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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_gl.h>

Definition at line 523 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::clipping_input |
Definition at line 537 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::clipping_output |
Definition at line 538 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::compute_shader |
Definition at line 536 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::fragment_shader |
Definition at line 535 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::geometry_primitives |
Definition at line 534 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::geometry_shader |
Definition at line 533 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::id[11] |
Definition at line 525 of file wined3d_gl.h.
Referenced by wined3d_context_gl_cleanup(), and wined3d_pipeline_query_ops_poll().
| GLuint wined3d_gl_pipeline_statistics_query::primitives |
Definition at line 529 of file wined3d_gl.h.
| struct { ... } wined3d_gl_pipeline_statistics_query::query |
Referenced by wined3d_pipeline_query_ops_issue(), and wined3d_pipeline_query_ops_poll().
| GLuint wined3d_gl_pipeline_statistics_query::tess_control_shader |
Definition at line 531 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::tess_eval_shader |
Definition at line 532 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::vertex_shader |
Definition at line 530 of file wined3d_gl.h.
| GLuint wined3d_gl_pipeline_statistics_query::vertices |
Definition at line 528 of file wined3d_gl.h.