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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 4046 of file wined3d_private.h.
| struct wined3d_texture** wined3d_swapchain::back_buffers |
Definition at line 4054 of file wined3d_private.h.
Referenced by swapchain_gdi_present(), swapchain_update_draw_bindings(), texture2d_blt(), wined3d_context_gl_acquire(), wined3d_cs_exec_present(), wined3d_device_gl_create_primary_opengl_context_cs(), wined3d_device_reset(), wined3d_device_set_implicit_swapchain(), wined3d_swapchain_cleanup(), wined3d_swapchain_gl_rotate(), wined3d_swapchain_init(), wined3d_swapchain_present(), wined3d_swapchain_vk_rotate(), and wined3d_texture_get_gl_buffer().
| struct wined3d_device* wined3d_swapchain::device |
Definition at line 4052 of file wined3d_private.h.
Referenced by swapchain_blit(), swapchain_create_texture(), swapchain_vk_present(), wined3d_context_init(), wined3d_context_vk_init(), wined3d_cs_exec_present(), wined3d_swapchain_activate(), wined3d_swapchain_apply_sample_count_override(), wined3d_swapchain_cleanup(), wined3d_swapchain_decref(), wined3d_swapchain_get_device(), wined3d_swapchain_get_front_buffer_data(), wined3d_swapchain_gl_rotate(), wined3d_swapchain_init(), wined3d_swapchain_present(), wined3d_swapchain_resize_buffers(), wined3d_swapchain_set_palette(), wined3d_swapchain_set_window(), and wined3d_swapchain_vk_rotate().
| const struct wined3d_format* wined3d_swapchain::ds_format |
Definition at line 4058 of file wined3d_private.h.
| LONG wined3d_swapchain::frames |
Definition at line 4066 of file wined3d_private.h.
| struct wined3d_texture* wined3d_swapchain::front_buffer |
Definition at line 4055 of file wined3d_private.h.
Referenced by swapchain_gdi_frontbuffer_updated(), swapchain_gdi_present(), swapchain_update_draw_bindings(), swapchain_vk_present(), texture2d_blt(), wined3d_context_gl_acquire(), wined3d_context_init(), wined3d_device_gl_create_primary_opengl_context_cs(), wined3d_device_reset(), wined3d_resource_is_offscreen(), wined3d_swapchain_cleanup(), wined3d_swapchain_get_front_buffer_data(), wined3d_swapchain_init(), and wined3d_texture_get_gl_buffer().
| RECT wined3d_swapchain::front_buffer_update |
Definition at line 4060 of file wined3d_private.h.
Referenced by swapchain_gdi_frontbuffer_updated(), and swapchain_gdi_present().
| LARGE_INTEGER wined3d_swapchain::last_present_time |
Definition at line 4065 of file wined3d_private.h.
Definition at line 4062 of file wined3d_private.h.
Referenced by swapchain_set_max_frame_latency().
| struct wined3d_gamma_ramp wined3d_swapchain::orig_gamma |
Definition at line 4056 of file wined3d_private.h.
Referenced by wined3d_swapchain_cleanup().
| struct wined3d_palette* wined3d_swapchain::palette |
Definition at line 4059 of file wined3d_private.h.
Referenced by swapchain_gdi_frontbuffer_updated(), and wined3d_swapchain_set_palette().
| void* wined3d_swapchain::parent |
Definition at line 4049 of file wined3d_private.h.
Referenced by wined3d_swapchain_decref(), wined3d_swapchain_get_parent(), and wined3d_swapchain_init().
| const struct wined3d_parent_ops* wined3d_swapchain::parent_ops |
Definition at line 4050 of file wined3d_private.h.
Referenced by adapter_no3d_create_swapchain(), wined3d_swapchain_create(), wined3d_swapchain_decref(), wined3d_swapchain_init(), and wined3d_texture_set_sub_resource_parent().
| LONG wined3d_swapchain::prev_time |
Definition at line 4066 of file wined3d_private.h.
| bool wined3d_swapchain::reapply_mode |
Definition at line 4057 of file wined3d_private.h.
Referenced by wined3d_device_reset(), and wined3d_swapchain_activate().
| LONG wined3d_swapchain::ref |
Definition at line 4048 of file wined3d_private.h.
Referenced by wined3d_swapchain_decref(), wined3d_swapchain_incref(), and wined3d_swapchain_init().
| struct wined3d_swapchain_state wined3d_swapchain::state |
Definition at line 4068 of file wined3d_private.h.
Referenced by device_init_swapchain_state(), swapchain_create_texture(), swapchain_gdi_frontbuffer_updated(), swapchain_present_is_partial_copy(), swapchain_update_draw_bindings(), texture2d_blt(), wined3d_cs_exec_present(), wined3d_device_reset(), wined3d_device_set_implicit_swapchain(), wined3d_swapchain_activate(), wined3d_swapchain_cleanup(), wined3d_swapchain_get_desc(), wined3d_swapchain_get_front_buffer_data(), wined3d_swapchain_get_output(), wined3d_swapchain_get_state(), wined3d_swapchain_gl_rotate(), wined3d_swapchain_init(), wined3d_swapchain_present(), wined3d_swapchain_resize_buffers(), wined3d_swapchain_set_window(), and wined3d_swapchain_vk_rotate().
Definition at line 4061 of file wined3d_private.h.
Referenced by d3d8_device_CreateAdditionalSwapChain(), d3d9_device_CreateAdditionalSwapChain(), swapchain_gl_set_swap_interval(), texture2d_blt(), and wined3d_swapchain_init().
| const struct wined3d_swapchain_ops* wined3d_swapchain::swapchain_ops |
Definition at line 4051 of file wined3d_private.h.
Referenced by wined3d_cs_exec_present(), and wined3d_swapchain_init().
| HWND wined3d_swapchain::win_handle |
Definition at line 4069 of file wined3d_private.h.
Referenced by swapchain_blit_gdi(), swapchain_gdi_frontbuffer_updated(), swapchain_present_is_partial_copy(), texture2d_blt(), wined3d_cs_exec_present(), wined3d_swapchain_get_front_buffer_data(), wined3d_swapchain_init(), wined3d_swapchain_present(), and wined3d_swapchain_set_window().