ReactOS  0.4.13-dev-544-gede3fdd
directx.c
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1 /*
2  * IDirect3D9 implementation
3  *
4  * Copyright 2002 Jason Edmeades
5  * Copyright 2005 Oliver Stieber
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21 
22 #include "config.h"
23 #include "d3d9_private.h"
24 
26 
27 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 {
29  return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
30 }
31 
32 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 {
34  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35 
36  TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 
38  if (IsEqualGUID(riid, &IID_IDirect3D9)
40  {
43  return S_OK;
44  }
45 
46  if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47  {
48  if (!d3d9->extended)
49  {
50  WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
51  *out = NULL;
52  return E_NOINTERFACE;
53  }
54 
57  return S_OK;
58  }
59 
60  WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 
62  *out = NULL;
63  return E_NOINTERFACE;
64 }
65 
66 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 {
68  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
70 
71  TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 
73  return refcount;
74 }
75 
76 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 {
78  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
80 
81  TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 
83  if (!refcount)
84  {
88 
89  heap_free(d3d9);
90  }
91 
92  return refcount;
93 }
94 
95 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96 {
97  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98  HRESULT hr;
99 
100  TRACE("iface %p, init_function %p.\n", iface, init_function);
101 
103  hr = wined3d_register_software_device(d3d9->wined3d, init_function);
105 
106  return hr;
107 }
108 
109 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110 {
111  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
112  UINT ret;
113 
114  TRACE("iface %p.\n", iface);
115 
119 
120  return ret;
121 }
122 
123 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
124  DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
125 {
126  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
127  struct wined3d_adapter_identifier adapter_id;
128  HRESULT hr;
129 
130  TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131  iface, adapter, flags, identifier);
132 
133  adapter_id.driver = identifier->Driver;
134  adapter_id.driver_size = sizeof(identifier->Driver);
135  adapter_id.description = identifier->Description;
136  adapter_id.description_size = sizeof(identifier->Description);
137  adapter_id.device_name = identifier->DeviceName;
138  adapter_id.device_name_size = sizeof(identifier->DeviceName);
139 
141  hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id);
143 
144  identifier->DriverVersion = adapter_id.driver_version;
145  identifier->VendorId = adapter_id.vendor_id;
146  identifier->DeviceId = adapter_id.device_id;
147  identifier->SubSysId = adapter_id.subsystem_id;
148  identifier->Revision = adapter_id.revision;
149  memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
150  identifier->WHQLLevel = adapter_id.whql_level;
151 
152  return hr;
153 }
154 
155 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
156 {
157  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158  UINT ret;
159 
160  TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
161 
162  /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
164  return 0;
165 
170 
171  return ret;
172 }
173 
174 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
176 {
177  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178  struct wined3d_display_mode wined3d_mode;
179  HRESULT hr;
180 
181  TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182  iface, adapter, format, mode_idx, mode);
183 
185  return D3DERR_INVALIDCALL;
186 
189  WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
191 
192  if (SUCCEEDED(hr))
193  {
194  mode->Width = wined3d_mode.width;
195  mode->Height = wined3d_mode.height;
196  mode->RefreshRate = wined3d_mode.refresh_rate;
197  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198  }
199 
200  return hr;
201 }
202 
203 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
204 {
205  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206  struct wined3d_display_mode wined3d_mode;
207  HRESULT hr;
208 
209  TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
210 
212  hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
214 
215  if (SUCCEEDED(hr))
216  {
217  mode->Width = wined3d_mode.width;
218  mode->Height = wined3d_mode.height;
219  mode->RefreshRate = wined3d_mode.refresh_rate;
220  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221  }
222 
223  return hr;
224 }
225 
226 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
227  D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
228 {
229  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230  HRESULT hr;
231 
232  TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233  iface, adapter, device_type, display_format, backbuffer_format, windowed);
234 
235  /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
236  if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
238 
241  wined3dformat_from_d3dformat(backbuffer_format), windowed);
243 
244  return hr;
245 }
246 
247 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
248  D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
249 {
250  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
251  enum wined3d_resource_type wined3d_rtype;
252  HRESULT hr;
253 
254  TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
255  iface, adapter, device_type, adapter_format, usage, resource_type, format);
256 
257  if (!adapter_format)
258  {
259  WARN("Invalid adapter format.\n");
260  return D3DERR_INVALIDCALL;
261  }
262 
264  switch (resource_type)
265  {
268  case D3DRTYPE_TEXTURE:
270  case D3DRTYPE_SURFACE:
271  wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
272  break;
273 
275  case D3DRTYPE_VOLUME:
277  wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
278  break;
279 
282  wined3d_rtype = WINED3D_RTYPE_BUFFER;
283  break;
284 
285  default:
286  FIXME("Unhandled resource type %#x.\n", resource_type);
287  return WINED3DERR_INVALIDCALL;
288  }
289 
292  usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
294 
295  return hr;
296 }
297 
299  D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
300 {
301  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
302  HRESULT hr;
303 
304  TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
305  iface, adapter, device_type, format, windowed, multisample_type, levels);
306 
307  if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
308  return D3DERR_INVALIDCALL;
309 
312  wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
315  *levels = 1;
316 
317  return hr;
318 }
319 
321  D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
322 {
323  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
324  HRESULT hr;
325 
326  TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
327  iface, adapter, device_type, adapter_format, rt_format, ds_format);
328 
332  wined3dformat_from_d3dformat(ds_format));
334 
335  return hr;
336 }
337 
338 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
340 {
341  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
342  HRESULT hr;
343 
344  TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
345  iface, adapter, device_type, src_format, dst_format);
346 
351 
352  return hr;
353 }
354 
355 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
356 {
357  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
358  WINED3DCAPS wined3d_caps;
359  HRESULT hr;
360 
361  TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
362 
363  if (!caps)
364  return D3DERR_INVALIDCALL;
365 
366  memset(caps, 0, sizeof(*caps));
367 
369  hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
371 
372  d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
373 
374  return hr;
375 }
376 
377 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
378 {
379  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
380  struct wined3d_output_desc desc;
381  HRESULT hr;
382 
383  TRACE("iface %p, adapter %u.\n", iface, adapter);
384 
386  hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
388 
389  if (FAILED(hr))
390  {
391  WARN("Failed to get output desc, hr %#x.\n", hr);
392  return NULL;
393  }
394 
395  return desc.monitor;
396 }
397 
398 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
399  D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
400  IDirect3DDevice9 **device)
401 {
402  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
403  struct d3d9_device *object;
404  HRESULT hr;
405 
406  TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
407  iface, adapter, device_type, focus_window, flags, parameters, device);
408 
409  if (!(object = heap_alloc_zero(sizeof(*object))))
410  return E_OUTOFMEMORY;
411 
412  hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
413  if (FAILED(hr))
414  {
415  WARN("Failed to initialize device, hr %#x.\n", hr);
416  heap_free(object);
417  return hr;
418  }
419 
420  TRACE("Created device %p.\n", object);
421  *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
422 
423  return D3D_OK;
424 }
425 
426 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
427  UINT adapter, const D3DDISPLAYMODEFILTER *filter)
428 {
429  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
430  UINT ret;
431 
432  TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
433 
434  if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
435  return 0;
436 
439  wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
441 
442  return ret;
443 }
444 
445 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
446  UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
447 {
448  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
449  struct wined3d_display_mode wined3d_mode;
450  HRESULT hr;
451 
452  TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
453  iface, adapter, filter, mode_idx, mode);
454 
455  if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
456  return D3DERR_INVALIDCALL;
457 
460  filter->ScanLineOrdering, mode_idx, &wined3d_mode);
462 
463  if (SUCCEEDED(hr))
464  {
465  mode->Width = wined3d_mode.width;
466  mode->Height = wined3d_mode.height;
467  mode->RefreshRate = wined3d_mode.refresh_rate;
468  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
469  mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
470  }
471 
472  return hr;
473 }
474 
475 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
476  UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
477 {
478  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
479  struct wined3d_display_mode wined3d_mode;
480  HRESULT hr;
481 
482  TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
483  iface, adapter, mode, rotation);
484 
485  if (mode->Size != sizeof(*mode))
486  return D3DERR_INVALIDCALL;
487 
489  hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
490  (enum wined3d_display_rotation *)rotation);
492 
493  if (SUCCEEDED(hr))
494  {
495  mode->Width = wined3d_mode.width;
496  mode->Height = wined3d_mode.height;
497  mode->RefreshRate = wined3d_mode.refresh_rate;
498  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
499  mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
500  }
501 
502  return hr;
503 }
504 
506  UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
507  D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
508 {
509  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
510  struct d3d9_device *object;
511  HRESULT hr;
512 
513  TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
514  iface, adapter, device_type, focus_window, flags, parameters, mode, device);
515 
516  if (!(object = heap_alloc_zero(sizeof(*object))))
517  return E_OUTOFMEMORY;
518 
519  hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
520  if (FAILED(hr))
521  {
522  WARN("Failed to initialize device, hr %#x.\n", hr);
523  heap_free(object);
524  return hr;
525  }
526 
527  TRACE("Created device %p.\n", object);
528  *device = &object->IDirect3DDevice9Ex_iface;
529 
530  return D3D_OK;
531 }
532 
533 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
534 {
535  struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
536  struct wined3d_adapter_identifier adapter_id;
537  HRESULT hr;
538 
539  TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
540 
541  adapter_id.driver_size = 0;
542  adapter_id.description_size = 0;
543  adapter_id.device_name_size = 0;
544 
546  hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
548 
549  memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
550 
551  return hr;
552 }
553 
554 static const struct IDirect3D9ExVtbl d3d9_vtbl =
555 {
556  /* IUnknown */
558  d3d9_AddRef,
559  d3d9_Release,
560  /* IDirect3D9 */
575  /* IDirect3D9Ex */
581 };
582 
583 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
584 {
589 
590  if (!extended)
592  else
594 
595  d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
596  d3d9->refcount = 1;
597 
601  if (!d3d9->wined3d)
602  return FALSE;
603  d3d9->extended = extended;
604 
605  return TRUE;
606 }
static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
Definition: directx.c:155
BOOL extended
Definition: d3d9_private.h:66
static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
Definition: directx.c:320
LONG refcount
Definition: d3d9_private.h:64
#define WINED3DERR_INVALIDCALL
Definition: wined3d.h:48
wined3d_resource_type
Definition: wined3d.h:704
#define REFIID
Definition: guiddef.h:113
#define TRUE
Definition: types.h:120
#define E_NOINTERFACE
Definition: winerror.h:2364
#define WINED3D_RESTORE_MODE_ON_ACTIVATE
Definition: wined3d.h:1321
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
Definition: directx.c:505
HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx, struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
Definition: directx.c:4764
HRESULT hr
Definition: shlfolder.c:183
static const char * dst_format
Definition: dib.c:1133
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN
Definition: device.c:94
GLsizei levels
Definition: glext.h:7884
IDirect3D9Ex IDirect3D9Ex_iface
Definition: d3d9_private.h:63
static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
Definition: directx.c:533
REFIID riid
Definition: precomp.h:44
static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
Definition: directx.c:298
#define WARN(fmt,...)
Definition: debug.h:111
device_type
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:360
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
Definition: directx.c:583
#define WINED3D_HANDLE_RESTORE
Definition: wined3d.h:1323
#define D3DERR_INVALIDCALL
static struct d3d9 * impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
Definition: directx.c:27
HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, DWORD usage, enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id)
Definition: directx.c:5331
struct wined3d * wined3d
Definition: d3d9_private.h:65
#define WINED3D_PRESENT_CONVERSION
Definition: wined3d.h:1320
char Description[MAX_DEVICE_IDENTIFIER_STRING]
Definition: d3d9types.h:1230
HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, WINED3DCAPS *caps)
Definition: directx.c:5651
static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface, UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
Definition: directx.c:445
LARGE_INTEGER DriverVersion
Definition: d3d9types.h:1232
static const struct IDirect3D9ExVtbl d3d9_vtbl
Definition: directx.c:554
HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN
Definition: device.c:3387
#define WINED3DUSAGE_MASK
Definition: wined3d.h:922
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
Definition: directx.c:4481
struct wined3d *CDECL wined3d_create(DWORD flags)
Definition: wined3d_main.c:96
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
Definition: directx.c:377
#define WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
Definition: wined3d.h:1327
HRESULT CDECL wined3d_register_software_device(struct wined3d *wined3d, void *init_function)
Definition: directx.c:4489
unsigned int BOOL
Definition: ntddk_ex.h:94
Definition: devices.h:37
static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
Definition: directx.c:247
#define FIXME(fmt,...)
Definition: debug.h:110
const struct builtin_class_descr * desc
Definition: regcontrol.c:48
smooth NULL
Definition: ftsmooth.c:416
static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
Definition: directx.c:109
static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
Definition: directx.c:123
HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id display_format, enum wined3d_format_id backbuffer_format, BOOL windowed)
Definition: directx.c:5538
enum _D3DFORMAT D3DFORMAT
static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
Definition: directx.c:226
#define debugstr_guid
Definition: kernel32.h:35
#define WINED3DUSAGE_LEGACY_CUBEMAP
Definition: wined3d.h:926
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
Definition: Messaging.c:560
static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
Definition: directx.c:338
static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
Definition: directx.c:203
#define DECLSPEC_HOTPATCH
Definition: _mingw.h:240
HRESULT CDECL wined3d_get_adapter_identifier(const struct wined3d *wined3d, UINT adapter_idx, DWORD flags, struct wined3d_adapter_identifier *identifier)
Definition: directx.c:4936
LARGE_INTEGER driver_version
Definition: wined3d.h:1721
HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id surface_format_id, BOOL windowed, enum wined3d_multisample_type multisample_type, DWORD *quality_levels)
Definition: directx.c:5142
#define WINED3D_PIXEL_CENTER_INTEGER
Definition: wined3d.h:1324
static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface, UINT adapter, const D3DDISPLAYMODEFILTER *filter)
Definition: directx.c:426
#define TRACE(s)
Definition: solgame.cpp:4
HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, enum wined3d_format_id render_target_format_id, enum wined3d_format_id depth_stencil_format_id)
Definition: directx.c:5088
ULONG CDECL wined3d_decref(struct wined3d *wined3d)
Definition: directx.c:466
LONG HRESULT
Definition: typedefs.h:77
const GUID IID_IUnknown
void d3dcaps_from_wined3dcaps(D3DCAPS8 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN
Definition: device.c:324
#define WINAPI
Definition: msvc.h:8
enum _D3DDEVTYPE D3DDEVTYPE
static FILE * out
Definition: regtests2xml.c:44
unsigned long DWORD
Definition: ntddk_ex.h:95
#define WINED3D_LEGACY_CUBEMAP_FILTERING
Definition: wined3d.h:1329
GLbitfield flags
Definition: glext.h:7161
HRESULT CDECL wined3d_get_output_desc(const struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_output_desc *desc)
Definition: directx.c:4496
int ret
#define InterlockedDecrement
Definition: armddk.h:52
D3DDISPLAYROTATION
Definition: d3d9types.h:1554
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
wined3d_display_rotation
Definition: wined3d.h:846
GLenum mode
Definition: glext.h:6217
#define WINED3DUSAGE_QUERY_MASK
Definition: wined3d.h:940
static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
Definition: directx.c:76
static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
Definition: directx.c:66
static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
Definition: directx.c:32
#define S_OK
Definition: intsafe.h:59
#define D3D_OK
Definition: d3d.h:106
#define WINED3D_NORMALIZED_DEPTH_BIAS
Definition: wined3d.h:1330
#define InterlockedIncrement
Definition: armddk.h:53
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
Definition: directx.c:95
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
#define WINED3DERR_NOTAVAILABLE
Definition: wined3d.h:46
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, IDirect3DDevice9 **device)
Definition: directx.c:398
#define WINED3DUSAGE_TEXTURE
Definition: wined3d.h:927
unsigned int UINT
Definition: ndis.h:50
BOOL WINAPI IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
Definition: compobj.c:4021
char Driver[MAX_DEVICE_IDENTIFIER_STRING]
Definition: d3d9types.h:1229
static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
Definition: directx.c:355
HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering, UINT mode_idx, struct wined3d_display_mode *mode)
Definition: directx.c:4586
UINT CDECL wined3d_get_adapter_mode_count(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering)
Definition: directx.c:4533
#define WINED3D_NO_PRIMITIVE_RESTART
Definition: wined3d.h:1328
static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
Definition: directx.c:174
unsigned int ULONG
Definition: retypes.h:1
WINE_DEFAULT_DEBUG_CHANNEL(d3d8)
#define WINED3D_SRGB_READ_WRITE_CONTROL
Definition: wined3d.h:1326
#define IDirect3D9Ex_AddRef(p)
Definition: d3d9.h:308
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:365
#define memset(x, y, z)
Definition: compat.h:39
enum wined3d_scanline_ordering scanline_ordering
Definition: wined3d.h:1587
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glext.h:7005
enum wined3d_format_id format_id
Definition: wined3d.h:1586
enum _D3DRESOURCETYPE D3DRESOURCETYPE
void * object
Definition: jmemsys.h:48
#define WINED3D_VIDMEM_ACCOUNTING
Definition: wined3d.h:1319
HRESULT CDECL wined3d_check_device_format_conversion(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id src_format, enum wined3d_format_id dst_format)
Definition: directx.c:5528
#define SUCCEEDED(hr)
Definition: intsafe.h:57
static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
Definition: directx.c:475
static BOOL heap_free(void *mem)
Definition: appwiz.h:75