ReactOS 0.4.17-dev-966-gf06eace
wined3d_d3d_info Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_d3d_info:

Public Attributes

struct fragment_caps ffp_fragment_caps
 
struct wined3d_d3d_limits limits
 
uint32_t wined3d_creation_flags
 
uint32_t emulated_flatshading: 1
 
uint32_t ffp_alpha_test: 1
 
uint32_t shader_double_precision: 1
 
uint32_t shader_output_interpolation: 1
 
uint32_t viewport_array_index_any_shader: 1
 
uint32_t stencil_export: 1
 
uint32_t unconditional_npot: 1
 
uint32_t draw_base_vertex_offset: 1
 
uint32_t vertex_bgra: 1
 
uint32_t texture_swizzle: 1
 
uint32_t srgb_read_control: 1
 
uint32_t srgb_write_control: 1
 
uint32_t clip_control: 1
 
uint32_t full_ffp_varyings: 1
 
uint32_t scaled_resolve: 1
 
uint32_t pbo: 1
 
uint32_t subpixel_viewport: 1
 
uint32_t fences: 1
 
uint32_t persistent_map: 1
 
uint32_t gpu_push_constants: 1
 
uint32_t ffp_hlsl: 1
 
enum wined3d_feature_level feature_level
 
DWORD multisample_draw_location
 
float filling_convention_offset
 

Detailed Description

Definition at line 218 of file wined3d_private.h.

Member Data Documentation

◆ clip_control

uint32_t wined3d_d3d_info::clip_control

◆ draw_base_vertex_offset

uint32_t wined3d_d3d_info::draw_base_vertex_offset

◆ emulated_flatshading

◆ feature_level

◆ fences

uint32_t wined3d_d3d_info::fences

◆ ffp_alpha_test

◆ ffp_fragment_caps

◆ ffp_hlsl

◆ filling_convention_offset

float wined3d_d3d_info::filling_convention_offset

◆ full_ffp_varyings

◆ gpu_push_constants

uint32_t wined3d_d3d_info::gpu_push_constants

Definition at line 244 of file wined3d_private.h.

Referenced by wined3d_adapter_vk_init_d3d_info().

◆ limits

◆ multisample_draw_location

DWORD wined3d_d3d_info::multisample_draw_location

◆ pbo

◆ persistent_map

uint32_t wined3d_d3d_info::persistent_map

◆ scaled_resolve

uint32_t wined3d_d3d_info::scaled_resolve

◆ shader_double_precision

uint32_t wined3d_d3d_info::shader_double_precision

◆ shader_output_interpolation

uint32_t wined3d_d3d_info::shader_output_interpolation

◆ srgb_read_control

uint32_t wined3d_d3d_info::srgb_read_control

◆ srgb_write_control

◆ stencil_export

uint32_t wined3d_d3d_info::stencil_export

◆ subpixel_viewport

uint32_t wined3d_d3d_info::subpixel_viewport

◆ texture_swizzle

uint32_t wined3d_d3d_info::texture_swizzle

◆ unconditional_npot

◆ vertex_bgra

◆ viewport_array_index_any_shader

uint32_t wined3d_d3d_info::viewport_array_index_any_shader

◆ wined3d_creation_flags


The documentation for this struct was generated from the following file: