ReactOS 0.4.15-dev-8096-ga0eec98
directx.c
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1/*
2 * IDirect3D9 implementation
3 *
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22#include "config.h"
23#include "d3d9_private.h"
24
26
27static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28{
29 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
30}
31
32static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33{
34 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37
38 if (IsEqualGUID(riid, &IID_IDirect3D9)
40 {
43 return S_OK;
44 }
45
46 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 {
48 if (!d3d9->extended)
49 {
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
51 *out = NULL;
52 return E_NOINTERFACE;
53 }
54
57 return S_OK;
58 }
59
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61
62 *out = NULL;
63 return E_NOINTERFACE;
64}
65
66static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67{
68 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
70
71 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72
73 return refcount;
74}
75
76static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77{
78 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
80
81 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82
83 if (!refcount)
84 {
88
90 }
91
92 return refcount;
93}
94
95static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96{
97 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98 HRESULT hr;
99
100 TRACE("iface %p, init_function %p.\n", iface, init_function);
101
105
106 return hr;
107}
108
109static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110{
111 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
112 UINT ret;
113
114 TRACE("iface %p.\n", iface);
115
119
120 return ret;
121}
122
125{
126 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
127 struct wined3d_adapter_identifier adapter_id;
128 HRESULT hr;
129
130 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131 iface, adapter, flags, identifier);
132
133 adapter_id.driver = identifier->Driver;
134 adapter_id.driver_size = sizeof(identifier->Driver);
135 adapter_id.description = identifier->Description;
136 adapter_id.description_size = sizeof(identifier->Description);
137 adapter_id.device_name = identifier->DeviceName;
138 adapter_id.device_name_size = sizeof(identifier->DeviceName);
139
143
144 identifier->DriverVersion = adapter_id.driver_version;
145 identifier->VendorId = adapter_id.vendor_id;
146 identifier->DeviceId = adapter_id.device_id;
147 identifier->SubSysId = adapter_id.subsystem_id;
148 identifier->Revision = adapter_id.revision;
149 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
150 identifier->WHQLLevel = adapter_id.whql_level;
151
152 return hr;
153}
154
156{
157 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158 UINT ret;
159
160 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
161
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
164 return 0;
165
170
171 return ret;
172}
173
174static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
176{
177 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178 struct wined3d_display_mode wined3d_mode;
179 HRESULT hr;
180
181 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182 iface, adapter, format, mode_idx, mode);
183
185 return D3DERR_INVALIDCALL;
186
189 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
191
192 if (SUCCEEDED(hr))
193 {
194 mode->Width = wined3d_mode.width;
195 mode->Height = wined3d_mode.height;
196 mode->RefreshRate = wined3d_mode.refresh_rate;
197 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198 }
199
200 return hr;
201}
202
204{
205 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206 struct wined3d_display_mode wined3d_mode;
207 HRESULT hr;
208
209 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
210
214
215 if (SUCCEEDED(hr))
216 {
217 mode->Width = wined3d_mode.width;
218 mode->Height = wined3d_mode.height;
219 mode->RefreshRate = wined3d_mode.refresh_rate;
220 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221 }
222
223 return hr;
224}
225
227 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
228{
229 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230 HRESULT hr;
231
232 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233 iface, adapter, device_type, display_format, backbuffer_format, windowed);
234
235 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
236 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
238
241 wined3dformat_from_d3dformat(backbuffer_format), windowed);
243
244 return hr;
245}
246
248 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
249{
250 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
251 enum wined3d_resource_type wined3d_rtype;
252 HRESULT hr;
253
254 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
255 iface, adapter, device_type, adapter_format, usage, resource_type, format);
256
258 switch (resource_type)
259 {
262 case D3DRTYPE_TEXTURE:
264 case D3DRTYPE_SURFACE:
265 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
266 break;
267
269 case D3DRTYPE_VOLUME:
271 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
272 break;
273
276 wined3d_rtype = WINED3D_RTYPE_BUFFER;
277 break;
278
279 default:
280 FIXME("Unhandled resource type %#x.\n", resource_type);
282 }
283
286 usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
288
289 return hr;
290}
291
293 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
294{
295 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
296 HRESULT hr;
297
298 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
299 iface, adapter, device_type, format, windowed, multisample_type, levels);
300
301 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
302 return D3DERR_INVALIDCALL;
303
306 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
309 *levels = 1;
310
311 return hr;
312}
313
315 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
316{
317 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
318 HRESULT hr;
319
320 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
321 iface, adapter, device_type, adapter_format, rt_format, ds_format);
322
328
329 return hr;
330}
331
334{
335 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
336 HRESULT hr;
337
338 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
339 iface, adapter, device_type, src_format, dst_format);
340
345
346 return hr;
347}
348
350{
351 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
352 WINED3DCAPS wined3d_caps;
353 HRESULT hr;
354
355 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
356
357 if (!caps)
358 return D3DERR_INVALIDCALL;
359
360 memset(caps, 0, sizeof(*caps));
361
365
366 d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
367
368 return hr;
369}
370
372{
373 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
375 HRESULT hr;
376
377 TRACE("iface %p, adapter %u.\n", iface, adapter);
378
382
383 if (FAILED(hr))
384 {
385 WARN("Failed to get output desc, hr %#x.\n", hr);
386 return NULL;
387 }
388
389 return desc.monitor;
390}
391
393 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
394 IDirect3DDevice9 **device)
395{
396 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
397 struct d3d9_device *object;
398 HRESULT hr;
399
400 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
401 iface, adapter, device_type, focus_window, flags, parameters, device);
402
403 if (!(object = heap_alloc_zero(sizeof(*object))))
404 return E_OUTOFMEMORY;
405
406 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
407 if (FAILED(hr))
408 {
409 WARN("Failed to initialize device, hr %#x.\n", hr);
410 heap_free(object);
411 return hr;
412 }
413
414 TRACE("Created device %p.\n", object);
415 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
416
417 return D3D_OK;
418}
419
420static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
422{
423 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
424 UINT ret;
425
426 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
427
428 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
429 return 0;
430
433 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
435
436 return ret;
437}
438
439static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
441{
442 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
443 struct wined3d_display_mode wined3d_mode;
444 HRESULT hr;
445
446 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
447 iface, adapter, filter, mode_idx, mode);
448
449 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
450 return D3DERR_INVALIDCALL;
451
454 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
456
457 if (SUCCEEDED(hr))
458 {
459 mode->Width = wined3d_mode.width;
460 mode->Height = wined3d_mode.height;
461 mode->RefreshRate = wined3d_mode.refresh_rate;
462 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
463 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
464 }
465
466 return hr;
467}
468
469static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
471{
472 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
473 struct wined3d_display_mode wined3d_mode;
474 HRESULT hr;
475
476 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
477 iface, adapter, mode, rotation);
478
479 if (mode->Size != sizeof(*mode))
480 return D3DERR_INVALIDCALL;
481
484 (enum wined3d_display_rotation *)rotation);
486
487 if (SUCCEEDED(hr))
488 {
489 mode->Width = wined3d_mode.width;
490 mode->Height = wined3d_mode.height;
491 mode->RefreshRate = wined3d_mode.refresh_rate;
492 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
493 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
494 }
495
496 return hr;
497}
498
501 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
502{
503 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
504 struct d3d9_device *object;
505 HRESULT hr;
506
507 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
508 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
509
510 if (!(object = heap_alloc_zero(sizeof(*object))))
511 return E_OUTOFMEMORY;
512
513 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
514 if (FAILED(hr))
515 {
516 WARN("Failed to initialize device, hr %#x.\n", hr);
517 heap_free(object);
518 return hr;
519 }
520
521 TRACE("Created device %p.\n", object);
522 *device = &object->IDirect3DDevice9Ex_iface;
523
524 return D3D_OK;
525}
526
527static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
528{
529 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
530 struct wined3d_adapter_identifier adapter_id;
531 HRESULT hr;
532
533 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
534
535 adapter_id.driver_size = 0;
536 adapter_id.description_size = 0;
537 adapter_id.device_name_size = 0;
538
542
543 memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
544
545 return hr;
546}
547
548static const struct IDirect3D9ExVtbl d3d9_vtbl =
549{
550 /* IUnknown */
554 /* IDirect3D9 */
569 /* IDirect3D9Ex */
575};
576
577BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
578{
583
584 if (!extended)
586 else
588
590 d3d9->refcount = 1;
591
595 if (!d3d9->wined3d)
596 return FALSE;
597 d3d9->extended = extended;
598
599 return TRUE;
600}
#define DECLSPEC_HOTPATCH
Definition: _mingw.h:243
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define InterlockedIncrement
Definition: armddk.h:53
#define InterlockedDecrement
Definition: armddk.h:52
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
const GUID IID_IUnknown
#define FIXME(fmt,...)
Definition: debug.h:114
#define WARN(fmt,...)
Definition: debug.h:115
void d3dcaps_from_wined3dcaps(D3DCAPS8 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN
Definition: device.c:290
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN
Definition: device.c:94
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN
Definition: device.c:3279
enum _D3DRESOURCETYPE D3DRESOURCETYPE
enum _D3DDEVTYPE D3DDEVTYPE
@ D3DMULTISAMPLE_16_SAMPLES
Definition: d3d8types.h:687
@ D3DFMT_R5G6B5
Definition: d3d8types.h:606
@ D3DFMT_X8R8G8B8
Definition: d3d8types.h:605
@ D3DRTYPE_INDEXBUFFER
Definition: d3d8types.h:816
@ D3DRTYPE_TEXTURE
Definition: d3d8types.h:812
@ D3DRTYPE_VOLUMETEXTURE
Definition: d3d8types.h:813
@ D3DRTYPE_CUBETEXTURE
Definition: d3d8types.h:814
@ D3DRTYPE_VOLUME
Definition: d3d8types.h:811
@ D3DRTYPE_SURFACE
Definition: d3d8types.h:810
@ D3DRTYPE_VERTEXBUFFER
Definition: d3d8types.h:815
enum _D3DFORMAT D3DFORMAT
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, IDirect3DDevice9 **device)
Definition: directx.c:392
static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
Definition: directx.c:469
static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
Definition: directx.c:155
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
Definition: directx.c:499
static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
Definition: directx.c:527
static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
Definition: directx.c:174
static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
Definition: directx.c:109
static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
Definition: directx.c:226
static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
Definition: directx.c:371
static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface, UINT adapter, const D3DDISPLAYMODEFILTER *filter)
Definition: directx.c:420
static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
Definition: directx.c:292
static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
Definition: directx.c:76
static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
Definition: directx.c:32
static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface, UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
Definition: directx.c:439
static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
Definition: directx.c:66
static struct d3d9 * impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
Definition: directx.c:27
static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
Definition: directx.c:332
static const struct IDirect3D9ExVtbl d3d9_vtbl
Definition: directx.c:548
static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
Definition: directx.c:247
static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
Definition: directx.c:95
static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
Definition: directx.c:123
static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
Definition: directx.c:349
static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
Definition: directx.c:314
static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
Definition: directx.c:203
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
Definition: directx.c:577
#define IDirect3D9Ex_AddRef(p)
Definition: d3d9.h:308
D3DDISPLAYROTATION
Definition: d3d9types.h:1555
#define D3D_OK
Definition: d3d.h:106
#define D3DERR_INVALIDCALL
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
device_type
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
unsigned int BOOL
Definition: ntddk_ex.h:94
unsigned long DWORD
Definition: ntddk_ex.h:95
return adapter
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
GLenum mode
Definition: glext.h:6217
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glext.h:7005
GLbitfield flags
Definition: glext.h:7161
GLsizei levels
Definition: glext.h:7884
GLsizeiptr const GLvoid GLenum usage
Definition: glext.h:5919
REFIID riid
Definition: atlbase.h:39
#define S_OK
Definition: intsafe.h:52
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define FAILED(hr)
Definition: intsafe.h:51
#define debugstr_guid
Definition: kernel32.h:35
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
static const WCHAR desc[]
Definition: protectdata.c:36
static const char * dst_format
Definition: dib.c:1133
unsigned int UINT
Definition: ndis.h:50
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
#define REFIID
Definition: guiddef.h:118
static FILE * out
Definition: regtests2xml.c:44
#define memset(x, y, z)
Definition: compat.h:39
HRESULT hr
Definition: shlfolder.c:183
#define TRACE(s)
Definition: solgame.cpp:4
char Driver[MAX_DEVICE_IDENTIFIER_STRING]
Definition: d3d9types.h:1229
char Description[MAX_DEVICE_IDENTIFIER_STRING]
Definition: d3d9types.h:1230
LARGE_INTEGER DriverVersion
Definition: d3d9types.h:1232
struct wined3d * wined3d
Definition: d3d9_private.h:65
LONG refcount
Definition: d3d9_private.h:64
BOOL extended
Definition: d3d9_private.h:66
IDirect3D9Ex IDirect3D9Ex_iface
Definition: d3d9_private.h:63
Definition: devices.h:37
LARGE_INTEGER driver_version
Definition: wined3d.h:1719
enum wined3d_format_id format_id
Definition: wined3d.h:1584
enum wined3d_scanline_ordering scanline_ordering
Definition: wined3d.h:1585
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260
uint32_t ULONG
Definition: typedefs.h:59
int ret
#define WINAPI
Definition: msvc.h:6
ULONG CDECL wined3d_decref(struct wined3d *wined3d)
Definition: directx.c:465
HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id display_format, enum wined3d_format_id backbuffer_format, BOOL windowed)
Definition: directx.c:5546
HRESULT CDECL wined3d_check_device_format_conversion(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id src_format, enum wined3d_format_id dst_format)
Definition: directx.c:5536
UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
Definition: directx.c:4484
HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, DWORD usage, enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id)
Definition: directx.c:5334
HRESULT CDECL wined3d_get_output_desc(const struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_output_desc *desc)
Definition: directx.c:4499
UINT CDECL wined3d_get_adapter_mode_count(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering)
Definition: directx.c:4536
HRESULT CDECL wined3d_get_adapter_identifier(const struct wined3d *wined3d, UINT adapter_idx, DWORD flags, struct wined3d_adapter_identifier *identifier)
Definition: directx.c:4939
HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering, UINT mode_idx, struct wined3d_display_mode *mode)
Definition: directx.c:4589
HRESULT CDECL wined3d_register_software_device(struct wined3d *wined3d, void *init_function)
Definition: directx.c:4492
HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx, struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
Definition: directx.c:4767
HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, enum wined3d_format_id render_target_format_id, enum wined3d_format_id depth_stencil_format_id)
Definition: directx.c:5091
HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, WINED3DCAPS *caps)
Definition: directx.c:5659
HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id surface_format_id, BOOL windowed, enum wined3d_multisample_type multisample_type, DWORD *quality_levels)
Definition: directx.c:5145
#define WINED3D_RESTORE_MODE_ON_ACTIVATE
Definition: wined3d.h:1319
#define WINED3DUSAGE_QUERY_MASK
Definition: wined3d.h:931
#define WINED3D_NORMALIZED_DEPTH_BIAS
Definition: wined3d.h:1328
#define WINED3D_LIMIT_VIEWPORT
Definition: wined3d.h:1330
#define WINED3DUSAGE_LEGACY_CUBEMAP
Definition: wined3d.h:917
#define WINED3D_VIDMEM_ACCOUNTING
Definition: wined3d.h:1317
#define WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
Definition: wined3d.h:1325
wined3d_resource_type
Definition: wined3d.h:696
@ WINED3D_RTYPE_TEXTURE_2D
Definition: wined3d.h:700
@ WINED3D_RTYPE_BUFFER
Definition: wined3d.h:698
@ WINED3D_RTYPE_TEXTURE_3D
Definition: wined3d.h:701
#define WINED3D_HANDLE_RESTORE
Definition: wined3d.h:1321
#define WINED3D_NO_PRIMITIVE_RESTART
Definition: wined3d.h:1326
#define WINED3DERR_NOTAVAILABLE
Definition: wined3d.h:46
#define WINED3DUSAGE_MASK
Definition: wined3d.h:913
#define WINED3D_PRESENT_CONVERSION
Definition: wined3d.h:1318
@ WINED3D_SCANLINE_ORDERING_UNKNOWN
Definition: wined3d.h:832
wined3d_display_rotation
Definition: wined3d.h:838
#define WINED3DERR_INVALIDCALL
Definition: wined3d.h:48
#define WINED3D_PIXEL_CENTER_INTEGER
Definition: wined3d.h:1322
#define WINED3D_SRGB_READ_WRITE_CONTROL
Definition: wined3d.h:1324
#define WINED3DUSAGE_TEXTURE
Definition: wined3d.h:918
#define WINED3D_LEGACY_CUBEMAP_FILTERING
Definition: wined3d.h:1327
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
struct wined3d *CDECL wined3d_create(DWORD flags)
Definition: wined3d_main.c:97
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
#define E_NOINTERFACE
Definition: winerror.h:2364