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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_gl.h>

Public Attributes | |
| struct wined3d_gl_view | gl_view |
| struct wined3d_resource * | resource |
| unsigned int | sub_resource_idx |
| unsigned int | layer_count |
Definition at line 559 of file wined3d_gl.h.
| struct wined3d_gl_view wined3d_rendertarget_info::gl_view |
Definition at line 561 of file wined3d_gl.h.
Referenced by context_state_fb(), wined3d_context_gl_apply_clear_state(), and wined3d_context_gl_set_fbo_key_for_render_target().
Definition at line 564 of file wined3d_gl.h.
Referenced by context_state_fb(), wined3d_context_gl_apply_clear_state(), wined3d_context_gl_apply_fbo_state_explicit(), and wined3d_context_gl_set_fbo_key_for_render_target().
| struct wined3d_resource* wined3d_rendertarget_info::resource |
Definition at line 562 of file wined3d_gl.h.
Referenced by context_state_fb(), wined3d_context_gl_apply_clear_state(), wined3d_context_gl_apply_fbo_state_explicit(), wined3d_context_gl_find_fbo_entry(), wined3d_context_gl_set_fbo_key_for_render_target(), and wined3d_texture_gl_set_compatible_renderbuffer().
Definition at line 563 of file wined3d_gl.h.
Referenced by context_state_fb(), wined3d_context_gl_apply_clear_state(), wined3d_context_gl_apply_fbo_state_explicit(), wined3d_context_gl_find_fbo_entry(), wined3d_context_gl_set_fbo_key_for_render_target(), and wined3d_texture_gl_set_compatible_renderbuffer().