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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 1870 of file wined3d_private.h.
| DWORD wined3d_context::clip_distance_mask |
Definition at line 1912 of file wined3d_private.h.
| DWORD wined3d_context::constant_update_mask |
Definition at line 1914 of file wined3d_private.h.
| DWORD wined3d_context::current |
Definition at line 1902 of file wined3d_private.h.
| struct { ... } wined3d_context::current_rt |
| const struct wined3d_d3d_info* wined3d_context::d3d_info |
Definition at line 1872 of file wined3d_private.h.
| DWORD wined3d_context::destroy_delayed |
Definition at line 1904 of file wined3d_private.h.
| DWORD wined3d_context::destroyed |
Definition at line 1903 of file wined3d_private.h.
| struct wined3d_device* wined3d_context::device |
Definition at line 1877 of file wined3d_private.h.
| uint32_t wined3d_context::dirty_compute_states[WINED3D_BITMAP_SIZE(STATE_COMPUTE_COUNT)] |
Definition at line 1875 of file wined3d_private.h.
| uint32_t wined3d_context::dirty_graphics_states[WINED3D_BITMAP_SIZE(STATE_HIGHEST)] |
Definition at line 1874 of file wined3d_private.h.
| DWORD wined3d_context::fixed_function_usage_map |
Definition at line 1897 of file wined3d_private.h.
Definition at line 1916 of file wined3d_private.h.
| DWORD wined3d_context::last_swizzle_map |
Definition at line 1886 of file wined3d_private.h.
| DWORD wined3d_context::last_was_blit |
Definition at line 1893 of file wined3d_private.h.
| DWORD wined3d_context::last_was_dual_source_blend |
Definition at line 1894 of file wined3d_private.h.
| DWORD wined3d_context::last_was_ffp_blit |
Definition at line 1892 of file wined3d_private.h.
| DWORD wined3d_context::last_was_rhw |
Definition at line 1891 of file wined3d_private.h.
| DWORD wined3d_context::lowest_disabled_stage |
Definition at line 1895 of file wined3d_private.h.
| DWORD wined3d_context::numbered_array_mask |
Definition at line 1915 of file wined3d_private.h.
| DWORD wined3d_context::padding |
Definition at line 1910 of file wined3d_private.h.
Definition at line 1924 of file wined3d_private.h.
| void* wined3d_context::shader_backend_data |
Definition at line 1919 of file wined3d_private.h.
| DWORD wined3d_context::shader_update_mask |
Definition at line 1888 of file wined3d_private.h.
| const struct wined3d_state_entry* wined3d_context::state_table |
Definition at line 1873 of file wined3d_private.h.
| struct wined3d_stream_info wined3d_context::stream_info |
Definition at line 1921 of file wined3d_private.h.
Definition at line 1882 of file wined3d_private.h.
Referenced by adapter_gl_acquire_context(), adapter_no3d_acquire_context(), adapter_vk_acquire_context(), context_acquire(), context_gl_apply_texture_draw_state(), context_restore(), surface_convert_format(), wined3d_cs_exec_add_dirty_texture_region(), and wined3d_texture_create_dc().
| struct wined3d_swapchain* wined3d_context::swapchain |
Definition at line 1878 of file wined3d_private.h.
Referenced by swapchain_frontbuffer_updated(), and swapchain_gl_present().
| struct wined3d_texture* wined3d_context::texture |
Definition at line 1881 of file wined3d_private.h.
| DWORD wined3d_context::transform_feedback_active |
Definition at line 1900 of file wined3d_private.h.
| DWORD wined3d_context::transform_feedback_paused |
Definition at line 1901 of file wined3d_private.h.
| DWORD wined3d_context::update_compute_shader_resource_bindings |
Definition at line 1890 of file wined3d_private.h.
| DWORD wined3d_context::update_compute_unordered_access_view_bindings |
Definition at line 1906 of file wined3d_private.h.
| DWORD wined3d_context::update_multisample_state |
Definition at line 1908 of file wined3d_private.h.
| DWORD wined3d_context::update_patch_vertex_count |
Definition at line 1909 of file wined3d_private.h.
| DWORD wined3d_context::update_primitive_type |
Definition at line 1907 of file wined3d_private.h.
| DWORD wined3d_context::update_shader_resource_bindings |
Definition at line 1889 of file wined3d_private.h.
| DWORD wined3d_context::update_unordered_access_view_bindings |
Definition at line 1905 of file wined3d_private.h.
| DWORD wined3d_context::uses_fbo_attached_resources |
Definition at line 1899 of file wined3d_private.h.
| DWORD wined3d_context::uses_uavs |
Definition at line 1898 of file wined3d_private.h.
Definition at line 1923 of file wined3d_private.h.