ReactOS 0.4.15-dev-7788-g1ad9096
d3d9_main.c
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1/*
2 * Direct3D 9
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 *
22 */
23
24#include "config.h"
25#include "initguid.h"
26#include "d3d9_private.h"
27
29
30static int D3DPERF_event_level = 0;
31
32void WINAPI DebugSetMute(void) {
33 /* nothing to do */
34}
35
37{
38 struct d3d9 *object;
39
40 TRACE("sdk_version %#x.\n", sdk_version);
41
42 if (!(object = heap_alloc_zero(sizeof(*object))))
43 return NULL;
44
45 if (!d3d9_init(object, FALSE))
46 {
47 WARN("Failed to initialize d3d9.\n");
48 heap_free(object);
49 return NULL;
50 }
51
52 TRACE("Created d3d9 object %p.\n", object);
53
54 return (IDirect3D9 *)&object->IDirect3D9Ex_iface;
55}
56
57HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex)
58{
59 struct d3d9 *object;
60
61 TRACE("sdk_version %#x, d3d9ex %p.\n", sdk_version, d3d9ex);
62
63 if (!(object = heap_alloc_zero(sizeof(*object))))
64 return E_OUTOFMEMORY;
65
66 if (!d3d9_init(object, TRUE))
67 {
68 WARN("Failed to initialize d3d9.\n");
69 heap_free(object);
71 }
72
73 TRACE("Created d3d9 object %p.\n", object);
74 *d3d9ex = &object->IDirect3D9Ex_iface;
75
76 return D3D_OK;
77}
78
79/*******************************************************************
80 * Direct3DShaderValidatorCreate9 (D3D9.@)
81 *
82 * No documentation available for this function.
83 * SDK only says it is internal and shouldn't be used.
84 */
86{
87 static int once;
88
89 if (!once++) FIXME("stub\n");
90 return NULL;
91}
92
93/***********************************************************************
94 * D3DPERF_BeginEvent (D3D9.@)
95 */
97{
98 TRACE("color 0x%08x, name %s.\n", color, debugstr_w(name));
99
100 return D3DPERF_event_level++;
101}
102
103/***********************************************************************
104 * D3DPERF_EndEvent (D3D9.@)
105 */
107 TRACE("(void) : stub\n");
108
109 return --D3DPERF_event_level;
110}
111
112/***********************************************************************
113 * D3DPERF_GetStatus (D3D9.@)
114 */
116 FIXME("(void) : stub\n");
117
118 return 0;
119}
120
121/***********************************************************************
122 * D3DPERF_SetOptions (D3D9.@)
123 *
124 */
126{
127 FIXME("(%#x) : stub\n", options);
128}
129
130/***********************************************************************
131 * D3DPERF_QueryRepeatFrame (D3D9.@)
132 */
134 FIXME("(void) : stub\n");
135
136 return FALSE;
137}
138
139/***********************************************************************
140 * D3DPERF_SetMarker (D3D9.@)
141 */
143{
144 FIXME("color 0x%08x, name %s stub!\n", color, debugstr_w(name));
145}
146
147/***********************************************************************
148 * D3DPERF_SetRegion (D3D9.@)
149 */
151{
152 FIXME("color 0x%08x, name %s stub!\n", color, debugstr_w(name));
153}
154
156{
158}
159
161{
163
166 if (!entry)
167 {
169 return D3DERR_NOTFOUND;
170 }
171
174
175 return D3D_OK;
176}
177
179 void *data, DWORD *data_size)
180{
181 const struct wined3d_private_data *stored_data;
182 DWORD size_in;
183 HRESULT hr;
184
186 stored_data = wined3d_private_store_get_private_data(&resource->private_store, guid);
187 if (!stored_data)
188 {
190 goto done;
191 }
192
193 size_in = *data_size;
194 *data_size = stored_data->size;
195 if (!data)
196 {
197 hr = D3D_OK;
198 goto done;
199 }
200 if (size_in < stored_data->size)
201 {
203 goto done;
204 }
205
206 if (stored_data->flags & WINED3DSPD_IUNKNOWN)
207 IUnknown_AddRef(stored_data->content.object);
208 memcpy(data, stored_data->content.data, stored_data->size);
209 hr = D3D_OK;
210
211done:
213 return hr;
214}
215
217{
218 resource->refcount = 1;
219 wined3d_private_store_init(&resource->private_store);
220}
221
223 const void *data, DWORD data_size, DWORD flags)
224{
225 HRESULT hr;
226
228 hr = wined3d_private_store_set_private_data(&resource->private_store, guid, data, data_size, flags);
230 return hr;
231}
#define DECLSPEC_HOTPATCH
Definition: _mingw.h:243
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define FIXME(fmt,...)
Definition: debug.h:111
#define WARN(fmt,...)
Definition: debug.h:112
void d3d9_resource_init(struct d3d9_resource *resource)
Definition: d3d9_main.c:216
HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex)
Definition: d3d9_main.c:57
int WINAPI D3DPERF_EndEvent(void)
Definition: d3d9_main.c:106
int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name)
Definition: d3d9_main.c:96
void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name)
Definition: d3d9_main.c:150
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid)
Definition: d3d9_main.c:160
HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d9_main.c:222
void d3d9_resource_cleanup(struct d3d9_resource *resource)
Definition: d3d9_main.c:155
void WINAPI DebugSetMute(void)
Definition: d3d9_main.c:32
IDirect3D9 *WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT sdk_version)
Definition: d3d9_main.c:36
void WINAPI D3DPERF_SetOptions(DWORD options)
Definition: d3d9_main.c:125
DWORD WINAPI D3DPERF_GetStatus(void)
Definition: d3d9_main.c:115
static int D3DPERF_event_level
Definition: d3d9_main.c:30
HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d9_main.c:178
void *WINAPI Direct3DShaderValidatorCreate9(void)
Definition: d3d9_main.c:85
void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name)
Definition: d3d9_main.c:142
BOOL WINAPI D3DPERF_QueryRepeatFrame(void)
Definition: d3d9_main.c:133
#define D3D_OK
Definition: d3d.h:106
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
unsigned int BOOL
Definition: ntddk_ex.h:94
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLsizeiptr size
Definition: glext.h:5919
GLuint color
Definition: glext.h:6243
GLbitfield flags
Definition: glext.h:7161
uint32_t entry
Definition: isohybrid.c:63
#define debugstr_w
Definition: kernel32.h:32
const GUID * guid
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
unsigned int UINT
Definition: ndis.h:50
#define D3DERR_NOTAVAILABLE
Definition: d3d8.h:84
#define D3DERR_MOREDATA
Definition: d3d8.h:81
#define D3DERR_NOTFOUND
Definition: d3d8.h:80
HRESULT hr
Definition: shlfolder.c:183
#define TRACE(s)
Definition: solgame.cpp:4
Definition: name.c:39
union wined3d_private_data::@3674 content
IUnknown * object
Definition: wined3d.h:2168
#define WINAPI
Definition: msvc.h:6
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN
Definition: directx.c:577
static void wined3d_private_store_cleanup(struct wined3d_private_store *store)
Definition: wined3d.h:2541
static struct wined3d_private_data * wined3d_private_store_get_private_data(const struct wined3d_private_store *store, const GUID *tag)
Definition: wined3d.h:2517
static void wined3d_private_store_free_private_data(struct wined3d_private_store *store, struct wined3d_private_data *entry)
Definition: wined3d.h:2532
static void wined3d_private_store_init(struct wined3d_private_store *store)
Definition: wined3d.h:2512
#define WINED3DSPD_IUNKNOWN
Definition: wined3d.h:1006
static HRESULT wined3d_private_store_set_private_data(struct wined3d_private_store *store, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: wined3d.h:2553
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
__wchar_t WCHAR
Definition: xmlstorage.h:180