file d3d9.h.

◆ IDirect3DVertexShader9_GetDevice

#define IDirect3DVertexShader9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1225 of file d3d9.h.

◆ IDirect3DVertexShader9_GetFunction

#define IDirect3DVertexShader9_GetFunction (   p,
  a,
  b 
)    (p)->lpVtbl->GetFunction(p,a,b)

Definition at line 1226 of file d3d9.h.

◆ IDirect3DVertexShader9_QueryInterface

#define IDirect3DVertexShader9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1221 of file d3d9.h.

◆ IDirect3DVertexShader9_Release

#define IDirect3DVertexShader9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1223 of file d3d9.h.

◆ IDirect3DVolume9_AddRef

#define IDirect3DVolume9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 382 of file d3d9.h.

◆ IDirect3DVolume9_FreePrivateData

#define IDirect3DVolume9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 388 of file d3d9.h.

◆ IDirect3DVolume9_GetContainer

#define IDirect3DVolume9_GetContainer (   p,
  a,
  b 
)    (p)->lpVtbl->GetContainer(p,a,b)

Definition at line 389 of file d3d9.h.

◆ IDirect3DVolume9_GetDesc

#define IDirect3DVolume9_GetDesc (   p,
  a 
)    (p)->lpVtbl->GetDesc(p,a)

Definition at line 390 of file d3d9.h.

◆ IDirect3DVolume9_GetDevice

#define IDirect3DVolume9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 385 of file d3d9.h.

◆ IDirect3DVolume9_GetPrivateData

#define IDirect3DVolume9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 387 of file d3d9.h.

◆ IDirect3DVolume9_LockBox

#define IDirect3DVolume9_LockBox (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->LockBox(p,a,b,c)

Definition at line 391 of file d3d9.h.

◆ IDirect3DVolume9_QueryInterface

#define IDirect3DVolume9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 381 of file d3d9.h.

◆ IDirect3DVolume9_Release

#define IDirect3DVolume9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 383 of file d3d9.h.

◆ IDirect3DVolume9_SetPrivateData

#define IDirect3DVolume9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 386 of file d3d9.h.

◆ IDirect3DVolume9_UnlockBox

#define IDirect3DVolume9_UnlockBox (   p)    (p)->lpVtbl->UnlockBox(p)

Definition at line 392 of file d3d9.h.

◆ IDirect3DVolumeTexture9_AddDirtyBox

#define IDirect3DVolumeTexture9_AddDirtyBox (   p,
  a 
)    (p)->lpVtbl->AddDirtyBox(p,a)

Definition at line 1131 of file d3d9.h.

◆ IDirect3DVolumeTexture9_AddRef

#define IDirect3DVolumeTexture9_AddRef (   p)    (p)->lpVtbl->AddRef(p)

Definition at line 1108 of file d3d9.h.

◆ IDirect3DVolumeTexture9_FreePrivateData

#define IDirect3DVolumeTexture9_FreePrivateData (   p,
  a 
)    (p)->lpVtbl->FreePrivateData(p,a)

Definition at line 1114 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GenerateMipSubLevels

#define IDirect3DVolumeTexture9_GenerateMipSubLevels (   p)    (p)->lpVtbl->GenerateMipSubLevels(p)

Definition at line 1125 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetAutoGenFilterType

#define IDirect3DVolumeTexture9_GetAutoGenFilterType (   p)    (p)->lpVtbl->GetAutoGenFilterType(p)

Definition at line 1124 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetDevice

#define IDirect3DVolumeTexture9_GetDevice (   p,
  a 
)    (p)->lpVtbl->GetDevice(p,a)

Definition at line 1111 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetLevelCount

#define IDirect3DVolumeTexture9_GetLevelCount (   p)    (p)->lpVtbl->GetLevelCount(p)

Definition at line 1122 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetLevelDesc

#define IDirect3DVolumeTexture9_GetLevelDesc (   p,
  a,
  b 
)    (p)->lpVtbl->GetLevelDesc(p,a,b)

Definition at line 1127 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetLOD

#define IDirect3DVolumeTexture9_GetLOD (   p)    (p)->lpVtbl->GetLOD(p)

Definition at line 1121 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetPriority

#define IDirect3DVolumeTexture9_GetPriority (   p)    (p)->lpVtbl->GetPriority(p)

Definition at line 1116 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetPrivateData

#define IDirect3DVolumeTexture9_GetPrivateData (   p,
  a,
  b,
  c 
)    (p)->lpVtbl->GetPrivateData(p,a,b,c)

Definition at line 1113 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetType

#define IDirect3DVolumeTexture9_GetType (   p)    (p)->lpVtbl->GetType(p)

Definition at line 1118 of file d3d9.h.

◆ IDirect3DVolumeTexture9_GetVolumeLevel

#define IDirect3DVolumeTexture9_GetVolumeLevel (   p,
  a,
  b 
)    (p)->lpVtbl->GetVolumeLevel(p,a,b)

Definition at line 1128 of file d3d9.h.

◆ IDirect3DVolumeTexture9_LockBox

#define IDirect3DVolumeTexture9_LockBox (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->LockBox(p,a,b,c,d)

Definition at line 1129 of file d3d9.h.

◆ IDirect3DVolumeTexture9_PreLoad

#define IDirect3DVolumeTexture9_PreLoad (   p)    (p)->lpVtbl->PreLoad(p)

Definition at line 1117 of file d3d9.h.

◆ IDirect3DVolumeTexture9_QueryInterface

#define IDirect3DVolumeTexture9_QueryInterface (   p,
  a,
  b 
)    (p)->lpVtbl->QueryInterface(p,a,b)

Definition at line 1107 of file d3d9.h.

◆ IDirect3DVolumeTexture9_Release

#define IDirect3DVolumeTexture9_Release (   p)    (p)->lpVtbl->Release(p)

Definition at line 1109 of file d3d9.h.

◆ IDirect3DVolumeTexture9_SetAutoGenFilterType

#define IDirect3DVolumeTexture9_SetAutoGenFilterType (   p,
  a 
)    (p)->lpVtbl->SetAutoGenFilterType(p,a)

Definition at line 1123 of file d3d9.h.

◆ IDirect3DVolumeTexture9_SetLOD

#define IDirect3DVolumeTexture9_SetLOD (   p,
  a 
)    (p)->lpVtbl->SetLOD(p,a)

Definition at line 1120 of file d3d9.h.

◆ IDirect3DVolumeTexture9_SetPriority

#define IDirect3DVolumeTexture9_SetPriority (   p,
  a 
)    (p)->lpVtbl->SetPriority(p,a)

Definition at line 1115 of file d3d9.h.

◆ IDirect3DVolumeTexture9_SetPrivateData

#define IDirect3DVolumeTexture9_SetPrivateData (   p,
  a,
  b,
  c,
  d 
)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

Definition at line 1112 of file d3d9.h.

◆ IDirect3DVolumeTexture9_UnlockBox

#define IDirect3DVolumeTexture9_UnlockBox (   p,
  a 
)    (p)->lpVtbl->UnlockBox(p,a)

Definition at line 1130 of file d3d9.h.

◆ INTERFACE [1/20]

#define INTERFACE   IDirect3D9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [2/20]

#define INTERFACE   IDirect3D9Ex

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [3/20]

#define INTERFACE   IDirect3DVolume9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [4/20]

#define INTERFACE   IDirect3DSwapChain9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [5/20]

#define INTERFACE   IDirect3DSwapChain9Ex

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [6/20]

#define INTERFACE   IDirect3DResource9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [7/20]

#define INTERFACE   IDirect3DSurface9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [8/20]

#define INTERFACE   IDirect3DVertexBuffer9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [9/20]

#define INTERFACE   IDirect3DIndexBuffer9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [10/20]

#define INTERFACE   IDirect3DBaseTexture9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [11/20]

#define INTERFACE   IDirect3DCubeTexture9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [12/20]

#define INTERFACE   IDirect3DTexture9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [13/20]

#define INTERFACE   IDirect3DVolumeTexture9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [14/20]

#define INTERFACE   IDirect3DVertexDeclaration9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [15/20]

#define INTERFACE   IDirect3DVertexShader9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [16/20]

#define INTERFACE   IDirect3DPixelShader9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [17/20]

#define INTERFACE   IDirect3DStateBlock9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [18/20]

#define INTERFACE   IDirect3DQuery9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [19/20]

#define INTERFACE   IDirect3DDevice9

Definition at line 1754 of file d3d9.h.

◆ INTERFACE [20/20]

#define INTERFACE   IDirect3DDevice9Ex

Definition at line 1754 of file d3d9.h.

◆ MAKE_D3DHRESULT

#define MAKE_D3DHRESULT (   code)    MAKE_HRESULT( 1, _FACD3D, code )

Definition at line 76 of file d3d9.h.

◆ MAKE_D3DSTATUS

#define MAKE_D3DSTATUS (   code)    MAKE_HRESULT( 0, _FACD3D, code )

Definition at line 77 of file d3d9.h.

◆ S_NOT_RESIDENT

#define S_NOT_RESIDENT   MAKE_D3DSTATUS(2165)

Definition at line 109 of file d3d9.h.

◆ S_PRESENT_MODE_CHANGED

#define S_PRESENT_MODE_CHANGED   MAKE_D3DSTATUS(2167)

Definition at line 111 of file d3d9.h.

◆ S_PRESENT_OCCLUDED

#define S_PRESENT_OCCLUDED   MAKE_D3DSTATUS(2168)

Definition at line 112 of file d3d9.h.

◆ S_RESIDENT_IN_SHARED_MEMORY

#define S_RESIDENT_IN_SHARED_MEMORY   MAKE_D3DSTATUS(2166)

Definition at line 110 of file d3d9.h.

Typedef Documentation

◆ LPDIRECT3D9

typedef struct IDirect3D9* LPDIRECT3D9

Definition at line 124 of file d3d9.h.

◆ LPDIRECT3D9EX

typedef struct IDirect3D9Ex* LPDIRECT3D9EX

Definition at line 127 of file d3d9.h.

◆ LPDIRECT3DBASETEXTURE9

typedef struct IDirect3DBaseTexture9* LPDIRECT3DBASETEXTURE9

Definition at line 157 of file d3d9.h.

◆ LPDIRECT3DCUBETEXTURE9

typedef struct IDirect3DCubeTexture9* LPDIRECT3DCUBETEXTURE9

Definition at line 163 of file d3d9.h.

◆ LPDIRECT3DDEVICE9

typedef struct IDirect3DDevice9* LPDIRECT3DDEVICE9

Definition at line 130 of file d3d9.h.

◆ LPDIRECT3DDEVICE9EX

typedef struct IDirect3DDevice9Ex* LPDIRECT3DDEVICE9EX

Definition at line 133 of file d3d9.h.

◆ LPDIRECT3DINDEXBUFFER9

typedef struct IDirect3DIndexBuffer9* LPDIRECT3DINDEXBUFFER9

Definition at line 154 of file d3d9.h.

◆ LPDIRECT3DPIXELSHADER9

typedef struct IDirect3DPixelShader9* LPDIRECT3DPIXELSHADER9

Definition at line 175 of file d3d9.h.

◆ LPDIRECT3DQUERY9

typedef struct IDirect3DQuery9* LPDIRECT3DQUERY9

Definition at line 181 of file d3d9.h.

◆ LPDIRECT3DRESOURCE9

typedef struct IDirect3DResource9* LPDIRECT3DRESOURCE9

Definition at line 136 of file d3d9.h.

◆ LPDIRECT3DSTATEBLOCK9

typedef struct IDirect3DStateBlock9* LPDIRECT3DSTATEBLOCK9

Definition at line 178 of file d3d9.h.

◆ LPDIRECT3DSURFACE9

typedef struct IDirect3DSurface9* LPDIRECT3DSURFACE9

Definition at line 151 of file d3d9.h.

◆ LPDIRECT3DSWAPCHAIN9

typedef struct IDirect3DSwapChain9* LPDIRECT3DSWAPCHAIN9

Definition at line 145 of file d3d9.h.

◆ LPDIRECT3DSWAPCHAIN9EX

typedef struct IDirect3DSwapChain9Ex* LPDIRECT3DSWAPCHAIN9EX

Definition at line 148 of file d3d9.h.

◆ LPDIRECT3DTEXTURE9

typedef struct IDirect3DTexture9* LPDIRECT3DTEXTURE9

Definition at line 160 of file d3d9.h.

◆ LPDIRECT3DVERTEXBUFFER9

typedef struct IDirect3DVertexBuffer9* LPDIRECT3DVERTEXBUFFER9

Definition at line 139 of file d3d9.h.

◆ LPDIRECT3DVERTEXDECLARATION9

typedef struct IDirect3DVertexDeclaration9* LPDIRECT3DVERTEXDECLARATION9

Definition at line 169 of file d3d9.h.

◆ LPDIRECT3DVERTEXSHADER9

typedef struct IDirect3DVertexShader9* LPDIRECT3DVERTEXSHADER9

Definition at line 172 of file d3d9.h.

◆ LPDIRECT3DVOLUME9

typedef struct IDirect3DVolume9* LPDIRECT3DVOLUME9

Definition at line 142 of file d3d9.h.

◆ LPDIRECT3DVOLUMETEXTURE9

typedef struct IDirect3DVolumeTexture9* LPDIRECT3DVOLUMETEXTURE9

Definition at line 166 of file d3d9.h.

◆ PDIRECT3D9

typedef struct IDirect3D9 * PDIRECT3D9

Definition at line 124 of file d3d9.h.

◆ PDIRECT3D9EX

typedef struct IDirect3D9Ex * PDIRECT3D9EX

Definition at line 127 of file d3d9.h.

◆ PDIRECT3DBASETEXTURE9

typedef struct IDirect3DBaseTexture9 * PDIRECT3DBASETEXTURE9

Definition at line 157 of file d3d9.h.

◆ PDIRECT3DCUBETEXTURE9

typedef struct IDirect3DCubeTexture9 * PDIRECT3DCUBETEXTURE9

Definition at line 163 of file d3d9.h.

◆ PDIRECT3DDEVICE9EX

typedef struct IDirect3DDevice9Ex * PDIRECT3DDEVICE9EX

Definition at line 133 of file d3d9.h.

◆ PDIRECT3DINDEXBUFFER9

typedef struct IDirect3DIndexBuffer9 * PDIRECT3DINDEXBUFFER9

Definition at line 154 of file d3d9.h.

◆ PDIRECT3DQUERY9

typedef struct IDirect3DQuery9 * PDIRECT3DQUERY9

Definition at line 181 of file d3d9.h.

◆ PDIRECT3DRESOURCE9

typedef struct IDirect3DResource9 * PDIRECT3DRESOURCE9

Definition at line 136 of file d3d9.h.

◆ PDIRECT3DSURFACE9

typedef struct IDirect3DSurface9 * PDIRECT3DSURFACE9

Definition at line 151 of file d3d9.h.

◆ PDIRECT3DSWAPCHAIN9

typedef struct IDirect3DSwapChain9 * PDIRECT3DSWAPCHAIN9

Definition at line 145 of file d3d9.h.

◆ PDIRECT3DSWAPCHAIN9EX

typedef struct IDirect3DSwapChain9Ex * PDIRECT3DSWAPCHAIN9EX

Definition at line 148 of file d3d9.h.

◆ PDIRECT3DTEXTURE9

typedef struct IDirect3DTexture9 * PDIRECT3DTEXTURE9

Definition at line 160 of file d3d9.h.

◆ PDIRECT3DVERTEXBUFFER9

typedef struct IDirect3DVertexBuffer9 * PDIRECT3DVERTEXBUFFER9

Definition at line 139 of file d3d9.h.

◆ PDIRECT3DVOLUME9

typedef struct IDirect3DVolume9 * PDIRECT3DVOLUME9

Definition at line 142 of file d3d9.h.

◆ PDIRECT3DVOLUMETEXTURE9

typedef struct IDirect3DVolumeTexture9 * PDIRECT3DVOLUMETEXTURE9

Definition at line 166 of file d3d9.h.

Function Documentation

◆ D3DPERF_BeginEvent()

int WINAPI D3DPERF_BeginEvent ( D3DCOLOR  color,
const WCHAR name 
)

Definition at line 96 of file d3d9_main.c.

97{
98 TRACE("color 0x%08x, name %s.\n", color, debugstr_w(name));
99
100 return D3DPERF_event_level++;
101}
static int D3DPERF_event_level
Definition: d3d9_main.c:30
GLuint color
Definition: glext.h:6243
#define debugstr_w
Definition: kernel32.h:32
#define TRACE(s)
Definition: solgame.cpp:4
Definition: name.c:39

◆ D3DPERF_EndEvent()

int WINAPI D3DPERF_EndEvent ( void  )

Definition at line 106 of file d3d9_main.c.

106 {
107 TRACE("(void) : stub\n");
108
109 return --D3DPERF_event_level;
110}

◆ D3DPERF_GetStatus()

DWORD WINAPI D3DPERF_GetStatus ( void  )

Definition at line 115 of file d3d9_main.c.

115 {
116 FIXME("(void) : stub\n");
117
118 return 0;
119}
#define FIXME(fmt,...)
Definition: debug.h:111

◆ D3DPERF_QueryRepeatFrame()

BOOL WINAPI D3DPERF_QueryRepeatFrame ( void  )

Definition at line 133 of file d3d9_main.c.

133 {
134 FIXME("(void) : stub\n");
135
136 return FALSE;
137}
#define FALSE
Definition: types.h:117

◆ D3DPERF_SetMarker()

void WINAPI D3DPERF_SetMarker ( D3DCOLOR  color,
const WCHAR name 
)

Definition at line 142 of file d3d9_main.c.

143{
144 FIXME("color 0x%08x, name %s stub!\n", color, debugstr_w(name));
145}

◆ D3DPERF_SetOptions()

void WINAPI D3DPERF_SetOptions ( DWORD  options)

Definition at line 125 of file d3d9_main.c.

126{
127 FIXME("(%#x) : stub\n", options);
128}

◆ D3DPERF_SetRegion()

void WINAPI D3DPERF_SetRegion ( D3DCOLOR  color,
const WCHAR name 
)

Definition at line 150 of file d3d9_main.c.

151{
152 FIXME("color 0x%08x, name %s stub!\n", color, debugstr_w(name));
153}

◆ DECLARE_INTERFACE_() [1/20]

DECLARE_INTERFACE_ ( IDirect3D9  ,
IUnknown   
)

Definition at line 188 of file d3d9.h.

189{
190 /*** IUnknown methods ***/
194 /*** IDirect3D9 methods ***/
195 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
196 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
197 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
198 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
199 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
200 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
201 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
203 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
204 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
208 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
209};
#define PURE
Definition: basetyps.h:64
#define THIS_
Definition: basetyps.h:65
#define THIS
Definition: basetyps.h:66
#define STDMETHOD_(t, m)
Definition: basetyps.h:63
#define STDMETHOD(m)
Definition: basetyps.h:62
_In_ BOOLEAN Release
Definition: cdrom.h:920
enum _D3DRESOURCETYPE D3DRESOURCETYPE
enum _D3DDEVTYPE D3DDEVTYPE
enum _D3DFORMAT D3DFORMAT
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
HMONITOR GetAdapterMonitor(LPCSTR lpszDeviceName)
Definition: adapter.c:393
HRESULT CheckDeviceType(LPD3D9_DRIVERCAPS pDriverCaps, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed)
Definition: format.c:224
HRESULT CheckDeviceFormatConversion(LPD3D9_DRIVERCAPS pDriverCaps, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat)
Definition: format.c:495
HRESULT CheckDepthStencilMatch(LPD3D9_DRIVERCAPS pDriverCaps, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
Definition: format.c:539
HRESULT CheckDeviceFormat(LPD3D9_DRIVERCAPS pDriverCaps, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat)
Definition: format.c:326
static const WCHAR iAdapter[]
Definition: provider.c:100
unsigned int BOOL
Definition: ntddk_ex.h:94
unsigned long DWORD
Definition: ntddk_ex.h:95
_Must_inspect_result_ _In_ USAGE _In_ USHORT _In_ USAGE Usage
Definition: hidpi.h:384
_In_ ULONG Mode
Definition: hubbusif.h:303
REFIID riid
Definition: atlbase.h:39
DeviceType
Definition: mmdrv.h:42
static HRESULT QueryInterface(REFIID, void **)
Definition: events.c:2587
static ULONG WINAPI AddRef(IStream *iface)
Definition: clist.c:90
unsigned int UINT
Definition: ndis.h:50
#define REFIID
Definition: guiddef.h:118
uint32_t ULONG
Definition: typedefs.h:59
_In_ void _In_ PCCERT_CONTEXT _In_opt_ LPFILETIME _In_ DWORD _In_ DWORD _Outptr_opt_ void ** ppvObject
Definition: wincrypt.h:6082
int WINAPI GetDeviceCaps(_In_opt_ HDC, _In_ int)
_Must_inspect_result_ _In_ ULONG Flags
Definition: wsk.h:170

◆ DECLARE_INTERFACE_() [2/20]

DECLARE_INTERFACE_ ( IDirect3D9Ex  ,
IDirect3D9   
)

Definition at line 262 of file d3d9.h.

263{
264 /*** IUnknown methods ***/
268 /*** IDirect3D9 methods ***/
269
270 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
271 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
272 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
273 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
274 * C++ interface compatible, and nobody uses the C interface in Windows world.
275 */
276 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
277
278 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
279 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
280 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
281 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
282 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
283 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
285 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
286 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
290 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
291 /*** IDirect3D9Ex methods ***/
292 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
293 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
294 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
295 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
296 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
297 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
298};
D3DDISPLAYROTATION
Definition: d3d9types.h:1555
GLenum mode
Definition: glext.h:6217
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glext.h:7005

◆ DECLARE_INTERFACE_() [3/20]

DECLARE_INTERFACE_ ( IDirect3DBaseTexture9  ,
IDirect3DResource9   
)

Definition at line 802 of file d3d9.h.

803{
804 /*** IUnknown methods ***/
808 /*** IDirect3DResource9 methods ***/
809 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
810 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
811 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
812 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
814 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
815 STDMETHOD_(void, PreLoad)(THIS) PURE;
817 /*** IDirect3DBaseTexture9 methods ***/
818 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
819 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
820 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
821 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
822 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
823 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
824};
enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE
return pList GetDevice()
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLbitfield flags
Definition: glext.h:7161
@ SetPriority
Definition: halhw.h:216
const GUID * guid
Definition: scsiwmi.h:51
TW_UINT32 TW_UINT16 TW_UINT16 TW_MEMREF pData
Definition: twain.h:1830
#define GetType(This)
Definition: conio.h:54

◆ DECLARE_INTERFACE_() [4/20]

DECLARE_INTERFACE_ ( IDirect3DCubeTexture9  ,
IDirect3DBaseTexture9   
)

Definition at line 879 of file d3d9.h.

880{
881 /*** IUnknown methods ***/
885 /*** IDirect3DResource9 methods ***/
886 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
887 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
888 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
889 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
891 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
892 STDMETHOD_(void, PreLoad)(THIS) PURE;
894 /*** IDirect3DBaseTexture9 methods ***/
895 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
896 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
897 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
898 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
899 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
900 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
901 /*** IDirect3DCubeTexture9 methods ***/
902 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
903 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
905 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
906 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
907 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
908};
enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES
WORD face[3]
Definition: mesh.c:4747
GLint level
Definition: gl.h:1546
& rect
Definition: startmenu.cpp:1413
_IRQL_requires_same_ typedef _In_ ULONG _In_ UCHAR Level
Definition: wmitypes.h:56

◆ DECLARE_INTERFACE_() [5/20]

DECLARE_INTERFACE_ ( IDirect3DDevice9  ,
IUnknown   
)

Definition at line 1367 of file d3d9.h.

1368{
1369 /*** IUnknown methods ***/
1373 /*** IDirect3DDevice9 methods ***/
1374 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1375 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1376 STDMETHOD(EvictManagedResources)(THIS) PURE;
1377 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1379 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1380 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1381 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1382 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1384 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1385 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1386 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1387 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1388 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1389 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1390 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1391 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1392 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1393 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1394 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1395 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1396 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1397 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1398 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1399 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1400 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1401 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1402 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1403 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1404 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1405 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1406 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1407 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1408 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1409 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1410 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1411 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1412 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1413 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1414 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1415 STDMETHOD(BeginScene)(THIS) PURE;
1416 STDMETHOD(EndScene)(THIS) PURE;
1417 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1418 D3DCOLOR color, float z, DWORD stencil) PURE;
1421 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1422 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1423 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1424 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1425 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1426 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1427 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1428 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1429 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1430 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1431 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1434 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1435 STDMETHOD(BeginStateBlock)(THIS) PURE;
1436 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1437 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1438 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1439 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1440 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1441 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1442 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1443 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1444 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1445 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1446 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1447 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1448 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1449 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1450 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1451 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1452 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1453 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1454 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1455 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1456 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1457 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1458 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1459 UINT primitive_count, const void *data, UINT stride) PURE;
1460 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1461 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1462 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1463 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1464 IDirect3DVertexDeclaration9 **declaration) PURE;
1465 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1466 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1467 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1468 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1469 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1470 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1471 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1472 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1473 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1474 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1475 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1476 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1477 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1478 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1479 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1480 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1481 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1482 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1483 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1484 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1485 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1486 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1487 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1488 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1489 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1490 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1491 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1492 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1493 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1494 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1495 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1496 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1497};
Type
Definition: Type.h:7
static int state
Definition: maze.c:121
#define index(s, c)
Definition: various.h:29
Definition: bufpool.h:50
enum _D3DTEXTURESTAGESTATETYPE D3DTEXTURESTAGESTATETYPE
enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
enum _D3DPOOL D3DPOOL
enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE
enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE
enum _D3DQUERYTYPE D3DQUERYTYPE
enum _D3DSAMPLERSTATETYPE D3DSAMPLERSTATETYPE
D3DPRIMITIVETYPE
Definition: d3dtypes.h:822
D3DRENDERSTATETYPE
Definition: d3dtypes.h:874
#define Y(I)
PWCHAR pValue
ULONG Handle
Definition: gdb_input.c:15
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLsizei stride
Definition: glext.h:5848
GLuint shader
Definition: glext.h:6030
GLuint GLenum matrix
Definition: glext.h:9407
GLint GLfloat GLint stencil
Definition: glext.h:6260
GLdouble GLdouble z
Definition: glext.h:5874
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum GLenum GLenum GLint GLuint GLenum GLenum GLfloat GLenum GLfloat GLenum GLint const GLfloat GLenum GLint const GLushort GLint GLint GLsizei GLsizei GLenum GLsizei GLsizei GLenum GLenum const GLvoid GLenum plane
Definition: glfuncs.h:270
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum light
Definition: glfuncs.h:170
#define X(b, s)
static void Clear(void)
Definition: treeview.c:386
int vertex_count
Definition: d3drm.c:3367
static const BYTE ramp[17]
Definition: dib.c:2709
_In_ ULONG _In_ ULONG _In_ ULONG Length
Definition: ntddpcm.h:102
_In_ ULONGLONG _In_ ULONGLONG _In_ BOOLEAN Enable
Definition: ntddpcm.h:142
void DrawPrimitive(IN HDC hDC, IN const RECT &RPrimitive, IN OutPrimitive PrimitiveID)
Definition: primitives.cpp:80
int32_t INT
Definition: typedefs.h:58
_In_ HFONT _Out_ PUINT _Out_ PUINT Width
Definition: font.h:89
_In_ HFONT _Out_ PUINT Height
Definition: font.h:88
_In_ WDFCOLLECTION _In_ ULONG Index
_Must_inspect_result_ _In_ WDFKEY _In_ PCUNICODE_STRING _Out_opt_ PUSHORT _Inout_opt_ PUNICODE_STRING Value
Definition: wdfregistry.h:413
UINT WINAPI GetPaletteEntries(HPALETTE hpal, UINT iStartIndex, UINT cEntries, LPPALETTEENTRY ppe)
Definition: palette.c:64
BOOL WINAPI GetTransform(HDC, DWORD, XFORM *)
UINT WINAPI SetPaletteEntries(_In_ HPALETTE hpal, _In_ UINT iStart, _In_ UINT cEntries, _In_reads_(cEntries) CONST PALETTEENTRY *pPalEntries)
int WINAPI ShowCursor(_In_ BOOL)
Definition: cursoricon.c:2677
_In_opt_ PALLOCATE_FUNCTION _In_opt_ PFREE_FUNCTION _In_ ULONG _In_ SIZE_T _In_ ULONG _In_ USHORT Depth
Definition: exfuncs.h:819

◆ DECLARE_INTERFACE_() [6/20]

DECLARE_INTERFACE_ ( IDirect3DDevice9Ex  ,
IDirect3DDevice9   
)

Definition at line 1755 of file d3d9.h.

1756{
1757 /*** IUnknown methods ***/
1761 /*** IDirect3DDevice9 methods ***/
1762 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1763 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1764 STDMETHOD(EvictManagedResources)(THIS) PURE;
1765 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1767 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1768 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1769 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1770 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1772 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1773 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1774 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1775 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1776 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1777 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1778 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1779 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1780 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1781 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1782 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1783 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1784 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1785 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1786 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1787 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1788 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1789 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1790 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1791 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1792 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1793 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1794 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1795 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1796 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1797 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1798 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1799 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1800 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1801 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1802 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1803 STDMETHOD(BeginScene)(THIS) PURE;
1804 STDMETHOD(EndScene)(THIS) PURE;
1805 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1806 D3DCOLOR color, float z, DWORD stencil) PURE;
1809 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1810 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1811 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1812 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1813 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1814 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1815 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1816 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1817 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1818 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1819 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1822 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1823 STDMETHOD(BeginStateBlock)(THIS) PURE;
1824 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1825 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1826 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1827 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1828 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1829 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1830 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1831 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1832 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1833 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1834 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1835 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1836 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1837 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1838 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1839 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1840 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1841 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1842 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1843 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1844 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1845 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1846 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1847 UINT primitive_count, const void *data, UINT stride) PURE;
1848 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1849 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1850 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1851 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1852 IDirect3DVertexDeclaration9 **declaration) PURE;
1853 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1854 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1855 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1856 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1857 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE;
1858 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1859 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1860 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1861 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1862 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1863 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1864 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1865 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1866 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1867 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1868 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1869 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1870 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1871 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1872 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1873 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1874 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1875 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1876 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1877 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1878 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1879 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1880 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1881 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1882 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1883 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1884 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1885 /* IDirect3DDevice9Ex methods */
1886 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1887 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1888 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1889 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1890 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1891 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1892 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1893 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1894 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1895 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1896 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1897 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1898 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1899 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1900 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1901 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1902 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1903 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1904 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1905 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1906};
unsigned int UINT32
operation
Definition: copy.c:29
enum _D3DCOMPOSERECTSOP D3DCOMPOSERECTSOP
FxCmResList * resources
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLint GLint GLsizei width
Definition: gl.h:1546
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
_In_ WDFINTERRUPT _In_ WDF_INTERRUPT_POLICY _In_ WDF_INTERRUPT_PRIORITY Priority
Definition: wdfinterrupt.h:655

◆ DECLARE_INTERFACE_() [7/20]

DECLARE_INTERFACE_ ( IDirect3DIndexBuffer9  ,
IDirect3DResource9   
)

Definition at line 734 of file d3d9.h.

735{
736 /*** IUnknown methods ***/
740 /*** IDirect3DResource9 methods ***/
741 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
742 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
743 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
744 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
746 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
747 STDMETHOD_(void, PreLoad)(THIS) PURE;
749 /*** IDirect3DIndexBuffer9 methods ***/
750 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
752 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
753};
@ Unlock
Definition: ntsecapi.h:294
_Must_inspect_result_ _In_opt_ PWDF_OBJECT_ATTRIBUTES _Out_ WDFWAITLOCK * Lock
Definition: wdfsync.h:127

◆ DECLARE_INTERFACE_() [8/20]

DECLARE_INTERFACE_ ( IDirect3DPixelShader9  ,
IUnknown   
)

Definition at line 1241 of file d3d9.h.

1242{
1243 /*** IUnknown methods ***/
1247 /*** IDirect3DPixelShader9 methods ***/
1248 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1249 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1250};

◆ DECLARE_INTERFACE_() [9/20]

DECLARE_INTERFACE_ ( IDirect3DQuery9  ,
IUnknown   
)

Definition at line 1320 of file d3d9.h.

1321{
1322 /*** IUnknown methods ***/
1326 /*** IDirect3DQuery9 methods ***/
1327 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1329 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1330 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1331 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1332};
static BYTE * GetData(BYTE *pData, ULONG *pLength)
Definition: assembly.c:114
PSDBQUERYRESULT_VISTA PVOID DWORD * dwSize
Definition: env.c:56

◆ DECLARE_INTERFACE_() [10/20]

DECLARE_INTERFACE_ ( IDirect3DResource9  ,
IUnknown   
)

Definition at line 533 of file d3d9.h.

534{
535 /*** IUnknown methods ***/
539 /*** IDirect3DResource9 methods ***/
540 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
541 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
542 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
543 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
545 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
546 STDMETHOD_(void, PreLoad)(THIS) PURE;
548};

◆ DECLARE_INTERFACE_() [11/20]

DECLARE_INTERFACE_ ( IDirect3DStateBlock9  ,
IUnknown   
)

Definition at line 1279 of file d3d9.h.

1280{
1281 /*** IUnknown methods ***/
1285 /*** IDirect3DStateBlock9 methods ***/
1286 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1288 STDMETHOD(Apply)(THIS) PURE;
1289};
struct _Capture Capture
Definition: capture.h:24

◆ DECLARE_INTERFACE_() [12/20]

DECLARE_INTERFACE_ ( IDirect3DSurface9  ,
IDirect3DResource9   
)

Definition at line 589 of file d3d9.h.

590{
591 /*** IUnknown methods ***/
595 /*** IDirect3DResource9 methods ***/
596 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
597 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
598 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
599 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
601 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
602 STDMETHOD_(void, PreLoad)(THIS) PURE;
604 /*** IDirect3DSurface9 methods ***/
605 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
606 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
607 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
608 STDMETHOD(UnlockRect)(THIS) PURE;
609 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
611};
HDC hdc
Definition: main.c:9
static HDC
Definition: imagelist.c:92
int WINAPI ReleaseDC(_In_opt_ HWND, _In_ HDC)
HDC WINAPI GetDC(_In_opt_ HWND)

◆ DECLARE_INTERFACE_() [13/20]

DECLARE_INTERFACE_ ( IDirect3DSwapChain9  ,
IUnknown   
)

Definition at line 413 of file d3d9.h.

414{
415 /*** IUnknown methods ***/
419 /*** IDirect3DSwapChain9 methods ***/
420 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
421 const RGNDATA *dirty_region, DWORD flags) PURE;
422 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
423 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
424 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
425 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
426 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
427 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
428};

◆ DECLARE_INTERFACE_() [14/20]

DECLARE_INTERFACE_ ( IDirect3DSwapChain9Ex  ,
IDirect3DSwapChain9   
)

Definition at line 467 of file d3d9.h.

468{
469 /*** IUnknown methods ***/
473 /*** IDirect3DSwapChain9 methods ***/
474 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
475 const RGNDATA *dirty_region, DWORD flags) PURE;
476 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
477 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
478 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
479 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
480 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
481 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
482 /*** IDirect3DSwapChain9Ex methods ***/
483 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE;
484 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE;
485 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
486};

◆ DECLARE_INTERFACE_() [15/20]

DECLARE_INTERFACE_ ( IDirect3DTexture9  ,
IDirect3DBaseTexture9   
)

Definition at line 975 of file d3d9.h.

976{
977 /*** IUnknown methods ***/
981 /*** IDirect3DResource9 methods ***/
982 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
983 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
984 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
985 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
987 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
988 STDMETHOD_(void, PreLoad)(THIS) PURE;
990 /*** IDirect3DBaseTexture9 methods ***/
991 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
992 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
993 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
994 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
995 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
996 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
997 /*** IDirect3DTexture9 methods ***/
998 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
999 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
1000 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
1001 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
1002 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
1003};

◆ DECLARE_INTERFACE_() [16/20]

DECLARE_INTERFACE_ ( IDirect3DVertexBuffer9  ,
IDirect3DResource9   
)

Definition at line 666 of file d3d9.h.

667{
668 /*** IUnknown methods ***/
672 /*** IDirect3DResource9 methods ***/
673 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
674 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
675 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
676 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
678 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
679 STDMETHOD_(void, PreLoad)(THIS) PURE;
681 /*** IDirect3DVertexBuffer9 methods ***/
682 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
684 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
685};

◆ DECLARE_INTERFACE_() [17/20]

DECLARE_INTERFACE_ ( IDirect3DVertexDeclaration9  ,
IUnknown   
)

Definition at line 1165 of file d3d9.h.

1166{
1167 /*** IUnknown methods ***/
1171 /*** IDirect3DVertexDeclaration9 methods ***/
1172 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1173 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1174};

◆ DECLARE_INTERFACE_() [18/20]

DECLARE_INTERFACE_ ( IDirect3DVertexShader9  ,
IUnknown   
)

Definition at line 1203 of file d3d9.h.

1204{
1205 /*** IUnknown methods ***/
1209 /*** IDirect3DVertexShader9 methods ***/
1210 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1211 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1212};

◆ DECLARE_INTERFACE_() [19/20]

DECLARE_INTERFACE_ ( IDirect3DVolume9  ,
IUnknown   
)

Definition at line 357 of file d3d9.h.

358{
359 /*** IUnknown methods ***/
363 /*** IDirect3DVolume9 methods ***/
364 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
365 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
366 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
367 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
368 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
369 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
370 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
371 STDMETHOD(UnlockBox)(THIS) PURE;
372};
Definition: palette.c:468

◆ DECLARE_INTERFACE_() [20/20]

DECLARE_INTERFACE_ ( IDirect3DVolumeTexture9  ,
IDirect3DBaseTexture9   
)

Definition at line 1070 of file d3d9.h.

1071{
1072 /*** IUnknown methods ***/
1076 /*** IDirect3DResource9 methods ***/
1077 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1078 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
1079 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
1080 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1081 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1082 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1083 STDMETHOD_(void, PreLoad)(THIS) PURE;
1085 /*** IDirect3DBaseTexture9 methods ***/
1086 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1087 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1088 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1089 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1090 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1091 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1092 /*** IDirect3DVolumeTexture9 methods ***/
1093 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
1094 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
1095 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
1096 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
1097 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
1098};

◆ DEFINE_GUID() [1/20]

DEFINE_GUID ( IID_IDirect3D9  ,
0x81BDCBCA  ,
0x64D4  ,
0x426D  ,
0xAE  ,
0x8D  ,
0xAD  ,
0x1  ,
0x47  ,
0xF4  ,
0x27  ,
0x5C   
)

◆ DEFINE_GUID() [2/20]

DEFINE_GUID ( IID_IDirect3D9Ex  ,
0x02177241  ,
0x69FC  ,
0x400C  ,
0x8F  ,
0xF1  ,
0x93  ,
0xA4  ,
0x4D  ,
0xF6  ,
0x86  ,
0x1D   
)

◆ DEFINE_GUID() [3/20]

DEFINE_GUID ( IID_IDirect3DBaseTexture9  ,
0x580ca87e  ,
0x1d3c  ,
0x4d54  ,
0x99  ,
0x1d  ,
0xb7  ,
0xd3  ,
0xe3  ,
0xc2  ,
0x98  ,
0xce   
)

◆ DEFINE_GUID() [4/20]

DEFINE_GUID ( IID_IDirect3DCubeTexture9  ,
0xfff32f81  ,
0xd953  ,
0x473a  ,
0x92  ,
0x23  ,
0x93  ,
0xd6  ,
0x52  ,
0xab  ,
0xa9  ,
0x3f   
)

◆ DEFINE_GUID() [5/20]

DEFINE_GUID ( IID_IDirect3DDevice9  ,
0xd0223b96  ,
0xbf7a  ,
0x43fd  ,
0x92  ,
0xbd  ,
0xa4  ,
0x3b  ,
0xd  ,
0x82  ,
0xb9  ,
0xeb   
)

◆ DEFINE_GUID() [6/20]

DEFINE_GUID ( IID_IDirect3DDevice9Ex  ,
0xb18b10ce  ,
0x2649  ,
0x405a  ,
0x87  ,
0xf  ,
0x95  ,
0xf7  ,
0x77  ,
0xd4  ,
0x31  ,
0x3a   
)

◆ DEFINE_GUID() [7/20]

DEFINE_GUID ( IID_IDirect3DIndexBuffer9  ,
0x7c9dd65e  ,
0xd3f7  ,
0x4529  ,
0xac  ,
0xee  ,
0x78  ,
0x58  ,
0x30  ,
0xac  ,
0xde  ,
0x35   
)

◆ DEFINE_GUID() [8/20]

DEFINE_GUID ( IID_IDirect3DPixelShader9  ,
0x6d3bdbdc  ,
0x5b02  ,
0x4415  ,
0xb8  ,
0x52  ,
0xce  ,
0x5e  ,
0x8b  ,
0xcc  ,
0xb2  ,
0x89   
)

◆ DEFINE_GUID() [9/20]

DEFINE_GUID ( IID_IDirect3DQuery9  ,
0xd9771460  ,
0xa695  ,
0x4f26  ,
0xbb  ,
0xd3  ,
0x27  ,
0xb8  ,
0x40  ,
0xb5  ,
0x41  ,
0xcc   
)

◆ DEFINE_GUID() [10/20]

DEFINE_GUID ( IID_IDirect3DResource9  ,
0x5eec05d  ,
0x8f7d  ,
0x4362  ,
0xb9  ,
0x99  ,
0xd1  ,
0xba  ,
0xf3  ,
0x57  ,
0xc7  ,
0x4   
)

◆ DEFINE_GUID() [11/20]

DEFINE_GUID ( IID_IDirect3DStateBlock9  ,
0xb07c4fe5  ,
0x310d  ,
0x4ba8  ,
0xa2  ,
0x3c  ,
0x4f  ,
0xf  ,
0x20  ,
0x6f  ,
0x21  ,
0x8b   
)

◆ DEFINE_GUID() [12/20]

DEFINE_GUID ( IID_IDirect3DSurface9  ,
0xcfbaf3a  ,
0x9ff6  ,
0x429a  ,
0x99  ,
0xb3  ,
0xa2  ,
0x79  ,
0x6a  ,
0xf8  ,
0xb8  ,
0x9b   
)

◆ DEFINE_GUID() [13/20]

DEFINE_GUID ( IID_IDirect3DSwapChain9  ,
0x794950f2  ,
0xadfc  ,
0x458a  ,
0x90  ,
0x5e  ,
0x10  ,
0xa1  ,
0xb  ,
0xb  ,
0x50  ,
0x3b   
)

◆ DEFINE_GUID() [14/20]

DEFINE_GUID ( IID_IDirect3DSwapChain9Ex  ,
0x91886caf  ,
0x1c3d  ,
0x4d2e  ,
0xa0  ,
0xab  ,
0x3e  ,
0x4c  ,
0x7d  ,
0x8d  ,
0x33  ,
0x3   
)

◆ DEFINE_GUID() [15/20]

DEFINE_GUID ( IID_IDirect3DTexture9  ,
0x85c31227  ,
0x3de5  ,
0x4f00  ,
0x9b  ,
0x3a  ,
0xf1  ,
0x1a  ,
0xc3  ,
0x8c  ,
0x18  ,
0xb5   
)

◆ DEFINE_GUID() [16/20]

DEFINE_GUID ( IID_IDirect3DVertexBuffer9  ,
0xb64bb1b5  ,
0xfd70  ,
0x4df6  ,
0xbf  ,
0x91  ,
0x19  ,
0xd0  ,
0xa1  ,
0x24  ,
0x55  ,
0xe3   
)

◆ DEFINE_GUID() [17/20]

DEFINE_GUID ( IID_IDirect3DVertexDeclaration9  ,
0xdd13c59c  ,
0x36fa  ,
0x4098  ,
0xa8  ,
0xfb  ,
0xc7  ,
0xed  ,
0x39  ,
0xdc  ,
0x85  ,
0x46   
)

◆ DEFINE_GUID() [18/20]

DEFINE_GUID ( IID_IDirect3DVertexShader9  ,
0xefc5557e  ,
0x6265  ,
0x4613  ,
0x8a  ,
0x94  ,
0x43  ,
0x85  ,
0x78  ,
0x89  ,
0xeb  ,
0x36   
)

◆ DEFINE_GUID() [19/20]

DEFINE_GUID ( IID_IDirect3DVolume9  ,
0x24f416e6  ,
0x1f67  ,
0x4aa7  ,
0xb8  ,
0x8e  ,
0xd3  ,
0x3f  ,
0x6f  ,
0x31  ,
0x28  ,
0xa1   
)

◆ DEFINE_GUID() [20/20]

DEFINE_GUID ( IID_IDirect3DVolumeTexture9  ,
0x2518526c  ,
0xe789  ,
0x4111  ,
0xa7  ,
0xb9  ,
0x47  ,
0xef  ,
0x32  ,
0x8d  ,
0x13  ,
0xe6   
)

◆ Direct3DCreate9()

IDirect3D9 *WINAPI Direct3DCreate9 ( UINT  SDKVersion)

Definition at line 57 of file d3d9.c.

58{
59 HINSTANCE hDebugDll;
60 DWORD LoadDebugDll;
61 DWORD LoadDebugDllSize;
62 LPDIRECT3D9 D3D9Obj = 0;
63 LPDIRECT3DCREATE9 DebugDirect3DCreate9 = 0;
64 CHAR DebugMessageBuffer[DEBUG_MESSAGE_BUFFER_SIZE];
65 UINT NoDebugSDKVersion = SDKVersion & ~DX_D3D9_DEBUG;
66
67 LoadDebugDllSize = sizeof(LoadDebugDll);
68 if (ReadRegistryValue(REG_DWORD, "LoadDebugRuntime", (LPBYTE)&LoadDebugDll, &LoadDebugDllSize))
69 {
70 if (0 != LoadDebugDll)
71 {
72 hDebugDll = LoadLibraryA("d3d9d.dll");
73
74 if (0 != hDebugDll)
75 {
76 DebugDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress(hDebugDll, "Direct3DCreate9");
77
78 return DebugDirect3DCreate9(SDKVersion);
79 }
80 }
81 }
82
83 if (NoDebugSDKVersion != D3D_SDK_VERSION && NoDebugSDKVersion != D3D9b_SDK_VERSION)
84 {
85 if (SDKVersion & DX_D3D9_DEBUG)
86 {
87 HRESULT hResult;
88 hResult = SafeFormatString(DebugMessageBuffer, DEBUG_MESSAGE_BUFFER_SIZE, D3dError_WrongSdkVersion, NoDebugSDKVersion, D3D_SDK_VERSION);
89 if (SUCCEEDED(hResult))
90 OutputDebugStringA(DebugMessageBuffer);
91 }
92
93 return NULL;
94 }
95
96 CreateD3D9(&D3D9Obj, SDKVersion);
97
98 return D3D9Obj;
99}
IDirect3D9 *(WINAPI * LPDIRECT3DCREATE9)(UINT)
Definition: d3d9.c:17
#define DEBUG_MESSAGE_BUFFER_SIZE
Definition: d3d9.c:15
static LPCSTR D3dError_WrongSdkVersion
Definition: d3d9.c:19
struct IDirect3D9 * LPDIRECT3D9
Definition: d3d9.h:124
#define DX_D3D9_DEBUG
Definition: d3d9_common.h:15
HRESULT CreateD3D9(OUT LPDIRECT3D9 *ppDirect3D9, UINT SDKVersion)
Definition: d3d9_create.c:237
BOOL ReadRegistryValue(IN DWORD ValueType, IN LPCSTR ValueName, OUT LPBYTE DataBuffer, IN OUT LPDWORD DataBufferSize)
Definition: d3d9_helpers.c:19
HRESULT SafeFormatString(OUT LPSTR Buffer, IN DWORD BufferSize, IN LPCSTR FormatString,...)
Definition: d3d9_helpers.c:41
#define NULL
Definition: types.h:112
#define GetProcAddress(x, y)
Definition: compat.h:753
HINSTANCE WINAPI DECLSPEC_HOTPATCH LoadLibraryA(LPCSTR lpLibFileName)
Definition: loader.c:111
void WINAPI SHIM_OBJ_NAME() OutputDebugStringA(LPCSTR lpOutputString)
Definition: ignoredbgout.c:18
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define REG_DWORD
Definition: sdbapi.c:596
#define D3D_SDK_VERSION
Definition: d3d8.h:56
unsigned char * LPBYTE
Definition: typedefs.h:53
char CHAR
Definition: xmlstorage.h:175

Referenced by create_device(), fill_display_information_d3d(), init_d3d9(), new_test_context(), START_TEST(), test_create_effect_from_file(), test_effect_find_next_valid_technique(), test_effect_parameter_block(), test_fragment_linker(), test_load_skin_mesh_from_xof(), test_registerset(), test_registerset_defaults(), test_setting_constants(), and test_texture_shader().

◆ Direct3DCreate9Ex()

HRESULT WINAPI Direct3DCreate9Ex ( UINT  SDKVersion,
IDirect3D9Ex **  d3d9ex 
)

Definition at line 57 of file d3d9_main.c.

58{
59 struct d3d9 *object;
60
61 TRACE("sdk_version %#x, d3d9ex %p.\n", sdk_version, d3d9ex);
62
63 if (!(object = heap_alloc_zero(sizeof(*object))))
64 return E_OUTOFMEMORY;
65
66 if (!d3d9_init(object, TRUE))
67 {
68 WARN("Failed to initialize d3d9.\n");
69 heap_free(object);
71 }
72
73 TRACE("Created d3d9 object %p.\n", object);
74 *d3d9ex = &object->IDirect3D9Ex_iface;
75
76 return D3D_OK;
77}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define WARN(fmt,...)
Definition: debug.h:112
#define D3D_OK
Definition: d3d.h:106
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
#define TRUE
Definition: types.h:120
#define D3DERR_NOTAVAILABLE
Definition: d3d8.h:84
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN
Definition: directx.c:577