ReactOS  0.4.14-dev-50-g13bb5e2
directx.c
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1 /*
2  * IDirect3D9 implementation
3  *
4  * Copyright 2002 Jason Edmeades
5  * Copyright 2005 Oliver Stieber
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21 
22 #include "config.h"
23 #include "d3d9_private.h"
24 
26 
27 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 {
29  return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
30 }
31 
32 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 {
34  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35 
36  TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 
38  if (IsEqualGUID(riid, &IID_IDirect3D9)
40  {
43  return S_OK;
44  }
45 
46  if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47  {
48  if (!d3d9->extended)
49  {
50  WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
51  *out = NULL;
52  return E_NOINTERFACE;
53  }
54 
57  return S_OK;
58  }
59 
60  WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 
62  *out = NULL;
63  return E_NOINTERFACE;
64 }
65 
66 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 {
68  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
70 
71  TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 
73  return refcount;
74 }
75 
76 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 {
78  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
80 
81  TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 
83  if (!refcount)
84  {
88 
89  heap_free(d3d9);
90  }
91 
92  return refcount;
93 }
94 
95 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96 {
97  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98  HRESULT hr;
99 
100  TRACE("iface %p, init_function %p.\n", iface, init_function);
101 
103  hr = wined3d_register_software_device(d3d9->wined3d, init_function);
105 
106  return hr;
107 }
108 
109 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110 {
111  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
112  UINT ret;
113 
114  TRACE("iface %p.\n", iface);
115 
119 
120  return ret;
121 }
122 
123 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
124  DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
125 {
126  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
127  struct wined3d_adapter_identifier adapter_id;
128  HRESULT hr;
129 
130  TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131  iface, adapter, flags, identifier);
132 
133  adapter_id.driver = identifier->Driver;
134  adapter_id.driver_size = sizeof(identifier->Driver);
135  adapter_id.description = identifier->Description;
136  adapter_id.description_size = sizeof(identifier->Description);
137  adapter_id.device_name = identifier->DeviceName;
138  adapter_id.device_name_size = sizeof(identifier->DeviceName);
139 
141  hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id);
143 
144  identifier->DriverVersion = adapter_id.driver_version;
145  identifier->VendorId = adapter_id.vendor_id;
146  identifier->DeviceId = adapter_id.device_id;
147  identifier->SubSysId = adapter_id.subsystem_id;
148  identifier->Revision = adapter_id.revision;
149  memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
150  identifier->WHQLLevel = adapter_id.whql_level;
151 
152  return hr;
153 }
154 
155 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
156 {
157  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158  UINT ret;
159 
160  TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
161 
162  /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
164  return 0;
165 
170 
171  return ret;
172 }
173 
174 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
176 {
177  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178  struct wined3d_display_mode wined3d_mode;
179  HRESULT hr;
180 
181  TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182  iface, adapter, format, mode_idx, mode);
183 
185  return D3DERR_INVALIDCALL;
186 
189  WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
191 
192  if (SUCCEEDED(hr))
193  {
194  mode->Width = wined3d_mode.width;
195  mode->Height = wined3d_mode.height;
196  mode->RefreshRate = wined3d_mode.refresh_rate;
197  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198  }
199 
200  return hr;
201 }
202 
203 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
204 {
205  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206  struct wined3d_display_mode wined3d_mode;
207  HRESULT hr;
208 
209  TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
210 
212  hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
214 
215  if (SUCCEEDED(hr))
216  {
217  mode->Width = wined3d_mode.width;
218  mode->Height = wined3d_mode.height;
219  mode->RefreshRate = wined3d_mode.refresh_rate;
220  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221  }
222 
223  return hr;
224 }
225 
226 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
227  D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
228 {
229  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230  HRESULT hr;
231 
232  TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233  iface, adapter, device_type, display_format, backbuffer_format, windowed);
234 
235  /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
236  if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
238 
241  wined3dformat_from_d3dformat(backbuffer_format), windowed);
243 
244  return hr;
245 }
246 
247 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
248  D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
249 {
250  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
251  enum wined3d_resource_type wined3d_rtype;
252  HRESULT hr;
253 
254  TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
255  iface, adapter, device_type, adapter_format, usage, resource_type, format);
256 
258  switch (resource_type)
259  {
262  case D3DRTYPE_TEXTURE:
264  case D3DRTYPE_SURFACE:
265  wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
266  break;
267 
269  case D3DRTYPE_VOLUME:
271  wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
272  break;
273 
276  wined3d_rtype = WINED3D_RTYPE_BUFFER;
277  break;
278 
279  default:
280  FIXME("Unhandled resource type %#x.\n", resource_type);
281  return WINED3DERR_INVALIDCALL;
282  }
283 
286  usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
288 
289  return hr;
290 }
291 
293  D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
294 {
295  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
296  HRESULT hr;
297 
298  TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
299  iface, adapter, device_type, format, windowed, multisample_type, levels);
300 
301  if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
302  return D3DERR_INVALIDCALL;
303 
306  wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
309  *levels = 1;
310 
311  return hr;
312 }
313 
315  D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
316 {
317  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
318  HRESULT hr;
319 
320  TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
321  iface, adapter, device_type, adapter_format, rt_format, ds_format);
322 
326  wined3dformat_from_d3dformat(ds_format));
328 
329  return hr;
330 }
331 
332 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
334 {
335  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
336  HRESULT hr;
337 
338  TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
339  iface, adapter, device_type, src_format, dst_format);
340 
345 
346  return hr;
347 }
348 
349 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
350 {
351  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
352  WINED3DCAPS wined3d_caps;
353  HRESULT hr;
354 
355  TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
356 
357  if (!caps)
358  return D3DERR_INVALIDCALL;
359 
360  memset(caps, 0, sizeof(*caps));
361 
363  hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
365 
366  d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
367 
368  return hr;
369 }
370 
371 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
372 {
373  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
374  struct wined3d_output_desc desc;
375  HRESULT hr;
376 
377  TRACE("iface %p, adapter %u.\n", iface, adapter);
378 
380  hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
382 
383  if (FAILED(hr))
384  {
385  WARN("Failed to get output desc, hr %#x.\n", hr);
386  return NULL;
387  }
388 
389  return desc.monitor;
390 }
391 
392 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
393  D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
394  IDirect3DDevice9 **device)
395 {
396  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
397  struct d3d9_device *object;
398  HRESULT hr;
399 
400  TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
401  iface, adapter, device_type, focus_window, flags, parameters, device);
402 
403  if (!(object = heap_alloc_zero(sizeof(*object))))
404  return E_OUTOFMEMORY;
405 
406  hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
407  if (FAILED(hr))
408  {
409  WARN("Failed to initialize device, hr %#x.\n", hr);
410  heap_free(object);
411  return hr;
412  }
413 
414  TRACE("Created device %p.\n", object);
415  *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
416 
417  return D3D_OK;
418 }
419 
420 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
421  UINT adapter, const D3DDISPLAYMODEFILTER *filter)
422 {
423  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
424  UINT ret;
425 
426  TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
427 
428  if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
429  return 0;
430 
433  wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
435 
436  return ret;
437 }
438 
439 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
440  UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
441 {
442  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
443  struct wined3d_display_mode wined3d_mode;
444  HRESULT hr;
445 
446  TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
447  iface, adapter, filter, mode_idx, mode);
448 
449  if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
450  return D3DERR_INVALIDCALL;
451 
454  filter->ScanLineOrdering, mode_idx, &wined3d_mode);
456 
457  if (SUCCEEDED(hr))
458  {
459  mode->Width = wined3d_mode.width;
460  mode->Height = wined3d_mode.height;
461  mode->RefreshRate = wined3d_mode.refresh_rate;
462  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
463  mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
464  }
465 
466  return hr;
467 }
468 
469 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
470  UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
471 {
472  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
473  struct wined3d_display_mode wined3d_mode;
474  HRESULT hr;
475 
476  TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
477  iface, adapter, mode, rotation);
478 
479  if (mode->Size != sizeof(*mode))
480  return D3DERR_INVALIDCALL;
481 
483  hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
484  (enum wined3d_display_rotation *)rotation);
486 
487  if (SUCCEEDED(hr))
488  {
489  mode->Width = wined3d_mode.width;
490  mode->Height = wined3d_mode.height;
491  mode->RefreshRate = wined3d_mode.refresh_rate;
492  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
493  mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
494  }
495 
496  return hr;
497 }
498 
500  UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
501  D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
502 {
503  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
504  struct d3d9_device *object;
505  HRESULT hr;
506 
507  TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
508  iface, adapter, device_type, focus_window, flags, parameters, mode, device);
509 
510  if (!(object = heap_alloc_zero(sizeof(*object))))
511  return E_OUTOFMEMORY;
512 
513  hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
514  if (FAILED(hr))
515  {
516  WARN("Failed to initialize device, hr %#x.\n", hr);
517  heap_free(object);
518  return hr;
519  }
520 
521  TRACE("Created device %p.\n", object);
522  *device = &object->IDirect3DDevice9Ex_iface;
523 
524  return D3D_OK;
525 }
526 
527 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
528 {
529  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
530  struct wined3d_adapter_identifier adapter_id;
531  HRESULT hr;
532 
533  TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
534 
535  adapter_id.driver_size = 0;
536  adapter_id.description_size = 0;
537  adapter_id.device_name_size = 0;
538 
540  hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
542 
543  memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
544 
545  return hr;
546 }
547 
548 static const struct IDirect3D9ExVtbl d3d9_vtbl =
549 {
550  /* IUnknown */
552  d3d9_AddRef,
553  d3d9_Release,
554  /* IDirect3D9 */
569  /* IDirect3D9Ex */
575 };
576 
577 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
578 {
583 
584  if (!extended)
586  else
588 
589  d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
590  d3d9->refcount = 1;
591 
595  if (!d3d9->wined3d)
596  return FALSE;
597  d3d9->extended = extended;
598 
599  return TRUE;
600 }
static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
Definition: directx.c:155
BOOL extended
Definition: d3d9_private.h:66
static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
Definition: directx.c:314
LONG refcount
Definition: d3d9_private.h:64
#define WINED3DERR_INVALIDCALL
Definition: wined3d.h:48
wined3d_resource_type
Definition: wined3d.h:695
#define REFIID
Definition: guiddef.h:118
#define TRUE
Definition: types.h:120
#define E_NOINTERFACE
Definition: winerror.h:2364
#define WINED3D_RESTORE_MODE_ON_ACTIVATE
Definition: wined3d.h:1319
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
Definition: directx.c:499
HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx, struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
Definition: directx.c:4767
HRESULT hr
Definition: shlfolder.c:183
static const char * dst_format
Definition: dib.c:1133
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN
Definition: device.c:94
GLsizei levels
Definition: glext.h:7884
IDirect3D9Ex IDirect3D9Ex_iface
Definition: d3d9_private.h:63
static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
Definition: directx.c:527
REFIID riid
Definition: precomp.h:44
static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
Definition: directx.c:292
#define WARN(fmt,...)
Definition: debug.h:111
device_type
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
Definition: directx.c:577
#define WINED3D_HANDLE_RESTORE
Definition: wined3d.h:1321
#define D3DERR_INVALIDCALL
static struct d3d9 * impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
Definition: directx.c:27
HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, DWORD usage, enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id)
Definition: directx.c:5334
struct wined3d * wined3d
Definition: d3d9_private.h:65
#define WINED3D_PRESENT_CONVERSION
Definition: wined3d.h:1318
char Description[MAX_DEVICE_IDENTIFIER_STRING]
Definition: d3d9types.h:1230
HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, WINED3DCAPS *caps)
Definition: directx.c:5659
static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface, UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
Definition: directx.c:439
LARGE_INTEGER DriverVersion
Definition: d3d9types.h:1232
static const struct IDirect3D9ExVtbl d3d9_vtbl
Definition: directx.c:548
HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN
Definition: device.c:3279
#define WINED3DUSAGE_MASK
Definition: wined3d.h:913
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
Definition: directx.c:4484
struct wined3d *CDECL wined3d_create(DWORD flags)
Definition: wined3d_main.c:97
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
Definition: directx.c:371
#define WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
Definition: wined3d.h:1325
HRESULT CDECL wined3d_register_software_device(struct wined3d *wined3d, void *init_function)
Definition: directx.c:4492
unsigned int BOOL
Definition: ntddk_ex.h:94
Definition: devices.h:37
static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
Definition: directx.c:247
#define FIXME(fmt,...)
Definition: debug.h:110
const struct builtin_class_descr * desc
Definition: regcontrol.c:48
smooth NULL
Definition: ftsmooth.c:416
static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
Definition: directx.c:109
static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
Definition: directx.c:123
HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id display_format, enum wined3d_format_id backbuffer_format, BOOL windowed)
Definition: directx.c:5546
enum _D3DFORMAT D3DFORMAT
static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
Definition: directx.c:226
#define debugstr_guid
Definition: kernel32.h:35
#define WINED3DUSAGE_LEGACY_CUBEMAP
Definition: wined3d.h:917
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
Definition: Messaging.c:560
static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
Definition: directx.c:332
static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
Definition: directx.c:203
#define DECLSPEC_HOTPATCH
Definition: _mingw.h:240
HRESULT CDECL wined3d_get_adapter_identifier(const struct wined3d *wined3d, UINT adapter_idx, DWORD flags, struct wined3d_adapter_identifier *identifier)
Definition: directx.c:4939
LARGE_INTEGER driver_version
Definition: wined3d.h:1719
HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id surface_format_id, BOOL windowed, enum wined3d_multisample_type multisample_type, DWORD *quality_levels)
Definition: directx.c:5145
#define WINED3D_PIXEL_CENTER_INTEGER
Definition: wined3d.h:1322
static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface, UINT adapter, const D3DDISPLAYMODEFILTER *filter)
Definition: directx.c:420
#define TRACE(s)
Definition: solgame.cpp:4
HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, enum wined3d_format_id render_target_format_id, enum wined3d_format_id depth_stencil_format_id)
Definition: directx.c:5091
ULONG CDECL wined3d_decref(struct wined3d *wined3d)
Definition: directx.c:465
LONG HRESULT
Definition: typedefs.h:77
const GUID IID_IUnknown
void d3dcaps_from_wined3dcaps(D3DCAPS8 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN
Definition: device.c:290
#define WINAPI
Definition: msvc.h:8
enum _D3DDEVTYPE D3DDEVTYPE
static FILE * out
Definition: regtests2xml.c:44
unsigned long DWORD
Definition: ntddk_ex.h:95
#define WINED3D_LEGACY_CUBEMAP_FILTERING
Definition: wined3d.h:1327
GLbitfield flags
Definition: glext.h:7161
HRESULT CDECL wined3d_get_output_desc(const struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_output_desc *desc)
Definition: directx.c:4499
int ret
#define InterlockedDecrement
Definition: armddk.h:52
D3DDISPLAYROTATION
Definition: d3d9types.h:1554
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
wined3d_display_rotation
Definition: wined3d.h:837
GLenum mode
Definition: glext.h:6217
#define WINED3DUSAGE_QUERY_MASK
Definition: wined3d.h:931
static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
Definition: directx.c:76
static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
Definition: directx.c:66
static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
Definition: directx.c:32
#define S_OK
Definition: intsafe.h:59
#define D3D_OK
Definition: d3d.h:106
#define WINED3D_NORMALIZED_DEPTH_BIAS
Definition: wined3d.h:1328
#define InterlockedIncrement
Definition: armddk.h:53
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
Definition: directx.c:95
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
#define WINED3DERR_NOTAVAILABLE
Definition: wined3d.h:46
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, IDirect3DDevice9 **device)
Definition: directx.c:392
#define WINED3DUSAGE_TEXTURE
Definition: wined3d.h:918
unsigned int UINT
Definition: ndis.h:50
BOOL WINAPI IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
Definition: compobj.c:4021
#define WINED3D_LIMIT_VIEWPORT
Definition: wined3d.h:1330
char Driver[MAX_DEVICE_IDENTIFIER_STRING]
Definition: d3d9types.h:1229
static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
Definition: directx.c:349
HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering, UINT mode_idx, struct wined3d_display_mode *mode)
Definition: directx.c:4589
UINT CDECL wined3d_get_adapter_mode_count(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering)
Definition: directx.c:4536
#define WINED3D_NO_PRIMITIVE_RESTART
Definition: wined3d.h:1326
static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
Definition: directx.c:174
unsigned int ULONG
Definition: retypes.h:1
WINE_DEFAULT_DEBUG_CHANNEL(d3d8)
#define WINED3D_SRGB_READ_WRITE_CONTROL
Definition: wined3d.h:1324
#define IDirect3D9Ex_AddRef(p)
Definition: d3d9.h:308
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
#define memset(x, y, z)
Definition: compat.h:39
enum wined3d_scanline_ordering scanline_ordering
Definition: wined3d.h:1585
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glext.h:7005
enum wined3d_format_id format_id
Definition: wined3d.h:1584
enum _D3DRESOURCETYPE D3DRESOURCETYPE
void * object
Definition: jmemsys.h:48
#define WINED3D_VIDMEM_ACCOUNTING
Definition: wined3d.h:1317
HRESULT CDECL wined3d_check_device_format_conversion(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id src_format, enum wined3d_format_id dst_format)
Definition: directx.c:5536
#define SUCCEEDED(hr)
Definition: intsafe.h:57
static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
Definition: directx.c:469
static BOOL heap_free(void *mem)
Definition: appwiz.h:75