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0.4.15-dev-4857-g47842d7
wined3d_gl.h
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1
/*
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* Direct3D wine OpenGL include file
3
*
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* Copyright 2002-2003 The wine-d3d team
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* Copyright 2002-2004 Jason Edmeades
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* Raphael Junqueira
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* Copyright 2007 Roderick Colenbrander
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_WINED3D_GL_H
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#define __WINE_WINED3D_GL_H
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27
#include "
wine/wgl.h
"
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#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
/* not in the gl spec */
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31
extern
void
(
WINE_GLAPI
*glDisableWINE)(
GLenum
cap
)
DECLSPEC_HIDDEN
;
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extern
void
(
WINE_GLAPI
*glEnableWINE)(
GLenum
cap
)
DECLSPEC_HIDDEN
;
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34
/* OpenGL extensions. */
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enum
wined3d_gl_extension
36
{
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WINED3D_GL_EXT_NONE
,
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39
/* APPLE */
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APPLE_FENCE
,
41
APPLE_FLOAT_PIXELS
,
42
APPLE_FLUSH_BUFFER_RANGE
,
43
APPLE_YCBCR_422
,
44
/* ARB */
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ARB_BASE_INSTANCE
,
46
ARB_BLEND_FUNC_EXTENDED
,
47
ARB_CLEAR_BUFFER_OBJECT
,
48
ARB_CLEAR_TEXTURE
,
49
ARB_CLIP_CONTROL
,
50
ARB_COLOR_BUFFER_FLOAT
,
51
ARB_COMPUTE_SHADER
,
52
ARB_CONSERVATIVE_DEPTH
,
53
ARB_COPY_BUFFER
,
54
ARB_COPY_IMAGE
,
55
ARB_CULL_DISTANCE
,
56
ARB_DEBUG_OUTPUT
,
57
ARB_DEPTH_BUFFER_FLOAT
,
58
ARB_DEPTH_CLAMP
,
59
ARB_DEPTH_TEXTURE
,
60
ARB_DERIVATIVE_CONTROL
,
61
ARB_DRAW_BUFFERS
,
62
ARB_DRAW_ELEMENTS_BASE_VERTEX
,
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ARB_DRAW_INDIRECT
,
64
ARB_DRAW_INSTANCED
,
65
ARB_ES2_COMPATIBILITY
,
66
ARB_ES3_COMPATIBILITY
,
67
ARB_EXPLICIT_ATTRIB_LOCATION
,
68
ARB_FRAGMENT_COORD_CONVENTIONS
,
69
ARB_FRAGMENT_LAYER_VIEWPORT
,
70
ARB_FRAGMENT_PROGRAM
,
71
ARB_FRAGMENT_SHADER
,
72
ARB_FRAMEBUFFER_NO_ATTACHMENTS
,
73
ARB_FRAMEBUFFER_OBJECT
,
74
ARB_FRAMEBUFFER_SRGB
,
75
ARB_GEOMETRY_SHADER4
,
76
ARB_GPU_SHADER5
,
77
ARB_HALF_FLOAT_PIXEL
,
78
ARB_HALF_FLOAT_VERTEX
,
79
ARB_INSTANCED_ARRAYS
,
80
ARB_INTERNALFORMAT_QUERY
,
81
ARB_INTERNALFORMAT_QUERY2
,
82
ARB_MAP_BUFFER_ALIGNMENT
,
83
ARB_MAP_BUFFER_RANGE
,
84
ARB_MULTISAMPLE
,
85
ARB_MULTITEXTURE
,
86
ARB_OCCLUSION_QUERY
,
87
ARB_PIPELINE_STATISTICS_QUERY
,
88
ARB_PIXEL_BUFFER_OBJECT
,
89
ARB_POINT_PARAMETERS
,
90
ARB_POINT_SPRITE
,
91
ARB_PROVOKING_VERTEX
,
92
ARB_SAMPLER_OBJECTS
,
93
ARB_SEAMLESS_CUBE_MAP
,
94
ARB_SHADER_ATOMIC_COUNTERS
,
95
ARB_SHADER_BIT_ENCODING
,
96
ARB_SHADER_IMAGE_LOAD_STORE
,
97
ARB_SHADER_IMAGE_SIZE
,
98
ARB_SHADER_STORAGE_BUFFER_OBJECT
,
99
ARB_SHADER_TEXTURE_LOD
,
100
ARB_SHADING_LANGUAGE_100
,
101
ARB_SHADING_LANGUAGE_420PACK
,
102
ARB_SHADING_LANGUAGE_PACKING
,
103
ARB_SHADOW
,
104
ARB_STENCIL_TEXTURING
,
105
ARB_SYNC
,
106
ARB_TESSELLATION_SHADER
,
107
ARB_TEXTURE_BORDER_CLAMP
,
108
ARB_TEXTURE_BUFFER_OBJECT
,
109
ARB_TEXTURE_BUFFER_RANGE
,
110
ARB_TEXTURE_COMPRESSION
,
111
ARB_TEXTURE_COMPRESSION_BPTC
,
112
ARB_TEXTURE_COMPRESSION_RGTC
,
113
ARB_TEXTURE_CUBE_MAP
,
114
ARB_TEXTURE_CUBE_MAP_ARRAY
,
115
ARB_TEXTURE_ENV_COMBINE
,
116
ARB_TEXTURE_ENV_DOT3
,
117
ARB_TEXTURE_FILTER_ANISOTROPIC
,
118
ARB_TEXTURE_FLOAT
,
119
ARB_TEXTURE_GATHER
,
120
ARB_TEXTURE_MIRRORED_REPEAT
,
121
ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE
,
122
ARB_TEXTURE_MULTISAMPLE
,
123
ARB_TEXTURE_NON_POWER_OF_TWO
,
124
ARB_TEXTURE_QUERY_LEVELS
,
125
ARB_TEXTURE_RECTANGLE
,
126
ARB_TEXTURE_RG
,
127
ARB_TEXTURE_RGB10_A2UI
,
128
ARB_TEXTURE_STORAGE
,
129
ARB_TEXTURE_STORAGE_MULTISAMPLE
,
130
ARB_TEXTURE_SWIZZLE
,
131
ARB_TEXTURE_VIEW
,
132
ARB_TIMER_QUERY
,
133
ARB_TRANSFORM_FEEDBACK2
,
134
ARB_TRANSFORM_FEEDBACK3
,
135
ARB_UNIFORM_BUFFER_OBJECT
,
136
ARB_VERTEX_ARRAY_BGRA
,
137
ARB_VERTEX_BLEND
,
138
ARB_VERTEX_BUFFER_OBJECT
,
139
ARB_VERTEX_PROGRAM
,
140
ARB_VERTEX_SHADER
,
141
ARB_VERTEX_TYPE_2_10_10_10_REV
,
142
ARB_VIEWPORT_ARRAY
,
143
/* ATI */
144
ATI_FRAGMENT_SHADER
,
145
ATI_SEPARATE_STENCIL
,
146
ATI_TEXTURE_COMPRESSION_3DC
,
147
ATI_TEXTURE_ENV_COMBINE3
,
148
ATI_TEXTURE_MIRROR_ONCE
,
149
/* EXT */
150
EXT_BLEND_COLOR
,
151
EXT_BLEND_EQUATION_SEPARATE
,
152
EXT_BLEND_FUNC_SEPARATE
,
153
EXT_BLEND_MINMAX
,
154
EXT_BLEND_SUBTRACT
,
155
EXT_DRAW_BUFFERS2
,
156
EXT_DEPTH_BOUNDS_TEST
,
157
EXT_FOG_COORD
,
158
EXT_FRAMEBUFFER_BLIT
,
159
EXT_FRAMEBUFFER_MULTISAMPLE
,
160
EXT_FRAMEBUFFER_OBJECT
,
161
EXT_GPU_PROGRAM_PARAMETERS
,
162
EXT_GPU_SHADER4
,
163
EXT_PACKED_DEPTH_STENCIL
,
164
EXT_PACKED_FLOAT
,
165
EXT_POINT_PARAMETERS
,
166
EXT_POLYGON_OFFSET_CLAMP
,
167
EXT_PROVOKING_VERTEX
,
168
EXT_SECONDARY_COLOR
,
169
EXT_STENCIL_TWO_SIDE
,
170
EXT_STENCIL_WRAP
,
171
EXT_TEXTURE3D
,
172
EXT_TEXTURE_ARRAY
,
173
EXT_TEXTURE_COMPRESSION_RGTC
,
174
EXT_TEXTURE_COMPRESSION_S3TC
,
175
EXT_TEXTURE_ENV_COMBINE
,
176
EXT_TEXTURE_ENV_DOT3
,
177
EXT_TEXTURE_INTEGER
,
178
EXT_TEXTURE_LOD_BIAS
,
179
EXT_TEXTURE_MIRROR_CLAMP
,
180
EXT_TEXTURE_SHARED_EXPONENT
,
181
EXT_TEXTURE_SNORM
,
182
EXT_TEXTURE_SRGB
,
183
EXT_TEXTURE_SRGB_DECODE
,
184
EXT_VERTEX_ARRAY_BGRA
,
185
/* NVIDIA */
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NV_FENCE
,
187
NV_FOG_DISTANCE
,
188
NV_FRAGMENT_PROGRAM
,
189
NV_FRAGMENT_PROGRAM2
,
190
NV_FRAGMENT_PROGRAM_OPTION
,
191
NV_HALF_FLOAT
,
192
NV_LIGHT_MAX_EXPONENT
,
193
NV_POINT_SPRITE
,
194
NV_REGISTER_COMBINERS
,
195
NV_REGISTER_COMBINERS2
,
196
NV_TEXGEN_REFLECTION
,
197
NV_TEXTURE_ENV_COMBINE4
,
198
NV_TEXTURE_SHADER
,
199
NV_TEXTURE_SHADER2
,
200
NV_VERTEX_PROGRAM
,
201
NV_VERTEX_PROGRAM1_1
,
202
NV_VERTEX_PROGRAM2
,
203
NV_VERTEX_PROGRAM2_OPTION
,
204
NV_VERTEX_PROGRAM3
,
205
NVX_GPU_MEMORY_INFO
,
206
/* WGL extensions */
207
WGL_ARB_PIXEL_FORMAT
,
208
WGL_EXT_SWAP_CONTROL
,
209
WGL_WINE_PIXEL_FORMAT_PASSTHROUGH
,
210
WGL_WINE_QUERY_RENDERER
,
211
/* Internally used */
212
WINED3D_GL_BLEND_EQUATION
,
213
WINED3D_GL_LEGACY_CONTEXT
,
214
WINED3D_GL_NORMALIZED_TEXRECT
,
215
WINED3D_GL_PRIMITIVE_QUERY
,
216
WINED3D_GL_VERSION_2_0
,
217
WINED3D_GL_VERSION_3_2
,
218
WINED3D_GLSL_130
,
219
220
WINED3D_GL_EXT_COUNT
,
221
};
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#endif
/* __WINE_WINED3D_GL */
ARB_TEXTURE_CUBE_MAP
Definition:
wined3d_gl.h:113
NV_VERTEX_PROGRAM2
Definition:
wined3d_gl.h:202
WINED3D_GL_EXT_COUNT
Definition:
wined3d_gl.h:220
ARB_TEXTURE_MIRRORED_REPEAT
Definition:
wined3d_gl.h:120
ARB_BLEND_FUNC_EXTENDED
Definition:
wined3d_gl.h:46
ARB_DEPTH_CLAMP
Definition:
wined3d_gl.h:58
ARB_TEXTURE_ENV_DOT3
Definition:
wined3d_gl.h:116
ARB_TEXTURE_COMPRESSION_BPTC
Definition:
wined3d_gl.h:111
WINE_GLAPI
#define WINE_GLAPI
Definition:
wined3d_private.h:31
EXT_FRAMEBUFFER_BLIT
Definition:
wined3d_gl.h:158
ARB_COPY_IMAGE
Definition:
wined3d_gl.h:54
NV_VERTEX_PROGRAM
Definition:
wined3d_gl.h:200
ARB_DERIVATIVE_CONTROL
Definition:
wined3d_gl.h:60
EXT_DEPTH_BOUNDS_TEST
Definition:
wined3d_gl.h:156
EXT_STENCIL_TWO_SIDE
Definition:
wined3d_gl.h:169
WGL_EXT_SWAP_CONTROL
Definition:
wined3d_gl.h:208
EXT_DRAW_BUFFERS2
Definition:
wined3d_gl.h:155
ARB_TESSELLATION_SHADER
Definition:
wined3d_gl.h:106
NV_VERTEX_PROGRAM3
Definition:
wined3d_gl.h:204
WINED3D_GLSL_130
Definition:
wined3d_gl.h:218
ARB_UNIFORM_BUFFER_OBJECT
Definition:
wined3d_gl.h:135
ARB_SHADER_TEXTURE_LOD
Definition:
wined3d_gl.h:99
ARB_SYNC
Definition:
wined3d_gl.h:105
ARB_TRANSFORM_FEEDBACK2
Definition:
wined3d_gl.h:133
NV_FOG_DISTANCE
Definition:
wined3d_gl.h:187
WINED3D_GL_LEGACY_CONTEXT
Definition:
wined3d_gl.h:213
DECLSPEC_HIDDEN
#define DECLSPEC_HIDDEN
Definition:
precomp.h:8
void
void(WINE_GLAPI *glDisableWINE)(GLenum cap) DECLSPEC_HIDDEN
ARB_CONSERVATIVE_DEPTH
Definition:
wined3d_gl.h:52
ARB_FRAMEBUFFER_NO_ATTACHMENTS
Definition:
wined3d_gl.h:72
ARB_MULTITEXTURE
Definition:
wined3d_gl.h:85
ARB_INSTANCED_ARRAYS
Definition:
wined3d_gl.h:79
ARB_CLEAR_TEXTURE
Definition:
wined3d_gl.h:48
NV_TEXTURE_SHADER
Definition:
wined3d_gl.h:198
EXT_TEXTURE_LOD_BIAS
Definition:
wined3d_gl.h:178
ARB_ES2_COMPATIBILITY
Definition:
wined3d_gl.h:65
ARB_PROVOKING_VERTEX
Definition:
wined3d_gl.h:91
ARB_SHADING_LANGUAGE_PACKING
Definition:
wined3d_gl.h:102
ARB_HALF_FLOAT_PIXEL
Definition:
wined3d_gl.h:77
ARB_MAP_BUFFER_ALIGNMENT
Definition:
wined3d_gl.h:82
ARB_INTERNALFORMAT_QUERY2
Definition:
wined3d_gl.h:81
EXT_GPU_PROGRAM_PARAMETERS
Definition:
wined3d_gl.h:161
EXT_FRAMEBUFFER_OBJECT
Definition:
wined3d_gl.h:160
ARB_TEXTURE_STORAGE_MULTISAMPLE
Definition:
wined3d_gl.h:129
WINED3D_GL_VERSION_2_0
Definition:
wined3d_gl.h:216
ARB_TEXTURE_STORAGE
Definition:
wined3d_gl.h:128
ARB_FRAGMENT_SHADER
Definition:
wined3d_gl.h:71
NV_VERTEX_PROGRAM1_1
Definition:
wined3d_gl.h:201
ARB_SHADOW
Definition:
wined3d_gl.h:103
ARB_SHADER_IMAGE_SIZE
Definition:
wined3d_gl.h:97
ARB_COPY_BUFFER
Definition:
wined3d_gl.h:53
ARB_TEXTURE_SWIZZLE
Definition:
wined3d_gl.h:130
ARB_SEAMLESS_CUBE_MAP
Definition:
wined3d_gl.h:93
ARB_SHADER_STORAGE_BUFFER_OBJECT
Definition:
wined3d_gl.h:98
ARB_VERTEX_BLEND
Definition:
wined3d_gl.h:137
ARB_EXPLICIT_ATTRIB_LOCATION
Definition:
wined3d_gl.h:67
NV_TEXGEN_REFLECTION
Definition:
wined3d_gl.h:196
ARB_TEXTURE_COMPRESSION
Definition:
wined3d_gl.h:110
NV_FRAGMENT_PROGRAM2
Definition:
wined3d_gl.h:189
wgl.h
ARB_DEPTH_TEXTURE
Definition:
wined3d_gl.h:59
ARB_VERTEX_TYPE_2_10_10_10_REV
Definition:
wined3d_gl.h:141
ARB_FRAMEBUFFER_OBJECT
Definition:
wined3d_gl.h:73
ARB_TEXTURE_ENV_COMBINE
Definition:
wined3d_gl.h:115
ARB_COMPUTE_SHADER
Definition:
wined3d_gl.h:51
ARB_TEXTURE_NON_POWER_OF_TWO
Definition:
wined3d_gl.h:123
ARB_TEXTURE_RGB10_A2UI
Definition:
wined3d_gl.h:127
ARB_VIEWPORT_ARRAY
Definition:
wined3d_gl.h:142
ARB_CLIP_CONTROL
Definition:
wined3d_gl.h:49
ARB_TIMER_QUERY
Definition:
wined3d_gl.h:132
ARB_OCCLUSION_QUERY
Definition:
wined3d_gl.h:86
EXT_TEXTURE_SNORM
Definition:
wined3d_gl.h:181
WINED3D_GL_NORMALIZED_TEXRECT
Definition:
wined3d_gl.h:214
EXT_PACKED_FLOAT
Definition:
wined3d_gl.h:164
EXT_BLEND_COLOR
Definition:
wined3d_gl.h:150
ARB_TEXTURE_BUFFER_OBJECT
Definition:
wined3d_gl.h:108
ARB_TEXTURE_QUERY_LEVELS
Definition:
wined3d_gl.h:124
APPLE_FENCE
Definition:
wined3d_gl.h:40
ARB_DRAW_ELEMENTS_BASE_VERTEX
Definition:
wined3d_gl.h:62
ARB_DRAW_INSTANCED
Definition:
wined3d_gl.h:64
EXT_TEXTURE_MIRROR_CLAMP
Definition:
wined3d_gl.h:179
ARB_POINT_PARAMETERS
Definition:
wined3d_gl.h:89
ATI_FRAGMENT_SHADER
Definition:
wined3d_gl.h:144
ARB_FRAGMENT_LAYER_VIEWPORT
Definition:
wined3d_gl.h:69
NV_LIGHT_MAX_EXPONENT
Definition:
wined3d_gl.h:192
ATI_TEXTURE_ENV_COMBINE3
Definition:
wined3d_gl.h:147
NVX_GPU_MEMORY_INFO
Definition:
wined3d_gl.h:205
NV_REGISTER_COMBINERS
Definition:
wined3d_gl.h:194
EXT_BLEND_MINMAX
Definition:
wined3d_gl.h:153
ARB_TRANSFORM_FEEDBACK3
Definition:
wined3d_gl.h:134
ARB_GEOMETRY_SHADER4
Definition:
wined3d_gl.h:75
EXT_PROVOKING_VERTEX
Definition:
wined3d_gl.h:167
ARB_STENCIL_TEXTURING
Definition:
wined3d_gl.h:104
APPLE_YCBCR_422
Definition:
wined3d_gl.h:43
ARB_TEXTURE_VIEW
Definition:
wined3d_gl.h:131
WINED3D_GL_PRIMITIVE_QUERY
Definition:
wined3d_gl.h:215
wined3d_gl_extension
wined3d_gl_extension
Definition:
wined3d_gl.h:35
EXT_TEXTURE_SRGB_DECODE
Definition:
wined3d_gl.h:183
ARB_ES3_COMPATIBILITY
Definition:
wined3d_gl.h:66
WINED3D_GL_EXT_NONE
Definition:
wined3d_gl.h:37
NV_TEXTURE_SHADER2
Definition:
wined3d_gl.h:199
ARB_TEXTURE_BUFFER_RANGE
Definition:
wined3d_gl.h:109
EXT_VERTEX_ARRAY_BGRA
Definition:
wined3d_gl.h:184
ARB_VERTEX_SHADER
Definition:
wined3d_gl.h:140
EXT_TEXTURE_INTEGER
Definition:
wined3d_gl.h:177
ARB_PIXEL_BUFFER_OBJECT
Definition:
wined3d_gl.h:88
WINED3D_GL_BLEND_EQUATION
Definition:
wined3d_gl.h:212
ARB_TEXTURE_CUBE_MAP_ARRAY
Definition:
wined3d_gl.h:114
ATI_SEPARATE_STENCIL
Definition:
wined3d_gl.h:145
ARB_SHADER_ATOMIC_COUNTERS
Definition:
wined3d_gl.h:94
EXT_SECONDARY_COLOR
Definition:
wined3d_gl.h:168
ARB_FRAGMENT_PROGRAM
Definition:
wined3d_gl.h:70
EXT_FOG_COORD
Definition:
wined3d_gl.h:157
EXT_TEXTURE_ENV_DOT3
Definition:
wined3d_gl.h:176
ARB_CULL_DISTANCE
Definition:
wined3d_gl.h:55
EXT_TEXTURE3D
Definition:
wined3d_gl.h:171
EXT_BLEND_EQUATION_SEPARATE
Definition:
wined3d_gl.h:151
WINED3D_GL_VERSION_3_2
Definition:
wined3d_gl.h:217
ATI_TEXTURE_MIRROR_ONCE
Definition:
wined3d_gl.h:148
ARB_SHADING_LANGUAGE_420PACK
Definition:
wined3d_gl.h:101
EXT_STENCIL_WRAP
Definition:
wined3d_gl.h:170
EXT_TEXTURE_SHARED_EXPONENT
Definition:
wined3d_gl.h:180
ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE
Definition:
wined3d_gl.h:121
WGL_ARB_PIXEL_FORMAT
Definition:
wined3d_gl.h:207
ARB_MULTISAMPLE
Definition:
wined3d_gl.h:84
GLenum
unsigned int GLenum
Definition:
gl.h:150
EXT_TEXTURE_ENV_COMBINE
Definition:
wined3d_gl.h:175
cap
#define cap
Definition:
glfuncs.h:226
ATI_TEXTURE_COMPRESSION_3DC
Definition:
wined3d_gl.h:146
EXT_BLEND_SUBTRACT
Definition:
wined3d_gl.h:154
ARB_CLEAR_BUFFER_OBJECT
Definition:
wined3d_gl.h:47
ARB_DRAW_INDIRECT
Definition:
wined3d_gl.h:63
NV_FRAGMENT_PROGRAM_OPTION
Definition:
wined3d_gl.h:190
ARB_POINT_SPRITE
Definition:
wined3d_gl.h:90
NV_TEXTURE_ENV_COMBINE4
Definition:
wined3d_gl.h:197
WGL_WINE_PIXEL_FORMAT_PASSTHROUGH
Definition:
wined3d_gl.h:209
ARB_BASE_INSTANCE
Definition:
wined3d_gl.h:45
ARB_SHADING_LANGUAGE_100
Definition:
wined3d_gl.h:100
NV_REGISTER_COMBINERS2
Definition:
wined3d_gl.h:195
ARB_TEXTURE_COMPRESSION_RGTC
Definition:
wined3d_gl.h:112
ARB_DEBUG_OUTPUT
Definition:
wined3d_gl.h:56
ARB_PIPELINE_STATISTICS_QUERY
Definition:
wined3d_gl.h:87
ARB_TEXTURE_FILTER_ANISOTROPIC
Definition:
wined3d_gl.h:117
EXT_BLEND_FUNC_SEPARATE
Definition:
wined3d_gl.h:152
NV_POINT_SPRITE
Definition:
wined3d_gl.h:193
ARB_TEXTURE_RG
Definition:
wined3d_gl.h:126
ARB_SHADER_IMAGE_LOAD_STORE
Definition:
wined3d_gl.h:96
ARB_VERTEX_ARRAY_BGRA
Definition:
wined3d_gl.h:136
ARB_HALF_FLOAT_VERTEX
Definition:
wined3d_gl.h:78
ARB_TEXTURE_BORDER_CLAMP
Definition:
wined3d_gl.h:107
ARB_TEXTURE_FLOAT
Definition:
wined3d_gl.h:118
APPLE_FLOAT_PIXELS
Definition:
wined3d_gl.h:41
EXT_TEXTURE_SRGB
Definition:
wined3d_gl.h:182
ARB_DRAW_BUFFERS
Definition:
wined3d_gl.h:61
ARB_INTERNALFORMAT_QUERY
Definition:
wined3d_gl.h:80
NV_VERTEX_PROGRAM2_OPTION
Definition:
wined3d_gl.h:203
ARB_TEXTURE_RECTANGLE
Definition:
wined3d_gl.h:125
ARB_FRAMEBUFFER_SRGB
Definition:
wined3d_gl.h:74
NV_FENCE
Definition:
wined3d_gl.h:186
ARB_TEXTURE_MULTISAMPLE
Definition:
wined3d_gl.h:122
ARB_FRAGMENT_COORD_CONVENTIONS
Definition:
wined3d_gl.h:68
ARB_COLOR_BUFFER_FLOAT
Definition:
wined3d_gl.h:50
ARB_DEPTH_BUFFER_FLOAT
Definition:
wined3d_gl.h:57
ARB_TEXTURE_GATHER
Definition:
wined3d_gl.h:119
ARB_VERTEX_BUFFER_OBJECT
Definition:
wined3d_gl.h:138
EXT_GPU_SHADER4
Definition:
wined3d_gl.h:162
EXT_TEXTURE_ARRAY
Definition:
wined3d_gl.h:172
ARB_SHADER_BIT_ENCODING
Definition:
wined3d_gl.h:95
NV_FRAGMENT_PROGRAM
Definition:
wined3d_gl.h:188
EXT_POLYGON_OFFSET_CLAMP
Definition:
wined3d_gl.h:166
ARB_MAP_BUFFER_RANGE
Definition:
wined3d_gl.h:83
EXT_FRAMEBUFFER_MULTISAMPLE
Definition:
wined3d_gl.h:159
ARB_GPU_SHADER5
Definition:
wined3d_gl.h:76
APPLE_FLUSH_BUFFER_RANGE
Definition:
wined3d_gl.h:42
EXT_TEXTURE_COMPRESSION_RGTC
Definition:
wined3d_gl.h:173
ARB_SAMPLER_OBJECTS
Definition:
wined3d_gl.h:92
EXT_POINT_PARAMETERS
Definition:
wined3d_gl.h:165
EXT_PACKED_DEPTH_STENCIL
Definition:
wined3d_gl.h:163
ARB_VERTEX_PROGRAM
Definition:
wined3d_gl.h:139
NV_HALF_FLOAT
Definition:
wined3d_gl.h:191
EXT_TEXTURE_COMPRESSION_S3TC
Definition:
wined3d_gl.h:174
WGL_WINE_QUERY_RENDERER
Definition:
wined3d_gl.h:210
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wined3d_gl.h
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