ReactOS 0.4.15-dev-7961-gdcf9eb0
wgl.h
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1/* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
2
3#ifndef __WINE_WGL_H
4#define __WINE_WGL_H
5
6#ifndef GLAPIENTRY
7#define GLAPIENTRY __stdcall
8#endif
9
10#undef near
11#undef far
12
13typedef unsigned int GLenum;
14typedef unsigned char GLboolean;
15typedef unsigned int GLbitfield;
16typedef void GLvoid;
17typedef signed char GLbyte;
18typedef short GLshort;
19typedef int GLint;
20typedef int GLclampx;
21typedef unsigned char GLubyte;
22typedef unsigned short GLushort;
23typedef unsigned int GLuint;
24typedef int GLsizei;
25typedef float GLfloat;
26typedef float GLclampf;
27typedef double GLdouble;
28typedef double GLclampd;
30typedef void *GLeglImageOES;
31typedef char GLchar;
32typedef char GLcharARB;
33typedef unsigned short GLhalfARB;
34typedef unsigned short GLhalf;
35typedef GLint GLfixed;
38typedef INT64 GLint64;
44typedef struct __GLsync *GLsync;
45struct _cl_context;
46struct _cl_event;
47typedef void *GLDEBUGPROC;
48typedef void *GLDEBUGPROCARB;
49typedef void *GLDEBUGPROCKHR;
50typedef void *GLDEBUGPROCAMD;
51typedef unsigned short GLhalfNV;
53typedef void *GLVULKANPROCNV;
60};
62DECLARE_HANDLE(HPBUFFEREXT);
63DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
64DECLARE_HANDLE(HPVIDEODEV);
67DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
68typedef struct _GPU_DEVICE GPU_DEVICE;
69typedef struct _GPU_DEVICE *PGPU_DEVICE;
70typedef unsigned int GLhandleARB;
71
72#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
73#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
74#define ERROR_INVALID_PROFILE_ARB 0x2096
75#define ERROR_INVALID_VERSION_ARB 0x2095
76#define GL_1PASS_EXT 0x80A1
77#define GL_1PASS_SGIS 0x80A1
78#define GL_2D 0x0600
79#define GL_2PASS_0_EXT 0x80A2
80#define GL_2PASS_0_SGIS 0x80A2
81#define GL_2PASS_1_EXT 0x80A3
82#define GL_2PASS_1_SGIS 0x80A3
83#define GL_2X_BIT_ATI 0x00000001
84#define GL_2_BYTES 0x1407
85#define GL_2_BYTES_NV 0x1407
86#define GL_3D 0x0601
87#define GL_3D_COLOR 0x0602
88#define GL_3D_COLOR_TEXTURE 0x0603
89#define GL_3_BYTES 0x1408
90#define GL_3_BYTES_NV 0x1408
91#define GL_422_AVERAGE_EXT 0x80CE
92#define GL_422_EXT 0x80CC
93#define GL_422_REV_AVERAGE_EXT 0x80CF
94#define GL_422_REV_EXT 0x80CD
95#define GL_4D_COLOR_TEXTURE 0x0604
96#define GL_4PASS_0_EXT 0x80A4
97#define GL_4PASS_0_SGIS 0x80A4
98#define GL_4PASS_1_EXT 0x80A5
99#define GL_4PASS_1_SGIS 0x80A5
100#define GL_4PASS_2_EXT 0x80A6
101#define GL_4PASS_2_SGIS 0x80A6
102#define GL_4PASS_3_EXT 0x80A7
103#define GL_4PASS_3_SGIS 0x80A7
104#define GL_4X_BIT_ATI 0x00000002
105#define GL_4_BYTES 0x1409
106#define GL_4_BYTES_NV 0x1409
107#define GL_8X_BIT_ATI 0x00000004
108#define GL_ABGR_EXT 0x8000
109#define GL_ACCUM 0x0100
110#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
111#define GL_ACCUM_ALPHA_BITS 0x0D5B
112#define GL_ACCUM_BLUE_BITS 0x0D5A
113#define GL_ACCUM_BUFFER_BIT 0x00000200
114#define GL_ACCUM_CLEAR_VALUE 0x0B80
115#define GL_ACCUM_GREEN_BITS 0x0D59
116#define GL_ACCUM_RED_BITS 0x0D58
117#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
118#define GL_ACTIVE_ATTRIBUTES 0x8B89
119#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
120#define GL_ACTIVE_PROGRAM 0x8259
121#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
122#define GL_ACTIVE_RESOURCES 0x92F5
123#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
124#define GL_ACTIVE_SUBROUTINES 0x8DE5
125#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
126#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
127#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
128#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
129#define GL_ACTIVE_TEXTURE 0x84E0
130#define GL_ACTIVE_TEXTURE_ARB 0x84E0
131#define GL_ACTIVE_UNIFORMS 0x8B86
132#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
133#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
134#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
135#define GL_ACTIVE_VARIABLES 0x9305
136#define GL_ACTIVE_VARYINGS_NV 0x8C81
137#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
138#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
139#define GL_ADD 0x0104
140#define GL_ADD_ATI 0x8963
141#define GL_ADD_SIGNED 0x8574
142#define GL_ADD_SIGNED_ARB 0x8574
143#define GL_ADD_SIGNED_EXT 0x8574
144#define GL_ADJACENT_PAIRS_NV 0x90AE
145#define GL_AFFINE_2D_NV 0x9092
146#define GL_AFFINE_3D_NV 0x9094
147#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
148#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
149#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
150#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
151#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
152#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
153#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
154#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
155#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
156#define GL_ALL_COMPLETED_NV 0x84F2
157#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
158#define GL_ALL_SHADER_BITS 0xFFFFFFFF
159#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
160#define GL_ALL_STATIC_DATA_IBM 103060
161#define GL_ALPHA 0x1906
162#define GL_ALPHA12 0x803D
163#define GL_ALPHA12_EXT 0x803D
164#define GL_ALPHA16 0x803E
165#define GL_ALPHA16F_ARB 0x881C
166#define GL_ALPHA16I_EXT 0x8D8A
167#define GL_ALPHA16UI_EXT 0x8D78
168#define GL_ALPHA16_EXT 0x803E
169#define GL_ALPHA16_SNORM 0x9018
170#define GL_ALPHA32F_ARB 0x8816
171#define GL_ALPHA32I_EXT 0x8D84
172#define GL_ALPHA32UI_EXT 0x8D72
173#define GL_ALPHA4 0x803B
174#define GL_ALPHA4_EXT 0x803B
175#define GL_ALPHA8 0x803C
176#define GL_ALPHA8I_EXT 0x8D90
177#define GL_ALPHA8UI_EXT 0x8D7E
178#define GL_ALPHA8_EXT 0x803C
179#define GL_ALPHA8_SNORM 0x9014
180#define GL_ALPHA_BIAS 0x0D1D
181#define GL_ALPHA_BITS 0x0D55
182#define GL_ALPHA_FLOAT16_APPLE 0x881C
183#define GL_ALPHA_FLOAT16_ATI 0x881C
184#define GL_ALPHA_FLOAT32_APPLE 0x8816
185#define GL_ALPHA_FLOAT32_ATI 0x8816
186#define GL_ALPHA_INTEGER 0x8D97
187#define GL_ALPHA_INTEGER_EXT 0x8D97
188#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
189#define GL_ALPHA_MAX_SGIX 0x8321
190#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
191#define GL_ALPHA_MIN_SGIX 0x8320
192#define GL_ALPHA_REF_COMMAND_NV 0x000F
193#define GL_ALPHA_SCALE 0x0D1C
194#define GL_ALPHA_SNORM 0x9010
195#define GL_ALPHA_TEST 0x0BC0
196#define GL_ALPHA_TEST_FUNC 0x0BC1
197#define GL_ALPHA_TEST_REF 0x0BC2
198#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
199#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
200#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
201#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
202#define GL_ALREADY_SIGNALED 0x911A
203#define GL_ALWAYS 0x0207
204#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
205#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
206#define GL_AMBIENT 0x1200
207#define GL_AMBIENT_AND_DIFFUSE 0x1602
208#define GL_AND 0x1501
209#define GL_AND_INVERTED 0x1504
210#define GL_AND_REVERSE 0x1502
211#define GL_ANY_SAMPLES_PASSED 0x8C2F
212#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
213#define GL_ARC_TO_NV 0xFE
214#define GL_ARRAY_BUFFER 0x8892
215#define GL_ARRAY_BUFFER_ARB 0x8892
216#define GL_ARRAY_BUFFER_BINDING 0x8894
217#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
218#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
219#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
220#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
221#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
222#define GL_ARRAY_SIZE 0x92FB
223#define GL_ARRAY_STRIDE 0x92FE
224#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
225#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
226#define GL_ASYNC_MARKER_SGIX 0x8329
227#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
228#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
229#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
230#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
231#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
232#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
233#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
234#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
235#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
236#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
237#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
238#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
239#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
240#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
241#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
242#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
243#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
244#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
245#define GL_ATTACHED_SHADERS 0x8B85
246#define GL_ATTENUATION_EXT 0x834D
247#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
248#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
249#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
250#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
251#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
252#define GL_ATTRIB_STACK_DEPTH 0x0BB0
253#define GL_AUTO_GENERATE_MIPMAP 0x8295
254#define GL_AUTO_NORMAL 0x0D80
255#define GL_AUX0 0x0409
256#define GL_AUX1 0x040A
257#define GL_AUX2 0x040B
258#define GL_AUX3 0x040C
259#define GL_AUX_BUFFERS 0x0C00
260#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
261#define GL_AVERAGE_EXT 0x8335
262#define GL_AVERAGE_HP 0x8160
263#define GL_BACK 0x0405
264#define GL_BACK_LEFT 0x0402
265#define GL_BACK_NORMALS_HINT_PGI 0x1A223
266#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
267#define GL_BACK_RIGHT 0x0403
268#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
269#define GL_BEVEL_NV 0x90A6
270#define GL_BGR 0x80E0
271#define GL_BGRA 0x80E1
272#define GL_BGRA_EXT 0x80E1
273#define GL_BGRA_INTEGER 0x8D9B
274#define GL_BGRA_INTEGER_EXT 0x8D9B
275#define GL_BGR_EXT 0x80E0
276#define GL_BGR_INTEGER 0x8D9A
277#define GL_BGR_INTEGER_EXT 0x8D9A
278#define GL_BIAS_BIT_ATI 0x00000008
279#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
280#define GL_BINORMAL_ARRAY_EXT 0x843A
281#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
282#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
283#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
284#define GL_BITMAP 0x1A00
285#define GL_BITMAP_TOKEN 0x0704
286#define GL_BLEND 0x0BE2
287#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
288#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
289#define GL_BLEND_COLOR 0x8005
290#define GL_BLEND_COLOR_COMMAND_NV 0x000B
291#define GL_BLEND_COLOR_EXT 0x8005
292#define GL_BLEND_DST 0x0BE0
293#define GL_BLEND_DST_ALPHA 0x80CA
294#define GL_BLEND_DST_ALPHA_EXT 0x80CA
295#define GL_BLEND_DST_RGB 0x80C8
296#define GL_BLEND_DST_RGB_EXT 0x80C8
297#define GL_BLEND_EQUATION 0x8009
298#define GL_BLEND_EQUATION_ALPHA 0x883D
299#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
300#define GL_BLEND_EQUATION_EXT 0x8009
301#define GL_BLEND_EQUATION_RGB 0x8009
302#define GL_BLEND_EQUATION_RGB_EXT 0x8009
303#define GL_BLEND_OVERLAP_NV 0x9281
304#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
305#define GL_BLEND_SRC 0x0BE1
306#define GL_BLEND_SRC_ALPHA 0x80CB
307#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
308#define GL_BLEND_SRC_RGB 0x80C9
309#define GL_BLEND_SRC_RGB_EXT 0x80C9
310#define GL_BLOCK_INDEX 0x92FD
311#define GL_BLUE 0x1905
312#define GL_BLUE_BIAS 0x0D1B
313#define GL_BLUE_BITS 0x0D54
314#define GL_BLUE_BIT_ATI 0x00000004
315#define GL_BLUE_INTEGER 0x8D96
316#define GL_BLUE_INTEGER_EXT 0x8D96
317#define GL_BLUE_MAX_CLAMP_INGR 0x8566
318#define GL_BLUE_MIN_CLAMP_INGR 0x8562
319#define GL_BLUE_NV 0x1905
320#define GL_BLUE_SCALE 0x0D1A
321#define GL_BOLD_BIT_NV 0x01
322#define GL_BOOL 0x8B56
323#define GL_BOOL_ARB 0x8B56
324#define GL_BOOL_VEC2 0x8B57
325#define GL_BOOL_VEC2_ARB 0x8B57
326#define GL_BOOL_VEC3 0x8B58
327#define GL_BOOL_VEC3_ARB 0x8B58
328#define GL_BOOL_VEC4 0x8B59
329#define GL_BOOL_VEC4_ARB 0x8B59
330#define GL_BOUNDING_BOX_NV 0x908D
331#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
332#define GL_BUFFER 0x82E0
333#define GL_BUFFER_ACCESS 0x88BB
334#define GL_BUFFER_ACCESS_ARB 0x88BB
335#define GL_BUFFER_ACCESS_FLAGS 0x911F
336#define GL_BUFFER_BINDING 0x9302
337#define GL_BUFFER_DATA_SIZE 0x9303
338#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
339#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
340#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
341#define GL_BUFFER_KHR 0x82E0
342#define GL_BUFFER_MAPPED 0x88BC
343#define GL_BUFFER_MAPPED_ARB 0x88BC
344#define GL_BUFFER_MAP_LENGTH 0x9120
345#define GL_BUFFER_MAP_OFFSET 0x9121
346#define GL_BUFFER_MAP_POINTER 0x88BD
347#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
348#define GL_BUFFER_OBJECT_APPLE 0x85B3
349#define GL_BUFFER_OBJECT_EXT 0x9151
350#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
351#define GL_BUFFER_SIZE 0x8764
352#define GL_BUFFER_SIZE_ARB 0x8764
353#define GL_BUFFER_STORAGE_FLAGS 0x8220
354#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
355#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
356#define GL_BUFFER_USAGE 0x8765
357#define GL_BUFFER_USAGE_ARB 0x8765
358#define GL_BUFFER_VARIABLE 0x92E5
359#define GL_BUMP_ENVMAP_ATI 0x877B
360#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
361#define GL_BUMP_ROT_MATRIX_ATI 0x8775
362#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
363#define GL_BUMP_TARGET_ATI 0x877C
364#define GL_BUMP_TEX_UNITS_ATI 0x8778
365#define GL_BYTE 0x1400
366#define GL_C3F_V3F 0x2A24
367#define GL_C4F_N3F_V3F 0x2A26
368#define GL_C4UB_V2F 0x2A22
369#define GL_C4UB_V3F 0x2A23
370#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
371#define GL_CAVEAT_SUPPORT 0x82B8
372#define GL_CCW 0x0901
373#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
374#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
375#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
376#define GL_CLAMP 0x2900
377#define GL_CLAMP_FRAGMENT_COLOR 0x891B
378#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
379#define GL_CLAMP_READ_COLOR 0x891C
380#define GL_CLAMP_READ_COLOR_ARB 0x891C
381#define GL_CLAMP_TO_BORDER 0x812D
382#define GL_CLAMP_TO_BORDER_ARB 0x812D
383#define GL_CLAMP_TO_BORDER_SGIS 0x812D
384#define GL_CLAMP_TO_EDGE 0x812F
385#define GL_CLAMP_TO_EDGE_SGIS 0x812F
386#define GL_CLAMP_VERTEX_COLOR 0x891A
387#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
388#define GL_CLEAR 0x1500
389#define GL_CLEAR_BUFFER 0x82B4
390#define GL_CLEAR_TEXTURE 0x9365
391#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
392#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
393#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
394#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
395#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
396#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
397#define GL_CLIENT_STORAGE_BIT 0x0200
398#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
399#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
400#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
401#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
402#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
403#define GL_CLIP_DEPTH_MODE 0x935D
404#define GL_CLIP_DISTANCE0 0x3000
405#define GL_CLIP_DISTANCE1 0x3001
406#define GL_CLIP_DISTANCE2 0x3002
407#define GL_CLIP_DISTANCE3 0x3003
408#define GL_CLIP_DISTANCE4 0x3004
409#define GL_CLIP_DISTANCE5 0x3005
410#define GL_CLIP_DISTANCE6 0x3006
411#define GL_CLIP_DISTANCE7 0x3007
412#define GL_CLIP_DISTANCE_NV 0x8C7A
413#define GL_CLIP_FAR_HINT_PGI 0x1A221
414#define GL_CLIP_NEAR_HINT_PGI 0x1A220
415#define GL_CLIP_ORIGIN 0x935C
416#define GL_CLIP_PLANE0 0x3000
417#define GL_CLIP_PLANE1 0x3001
418#define GL_CLIP_PLANE2 0x3002
419#define GL_CLIP_PLANE3 0x3003
420#define GL_CLIP_PLANE4 0x3004
421#define GL_CLIP_PLANE5 0x3005
422#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
423#define GL_CLOSE_PATH_NV 0x00
424#define GL_CMYKA_EXT 0x800D
425#define GL_CMYK_EXT 0x800C
426#define GL_CND0_ATI 0x896B
427#define GL_CND_ATI 0x896A
428#define GL_COEFF 0x0A00
429#define GL_COLOR 0x1800
430#define GL_COLOR3_BIT_PGI 0x00010000
431#define GL_COLOR4_BIT_PGI 0x00020000
432#define GL_COLORBURN_KHR 0x929A
433#define GL_COLORBURN_NV 0x929A
434#define GL_COLORDODGE_KHR 0x9299
435#define GL_COLORDODGE_NV 0x9299
436#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
437#define GL_COLOR_ARRAY 0x8076
438#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
439#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
440#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
441#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
442#define GL_COLOR_ARRAY_EXT 0x8076
443#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
444#define GL_COLOR_ARRAY_LIST_IBM 103072
445#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
446#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
447#define GL_COLOR_ARRAY_POINTER 0x8090
448#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
449#define GL_COLOR_ARRAY_SIZE 0x8081
450#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
451#define GL_COLOR_ARRAY_STRIDE 0x8083
452#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
453#define GL_COLOR_ARRAY_TYPE 0x8082
454#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
455#define GL_COLOR_ATTACHMENT0 0x8CE0
456#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
457#define GL_COLOR_ATTACHMENT1 0x8CE1
458#define GL_COLOR_ATTACHMENT10 0x8CEA
459#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
460#define GL_COLOR_ATTACHMENT11 0x8CEB
461#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
462#define GL_COLOR_ATTACHMENT12 0x8CEC
463#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
464#define GL_COLOR_ATTACHMENT13 0x8CED
465#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
466#define GL_COLOR_ATTACHMENT14 0x8CEE
467#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
468#define GL_COLOR_ATTACHMENT15 0x8CEF
469#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
470#define GL_COLOR_ATTACHMENT16 0x8CF0
471#define GL_COLOR_ATTACHMENT17 0x8CF1
472#define GL_COLOR_ATTACHMENT18 0x8CF2
473#define GL_COLOR_ATTACHMENT19 0x8CF3
474#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
475#define GL_COLOR_ATTACHMENT2 0x8CE2
476#define GL_COLOR_ATTACHMENT20 0x8CF4
477#define GL_COLOR_ATTACHMENT21 0x8CF5
478#define GL_COLOR_ATTACHMENT22 0x8CF6
479#define GL_COLOR_ATTACHMENT23 0x8CF7
480#define GL_COLOR_ATTACHMENT24 0x8CF8
481#define GL_COLOR_ATTACHMENT25 0x8CF9
482#define GL_COLOR_ATTACHMENT26 0x8CFA
483#define GL_COLOR_ATTACHMENT27 0x8CFB
484#define GL_COLOR_ATTACHMENT28 0x8CFC
485#define GL_COLOR_ATTACHMENT29 0x8CFD
486#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
487#define GL_COLOR_ATTACHMENT3 0x8CE3
488#define GL_COLOR_ATTACHMENT30 0x8CFE
489#define GL_COLOR_ATTACHMENT31 0x8CFF
490#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
491#define GL_COLOR_ATTACHMENT4 0x8CE4
492#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
493#define GL_COLOR_ATTACHMENT5 0x8CE5
494#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
495#define GL_COLOR_ATTACHMENT6 0x8CE6
496#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
497#define GL_COLOR_ATTACHMENT7 0x8CE7
498#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
499#define GL_COLOR_ATTACHMENT8 0x8CE8
500#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
501#define GL_COLOR_ATTACHMENT9 0x8CE9
502#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
503#define GL_COLOR_BUFFER_BIT 0x00004000
504#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
505#define GL_COLOR_CLEAR_VALUE 0x0C22
506#define GL_COLOR_COMPONENTS 0x8283
507#define GL_COLOR_ENCODING 0x8296
508#define GL_COLOR_FLOAT_APPLE 0x8A0F
509#define GL_COLOR_INDEX 0x1900
510#define GL_COLOR_INDEX12_EXT 0x80E6
511#define GL_COLOR_INDEX16_EXT 0x80E7
512#define GL_COLOR_INDEX1_EXT 0x80E2
513#define GL_COLOR_INDEX2_EXT 0x80E3
514#define GL_COLOR_INDEX4_EXT 0x80E4
515#define GL_COLOR_INDEX8_EXT 0x80E5
516#define GL_COLOR_INDEXES 0x1603
517#define GL_COLOR_LOGIC_OP 0x0BF2
518#define GL_COLOR_MATERIAL 0x0B57
519#define GL_COLOR_MATERIAL_FACE 0x0B55
520#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
521#define GL_COLOR_MATRIX 0x80B1
522#define GL_COLOR_MATRIX_SGI 0x80B1
523#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
524#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
525#define GL_COLOR_RENDERABLE 0x8286
526#define GL_COLOR_SAMPLES_NV 0x8E20
527#define GL_COLOR_SUM 0x8458
528#define GL_COLOR_SUM_ARB 0x8458
529#define GL_COLOR_SUM_CLAMP_NV 0x854F
530#define GL_COLOR_SUM_EXT 0x8458
531#define GL_COLOR_TABLE 0x80D0
532#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
533#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
534#define GL_COLOR_TABLE_BIAS 0x80D7
535#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
536#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
537#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
538#define GL_COLOR_TABLE_FORMAT 0x80D8
539#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
540#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
541#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
542#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
543#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
544#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
545#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
546#define GL_COLOR_TABLE_RED_SIZE 0x80DA
547#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
548#define GL_COLOR_TABLE_SCALE 0x80D6
549#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
550#define GL_COLOR_TABLE_SGI 0x80D0
551#define GL_COLOR_TABLE_WIDTH 0x80D9
552#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
553#define GL_COLOR_WRITEMASK 0x0C23
554#define GL_COMBINE 0x8570
555#define GL_COMBINE4_NV 0x8503
556#define GL_COMBINER0_NV 0x8550
557#define GL_COMBINER1_NV 0x8551
558#define GL_COMBINER2_NV 0x8552
559#define GL_COMBINER3_NV 0x8553
560#define GL_COMBINER4_NV 0x8554
561#define GL_COMBINER5_NV 0x8555
562#define GL_COMBINER6_NV 0x8556
563#define GL_COMBINER7_NV 0x8557
564#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
565#define GL_COMBINER_AB_OUTPUT_NV 0x854A
566#define GL_COMBINER_BIAS_NV 0x8549
567#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
568#define GL_COMBINER_CD_OUTPUT_NV 0x854B
569#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
570#define GL_COMBINER_INPUT_NV 0x8542
571#define GL_COMBINER_MAPPING_NV 0x8543
572#define GL_COMBINER_MUX_SUM_NV 0x8547
573#define GL_COMBINER_SCALE_NV 0x8548
574#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
575#define GL_COMBINE_ALPHA 0x8572
576#define GL_COMBINE_ALPHA_ARB 0x8572
577#define GL_COMBINE_ALPHA_EXT 0x8572
578#define GL_COMBINE_ARB 0x8570
579#define GL_COMBINE_EXT 0x8570
580#define GL_COMBINE_RGB 0x8571
581#define GL_COMBINE_RGB_ARB 0x8571
582#define GL_COMBINE_RGB_EXT 0x8571
583#define GL_COMMAND_BARRIER_BIT 0x00000040
584#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
585#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
586#define GL_COMPARE_REF_TO_TEXTURE 0x884E
587#define GL_COMPARE_R_TO_TEXTURE 0x884E
588#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
589#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
590#define GL_COMPILE 0x1300
591#define GL_COMPILE_AND_EXECUTE 0x1301
592#define GL_COMPILE_STATUS 0x8B81
593#define GL_COMPLETION_STATUS_ARB 0x91B1
594#define GL_COMPLETION_STATUS_KHR 0x91B1
595#define GL_COMPRESSED_ALPHA 0x84E9
596#define GL_COMPRESSED_ALPHA_ARB 0x84E9
597#define GL_COMPRESSED_INTENSITY 0x84EC
598#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
599#define GL_COMPRESSED_LUMINANCE 0x84EA
600#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
601#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
602#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
603#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
604#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
605#define GL_COMPRESSED_R11_EAC 0x9270
606#define GL_COMPRESSED_RED 0x8225
607#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
608#define GL_COMPRESSED_RED_RGTC1 0x8DBB
609#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
610#define GL_COMPRESSED_RG 0x8226
611#define GL_COMPRESSED_RG11_EAC 0x9272
612#define GL_COMPRESSED_RGB 0x84ED
613#define GL_COMPRESSED_RGB8_ETC2 0x9274
614#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
615#define GL_COMPRESSED_RGBA 0x84EE
616#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
617#define GL_COMPRESSED_RGBA_ARB 0x84EE
618#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
619#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
620#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
621#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
622#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
623#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
624#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
625#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
626#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
627#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
628#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
629#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
630#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
631#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
632#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
633#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
634#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
635#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
636#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
637#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
638#define GL_COMPRESSED_RGB_ARB 0x84ED
639#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
640#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
641#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
642#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
643#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
644#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
645#define GL_COMPRESSED_RG_RGTC2 0x8DBD
646#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
647#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
648#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
649#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
650#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
651#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
652#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
653#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
654#define GL_COMPRESSED_SLUMINANCE 0x8C4A
655#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
656#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
657#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
658#define GL_COMPRESSED_SRGB 0x8C48
659#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
660#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
661#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
662#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
663#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
664#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
665#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
666#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
667#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
668#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
669#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
670#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
671#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
672#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
673#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
674#define GL_COMPRESSED_SRGB8_ETC2 0x9275
675#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
676#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
677#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
678#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
679#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
680#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
681#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
682#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
683#define GL_COMPRESSED_SRGB_EXT 0x8C48
684#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
685#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
686#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
687#define GL_COMPUTE_PROGRAM_NV 0x90FB
688#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
689#define GL_COMPUTE_SHADER 0x91B9
690#define GL_COMPUTE_SHADER_BIT 0x00000020
691#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
692#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
693#define GL_COMPUTE_SUBROUTINE 0x92ED
694#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
695#define GL_COMPUTE_TEXTURE 0x82A0
696#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
697#define GL_COMP_BIT_ATI 0x00000002
698#define GL_CONDITION_SATISFIED 0x911C
699#define GL_CONFORMANT_NV 0x9374
700#define GL_CONIC_CURVE_TO_NV 0x1A
701#define GL_CONJOINT_NV 0x9284
702#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
703#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
704#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
705#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
706#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
707#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
708#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
709#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
710#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
711#define GL_CONSTANT 0x8576
712#define GL_CONSTANT_ALPHA 0x8003
713#define GL_CONSTANT_ALPHA_EXT 0x8003
714#define GL_CONSTANT_ARB 0x8576
715#define GL_CONSTANT_ATTENUATION 0x1207
716#define GL_CONSTANT_BORDER 0x8151
717#define GL_CONSTANT_BORDER_HP 0x8151
718#define GL_CONSTANT_COLOR 0x8001
719#define GL_CONSTANT_COLOR0_NV 0x852A
720#define GL_CONSTANT_COLOR1_NV 0x852B
721#define GL_CONSTANT_COLOR_EXT 0x8001
722#define GL_CONSTANT_EXT 0x8576
723#define GL_CONSTANT_NV 0x8576
724#define GL_CONST_EYE_NV 0x86E5
725#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
726#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
727#define GL_CONTEXT_FLAGS 0x821E
728#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
729#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
730#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
731#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
732#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
733#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
734#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
735#define GL_CONTEXT_LOST 0x0507
736#define GL_CONTEXT_LOST_KHR 0x0507
737#define GL_CONTEXT_PROFILE_MASK 0x9126
738#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
739#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
740#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
741#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
742#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
743#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
744#define GL_CONTINUOUS_AMD 0x9007
745#define GL_CONTRAST_NV 0x92A1
746#define GL_CONVEX_HULL_NV 0x908B
747#define GL_CONVOLUTION_1D 0x8010
748#define GL_CONVOLUTION_1D_EXT 0x8010
749#define GL_CONVOLUTION_2D 0x8011
750#define GL_CONVOLUTION_2D_EXT 0x8011
751#define GL_CONVOLUTION_BORDER_COLOR 0x8154
752#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
753#define GL_CONVOLUTION_BORDER_MODE 0x8013
754#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
755#define GL_CONVOLUTION_FILTER_BIAS 0x8015
756#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
757#define GL_CONVOLUTION_FILTER_SCALE 0x8014
758#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
759#define GL_CONVOLUTION_FORMAT 0x8017
760#define GL_CONVOLUTION_FORMAT_EXT 0x8017
761#define GL_CONVOLUTION_HEIGHT 0x8019
762#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
763#define GL_CONVOLUTION_HINT_SGIX 0x8316
764#define GL_CONVOLUTION_WIDTH 0x8018
765#define GL_CONVOLUTION_WIDTH_EXT 0x8018
766#define GL_CON_0_ATI 0x8941
767#define GL_CON_10_ATI 0x894B
768#define GL_CON_11_ATI 0x894C
769#define GL_CON_12_ATI 0x894D
770#define GL_CON_13_ATI 0x894E
771#define GL_CON_14_ATI 0x894F
772#define GL_CON_15_ATI 0x8950
773#define GL_CON_16_ATI 0x8951
774#define GL_CON_17_ATI 0x8952
775#define GL_CON_18_ATI 0x8953
776#define GL_CON_19_ATI 0x8954
777#define GL_CON_1_ATI 0x8942
778#define GL_CON_20_ATI 0x8955
779#define GL_CON_21_ATI 0x8956
780#define GL_CON_22_ATI 0x8957
781#define GL_CON_23_ATI 0x8958
782#define GL_CON_24_ATI 0x8959
783#define GL_CON_25_ATI 0x895A
784#define GL_CON_26_ATI 0x895B
785#define GL_CON_27_ATI 0x895C
786#define GL_CON_28_ATI 0x895D
787#define GL_CON_29_ATI 0x895E
788#define GL_CON_2_ATI 0x8943
789#define GL_CON_30_ATI 0x895F
790#define GL_CON_31_ATI 0x8960
791#define GL_CON_3_ATI 0x8944
792#define GL_CON_4_ATI 0x8945
793#define GL_CON_5_ATI 0x8946
794#define GL_CON_6_ATI 0x8947
795#define GL_CON_7_ATI 0x8948
796#define GL_CON_8_ATI 0x8949
797#define GL_CON_9_ATI 0x894A
798#define GL_COORD_REPLACE 0x8862
799#define GL_COORD_REPLACE_ARB 0x8862
800#define GL_COORD_REPLACE_NV 0x8862
801#define GL_COPY 0x1503
802#define GL_COPY_INVERTED 0x150C
803#define GL_COPY_PIXEL_TOKEN 0x0706
804#define GL_COPY_READ_BUFFER 0x8F36
805#define GL_COPY_READ_BUFFER_BINDING 0x8F36
806#define GL_COPY_WRITE_BUFFER 0x8F37
807#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
808#define GL_COUNTER_RANGE_AMD 0x8BC1
809#define GL_COUNTER_TYPE_AMD 0x8BC0
810#define GL_COUNT_DOWN_NV 0x9089
811#define GL_COUNT_UP_NV 0x9088
812#define GL_COVERAGE_MODULATION_NV 0x9332
813#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
814#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
815#define GL_CUBIC_CURVE_TO_NV 0x0C
816#define GL_CUBIC_EXT 0x8334
817#define GL_CUBIC_HP 0x815F
818#define GL_CULL_FACE 0x0B44
819#define GL_CULL_FACE_MODE 0x0B45
820#define GL_CULL_FRAGMENT_NV 0x86E7
821#define GL_CULL_MODES_NV 0x86E0
822#define GL_CULL_VERTEX_EXT 0x81AA
823#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
824#define GL_CULL_VERTEX_IBM 103050
825#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
826#define GL_CURRENT_ATTRIB_NV 0x8626
827#define GL_CURRENT_BINORMAL_EXT 0x843C
828#define GL_CURRENT_BIT 0x00000001
829#define GL_CURRENT_COLOR 0x0B00
830#define GL_CURRENT_FOG_COORD 0x8453
831#define GL_CURRENT_FOG_COORDINATE 0x8453
832#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
833#define GL_CURRENT_INDEX 0x0B01
834#define GL_CURRENT_MATRIX_ARB 0x8641
835#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
836#define GL_CURRENT_MATRIX_NV 0x8641
837#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
838#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
839#define GL_CURRENT_NORMAL 0x0B02
840#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
841#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
842#define GL_CURRENT_PROGRAM 0x8B8D
843#define GL_CURRENT_QUERY 0x8865
844#define GL_CURRENT_QUERY_ARB 0x8865
845#define GL_CURRENT_RASTER_COLOR 0x0B04
846#define GL_CURRENT_RASTER_DISTANCE 0x0B09
847#define GL_CURRENT_RASTER_INDEX 0x0B05
848#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
849#define GL_CURRENT_RASTER_POSITION 0x0B07
850#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
851#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
852#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
853#define GL_CURRENT_SECONDARY_COLOR 0x8459
854#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
855#define GL_CURRENT_TANGENT_EXT 0x843B
856#define GL_CURRENT_TEXTURE_COORDS 0x0B03
857#define GL_CURRENT_TIME_NV 0x8E28
858#define GL_CURRENT_VERTEX_ATTRIB 0x8626
859#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
860#define GL_CURRENT_VERTEX_EXT 0x87E2
861#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
862#define GL_CURRENT_WEIGHT_ARB 0x86A8
863#define GL_CW 0x0900
864#define GL_D3D12_FENCE_VALUE_EXT 0x9595
865#define GL_DARKEN_KHR 0x9297
866#define GL_DARKEN_NV 0x9297
867#define GL_DATA_BUFFER_AMD 0x9151
868#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
869#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
870#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
871#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
872#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
873#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
874#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
875#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
876#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
877#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
878#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
879#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
880#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
881#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
882#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
883#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
884#define GL_DEBUG_LOGGED_MESSAGES 0x9145
885#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
886#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
887#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
888#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
889#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
890#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
891#define GL_DEBUG_OUTPUT 0x92E0
892#define GL_DEBUG_OUTPUT_KHR 0x92E0
893#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
894#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
895#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
896#define GL_DEBUG_SEVERITY_HIGH 0x9146
897#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
898#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
899#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
900#define GL_DEBUG_SEVERITY_LOW 0x9148
901#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
902#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
903#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
904#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
905#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
906#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
907#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
908#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
909#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
910#define GL_DEBUG_SOURCE_API 0x8246
911#define GL_DEBUG_SOURCE_API_ARB 0x8246
912#define GL_DEBUG_SOURCE_API_KHR 0x8246
913#define GL_DEBUG_SOURCE_APPLICATION 0x824A
914#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
915#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
916#define GL_DEBUG_SOURCE_OTHER 0x824B
917#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
918#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
919#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
920#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
921#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
922#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
923#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
924#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
925#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
926#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
927#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
928#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
929#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
930#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
931#define GL_DEBUG_TYPE_ERROR 0x824C
932#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
933#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
934#define GL_DEBUG_TYPE_MARKER 0x8268
935#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
936#define GL_DEBUG_TYPE_OTHER 0x8251
937#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
938#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
939#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
940#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
941#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
942#define GL_DEBUG_TYPE_POP_GROUP 0x826A
943#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
944#define GL_DEBUG_TYPE_PORTABILITY 0x824F
945#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
946#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
947#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
948#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
949#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
950#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
951#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
952#define GL_DECAL 0x2101
953#define GL_DECODE_EXT 0x8A49
954#define GL_DECR 0x1E03
955#define GL_DECR_WRAP 0x8508
956#define GL_DECR_WRAP_EXT 0x8508
957#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
958#define GL_DEFORMATIONS_MASK_SGIX 0x8196
959#define GL_DELETE_STATUS 0x8B80
960#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
961#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
962#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
963#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
964#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
965#define GL_DEPTH 0x1801
966#define GL_DEPTH24_STENCIL8 0x88F0
967#define GL_DEPTH24_STENCIL8_EXT 0x88F0
968#define GL_DEPTH32F_STENCIL8 0x8CAD
969#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
970#define GL_DEPTH_ATTACHMENT 0x8D00
971#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
972#define GL_DEPTH_BIAS 0x0D1F
973#define GL_DEPTH_BITS 0x0D56
974#define GL_DEPTH_BOUNDS_EXT 0x8891
975#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
976#define GL_DEPTH_BUFFER_BIT 0x00000100
977#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
978#define GL_DEPTH_CLAMP 0x864F
979#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
980#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
981#define GL_DEPTH_CLAMP_NV 0x864F
982#define GL_DEPTH_CLEAR_VALUE 0x0B73
983#define GL_DEPTH_COMPONENT 0x1902
984#define GL_DEPTH_COMPONENT16 0x81A5
985#define GL_DEPTH_COMPONENT16_ARB 0x81A5
986#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
987#define GL_DEPTH_COMPONENT24 0x81A6
988#define GL_DEPTH_COMPONENT24_ARB 0x81A6
989#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
990#define GL_DEPTH_COMPONENT32 0x81A7
991#define GL_DEPTH_COMPONENT32F 0x8CAC
992#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
993#define GL_DEPTH_COMPONENT32_ARB 0x81A7
994#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
995#define GL_DEPTH_COMPONENTS 0x8284
996#define GL_DEPTH_FUNC 0x0B74
997#define GL_DEPTH_RANGE 0x0B70
998#define GL_DEPTH_RENDERABLE 0x8287
999#define GL_DEPTH_SAMPLES_NV 0x932D
1000#define GL_DEPTH_SCALE 0x0D1E
1001#define GL_DEPTH_STENCIL 0x84F9
1002#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1003#define GL_DEPTH_STENCIL_EXT 0x84F9
1004#define GL_DEPTH_STENCIL_NV 0x84F9
1005#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1006#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1007#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1008#define GL_DEPTH_TEST 0x0B71
1009#define GL_DEPTH_TEXTURE_MODE 0x884B
1010#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1011#define GL_DEPTH_WRITEMASK 0x0B72
1012#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1013#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1014#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1015#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1016#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1017#define GL_DEVICE_LUID_EXT 0x9599
1018#define GL_DEVICE_NODE_MASK_EXT 0x959A
1019#define GL_DEVICE_UUID_EXT 0x9597
1020#define GL_DIFFERENCE_KHR 0x929E
1021#define GL_DIFFERENCE_NV 0x929E
1022#define GL_DIFFUSE 0x1201
1023#define GL_DISCARD_ATI 0x8763
1024#define GL_DISCARD_NV 0x8530
1025#define GL_DISCRETE_AMD 0x9006
1026#define GL_DISJOINT_NV 0x9283
1027#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1028#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1029#define GL_DISPLAY_LIST 0x82E7
1030#define GL_DISTANCE_ATTENUATION_EXT 0x8129
1031#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1032#define GL_DITHER 0x0BD0
1033#define GL_DOMAIN 0x0A02
1034#define GL_DONT_CARE 0x1100
1035#define GL_DOT2_ADD_ATI 0x896C
1036#define GL_DOT3_ATI 0x8966
1037#define GL_DOT3_RGB 0x86AE
1038#define GL_DOT3_RGBA 0x86AF
1039#define GL_DOT3_RGBA_ARB 0x86AF
1040#define GL_DOT3_RGBA_EXT 0x8741
1041#define GL_DOT3_RGB_ARB 0x86AE
1042#define GL_DOT3_RGB_EXT 0x8740
1043#define GL_DOT4_ATI 0x8967
1044#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1045#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1046#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1047#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1048#define GL_DOT_PRODUCT_NV 0x86EC
1049#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1050#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1051#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1052#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1053#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1054#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1055#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1056#define GL_DOUBLE 0x140A
1057#define GL_DOUBLEBUFFER 0x0C32
1058#define GL_DOUBLE_MAT2 0x8F46
1059#define GL_DOUBLE_MAT2_EXT 0x8F46
1060#define GL_DOUBLE_MAT2x3 0x8F49
1061#define GL_DOUBLE_MAT2x3_EXT 0x8F49
1062#define GL_DOUBLE_MAT2x4 0x8F4A
1063#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1064#define GL_DOUBLE_MAT3 0x8F47
1065#define GL_DOUBLE_MAT3_EXT 0x8F47
1066#define GL_DOUBLE_MAT3x2 0x8F4B
1067#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1068#define GL_DOUBLE_MAT3x4 0x8F4C
1069#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1070#define GL_DOUBLE_MAT4 0x8F48
1071#define GL_DOUBLE_MAT4_EXT 0x8F48
1072#define GL_DOUBLE_MAT4x2 0x8F4D
1073#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1074#define GL_DOUBLE_MAT4x3 0x8F4E
1075#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1076#define GL_DOUBLE_VEC2 0x8FFC
1077#define GL_DOUBLE_VEC2_EXT 0x8FFC
1078#define GL_DOUBLE_VEC3 0x8FFD
1079#define GL_DOUBLE_VEC3_EXT 0x8FFD
1080#define GL_DOUBLE_VEC4 0x8FFE
1081#define GL_DOUBLE_VEC4_EXT 0x8FFE
1082#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1083#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1084#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1085#define GL_DRAW_BUFFER 0x0C01
1086#define GL_DRAW_BUFFER0 0x8825
1087#define GL_DRAW_BUFFER0_ARB 0x8825
1088#define GL_DRAW_BUFFER0_ATI 0x8825
1089#define GL_DRAW_BUFFER1 0x8826
1090#define GL_DRAW_BUFFER10 0x882F
1091#define GL_DRAW_BUFFER10_ARB 0x882F
1092#define GL_DRAW_BUFFER10_ATI 0x882F
1093#define GL_DRAW_BUFFER11 0x8830
1094#define GL_DRAW_BUFFER11_ARB 0x8830
1095#define GL_DRAW_BUFFER11_ATI 0x8830
1096#define GL_DRAW_BUFFER12 0x8831
1097#define GL_DRAW_BUFFER12_ARB 0x8831
1098#define GL_DRAW_BUFFER12_ATI 0x8831
1099#define GL_DRAW_BUFFER13 0x8832
1100#define GL_DRAW_BUFFER13_ARB 0x8832
1101#define GL_DRAW_BUFFER13_ATI 0x8832
1102#define GL_DRAW_BUFFER14 0x8833
1103#define GL_DRAW_BUFFER14_ARB 0x8833
1104#define GL_DRAW_BUFFER14_ATI 0x8833
1105#define GL_DRAW_BUFFER15 0x8834
1106#define GL_DRAW_BUFFER15_ARB 0x8834
1107#define GL_DRAW_BUFFER15_ATI 0x8834
1108#define GL_DRAW_BUFFER1_ARB 0x8826
1109#define GL_DRAW_BUFFER1_ATI 0x8826
1110#define GL_DRAW_BUFFER2 0x8827
1111#define GL_DRAW_BUFFER2_ARB 0x8827
1112#define GL_DRAW_BUFFER2_ATI 0x8827
1113#define GL_DRAW_BUFFER3 0x8828
1114#define GL_DRAW_BUFFER3_ARB 0x8828
1115#define GL_DRAW_BUFFER3_ATI 0x8828
1116#define GL_DRAW_BUFFER4 0x8829
1117#define GL_DRAW_BUFFER4_ARB 0x8829
1118#define GL_DRAW_BUFFER4_ATI 0x8829
1119#define GL_DRAW_BUFFER5 0x882A
1120#define GL_DRAW_BUFFER5_ARB 0x882A
1121#define GL_DRAW_BUFFER5_ATI 0x882A
1122#define GL_DRAW_BUFFER6 0x882B
1123#define GL_DRAW_BUFFER6_ARB 0x882B
1124#define GL_DRAW_BUFFER6_ATI 0x882B
1125#define GL_DRAW_BUFFER7 0x882C
1126#define GL_DRAW_BUFFER7_ARB 0x882C
1127#define GL_DRAW_BUFFER7_ATI 0x882C
1128#define GL_DRAW_BUFFER8 0x882D
1129#define GL_DRAW_BUFFER8_ARB 0x882D
1130#define GL_DRAW_BUFFER8_ATI 0x882D
1131#define GL_DRAW_BUFFER9 0x882E
1132#define GL_DRAW_BUFFER9_ARB 0x882E
1133#define GL_DRAW_BUFFER9_ATI 0x882E
1134#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1135#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1136#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1137#define GL_DRAW_FRAMEBUFFER 0x8CA9
1138#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1139#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1140#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1141#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1142#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1143#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1144#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1145#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1146#define GL_DRAW_PIXELS_APPLE 0x8A0A
1147#define GL_DRAW_PIXEL_TOKEN 0x0705
1148#define GL_DRIVER_UUID_EXT 0x9598
1149#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1150#define GL_DSDT8_MAG8_NV 0x870A
1151#define GL_DSDT8_NV 0x8709
1152#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1153#define GL_DSDT_MAG_NV 0x86F6
1154#define GL_DSDT_MAG_VIB_NV 0x86F7
1155#define GL_DSDT_NV 0x86F5
1156#define GL_DST_ALPHA 0x0304
1157#define GL_DST_ATOP_NV 0x928F
1158#define GL_DST_COLOR 0x0306
1159#define GL_DST_IN_NV 0x928B
1160#define GL_DST_NV 0x9287
1161#define GL_DST_OUT_NV 0x928D
1162#define GL_DST_OVER_NV 0x9289
1163#define GL_DS_BIAS_NV 0x8716
1164#define GL_DS_SCALE_NV 0x8710
1165#define GL_DT_BIAS_NV 0x8717
1166#define GL_DT_SCALE_NV 0x8711
1167#define GL_DU8DV8_ATI 0x877A
1168#define GL_DUAL_ALPHA12_SGIS 0x8112
1169#define GL_DUAL_ALPHA16_SGIS 0x8113
1170#define GL_DUAL_ALPHA4_SGIS 0x8110
1171#define GL_DUAL_ALPHA8_SGIS 0x8111
1172#define GL_DUAL_INTENSITY12_SGIS 0x811A
1173#define GL_DUAL_INTENSITY16_SGIS 0x811B
1174#define GL_DUAL_INTENSITY4_SGIS 0x8118
1175#define GL_DUAL_INTENSITY8_SGIS 0x8119
1176#define GL_DUAL_LUMINANCE12_SGIS 0x8116
1177#define GL_DUAL_LUMINANCE16_SGIS 0x8117
1178#define GL_DUAL_LUMINANCE4_SGIS 0x8114
1179#define GL_DUAL_LUMINANCE8_SGIS 0x8115
1180#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1181#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1182#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1183#define GL_DUDV_ATI 0x8779
1184#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1185#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1186#define GL_DYNAMIC_ATI 0x8761
1187#define GL_DYNAMIC_COPY 0x88EA
1188#define GL_DYNAMIC_COPY_ARB 0x88EA
1189#define GL_DYNAMIC_DRAW 0x88E8
1190#define GL_DYNAMIC_DRAW_ARB 0x88E8
1191#define GL_DYNAMIC_READ 0x88E9
1192#define GL_DYNAMIC_READ_ARB 0x88E9
1193#define GL_DYNAMIC_STORAGE_BIT 0x0100
1194#define GL_EDGEFLAG_BIT_PGI 0x00040000
1195#define GL_EDGE_FLAG 0x0B43
1196#define GL_EDGE_FLAG_ARRAY 0x8079
1197#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1198#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1199#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1200#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1201#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1202#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1203#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1204#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1205#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1206#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1207#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1208#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1209#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1210#define GL_EIGHTH_BIT_ATI 0x00000020
1211#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1212#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1213#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1214#define GL_ELEMENT_ARRAY_ATI 0x8768
1215#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1216#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1217#define GL_ELEMENT_ARRAY_BUFFER 0x8893
1218#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1219#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1220#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1221#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1222#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1223#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1224#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1225#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1226#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1227#define GL_EMBOSS_CONSTANT_NV 0x855E
1228#define GL_EMBOSS_LIGHT_NV 0x855D
1229#define GL_EMBOSS_MAP_NV 0x855F
1230#define GL_EMISSION 0x1600
1231#define GL_ENABLE_BIT 0x00002000
1232#define GL_EQUAL 0x0202
1233#define GL_EQUIV 0x1509
1234#define GL_EVAL_2D_NV 0x86C0
1235#define GL_EVAL_BIT 0x00010000
1236#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1237#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1238#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1239#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1240#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1241#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1242#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1243#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1244#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1245#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1246#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1247#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1248#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1249#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1250#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1251#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1252#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1253#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1254#define GL_EXCLUSION_KHR 0x92A0
1255#define GL_EXCLUSION_NV 0x92A0
1256#define GL_EXCLUSIVE_EXT 0x8F11
1257#define GL_EXP 0x0800
1258#define GL_EXP2 0x0801
1259#define GL_EXPAND_NEGATE_NV 0x8539
1260#define GL_EXPAND_NORMAL_NV 0x8538
1261#define GL_EXTENSIONS 0x1F03
1262#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1263#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1264#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1265#define GL_EYE_LINEAR 0x2400
1266#define GL_EYE_LINEAR_NV 0x2400
1267#define GL_EYE_LINE_SGIS 0x81F6
1268#define GL_EYE_PLANE 0x2502
1269#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1270#define GL_EYE_POINT_SGIS 0x81F4
1271#define GL_EYE_RADIAL_NV 0x855B
1272#define GL_E_TIMES_F_NV 0x8531
1273#define GL_FACTOR_MAX_AMD 0x901D
1274#define GL_FACTOR_MIN_AMD 0x901C
1275#define GL_FAILURE_NV 0x9030
1276#define GL_FALSE 0
1277#define GL_FASTEST 0x1101
1278#define GL_FEEDBACK 0x1C01
1279#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1280#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1281#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1282#define GL_FENCE_APPLE 0x8A0B
1283#define GL_FENCE_CONDITION_NV 0x84F4
1284#define GL_FENCE_STATUS_NV 0x84F3
1285#define GL_FIELDS_NV 0x8E27
1286#define GL_FIELD_LOWER_NV 0x9023
1287#define GL_FIELD_UPPER_NV 0x9022
1288#define GL_FILE_NAME_NV 0x9074
1289#define GL_FILL 0x1B02
1290#define GL_FILL_RECTANGLE_NV 0x933C
1291#define GL_FILTER 0x829A
1292#define GL_FILTER4_SGIS 0x8146
1293#define GL_FIRST_TO_REST_NV 0x90AF
1294#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1295#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1296#define GL_FIXED 0x140C
1297#define GL_FIXED_OES 0x140C
1298#define GL_FIXED_ONLY 0x891D
1299#define GL_FIXED_ONLY_ARB 0x891D
1300#define GL_FLAT 0x1D00
1301#define GL_FLOAT 0x1406
1302#define GL_FLOAT16_MAT2_AMD 0x91C5
1303#define GL_FLOAT16_MAT2x3_AMD 0x91C8
1304#define GL_FLOAT16_MAT2x4_AMD 0x91C9
1305#define GL_FLOAT16_MAT3_AMD 0x91C6
1306#define GL_FLOAT16_MAT3x2_AMD 0x91CA
1307#define GL_FLOAT16_MAT3x4_AMD 0x91CB
1308#define GL_FLOAT16_MAT4_AMD 0x91C7
1309#define GL_FLOAT16_MAT4x2_AMD 0x91CC
1310#define GL_FLOAT16_MAT4x3_AMD 0x91CD
1311#define GL_FLOAT16_NV 0x8FF8
1312#define GL_FLOAT16_VEC2_NV 0x8FF9
1313#define GL_FLOAT16_VEC3_NV 0x8FFA
1314#define GL_FLOAT16_VEC4_NV 0x8FFB
1315#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1316#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1317#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1318#define GL_FLOAT_MAT2 0x8B5A
1319#define GL_FLOAT_MAT2_ARB 0x8B5A
1320#define GL_FLOAT_MAT2x3 0x8B65
1321#define GL_FLOAT_MAT2x4 0x8B66
1322#define GL_FLOAT_MAT3 0x8B5B
1323#define GL_FLOAT_MAT3_ARB 0x8B5B
1324#define GL_FLOAT_MAT3x2 0x8B67
1325#define GL_FLOAT_MAT3x4 0x8B68
1326#define GL_FLOAT_MAT4 0x8B5C
1327#define GL_FLOAT_MAT4_ARB 0x8B5C
1328#define GL_FLOAT_MAT4x2 0x8B69
1329#define GL_FLOAT_MAT4x3 0x8B6A
1330#define GL_FLOAT_R16_NV 0x8884
1331#define GL_FLOAT_R32_NV 0x8885
1332#define GL_FLOAT_RG16_NV 0x8886
1333#define GL_FLOAT_RG32_NV 0x8887
1334#define GL_FLOAT_RGB16_NV 0x8888
1335#define GL_FLOAT_RGB32_NV 0x8889
1336#define GL_FLOAT_RGBA16_NV 0x888A
1337#define GL_FLOAT_RGBA32_NV 0x888B
1338#define GL_FLOAT_RGBA_MODE_NV 0x888E
1339#define GL_FLOAT_RGBA_NV 0x8883
1340#define GL_FLOAT_RGB_NV 0x8882
1341#define GL_FLOAT_RG_NV 0x8881
1342#define GL_FLOAT_R_NV 0x8880
1343#define GL_FLOAT_VEC2 0x8B50
1344#define GL_FLOAT_VEC2_ARB 0x8B50
1345#define GL_FLOAT_VEC3 0x8B51
1346#define GL_FLOAT_VEC3_ARB 0x8B51
1347#define GL_FLOAT_VEC4 0x8B52
1348#define GL_FLOAT_VEC4_ARB 0x8B52
1349#define GL_FOG 0x0B60
1350#define GL_FOG_BIT 0x00000080
1351#define GL_FOG_COLOR 0x0B66
1352#define GL_FOG_COORD 0x8451
1353#define GL_FOG_COORDINATE 0x8451
1354#define GL_FOG_COORDINATE_ARRAY 0x8457
1355#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1356#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1357#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1358#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1359#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1360#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1361#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1362#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1363#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1364#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1365#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1366#define GL_FOG_COORDINATE_EXT 0x8451
1367#define GL_FOG_COORDINATE_SOURCE 0x8450
1368#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1369#define GL_FOG_COORD_ARRAY 0x8457
1370#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1371#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1372#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1373#define GL_FOG_COORD_ARRAY_POINTER 0x8456
1374#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1375#define GL_FOG_COORD_ARRAY_TYPE 0x8454
1376#define GL_FOG_COORD_SRC 0x8450
1377#define GL_FOG_DENSITY 0x0B62
1378#define GL_FOG_DISTANCE_MODE_NV 0x855A
1379#define GL_FOG_END 0x0B64
1380#define GL_FOG_FUNC_POINTS_SGIS 0x812B
1381#define GL_FOG_FUNC_SGIS 0x812A
1382#define GL_FOG_HINT 0x0C54
1383#define GL_FOG_INDEX 0x0B61
1384#define GL_FOG_MODE 0x0B65
1385#define GL_FOG_OFFSET_SGIX 0x8198
1386#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1387#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1388#define GL_FOG_START 0x0B63
1389#define GL_FONT_ASCENDER_BIT_NV 0x00200000
1390#define GL_FONT_DESCENDER_BIT_NV 0x00400000
1391#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1392#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1393#define GL_FONT_HEIGHT_BIT_NV 0x00800000
1394#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1395#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1396#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1397#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1398#define GL_FONT_UNAVAILABLE_NV 0x936A
1399#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1400#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1401#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1402#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1403#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1404#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1405#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1406#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1407#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1408#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1409#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1410#define GL_FRACTIONAL_EVEN 0x8E7C
1411#define GL_FRACTIONAL_ODD 0x8E7B
1412#define GL_FRAGMENT_COLOR_EXT 0x834C
1413#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1414#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1415#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1416#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1417#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1418#define GL_FRAGMENT_DEPTH 0x8452
1419#define GL_FRAGMENT_DEPTH_EXT 0x8452
1420#define GL_FRAGMENT_INPUT_NV 0x936D
1421#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1422#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1423#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1424#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1425#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1426#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1427#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1428#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1429#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1430#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1431#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1432#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1433#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1434#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1435#define GL_FRAGMENT_MATERIAL_EXT 0x8349
1436#define GL_FRAGMENT_NORMAL_EXT 0x834A
1437#define GL_FRAGMENT_PROGRAM_ARB 0x8804
1438#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1439#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1440#define GL_FRAGMENT_PROGRAM_NV 0x8870
1441#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1442#define GL_FRAGMENT_SHADER 0x8B30
1443#define GL_FRAGMENT_SHADER_ARB 0x8B30
1444#define GL_FRAGMENT_SHADER_ATI 0x8920
1445#define GL_FRAGMENT_SHADER_BIT 0x00000002
1446#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1447#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1448#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1449#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
1450#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1451#define GL_FRAGMENT_SUBROUTINE 0x92EC
1452#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1453#define GL_FRAGMENT_TEXTURE 0x829F
1454#define GL_FRAMEBUFFER 0x8D40
1455#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1456#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1457#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1458#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1459#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1460#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1461#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1462#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1463#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1464#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1465#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1466#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1467#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1468#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1469#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1470#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1471#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1472#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1473#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1474#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1475#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1476#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1477#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1478#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1479#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1480#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1481#define GL_FRAMEBUFFER_BINDING 0x8CA6
1482#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1483#define GL_FRAMEBUFFER_BLEND 0x828B
1484#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1485#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1486#define GL_FRAMEBUFFER_DEFAULT 0x8218
1487#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1488#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1489#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1490#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1491#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1492#define GL_FRAMEBUFFER_EXT 0x8D40
1493#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1494#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1495#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1496#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1497#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1498#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1499#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1500#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1501#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1502#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1503#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1504#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1505#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1506#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1507#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1508#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1509#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1510#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
1511#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1512#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1513#define GL_FRAMEBUFFER_RENDERABLE 0x8289
1514#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1515#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1516#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1517#define GL_FRAMEBUFFER_SRGB 0x8DB9
1518#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1519#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1520#define GL_FRAMEBUFFER_UNDEFINED 0x8219
1521#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1522#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1523#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1524#define GL_FRAMEZOOM_SGIX 0x818B
1525#define GL_FRAME_NV 0x8E26
1526#define GL_FRONT 0x0404
1527#define GL_FRONT_AND_BACK 0x0408
1528#define GL_FRONT_FACE 0x0B46
1529#define GL_FRONT_FACE_COMMAND_NV 0x0012
1530#define GL_FRONT_LEFT 0x0400
1531#define GL_FRONT_RIGHT 0x0401
1532#define GL_FULL_RANGE_EXT 0x87E1
1533#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1534#define GL_FULL_SUPPORT 0x82B7
1535#define GL_FUNC_ADD 0x8006
1536#define GL_FUNC_ADD_EXT 0x8006
1537#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1538#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1539#define GL_FUNC_SUBTRACT 0x800A
1540#define GL_FUNC_SUBTRACT_EXT 0x800A
1541#define GL_GENERATE_MIPMAP 0x8191
1542#define GL_GENERATE_MIPMAP_HINT 0x8192
1543#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1544#define GL_GENERATE_MIPMAP_SGIS 0x8191
1545#define GL_GENERIC_ATTRIB_NV 0x8C7D
1546#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1547#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1548#define GL_GEOMETRY_INPUT_TYPE 0x8917
1549#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1550#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1551#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1552#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1553#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1554#define GL_GEOMETRY_PROGRAM_NV 0x8C26
1555#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1556#define GL_GEOMETRY_SHADER 0x8DD9
1557#define GL_GEOMETRY_SHADER_ARB 0x8DD9
1558#define GL_GEOMETRY_SHADER_BIT 0x00000004
1559#define GL_GEOMETRY_SHADER_EXT 0x8DD9
1560#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1561#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
1562#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1563#define GL_GEOMETRY_SUBROUTINE 0x92EB
1564#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1565#define GL_GEOMETRY_TEXTURE 0x829E
1566#define GL_GEOMETRY_VERTICES_OUT 0x8916
1567#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1568#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1569#define GL_GEQUAL 0x0206
1570#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1571#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1572#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1573#define GL_GLOBAL_ALPHA_SUN 0x81D9
1574#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1575#define GL_GLYPH_HEIGHT_BIT_NV 0x02
1576#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1577#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1578#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1579#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1580#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1581#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1582#define GL_GLYPH_WIDTH_BIT_NV 0x01
1583#define GL_GPU_ADDRESS_NV 0x8F34
1584#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1585#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1586#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1587#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1588#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1589#define GL_GREATER 0x0204
1590#define GL_GREEN 0x1904
1591#define GL_GREEN_BIAS 0x0D19
1592#define GL_GREEN_BITS 0x0D53
1593#define GL_GREEN_BIT_ATI 0x00000002
1594#define GL_GREEN_INTEGER 0x8D95
1595#define GL_GREEN_INTEGER_EXT 0x8D95
1596#define GL_GREEN_MAX_CLAMP_INGR 0x8565
1597#define GL_GREEN_MIN_CLAMP_INGR 0x8561
1598#define GL_GREEN_NV 0x1904
1599#define GL_GREEN_SCALE 0x0D18
1600#define GL_GUILTY_CONTEXT_RESET 0x8253
1601#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1602#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1603#define GL_HALF_APPLE 0x140B
1604#define GL_HALF_BIAS_NEGATE_NV 0x853B
1605#define GL_HALF_BIAS_NORMAL_NV 0x853A
1606#define GL_HALF_BIT_ATI 0x00000008
1607#define GL_HALF_FLOAT 0x140B
1608#define GL_HALF_FLOAT_ARB 0x140B
1609#define GL_HALF_FLOAT_NV 0x140B
1610#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1611#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1612#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1613#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1614#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1615#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1616#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1617#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1618#define GL_HARDLIGHT_KHR 0x929B
1619#define GL_HARDLIGHT_NV 0x929B
1620#define GL_HARDMIX_NV 0x92A9
1621#define GL_HIGH_FLOAT 0x8DF2
1622#define GL_HIGH_INT 0x8DF5
1623#define GL_HILO16_NV 0x86F8
1624#define GL_HILO8_NV 0x885E
1625#define GL_HILO_NV 0x86F4
1626#define GL_HINT_BIT 0x00008000
1627#define GL_HISTOGRAM 0x8024
1628#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1629#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1630#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1631#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1632#define GL_HISTOGRAM_EXT 0x8024
1633#define GL_HISTOGRAM_FORMAT 0x8027
1634#define GL_HISTOGRAM_FORMAT_EXT 0x8027
1635#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1636#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1637#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1638#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1639#define GL_HISTOGRAM_RED_SIZE 0x8028
1640#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1641#define GL_HISTOGRAM_SINK 0x802D
1642#define GL_HISTOGRAM_SINK_EXT 0x802D
1643#define GL_HISTOGRAM_WIDTH 0x8026
1644#define GL_HISTOGRAM_WIDTH_EXT 0x8026
1645#define GL_HI_BIAS_NV 0x8714
1646#define GL_HI_SCALE_NV 0x870E
1647#define GL_HORIZONTAL_LINE_TO_NV 0x06
1648#define GL_HSL_COLOR_KHR 0x92AF
1649#define GL_HSL_COLOR_NV 0x92AF
1650#define GL_HSL_HUE_KHR 0x92AD
1651#define GL_HSL_HUE_NV 0x92AD
1652#define GL_HSL_LUMINOSITY_KHR 0x92B0
1653#define GL_HSL_LUMINOSITY_NV 0x92B0
1654#define GL_HSL_SATURATION_KHR 0x92AE
1655#define GL_HSL_SATURATION_NV 0x92AE
1656#define GL_IDENTITY_NV 0x862A
1657#define GL_IGNORE_BORDER_HP 0x8150
1658#define GL_IMAGE_1D 0x904C
1659#define GL_IMAGE_1D_ARRAY 0x9052
1660#define GL_IMAGE_1D_ARRAY_EXT 0x9052
1661#define GL_IMAGE_1D_EXT 0x904C
1662#define GL_IMAGE_2D 0x904D
1663#define GL_IMAGE_2D_ARRAY 0x9053
1664#define GL_IMAGE_2D_ARRAY_EXT 0x9053
1665#define GL_IMAGE_2D_EXT 0x904D
1666#define GL_IMAGE_2D_MULTISAMPLE 0x9055
1667#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1668#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1669#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1670#define GL_IMAGE_2D_RECT 0x904F
1671#define GL_IMAGE_2D_RECT_EXT 0x904F
1672#define GL_IMAGE_3D 0x904E
1673#define GL_IMAGE_3D_EXT 0x904E
1674#define GL_IMAGE_BINDING_ACCESS 0x8F3E
1675#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1676#define GL_IMAGE_BINDING_FORMAT 0x906E
1677#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1678#define GL_IMAGE_BINDING_LAYER 0x8F3D
1679#define GL_IMAGE_BINDING_LAYERED 0x8F3C
1680#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1681#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1682#define GL_IMAGE_BINDING_LEVEL 0x8F3B
1683#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1684#define GL_IMAGE_BINDING_NAME 0x8F3A
1685#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1686#define GL_IMAGE_BUFFER 0x9051
1687#define GL_IMAGE_BUFFER_EXT 0x9051
1688#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1689#define GL_IMAGE_CLASS_11_11_10 0x82C2
1690#define GL_IMAGE_CLASS_1_X_16 0x82BE
1691#define GL_IMAGE_CLASS_1_X_32 0x82BB
1692#define GL_IMAGE_CLASS_1_X_8 0x82C1
1693#define GL_IMAGE_CLASS_2_X_16 0x82BD
1694#define GL_IMAGE_CLASS_2_X_32 0x82BA
1695#define GL_IMAGE_CLASS_2_X_8 0x82C0
1696#define GL_IMAGE_CLASS_4_X_16 0x82BC
1697#define GL_IMAGE_CLASS_4_X_32 0x82B9
1698#define GL_IMAGE_CLASS_4_X_8 0x82BF
1699#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1700#define GL_IMAGE_CUBE 0x9050
1701#define GL_IMAGE_CUBE_EXT 0x9050
1702#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1703#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1704#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1705#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1706#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1707#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1708#define GL_IMAGE_MAG_FILTER_HP 0x815C
1709#define GL_IMAGE_MIN_FILTER_HP 0x815D
1710#define GL_IMAGE_PIXEL_FORMAT 0x82A9
1711#define GL_IMAGE_PIXEL_TYPE 0x82AA
1712#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1713#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1714#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1715#define GL_IMAGE_SCALE_X_HP 0x8155
1716#define GL_IMAGE_SCALE_Y_HP 0x8156
1717#define GL_IMAGE_TEXEL_SIZE 0x82A7
1718#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1719#define GL_IMAGE_TRANSLATE_X_HP 0x8157
1720#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1721#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1722#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1723#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1724#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1725#define GL_INCLUSIVE_EXT 0x8F10
1726#define GL_INCR 0x1E02
1727#define GL_INCR_WRAP 0x8507
1728#define GL_INCR_WRAP_EXT 0x8507
1729#define GL_INDEX 0x8222
1730#define GL_INDEX_ARRAY 0x8077
1731#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1732#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1733#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1734#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1735#define GL_INDEX_ARRAY_EXT 0x8077
1736#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
1737#define GL_INDEX_ARRAY_LIST_IBM 103073
1738#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
1739#define GL_INDEX_ARRAY_POINTER 0x8091
1740#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1741#define GL_INDEX_ARRAY_STRIDE 0x8086
1742#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1743#define GL_INDEX_ARRAY_TYPE 0x8085
1744#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1745#define GL_INDEX_BITS 0x0D51
1746#define GL_INDEX_BIT_PGI 0x00080000
1747#define GL_INDEX_CLEAR_VALUE 0x0C20
1748#define GL_INDEX_LOGIC_OP 0x0BF1
1749#define GL_INDEX_MATERIAL_EXT 0x81B8
1750#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1751#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1752#define GL_INDEX_MODE 0x0C30
1753#define GL_INDEX_OFFSET 0x0D13
1754#define GL_INDEX_SHIFT 0x0D12
1755#define GL_INDEX_TEST_EXT 0x81B5
1756#define GL_INDEX_TEST_FUNC_EXT 0x81B6
1757#define GL_INDEX_TEST_REF_EXT 0x81B7
1758#define GL_INDEX_WRITEMASK 0x0C21
1759#define GL_INFO_LOG_LENGTH 0x8B84
1760#define GL_INNOCENT_CONTEXT_RESET 0x8254
1761#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1762#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
1763#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1764#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1765#define GL_INT 0x1404
1766#define GL_INT16_NV 0x8FE4
1767#define GL_INT16_VEC2_NV 0x8FE5
1768#define GL_INT16_VEC3_NV 0x8FE6
1769#define GL_INT16_VEC4_NV 0x8FE7
1770#define GL_INT64_ARB 0x140E
1771#define GL_INT64_NV 0x140E
1772#define GL_INT64_VEC2_ARB 0x8FE9
1773#define GL_INT64_VEC2_NV 0x8FE9
1774#define GL_INT64_VEC3_ARB 0x8FEA
1775#define GL_INT64_VEC3_NV 0x8FEA
1776#define GL_INT64_VEC4_ARB 0x8FEB
1777#define GL_INT64_VEC4_NV 0x8FEB
1778#define GL_INT8_NV 0x8FE0
1779#define GL_INT8_VEC2_NV 0x8FE1
1780#define GL_INT8_VEC3_NV 0x8FE2
1781#define GL_INT8_VEC4_NV 0x8FE3
1782#define GL_INTENSITY 0x8049
1783#define GL_INTENSITY12 0x804C
1784#define GL_INTENSITY12_EXT 0x804C
1785#define GL_INTENSITY16 0x804D
1786#define GL_INTENSITY16F_ARB 0x881D
1787#define GL_INTENSITY16I_EXT 0x8D8B
1788#define GL_INTENSITY16UI_EXT 0x8D79
1789#define GL_INTENSITY16_EXT 0x804D
1790#define GL_INTENSITY16_SNORM 0x901B
1791#define GL_INTENSITY32F_ARB 0x8817
1792#define GL_INTENSITY32I_EXT 0x8D85
1793#define GL_INTENSITY32UI_EXT 0x8D73
1794#define GL_INTENSITY4 0x804A
1795#define GL_INTENSITY4_EXT 0x804A
1796#define GL_INTENSITY8 0x804B
1797#define GL_INTENSITY8I_EXT 0x8D91
1798#define GL_INTENSITY8UI_EXT 0x8D7F
1799#define GL_INTENSITY8_EXT 0x804B
1800#define GL_INTENSITY8_SNORM 0x9017
1801#define GL_INTENSITY_EXT 0x8049
1802#define GL_INTENSITY_FLOAT16_APPLE 0x881D
1803#define GL_INTENSITY_FLOAT16_ATI 0x881D
1804#define GL_INTENSITY_FLOAT32_APPLE 0x8817
1805#define GL_INTENSITY_FLOAT32_ATI 0x8817
1806#define GL_INTENSITY_SNORM 0x9013
1807#define GL_INTERLACE_OML 0x8980
1808#define GL_INTERLACE_READ_INGR 0x8568
1809#define GL_INTERLACE_READ_OML 0x8981
1810#define GL_INTERLACE_SGIX 0x8094
1811#define GL_INTERLEAVED_ATTRIBS 0x8C8C
1812#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
1813#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
1814#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1815#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1816#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1817#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1818#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1819#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1820#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1821#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1822#define GL_INTERNALFORMAT_PREFERRED 0x8270
1823#define GL_INTERNALFORMAT_RED_SIZE 0x8271
1824#define GL_INTERNALFORMAT_RED_TYPE 0x8278
1825#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1826#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1827#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1828#define GL_INTERNALFORMAT_SUPPORTED 0x826F
1829#define GL_INTERPOLATE 0x8575
1830#define GL_INTERPOLATE_ARB 0x8575
1831#define GL_INTERPOLATE_EXT 0x8575
1832#define GL_INT_2_10_10_10_REV 0x8D9F
1833#define GL_INT_IMAGE_1D 0x9057
1834#define GL_INT_IMAGE_1D_ARRAY 0x905D
1835#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
1836#define GL_INT_IMAGE_1D_EXT 0x9057
1837#define GL_INT_IMAGE_2D 0x9058
1838#define GL_INT_IMAGE_2D_ARRAY 0x905E
1839#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
1840#define GL_INT_IMAGE_2D_EXT 0x9058
1841#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1842#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1843#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
1844#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
1845#define GL_INT_IMAGE_2D_RECT 0x905A
1846#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
1847#define GL_INT_IMAGE_3D 0x9059
1848#define GL_INT_IMAGE_3D_EXT 0x9059
1849#define GL_INT_IMAGE_BUFFER 0x905C
1850#define GL_INT_IMAGE_BUFFER_EXT 0x905C
1851#define GL_INT_IMAGE_CUBE 0x905B
1852#define GL_INT_IMAGE_CUBE_EXT 0x905B
1853#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1854#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1855#define GL_INT_SAMPLER_1D 0x8DC9
1856#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1857#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
1858#define GL_INT_SAMPLER_1D_EXT 0x8DC9
1859#define GL_INT_SAMPLER_2D 0x8DCA
1860#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1861#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
1862#define GL_INT_SAMPLER_2D_EXT 0x8DCA
1863#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1864#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1865#define GL_INT_SAMPLER_2D_RECT 0x8DCD
1866#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
1867#define GL_INT_SAMPLER_3D 0x8DCB
1868#define GL_INT_SAMPLER_3D_EXT 0x8DCB
1869#define GL_INT_SAMPLER_BUFFER 0x8DD0
1870#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
1871#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1872#define GL_INT_SAMPLER_CUBE 0x8DCC
1873#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
1874#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1875#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
1876#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
1877#define GL_INT_VEC2 0x8B53
1878#define GL_INT_VEC2_ARB 0x8B53
1879#define GL_INT_VEC3 0x8B54
1880#define GL_INT_VEC3_ARB 0x8B54
1881#define GL_INT_VEC4 0x8B55
1882#define GL_INT_VEC4_ARB 0x8B55
1883#define GL_INVALID_ENUM 0x0500
1884#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1885#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
1886#define GL_INVALID_INDEX 0xFFFFFFFF
1887#define GL_INVALID_OPERATION 0x0502
1888#define GL_INVALID_VALUE 0x0501
1889#define GL_INVARIANT_DATATYPE_EXT 0x87EB
1890#define GL_INVARIANT_EXT 0x87C2
1891#define GL_INVARIANT_VALUE_EXT 0x87EA
1892#define GL_INVERSE_NV 0x862B
1893#define GL_INVERSE_TRANSPOSE_NV 0x862D
1894#define GL_INVERT 0x150A
1895#define GL_INVERTED_SCREEN_W_REND 0x8491
1896#define GL_INVERT_OVG_NV 0x92B4
1897#define GL_INVERT_RGB_NV 0x92A3
1898#define GL_IR_INSTRUMENT1_SGIX 0x817F
1899#define GL_ISOLINES 0x8E7A
1900#define GL_IS_PER_PATCH 0x92E7
1901#define GL_IS_ROW_MAJOR 0x9300
1902#define GL_ITALIC_BIT_NV 0x02
1903#define GL_IUI_N3F_V2F_EXT 0x81AF
1904#define GL_IUI_N3F_V3F_EXT 0x81B0
1905#define GL_IUI_V2F_EXT 0x81AD
1906#define GL_IUI_V3F_EXT 0x81AE
1907#define GL_KEEP 0x1E00
1908#define GL_LARGE_CCW_ARC_TO_NV 0x16
1909#define GL_LARGE_CW_ARC_TO_NV 0x18
1910#define GL_LAST_VERTEX_CONVENTION 0x8E4E
1911#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1912#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
1913#define GL_LAYER_NV 0x8DAA
1914#define GL_LAYER_PROVOKING_VERTEX 0x825E
1915#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1916#define GL_LAYOUT_DEFAULT_INTEL 0
1917#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1918#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1919#define GL_LAYOUT_GENERAL_EXT 0x958D
1920#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
1921#define GL_LAYOUT_LINEAR_INTEL 1
1922#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1923#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1924#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1925#define GL_LEFT 0x0406
1926#define GL_LEQUAL 0x0203
1927#define GL_LERP_ATI 0x8969
1928#define GL_LESS 0x0201
1929#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
1930#define GL_LIGHT0 0x4000
1931#define GL_LIGHT1 0x4001
1932#define GL_LIGHT2 0x4002
1933#define GL_LIGHT3 0x4003
1934#define GL_LIGHT4 0x4004
1935#define GL_LIGHT5 0x4005
1936#define GL_LIGHT6 0x4006
1937#define GL_LIGHT7 0x4007
1938#define GL_LIGHTEN_KHR 0x9298
1939#define GL_LIGHTEN_NV 0x9298
1940#define GL_LIGHTING 0x0B50
1941#define GL_LIGHTING_BIT 0x00000040
1942#define GL_LIGHT_ENV_MODE_SGIX 0x8407
1943#define GL_LIGHT_MODEL_AMBIENT 0x0B53
1944#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1945#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1946#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
1947#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1948#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1949#define GL_LINE 0x1B01
1950#define GL_LINEAR 0x2601
1951#define GL_LINEARBURN_NV 0x92A5
1952#define GL_LINEARDODGE_NV 0x92A4
1953#define GL_LINEARLIGHT_NV 0x92A7
1954#define GL_LINEAR_ATTENUATION 0x1208
1955#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
1956#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
1957#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
1958#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
1959#define GL_LINEAR_DETAIL_SGIS 0x8097
1960#define GL_LINEAR_MIPMAP_LINEAR 0x2703
1961#define GL_LINEAR_MIPMAP_NEAREST 0x2701
1962#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
1963#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
1964#define GL_LINEAR_SHARPEN_SGIS 0x80AD
1965#define GL_LINEAR_TILING_EXT 0x9585
1966#define GL_LINES 0x0001
1967#define GL_LINES_ADJACENCY 0x000A
1968#define GL_LINES_ADJACENCY_ARB 0x000A
1969#define GL_LINES_ADJACENCY_EXT 0x000A
1970#define GL_LINE_BIT 0x00000004
1971#define GL_LINE_LOOP 0x0002
1972#define GL_LINE_RESET_TOKEN 0x0707
1973#define GL_LINE_SMOOTH 0x0B20
1974#define GL_LINE_SMOOTH_HINT 0x0C52
1975#define GL_LINE_STIPPLE 0x0B24
1976#define GL_LINE_STIPPLE_PATTERN 0x0B25
1977#define GL_LINE_STIPPLE_REPEAT 0x0B26
1978#define GL_LINE_STRIP 0x0003
1979#define GL_LINE_STRIP_ADJACENCY 0x000B
1980#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
1981#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1982#define GL_LINE_TOKEN 0x0702
1983#define GL_LINE_TO_NV 0x04
1984#define GL_LINE_WIDTH 0x0B21
1985#define GL_LINE_WIDTH_COMMAND_NV 0x000D
1986#define GL_LINE_WIDTH_GRANULARITY 0x0B23
1987#define GL_LINE_WIDTH_RANGE 0x0B22
1988#define GL_LINK_STATUS 0x8B82
1989#define GL_LIST_BASE 0x0B32
1990#define GL_LIST_BIT 0x00020000
1991#define GL_LIST_INDEX 0x0B33
1992#define GL_LIST_MODE 0x0B30
1993#define GL_LIST_PRIORITY_SGIX 0x8182
1994#define GL_LOAD 0x0101
1995#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
1996#define GL_LOCAL_CONSTANT_EXT 0x87C3
1997#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
1998#define GL_LOCAL_EXT 0x87C4
1999#define GL_LOCATION 0x930E
2000#define GL_LOCATION_COMPONENT 0x934A
2001#define GL_LOCATION_INDEX 0x930F
2002#define GL_LOGIC_OP 0x0BF1
2003#define GL_LOGIC_OP_MODE 0x0BF0
2004#define GL_LOSE_CONTEXT_ON_RESET 0x8252
2005#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2006#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2007#define GL_LOWER_LEFT 0x8CA1
2008#define GL_LOW_FLOAT 0x8DF0
2009#define GL_LOW_INT 0x8DF3
2010#define GL_LO_BIAS_NV 0x8715
2011#define GL_LO_SCALE_NV 0x870F
2012#define GL_LUID_SIZE_EXT 8
2013#define GL_LUMINANCE 0x1909
2014#define GL_LUMINANCE12 0x8041
2015#define GL_LUMINANCE12_ALPHA12 0x8047
2016#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2017#define GL_LUMINANCE12_ALPHA4 0x8046
2018#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2019#define GL_LUMINANCE12_EXT 0x8041
2020#define GL_LUMINANCE16 0x8042
2021#define GL_LUMINANCE16F_ARB 0x881E
2022#define GL_LUMINANCE16I_EXT 0x8D8C
2023#define GL_LUMINANCE16UI_EXT 0x8D7A
2024#define GL_LUMINANCE16_ALPHA16 0x8048
2025#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2026#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2027#define GL_LUMINANCE16_EXT 0x8042
2028#define GL_LUMINANCE16_SNORM 0x9019
2029#define GL_LUMINANCE32F_ARB 0x8818
2030#define GL_LUMINANCE32I_EXT 0x8D86
2031#define GL_LUMINANCE32UI_EXT 0x8D74
2032#define GL_LUMINANCE4 0x803F
2033#define GL_LUMINANCE4_ALPHA4 0x8043
2034#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2035#define GL_LUMINANCE4_EXT 0x803F
2036#define GL_LUMINANCE6_ALPHA2 0x8044
2037#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2038#define GL_LUMINANCE8 0x8040
2039#define GL_LUMINANCE8I_EXT 0x8D92
2040#define GL_LUMINANCE8UI_EXT 0x8D80
2041#define GL_LUMINANCE8_ALPHA8 0x8045
2042#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2043#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2044#define GL_LUMINANCE8_EXT 0x8040
2045#define GL_LUMINANCE8_SNORM 0x9015
2046#define GL_LUMINANCE_ALPHA 0x190A
2047#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2048#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2049#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2050#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2051#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2052#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2053#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2054#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2055#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2056#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2057#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2058#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2059#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2060#define GL_LUMINANCE_ALPHA_SNORM 0x9012
2061#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2062#define GL_LUMINANCE_FLOAT16_ATI 0x881E
2063#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2064#define GL_LUMINANCE_FLOAT32_ATI 0x8818
2065#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2066#define GL_LUMINANCE_SNORM 0x9011
2067#define GL_MAD_ATI 0x8968
2068#define GL_MAGNITUDE_BIAS_NV 0x8718
2069#define GL_MAGNITUDE_SCALE_NV 0x8712
2070#define GL_MAJOR_VERSION 0x821B
2071#define GL_MANUAL_GENERATE_MIPMAP 0x8294
2072#define GL_MAP1_BINORMAL_EXT 0x8446
2073#define GL_MAP1_COLOR_4 0x0D90
2074#define GL_MAP1_GRID_DOMAIN 0x0DD0
2075#define GL_MAP1_GRID_SEGMENTS 0x0DD1
2076#define GL_MAP1_INDEX 0x0D91
2077#define GL_MAP1_NORMAL 0x0D92
2078#define GL_MAP1_TANGENT_EXT 0x8444
2079#define GL_MAP1_TEXTURE_COORD_1 0x0D93
2080#define GL_MAP1_TEXTURE_COORD_2 0x0D94
2081#define GL_MAP1_TEXTURE_COORD_3 0x0D95
2082#define GL_MAP1_TEXTURE_COORD_4 0x0D96
2083#define GL_MAP1_VERTEX_3 0x0D97
2084#define GL_MAP1_VERTEX_4 0x0D98
2085#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2086#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2087#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2088#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2089#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2090#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2091#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2092#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2093#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2094#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2095#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2096#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2097#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2098#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2099#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2100#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2101#define GL_MAP2_BINORMAL_EXT 0x8447
2102#define GL_MAP2_COLOR_4 0x0DB0
2103#define GL_MAP2_GRID_DOMAIN 0x0DD2
2104#define GL_MAP2_GRID_SEGMENTS 0x0DD3
2105#define GL_MAP2_INDEX 0x0DB1
2106#define GL_MAP2_NORMAL 0x0DB2
2107#define GL_MAP2_TANGENT_EXT 0x8445
2108#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2109#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2110#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2111#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2112#define GL_MAP2_VERTEX_3 0x0DB7
2113#define GL_MAP2_VERTEX_4 0x0DB8
2114#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2115#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2116#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2117#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2118#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2119#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2120#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2121#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2122#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2123#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2124#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2125#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2126#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2127#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2128#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2129#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2130#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2131#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2132#define GL_MAP_COHERENT_BIT 0x0080
2133#define GL_MAP_COLOR 0x0D10
2134#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2135#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2136#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2137#define GL_MAP_PERSISTENT_BIT 0x0040
2138#define GL_MAP_READ_BIT 0x0001
2139#define GL_MAP_STENCIL 0x0D11
2140#define GL_MAP_TESSELLATION_NV 0x86C2
2141#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2142#define GL_MAP_WRITE_BIT 0x0002
2143#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2144#define GL_MATRIX0_ARB 0x88C0
2145#define GL_MATRIX0_NV 0x8630
2146#define GL_MATRIX10_ARB 0x88CA
2147#define GL_MATRIX11_ARB 0x88CB
2148#define GL_MATRIX12_ARB 0x88CC
2149#define GL_MATRIX13_ARB 0x88CD
2150#define GL_MATRIX14_ARB 0x88CE
2151#define GL_MATRIX15_ARB 0x88CF
2152#define GL_MATRIX16_ARB 0x88D0
2153#define GL_MATRIX17_ARB 0x88D1
2154#define GL_MATRIX18_ARB 0x88D2
2155#define GL_MATRIX19_ARB 0x88D3
2156#define GL_MATRIX1_ARB 0x88C1
2157#define GL_MATRIX1_NV 0x8631
2158#define GL_MATRIX20_ARB 0x88D4
2159#define GL_MATRIX21_ARB 0x88D5
2160#define GL_MATRIX22_ARB 0x88D6
2161#define GL_MATRIX23_ARB 0x88D7
2162#define GL_MATRIX24_ARB 0x88D8
2163#define GL_MATRIX25_ARB 0x88D9
2164#define GL_MATRIX26_ARB 0x88DA
2165#define GL_MATRIX27_ARB 0x88DB
2166#define GL_MATRIX28_ARB 0x88DC
2167#define GL_MATRIX29_ARB 0x88DD
2168#define GL_MATRIX2_ARB 0x88C2
2169#define GL_MATRIX2_NV 0x8632
2170#define GL_MATRIX30_ARB 0x88DE
2171#define GL_MATRIX31_ARB 0x88DF
2172#define GL_MATRIX3_ARB 0x88C3
2173#define GL_MATRIX3_NV 0x8633
2174#define GL_MATRIX4_ARB 0x88C4
2175#define GL_MATRIX4_NV 0x8634
2176#define GL_MATRIX5_ARB 0x88C5
2177#define GL_MATRIX5_NV 0x8635
2178#define GL_MATRIX6_ARB 0x88C6
2179#define GL_MATRIX6_NV 0x8636
2180#define GL_MATRIX7_ARB 0x88C7
2181#define GL_MATRIX7_NV 0x8637
2182#define GL_MATRIX8_ARB 0x88C8
2183#define GL_MATRIX9_ARB 0x88C9
2184#define GL_MATRIX_EXT 0x87C0
2185#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2186#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2187#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2188#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2189#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2190#define GL_MATRIX_MODE 0x0BA0
2191#define GL_MATRIX_PALETTE_ARB 0x8840
2192#define GL_MATRIX_STRIDE 0x92FF
2193#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2194#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2195#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2196#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2197#define GL_MAT_EMISSION_BIT_PGI 0x00800000
2198#define GL_MAT_SHININESS_BIT_PGI 0x02000000
2199#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2200#define GL_MAX 0x8008
2201#define GL_MAX_3D_TEXTURE_SIZE 0x8073
2202#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2203#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2204#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2205#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2206#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2207#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2208#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2209#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2210#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2211#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2212#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2213#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2214#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2215#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2216#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2217#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2218#define GL_MAX_CLIP_DISTANCES 0x0D32
2219#define GL_MAX_CLIP_PLANES 0x0D32
2220#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2221#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2222#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2223#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2224#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2225#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2226#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2227#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2228#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2229#define GL_MAX_COMBINED_DIMENSIONS 0x8282
2230#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2231#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2232#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2233#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2234#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2235#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2236#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2237#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2238#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2239#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2240#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2241#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2242#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2243#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2244#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2245#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2246#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2247#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2248#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2249#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2250#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2251#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2252#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2253#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2254#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2255#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2256#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2257#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2258#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2259#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2260#define GL_MAX_CONVOLUTION_WIDTH 0x801A
2261#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2262#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2263#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2264#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2265#define GL_MAX_CULL_DISTANCES 0x82F9
2266#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2267#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2268#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2269#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2270#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2271#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2272#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2273#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2274#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2275#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2276#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2277#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2278#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2279#define GL_MAX_DEPTH 0x8280
2280#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2281#define GL_MAX_DRAW_BUFFERS 0x8824
2282#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2283#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2284#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2285#define GL_MAX_ELEMENTS_INDICES 0x80E9
2286#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2287#define GL_MAX_ELEMENTS_VERTICES 0x80E8
2288#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2289#define GL_MAX_ELEMENT_INDEX 0x8D6B
2290#define GL_MAX_EVAL_ORDER 0x0D30
2291#define GL_MAX_EXT 0x8008
2292#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2293#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2294#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2295#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2296#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2297#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2298#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2299#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2300#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2301#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2302#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2303#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2304#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2305#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2306#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2307#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2308#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2309#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2310#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2311#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2312#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2313#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2314#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2315#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2316#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2317#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2318#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2319#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2320#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2321#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2322#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2323#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2324#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2325#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2326#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2327#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2328#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2329#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2330#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2331#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2332#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2333#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2334#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2335#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2336#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2337#define GL_MAX_HEIGHT 0x827F
2338#define GL_MAX_IMAGE_SAMPLES 0x906D
2339#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2340#define GL_MAX_IMAGE_UNITS 0x8F38
2341#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2342#define GL_MAX_INTEGER_SAMPLES 0x9110
2343#define GL_MAX_LABEL_LENGTH 0x82E8
2344#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2345#define GL_MAX_LAYERS 0x8281
2346#define GL_MAX_LGPU_GPUS_NVX 0x92BA
2347#define GL_MAX_LIGHTS 0x0D31
2348#define GL_MAX_LIST_NESTING 0x0B31
2349#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2350#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2351#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2352#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2353#define GL_MAX_NAME_LENGTH 0x92F6
2354#define GL_MAX_NAME_STACK_DEPTH 0x0D37
2355#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2356#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2357#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2358#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2359#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2360#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2361#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2362#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2363#define GL_MAX_PATCH_VERTICES 0x8E7D
2364#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2365#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2366#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2367#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2368#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2369#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2370#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2371#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2372#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2373#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2374#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2375#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2376#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2377#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2378#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2379#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2380#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2381#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2382#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2383#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2384#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2385#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2386#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2387#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2388#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2389#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2390#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2391#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2392#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2393#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2394#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2395#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2396#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2397#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2398#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2399#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2400#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2401#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2402#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2403#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2404#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2405#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2406#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2407#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2408#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2409#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2410#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2411#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2412#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2413#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2414#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2415#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2416#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2417#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2418#define GL_MAX_SAMPLES 0x8D57
2419#define GL_MAX_SAMPLES_EXT 0x8D57
2420#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2421#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2422#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2423#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2424#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2425#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
2426#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2427#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2428#define GL_MAX_SHININESS_NV 0x8504
2429#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2430#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2431#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2432#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2433#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2434#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2435#define GL_MAX_SPOT_EXPONENT_NV 0x8505
2436#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2437#define GL_MAX_SUBROUTINES 0x8DE7
2438#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2439#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2440#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2441#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2442#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2443#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2444#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2445#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2446#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2447#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2448#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2449#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2450#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2451#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2452#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2453#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2454#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2455#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2456#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2457#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2458#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2459#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2460#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2461#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2462#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2463#define GL_MAX_TEXTURE_COORDS 0x8871
2464#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2465#define GL_MAX_TEXTURE_COORDS_NV 0x8871
2466#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2467#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2468#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2469#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2470#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2471#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2472#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2473#define GL_MAX_TEXTURE_SIZE 0x0D33
2474#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2475#define GL_MAX_TEXTURE_UNITS 0x84E2
2476#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2477#define GL_MAX_TRACK_MATRICES_NV 0x862F
2478#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2479#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2480#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2481#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2482#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2483#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2484#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2485#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2486#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2487#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2488#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2489#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2490#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2491#define GL_MAX_UNIFORM_LOCATIONS 0x826E
2492#define GL_MAX_VARYING_COMPONENTS 0x8B4B
2493#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2494#define GL_MAX_VARYING_FLOATS 0x8B4B
2495#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2496#define GL_MAX_VARYING_VECTORS 0x8DFC
2497#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2498#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2499#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2500#define GL_MAX_VERTEX_ATTRIBS 0x8869
2501#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2502#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2503#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2504#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2505#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2506#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2507#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2508#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2509#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2510#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2511#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2512#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2513#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2514#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2515#define GL_MAX_VERTEX_STREAMS 0x8E71
2516#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2517#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2518#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2519#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2520#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2521#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2522#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2523#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2524#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2525#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2526#define GL_MAX_VIEWPORTS 0x825B
2527#define GL_MAX_VIEWPORT_DIMS 0x0D3A
2528#define GL_MAX_VIEWS_OVR 0x9631
2529#define GL_MAX_WIDTH 0x827E
2530#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2531#define GL_MEDIUM_FLOAT 0x8DF1
2532#define GL_MEDIUM_INT 0x8DF4
2533#define GL_MIN 0x8007
2534#define GL_MINMAX 0x802E
2535#define GL_MINMAX_EXT 0x802E
2536#define GL_MINMAX_FORMAT 0x802F
2537#define GL_MINMAX_FORMAT_EXT 0x802F
2538#define GL_MINMAX_SINK 0x8030
2539#define GL_MINMAX_SINK_EXT 0x8030
2540#define GL_MINOR_VERSION 0x821C
2541#define GL_MINUS_CLAMPED_NV 0x92B3
2542#define GL_MINUS_NV 0x929F
2543#define GL_MIN_EXT 0x8007
2544#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2545#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2546#define GL_MIN_LOD_WARNING_AMD 0x919C
2547#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2548#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2549#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2550#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2551#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2552#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2553#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2554#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2555#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2556#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
2557#define GL_MIPMAP 0x8293
2558#define GL_MIRRORED_REPEAT 0x8370
2559#define GL_MIRRORED_REPEAT_ARB 0x8370
2560#define GL_MIRRORED_REPEAT_IBM 0x8370
2561#define GL_MIRROR_CLAMP_ATI 0x8742
2562#define GL_MIRROR_CLAMP_EXT 0x8742
2563#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2564#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2565#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2566#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2567#define GL_MITER_REVERT_NV 0x90A7
2568#define GL_MITER_TRUNCATE_NV 0x90A8
2569#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2570#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2571#define GL_MODELVIEW 0x1700
2572#define GL_MODELVIEW0_ARB 0x1700
2573#define GL_MODELVIEW0_EXT 0x1700
2574#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2575#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2576#define GL_MODELVIEW10_ARB 0x872A
2577#define GL_MODELVIEW11_ARB 0x872B
2578#define GL_MODELVIEW12_ARB 0x872C
2579#define GL_MODELVIEW13_ARB 0x872D
2580#define GL_MODELVIEW14_ARB 0x872E
2581#define GL_MODELVIEW15_ARB 0x872F
2582#define GL_MODELVIEW16_ARB 0x8730
2583#define GL_MODELVIEW17_ARB 0x8731
2584#define GL_MODELVIEW18_ARB 0x8732
2585#define GL_MODELVIEW19_ARB 0x8733
2586#define GL_MODELVIEW1_ARB 0x850A
2587#define GL_MODELVIEW1_EXT 0x850A
2588#define GL_MODELVIEW1_MATRIX_EXT 0x8506
2589#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2590#define GL_MODELVIEW20_ARB 0x8734
2591#define GL_MODELVIEW21_ARB 0x8735
2592#define GL_MODELVIEW22_ARB 0x8736
2593#define GL_MODELVIEW23_ARB 0x8737
2594#define GL_MODELVIEW24_ARB 0x8738
2595#define GL_MODELVIEW25_ARB 0x8739
2596#define GL_MODELVIEW26_ARB 0x873A
2597#define GL_MODELVIEW27_ARB 0x873B
2598#define GL_MODELVIEW28_ARB 0x873C
2599#define GL_MODELVIEW29_ARB 0x873D
2600#define GL_MODELVIEW2_ARB 0x8722
2601#define GL_MODELVIEW30_ARB 0x873E
2602#define GL_MODELVIEW31_ARB 0x873F
2603#define GL_MODELVIEW3_ARB 0x8723
2604#define GL_MODELVIEW4_ARB 0x8724
2605#define GL_MODELVIEW5_ARB 0x8725
2606#define GL_MODELVIEW6_ARB 0x8726
2607#define GL_MODELVIEW7_ARB 0x8727
2608#define GL_MODELVIEW8_ARB 0x8728
2609#define GL_MODELVIEW9_ARB 0x8729
2610#define GL_MODELVIEW_MATRIX 0x0BA6
2611#define GL_MODELVIEW_PROJECTION_NV 0x8629
2612#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
2613#define GL_MODULATE 0x2100
2614#define GL_MODULATE_ADD_ATI 0x8744
2615#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
2616#define GL_MODULATE_SUBTRACT_ATI 0x8746
2617#define GL_MOVE_TO_CONTINUES_NV 0x90B6
2618#define GL_MOVE_TO_NV 0x02
2619#define GL_MOVE_TO_RESETS_NV 0x90B5
2620#define GL_MOV_ATI 0x8961
2621#define GL_MULT 0x0103
2622#define GL_MULTICAST_GPUS_NV 0x92BA
2623#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
2624#define GL_MULTIPLY_KHR 0x9294
2625#define GL_MULTIPLY_NV 0x9294
2626#define GL_MULTISAMPLE 0x809D
2627#define GL_MULTISAMPLES_NV 0x9371
2628#define GL_MULTISAMPLE_3DFX 0x86B2
2629#define GL_MULTISAMPLE_ARB 0x809D
2630#define GL_MULTISAMPLE_BIT 0x20000000
2631#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
2632#define GL_MULTISAMPLE_BIT_ARB 0x20000000
2633#define GL_MULTISAMPLE_BIT_EXT 0x20000000
2634#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
2635#define GL_MULTISAMPLE_EXT 0x809D
2636#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2637#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
2638#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
2639#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
2640#define GL_MULTISAMPLE_SGIS 0x809D
2641#define GL_MUL_ATI 0x8964
2642#define GL_MVP_MATRIX_EXT 0x87E3
2643#define GL_N3F_V3F 0x2A25
2644#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2645#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
2646#define GL_NAME_LENGTH 0x92F9
2647#define GL_NAME_STACK_DEPTH 0x0D70
2648#define GL_NAND 0x150E
2649#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2650#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
2651#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
2652#define GL_NEAREST 0x2600
2653#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
2654#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
2655#define GL_NEAREST_MIPMAP_LINEAR 0x2702
2656#define GL_NEAREST_MIPMAP_NEAREST 0x2700
2657#define GL_NEGATE_BIT_ATI 0x00000004
2658#define GL_NEGATIVE_ONE_EXT 0x87DF
2659#define GL_NEGATIVE_ONE_TO_ONE 0x935E
2660#define GL_NEGATIVE_W_EXT 0x87DC
2661#define GL_NEGATIVE_X_EXT 0x87D9
2662#define GL_NEGATIVE_Y_EXT 0x87DA
2663#define GL_NEGATIVE_Z_EXT 0x87DB
2664#define GL_NEVER 0x0200
2665#define GL_NEXT_BUFFER_NV -2
2666#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
2667#define GL_NICEST 0x1102
2668#define GL_NONE 0
2669#define GL_NOOP 0x1505
2670#define GL_NOP_COMMAND_NV 0x0001
2671#define GL_NOR 0x1508
2672#define GL_NORMALIZE 0x0BA1
2673#define GL_NORMALIZED_RANGE_EXT 0x87E0
2674#define GL_NORMAL_ARRAY 0x8075
2675#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
2676#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
2677#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2678#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2679#define GL_NORMAL_ARRAY_EXT 0x8075
2680#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
2681#define GL_NORMAL_ARRAY_LIST_IBM 103071
2682#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2683#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
2684#define GL_NORMAL_ARRAY_POINTER 0x808F
2685#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2686#define GL_NORMAL_ARRAY_STRIDE 0x807F
2687#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2688#define GL_NORMAL_ARRAY_TYPE 0x807E
2689#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2690#define GL_NORMAL_BIT_PGI 0x08000000
2691#define GL_NORMAL_MAP 0x8511
2692#define GL_NORMAL_MAP_ARB 0x8511
2693#define GL_NORMAL_MAP_EXT 0x8511
2694#define GL_NORMAL_MAP_NV 0x8511
2695#define GL_NOTEQUAL 0x0205
2696#define GL_NO_ERROR 0
2697#define GL_NO_RESET_NOTIFICATION 0x8261
2698#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2699#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
2700#define GL_NUM_ACTIVE_VARIABLES 0x9304
2701#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2702#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2703#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2704#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
2705#define GL_NUM_EXTENSIONS 0x821D
2706#define GL_NUM_FILL_STREAMS_NV 0x8E29
2707#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2708#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2709#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
2710#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2711#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2712#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2713#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2714#define GL_NUM_PASSES_ATI 0x8970
2715#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2716#define GL_NUM_SAMPLE_COUNTS 0x9380
2717#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2718#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2719#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
2720#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2721#define GL_NUM_TILING_TYPES_EXT 0x9582
2722#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
2723#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
2724#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2725#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2726#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2727#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
2728#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
2729#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
2730#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2731#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2732#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
2733#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
2734#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2735#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2736#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
2737#define GL_OBJECT_LINEAR 0x2401
2738#define GL_OBJECT_LINEAR_NV 0x2401
2739#define GL_OBJECT_LINE_SGIS 0x81F7
2740#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
2741#define GL_OBJECT_PLANE 0x2501
2742#define GL_OBJECT_POINT_SGIS 0x81F5
2743#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
2744#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
2745#define GL_OBJECT_TYPE 0x9112
2746#define GL_OBJECT_TYPE_ARB 0x8B4E
2747#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
2748#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
2749#define GL_OCCLUSION_TEST_HP 0x8165
2750#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2751#define GL_OFFSET 0x92FC
2752#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2753#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2754#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2755#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2756#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2757#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2758#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2759#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2760#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
2761#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
2762#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
2763#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
2764#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2765#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2766#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2767#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2768#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2769#define GL_ONE 1
2770#define GL_ONE_EXT 0x87DE
2771#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
2772#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2773#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
2774#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2775#define GL_ONE_MINUS_DST_ALPHA 0x0305
2776#define GL_ONE_MINUS_DST_COLOR 0x0307
2777#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2778#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
2779#define GL_ONE_MINUS_SRC_ALPHA 0x0303
2780#define GL_ONE_MINUS_SRC_COLOR 0x0301
2781#define GL_OPERAND0_ALPHA 0x8598
2782#define GL_OPERAND0_ALPHA_ARB 0x8598
2783#define GL_OPERAND0_ALPHA_EXT 0x8598
2784#define GL_OPERAND0_RGB 0x8590
2785#define GL_OPERAND0_RGB_ARB 0x8590
2786#define GL_OPERAND0_RGB_EXT 0x8590
2787#define GL_OPERAND1_ALPHA 0x8599
2788#define GL_OPERAND1_ALPHA_ARB 0x8599
2789#define GL_OPERAND1_ALPHA_EXT 0x8599
2790#define GL_OPERAND1_RGB 0x8591
2791#define GL_OPERAND1_RGB_ARB 0x8591
2792#define GL_OPERAND1_RGB_EXT 0x8591
2793#define GL_OPERAND2_ALPHA 0x859A
2794#define GL_OPERAND2_ALPHA_ARB 0x859A
2795#define GL_OPERAND2_ALPHA_EXT 0x859A
2796#define GL_OPERAND2_RGB 0x8592
2797#define GL_OPERAND2_RGB_ARB 0x8592
2798#define GL_OPERAND2_RGB_EXT 0x8592
2799#define GL_OPERAND3_ALPHA_NV 0x859B
2800#define GL_OPERAND3_RGB_NV 0x8593
2801#define GL_OPTIMAL_TILING_EXT 0x9584
2802#define GL_OP_ADD_EXT 0x8787
2803#define GL_OP_CLAMP_EXT 0x878E
2804#define GL_OP_CROSS_PRODUCT_EXT 0x8797
2805#define GL_OP_DOT3_EXT 0x8784
2806#define GL_OP_DOT4_EXT 0x8785
2807#define GL_OP_EXP_BASE_2_EXT 0x8791
2808#define GL_OP_FLOOR_EXT 0x878F
2809#define GL_OP_FRAC_EXT 0x8789
2810#define GL_OP_INDEX_EXT 0x8782
2811#define GL_OP_LOG_BASE_2_EXT 0x8792
2812#define GL_OP_MADD_EXT 0x8788
2813#define GL_OP_MAX_EXT 0x878A
2814#define GL_OP_MIN_EXT 0x878B
2815#define GL_OP_MOV_EXT 0x8799
2816#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2817#define GL_OP_MUL_EXT 0x8786
2818#define GL_OP_NEGATE_EXT 0x8783
2819#define GL_OP_POWER_EXT 0x8793
2820#define GL_OP_RECIP_EXT 0x8794
2821#define GL_OP_RECIP_SQRT_EXT 0x8795
2822#define GL_OP_ROUND_EXT 0x8790
2823#define GL_OP_SET_GE_EXT 0x878C
2824#define GL_OP_SET_LT_EXT 0x878D
2825#define GL_OP_SUB_EXT 0x8796
2826#define GL_OR 0x1507
2827#define GL_ORDER 0x0A01
2828#define GL_OR_INVERTED 0x150D
2829#define GL_OR_REVERSE 0x150B
2830#define GL_OUTPUT_COLOR0_EXT 0x879B
2831#define GL_OUTPUT_COLOR1_EXT 0x879C
2832#define GL_OUTPUT_FOG_EXT 0x87BD
2833#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2834#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2835#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2836#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2837#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2838#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2839#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2840#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2841#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2842#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2843#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2844#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2845#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2846#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2847#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2848#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2849#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2850#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2851#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2852#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2853#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2854#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2855#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2856#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2857#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2858#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2859#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2860#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2861#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2862#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2863#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2864#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2865#define GL_OUTPUT_VERTEX_EXT 0x879A
2866#define GL_OUT_OF_MEMORY 0x0505
2867#define GL_OVERLAY_KHR 0x9296
2868#define GL_OVERLAY_NV 0x9296
2869#define GL_PACK_ALIGNMENT 0x0D05
2870#define GL_PACK_CMYK_HINT_EXT 0x800E
2871#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2872#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2873#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2874#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2875#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
2876#define GL_PACK_IMAGE_HEIGHT 0x806C
2877#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2878#define GL_PACK_INVERT_MESA 0x8758
2879#define GL_PACK_LSB_FIRST 0x0D01
2880#define GL_PACK_RESAMPLE_OML 0x8984
2881#define GL_PACK_RESAMPLE_SGIX 0x842E
2882#define GL_PACK_ROW_BYTES_APPLE 0x8A15
2883#define GL_PACK_ROW_LENGTH 0x0D02
2884#define GL_PACK_SKIP_IMAGES 0x806B
2885#define GL_PACK_SKIP_IMAGES_EXT 0x806B
2886#define GL_PACK_SKIP_PIXELS 0x0D04
2887#define GL_PACK_SKIP_ROWS 0x0D03
2888#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
2889#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2890#define GL_PACK_SWAP_BYTES 0x0D00
2891#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
2892#define GL_PALETTE4_RGB5_A1_OES 0x8B94
2893#define GL_PALETTE4_RGB8_OES 0x8B90
2894#define GL_PALETTE4_RGBA4_OES 0x8B93
2895#define GL_PALETTE4_RGBA8_OES 0x8B91
2896#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
2897#define GL_PALETTE8_RGB5_A1_OES 0x8B99
2898#define GL_PALETTE8_RGB8_OES 0x8B95
2899#define GL_PALETTE8_RGBA4_OES 0x8B98
2900#define GL_PALETTE8_RGBA8_OES 0x8B96
2901#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
2902#define GL_PARAMETER_BUFFER 0x80EE
2903#define GL_PARAMETER_BUFFER_ARB 0x80EE
2904#define GL_PARAMETER_BUFFER_BINDING 0x80EF
2905#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2906#define GL_PARTIAL_SUCCESS_NV 0x902E
2907#define GL_PASS_THROUGH_NV 0x86E6
2908#define GL_PASS_THROUGH_TOKEN 0x0700
2909#define GL_PATCHES 0x000E
2910#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2911#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2912#define GL_PATCH_VERTICES 0x8E72
2913#define GL_PATH_CLIENT_LENGTH_NV 0x907F
2914#define GL_PATH_COMMAND_COUNT_NV 0x909D
2915#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2916#define GL_PATH_COORD_COUNT_NV 0x909E
2917#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2918#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2919#define GL_PATH_DASH_CAPS_NV 0x907B
2920#define GL_PATH_DASH_OFFSET_NV 0x907E
2921#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2922#define GL_PATH_END_CAPS_NV 0x9076
2923#define GL_PATH_ERROR_POSITION_NV 0x90AB
2924#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2925#define GL_PATH_FILL_COVER_MODE_NV 0x9082
2926#define GL_PATH_FILL_MASK_NV 0x9081
2927#define GL_PATH_FILL_MODE_NV 0x9080
2928#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
2929#define GL_PATH_FORMAT_PS_NV 0x9071
2930#define GL_PATH_FORMAT_SVG_NV 0x9070
2931#define GL_PATH_GEN_COEFF_NV 0x90B1
2932#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
2933#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
2934#define GL_PATH_GEN_MODE_NV 0x90B0
2935#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
2936#define GL_PATH_INITIAL_END_CAP_NV 0x9077
2937#define GL_PATH_JOIN_STYLE_NV 0x9079
2938#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
2939#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
2940#define GL_PATH_MITER_LIMIT_NV 0x907A
2941#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
2942#define GL_PATH_MODELVIEW_NV 0x1700
2943#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
2944#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
2945#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
2946#define GL_PATH_PROJECTION_NV 0x1701
2947#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
2948#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
2949#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
2950#define GL_PATH_STENCIL_FUNC_NV 0x90B7
2951#define GL_PATH_STENCIL_REF_NV 0x90B8
2952#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
2953#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
2954#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
2955#define GL_PATH_STROKE_MASK_NV 0x9084
2956#define GL_PATH_STROKE_WIDTH_NV 0x9075
2957#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
2958#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
2959#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
2960#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
2961#define GL_PERCENTAGE_AMD 0x8BC3
2962#define GL_PERFMON_RESULT_AMD 0x8BC6
2963#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
2964#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
2965#define GL_PERFORMANCE_MONITOR_AMD 0x9152
2966#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2967#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2968#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2969#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2970#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2971#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2972#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2973#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2974#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2975#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2976#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2977#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2978#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2979#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2980#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2981#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2982#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2983#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2984#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2985#define GL_PERFQUERY_WAIT_INTEL 0x83FB
2986#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
2987#define GL_PERTURB_EXT 0x85AE
2988#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
2989#define GL_PER_GPU_STORAGE_NV 0x9548
2990#define GL_PER_STAGE_CONSTANTS_NV 0x8535
2991#define GL_PHONG_HINT_WIN 0x80EB
2992#define GL_PHONG_WIN 0x80EA
2993#define GL_PINLIGHT_NV 0x92A8
2994#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
2995#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
2996#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2997#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
2998#define GL_PIXEL_COUNTER_BITS_NV 0x8864
2999#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3000#define GL_PIXEL_COUNT_NV 0x8866
3001#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3002#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3003#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3004#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3005#define GL_PIXEL_MAG_FILTER_EXT 0x8331
3006#define GL_PIXEL_MAP_A_TO_A 0x0C79
3007#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3008#define GL_PIXEL_MAP_B_TO_B 0x0C78
3009#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3010#define GL_PIXEL_MAP_G_TO_G 0x0C77
3011#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3012#define GL_PIXEL_MAP_I_TO_A 0x0C75
3013#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3014#define GL_PIXEL_MAP_I_TO_B 0x0C74
3015#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3016#define GL_PIXEL_MAP_I_TO_G 0x0C73
3017#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3018#define GL_PIXEL_MAP_I_TO_I 0x0C70
3019#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3020#define GL_PIXEL_MAP_I_TO_R 0x0C72
3021#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3022#define GL_PIXEL_MAP_R_TO_R 0x0C76
3023#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3024#define GL_PIXEL_MAP_S_TO_S 0x0C71
3025#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3026#define GL_PIXEL_MIN_FILTER_EXT 0x8332
3027#define GL_PIXEL_MODE_BIT 0x00000020
3028#define GL_PIXEL_PACK_BUFFER 0x88EB
3029#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3030#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3031#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3032#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3033#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3034#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3035#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3036#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3037#define GL_PIXEL_TEXTURE_SGIS 0x8353
3038#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3039#define GL_PIXEL_TEX_GEN_SGIX 0x8139
3040#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3041#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3042#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3043#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3044#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3045#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3046#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3047#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3048#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3049#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3050#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3051#define GL_PIXEL_UNPACK_BUFFER 0x88EC
3052#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3053#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3054#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3055#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3056#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3057#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3058#define GL_PLUS_CLAMPED_NV 0x92B1
3059#define GL_PLUS_DARKER_NV 0x9292
3060#define GL_PLUS_NV 0x9291
3061#define GL_PN_TRIANGLES_ATI 0x87F0
3062#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3063#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3064#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3065#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3066#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3067#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3068#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3069#define GL_POINT 0x1B00
3070#define GL_POINTS 0x0000
3071#define GL_POINT_BIT 0x00000002
3072#define GL_POINT_DISTANCE_ATTENUATION 0x8129
3073#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3074#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3075#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3076#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3077#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3078#define GL_POINT_SIZE 0x0B11
3079#define GL_POINT_SIZE_GRANULARITY 0x0B13
3080#define GL_POINT_SIZE_MAX 0x8127
3081#define GL_POINT_SIZE_MAX_ARB 0x8127
3082#define GL_POINT_SIZE_MAX_EXT 0x8127
3083#define GL_POINT_SIZE_MAX_SGIS 0x8127
3084#define GL_POINT_SIZE_MIN 0x8126
3085#define GL_POINT_SIZE_MIN_ARB 0x8126
3086#define GL_POINT_SIZE_MIN_EXT 0x8126
3087#define GL_POINT_SIZE_MIN_SGIS 0x8126
3088#define GL_POINT_SIZE_RANGE 0x0B12
3089#define GL_POINT_SMOOTH 0x0B10
3090#define GL_POINT_SMOOTH_HINT 0x0C51
3091#define GL_POINT_SPRITE 0x8861
3092#define GL_POINT_SPRITE_ARB 0x8861
3093#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3094#define GL_POINT_SPRITE_NV 0x8861
3095#define GL_POINT_SPRITE_R_MODE_NV 0x8863
3096#define GL_POINT_TOKEN 0x0701
3097#define GL_POLYGON 0x0009
3098#define GL_POLYGON_BIT 0x00000008
3099#define GL_POLYGON_MODE 0x0B40
3100#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3101#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
3102#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3103#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3104#define GL_POLYGON_OFFSET_EXT 0x8037
3105#define GL_POLYGON_OFFSET_FACTOR 0x8038
3106#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3107#define GL_POLYGON_OFFSET_FILL 0x8037
3108#define GL_POLYGON_OFFSET_LINE 0x2A02
3109#define GL_POLYGON_OFFSET_POINT 0x2A01
3110#define GL_POLYGON_OFFSET_UNITS 0x2A00
3111#define GL_POLYGON_SMOOTH 0x0B41
3112#define GL_POLYGON_SMOOTH_HINT 0x0C53
3113#define GL_POLYGON_STIPPLE 0x0B42
3114#define GL_POLYGON_STIPPLE_BIT 0x00000010
3115#define GL_POLYGON_TOKEN 0x0703
3116#define GL_POSITION 0x1203
3117#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3118#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3119#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3120#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3121#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3122#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3123#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3124#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3125#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3126#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3127#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3128#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3129#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3130#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3131#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3132#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3133#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3134#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3135#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3136#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3137#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3138#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3139#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3140#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3141#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3142#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3143#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3144#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3145#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3146#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3147#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3148#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3149#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3150#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3151#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3152#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3153#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3154#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3155#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3156#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3157#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3158#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3159#define GL_PRESENT_DURATION_NV 0x8E2B
3160#define GL_PRESENT_TIME_NV 0x8E2A
3161#define GL_PRESERVE_ATI 0x8762
3162#define GL_PREVIOUS 0x8578
3163#define GL_PREVIOUS_ARB 0x8578
3164#define GL_PREVIOUS_EXT 0x8578
3165#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3166#define GL_PRIMARY_COLOR 0x8577
3167#define GL_PRIMARY_COLOR_ARB 0x8577
3168#define GL_PRIMARY_COLOR_EXT 0x8577
3169#define GL_PRIMARY_COLOR_NV 0x852C
3170#define GL_PRIMITIVES_GENERATED 0x8C87
3171#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3172#define GL_PRIMITIVES_GENERATED_NV 0x8C87
3173#define GL_PRIMITIVES_SUBMITTED 0x82EF
3174#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3175#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3176#define GL_PRIMITIVE_ID_NV 0x8C7C
3177#define GL_PRIMITIVE_RESTART 0x8F9D
3178#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3179#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3180#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3181#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3182#define GL_PRIMITIVE_RESTART_NV 0x8558
3183#define GL_PROGRAM 0x82E2
3184#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3185#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3186#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3187#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3188#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3189#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3190#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3191#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3192#define GL_PROGRAM_BINARY_FORMATS 0x87FF
3193#define GL_PROGRAM_BINARY_LENGTH 0x8741
3194#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3195#define GL_PROGRAM_BINDING_ARB 0x8677
3196#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3197#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3198#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3199#define GL_PROGRAM_ERROR_STRING_NV 0x8874
3200#define GL_PROGRAM_FORMAT_ARB 0x8876
3201#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3202#define GL_PROGRAM_INPUT 0x92E3
3203#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3204#define GL_PROGRAM_KHR 0x82E2
3205#define GL_PROGRAM_LENGTH_ARB 0x8627
3206#define GL_PROGRAM_LENGTH_NV 0x8627
3207#define GL_PROGRAM_MATRIX_EXT 0x8E2D
3208#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3209#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3210#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3211#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3212#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3213#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3214#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3215#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3216#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3217#define GL_PROGRAM_OBJECT_ARB 0x8B40
3218#define GL_PROGRAM_OBJECT_EXT 0x8B40
3219#define GL_PROGRAM_OUTPUT 0x92E4
3220#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3221#define GL_PROGRAM_PARAMETER_NV 0x8644
3222#define GL_PROGRAM_PIPELINE 0x82E4
3223#define GL_PROGRAM_PIPELINE_BINDING 0x825A
3224#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3225#define GL_PROGRAM_PIPELINE_KHR 0x82E4
3226#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3227#define GL_PROGRAM_POINT_SIZE 0x8642
3228#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3229#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3230#define GL_PROGRAM_RESIDENT_NV 0x8647
3231#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3232#define GL_PROGRAM_SEPARABLE 0x8258
3233#define GL_PROGRAM_SEPARABLE_EXT 0x8258
3234#define GL_PROGRAM_STRING_ARB 0x8628
3235#define GL_PROGRAM_STRING_NV 0x8628
3236#define GL_PROGRAM_TARGET_NV 0x8646
3237#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3238#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3239#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3240#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3241#define GL_PROJECTION 0x1701
3242#define GL_PROJECTION_MATRIX 0x0BA7
3243#define GL_PROJECTION_STACK_DEPTH 0x0BA4
3244#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
3245#define GL_PROVOKING_VERTEX 0x8E4F
3246#define GL_PROVOKING_VERTEX_EXT 0x8E4F
3247#define GL_PROXY_COLOR_TABLE 0x80D3
3248#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3249#define GL_PROXY_HISTOGRAM 0x8025
3250#define GL_PROXY_HISTOGRAM_EXT 0x8025
3251#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3252#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3253#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3254#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3255#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3256#define GL_PROXY_TEXTURE_1D 0x8063
3257#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3258#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3259#define GL_PROXY_TEXTURE_1D_EXT 0x8063
3260#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3261#define GL_PROXY_TEXTURE_2D 0x8064
3262#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3263#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3264#define GL_PROXY_TEXTURE_2D_EXT 0x8064
3265#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3266#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3267#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3268#define GL_PROXY_TEXTURE_3D 0x8070
3269#define GL_PROXY_TEXTURE_3D_EXT 0x8070
3270#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3271#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3272#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3273#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3274#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3275#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3276#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3277#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3278#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3279#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3280#define GL_PURGEABLE_APPLE 0x8A1D
3281#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
3282#define GL_Q 0x2003
3283#define GL_QUADRATIC_ATTENUATION 0x1209
3284#define GL_QUADRATIC_CURVE_TO_NV 0x0A
3285#define GL_QUADS 0x0007
3286#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3287#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3288#define GL_QUAD_ALPHA4_SGIS 0x811E
3289#define GL_QUAD_ALPHA8_SGIS 0x811F
3290#define GL_QUAD_INTENSITY4_SGIS 0x8122
3291#define GL_QUAD_INTENSITY8_SGIS 0x8123
3292#define GL_QUAD_LUMINANCE4_SGIS 0x8120
3293#define GL_QUAD_LUMINANCE8_SGIS 0x8121
3294#define GL_QUAD_MESH_SUN 0x8614
3295#define GL_QUAD_STRIP 0x0008
3296#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3297#define GL_QUARTER_BIT_ATI 0x00000010
3298#define GL_QUERY 0x82E3
3299#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3300#define GL_QUERY_BUFFER 0x9192
3301#define GL_QUERY_BUFFER_AMD 0x9192
3302#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3303#define GL_QUERY_BUFFER_BINDING 0x9193
3304#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3305#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3306#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3307#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3308#define GL_QUERY_BY_REGION_WAIT 0x8E15
3309#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3310#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3311#define GL_QUERY_COUNTER_BITS 0x8864
3312#define GL_QUERY_COUNTER_BITS_ARB 0x8864
3313#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3314#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3315#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3316#define GL_QUERY_KHR 0x82E3
3317#define GL_QUERY_NO_WAIT 0x8E14
3318#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3319#define GL_QUERY_NO_WAIT_NV 0x8E14
3320#define GL_QUERY_OBJECT_AMD 0x9153
3321#define GL_QUERY_OBJECT_EXT 0x9153
3322#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
3323#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
3324#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
3325#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
3326#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
3327#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
3328#define GL_QUERY_RESULT 0x8866
3329#define GL_QUERY_RESULT_ARB 0x8866
3330#define GL_QUERY_RESULT_AVAILABLE 0x8867
3331#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3332#define GL_QUERY_RESULT_NO_WAIT 0x9194
3333#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3334#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3335#define GL_QUERY_TARGET 0x82EA
3336#define GL_QUERY_WAIT 0x8E13
3337#define GL_QUERY_WAIT_INVERTED 0x8E17
3338#define GL_QUERY_WAIT_NV 0x8E13
3339#define GL_R 0x2002
3340#define GL_R11F_G11F_B10F 0x8C3A
3341#define GL_R11F_G11F_B10F_EXT 0x8C3A
3342#define GL_R16 0x822A
3343#define GL_R16F 0x822D
3344#define GL_R16I 0x8233
3345#define GL_R16UI 0x8234
3346#define GL_R16_SNORM 0x8F98
3347#define GL_R1UI_C3F_V3F_SUN 0x85C6
3348#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3349#define GL_R1UI_C4UB_V3F_SUN 0x85C5
3350#define GL_R1UI_N3F_V3F_SUN 0x85C7
3351#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3352#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3353#define GL_R1UI_T2F_V3F_SUN 0x85C9
3354#define GL_R1UI_V3F_SUN 0x85C4
3355#define GL_R32F 0x822E
3356#define GL_R32I 0x8235
3357#define GL_R32UI 0x8236
3358#define GL_R3_G3_B2 0x2A10
3359#define GL_R8 0x8229
3360#define GL_R8I 0x8231
3361#define GL_R8UI 0x8232
3362#define GL_R8_SNORM 0x8F94
3363#define GL_RASTERIZER_DISCARD 0x8C89
3364#define GL_RASTERIZER_DISCARD_EXT 0x8C89
3365#define GL_RASTERIZER_DISCARD_NV 0x8C89
3366#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3367#define GL_RASTER_MULTISAMPLE_EXT 0x9327
3368#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3369#define GL_RASTER_SAMPLES_EXT 0x9328
3370#define GL_READ_BUFFER 0x0C02
3371#define GL_READ_FRAMEBUFFER 0x8CA8
3372#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3373#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3374#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3375#define GL_READ_ONLY 0x88B8
3376#define GL_READ_ONLY_ARB 0x88B8
3377#define GL_READ_PIXELS 0x828C
3378#define GL_READ_PIXELS_FORMAT 0x828D
3379#define GL_READ_PIXELS_TYPE 0x828E
3380#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3381#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3382#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3383#define GL_READ_WRITE 0x88BA
3384#define GL_READ_WRITE_ARB 0x88BA
3385#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3386#define GL_RECT_NV 0xF6
3387#define GL_RED 0x1903
3388#define GL_REDUCE 0x8016
3389#define GL_REDUCE_EXT 0x8016
3390#define GL_RED_BIAS 0x0D15
3391#define GL_RED_BITS 0x0D52
3392#define GL_RED_BIT_ATI 0x00000001
3393#define GL_RED_INTEGER 0x8D94
3394#define GL_RED_INTEGER_EXT 0x8D94
3395#define GL_RED_MAX_CLAMP_INGR 0x8564
3396#define GL_RED_MIN_CLAMP_INGR 0x8560
3397#define GL_RED_NV 0x1903
3398#define GL_RED_SCALE 0x0D14
3399#define GL_RED_SNORM 0x8F90
3400#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3401#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3402#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3403#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3404#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3405#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3406#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3407#define GL_REFERENCE_PLANE_SGIX 0x817D
3408#define GL_REFLECTION_MAP 0x8512
3409#define GL_REFLECTION_MAP_ARB 0x8512
3410#define GL_REFLECTION_MAP_EXT 0x8512
3411#define GL_REFLECTION_MAP_NV 0x8512
3412#define GL_REGISTER_COMBINERS_NV 0x8522
3413#define GL_REG_0_ATI 0x8921
3414#define GL_REG_10_ATI 0x892B
3415#define GL_REG_11_ATI 0x892C
3416#define GL_REG_12_ATI 0x892D
3417#define GL_REG_13_ATI 0x892E
3418#define GL_REG_14_ATI 0x892F
3419#define GL_REG_15_ATI 0x8930
3420#define GL_REG_16_ATI 0x8931
3421#define GL_REG_17_ATI 0x8932
3422#define GL_REG_18_ATI 0x8933
3423#define GL_REG_19_ATI 0x8934
3424#define GL_REG_1_ATI 0x8922
3425#define GL_REG_20_ATI 0x8935
3426#define GL_REG_21_ATI 0x8936
3427#define GL_REG_22_ATI 0x8937
3428#define GL_REG_23_ATI 0x8938
3429#define GL_REG_24_ATI 0x8939
3430#define GL_REG_25_ATI 0x893A
3431#define GL_REG_26_ATI 0x893B
3432#define GL_REG_27_ATI 0x893C
3433#define GL_REG_28_ATI 0x893D
3434#define GL_REG_29_ATI 0x893E
3435#define GL_REG_2_ATI 0x8923
3436#define GL_REG_30_ATI 0x893F
3437#define GL_REG_31_ATI 0x8940
3438#define GL_REG_3_ATI 0x8924
3439#define GL_REG_4_ATI 0x8925
3440#define GL_REG_5_ATI 0x8926
3441#define GL_REG_6_ATI 0x8927
3442#define GL_REG_7_ATI 0x8928
3443#define GL_REG_8_ATI 0x8929
3444#define GL_REG_9_ATI 0x892A
3445#define GL_RELATIVE_ARC_TO_NV 0xFF
3446#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3447#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3448#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3449#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3450#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3451#define GL_RELATIVE_LINE_TO_NV 0x05
3452#define GL_RELATIVE_MOVE_TO_NV 0x03
3453#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3454#define GL_RELATIVE_RECT_NV 0xF7
3455#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3456#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3457#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3458#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3459#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3460#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3461#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3462#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3463#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3464#define GL_RELEASED_APPLE 0x8A19
3465#define GL_RENDER 0x1C00
3466#define GL_RENDERBUFFER 0x8D41
3467#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3468#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3469#define GL_RENDERBUFFER_BINDING 0x8CA7
3470#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3471#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3472#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3473#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3474#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3475#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3476#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3477#define GL_RENDERBUFFER_EXT 0x8D41
3478#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3479#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3480#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3481#define GL_RENDERBUFFER_HEIGHT 0x8D43
3482#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3483#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3484#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3485#define GL_RENDERBUFFER_RED_SIZE 0x8D50
3486#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3487#define GL_RENDERBUFFER_SAMPLES 0x8CAB
3488#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3489#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3490#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3491#define GL_RENDERBUFFER_WIDTH 0x8D42
3492#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3493#define GL_RENDERER 0x1F01
3494#define GL_RENDER_GPU_MASK_NV 0x9558
3495#define GL_RENDER_MODE 0x0C40
3496#define GL_REPEAT 0x2901
3497#define GL_REPLACE 0x1E01
3498#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3499#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3500#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3501#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3502#define GL_REPLACEMENT_CODE_SUN 0x81D8
3503#define GL_REPLACE_EXT 0x8062
3504#define GL_REPLACE_MIDDLE_SUN 0x0002
3505#define GL_REPLACE_OLDEST_SUN 0x0003
3506#define GL_REPLACE_VALUE_AMD 0x874B
3507#define GL_REPLICATE_BORDER 0x8153
3508#define GL_REPLICATE_BORDER_HP 0x8153
3509#define GL_RESAMPLE_AVERAGE_OML 0x8988
3510#define GL_RESAMPLE_DECIMATE_OML 0x8989
3511#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
3512#define GL_RESAMPLE_REPLICATE_OML 0x8986
3513#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
3514#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
3515#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
3516#define GL_RESCALE_NORMAL 0x803A
3517#define GL_RESCALE_NORMAL_EXT 0x803A
3518#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
3519#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3520#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
3521#define GL_RESTART_PATH_NV 0xF0
3522#define GL_RESTART_SUN 0x0001
3523#define GL_RETAINED_APPLE 0x8A1B
3524#define GL_RETURN 0x0102
3525#define GL_RG 0x8227
3526#define GL_RG16 0x822C
3527#define GL_RG16F 0x822F
3528#define GL_RG16I 0x8239
3529#define GL_RG16UI 0x823A
3530#define GL_RG16_SNORM 0x8F99
3531#define GL_RG32F 0x8230
3532#define GL_RG32I 0x823B
3533#define GL_RG32UI 0x823C
3534#define GL_RG8 0x822B
3535#define GL_RG8I 0x8237
3536#define GL_RG8UI 0x8238
3537#define GL_RG8_SNORM 0x8F95
3538#define GL_RGB 0x1907
3539#define GL_RGB10 0x8052
3540#define GL_RGB10_A2 0x8059
3541#define GL_RGB10_A2UI 0x906F
3542#define GL_RGB10_A2_EXT 0x8059
3543#define GL_RGB10_EXT 0x8052
3544#define GL_RGB12 0x8053
3545#define GL_RGB12_EXT 0x8053
3546#define GL_RGB16 0x8054
3547#define GL_RGB16F 0x881B
3548#define GL_RGB16F_ARB 0x881B
3549#define GL_RGB16I 0x8D89
3550#define GL_RGB16I_EXT 0x8D89
3551#define GL_RGB16UI 0x8D77
3552#define GL_RGB16UI_EXT 0x8D77
3553#define GL_RGB16_EXT 0x8054
3554#define GL_RGB16_SNORM 0x8F9A
3555#define GL_RGB2_EXT 0x804E
3556#define GL_RGB32F 0x8815
3557#define GL_RGB32F_ARB 0x8815
3558#define GL_RGB32I 0x8D83
3559#define GL_RGB32I_EXT 0x8D83
3560#define GL_RGB32UI 0x8D71
3561#define GL_RGB32UI_EXT 0x8D71
3562#define GL_RGB4 0x804F
3563#define GL_RGB4_EXT 0x804F
3564#define GL_RGB4_S3TC 0x83A1
3565#define GL_RGB5 0x8050
3566#define GL_RGB565 0x8D62
3567#define GL_RGB5_A1 0x8057
3568#define GL_RGB5_A1_EXT 0x8057
3569#define GL_RGB5_EXT 0x8050
3570#define GL_RGB8 0x8051
3571#define GL_RGB8I 0x8D8F
3572#define GL_RGB8I_EXT 0x8D8F
3573#define GL_RGB8UI 0x8D7D
3574#define GL_RGB8UI_EXT 0x8D7D
3575#define GL_RGB8_EXT 0x8051
3576#define GL_RGB8_SNORM 0x8F96
3577#define GL_RGB9_E5 0x8C3D
3578#define GL_RGB9_E5_EXT 0x8C3D
3579#define GL_RGBA 0x1908
3580#define GL_RGBA12 0x805A
3581#define GL_RGBA12_EXT 0x805A
3582#define GL_RGBA16 0x805B
3583#define GL_RGBA16F 0x881A
3584#define GL_RGBA16F_ARB 0x881A
3585#define GL_RGBA16I 0x8D88
3586#define GL_RGBA16I_EXT 0x8D88
3587#define GL_RGBA16UI 0x8D76
3588#define GL_RGBA16UI_EXT 0x8D76
3589#define GL_RGBA16_EXT 0x805B
3590#define GL_RGBA16_SNORM 0x8F9B
3591#define GL_RGBA2 0x8055
3592#define GL_RGBA2_EXT 0x8055
3593#define GL_RGBA32F 0x8814
3594#define GL_RGBA32F_ARB 0x8814
3595#define GL_RGBA32I 0x8D82
3596#define GL_RGBA32I_EXT 0x8D82
3597#define GL_RGBA32UI 0x8D70
3598#define GL_RGBA32UI_EXT 0x8D70
3599#define GL_RGBA4 0x8056
3600#define GL_RGBA4_DXT5_S3TC 0x83A5
3601#define GL_RGBA4_EXT 0x8056
3602#define GL_RGBA4_S3TC 0x83A3
3603#define GL_RGBA8 0x8058
3604#define GL_RGBA8I 0x8D8E
3605#define GL_RGBA8I_EXT 0x8D8E
3606#define GL_RGBA8UI 0x8D7C
3607#define GL_RGBA8UI_EXT 0x8D7C
3608#define GL_RGBA8_EXT 0x8058
3609#define GL_RGBA8_SNORM 0x8F97
3610#define GL_RGBA_DXT5_S3TC 0x83A4
3611#define GL_RGBA_FLOAT16_APPLE 0x881A
3612#define GL_RGBA_FLOAT16_ATI 0x881A
3613#define GL_RGBA_FLOAT32_APPLE 0x8814
3614#define GL_RGBA_FLOAT32_ATI 0x8814
3615#define GL_RGBA_FLOAT_MODE_ARB 0x8820
3616#define GL_RGBA_FLOAT_MODE_ATI 0x8820
3617#define GL_RGBA_INTEGER 0x8D99
3618#define GL_RGBA_INTEGER_EXT 0x8D99
3619#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
3620#define GL_RGBA_MODE 0x0C31
3621#define GL_RGBA_S3TC 0x83A2
3622#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
3623#define GL_RGBA_SNORM 0x8F93
3624#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3625#define GL_RGB_422_APPLE 0x8A1F
3626#define GL_RGB_FLOAT16_APPLE 0x881B
3627#define GL_RGB_FLOAT16_ATI 0x881B
3628#define GL_RGB_FLOAT32_APPLE 0x8815
3629#define GL_RGB_FLOAT32_ATI 0x8815
3630#define GL_RGB_INTEGER 0x8D98
3631#define GL_RGB_INTEGER_EXT 0x8D98
3632#define GL_RGB_RAW_422_APPLE 0x8A51
3633#define GL_RGB_S3TC 0x83A0
3634#define GL_RGB_SCALE 0x8573
3635#define GL_RGB_SCALE_ARB 0x8573
3636#define GL_RGB_SCALE_EXT 0x8573
3637#define GL_RGB_SNORM 0x8F92
3638#define GL_RG_INTEGER 0x8228
3639#define GL_RG_SNORM 0x8F91
3640#define GL_RIGHT 0x0407
3641#define GL_ROUNDED_RECT2_NV 0xEA
3642#define GL_ROUNDED_RECT4_NV 0xEC
3643#define GL_ROUNDED_RECT8_NV 0xEE
3644#define GL_ROUNDED_RECT_NV 0xE8
3645#define GL_ROUND_NV 0x90A4
3646#define GL_S 0x2000
3647#define GL_SAMPLER 0x82E6
3648#define GL_SAMPLER_1D 0x8B5D
3649#define GL_SAMPLER_1D_ARB 0x8B5D
3650#define GL_SAMPLER_1D_ARRAY 0x8DC0
3651#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
3652#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
3653#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
3654#define GL_SAMPLER_1D_SHADOW 0x8B61
3655#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
3656#define GL_SAMPLER_2D 0x8B5E
3657#define GL_SAMPLER_2D_ARB 0x8B5E
3658#define GL_SAMPLER_2D_ARRAY 0x8DC1
3659#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
3660#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
3661#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
3662#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
3663#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
3664#define GL_SAMPLER_2D_RECT 0x8B63
3665#define GL_SAMPLER_2D_RECT_ARB 0x8B63
3666#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
3667#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
3668#define GL_SAMPLER_2D_SHADOW 0x8B62
3669#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
3670#define GL_SAMPLER_3D 0x8B5F
3671#define GL_SAMPLER_3D_ARB 0x8B5F
3672#define GL_SAMPLER_BINDING 0x8919
3673#define GL_SAMPLER_BUFFER 0x8DC2
3674#define GL_SAMPLER_BUFFER_AMD 0x9001
3675#define GL_SAMPLER_BUFFER_EXT 0x8DC2
3676#define GL_SAMPLER_CUBE 0x8B60
3677#define GL_SAMPLER_CUBE_ARB 0x8B60
3678#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
3679#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3680#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
3681#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3682#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
3683#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
3684#define GL_SAMPLER_KHR 0x82E6
3685#define GL_SAMPLER_OBJECT_AMD 0x9155
3686#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
3687#define GL_SAMPLES 0x80A9
3688#define GL_SAMPLES_3DFX 0x86B4
3689#define GL_SAMPLES_ARB 0x80A9
3690#define GL_SAMPLES_EXT 0x80A9
3691#define GL_SAMPLES_PASSED 0x8914
3692#define GL_SAMPLES_PASSED_ARB 0x8914
3693#define GL_SAMPLES_SGIS 0x80A9
3694#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
3695#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
3696#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
3697#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
3698#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
3699#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
3700#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
3701#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
3702#define GL_SAMPLE_BUFFERS 0x80A8
3703#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
3704#define GL_SAMPLE_BUFFERS_ARB 0x80A8
3705#define GL_SAMPLE_BUFFERS_EXT 0x80A8
3706#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
3707#define GL_SAMPLE_COVERAGE 0x80A0
3708#define GL_SAMPLE_COVERAGE_ARB 0x80A0
3709#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
3710#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
3711#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
3712#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
3713#define GL_SAMPLE_LOCATION_ARB 0x8E50
3714#define GL_SAMPLE_LOCATION_NV 0x8E50
3715#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
3716#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3717#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
3718#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3719#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
3720#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3721#define GL_SAMPLE_MASK 0x8E51
3722#define GL_SAMPLE_MASK_EXT 0x80A0
3723#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
3724#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
3725#define GL_SAMPLE_MASK_NV 0x8E51
3726#define GL_SAMPLE_MASK_SGIS 0x80A0
3727#define GL_SAMPLE_MASK_VALUE 0x8E52
3728#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
3729#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
3730#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
3731#define GL_SAMPLE_PATTERN_EXT 0x80AC
3732#define GL_SAMPLE_PATTERN_SGIS 0x80AC
3733#define GL_SAMPLE_POSITION 0x8E50
3734#define GL_SAMPLE_POSITION_NV 0x8E50
3735#define GL_SAMPLE_SHADING 0x8C36
3736#define GL_SAMPLE_SHADING_ARB 0x8C36
3737#define GL_SATURATE_BIT_ATI 0x00000040
3738#define GL_SCALAR_EXT 0x87BE
3739#define GL_SCALEBIAS_HINT_SGIX 0x8322
3740#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
3741#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
3742#define GL_SCALE_BY_FOUR_NV 0x853F
3743#define GL_SCALE_BY_ONE_HALF_NV 0x8540
3744#define GL_SCALE_BY_TWO_NV 0x853E
3745#define GL_SCISSOR_BIT 0x00080000
3746#define GL_SCISSOR_BOX 0x0C10
3747#define GL_SCISSOR_COMMAND_NV 0x0011
3748#define GL_SCISSOR_TEST 0x0C11
3749#define GL_SCREEN_COORDINATES_REND 0x8490
3750#define GL_SCREEN_KHR 0x9295
3751#define GL_SCREEN_NV 0x9295
3752#define GL_SECONDARY_COLOR_ARRAY 0x845E
3753#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
3754#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
3755#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
3756#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
3757#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
3758#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
3759#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
3760#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
3761#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
3762#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
3763#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
3764#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
3765#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
3766#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
3767#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
3768#define GL_SECONDARY_COLOR_NV 0x852D
3769#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
3770#define GL_SELECT 0x1C02
3771#define GL_SELECTION_BUFFER_POINTER 0x0DF3
3772#define GL_SELECTION_BUFFER_SIZE 0x0DF4
3773#define GL_SEPARABLE_2D 0x8012
3774#define GL_SEPARABLE_2D_EXT 0x8012
3775#define GL_SEPARATE_ATTRIBS 0x8C8D
3776#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
3777#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
3778#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
3779#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
3780#define GL_SET 0x150F
3781#define GL_SET_AMD 0x874A
3782#define GL_SHADER 0x82E1
3783#define GL_SHADER_BINARY_FORMATS 0x8DF8
3784#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
3785#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
3786#define GL_SHADER_COMPILER 0x8DFA
3787#define GL_SHADER_CONSISTENT_NV 0x86DD
3788#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
3789#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
3790#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
3791#define GL_SHADER_IMAGE_ATOMIC 0x82A6
3792#define GL_SHADER_IMAGE_LOAD 0x82A4
3793#define GL_SHADER_IMAGE_STORE 0x82A5
3794#define GL_SHADER_INCLUDE_ARB 0x8DAE
3795#define GL_SHADER_KHR 0x82E1
3796#define GL_SHADER_OBJECT_ARB 0x8B48
3797#define GL_SHADER_OBJECT_EXT 0x8B48
3798#define GL_SHADER_OPERATION_NV 0x86DF
3799#define GL_SHADER_SOURCE_LENGTH 0x8B88
3800#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
3801#define GL_SHADER_STORAGE_BLOCK 0x92E6
3802#define GL_SHADER_STORAGE_BUFFER 0x90D2
3803#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
3804#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
3805#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
3806#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
3807#define GL_SHADER_TYPE 0x8B4F
3808#define GL_SHADE_MODEL 0x0B54
3809#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
3810#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
3811#define GL_SHADOW_AMBIENT_SGIX 0x80BF
3812#define GL_SHADOW_ATTENUATION_EXT 0x834E
3813#define GL_SHARED_EDGE_NV 0xC0
3814#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
3815#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
3816#define GL_SHININESS 0x1601
3817#define GL_SHORT 0x1402
3818#define GL_SIGNALED 0x9119
3819#define GL_SIGNED_ALPHA8_NV 0x8706
3820#define GL_SIGNED_ALPHA_NV 0x8705
3821#define GL_SIGNED_HILO16_NV 0x86FA
3822#define GL_SIGNED_HILO8_NV 0x885F
3823#define GL_SIGNED_HILO_NV 0x86F9
3824#define GL_SIGNED_IDENTITY_NV 0x853C
3825#define GL_SIGNED_INTENSITY8_NV 0x8708
3826#define GL_SIGNED_INTENSITY_NV 0x8707
3827#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
3828#define GL_SIGNED_LUMINANCE8_NV 0x8702
3829#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
3830#define GL_SIGNED_LUMINANCE_NV 0x8701
3831#define GL_SIGNED_NEGATE_NV 0x853D
3832#define GL_SIGNED_NORMALIZED 0x8F9C
3833#define GL_SIGNED_RGB8_NV 0x86FF
3834#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
3835#define GL_SIGNED_RGBA8_NV 0x86FC
3836#define GL_SIGNED_RGBA_NV 0x86FB
3837#define GL_SIGNED_RGB_NV 0x86FE
3838#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
3839#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
3840#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
3841#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
3842#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
3843#define GL_SINGLE_COLOR 0x81F9
3844#define GL_SINGLE_COLOR_EXT 0x81F9
3845#define GL_SKIP_COMPONENTS1_NV -6
3846#define GL_SKIP_COMPONENTS2_NV -5
3847#define GL_SKIP_COMPONENTS3_NV -4
3848#define GL_SKIP_COMPONENTS4_NV -3
3849#define GL_SKIP_DECODE_EXT 0x8A4A
3850#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3851#define GL_SLICE_ACCUM_SUN 0x85CC
3852#define GL_SLUMINANCE 0x8C46
3853#define GL_SLUMINANCE8 0x8C47
3854#define GL_SLUMINANCE8_ALPHA8 0x8C45
3855#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
3856#define GL_SLUMINANCE8_EXT 0x8C47
3857#define GL_SLUMINANCE_ALPHA 0x8C44
3858#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
3859#define GL_SLUMINANCE_EXT 0x8C46
3860#define GL_SMALL_CCW_ARC_TO_NV 0x12
3861#define GL_SMALL_CW_ARC_TO_NV 0x14
3862#define GL_SMOOTH 0x1D01
3863#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3864#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
3865#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
3866#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
3867#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
3868#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3869#define GL_SM_COUNT_NV 0x933B
3870#define GL_SOFTLIGHT_KHR 0x929C
3871#define GL_SOFTLIGHT_NV 0x929C
3872#define GL_SOURCE0_ALPHA 0x8588
3873#define GL_SOURCE0_ALPHA_ARB 0x8588
3874#define GL_SOURCE0_ALPHA_EXT 0x8588
3875#define GL_SOURCE0_RGB 0x8580
3876#define GL_SOURCE0_RGB_ARB 0x8580
3877#define GL_SOURCE0_RGB_EXT 0x8580
3878#define GL_SOURCE1_ALPHA 0x8589
3879#define GL_SOURCE1_ALPHA_ARB 0x8589
3880#define GL_SOURCE1_ALPHA_EXT 0x8589
3881#define GL_SOURCE1_RGB 0x8581
3882#define GL_SOURCE1_RGB_ARB 0x8581
3883#define GL_SOURCE1_RGB_EXT 0x8581
3884#define GL_SOURCE2_ALPHA 0x858A
3885#define GL_SOURCE2_ALPHA_ARB 0x858A
3886#define GL_SOURCE2_ALPHA_EXT 0x858A
3887#define GL_SOURCE2_RGB 0x8582
3888#define GL_SOURCE2_RGB_ARB 0x8582
3889#define GL_SOURCE2_RGB_EXT 0x8582
3890#define GL_SOURCE3_ALPHA_NV 0x858B
3891#define GL_SOURCE3_RGB_NV 0x8583
3892#define GL_SPARE0_NV 0x852E
3893#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
3894#define GL_SPARE1_NV 0x852F
3895#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
3896#define GL_SPARSE_STORAGE_BIT_ARB 0x0400
3897#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3898#define GL_SPECULAR 0x1202
3899#define GL_SPHERE_MAP 0x2402
3900#define GL_SPIR_V_BINARY 0x9552
3901#define GL_SPIR_V_BINARY_ARB 0x9552
3902#define GL_SPIR_V_EXTENSIONS 0x9553
3903#define GL_SPOT_CUTOFF 0x1206
3904#define GL_SPOT_DIRECTION 0x1204
3905#define GL_SPOT_EXPONENT 0x1205
3906#define GL_SPRITE_AXIAL_SGIX 0x814C
3907#define GL_SPRITE_AXIS_SGIX 0x814A
3908#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
3909#define GL_SPRITE_MODE_SGIX 0x8149
3910#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
3911#define GL_SPRITE_SGIX 0x8148
3912#define GL_SPRITE_TRANSLATION_SGIX 0x814B
3913#define GL_SQUARE_NV 0x90A3
3914#define GL_SRC0_ALPHA 0x8588
3915#define GL_SRC0_RGB 0x8580
3916#define GL_SRC1_ALPHA 0x8589
3917#define GL_SRC1_COLOR 0x88F9
3918#define GL_SRC1_RGB 0x8581
3919#define GL_SRC2_ALPHA 0x858A
3920#define GL_SRC2_RGB 0x8582
3921#define GL_SRC_ALPHA 0x0302
3922#define GL_SRC_ALPHA_SATURATE 0x0308
3923#define GL_SRC_ATOP_NV 0x928E
3924#define GL_SRC_COLOR 0x0300
3925#define GL_SRC_IN_NV 0x928A
3926#define GL_SRC_NV 0x9286
3927#define GL_SRC_OUT_NV 0x928C
3928#define GL_SRC_OVER_NV 0x9288
3929#define GL_SRGB 0x8C40
3930#define GL_SRGB8 0x8C41
3931#define GL_SRGB8_ALPHA8 0x8C43
3932#define GL_SRGB8_ALPHA8_EXT 0x8C43
3933#define GL_SRGB8_EXT 0x8C41
3934#define GL_SRGB_ALPHA 0x8C42
3935#define GL_SRGB_ALPHA_EXT 0x8C42
3936#define GL_SRGB_DECODE_ARB 0x8299
3937#define GL_SRGB_EXT 0x8C40
3938#define GL_SRGB_READ 0x8297
3939#define GL_SRGB_WRITE 0x8298
3940#define GL_STACK_OVERFLOW 0x0503
3941#define GL_STACK_OVERFLOW_KHR 0x0503
3942#define GL_STACK_UNDERFLOW 0x0504
3943#define GL_STACK_UNDERFLOW_KHR 0x0504
3944#define GL_STANDARD_FONT_FORMAT_NV 0x936C
3945#define GL_STANDARD_FONT_NAME_NV 0x9072
3946#define GL_STATIC_ATI 0x8760
3947#define GL_STATIC_COPY 0x88E6
3948#define GL_STATIC_COPY_ARB 0x88E6
3949#define GL_STATIC_DRAW 0x88E4
3950#define GL_STATIC_DRAW_ARB 0x88E4
3951#define GL_STATIC_READ 0x88E5
3952#define GL_STATIC_READ_ARB 0x88E5
3953#define GL_STATIC_VERTEX_ARRAY_IBM 103061
3954#define GL_STENCIL 0x1802
3955#define GL_STENCIL_ATTACHMENT 0x8D20
3956#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
3957#define GL_STENCIL_BACK_FAIL 0x8801
3958#define GL_STENCIL_BACK_FAIL_ATI 0x8801
3959#define GL_STENCIL_BACK_FUNC 0x8800
3960#define GL_STENCIL_BACK_FUNC_ATI 0x8800
3961#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
3962#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
3963#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
3964#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
3965#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
3966#define GL_STENCIL_BACK_REF 0x8CA3
3967#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
3968#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
3969#define GL_STENCIL_BITS 0x0D57
3970#define GL_STENCIL_BUFFER_BIT 0x00000400
3971#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
3972#define GL_STENCIL_CLEAR_VALUE 0x0B91
3973#define GL_STENCIL_COMPONENTS 0x8285
3974#define GL_STENCIL_FAIL 0x0B94
3975#define GL_STENCIL_FUNC 0x0B92
3976#define GL_STENCIL_INDEX 0x1901
3977#define GL_STENCIL_INDEX1 0x8D46
3978#define GL_STENCIL_INDEX16 0x8D49
3979#define GL_STENCIL_INDEX16_EXT 0x8D49
3980#define GL_STENCIL_INDEX1_EXT 0x8D46
3981#define GL_STENCIL_INDEX4 0x8D47
3982#define GL_STENCIL_INDEX4_EXT 0x8D47
3983#define GL_STENCIL_INDEX8 0x8D48
3984#define GL_STENCIL_INDEX8_EXT 0x8D48
3985#define GL_STENCIL_OP_VALUE_AMD 0x874C
3986#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
3987#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
3988#define GL_STENCIL_REF 0x0B97
3989#define GL_STENCIL_REF_COMMAND_NV 0x000C
3990#define GL_STENCIL_RENDERABLE 0x8288
3991#define GL_STENCIL_SAMPLES_NV 0x932E
3992#define GL_STENCIL_TAG_BITS_EXT 0x88F2
3993#define GL_STENCIL_TEST 0x0B90
3994#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
3995#define GL_STENCIL_VALUE_MASK 0x0B93
3996#define GL_STENCIL_WRITEMASK 0x0B98
3997#define GL_STEREO 0x0C33
3998#define GL_STORAGE_CACHED_APPLE 0x85BE
3999#define GL_STORAGE_CLIENT_APPLE 0x85B4
4000#define GL_STORAGE_PRIVATE_APPLE 0x85BD
4001#define GL_STORAGE_SHARED_APPLE 0x85BF
4002#define GL_STREAM_COPY 0x88E2
4003#define GL_STREAM_COPY_ARB 0x88E2
4004#define GL_STREAM_DRAW 0x88E0
4005#define GL_STREAM_DRAW_ARB 0x88E0
4006#define GL_STREAM_RASTERIZATION_AMD 0x91A0
4007#define GL_STREAM_READ 0x88E1
4008#define GL_STREAM_READ_ARB 0x88E1
4009#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
4010#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
4011#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
4012#define GL_SUBPIXEL_BITS 0x0D50
4013#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
4014#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
4015#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
4016#define GL_SUBTRACT 0x84E7
4017#define GL_SUBTRACT_ARB 0x84E7
4018#define GL_SUB_ATI 0x8965
4019#define GL_SUCCESS_NV 0x902F
4020#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
4021#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
4022#define GL_SURFACE_MAPPED_NV 0x8700
4023#define GL_SURFACE_REGISTERED_NV 0x86FD
4024#define GL_SURFACE_STATE_NV 0x86EB
4025#define GL_SWIZZLE_STQ_ATI 0x8977
4026#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
4027#define GL_SWIZZLE_STRQ_ATI 0x897A
4028#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4029#define GL_SWIZZLE_STR_ATI 0x8976
4030#define GL_SWIZZLE_STR_DR_ATI 0x8978
4031#define GL_SYNC_CL_EVENT_ARB 0x8240
4032#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
4033#define GL_SYNC_CONDITION 0x9113
4034#define GL_SYNC_FENCE 0x9116
4035#define GL_SYNC_FLAGS 0x9115
4036#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
4037#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
4038#define GL_SYNC_STATUS 0x9114
4039#define GL_SYNC_X11_FENCE_EXT 0x90E1
4040#define GL_SYSTEM_FONT_NAME_NV 0x9073
4041#define GL_T 0x2001
4042#define GL_T2F_C3F_V3F 0x2A2A
4043#define GL_T2F_C4F_N3F_V3F 0x2A2C
4044#define GL_T2F_C4UB_V3F 0x2A29
4045#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
4046#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
4047#define GL_T2F_IUI_V2F_EXT 0x81B1
4048#define GL_T2F_IUI_V3F_EXT 0x81B2
4049#define GL_T2F_N3F_V3F 0x2A2B
4050#define GL_T2F_V3F 0x2A27
4051#define GL_T4F_C4F_N3F_V4F 0x2A2D
4052#define GL_T4F_V4F 0x2A28
4053#define GL_TABLE_TOO_LARGE 0x8031
4054#define GL_TABLE_TOO_LARGE_EXT 0x8031
4055#define GL_TANGENT_ARRAY_EXT 0x8439
4056#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
4057#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
4058#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
4059#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
4060#define GL_TESSELLATION_FACTOR_AMD 0x9005
4061#define GL_TESSELLATION_MODE_AMD 0x9004
4062#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
4063#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
4064#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
4065#define GL_TESS_CONTROL_SHADER 0x8E88
4066#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
4067#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
4068#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
4069#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
4070#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
4071#define GL_TESS_CONTROL_TEXTURE 0x829C
4072#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
4073#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
4074#define GL_TESS_EVALUATION_SHADER 0x8E87
4075#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
4076#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
4077#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
4078#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
4079#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
4080#define GL_TESS_EVALUATION_TEXTURE 0x829D
4081#define GL_TESS_GEN_MODE 0x8E76
4082#define GL_TESS_GEN_POINT_MODE 0x8E79
4083#define GL_TESS_GEN_SPACING 0x8E77
4084#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
4085#define GL_TEXCOORD1_BIT_PGI 0x10000000
4086#define GL_TEXCOORD2_BIT_PGI 0x20000000
4087#define GL_TEXCOORD3_BIT_PGI 0x40000000
4088#define GL_TEXCOORD4_BIT_PGI 0x80000000
4089#define GL_TEXTURE 0x1702
4090#define GL_TEXTURE0 0x84C0
4091#define GL_TEXTURE0_ARB 0x84C0
4092#define GL_TEXTURE1 0x84C1
4093#define GL_TEXTURE10 0x84CA
4094#define GL_TEXTURE10_ARB 0x84CA
4095#define GL_TEXTURE11 0x84CB
4096#define GL_TEXTURE11_ARB 0x84CB
4097#define GL_TEXTURE12 0x84CC
4098#define GL_TEXTURE12_ARB 0x84CC
4099#define GL_TEXTURE13 0x84CD
4100#define GL_TEXTURE13_ARB 0x84CD
4101#define GL_TEXTURE14 0x84CE
4102#define GL_TEXTURE14_ARB 0x84CE
4103#define GL_TEXTURE15 0x84CF
4104#define GL_TEXTURE15_ARB 0x84CF
4105#define GL_TEXTURE16 0x84D0
4106#define GL_TEXTURE16_ARB 0x84D0
4107#define GL_TEXTURE17 0x84D1
4108#define GL_TEXTURE17_ARB 0x84D1
4109#define GL_TEXTURE18 0x84D2
4110#define GL_TEXTURE18_ARB 0x84D2
4111#define GL_TEXTURE19 0x84D3
4112#define GL_TEXTURE19_ARB 0x84D3
4113#define GL_TEXTURE1_ARB 0x84C1
4114#define GL_TEXTURE2 0x84C2
4115#define GL_TEXTURE20 0x84D4
4116#define GL_TEXTURE20_ARB 0x84D4
4117#define GL_TEXTURE21 0x84D5
4118#define GL_TEXTURE21_ARB 0x84D5
4119#define GL_TEXTURE22 0x84D6
4120#define GL_TEXTURE22_ARB 0x84D6
4121#define GL_TEXTURE23 0x84D7
4122#define GL_TEXTURE23_ARB 0x84D7
4123#define GL_TEXTURE24 0x84D8
4124#define GL_TEXTURE24_ARB 0x84D8
4125#define GL_TEXTURE25 0x84D9
4126#define GL_TEXTURE25_ARB 0x84D9
4127#define GL_TEXTURE26 0x84DA
4128#define GL_TEXTURE26_ARB 0x84DA
4129#define GL_TEXTURE27 0x84DB
4130#define GL_TEXTURE27_ARB 0x84DB
4131#define GL_TEXTURE28 0x84DC
4132#define GL_TEXTURE28_ARB 0x84DC
4133#define GL_TEXTURE29 0x84DD
4134#define GL_TEXTURE29_ARB 0x84DD
4135#define GL_TEXTURE2_ARB 0x84C2
4136#define GL_TEXTURE3 0x84C3
4137#define GL_TEXTURE30 0x84DE
4138#define GL_TEXTURE30_ARB 0x84DE
4139#define GL_TEXTURE31 0x84DF
4140#define GL_TEXTURE31_ARB 0x84DF
4141#define GL_TEXTURE3_ARB 0x84C3
4142#define GL_TEXTURE4 0x84C4
4143#define GL_TEXTURE4_ARB 0x84C4
4144#define GL_TEXTURE5 0x84C5
4145#define GL_TEXTURE5_ARB 0x84C5
4146#define GL_TEXTURE6 0x84C6
4147#define GL_TEXTURE6_ARB 0x84C6
4148#define GL_TEXTURE7 0x84C7
4149#define GL_TEXTURE7_ARB 0x84C7
4150#define GL_TEXTURE8 0x84C8
4151#define GL_TEXTURE8_ARB 0x84C8
4152#define GL_TEXTURE9 0x84C9
4153#define GL_TEXTURE9_ARB 0x84C9
4154#define GL_TEXTURE_1D 0x0DE0
4155#define GL_TEXTURE_1D_ARRAY 0x8C18
4156#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
4157#define GL_TEXTURE_1D_BINDING_EXT 0x8068
4158#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4159#define GL_TEXTURE_1D_STACK_MESAX 0x8759
4160#define GL_TEXTURE_2D 0x0DE1
4161#define GL_TEXTURE_2D_ARRAY 0x8C1A
4162#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
4163#define GL_TEXTURE_2D_BINDING_EXT 0x8069
4164#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
4165#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
4166#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4167#define GL_TEXTURE_2D_STACK_MESAX 0x875A
4168#define GL_TEXTURE_3D 0x806F
4169#define GL_TEXTURE_3D_BINDING_EXT 0x806A
4170#define GL_TEXTURE_3D_EXT 0x806F
4171#define GL_TEXTURE_4DSIZE_SGIS 0x8136
4172#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
4173#define GL_TEXTURE_4D_SGIS 0x8134
4174#define GL_TEXTURE_ALPHA_SIZE 0x805F
4175#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
4176#define GL_TEXTURE_ALPHA_TYPE 0x8C13
4177#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
4178#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
4179#define GL_TEXTURE_BASE_LEVEL 0x813C
4180#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
4181#define GL_TEXTURE_BINDING_1D 0x8068
4182#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
4183#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
4184#define GL_TEXTURE_BINDING_2D 0x8069
4185#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
4186#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
4187#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
4188#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
4189#define GL_TEXTURE_BINDING_3D 0x806A
4190#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
4191#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
4192#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
4193#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
4194#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
4195#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
4196#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
4197#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
4198#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
4199#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
4200#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4201#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
4202#define GL_TEXTURE_BIT 0x00040000
4203#define GL_TEXTURE_BLUE_SIZE 0x805E
4204#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
4205#define GL_TEXTURE_BLUE_TYPE 0x8C12
4206#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
4207#define GL_TEXTURE_BORDER 0x1005
4208#define GL_TEXTURE_BORDER_COLOR 0x1004
4209#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
4210#define GL_TEXTURE_BUFFER 0x8C2A
4211#define GL_TEXTURE_BUFFER_ARB 0x8C2A
4212#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
4213#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
4214#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
4215#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4216#define GL_TEXTURE_BUFFER_EXT 0x8C2A
4217#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
4218#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
4219#define GL_TEXTURE_BUFFER_OFFSET 0x919D
4220#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
4221#define GL_TEXTURE_BUFFER_SIZE 0x919E
4222#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
4223#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
4224#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
4225#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
4226#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
4227#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
4228#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
4229#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
4230#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4231#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
4232#define GL_TEXTURE_COMPARE_FUNC 0x884D
4233#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
4234#define GL_TEXTURE_COMPARE_MODE 0x884C
4235#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
4236#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
4237#define GL_TEXTURE_COMPARE_SGIX 0x819A
4238#define GL_TEXTURE_COMPONENTS 0x1003
4239#define GL_TEXTURE_COMPRESSED 0x86A1
4240#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
4241#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
4242#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
4243#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
4244#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
4245#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
4246#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
4247#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
4248#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
4249#define GL_TEXTURE_COORD_ARRAY 0x8078
4250#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
4251#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
4252#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
4253#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
4254#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
4255#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
4256#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4257#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4258#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
4259#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
4260#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
4261#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
4262#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
4263#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
4264#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
4265#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
4266#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
4267#define GL_TEXTURE_COORD_NV 0x8C79
4268#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
4269#define GL_TEXTURE_CUBE_MAP 0x8513
4270#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
4271#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
4272#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
4273#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
4274#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
4275#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
4276#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
4277#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
4278#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
4279#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
4280#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
4281#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
4282#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
4283#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
4284#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
4285#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
4286#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
4287#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
4288#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
4289#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
4290#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
4291#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
4292#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
4293#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
4294#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
4295#define GL_TEXTURE_DEPTH 0x8071
4296#define GL_TEXTURE_DEPTH_EXT 0x8071
4297#define GL_TEXTURE_DEPTH_SIZE 0x884A
4298#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
4299#define GL_TEXTURE_DEPTH_TYPE 0x8C16
4300#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
4301#define GL_TEXTURE_DS_SIZE_NV 0x871D
4302#define GL_TEXTURE_DT_SIZE_NV 0x871E
4303#define GL_TEXTURE_ENV 0x2300
4304#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
4305#define GL_TEXTURE_ENV_COLOR 0x2201
4306#define GL_TEXTURE_ENV_MODE 0x2200
4307#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
4308#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
4309#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
4310#define GL_TEXTURE_FILTER_CONTROL 0x8500
4311#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
4312#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
4313#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
4314#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
4315#define GL_TEXTURE_GATHER 0x82A2
4316#define GL_TEXTURE_GATHER_SHADOW 0x82A3
4317#define GL_TEXTURE_GEN_MODE 0x2500
4318#define GL_TEXTURE_GEN_Q 0x0C63
4319#define GL_TEXTURE_GEN_R 0x0C62
4320#define GL_TEXTURE_GEN_S 0x0C60
4321#define GL_TEXTURE_GEN_T 0x0C61
4322#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
4323#define GL_TEXTURE_GREEN_SIZE 0x805D
4324#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
4325#define GL_TEXTURE_GREEN_TYPE 0x8C11
4326#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
4327#define GL_TEXTURE_HEIGHT 0x1001
4328#define GL_TEXTURE_HI_SIZE_NV 0x871B
4329#define GL_TEXTURE_IMAGE_FORMAT 0x828F
4330#define GL_TEXTURE_IMAGE_TYPE 0x8290
4331#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
4332#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
4333#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
4334#define GL_TEXTURE_INTENSITY_SIZE 0x8061
4335#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
4336#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
4337#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
4338#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
4339#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
4340#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
4341#define GL_TEXTURE_LIGHT_EXT 0x8350
4342#define GL_TEXTURE_LOD_BIAS 0x8501
4343#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
4344#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
4345#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
4346#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
4347#define GL_TEXTURE_LO_SIZE_NV 0x871C
4348#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
4349#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
4350#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
4351#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
4352#define GL_TEXTURE_MAG_FILTER 0x2800
4353#define GL_TEXTURE_MAG_SIZE_NV 0x871F
4354#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
4355#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
4356#define GL_TEXTURE_MATRIX 0x0BA8
4357#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
4358#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
4359#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
4360#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
4361#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
4362#define GL_TEXTURE_MAX_LEVEL 0x813D
4363#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
4364#define GL_TEXTURE_MAX_LOD 0x813B
4365#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
4366#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
4367#define GL_TEXTURE_MIN_FILTER 0x2801
4368#define GL_TEXTURE_MIN_LOD 0x813A
4369#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
4370#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
4371#define GL_TEXTURE_NORMAL_EXT 0x85AF
4372#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
4373#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
4374#define GL_TEXTURE_PRIORITY 0x8066
4375#define GL_TEXTURE_PRIORITY_EXT 0x8066
4376#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
4377#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
4378#define GL_TEXTURE_RECTANGLE 0x84F5
4379#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
4380#define GL_TEXTURE_RECTANGLE_NV 0x84F5
4381#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
4382#define GL_TEXTURE_RED_SIZE 0x805C
4383#define GL_TEXTURE_RED_SIZE_EXT 0x805C
4384#define GL_TEXTURE_RED_TYPE 0x8C10
4385#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
4386#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
4387#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
4388#define GL_TEXTURE_RESIDENT 0x8067
4389#define GL_TEXTURE_RESIDENT_EXT 0x8067
4390#define GL_TEXTURE_SAMPLES 0x9106
4391#define GL_TEXTURE_SHADER_NV 0x86DE
4392#define GL_TEXTURE_SHADOW 0x82A1
4393#define GL_TEXTURE_SHARED_SIZE 0x8C3F
4394#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
4395#define GL_TEXTURE_SPARSE_ARB 0x91A6
4396#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
4397#define GL_TEXTURE_STACK_DEPTH 0x0BA5
4398#define GL_TEXTURE_STENCIL_SIZE 0x88F1
4399#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
4400#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
4401#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
4402#define GL_TEXTURE_SWIZZLE_A 0x8E45
4403#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
4404#define GL_TEXTURE_SWIZZLE_B 0x8E44
4405#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
4406#define GL_TEXTURE_SWIZZLE_G 0x8E43
4407#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
4408#define GL_TEXTURE_SWIZZLE_R 0x8E42
4409#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
4410#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
4411#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
4412#define GL_TEXTURE_TARGET 0x1006
4413#define GL_TEXTURE_TILING_EXT 0x9580
4414#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
4415#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
4416#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
4417#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
4418#define GL_TEXTURE_VIEW 0x82B5
4419#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
4420#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
4421#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
4422#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
4423#define GL_TEXTURE_WIDTH 0x1000
4424#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
4425#define GL_TEXTURE_WRAP_R 0x8072
4426#define GL_TEXTURE_WRAP_R_EXT 0x8072
4427#define GL_TEXTURE_WRAP_S 0x2802
4428#define GL_TEXTURE_WRAP_T 0x2803
4429#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
4430#define GL_TILING_TYPES_EXT 0x9583
4431#define GL_TIMEOUT_EXPIRED 0x911B
4432#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
4433#define GL_TIMESTAMP 0x8E28
4434#define GL_TIME_ELAPSED 0x88BF
4435#define GL_TIME_ELAPSED_EXT 0x88BF
4436#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
4437#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
4438#define GL_TRACK_MATRIX_NV 0x8648
4439#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
4440#define GL_TRANSFORM_BIT 0x00001000
4441#define GL_TRANSFORM_FEEDBACK 0x8E22
4442#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
4443#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
4444#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
4445#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
4446#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
4447#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
4448#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
4449#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
4450#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
4451#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
4452#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
4453#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
4454#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
4455#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
4456#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
4457#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
4458#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
4459#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
4460#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
4461#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
4462#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
4463#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
4464#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
4465#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
4466#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
4467#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
4468#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
4469#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
4470#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
4471#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
4472#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
4473#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
4474#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
4475#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
4476#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
4477#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
4478#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
4479#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
4480#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
4481#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
4482#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
4483#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
4484#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
4485#define GL_TRANSFORM_HINT_APPLE 0x85B1
4486#define GL_TRANSLATE_2D_NV 0x9090
4487#define GL_TRANSLATE_3D_NV 0x9091
4488#define GL_TRANSLATE_X_NV 0x908E
4489#define GL_TRANSLATE_Y_NV 0x908F
4490#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
4491#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
4492#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
4493#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
4494#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
4495#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
4496#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
4497#define GL_TRANSPOSE_NV 0x862C
4498#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
4499#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
4500#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
4501#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
4502#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
4503#define GL_TRIANGLES 0x0004
4504#define GL_TRIANGLES_ADJACENCY 0x000C
4505#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
4506#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
4507#define GL_TRIANGLE_FAN 0x0006
4508#define GL_TRIANGLE_LIST_SUN 0x81D7
4509#define GL_TRIANGLE_MESH_SUN 0x8615
4510#define GL_TRIANGLE_STRIP 0x0005
4511#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
4512#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
4513#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
4514#define GL_TRIANGULAR_NV 0x90A5
4515#define GL_TRUE 1
4516#define GL_TYPE 0x92FA
4517#define GL_UNCORRELATED_NV 0x9282
4518#define GL_UNDEFINED_APPLE 0x8A1C
4519#define GL_UNDEFINED_VERTEX 0x8260
4520#define GL_UNIFORM 0x92E1
4521#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
4522#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
4523#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
4524#define GL_UNIFORM_BARRIER_BIT 0x00000004
4525#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
4526#define GL_UNIFORM_BLOCK 0x92E2
4527#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
4528#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
4529#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
4530#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
4531#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
4532#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
4533#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
4534#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
4535#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
4536#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
4537#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
4538#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
4539#define GL_UNIFORM_BUFFER 0x8A11
4540#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
4541#define GL_UNIFORM_BUFFER_BINDING 0x8A28
4542#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
4543#define GL_UNIFORM_BUFFER_EXT 0x8DEE
4544#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
4545#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
4546#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
4547#define GL_UNIFORM_BUFFER_START 0x8A29
4548#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
4549#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
4550#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
4551#define GL_UNIFORM_NAME_LENGTH 0x8A39
4552#define GL_UNIFORM_OFFSET 0x8A3B
4553#define GL_UNIFORM_SIZE 0x8A38
4554#define GL_UNIFORM_TYPE 0x8A37
4555#define GL_UNKNOWN_CONTEXT_RESET 0x8255
4556#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
4557#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
4558#define GL_UNPACK_ALIGNMENT 0x0CF5
4559#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
4560#define GL_UNPACK_CMYK_HINT_EXT 0x800F
4561#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
4562#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
4563#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
4564#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
4565#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
4566#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
4567#define GL_UNPACK_IMAGE_HEIGHT 0x806E
4568#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
4569#define GL_UNPACK_LSB_FIRST 0x0CF1
4570#define GL_UNPACK_RESAMPLE_OML 0x8985
4571#define GL_UNPACK_RESAMPLE_SGIX 0x842F
4572#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
4573#define GL_UNPACK_ROW_LENGTH 0x0CF2
4574#define GL_UNPACK_SKIP_IMAGES 0x806D
4575#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
4576#define GL_UNPACK_SKIP_PIXELS 0x0CF4
4577#define GL_UNPACK_SKIP_ROWS 0x0CF3
4578#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
4579#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
4580#define GL_UNPACK_SWAP_BYTES 0x0CF0
4581#define GL_UNSIGNALED 0x9118
4582#define GL_UNSIGNED_BYTE 0x1401
4583#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
4584#define GL_UNSIGNED_BYTE_3_3_2 0x8032
4585#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
4586#define GL_UNSIGNED_IDENTITY_NV 0x8536
4587#define GL_UNSIGNED_INT 0x1405
4588#define GL_UNSIGNED_INT16_NV 0x8FF0
4589#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
4590#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
4591#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
4592#define GL_UNSIGNED_INT64_AMD 0x8BC2
4593#define GL_UNSIGNED_INT64_ARB 0x140F
4594#define GL_UNSIGNED_INT64_NV 0x140F
4595#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
4596#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
4597#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
4598#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
4599#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
4600#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
4601#define GL_UNSIGNED_INT8_NV 0x8FEC
4602#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
4603#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
4604#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
4605#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
4606#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
4607#define GL_UNSIGNED_INT_10_10_10_2 0x8036
4608#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
4609#define GL_UNSIGNED_INT_24_8 0x84FA
4610#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
4611#define GL_UNSIGNED_INT_24_8_NV 0x84FA
4612#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
4613#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
4614#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
4615#define GL_UNSIGNED_INT_8_8_8_8 0x8035
4616#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
4617#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
4618#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
4619#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
4620#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
4621#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
4622#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
4623#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
4624#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
4625#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
4626#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
4627#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
4628#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
4629#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
4630#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
4631#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
4632#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
4633#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
4634#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
4635#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
4636#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
4637#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
4638#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
4639#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
4640#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
4641#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
4642#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
4643#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
4644#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
4645#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
4646#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
4647#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
4648#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
4649#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
4650#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
4651#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
4652#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
4653#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
4654#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
4655#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
4656#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
4657#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
4658#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
4659#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
4660#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
4661#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
4662#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
4663#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
4664#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
4665#define GL_UNSIGNED_INT_VEC2 0x8DC6
4666#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
4667#define GL_UNSIGNED_INT_VEC3 0x8DC7
4668#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
4669#define GL_UNSIGNED_INT_VEC4 0x8DC8
4670#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
4671#define GL_UNSIGNED_INVERT_NV 0x8537
4672#define GL_UNSIGNED_NORMALIZED 0x8C17
4673#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
4674#define GL_UNSIGNED_SHORT 0x1403
4675#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
4676#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
4677#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
4678#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
4679#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
4680#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
4681#define GL_UNSIGNED_SHORT_5_6_5 0x8363
4682#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
4683#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
4684#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
4685#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
4686#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
4687#define GL_UPPER_LEFT 0x8CA2
4688#define GL_USE_MISSING_GLYPH_NV 0x90AA
4689#define GL_UTF16_NV 0x909B
4690#define GL_UTF8_NV 0x909A
4691#define GL_UUID_SIZE_EXT 16
4692#define GL_V2F 0x2A20
4693#define GL_V3F 0x2A21
4694#define GL_VALIDATE_STATUS 0x8B83
4695#define GL_VARIABLE_A_NV 0x8523
4696#define GL_VARIABLE_B_NV 0x8524
4697#define GL_VARIABLE_C_NV 0x8525
4698#define GL_VARIABLE_D_NV 0x8526
4699#define GL_VARIABLE_E_NV 0x8527
4700#define GL_VARIABLE_F_NV 0x8528
4701#define GL_VARIABLE_G_NV 0x8529
4702#define GL_VARIANT_ARRAY_EXT 0x87E8
4703#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
4704#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
4705#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
4706#define GL_VARIANT_DATATYPE_EXT 0x87E5
4707#define GL_VARIANT_EXT 0x87C1
4708#define GL_VARIANT_VALUE_EXT 0x87E4
4709#define GL_VBO_FREE_MEMORY_ATI 0x87FB
4710#define GL_VECTOR_EXT 0x87BF
4711#define GL_VENDOR 0x1F00
4712#define GL_VERSION 0x1F02
4713#define GL_VERTEX23_BIT_PGI 0x00000004
4714#define GL_VERTEX4_BIT_PGI 0x00000008
4715#define GL_VERTEX_ARRAY 0x8074
4716#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
4717#define GL_VERTEX_ARRAY_BINDING 0x85B5
4718#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
4719#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
4720#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
4721#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
4722#define GL_VERTEX_ARRAY_EXT 0x8074
4723#define GL_VERTEX_ARRAY_KHR 0x8074
4724#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
4725#define GL_VERTEX_ARRAY_LIST_IBM 103070
4726#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
4727#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
4728#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
4729#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
4730#define GL_VERTEX_ARRAY_POINTER 0x808E
4731#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
4732#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
4733#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
4734#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
4735#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
4736#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
4737#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
4738#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
4739#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
4740#define GL_VERTEX_ARRAY_SIZE 0x807A
4741#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
4742#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
4743#define GL_VERTEX_ARRAY_STRIDE 0x807C
4744#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
4745#define GL_VERTEX_ARRAY_TYPE 0x807B
4746#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
4747#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
4748#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
4749#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
4750#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
4751#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
4752#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
4753#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
4754#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
4755#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
4756#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
4757#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
4758#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
4759#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
4760#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
4761#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
4762#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
4763#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
4764#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
4765#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
4766#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
4767#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
4768#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
4769#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
4770#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
4771#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
4772#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
4773#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
4774#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
4775#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
4776#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
4777#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
4778#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
4779#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
4780#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
4781#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
4782#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
4783#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
4784#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
4785#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
4786#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
4787#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
4788#define GL_VERTEX_ATTRIB_BINDING 0x82D4
4789#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
4790#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
4791#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
4792#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
4793#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
4794#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
4795#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
4796#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
4797#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
4798#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
4799#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
4800#define GL_VERTEX_BINDING_BUFFER 0x8F4F
4801#define GL_VERTEX_BINDING_DIVISOR 0x82D6
4802#define GL_VERTEX_BINDING_OFFSET 0x82D7
4803#define GL_VERTEX_BINDING_STRIDE 0x82D8
4804#define GL_VERTEX_BLEND_ARB 0x86A7
4805#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
4806#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
4807#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
4808#define GL_VERTEX_ID_NV 0x8C7B
4809#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
4810#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
4811#define GL_VERTEX_PRECLIP_SGIX 0x83EE
4812#define GL_VERTEX_PROGRAM_ARB 0x8620
4813#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
4814#define GL_VERTEX_PROGRAM_NV 0x8620
4815#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
4816#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
4817#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
4818#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
4819#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
4820#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
4821#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
4822#define GL_VERTEX_SHADER 0x8B31
4823#define GL_VERTEX_SHADER_ARB 0x8B31
4824#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
4825#define GL_VERTEX_SHADER_BIT 0x00000001
4826#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
4827#define GL_VERTEX_SHADER_EXT 0x8780
4828#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
4829#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
4830#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
4831#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
4832#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
4833#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
4834#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
4835#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
4836#define GL_VERTEX_SOURCE_ATI 0x8774
4837#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
4838#define GL_VERTEX_STREAM0_ATI 0x876C
4839#define GL_VERTEX_STREAM1_ATI 0x876D
4840#define GL_VERTEX_STREAM2_ATI 0x876E
4841#define GL_VERTEX_STREAM3_ATI 0x876F
4842#define GL_VERTEX_STREAM4_ATI 0x8770
4843#define GL_VERTEX_STREAM5_ATI 0x8771
4844#define GL_VERTEX_STREAM6_ATI 0x8772
4845#define GL_VERTEX_STREAM7_ATI 0x8773
4846#define GL_VERTEX_SUBROUTINE 0x92E8
4847#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
4848#define GL_VERTEX_TEXTURE 0x829B
4849#define GL_VERTEX_WEIGHTING_EXT 0x8509
4850#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
4851#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
4852#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
4853#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
4854#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
4855#define GL_VERTICAL_LINE_TO_NV 0x08
4856#define GL_VERTICES_SUBMITTED 0x82EE
4857#define GL_VERTICES_SUBMITTED_ARB 0x82EE
4858#define GL_VIBRANCE_BIAS_NV 0x8719
4859#define GL_VIBRANCE_SCALE_NV 0x8713
4860#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
4861#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
4862#define GL_VIDEO_BUFFER_NV 0x9020
4863#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
4864#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
4865#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
4866#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
4867#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
4868#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
4869#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
4870#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
4871#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
4872#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
4873#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
4874#define GL_VIEWPORT 0x0BA2
4875#define GL_VIEWPORT_BIT 0x00000800
4876#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
4877#define GL_VIEWPORT_COMMAND_NV 0x0010
4878#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
4879#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
4880#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
4881#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
4882#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
4883#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
4884#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
4885#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
4886#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
4887#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
4888#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
4889#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
4890#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
4891#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
4892#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
4893#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
4894#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
4895#define GL_VIEW_CLASS_128_BITS 0x82C4
4896#define GL_VIEW_CLASS_16_BITS 0x82CA
4897#define GL_VIEW_CLASS_24_BITS 0x82C9
4898#define GL_VIEW_CLASS_32_BITS 0x82C8
4899#define GL_VIEW_CLASS_48_BITS 0x82C7
4900#define GL_VIEW_CLASS_64_BITS 0x82C6
4901#define GL_VIEW_CLASS_8_BITS 0x82CB
4902#define GL_VIEW_CLASS_96_BITS 0x82C5
4903#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
4904#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
4905#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
4906#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
4907#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
4908#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
4909#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
4910#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
4911#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
4912#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
4913#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
4914#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
4915#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
4916#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
4917#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
4918#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
4919#define GL_VIVIDLIGHT_NV 0x92A6
4920#define GL_VOLATILE_APPLE 0x8A1A
4921#define GL_WAIT_FAILED 0x911D
4922#define GL_WARPS_PER_SM_NV 0x933A
4923#define GL_WARP_SIZE_NV 0x9339
4924#define GL_WEIGHTED_AVERAGE_ARB 0x9367
4925#define GL_WEIGHT_ARRAY_ARB 0x86AD
4926#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
4927#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
4928#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
4929#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
4930#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
4931#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
4932#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
4933#define GL_WIDE_LINE_HINT_PGI 0x1A222
4934#define GL_WINDOW_RECTANGLE_EXT 0x8F12
4935#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
4936#define GL_WRAP_BORDER_SUN 0x81D4
4937#define GL_WRITE_DISCARD_NV 0x88BE
4938#define GL_WRITE_ONLY 0x88B9
4939#define GL_WRITE_ONLY_ARB 0x88B9
4940#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
4941#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
4942#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
4943#define GL_W_EXT 0x87D8
4944#define GL_XOR 0x1506
4945#define GL_XOR_NV 0x1506
4946#define GL_X_EXT 0x87D5
4947#define GL_YCBAYCR8A_4224_NV 0x9032
4948#define GL_YCBCR_422_APPLE 0x85B9
4949#define GL_YCBCR_MESA 0x8757
4950#define GL_YCBYCR8_422_NV 0x9031
4951#define GL_YCRCBA_SGIX 0x8319
4952#define GL_YCRCB_422_SGIX 0x81BB
4953#define GL_YCRCB_444_SGIX 0x81BC
4954#define GL_YCRCB_SGIX 0x8318
4955#define GL_Y_EXT 0x87D6
4956#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
4957#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
4958#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
4959#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
4960#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
4961#define GL_ZERO 0
4962#define GL_ZERO_EXT 0x87DD
4963#define GL_ZERO_TO_ONE 0x935F
4964#define GL_ZOOM_X 0x0D16
4965#define GL_ZOOM_Y 0x0D17
4966#define GL_Z_EXT 0x87D7
4967#define WGL_ACCELERATION_ARB 0x2003
4968#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
4969#define WGL_ACCUM_BITS_ARB 0x201D
4970#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
4971#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
4972#define WGL_ACCUM_RED_BITS_ARB 0x201E
4973#define WGL_ALPHA_BITS_ARB 0x201B
4974#define WGL_ALPHA_SHIFT_ARB 0x201C
4975#define WGL_AUX0_ARB 0x2087
4976#define WGL_AUX1_ARB 0x2088
4977#define WGL_AUX2_ARB 0x2089
4978#define WGL_AUX3_ARB 0x208A
4979#define WGL_AUX4_ARB 0x208B
4980#define WGL_AUX5_ARB 0x208C
4981#define WGL_AUX6_ARB 0x208D
4982#define WGL_AUX7_ARB 0x208E
4983#define WGL_AUX8_ARB 0x208F
4984#define WGL_AUX9_ARB 0x2090
4985#define WGL_AUX_BUFFERS_ARB 0x2024
4986#define WGL_BACK_LEFT_ARB 0x2085
4987#define WGL_BACK_RIGHT_ARB 0x2086
4988#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
4989#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
4990#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
4991#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
4992#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
4993#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
4994#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
4995#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
4996#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
4997#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
4998#define WGL_BLUE_BITS_ARB 0x2019
4999#define WGL_BLUE_SHIFT_ARB 0x201A
5000#define WGL_COLOR_BITS_ARB 0x2014
5001#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
5002#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
5003#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
5004#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
5005#define WGL_CONTEXT_FLAGS_ARB 0x2094
5006#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
5007#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
5008#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
5009#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
5010#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
5011#define WGL_CUBE_MAP_FACE_ARB 0x207C
5012#define WGL_DEPTH_BITS_ARB 0x2022
5013#define WGL_DEPTH_COMPONENT_NV 0x20A7
5014#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
5015#define WGL_DOUBLE_BUFFER_ARB 0x2011
5016#define WGL_DRAW_TO_BITMAP_ARB 0x2002
5017#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
5018#define WGL_DRAW_TO_WINDOW_ARB 0x2001
5019#define WGL_FLOAT_COMPONENTS_NV 0x20B0
5020#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
5021#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
5022#define WGL_FRONT_LEFT_ARB 0x2083
5023#define WGL_FRONT_RIGHT_ARB 0x2084
5024#define WGL_FULL_ACCELERATION_ARB 0x2027
5025#define WGL_GENERIC_ACCELERATION_ARB 0x2026
5026#define WGL_GREEN_BITS_ARB 0x2017
5027#define WGL_GREEN_SHIFT_ARB 0x2018
5028#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
5029#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
5030#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
5031#define WGL_MIPMAP_LEVEL_ARB 0x207B
5032#define WGL_MIPMAP_TEXTURE_ARB 0x2074
5033#define WGL_NEED_PALETTE_ARB 0x2004
5034#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
5035#define WGL_NO_ACCELERATION_ARB 0x2025
5036#define WGL_NO_TEXTURE_ARB 0x2077
5037#define WGL_NUMBER_OVERLAYS_ARB 0x2008
5038#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
5039#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
5040#define WGL_PBUFFER_HEIGHT_ARB 0x2035
5041#define WGL_PBUFFER_LARGEST_ARB 0x2033
5042#define WGL_PBUFFER_LOST_ARB 0x2036
5043#define WGL_PBUFFER_WIDTH_ARB 0x2034
5044#define WGL_PIXEL_TYPE_ARB 0x2013
5045#define WGL_RED_BITS_ARB 0x2015
5046#define WGL_RED_SHIFT_ARB 0x2016
5047#define WGL_RENDERER_ACCELERATED_WINE 0x8186
5048#define WGL_RENDERER_DEVICE_ID_WINE 0x8184
5049#define WGL_RENDERER_ID_WINE 0x818E
5050#define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B
5051#define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A
5052#define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D
5053#define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C
5054#define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189
5055#define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188
5056#define WGL_RENDERER_VENDOR_ID_WINE 0x8183
5057#define WGL_RENDERER_VERSION_WINE 0x8185
5058#define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187
5059#define WGL_SAMPLES_ARB 0x2042
5060#define WGL_SAMPLE_BUFFERS_ARB 0x2041
5061#define WGL_SHARE_ACCUM_ARB 0x200E
5062#define WGL_SHARE_DEPTH_ARB 0x200C
5063#define WGL_SHARE_STENCIL_ARB 0x200D
5064#define WGL_STENCIL_BITS_ARB 0x2023
5065#define WGL_STEREO_ARB 0x2012
5066#define WGL_SUPPORT_GDI_ARB 0x200F
5067#define WGL_SUPPORT_OPENGL_ARB 0x2010
5068#define WGL_SWAP_COPY_ARB 0x2029
5069#define WGL_SWAP_EXCHANGE_ARB 0x2028
5070#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
5071#define WGL_SWAP_METHOD_ARB 0x2007
5072#define WGL_SWAP_UNDEFINED_ARB 0x202A
5073#define WGL_TEXTURE_1D_ARB 0x2079
5074#define WGL_TEXTURE_2D_ARB 0x207A
5075#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
5076#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
5077#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
5078#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
5079#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
5080#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
5081#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
5082#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
5083#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
5084#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
5085#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
5086#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
5087#define WGL_TEXTURE_FORMAT_ARB 0x2072
5088#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
5089#define WGL_TEXTURE_RGBA_ARB 0x2076
5090#define WGL_TEXTURE_RGB_ARB 0x2075
5091#define WGL_TEXTURE_TARGET_ARB 0x2073
5092#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
5093#define WGL_TRANSPARENT_ARB 0x200A
5094#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
5095#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
5096#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
5097#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
5098#define WGL_TYPE_COLORINDEX_ARB 0x202C
5099#define WGL_TYPE_RGBA_ARB 0x202B
5100#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
5101#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
5102#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
5103
5162GLint GLAPIENTRY glDebugEntry( GLint unknown1, GLint unknown2 );
5303void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
5344void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
5346void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
5348void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
5350void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
5361void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
5441
5442#endif /* __WINE_WGL_H */
unsigned long long UINT64
signed long long INT64
Definition: list.h:37
Definition: _map.h:48
UINT op
Definition: effect.c:236
unsigned long DWORD
Definition: ntddk_ex.h:95
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: gl.h:1546
unsigned char GLubyte
Definition: gl.h:157
signed char GLbyte
Definition: gl.h:154
GLint GLint GLsizei GLsizei GLsizei depth
Definition: gl.h:1546
GLint level
Definition: gl.h:1546
short GLshort
Definition: gl.h:155
float GLfloat
Definition: gl.h:161
GLclampf green
Definition: gl.h:1740
GLint GLint xoffset
Definition: gl.h:1547
GLint GLint GLint GLint GLint x
Definition: gl.h:1548
const GLdouble * v
Definition: gl.h:2040
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: gl.h:1546
double GLdouble
Definition: gl.h:163
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLclampf GLclampf GLclampf alpha
Definition: gl.h:1740
unsigned int GLenum
Definition: gl.h:150
GLdouble s
Definition: gl.h:2039
unsigned int GLuint
Definition: gl.h:159
GLint GLint GLint GLint GLint GLint y
Definition: gl.h:1548
unsigned int GLbitfield
Definition: gl.h:152
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLint GLint internalformat
Definition: gl.h:1546
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLdouble GLdouble GLdouble r
Definition: gl.h:2055
GLclampf GLclampf blue
Definition: gl.h:1740
int GLsizei
Definition: gl.h:160
unsigned short GLushort
Definition: gl.h:158
GLdouble GLdouble t
Definition: gl.h:2047
int GLint
Definition: gl.h:156
GLint GLint GLsizei width
Definition: gl.h:1546
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: gl.h:1545
GLint GLint GLint yoffset
Definition: gl.h:1547
unsigned char GLboolean
Definition: gl.h:151
GLdouble GLdouble GLdouble GLdouble q
Definition: gl.h:2063
GLsizeiptr size
Definition: glext.h:5919
GLenum func
Definition: glext.h:6028
GLdouble n
Definition: glext.h:7729
GLdouble GLdouble GLint ustride
Definition: glext.h:8308
GLenum GLuint texture
Definition: glext.h:6295
GLsizei stride
Definition: glext.h:5848
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition: glext.h:10859
GLdouble zFar
Definition: glext.h:10465
const GLuint GLboolean * residences
Definition: glext.h:8098
GLfloat GLfloat nz
Definition: glext.h:8896
GLenum src
Definition: glext.h:6340
GLuint buffer
Definition: glext.h:5915
const GLuint * textures
Definition: glext.h:8098
GLuint coord
Definition: glext.h:9511
const GLubyte * c
Definition: glext.h:8905
GLsizei const GLvoid * pointer
Definition: glext.h:5848
GLenum GLint GLuint mask
Definition: glext.h:6028
GLfloat ny
Definition: glext.h:8896
GLdouble GLdouble GLdouble GLdouble top
Definition: glext.h:10859
GLenum pname
Definition: glext.h:5645
GLdouble GLdouble right
Definition: glext.h:10859
GLdouble GLdouble GLint GLint uorder
Definition: glext.h:8308
GLubyte * pattern
Definition: glext.h:7787
GLenum GLuint GLint GLenum face
Definition: glext.h:7025
GLenum GLint * range
Definition: glext.h:7539
ptrdiff_t GLintptr
Definition: glext.h:5498
GLfloat GLfloat GLfloat GLfloat nx
Definition: glext.h:8898
GLenum mode
Definition: glext.h:6217
GLenum const GLfloat * params
Definition: glext.h:5645
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition: glext.h:7751
GLfloat units
Definition: glext.h:11727
GLint left
Definition: glext.h:7726
GLboolean GLenum GLenum GLvoid * values
Definition: glext.h:5666
GLint GLint bottom
Definition: glext.h:7726
const GLint * first
Definition: glext.h:5794
GLfloat angle
Definition: glext.h:10853
GLdouble GLdouble u2
Definition: glext.h:8308
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
Definition: glext.h:8308
const GLuint const GLclampf * priorities
Definition: glext.h:8103
GLfloat param
Definition: glext.h:5796
GLuint GLdouble GLdouble GLint GLint order
Definition: glext.h:11194
GLfloat GLfloat v1
Definition: glext.h:6062
GLfloat GLfloat GLfloat v2
Definition: glext.h:6063
GLubyte GLubyte GLubyte GLubyte w
Definition: glext.h:6102
GLdouble u1
Definition: glext.h:8308
GLenum cap
Definition: glext.h:9639
GLsizei const GLfloat * points
Definition: glext.h:8112
GLdouble GLdouble z
Definition: glext.h:5874
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
Definition: glext.h:8308
const GLfloat * m
Definition: glext.h:10848
GLenum target
Definition: glext.h:7315
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint factor
Definition: glfuncs.h:178
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean flag
Definition: glfuncs.h:52
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble * u
Definition: glfuncs.h:240
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum GLenum GLenum GLint GLuint GLenum GLenum GLfloat GLenum GLfloat GLenum GLint mapsize
Definition: glfuncs.h:262
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint un
Definition: glfuncs.h:236
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum GLenum dfactor
Definition: glfuncs.h:252
GLsizei GLenum const GLvoid * lists
Definition: glfuncs.h:14
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum sfactor
Definition: glfuncs.h:252
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat token
Definition: glfuncs.h:210
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum GLenum GLenum GLint GLuint GLenum GLenum GLfloat GLenum GLfloat GLenum GLint const GLfloat GLenum GLint const GLushort GLint GLint GLsizei GLsizei GLenum GLsizei GLsizei GLenum GLenum const GLvoid GLenum GLdouble * equation
Definition: glfuncs.h:270
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
Definition: glfuncs.h:250
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint GLenum GLenum GLenum GLint GLuint GLenum GLenum GLfloat GLenum GLfloat GLenum GLint const GLfloat GLenum GLint const GLushort GLint GLint GLsizei GLsizei GLenum GLsizei GLsizei GLenum GLenum const GLvoid GLenum plane
Definition: glfuncs.h:270
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum light
Definition: glfuncs.h:170
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint vn
Definition: glfuncs.h:238
#define red
Definition: linetest.c:67
#define DECLARE_HANDLE(name)
Definition: mimeole.idl:23
static const int const FLOAT int UINT *static const int int *static HPBUFFERARB(WINAPI *pwglCreatePbufferARB)(HDC
DWORD Flags
Definition: wgl.h:58
CHAR DeviceString[128]
Definition: wgl.h:57
RECT rcVirtualScreen
Definition: wgl.h:59
DWORD cb
Definition: wgl.h:55
Definition: uimain.c:89
Definition: name.c:39
Definition: send.c:48
int32_t INT_PTR
Definition: typedefs.h:64
Definition: pdh_main.c:94
_Must_inspect_result_ _In_ PWDFDEVICE_INIT _In_opt_ PCUNICODE_STRING DeviceName
Definition: wdfdevice.h:3275
void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures)
void GLAPIENTRY glFlush(void)
void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
void GLAPIENTRY glVertex2d(GLdouble x, GLdouble y)
unsigned char GLubyte
Definition: wgl.h:21
void GLAPIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor)
void GLAPIENTRY glTexCoord2dv(const GLdouble *v)
void GLAPIENTRY glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void GLAPIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void GLAPIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLboolean GLAPIENTRY glIsList(GLuint list)
void GLAPIENTRY glLightiv(GLenum light, GLenum pname, const GLint *params)
void GLAPIENTRY glNormal3i(GLint nx, GLint ny, GLint nz)
GLboolean GLAPIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
signed char GLbyte
Definition: wgl.h:17
void GLAPIENTRY glMateriali(GLenum face, GLenum pname, GLint param)
void GLAPIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
unsigned int GLbitfield
Definition: wgl.h:15
void GLAPIENTRY glRasterPos4dv(const GLdouble *v)
void GLAPIENTRY glDeleteLists(GLuint list, GLsizei range)
void GLAPIENTRY glIndexfv(const GLfloat *c)
void GLAPIENTRY glColor3us(GLushort red, GLushort green, GLushort blue)
void GLAPIENTRY glRasterPos3dv(const GLdouble *v)
void GLAPIENTRY glNormal3fv(const GLfloat *v)
void GLAPIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
void GLAPIENTRY glFogfv(GLenum pname, const GLfloat *params)
void GLAPIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
void GLAPIENTRY glEvalCoord2fv(const GLfloat *u)
void GLAPIENTRY glColor4fv(const GLfloat *v)
void GLAPIENTRY glEvalCoord1d(GLdouble u)
void GLAPIENTRY glTexCoord2f(GLfloat s, GLfloat t)
void GLAPIENTRY glPixelTransferf(GLenum pname, GLfloat param)
void GLAPIENTRY glLoadIdentity(void)
void GLAPIENTRY glGetPixelMapusv(GLenum map, GLushort *values)
void GLAPIENTRY glVertex3i(GLint x, GLint y, GLint z)
GLint GLAPIENTRY glRenderMode(GLenum mode)
void * GLeglClientBufferEXT
Definition: wgl.h:29
void GLAPIENTRY glGetDoublev(GLenum pname, GLdouble *data)
void GLAPIENTRY glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
void GLvoid
Definition: wgl.h:16
void GLAPIENTRY glGetPointerv(GLenum pname, void **params)
void GLAPIENTRY glCullFace(GLenum mode)
void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
void GLAPIENTRY glTexCoord2fv(const GLfloat *v)
void GLAPIENTRY glEvalPoint1(GLint i)
void GLAPIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
void GLAPIENTRY glCallLists(GLsizei n, GLenum type, const void *lists)
UINT64 GLuint64
Definition: wgl.h:39
void GLAPIENTRY glColor3usv(const GLushort *v)
void GLAPIENTRY glTexGeniv(GLenum coord, GLenum pname, const GLint *params)
void GLAPIENTRY glSelectBuffer(GLsizei size, GLuint *buffer)
void GLAPIENTRY glVertex4fv(const GLfloat *v)
void GLAPIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
void GLAPIENTRY glLoadMatrixd(const GLdouble *m)
void GLAPIENTRY glPointSize(GLfloat size)
void GLAPIENTRY glVertex3iv(const GLint *v)
void GLAPIENTRY glPolygonMode(GLenum face, GLenum mode)
void * GLVULKANPROCNV
Definition: wgl.h:53
void GLAPIENTRY glColor3uiv(const GLuint *v)
void * GLDEBUGPROCKHR
Definition: wgl.h:49
void GLAPIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2)
short GLshort
Definition: wgl.h:18
void GLAPIENTRY glHint(GLenum target, GLenum mode)
void GLAPIENTRY glLightModelf(GLenum pname, GLfloat param)
void GLAPIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
void GLAPIENTRY glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
void GLAPIENTRY glRasterPos3iv(const GLint *v)
void GLAPIENTRY glColor3s(GLshort red, GLshort green, GLshort blue)
void GLAPIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
void GLAPIENTRY glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
void GLAPIENTRY glColor4iv(const GLint *v)
void GLAPIENTRY glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
float GLfloat
Definition: wgl.h:25
unsigned short GLhalfNV
Definition: wgl.h:51
void GLAPIENTRY glLightModeli(GLenum pname, GLint param)
void GLAPIENTRY glClearIndex(GLfloat c)
void GLAPIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void GLAPIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue)
void GLAPIENTRY glMultMatrixd(const GLdouble *m)
GLboolean GLAPIENTRY glIsEnabled(GLenum cap)
void GLAPIENTRY glTexCoord3i(GLint s, GLint t, GLint r)
void GLAPIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
void GLAPIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z)
void GLAPIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
void GLAPIENTRY glTexCoord1iv(const GLint *v)
void GLAPIENTRY glGetBooleanv(GLenum pname, GLboolean *data)
void GLAPIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r)
void GLAPIENTRY glVertex2i(GLint x, GLint y)
void GLAPIENTRY glColor4sv(const GLshort *v)
void GLAPIENTRY glPixelTransferi(GLenum pname, GLint param)
void GLAPIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
void GLAPIENTRY glTexCoord1sv(const GLshort *v)
void GLAPIENTRY glRasterPos2f(GLfloat x, GLfloat y)
void GLAPIENTRY glTexCoord1i(GLint s)
void GLAPIENTRY glColor3iv(const GLint *v)
void GLAPIENTRY glLoadName(GLuint name)
void GLAPIENTRY glGetClipPlane(GLenum plane, GLdouble *equation)
void GLAPIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
void GLAPIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void GLAPIENTRY glRasterPos4iv(const GLint *v)
void GLAPIENTRY glEvalPoint2(GLint i, GLint j)
void GLAPIENTRY glIndexsv(const GLshort *c)
void GLAPIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
void GLAPIENTRY glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
void * GLDEBUGPROCARB
Definition: wgl.h:48
void GLAPIENTRY glDepthMask(GLboolean flag)
void GLAPIENTRY glLogicOp(GLenum opcode)
void GLAPIENTRY glGetIntegerv(GLenum pname, GLint *data)
void GLAPIENTRY glDisableClientState(GLenum array)
void GLAPIENTRY glPixelStorei(GLenum pname, GLint param)
double GLdouble
Definition: wgl.h:27
void GLAPIENTRY glEnd(void)
void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const void *pointer)
void GLAPIENTRY glMatrixMode(GLenum mode)
void GLAPIENTRY glPopName(void)
void GLAPIENTRY glCallList(GLuint list)
void GLAPIENTRY glTexCoord2s(GLshort s, GLshort t)
void GLAPIENTRY glGetFloatv(GLenum pname, GLfloat *data)
void GLAPIENTRY glEvalCoord1dv(const GLdouble *u)
void GLAPIENTRY glNormal3sv(const GLshort *v)
void GLAPIENTRY glFinish(void)
void GLAPIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void GLAPIENTRY glIndexi(GLint c)
void GLAPIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
void GLAPIENTRY glDepthFunc(GLenum func)
void GLAPIENTRY glIndexdv(const GLdouble *c)
int GLint
Definition: wgl.h:19
void GLAPIENTRY glTexCoord4fv(const GLfloat *v)
void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
void GLAPIENTRY glStencilMask(GLuint mask)
void GLAPIENTRY glVertex4sv(const GLshort *v)
void GLAPIENTRY glFogi(GLenum pname, GLint param)
void GLAPIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
void GLAPIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
INT_PTR GLintptrARB
Definition: wgl.h:40
void GLAPIENTRY glTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
void GLAPIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
void GLAPIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
void GLAPIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
void GLAPIENTRY glTexCoord3iv(const GLint *v)
void GLAPIENTRY glAccum(GLenum op, GLfloat value)
void GLAPIENTRY glTexCoord4sv(const GLshort *v)
void GLAPIENTRY glRasterPos3i(GLint x, GLint y, GLint z)
void GLAPIENTRY glGetPixelMapfv(GLenum map, GLfloat *values)
GLboolean GLAPIENTRY glIsTexture(GLuint texture)
void GLAPIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
INT_PTR GLintptr
Definition: wgl.h:36
void GLAPIENTRY glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
void GLAPIENTRY glPushAttrib(GLbitfield mask)
void GLAPIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz)
void GLAPIENTRY glColor4usv(const GLushort *v)
void GLAPIENTRY glColor4dv(const GLdouble *v)
void GLAPIENTRY glVertex2iv(const GLint *v)
void GLAPIENTRY glVertex3s(GLshort x, GLshort y, GLshort z)
void GLAPIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
void GLAPIENTRY glGetLightiv(GLenum light, GLenum pname, GLint *params)
void GLAPIENTRY glTexCoord1fv(const GLfloat *v)
void GLAPIENTRY glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
void GLAPIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w)
void GLAPIENTRY glEvalCoord2f(GLfloat u, GLfloat v)
void GLAPIENTRY glEnable(GLenum cap)
void GLAPIENTRY glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
GLint GLfixed
Definition: wgl.h:35
void GLAPIENTRY glEdgeFlag(GLboolean flag)
void GLAPIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
GLint GLAPIENTRY glDebugEntry(GLint unknown1, GLint unknown2)
Definition: apistubs.c:37
void GLAPIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z)
void GLAPIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param)
void GLAPIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param)
void GLAPIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
void GLAPIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z)
void GLAPIENTRY glEvalCoord1fv(const GLfloat *u)
void GLAPIENTRY glColor4ubv(const GLubyte *v)
void GLAPIENTRY glTexCoord1d(GLdouble s)
void GLAPIENTRY glVertex3fv(const GLfloat *v)
INT64 GLint64
Definition: wgl.h:38
void GLAPIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
struct __GLsync * GLsync
Definition: wgl.h:44
void GLAPIENTRY glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
void GLAPIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
void GLAPIENTRY glColor3i(GLint red, GLint green, GLint blue)
void GLAPIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
void GLAPIENTRY glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
void GLAPIENTRY glEndList(void)
void GLAPIENTRY glRasterPos2sv(const GLshort *v)
void GLAPIENTRY glPassThrough(GLfloat token)
void GLAPIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
void GLAPIENTRY glClearDepth(GLdouble depth)
void GLAPIENTRY glTexCoord4iv(const GLint *v)
void GLAPIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
void GLAPIENTRY glVertex3dv(const GLdouble *v)
unsigned int GLenum
Definition: wgl.h:13
void GLAPIENTRY glPushMatrix(void)
void GLAPIENTRY glTexCoord3dv(const GLdouble *v)
void GLAPIENTRY glTexCoord1f(GLfloat s)
void GLAPIENTRY glInitNames(void)
void GLAPIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
void GLAPIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue)
void GLAPIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v)
void GLAPIENTRY glFogf(GLenum pname, GLfloat param)
const GLubyte *GLAPIENTRY glGetString(GLenum name)
void GLAPIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void GLAPIENTRY glClear(GLbitfield mask)
void GLAPIENTRY glGetPixelMapuiv(GLenum map, GLuint *values)
void GLAPIENTRY glRasterPos4fv(const GLfloat *v)
void GLAPIENTRY glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void GLAPIENTRY glRasterPos3fv(const GLfloat *v)
GLenum GLAPIENTRY glGetError(void)
unsigned short GLhalf
Definition: wgl.h:34
void GLAPIENTRY glColor3fv(const GLfloat *v)
void GLAPIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue)
int GLsizei
Definition: wgl.h:24
void GLAPIENTRY glRasterPos2iv(const GLint *v)
void GLAPIENTRY glFogiv(GLenum pname, const GLint *params)
void GLAPIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void GLAPIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
void GLAPIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
void GLAPIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
void GLAPIENTRY glColor3ubv(const GLubyte *v)
INT64 GLint64EXT
Definition: wgl.h:42
void GLAPIENTRY glNormal3bv(const GLbyte *v)
void GLAPIENTRY glInterleavedArrays(GLenum format, GLsizei stride, const void *pointer)
void GLAPIENTRY glLineStipple(GLint factor, GLushort pattern)
void GLAPIENTRY glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void GLAPIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2)
void GLAPIENTRY glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void GLAPIENTRY glGetMaterialiv(GLenum face, GLenum pname, GLint *params)
void GLAPIENTRY glVertex4dv(const GLdouble *v)
void GLAPIENTRY glTexCoord1s(GLshort s)
void GLAPIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
void GLAPIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
void GLAPIENTRY glVertex2dv(const GLdouble *v)
void GLAPIENTRY glEdgeFlagv(const GLboolean *flag)
unsigned char GLboolean
Definition: wgl.h:14
void GLAPIENTRY glPolygonStipple(const GLubyte *mask)
void GLAPIENTRY glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
void GLAPIENTRY glClipPlane(GLenum plane, const GLdouble *equation)
void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
INT_PTR GLsizeiptr
Definition: wgl.h:37
void GLAPIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
void GLAPIENTRY glClearStencil(GLint s)
unsigned int GLuint
Definition: wgl.h:23
void GLAPIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
void GLAPIENTRY glRasterPos4sv(const GLshort *v)
void GLAPIENTRY glIndexd(GLdouble c)
void GLAPIENTRY glRasterPos2fv(const GLfloat *v)
void GLAPIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
void GLAPIENTRY glIndexf(GLfloat c)
void GLAPIENTRY glIndexubv(const GLubyte *c)
void GLAPIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
void GLAPIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
void GLAPIENTRY glAlphaFunc(GLenum func, GLfloat ref)
void GLAPIENTRY glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
#define GLAPIENTRY
Definition: wgl.h:7
void GLAPIENTRY glColorMaterial(GLenum face, GLenum mode)
void GLAPIENTRY glVertex2s(GLshort x, GLshort y)
void GLAPIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue)
void GLAPIENTRY glVertex2f(GLfloat x, GLfloat y)
int GLclampx
Definition: wgl.h:20
void GLAPIENTRY glVertex2sv(const GLshort *v)
void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
void GLAPIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
void GLAPIENTRY glPixelStoref(GLenum pname, GLfloat param)
void GLAPIENTRY glLightModeliv(GLenum pname, const GLint *params)
void GLAPIENTRY glReadBuffer(GLenum src)
void GLAPIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
void GLAPIENTRY glColor4bv(const GLbyte *v)
void GLAPIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
void GLAPIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v)
void GLAPIENTRY glBindTexture(GLenum target, GLuint texture)
void GLAPIENTRY glShadeModel(GLenum mode)
void GLAPIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
void GLAPIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z)
void GLAPIENTRY glTexCoord1dv(const GLdouble *v)
void GLAPIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
void GLAPIENTRY glTexCoord2sv(const GLshort *v)
double GLclampd
Definition: wgl.h:28
void GLAPIENTRY glVertex4iv(const GLint *v)
void GLAPIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
void GLAPIENTRY glRectiv(const GLint *v1, const GLint *v2)
void GLAPIENTRY glLineWidth(GLfloat width)
void GLAPIENTRY glArrayElement(GLint i)
void GLAPIENTRY glRasterPos2dv(const GLdouble *v)
void GLAPIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
void GLAPIENTRY glRasterPos2i(GLint x, GLint y)
void GLAPIENTRY glEvalCoord2dv(const GLdouble *u)
void GLAPIENTRY glEnableClientState(GLenum array)
char GLcharARB
Definition: wgl.h:32
void GLAPIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
void GLAPIENTRY glMaterialiv(GLenum face, GLenum pname, const GLint *params)
void GLAPIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void GLAPIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
void GLAPIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
void GLAPIENTRY glTexCoord2i(GLint s, GLint t)
void GLAPIENTRY glVertex2fv(const GLfloat *v)
GLuint GLAPIENTRY glGenLists(GLsizei range)
void GLAPIENTRY glColor3dv(const GLdouble *v)
unsigned short GLushort
Definition: wgl.h:22
void GLAPIENTRY glNormal3iv(const GLint *v)
void GLAPIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
void GLAPIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void GLAPIENTRY glColor4uiv(const GLuint *v)
void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
void GLAPIENTRY glPushClientAttrib(GLbitfield mask)
void GLAPIENTRY glFrontFace(GLenum mode)
void GLAPIENTRY glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
void GLAPIENTRY glEvalCoord2d(GLdouble u, GLdouble v)
void GLAPIENTRY glLoadMatrixf(const GLfloat *m)
void GLAPIENTRY glTexCoord2iv(const GLint *v)
void GLAPIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param)
void GLAPIENTRY glRasterPos2d(GLdouble x, GLdouble y)
void GLAPIENTRY glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
void GLAPIENTRY glColor3sv(const GLshort *v)
void GLAPIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
void GLAPIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void GLAPIENTRY glTexCoord3sv(const GLshort *v)
void GLAPIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
unsigned short GLhalfARB
Definition: wgl.h:33
void GLAPIENTRY glPopAttrib(void)
void GLAPIENTRY glMultMatrixf(const GLfloat *m)
void GLAPIENTRY glPopMatrix(void)
void GLAPIENTRY glTexCoord3fv(const GLfloat *v)
void GLAPIENTRY glNewList(GLuint list, GLenum mode)
void GLAPIENTRY glDisable(GLenum cap)
void GLAPIENTRY glIndexub(GLubyte c)
void GLAPIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
GLintptr GLvdpauSurfaceNV
Definition: wgl.h:52
void GLAPIENTRY glRectsv(const GLshort *v1, const GLshort *v2)
void GLAPIENTRY glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
void GLAPIENTRY glTexCoord4dv(const GLdouble *v)
void * GLDEBUGPROCAMD
Definition: wgl.h:50
void GLAPIENTRY glDepthRange(GLdouble near, GLdouble far)
float GLclampf
Definition: wgl.h:26
void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2)
void * GLDEBUGPROC
Definition: wgl.h:47
void GLAPIENTRY glLighti(GLenum light, GLenum pname, GLint param)
void GLAPIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
void GLAPIENTRY glPushName(GLuint name)
void GLAPIENTRY glRasterPos3sv(const GLshort *v)
void GLAPIENTRY glEvalCoord1f(GLfloat u)
void GLAPIENTRY glVertex3sv(const GLshort *v)
void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
void GLAPIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v)
void GLAPIENTRY glListBase(GLuint base)
void GLAPIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer)
void GLAPIENTRY glGetPolygonStipple(GLubyte *mask)
void GLAPIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
void GLAPIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
void GLAPIENTRY glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
void GLAPIENTRY glBegin(GLenum mode)
unsigned int GLhandleARB
Definition: wgl.h:70
void GLAPIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
INT_PTR GLsizeiptrARB
Definition: wgl.h:41
void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
void GLAPIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const void *pointer)
void GLAPIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
UINT64 GLuint64EXT
Definition: wgl.h:43
void GLAPIENTRY glDrawBuffer(GLenum buf)
void * GLeglImageOES
Definition: wgl.h:30
void GLAPIENTRY glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void GLAPIENTRY glIndexs(GLshort c)
void GLAPIENTRY glRasterPos2s(GLshort x, GLshort y)
void GLAPIENTRY glNormal3dv(const GLdouble *v)
char GLchar
Definition: wgl.h:31
void GLAPIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
void GLAPIENTRY glIndexMask(GLuint mask)
void GLAPIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities)
void GLAPIENTRY glColor3bv(const GLbyte *v)
void GLAPIENTRY glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void GLAPIENTRY glIndexiv(const GLint *c)
void GLAPIENTRY glPopClientAttrib(void)
struct _GPU_DEVICE * PGPU_DEVICE
Definition: wgl.h:69
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
Definition: winddi.h:3710
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG y1
Definition: winddi.h:3709
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
Definition: winddi.h:3708
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG _In_ LONG y2
Definition: winddi.h:3711
#define far
Definition: windef.h:114
#define near
Definition: windef.h:115
char CHAR
Definition: xmlstorage.h:175