| Enumerator |
|---|
| WINED3D_GL_EXT_NONE | |
| APPLE_FENCE | |
| APPLE_FLOAT_PIXELS | |
| APPLE_FLUSH_BUFFER_RANGE | |
| APPLE_YCBCR_422 | |
| ARB_BASE_INSTANCE | |
| ARB_BLEND_FUNC_EXTENDED | |
| ARB_CLEAR_BUFFER_OBJECT | |
| ARB_CLEAR_TEXTURE | |
| ARB_CLIP_CONTROL | |
| ARB_COLOR_BUFFER_FLOAT | |
| ARB_COMPUTE_SHADER | |
| ARB_CONSERVATIVE_DEPTH | |
| ARB_COPY_BUFFER | |
| ARB_COPY_IMAGE | |
| ARB_CULL_DISTANCE | |
| ARB_DEBUG_OUTPUT | |
| ARB_DEPTH_BUFFER_FLOAT | |
| ARB_DEPTH_CLAMP | |
| ARB_DEPTH_TEXTURE | |
| ARB_DERIVATIVE_CONTROL | |
| ARB_DRAW_BUFFERS | |
| ARB_DRAW_ELEMENTS_BASE_VERTEX | |
| ARB_DRAW_INDIRECT | |
| ARB_DRAW_INSTANCED | |
| ARB_ES2_COMPATIBILITY | |
| ARB_ES3_COMPATIBILITY | |
| ARB_EXPLICIT_ATTRIB_LOCATION | |
| ARB_FRAGMENT_COORD_CONVENTIONS | |
| ARB_FRAGMENT_LAYER_VIEWPORT | |
| ARB_FRAGMENT_PROGRAM | |
| ARB_FRAGMENT_SHADER | |
| ARB_FRAMEBUFFER_NO_ATTACHMENTS | |
| ARB_FRAMEBUFFER_OBJECT | |
| ARB_FRAMEBUFFER_SRGB | |
| ARB_GEOMETRY_SHADER4 | |
| ARB_GPU_SHADER5 | |
| ARB_HALF_FLOAT_PIXEL | |
| ARB_HALF_FLOAT_VERTEX | |
| ARB_INSTANCED_ARRAYS | |
| ARB_INTERNALFORMAT_QUERY | |
| ARB_INTERNALFORMAT_QUERY2 | |
| ARB_MAP_BUFFER_ALIGNMENT | |
| ARB_MAP_BUFFER_RANGE | |
| ARB_MULTISAMPLE | |
| ARB_MULTITEXTURE | |
| ARB_OCCLUSION_QUERY | |
| ARB_PIPELINE_STATISTICS_QUERY | |
| ARB_PIXEL_BUFFER_OBJECT | |
| ARB_POINT_PARAMETERS | |
| ARB_POINT_SPRITE | |
| ARB_PROVOKING_VERTEX | |
| ARB_SAMPLER_OBJECTS | |
| ARB_SEAMLESS_CUBE_MAP | |
| ARB_SHADER_ATOMIC_COUNTERS | |
| ARB_SHADER_BIT_ENCODING | |
| ARB_SHADER_IMAGE_LOAD_STORE | |
| ARB_SHADER_IMAGE_SIZE | |
| ARB_SHADER_STORAGE_BUFFER_OBJECT | |
| ARB_SHADER_TEXTURE_LOD | |
| ARB_SHADING_LANGUAGE_100 | |
| ARB_SHADING_LANGUAGE_420PACK | |
| ARB_SHADING_LANGUAGE_PACKING | |
| ARB_SHADOW | |
| ARB_STENCIL_TEXTURING | |
| ARB_SYNC | |
| ARB_TESSELLATION_SHADER | |
| ARB_TEXTURE_BORDER_CLAMP | |
| ARB_TEXTURE_BUFFER_OBJECT | |
| ARB_TEXTURE_BUFFER_RANGE | |
| ARB_TEXTURE_COMPRESSION | |
| ARB_TEXTURE_COMPRESSION_BPTC | |
| ARB_TEXTURE_COMPRESSION_RGTC | |
| ARB_TEXTURE_CUBE_MAP | |
| ARB_TEXTURE_CUBE_MAP_ARRAY | |
| ARB_TEXTURE_ENV_COMBINE | |
| ARB_TEXTURE_ENV_DOT3 | |
| ARB_TEXTURE_FILTER_ANISOTROPIC | |
| ARB_TEXTURE_FLOAT | |
| ARB_TEXTURE_GATHER | |
| ARB_TEXTURE_MIRRORED_REPEAT | |
| ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE | |
| ARB_TEXTURE_MULTISAMPLE | |
| ARB_TEXTURE_NON_POWER_OF_TWO | |
| ARB_TEXTURE_QUERY_LEVELS | |
| ARB_TEXTURE_RECTANGLE | |
| ARB_TEXTURE_RG | |
| ARB_TEXTURE_RGB10_A2UI | |
| ARB_TEXTURE_STORAGE | |
| ARB_TEXTURE_STORAGE_MULTISAMPLE | |
| ARB_TEXTURE_SWIZZLE | |
| ARB_TEXTURE_VIEW | |
| ARB_TIMER_QUERY | |
| ARB_TRANSFORM_FEEDBACK2 | |
| ARB_TRANSFORM_FEEDBACK3 | |
| ARB_UNIFORM_BUFFER_OBJECT | |
| ARB_VERTEX_ARRAY_BGRA | |
| ARB_VERTEX_BLEND | |
| ARB_VERTEX_BUFFER_OBJECT | |
| ARB_VERTEX_PROGRAM | |
| ARB_VERTEX_SHADER | |
| ARB_VERTEX_TYPE_2_10_10_10_REV | |
| ARB_VIEWPORT_ARRAY | |
| ATI_FRAGMENT_SHADER | |
| ATI_SEPARATE_STENCIL | |
| ATI_TEXTURE_COMPRESSION_3DC | |
| ATI_TEXTURE_ENV_COMBINE3 | |
| ATI_TEXTURE_MIRROR_ONCE | |
| EXT_BLEND_COLOR | |
| EXT_BLEND_EQUATION_SEPARATE | |
| EXT_BLEND_FUNC_SEPARATE | |
| EXT_BLEND_MINMAX | |
| EXT_BLEND_SUBTRACT | |
| EXT_DRAW_BUFFERS2 | |
| EXT_DEPTH_BOUNDS_TEST | |
| EXT_FOG_COORD | |
| EXT_FRAMEBUFFER_BLIT | |
| EXT_FRAMEBUFFER_MULTISAMPLE | |
| EXT_FRAMEBUFFER_OBJECT | |
| EXT_GPU_PROGRAM_PARAMETERS | |
| EXT_GPU_SHADER4 | |
| EXT_PACKED_DEPTH_STENCIL | |
| EXT_PACKED_FLOAT | |
| EXT_POINT_PARAMETERS | |
| EXT_POLYGON_OFFSET_CLAMP | |
| EXT_PROVOKING_VERTEX | |
| EXT_SECONDARY_COLOR | |
| EXT_STENCIL_TWO_SIDE | |
| EXT_STENCIL_WRAP | |
| EXT_TEXTURE3D | |
| EXT_TEXTURE_ARRAY | |
| EXT_TEXTURE_COMPRESSION_RGTC | |
| EXT_TEXTURE_COMPRESSION_S3TC | |
| EXT_TEXTURE_ENV_COMBINE | |
| EXT_TEXTURE_ENV_DOT3 | |
| EXT_TEXTURE_INTEGER | |
| EXT_TEXTURE_LOD_BIAS | |
| EXT_TEXTURE_MIRROR_CLAMP | |
| EXT_TEXTURE_SHARED_EXPONENT | |
| EXT_TEXTURE_SNORM | |
| EXT_TEXTURE_SRGB | |
| EXT_TEXTURE_SRGB_DECODE | |
| EXT_VERTEX_ARRAY_BGRA | |
| NV_FENCE | |
| NV_FOG_DISTANCE | |
| NV_FRAGMENT_PROGRAM | |
| NV_FRAGMENT_PROGRAM2 | |
| NV_FRAGMENT_PROGRAM_OPTION | |
| NV_HALF_FLOAT | |
| NV_LIGHT_MAX_EXPONENT | |
| NV_POINT_SPRITE | |
| NV_REGISTER_COMBINERS | |
| NV_REGISTER_COMBINERS2 | |
| NV_TEXGEN_REFLECTION | |
| NV_TEXTURE_ENV_COMBINE4 | |
| NV_TEXTURE_SHADER | |
| NV_TEXTURE_SHADER2 | |
| NV_VERTEX_PROGRAM | |
| NV_VERTEX_PROGRAM1_1 | |
| NV_VERTEX_PROGRAM2 | |
| NV_VERTEX_PROGRAM2_OPTION | |
| NV_VERTEX_PROGRAM3 | |
| NVX_GPU_MEMORY_INFO | |
| WGL_ARB_PIXEL_FORMAT | |
| WGL_EXT_SWAP_CONTROL | |
| WGL_WINE_PIXEL_FORMAT_PASSTHROUGH | |
| WGL_WINE_QUERY_RENDERER | |
| WINED3D_GL_BLEND_EQUATION | |
| WINED3D_GL_LEGACY_CONTEXT | |
| WINED3D_GL_NORMALIZED_TEXRECT | |
| WINED3D_GL_PRIMITIVE_QUERY | |
| WINED3D_GL_VERSION_2_0 | |
| WINED3D_GL_VERSION_3_2 | |
| WINED3D_GLSL_130 | |
| WINED3D_GL_EXT_COUNT | |
36{
38
39
44
143
149
185
206
211
219
221};
@ EXT_BLEND_EQUATION_SEPARATE
@ ARB_EXPLICIT_ATTRIB_LOCATION
@ ARB_SHADING_LANGUAGE_PACKING
@ ARB_TEXTURE_QUERY_LEVELS
@ ARB_TEXTURE_FILTER_ANISOTROPIC
@ ARB_TEXTURE_BUFFER_OBJECT
@ ARB_INTERNALFORMAT_QUERY
@ ARB_PIPELINE_STATISTICS_QUERY
@ ARB_SHADER_BIT_ENCODING
@ EXT_TEXTURE_SHARED_EXPONENT
@ ARB_DRAW_ELEMENTS_BASE_VERTEX
@ WINED3D_GL_PRIMITIVE_QUERY
@ ARB_FRAGMENT_LAYER_VIEWPORT
@ WINED3D_GL_BLEND_EQUATION
@ WGL_WINE_QUERY_RENDERER
@ APPLE_FLUSH_BUFFER_RANGE
@ ARB_SHADER_STORAGE_BUFFER_OBJECT
@ ARB_TEXTURE_ENV_COMBINE
@ WGL_WINE_PIXEL_FORMAT_PASSTHROUGH
@ ATI_TEXTURE_COMPRESSION_3DC
@ ARB_TEXTURE_COMPRESSION_RGTC
@ ARB_TEXTURE_MIRRORED_REPEAT
@ EXT_TEXTURE_SRGB_DECODE
@ ARB_VERTEX_BUFFER_OBJECT
@ ARB_TEXTURE_BORDER_CLAMP
@ ARB_TEXTURE_MULTISAMPLE
@ ARB_INTERNALFORMAT_QUERY2
@ EXT_BLEND_FUNC_SEPARATE
@ NV_TEXTURE_ENV_COMBINE4
@ ARB_MAP_BUFFER_ALIGNMENT
@ ARB_FRAGMENT_COORD_CONVENTIONS
@ ARB_UNIFORM_BUFFER_OBJECT
@ WINED3D_GL_NORMALIZED_TEXRECT
@ ARB_CLEAR_BUFFER_OBJECT
@ EXT_PACKED_DEPTH_STENCIL
@ ATI_TEXTURE_ENV_COMBINE3
@ NV_FRAGMENT_PROGRAM_OPTION
@ ARB_FRAMEBUFFER_NO_ATTACHMENTS
@ ARB_SHADING_LANGUAGE_100
@ EXT_TEXTURE_COMPRESSION_RGTC
@ EXT_TEXTURE_MIRROR_CLAMP
@ ARB_BLEND_FUNC_EXTENDED
@ ARB_SHADER_ATOMIC_COUNTERS
@ EXT_FRAMEBUFFER_MULTISAMPLE
@ ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE
@ ARB_SHADING_LANGUAGE_420PACK
@ ARB_TESSELLATION_SHADER
@ ATI_TEXTURE_MIRROR_ONCE
@ ARB_VERTEX_TYPE_2_10_10_10_REV
@ ARB_TRANSFORM_FEEDBACK3
@ ARB_TEXTURE_NON_POWER_OF_TWO
@ WINED3D_GL_LEGACY_CONTEXT
@ NV_VERTEX_PROGRAM2_OPTION
@ EXT_GPU_PROGRAM_PARAMETERS
@ ARB_SHADER_IMAGE_LOAD_STORE
@ ARB_TEXTURE_COMPRESSION_BPTC
@ ARB_TEXTURE_COMPRESSION
@ EXT_TEXTURE_COMPRESSION_S3TC
@ ARB_TEXTURE_BUFFER_RANGE
@ ARB_PIXEL_BUFFER_OBJECT
@ ARB_TRANSFORM_FEEDBACK2
@ ARB_TEXTURE_STORAGE_MULTISAMPLE
@ EXT_POLYGON_OFFSET_CLAMP
@ EXT_TEXTURE_ENV_COMBINE
@ ARB_TEXTURE_CUBE_MAP_ARRAY