ReactOS
0.4.15-dev-8614-gbc76250
wgl.h
Go to the documentation of this file.
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/* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
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#ifndef __WINE_WGL_H
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#define __WINE_WGL_H
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#ifndef GLAPIENTRY
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#define GLAPIENTRY __stdcall
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#endif
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#undef near
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#undef far
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typedef
unsigned
int
GLenum
;
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typedef
unsigned
char
GLboolean
;
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typedef
unsigned
int
GLbitfield
;
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typedef
void
GLvoid
;
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typedef
signed
char
GLbyte
;
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typedef
short
GLshort
;
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typedef
int
GLint
;
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typedef
int
GLclampx
;
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typedef
unsigned
char
GLubyte
;
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typedef
unsigned
short
GLushort
;
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typedef
unsigned
int
GLuint
;
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typedef
int
GLsizei
;
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typedef
float
GLfloat
;
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typedef
float
GLclampf
;
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typedef
double
GLdouble
;
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typedef
double
GLclampd
;
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typedef
void
*
GLeglClientBufferEXT
;
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typedef
void
*
GLeglImageOES
;
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typedef
char
GLchar
;
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typedef
char
GLcharARB
;
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typedef
unsigned
short
GLhalfARB
;
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typedef
unsigned
short
GLhalf
;
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typedef
GLint
GLfixed
;
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typedef
INT_PTR
GLintptr
;
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typedef
INT_PTR
GLsizeiptr
;
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typedef
INT64
GLint64
;
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typedef
UINT64
GLuint64
;
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typedef
INT_PTR
GLintptrARB
;
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typedef
INT_PTR
GLsizeiptrARB
;
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typedef
INT64
GLint64EXT
;
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typedef
UINT64
GLuint64EXT
;
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typedef
struct
__GLsync *
GLsync
;
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struct
_cl_context;
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struct
_cl_event;
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typedef
void
*
GLDEBUGPROC
;
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typedef
void
*
GLDEBUGPROCARB
;
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typedef
void
*
GLDEBUGPROCKHR
;
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typedef
void
*
GLDEBUGPROCAMD
;
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typedef
unsigned
short
GLhalfNV
;
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typedef
GLintptr
GLvdpauSurfaceNV
;
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typedef
void
*
GLVULKANPROCNV
;
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struct
_GPU_DEVICE
{
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DWORD
cb
;
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CHAR
DeviceName
[32];
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CHAR
DeviceString
[128];
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DWORD
Flags
;
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RECT
rcVirtualScreen
;
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};
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DECLARE_HANDLE
(
HPBUFFERARB
);
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DECLARE_HANDLE
(HPBUFFEREXT);
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DECLARE_HANDLE
(HVIDEOOUTPUTDEVICENV);
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DECLARE_HANDLE
(HPVIDEODEV);
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DECLARE_HANDLE
(HPGPUNV);
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DECLARE_HANDLE
(HGPUNV);
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DECLARE_HANDLE
(HVIDEOINPUTDEVICENV);
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typedef
struct
_GPU_DEVICE
GPU_DEVICE
;
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typedef
struct
_GPU_DEVICE
*
PGPU_DEVICE
;
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typedef
unsigned
int
GLhandleARB
;
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define GL_1PASS_EXT 0x80A1
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#define GL_1PASS_SGIS 0x80A1
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#define GL_2D 0x0600
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#define GL_2PASS_0_EXT 0x80A2
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#define GL_2PASS_0_SGIS 0x80A2
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#define GL_2PASS_1_EXT 0x80A3
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#define GL_2PASS_1_SGIS 0x80A3
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#define GL_2X_BIT_ATI 0x00000001
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#define GL_2_BYTES 0x1407
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#define GL_2_BYTES_NV 0x1407
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#define GL_3D 0x0601
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#define GL_3D_COLOR 0x0602
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#define GL_3D_COLOR_TEXTURE 0x0603
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#define GL_3_BYTES 0x1408
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#define GL_3_BYTES_NV 0x1408
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#define GL_422_AVERAGE_EXT 0x80CE
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#define GL_422_EXT 0x80CC
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#define GL_422_REV_AVERAGE_EXT 0x80CF
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#define GL_422_REV_EXT 0x80CD
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#define GL_4D_COLOR_TEXTURE 0x0604
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#define GL_4PASS_0_EXT 0x80A4
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#define GL_4PASS_0_SGIS 0x80A4
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#define GL_4PASS_1_EXT 0x80A5
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#define GL_4PASS_1_SGIS 0x80A5
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#define GL_4PASS_2_EXT 0x80A6
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#define GL_4PASS_2_SGIS 0x80A6
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#define GL_4PASS_3_EXT 0x80A7
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#define GL_4PASS_3_SGIS 0x80A7
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#define GL_4X_BIT_ATI 0x00000002
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#define GL_4_BYTES 0x1409
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#define GL_4_BYTES_NV 0x1409
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#define GL_8X_BIT_ATI 0x00000004
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#define GL_ABGR_EXT 0x8000
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#define GL_ACCUM 0x0100
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#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
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#define GL_ACCUM_ALPHA_BITS 0x0D5B
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#define GL_ACCUM_BLUE_BITS 0x0D5A
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#define GL_ACCUM_BUFFER_BIT 0x00000200
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#define GL_ACCUM_CLEAR_VALUE 0x0B80
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#define GL_ACCUM_GREEN_BITS 0x0D59
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#define GL_ACCUM_RED_BITS 0x0D58
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#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
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#define GL_ACTIVE_ATTRIBUTES 0x8B89
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#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
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#define GL_ACTIVE_PROGRAM 0x8259
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#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
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#define GL_ACTIVE_RESOURCES 0x92F5
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#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
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#define GL_ACTIVE_SUBROUTINES 0x8DE5
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#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
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#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
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#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
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#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
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#define GL_ACTIVE_TEXTURE 0x84E0
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#define GL_ACTIVE_TEXTURE_ARB 0x84E0
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#define GL_ACTIVE_UNIFORMS 0x8B86
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#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
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#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
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#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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#define GL_ACTIVE_VARIABLES 0x9305
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#define GL_ACTIVE_VARYINGS_NV 0x8C81
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#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
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#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
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#define GL_ADD 0x0104
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#define GL_ADD_ATI 0x8963
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#define GL_ADD_SIGNED 0x8574
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#define GL_ADD_SIGNED_ARB 0x8574
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#define GL_ADD_SIGNED_EXT 0x8574
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#define GL_ADJACENT_PAIRS_NV 0x90AE
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#define GL_AFFINE_2D_NV 0x9092
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#define GL_AFFINE_3D_NV 0x9094
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
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#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
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#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
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#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
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#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
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#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
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#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
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#define GL_ALL_COMPLETED_NV 0x84F2
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#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
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#define GL_ALL_SHADER_BITS 0xFFFFFFFF
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#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
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#define GL_ALL_STATIC_DATA_IBM 103060
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#define GL_ALPHA 0x1906
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#define GL_ALPHA12 0x803D
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#define GL_ALPHA12_EXT 0x803D
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#define GL_ALPHA16 0x803E
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#define GL_ALPHA16F_ARB 0x881C
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#define GL_ALPHA16I_EXT 0x8D8A
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#define GL_ALPHA16UI_EXT 0x8D78
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#define GL_ALPHA16_EXT 0x803E
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#define GL_ALPHA16_SNORM 0x9018
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#define GL_ALPHA32F_ARB 0x8816
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#define GL_ALPHA32I_EXT 0x8D84
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#define GL_ALPHA32UI_EXT 0x8D72
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#define GL_ALPHA4 0x803B
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#define GL_ALPHA4_EXT 0x803B
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#define GL_ALPHA8 0x803C
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#define GL_ALPHA8I_EXT 0x8D90
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#define GL_ALPHA8UI_EXT 0x8D7E
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#define GL_ALPHA8_EXT 0x803C
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#define GL_ALPHA8_SNORM 0x9014
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#define GL_ALPHA_BIAS 0x0D1D
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#define GL_ALPHA_BITS 0x0D55
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#define GL_ALPHA_FLOAT16_APPLE 0x881C
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#define GL_ALPHA_FLOAT16_ATI 0x881C
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#define GL_ALPHA_FLOAT32_APPLE 0x8816
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#define GL_ALPHA_FLOAT32_ATI 0x8816
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#define GL_ALPHA_INTEGER 0x8D97
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#define GL_ALPHA_INTEGER_EXT 0x8D97
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#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
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#define GL_ALPHA_MAX_SGIX 0x8321
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#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
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#define GL_ALPHA_MIN_SGIX 0x8320
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#define GL_ALPHA_REF_COMMAND_NV 0x000F
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#define GL_ALPHA_SCALE 0x0D1C
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#define GL_ALPHA_SNORM 0x9010
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#define GL_ALPHA_TEST 0x0BC0
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#define GL_ALPHA_TEST_FUNC 0x0BC1
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#define GL_ALPHA_TEST_REF 0x0BC2
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#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
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#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
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#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
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#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
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#define GL_ALREADY_SIGNALED 0x911A
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#define GL_ALWAYS 0x0207
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#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
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#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
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#define GL_AMBIENT 0x1200
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#define GL_AMBIENT_AND_DIFFUSE 0x1602
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#define GL_AND 0x1501
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#define GL_AND_INVERTED 0x1504
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#define GL_AND_REVERSE 0x1502
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#define GL_ANY_SAMPLES_PASSED 0x8C2F
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#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
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#define GL_ARC_TO_NV 0xFE
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_ARRAY_BUFFER_ARB 0x8892
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#define GL_ARRAY_BUFFER_BINDING 0x8894
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#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
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#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
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#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
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#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
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#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
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#define GL_ARRAY_SIZE 0x92FB
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#define GL_ARRAY_STRIDE 0x92FE
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#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
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#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
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#define GL_ASYNC_MARKER_SGIX 0x8329
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#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
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#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
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#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
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#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
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#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
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#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
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#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
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#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
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#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
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#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
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#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
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#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
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#define GL_ATTACHED_SHADERS 0x8B85
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#define GL_ATTENUATION_EXT 0x834D
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#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
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#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
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#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
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#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
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#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
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#define GL_ATTRIB_STACK_DEPTH 0x0BB0
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#define GL_AUTO_GENERATE_MIPMAP 0x8295
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#define GL_AUTO_NORMAL 0x0D80
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#define GL_AUX0 0x0409
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#define GL_AUX1 0x040A
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#define GL_AUX2 0x040B
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#define GL_AUX3 0x040C
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#define GL_AUX_BUFFERS 0x0C00
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#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
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#define GL_AVERAGE_EXT 0x8335
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#define GL_AVERAGE_HP 0x8160
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#define GL_BACK 0x0405
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#define GL_BACK_LEFT 0x0402
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#define GL_BACK_NORMALS_HINT_PGI 0x1A223
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#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
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#define GL_BACK_RIGHT 0x0403
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#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
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#define GL_BEVEL_NV 0x90A6
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#define GL_BGR 0x80E0
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#define GL_BGRA 0x80E1
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#define GL_BGRA_EXT 0x80E1
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#define GL_BGRA_INTEGER 0x8D9B
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#define GL_BGRA_INTEGER_EXT 0x8D9B
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#define GL_BGR_EXT 0x80E0
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#define GL_BGR_INTEGER 0x8D9A
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#define GL_BGR_INTEGER_EXT 0x8D9A
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#define GL_BIAS_BIT_ATI 0x00000008
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#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
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#define GL_BINORMAL_ARRAY_EXT 0x843A
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#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
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#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
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#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
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#define GL_BITMAP 0x1A00
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#define GL_BITMAP_TOKEN 0x0704
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#define GL_BLEND 0x0BE2
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#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
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#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
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#define GL_BLEND_COLOR 0x8005
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#define GL_BLEND_COLOR_COMMAND_NV 0x000B
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#define GL_BLEND_COLOR_EXT 0x8005
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#define GL_BLEND_DST 0x0BE0
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#define GL_BLEND_DST_ALPHA 0x80CA
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#define GL_BLEND_DST_ALPHA_EXT 0x80CA
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_DST_RGB_EXT 0x80C8
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#define GL_BLEND_EQUATION 0x8009
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#define GL_BLEND_EQUATION_ALPHA 0x883D
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#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
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#define GL_BLEND_EQUATION_EXT 0x8009
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#define GL_BLEND_EQUATION_RGB 0x8009
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#define GL_BLEND_EQUATION_RGB_EXT 0x8009
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#define GL_BLEND_OVERLAP_NV 0x9281
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#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
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#define GL_BLEND_SRC 0x0BE1
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#define GL_BLEND_SRC_ALPHA 0x80CB
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#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLEND_SRC_RGB_EXT 0x80C9
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#define GL_BLOCK_INDEX 0x92FD
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#define GL_BLUE 0x1905
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#define GL_BLUE_BIAS 0x0D1B
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#define GL_BLUE_BITS 0x0D54
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#define GL_BLUE_BIT_ATI 0x00000004
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#define GL_BLUE_INTEGER 0x8D96
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#define GL_BLUE_INTEGER_EXT 0x8D96
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#define GL_BLUE_MAX_CLAMP_INGR 0x8566
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#define GL_BLUE_MIN_CLAMP_INGR 0x8562
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#define GL_BLUE_NV 0x1905
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#define GL_BLUE_SCALE 0x0D1A
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#define GL_BOLD_BIT_NV 0x01
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#define GL_BOOL 0x8B56
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#define GL_BOOL_ARB 0x8B56
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#define GL_BOOL_VEC2 0x8B57
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#define GL_BOOL_VEC2_ARB 0x8B57
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#define GL_BOOL_VEC3 0x8B58
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#define GL_BOOL_VEC3_ARB 0x8B58
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#define GL_BOOL_VEC4 0x8B59
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#define GL_BOOL_VEC4_ARB 0x8B59
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#define GL_BOUNDING_BOX_NV 0x908D
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#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
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#define GL_BUFFER 0x82E0
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#define GL_BUFFER_ACCESS 0x88BB
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#define GL_BUFFER_ACCESS_ARB 0x88BB
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#define GL_BUFFER_ACCESS_FLAGS 0x911F
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#define GL_BUFFER_BINDING 0x9302
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#define GL_BUFFER_DATA_SIZE 0x9303
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#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
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#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
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#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
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#define GL_BUFFER_KHR 0x82E0
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#define GL_BUFFER_MAPPED 0x88BC
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#define GL_BUFFER_MAPPED_ARB 0x88BC
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#define GL_BUFFER_MAP_LENGTH 0x9120
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#define GL_BUFFER_MAP_OFFSET 0x9121
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#define GL_BUFFER_MAP_POINTER 0x88BD
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#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
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#define GL_BUFFER_OBJECT_APPLE 0x85B3
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#define GL_BUFFER_OBJECT_EXT 0x9151
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#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_SIZE_ARB 0x8764
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#define GL_BUFFER_STORAGE_FLAGS 0x8220
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#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
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#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
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#define GL_BUFFER_USAGE 0x8765
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#define GL_BUFFER_USAGE_ARB 0x8765
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#define GL_BUFFER_VARIABLE 0x92E5
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#define GL_BUMP_ENVMAP_ATI 0x877B
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#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
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#define GL_BUMP_ROT_MATRIX_ATI 0x8775
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#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
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#define GL_BUMP_TARGET_ATI 0x877C
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#define GL_BUMP_TEX_UNITS_ATI 0x8778
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#define GL_BYTE 0x1400
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#define GL_C3F_V3F 0x2A24
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#define GL_C4F_N3F_V3F 0x2A26
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#define GL_C4UB_V2F 0x2A22
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#define GL_C4UB_V3F 0x2A23
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#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
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#define GL_CAVEAT_SUPPORT 0x82B8
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#define GL_CCW 0x0901
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#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
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#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
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#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
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#define GL_CLAMP 0x2900
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#define GL_CLAMP_FRAGMENT_COLOR 0x891B
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#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
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#define GL_CLAMP_READ_COLOR 0x891C
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#define GL_CLAMP_READ_COLOR_ARB 0x891C
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#define GL_CLAMP_TO_BORDER 0x812D
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#define GL_CLAMP_TO_BORDER_ARB 0x812D
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#define GL_CLAMP_TO_BORDER_SGIS 0x812D
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_CLAMP_TO_EDGE_SGIS 0x812F
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#define GL_CLAMP_VERTEX_COLOR 0x891A
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#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
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#define GL_CLEAR 0x1500
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#define GL_CLEAR_BUFFER 0x82B4
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#define GL_CLEAR_TEXTURE 0x9365
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#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
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#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
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#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
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#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
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#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
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#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
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#define GL_CLIENT_STORAGE_BIT 0x0200
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#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
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#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
400
#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
401
#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
402
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
403
#define GL_CLIP_DEPTH_MODE 0x935D
404
#define GL_CLIP_DISTANCE0 0x3000
405
#define GL_CLIP_DISTANCE1 0x3001
406
#define GL_CLIP_DISTANCE2 0x3002
407
#define GL_CLIP_DISTANCE3 0x3003
408
#define GL_CLIP_DISTANCE4 0x3004
409
#define GL_CLIP_DISTANCE5 0x3005
410
#define GL_CLIP_DISTANCE6 0x3006
411
#define GL_CLIP_DISTANCE7 0x3007
412
#define GL_CLIP_DISTANCE_NV 0x8C7A
413
#define GL_CLIP_FAR_HINT_PGI 0x1A221
414
#define GL_CLIP_NEAR_HINT_PGI 0x1A220
415
#define GL_CLIP_ORIGIN 0x935C
416
#define GL_CLIP_PLANE0 0x3000
417
#define GL_CLIP_PLANE1 0x3001
418
#define GL_CLIP_PLANE2 0x3002
419
#define GL_CLIP_PLANE3 0x3003
420
#define GL_CLIP_PLANE4 0x3004
421
#define GL_CLIP_PLANE5 0x3005
422
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
423
#define GL_CLOSE_PATH_NV 0x00
424
#define GL_CMYKA_EXT 0x800D
425
#define GL_CMYK_EXT 0x800C
426
#define GL_CND0_ATI 0x896B
427
#define GL_CND_ATI 0x896A
428
#define GL_COEFF 0x0A00
429
#define GL_COLOR 0x1800
430
#define GL_COLOR3_BIT_PGI 0x00010000
431
#define GL_COLOR4_BIT_PGI 0x00020000
432
#define GL_COLORBURN_KHR 0x929A
433
#define GL_COLORBURN_NV 0x929A
434
#define GL_COLORDODGE_KHR 0x9299
435
#define GL_COLORDODGE_NV 0x9299
436
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
437
#define GL_COLOR_ARRAY 0x8076
438
#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
439
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
440
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
441
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
442
#define GL_COLOR_ARRAY_EXT 0x8076
443
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
444
#define GL_COLOR_ARRAY_LIST_IBM 103072
445
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
446
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
447
#define GL_COLOR_ARRAY_POINTER 0x8090
448
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
449
#define GL_COLOR_ARRAY_SIZE 0x8081
450
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
451
#define GL_COLOR_ARRAY_STRIDE 0x8083
452
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
453
#define GL_COLOR_ARRAY_TYPE 0x8082
454
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
455
#define GL_COLOR_ATTACHMENT0 0x8CE0
456
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
457
#define GL_COLOR_ATTACHMENT1 0x8CE1
458
#define GL_COLOR_ATTACHMENT10 0x8CEA
459
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
460
#define GL_COLOR_ATTACHMENT11 0x8CEB
461
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
462
#define GL_COLOR_ATTACHMENT12 0x8CEC
463
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
464
#define GL_COLOR_ATTACHMENT13 0x8CED
465
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
466
#define GL_COLOR_ATTACHMENT14 0x8CEE
467
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
468
#define GL_COLOR_ATTACHMENT15 0x8CEF
469
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
470
#define GL_COLOR_ATTACHMENT16 0x8CF0
471
#define GL_COLOR_ATTACHMENT17 0x8CF1
472
#define GL_COLOR_ATTACHMENT18 0x8CF2
473
#define GL_COLOR_ATTACHMENT19 0x8CF3
474
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
475
#define GL_COLOR_ATTACHMENT2 0x8CE2
476
#define GL_COLOR_ATTACHMENT20 0x8CF4
477
#define GL_COLOR_ATTACHMENT21 0x8CF5
478
#define GL_COLOR_ATTACHMENT22 0x8CF6
479
#define GL_COLOR_ATTACHMENT23 0x8CF7
480
#define GL_COLOR_ATTACHMENT24 0x8CF8
481
#define GL_COLOR_ATTACHMENT25 0x8CF9
482
#define GL_COLOR_ATTACHMENT26 0x8CFA
483
#define GL_COLOR_ATTACHMENT27 0x8CFB
484
#define GL_COLOR_ATTACHMENT28 0x8CFC
485
#define GL_COLOR_ATTACHMENT29 0x8CFD
486
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
487
#define GL_COLOR_ATTACHMENT3 0x8CE3
488
#define GL_COLOR_ATTACHMENT30 0x8CFE
489
#define GL_COLOR_ATTACHMENT31 0x8CFF
490
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
491
#define GL_COLOR_ATTACHMENT4 0x8CE4
492
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
493
#define GL_COLOR_ATTACHMENT5 0x8CE5
494
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
495
#define GL_COLOR_ATTACHMENT6 0x8CE6
496
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
497
#define GL_COLOR_ATTACHMENT7 0x8CE7
498
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
499
#define GL_COLOR_ATTACHMENT8 0x8CE8
500
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
501
#define GL_COLOR_ATTACHMENT9 0x8CE9
502
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
503
#define GL_COLOR_BUFFER_BIT 0x00004000
504
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
505
#define GL_COLOR_CLEAR_VALUE 0x0C22
506
#define GL_COLOR_COMPONENTS 0x8283
507
#define GL_COLOR_ENCODING 0x8296
508
#define GL_COLOR_FLOAT_APPLE 0x8A0F
509
#define GL_COLOR_INDEX 0x1900
510
#define GL_COLOR_INDEX12_EXT 0x80E6
511
#define GL_COLOR_INDEX16_EXT 0x80E7
512
#define GL_COLOR_INDEX1_EXT 0x80E2
513
#define GL_COLOR_INDEX2_EXT 0x80E3
514
#define GL_COLOR_INDEX4_EXT 0x80E4
515
#define GL_COLOR_INDEX8_EXT 0x80E5
516
#define GL_COLOR_INDEXES 0x1603
517
#define GL_COLOR_LOGIC_OP 0x0BF2
518
#define GL_COLOR_MATERIAL 0x0B57
519
#define GL_COLOR_MATERIAL_FACE 0x0B55
520
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
521
#define GL_COLOR_MATRIX 0x80B1
522
#define GL_COLOR_MATRIX_SGI 0x80B1
523
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
524
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
525
#define GL_COLOR_RENDERABLE 0x8286
526
#define GL_COLOR_SAMPLES_NV 0x8E20
527
#define GL_COLOR_SUM 0x8458
528
#define GL_COLOR_SUM_ARB 0x8458
529
#define GL_COLOR_SUM_CLAMP_NV 0x854F
530
#define GL_COLOR_SUM_EXT 0x8458
531
#define GL_COLOR_TABLE 0x80D0
532
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
533
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
534
#define GL_COLOR_TABLE_BIAS 0x80D7
535
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
536
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
537
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
538
#define GL_COLOR_TABLE_FORMAT 0x80D8
539
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
540
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
541
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
542
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
543
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
544
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
545
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
546
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
547
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
548
#define GL_COLOR_TABLE_SCALE 0x80D6
549
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
550
#define GL_COLOR_TABLE_SGI 0x80D0
551
#define GL_COLOR_TABLE_WIDTH 0x80D9
552
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
553
#define GL_COLOR_WRITEMASK 0x0C23
554
#define GL_COMBINE 0x8570
555
#define GL_COMBINE4_NV 0x8503
556
#define GL_COMBINER0_NV 0x8550
557
#define GL_COMBINER1_NV 0x8551
558
#define GL_COMBINER2_NV 0x8552
559
#define GL_COMBINER3_NV 0x8553
560
#define GL_COMBINER4_NV 0x8554
561
#define GL_COMBINER5_NV 0x8555
562
#define GL_COMBINER6_NV 0x8556
563
#define GL_COMBINER7_NV 0x8557
564
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
565
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
566
#define GL_COMBINER_BIAS_NV 0x8549
567
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
568
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
569
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
570
#define GL_COMBINER_INPUT_NV 0x8542
571
#define GL_COMBINER_MAPPING_NV 0x8543
572
#define GL_COMBINER_MUX_SUM_NV 0x8547
573
#define GL_COMBINER_SCALE_NV 0x8548
574
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
575
#define GL_COMBINE_ALPHA 0x8572
576
#define GL_COMBINE_ALPHA_ARB 0x8572
577
#define GL_COMBINE_ALPHA_EXT 0x8572
578
#define GL_COMBINE_ARB 0x8570
579
#define GL_COMBINE_EXT 0x8570
580
#define GL_COMBINE_RGB 0x8571
581
#define GL_COMBINE_RGB_ARB 0x8571
582
#define GL_COMBINE_RGB_EXT 0x8571
583
#define GL_COMMAND_BARRIER_BIT 0x00000040
584
#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
585
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
586
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
587
#define GL_COMPARE_R_TO_TEXTURE 0x884E
588
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
589
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
590
#define GL_COMPILE 0x1300
591
#define GL_COMPILE_AND_EXECUTE 0x1301
592
#define GL_COMPILE_STATUS 0x8B81
593
#define GL_COMPLETION_STATUS_ARB 0x91B1
594
#define GL_COMPLETION_STATUS_KHR 0x91B1
595
#define GL_COMPRESSED_ALPHA 0x84E9
596
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
597
#define GL_COMPRESSED_INTENSITY 0x84EC
598
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
599
#define GL_COMPRESSED_LUMINANCE 0x84EA
600
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
601
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
602
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
603
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
604
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
605
#define GL_COMPRESSED_R11_EAC 0x9270
606
#define GL_COMPRESSED_RED 0x8225
607
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
608
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
609
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
610
#define GL_COMPRESSED_RG 0x8226
611
#define GL_COMPRESSED_RG11_EAC 0x9272
612
#define GL_COMPRESSED_RGB 0x84ED
613
#define GL_COMPRESSED_RGB8_ETC2 0x9274
614
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
615
#define GL_COMPRESSED_RGBA 0x84EE
616
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
617
#define GL_COMPRESSED_RGBA_ARB 0x84EE
618
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
619
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
620
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
621
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
622
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
623
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
624
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
625
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
626
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
627
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
628
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
629
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
630
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
631
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
632
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
633
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
634
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
635
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
636
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
637
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
638
#define GL_COMPRESSED_RGB_ARB 0x84ED
639
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
640
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
641
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
642
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
643
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
644
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
645
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
646
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
647
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
648
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
649
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
650
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
651
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
652
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
653
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
654
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
655
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
656
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
657
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
658
#define GL_COMPRESSED_SRGB 0x8C48
659
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
660
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
661
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
662
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
663
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
664
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
665
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
666
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
667
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
668
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
669
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
670
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
671
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
672
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
673
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
674
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
675
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
676
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
677
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
678
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
679
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
680
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
681
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
682
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
683
#define GL_COMPRESSED_SRGB_EXT 0x8C48
684
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
685
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
686
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
687
#define GL_COMPUTE_PROGRAM_NV 0x90FB
688
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
689
#define GL_COMPUTE_SHADER 0x91B9
690
#define GL_COMPUTE_SHADER_BIT 0x00000020
691
#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
692
#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
693
#define GL_COMPUTE_SUBROUTINE 0x92ED
694
#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
695
#define GL_COMPUTE_TEXTURE 0x82A0
696
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
697
#define GL_COMP_BIT_ATI 0x00000002
698
#define GL_CONDITION_SATISFIED 0x911C
699
#define GL_CONFORMANT_NV 0x9374
700
#define GL_CONIC_CURVE_TO_NV 0x1A
701
#define GL_CONJOINT_NV 0x9284
702
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
703
#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
704
#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
705
#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
706
#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
707
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
708
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
709
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
710
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
711
#define GL_CONSTANT 0x8576
712
#define GL_CONSTANT_ALPHA 0x8003
713
#define GL_CONSTANT_ALPHA_EXT 0x8003
714
#define GL_CONSTANT_ARB 0x8576
715
#define GL_CONSTANT_ATTENUATION 0x1207
716
#define GL_CONSTANT_BORDER 0x8151
717
#define GL_CONSTANT_BORDER_HP 0x8151
718
#define GL_CONSTANT_COLOR 0x8001
719
#define GL_CONSTANT_COLOR0_NV 0x852A
720
#define GL_CONSTANT_COLOR1_NV 0x852B
721
#define GL_CONSTANT_COLOR_EXT 0x8001
722
#define GL_CONSTANT_EXT 0x8576
723
#define GL_CONSTANT_NV 0x8576
724
#define GL_CONST_EYE_NV 0x86E5
725
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
726
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
727
#define GL_CONTEXT_FLAGS 0x821E
728
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
729
#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
730
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
731
#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
732
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
733
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
734
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
735
#define GL_CONTEXT_LOST 0x0507
736
#define GL_CONTEXT_LOST_KHR 0x0507
737
#define GL_CONTEXT_PROFILE_MASK 0x9126
738
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
739
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
740
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
741
#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
742
#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
743
#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
744
#define GL_CONTINUOUS_AMD 0x9007
745
#define GL_CONTRAST_NV 0x92A1
746
#define GL_CONVEX_HULL_NV 0x908B
747
#define GL_CONVOLUTION_1D 0x8010
748
#define GL_CONVOLUTION_1D_EXT 0x8010
749
#define GL_CONVOLUTION_2D 0x8011
750
#define GL_CONVOLUTION_2D_EXT 0x8011
751
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
752
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
753
#define GL_CONVOLUTION_BORDER_MODE 0x8013
754
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
755
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
756
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
757
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
758
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
759
#define GL_CONVOLUTION_FORMAT 0x8017
760
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
761
#define GL_CONVOLUTION_HEIGHT 0x8019
762
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
763
#define GL_CONVOLUTION_HINT_SGIX 0x8316
764
#define GL_CONVOLUTION_WIDTH 0x8018
765
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
766
#define GL_CON_0_ATI 0x8941
767
#define GL_CON_10_ATI 0x894B
768
#define GL_CON_11_ATI 0x894C
769
#define GL_CON_12_ATI 0x894D
770
#define GL_CON_13_ATI 0x894E
771
#define GL_CON_14_ATI 0x894F
772
#define GL_CON_15_ATI 0x8950
773
#define GL_CON_16_ATI 0x8951
774
#define GL_CON_17_ATI 0x8952
775
#define GL_CON_18_ATI 0x8953
776
#define GL_CON_19_ATI 0x8954
777
#define GL_CON_1_ATI 0x8942
778
#define GL_CON_20_ATI 0x8955
779
#define GL_CON_21_ATI 0x8956
780
#define GL_CON_22_ATI 0x8957
781
#define GL_CON_23_ATI 0x8958
782
#define GL_CON_24_ATI 0x8959
783
#define GL_CON_25_ATI 0x895A
784
#define GL_CON_26_ATI 0x895B
785
#define GL_CON_27_ATI 0x895C
786
#define GL_CON_28_ATI 0x895D
787
#define GL_CON_29_ATI 0x895E
788
#define GL_CON_2_ATI 0x8943
789
#define GL_CON_30_ATI 0x895F
790
#define GL_CON_31_ATI 0x8960
791
#define GL_CON_3_ATI 0x8944
792
#define GL_CON_4_ATI 0x8945
793
#define GL_CON_5_ATI 0x8946
794
#define GL_CON_6_ATI 0x8947
795
#define GL_CON_7_ATI 0x8948
796
#define GL_CON_8_ATI 0x8949
797
#define GL_CON_9_ATI 0x894A
798
#define GL_COORD_REPLACE 0x8862
799
#define GL_COORD_REPLACE_ARB 0x8862
800
#define GL_COORD_REPLACE_NV 0x8862
801
#define GL_COPY 0x1503
802
#define GL_COPY_INVERTED 0x150C
803
#define GL_COPY_PIXEL_TOKEN 0x0706
804
#define GL_COPY_READ_BUFFER 0x8F36
805
#define GL_COPY_READ_BUFFER_BINDING 0x8F36
806
#define GL_COPY_WRITE_BUFFER 0x8F37
807
#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
808
#define GL_COUNTER_RANGE_AMD 0x8BC1
809
#define GL_COUNTER_TYPE_AMD 0x8BC0
810
#define GL_COUNT_DOWN_NV 0x9089
811
#define GL_COUNT_UP_NV 0x9088
812
#define GL_COVERAGE_MODULATION_NV 0x9332
813
#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
814
#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
815
#define GL_CUBIC_CURVE_TO_NV 0x0C
816
#define GL_CUBIC_EXT 0x8334
817
#define GL_CUBIC_HP 0x815F
818
#define GL_CULL_FACE 0x0B44
819
#define GL_CULL_FACE_MODE 0x0B45
820
#define GL_CULL_FRAGMENT_NV 0x86E7
821
#define GL_CULL_MODES_NV 0x86E0
822
#define GL_CULL_VERTEX_EXT 0x81AA
823
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
824
#define GL_CULL_VERTEX_IBM 103050
825
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
826
#define GL_CURRENT_ATTRIB_NV 0x8626
827
#define GL_CURRENT_BINORMAL_EXT 0x843C
828
#define GL_CURRENT_BIT 0x00000001
829
#define GL_CURRENT_COLOR 0x0B00
830
#define GL_CURRENT_FOG_COORD 0x8453
831
#define GL_CURRENT_FOG_COORDINATE 0x8453
832
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
833
#define GL_CURRENT_INDEX 0x0B01
834
#define GL_CURRENT_MATRIX_ARB 0x8641
835
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
836
#define GL_CURRENT_MATRIX_NV 0x8641
837
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
838
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
839
#define GL_CURRENT_NORMAL 0x0B02
840
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
841
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
842
#define GL_CURRENT_PROGRAM 0x8B8D
843
#define GL_CURRENT_QUERY 0x8865
844
#define GL_CURRENT_QUERY_ARB 0x8865
845
#define GL_CURRENT_RASTER_COLOR 0x0B04
846
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
847
#define GL_CURRENT_RASTER_INDEX 0x0B05
848
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
849
#define GL_CURRENT_RASTER_POSITION 0x0B07
850
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
851
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
852
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
853
#define GL_CURRENT_SECONDARY_COLOR 0x8459
854
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
855
#define GL_CURRENT_TANGENT_EXT 0x843B
856
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
857
#define GL_CURRENT_TIME_NV 0x8E28
858
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
859
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
860
#define GL_CURRENT_VERTEX_EXT 0x87E2
861
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
862
#define GL_CURRENT_WEIGHT_ARB 0x86A8
863
#define GL_CW 0x0900
864
#define GL_D3D12_FENCE_VALUE_EXT 0x9595
865
#define GL_DARKEN_KHR 0x9297
866
#define GL_DARKEN_NV 0x9297
867
#define GL_DATA_BUFFER_AMD 0x9151
868
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
869
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
870
#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
871
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
872
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
873
#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
874
#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
875
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
876
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
877
#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
878
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
879
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
880
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
881
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
882
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
883
#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
884
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
885
#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
886
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
887
#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
888
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
889
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
890
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
891
#define GL_DEBUG_OUTPUT 0x92E0
892
#define GL_DEBUG_OUTPUT_KHR 0x92E0
893
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
894
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
895
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
896
#define GL_DEBUG_SEVERITY_HIGH 0x9146
897
#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
898
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
899
#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
900
#define GL_DEBUG_SEVERITY_LOW 0x9148
901
#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
902
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
903
#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
904
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
905
#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
906
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
907
#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
908
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
909
#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
910
#define GL_DEBUG_SOURCE_API 0x8246
911
#define GL_DEBUG_SOURCE_API_ARB 0x8246
912
#define GL_DEBUG_SOURCE_API_KHR 0x8246
913
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
914
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
915
#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
916
#define GL_DEBUG_SOURCE_OTHER 0x824B
917
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
918
#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
919
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
920
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
921
#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
922
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
923
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
924
#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
925
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
926
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
927
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
928
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
929
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
930
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
931
#define GL_DEBUG_TYPE_ERROR 0x824C
932
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
933
#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
934
#define GL_DEBUG_TYPE_MARKER 0x8268
935
#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
936
#define GL_DEBUG_TYPE_OTHER 0x8251
937
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
938
#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
939
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
940
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
941
#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
942
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
943
#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
944
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
945
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
946
#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
947
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
948
#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
949
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
950
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
951
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
952
#define GL_DECAL 0x2101
953
#define GL_DECODE_EXT 0x8A49
954
#define GL_DECR 0x1E03
955
#define GL_DECR_WRAP 0x8508
956
#define GL_DECR_WRAP_EXT 0x8508
957
#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
958
#define GL_DEFORMATIONS_MASK_SGIX 0x8196
959
#define GL_DELETE_STATUS 0x8B80
960
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
961
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
962
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
963
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
964
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
965
#define GL_DEPTH 0x1801
966
#define GL_DEPTH24_STENCIL8 0x88F0
967
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
968
#define GL_DEPTH32F_STENCIL8 0x8CAD
969
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
970
#define GL_DEPTH_ATTACHMENT 0x8D00
971
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
972
#define GL_DEPTH_BIAS 0x0D1F
973
#define GL_DEPTH_BITS 0x0D56
974
#define GL_DEPTH_BOUNDS_EXT 0x8891
975
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
976
#define GL_DEPTH_BUFFER_BIT 0x00000100
977
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
978
#define GL_DEPTH_CLAMP 0x864F
979
#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
980
#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
981
#define GL_DEPTH_CLAMP_NV 0x864F
982
#define GL_DEPTH_CLEAR_VALUE 0x0B73
983
#define GL_DEPTH_COMPONENT 0x1902
984
#define GL_DEPTH_COMPONENT16 0x81A5
985
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
986
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
987
#define GL_DEPTH_COMPONENT24 0x81A6
988
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
989
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
990
#define GL_DEPTH_COMPONENT32 0x81A7
991
#define GL_DEPTH_COMPONENT32F 0x8CAC
992
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
993
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
994
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
995
#define GL_DEPTH_COMPONENTS 0x8284
996
#define GL_DEPTH_FUNC 0x0B74
997
#define GL_DEPTH_RANGE 0x0B70
998
#define GL_DEPTH_RENDERABLE 0x8287
999
#define GL_DEPTH_SAMPLES_NV 0x932D
1000
#define GL_DEPTH_SCALE 0x0D1E
1001
#define GL_DEPTH_STENCIL 0x84F9
1002
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1003
#define GL_DEPTH_STENCIL_EXT 0x84F9
1004
#define GL_DEPTH_STENCIL_NV 0x84F9
1005
#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1006
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1007
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1008
#define GL_DEPTH_TEST 0x0B71
1009
#define GL_DEPTH_TEXTURE_MODE 0x884B
1010
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1011
#define GL_DEPTH_WRITEMASK 0x0B72
1012
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1013
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1014
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1015
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1016
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1017
#define GL_DEVICE_LUID_EXT 0x9599
1018
#define GL_DEVICE_NODE_MASK_EXT 0x959A
1019
#define GL_DEVICE_UUID_EXT 0x9597
1020
#define GL_DIFFERENCE_KHR 0x929E
1021
#define GL_DIFFERENCE_NV 0x929E
1022
#define GL_DIFFUSE 0x1201
1023
#define GL_DISCARD_ATI 0x8763
1024
#define GL_DISCARD_NV 0x8530
1025
#define GL_DISCRETE_AMD 0x9006
1026
#define GL_DISJOINT_NV 0x9283
1027
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1028
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1029
#define GL_DISPLAY_LIST 0x82E7
1030
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
1031
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1032
#define GL_DITHER 0x0BD0
1033
#define GL_DOMAIN 0x0A02
1034
#define GL_DONT_CARE 0x1100
1035
#define GL_DOT2_ADD_ATI 0x896C
1036
#define GL_DOT3_ATI 0x8966
1037
#define GL_DOT3_RGB 0x86AE
1038
#define GL_DOT3_RGBA 0x86AF
1039
#define GL_DOT3_RGBA_ARB 0x86AF
1040
#define GL_DOT3_RGBA_EXT 0x8741
1041
#define GL_DOT3_RGB_ARB 0x86AE
1042
#define GL_DOT3_RGB_EXT 0x8740
1043
#define GL_DOT4_ATI 0x8967
1044
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1045
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1046
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1047
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1048
#define GL_DOT_PRODUCT_NV 0x86EC
1049
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1050
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1051
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1052
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1053
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1054
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1055
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1056
#define GL_DOUBLE 0x140A
1057
#define GL_DOUBLEBUFFER 0x0C32
1058
#define GL_DOUBLE_MAT2 0x8F46
1059
#define GL_DOUBLE_MAT2_EXT 0x8F46
1060
#define GL_DOUBLE_MAT2x3 0x8F49
1061
#define GL_DOUBLE_MAT2x3_EXT 0x8F49
1062
#define GL_DOUBLE_MAT2x4 0x8F4A
1063
#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1064
#define GL_DOUBLE_MAT3 0x8F47
1065
#define GL_DOUBLE_MAT3_EXT 0x8F47
1066
#define GL_DOUBLE_MAT3x2 0x8F4B
1067
#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1068
#define GL_DOUBLE_MAT3x4 0x8F4C
1069
#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1070
#define GL_DOUBLE_MAT4 0x8F48
1071
#define GL_DOUBLE_MAT4_EXT 0x8F48
1072
#define GL_DOUBLE_MAT4x2 0x8F4D
1073
#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1074
#define GL_DOUBLE_MAT4x3 0x8F4E
1075
#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1076
#define GL_DOUBLE_VEC2 0x8FFC
1077
#define GL_DOUBLE_VEC2_EXT 0x8FFC
1078
#define GL_DOUBLE_VEC3 0x8FFD
1079
#define GL_DOUBLE_VEC3_EXT 0x8FFD
1080
#define GL_DOUBLE_VEC4 0x8FFE
1081
#define GL_DOUBLE_VEC4_EXT 0x8FFE
1082
#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1083
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1084
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1085
#define GL_DRAW_BUFFER 0x0C01
1086
#define GL_DRAW_BUFFER0 0x8825
1087
#define GL_DRAW_BUFFER0_ARB 0x8825
1088
#define GL_DRAW_BUFFER0_ATI 0x8825
1089
#define GL_DRAW_BUFFER1 0x8826
1090
#define GL_DRAW_BUFFER10 0x882F
1091
#define GL_DRAW_BUFFER10_ARB 0x882F
1092
#define GL_DRAW_BUFFER10_ATI 0x882F
1093
#define GL_DRAW_BUFFER11 0x8830
1094
#define GL_DRAW_BUFFER11_ARB 0x8830
1095
#define GL_DRAW_BUFFER11_ATI 0x8830
1096
#define GL_DRAW_BUFFER12 0x8831
1097
#define GL_DRAW_BUFFER12_ARB 0x8831
1098
#define GL_DRAW_BUFFER12_ATI 0x8831
1099
#define GL_DRAW_BUFFER13 0x8832
1100
#define GL_DRAW_BUFFER13_ARB 0x8832
1101
#define GL_DRAW_BUFFER13_ATI 0x8832
1102
#define GL_DRAW_BUFFER14 0x8833
1103
#define GL_DRAW_BUFFER14_ARB 0x8833
1104
#define GL_DRAW_BUFFER14_ATI 0x8833
1105
#define GL_DRAW_BUFFER15 0x8834
1106
#define GL_DRAW_BUFFER15_ARB 0x8834
1107
#define GL_DRAW_BUFFER15_ATI 0x8834
1108
#define GL_DRAW_BUFFER1_ARB 0x8826
1109
#define GL_DRAW_BUFFER1_ATI 0x8826
1110
#define GL_DRAW_BUFFER2 0x8827
1111
#define GL_DRAW_BUFFER2_ARB 0x8827
1112
#define GL_DRAW_BUFFER2_ATI 0x8827
1113
#define GL_DRAW_BUFFER3 0x8828
1114
#define GL_DRAW_BUFFER3_ARB 0x8828
1115
#define GL_DRAW_BUFFER3_ATI 0x8828
1116
#define GL_DRAW_BUFFER4 0x8829
1117
#define GL_DRAW_BUFFER4_ARB 0x8829
1118
#define GL_DRAW_BUFFER4_ATI 0x8829
1119
#define GL_DRAW_BUFFER5 0x882A
1120
#define GL_DRAW_BUFFER5_ARB 0x882A
1121
#define GL_DRAW_BUFFER5_ATI 0x882A
1122
#define GL_DRAW_BUFFER6 0x882B
1123
#define GL_DRAW_BUFFER6_ARB 0x882B
1124
#define GL_DRAW_BUFFER6_ATI 0x882B
1125
#define GL_DRAW_BUFFER7 0x882C
1126
#define GL_DRAW_BUFFER7_ARB 0x882C
1127
#define GL_DRAW_BUFFER7_ATI 0x882C
1128
#define GL_DRAW_BUFFER8 0x882D
1129
#define GL_DRAW_BUFFER8_ARB 0x882D
1130
#define GL_DRAW_BUFFER8_ATI 0x882D
1131
#define GL_DRAW_BUFFER9 0x882E
1132
#define GL_DRAW_BUFFER9_ARB 0x882E
1133
#define GL_DRAW_BUFFER9_ATI 0x882E
1134
#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1135
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1136
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1137
#define GL_DRAW_FRAMEBUFFER 0x8CA9
1138
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1139
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1140
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1141
#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1142
#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1143
#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1144
#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1145
#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1146
#define GL_DRAW_PIXELS_APPLE 0x8A0A
1147
#define GL_DRAW_PIXEL_TOKEN 0x0705
1148
#define GL_DRIVER_UUID_EXT 0x9598
1149
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1150
#define GL_DSDT8_MAG8_NV 0x870A
1151
#define GL_DSDT8_NV 0x8709
1152
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1153
#define GL_DSDT_MAG_NV 0x86F6
1154
#define GL_DSDT_MAG_VIB_NV 0x86F7
1155
#define GL_DSDT_NV 0x86F5
1156
#define GL_DST_ALPHA 0x0304
1157
#define GL_DST_ATOP_NV 0x928F
1158
#define GL_DST_COLOR 0x0306
1159
#define GL_DST_IN_NV 0x928B
1160
#define GL_DST_NV 0x9287
1161
#define GL_DST_OUT_NV 0x928D
1162
#define GL_DST_OVER_NV 0x9289
1163
#define GL_DS_BIAS_NV 0x8716
1164
#define GL_DS_SCALE_NV 0x8710
1165
#define GL_DT_BIAS_NV 0x8717
1166
#define GL_DT_SCALE_NV 0x8711
1167
#define GL_DU8DV8_ATI 0x877A
1168
#define GL_DUAL_ALPHA12_SGIS 0x8112
1169
#define GL_DUAL_ALPHA16_SGIS 0x8113
1170
#define GL_DUAL_ALPHA4_SGIS 0x8110
1171
#define GL_DUAL_ALPHA8_SGIS 0x8111
1172
#define GL_DUAL_INTENSITY12_SGIS 0x811A
1173
#define GL_DUAL_INTENSITY16_SGIS 0x811B
1174
#define GL_DUAL_INTENSITY4_SGIS 0x8118
1175
#define GL_DUAL_INTENSITY8_SGIS 0x8119
1176
#define GL_DUAL_LUMINANCE12_SGIS 0x8116
1177
#define GL_DUAL_LUMINANCE16_SGIS 0x8117
1178
#define GL_DUAL_LUMINANCE4_SGIS 0x8114
1179
#define GL_DUAL_LUMINANCE8_SGIS 0x8115
1180
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1181
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1182
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1183
#define GL_DUDV_ATI 0x8779
1184
#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1185
#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1186
#define GL_DYNAMIC_ATI 0x8761
1187
#define GL_DYNAMIC_COPY 0x88EA
1188
#define GL_DYNAMIC_COPY_ARB 0x88EA
1189
#define GL_DYNAMIC_DRAW 0x88E8
1190
#define GL_DYNAMIC_DRAW_ARB 0x88E8
1191
#define GL_DYNAMIC_READ 0x88E9
1192
#define GL_DYNAMIC_READ_ARB 0x88E9
1193
#define GL_DYNAMIC_STORAGE_BIT 0x0100
1194
#define GL_EDGEFLAG_BIT_PGI 0x00040000
1195
#define GL_EDGE_FLAG 0x0B43
1196
#define GL_EDGE_FLAG_ARRAY 0x8079
1197
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1198
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1199
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1200
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1201
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1202
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1203
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1204
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1205
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1206
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1207
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1208
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1209
#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1210
#define GL_EIGHTH_BIT_ATI 0x00000020
1211
#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1212
#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1213
#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1214
#define GL_ELEMENT_ARRAY_ATI 0x8768
1215
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1216
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1217
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
1218
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1219
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1220
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1221
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1222
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1223
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1224
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1225
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1226
#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1227
#define GL_EMBOSS_CONSTANT_NV 0x855E
1228
#define GL_EMBOSS_LIGHT_NV 0x855D
1229
#define GL_EMBOSS_MAP_NV 0x855F
1230
#define GL_EMISSION 0x1600
1231
#define GL_ENABLE_BIT 0x00002000
1232
#define GL_EQUAL 0x0202
1233
#define GL_EQUIV 0x1509
1234
#define GL_EVAL_2D_NV 0x86C0
1235
#define GL_EVAL_BIT 0x00010000
1236
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1237
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1238
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1239
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1240
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1241
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1242
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1243
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1244
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1245
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1246
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1247
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1248
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1249
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1250
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1251
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1252
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1253
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1254
#define GL_EXCLUSION_KHR 0x92A0
1255
#define GL_EXCLUSION_NV 0x92A0
1256
#define GL_EXCLUSIVE_EXT 0x8F11
1257
#define GL_EXP 0x0800
1258
#define GL_EXP2 0x0801
1259
#define GL_EXPAND_NEGATE_NV 0x8539
1260
#define GL_EXPAND_NORMAL_NV 0x8538
1261
#define GL_EXTENSIONS 0x1F03
1262
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1263
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1264
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1265
#define GL_EYE_LINEAR 0x2400
1266
#define GL_EYE_LINEAR_NV 0x2400
1267
#define GL_EYE_LINE_SGIS 0x81F6
1268
#define GL_EYE_PLANE 0x2502
1269
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1270
#define GL_EYE_POINT_SGIS 0x81F4
1271
#define GL_EYE_RADIAL_NV 0x855B
1272
#define GL_E_TIMES_F_NV 0x8531
1273
#define GL_FACTOR_MAX_AMD 0x901D
1274
#define GL_FACTOR_MIN_AMD 0x901C
1275
#define GL_FAILURE_NV 0x9030
1276
#define GL_FALSE 0
1277
#define GL_FASTEST 0x1101
1278
#define GL_FEEDBACK 0x1C01
1279
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1280
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1281
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1282
#define GL_FENCE_APPLE 0x8A0B
1283
#define GL_FENCE_CONDITION_NV 0x84F4
1284
#define GL_FENCE_STATUS_NV 0x84F3
1285
#define GL_FIELDS_NV 0x8E27
1286
#define GL_FIELD_LOWER_NV 0x9023
1287
#define GL_FIELD_UPPER_NV 0x9022
1288
#define GL_FILE_NAME_NV 0x9074
1289
#define GL_FILL 0x1B02
1290
#define GL_FILL_RECTANGLE_NV 0x933C
1291
#define GL_FILTER 0x829A
1292
#define GL_FILTER4_SGIS 0x8146
1293
#define GL_FIRST_TO_REST_NV 0x90AF
1294
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1295
#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1296
#define GL_FIXED 0x140C
1297
#define GL_FIXED_OES 0x140C
1298
#define GL_FIXED_ONLY 0x891D
1299
#define GL_FIXED_ONLY_ARB 0x891D
1300
#define GL_FLAT 0x1D00
1301
#define GL_FLOAT 0x1406
1302
#define GL_FLOAT16_MAT2_AMD 0x91C5
1303
#define GL_FLOAT16_MAT2x3_AMD 0x91C8
1304
#define GL_FLOAT16_MAT2x4_AMD 0x91C9
1305
#define GL_FLOAT16_MAT3_AMD 0x91C6
1306
#define GL_FLOAT16_MAT3x2_AMD 0x91CA
1307
#define GL_FLOAT16_MAT3x4_AMD 0x91CB
1308
#define GL_FLOAT16_MAT4_AMD 0x91C7
1309
#define GL_FLOAT16_MAT4x2_AMD 0x91CC
1310
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
1311
#define GL_FLOAT16_NV 0x8FF8
1312
#define GL_FLOAT16_VEC2_NV 0x8FF9
1313
#define GL_FLOAT16_VEC3_NV 0x8FFA
1314
#define GL_FLOAT16_VEC4_NV 0x8FFB
1315
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1316
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1317
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1318
#define GL_FLOAT_MAT2 0x8B5A
1319
#define GL_FLOAT_MAT2_ARB 0x8B5A
1320
#define GL_FLOAT_MAT2x3 0x8B65
1321
#define GL_FLOAT_MAT2x4 0x8B66
1322
#define GL_FLOAT_MAT3 0x8B5B
1323
#define GL_FLOAT_MAT3_ARB 0x8B5B
1324
#define GL_FLOAT_MAT3x2 0x8B67
1325
#define GL_FLOAT_MAT3x4 0x8B68
1326
#define GL_FLOAT_MAT4 0x8B5C
1327
#define GL_FLOAT_MAT4_ARB 0x8B5C
1328
#define GL_FLOAT_MAT4x2 0x8B69
1329
#define GL_FLOAT_MAT4x3 0x8B6A
1330
#define GL_FLOAT_R16_NV 0x8884
1331
#define GL_FLOAT_R32_NV 0x8885
1332
#define GL_FLOAT_RG16_NV 0x8886
1333
#define GL_FLOAT_RG32_NV 0x8887
1334
#define GL_FLOAT_RGB16_NV 0x8888
1335
#define GL_FLOAT_RGB32_NV 0x8889
1336
#define GL_FLOAT_RGBA16_NV 0x888A
1337
#define GL_FLOAT_RGBA32_NV 0x888B
1338
#define GL_FLOAT_RGBA_MODE_NV 0x888E
1339
#define GL_FLOAT_RGBA_NV 0x8883
1340
#define GL_FLOAT_RGB_NV 0x8882
1341
#define GL_FLOAT_RG_NV 0x8881
1342
#define GL_FLOAT_R_NV 0x8880
1343
#define GL_FLOAT_VEC2 0x8B50
1344
#define GL_FLOAT_VEC2_ARB 0x8B50
1345
#define GL_FLOAT_VEC3 0x8B51
1346
#define GL_FLOAT_VEC3_ARB 0x8B51
1347
#define GL_FLOAT_VEC4 0x8B52
1348
#define GL_FLOAT_VEC4_ARB 0x8B52
1349
#define GL_FOG 0x0B60
1350
#define GL_FOG_BIT 0x00000080
1351
#define GL_FOG_COLOR 0x0B66
1352
#define GL_FOG_COORD 0x8451
1353
#define GL_FOG_COORDINATE 0x8451
1354
#define GL_FOG_COORDINATE_ARRAY 0x8457
1355
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1356
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1357
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1358
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1359
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1360
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1361
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1362
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1363
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1364
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1365
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1366
#define GL_FOG_COORDINATE_EXT 0x8451
1367
#define GL_FOG_COORDINATE_SOURCE 0x8450
1368
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1369
#define GL_FOG_COORD_ARRAY 0x8457
1370
#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1371
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1372
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1373
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
1374
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1375
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
1376
#define GL_FOG_COORD_SRC 0x8450
1377
#define GL_FOG_DENSITY 0x0B62
1378
#define GL_FOG_DISTANCE_MODE_NV 0x855A
1379
#define GL_FOG_END 0x0B64
1380
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
1381
#define GL_FOG_FUNC_SGIS 0x812A
1382
#define GL_FOG_HINT 0x0C54
1383
#define GL_FOG_INDEX 0x0B61
1384
#define GL_FOG_MODE 0x0B65
1385
#define GL_FOG_OFFSET_SGIX 0x8198
1386
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1387
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1388
#define GL_FOG_START 0x0B63
1389
#define GL_FONT_ASCENDER_BIT_NV 0x00200000
1390
#define GL_FONT_DESCENDER_BIT_NV 0x00400000
1391
#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1392
#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1393
#define GL_FONT_HEIGHT_BIT_NV 0x00800000
1394
#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1395
#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1396
#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1397
#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1398
#define GL_FONT_UNAVAILABLE_NV 0x936A
1399
#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1400
#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1401
#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1402
#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1403
#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1404
#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1405
#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1406
#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1407
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1408
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1409
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1410
#define GL_FRACTIONAL_EVEN 0x8E7C
1411
#define GL_FRACTIONAL_ODD 0x8E7B
1412
#define GL_FRAGMENT_COLOR_EXT 0x834C
1413
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1414
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1415
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1416
#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1417
#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1418
#define GL_FRAGMENT_DEPTH 0x8452
1419
#define GL_FRAGMENT_DEPTH_EXT 0x8452
1420
#define GL_FRAGMENT_INPUT_NV 0x936D
1421
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1422
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1423
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1424
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1425
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1426
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1427
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1428
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1429
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1430
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1431
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1432
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1433
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1434
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1435
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
1436
#define GL_FRAGMENT_NORMAL_EXT 0x834A
1437
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
1438
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1439
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1440
#define GL_FRAGMENT_PROGRAM_NV 0x8870
1441
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1442
#define GL_FRAGMENT_SHADER 0x8B30
1443
#define GL_FRAGMENT_SHADER_ARB 0x8B30
1444
#define GL_FRAGMENT_SHADER_ATI 0x8920
1445
#define GL_FRAGMENT_SHADER_BIT 0x00000002
1446
#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1447
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1448
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1449
#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
1450
#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1451
#define GL_FRAGMENT_SUBROUTINE 0x92EC
1452
#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1453
#define GL_FRAGMENT_TEXTURE 0x829F
1454
#define GL_FRAMEBUFFER 0x8D40
1455
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1456
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1457
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1458
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1459
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1460
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1461
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1462
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1463
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1464
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1465
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1466
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1467
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1468
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1469
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1470
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1471
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1472
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1473
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1474
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1475
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1476
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1477
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1478
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1479
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1480
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1481
#define GL_FRAMEBUFFER_BINDING 0x8CA6
1482
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1483
#define GL_FRAMEBUFFER_BLEND 0x828B
1484
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1485
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1486
#define GL_FRAMEBUFFER_DEFAULT 0x8218
1487
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1488
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1489
#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1490
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1491
#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1492
#define GL_FRAMEBUFFER_EXT 0x8D40
1493
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1494
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1495
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1496
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1497
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1498
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1499
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1500
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1501
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1502
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1503
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1504
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1505
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1506
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1507
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1508
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1509
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1510
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
1511
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1512
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1513
#define GL_FRAMEBUFFER_RENDERABLE 0x8289
1514
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1515
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1516
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1517
#define GL_FRAMEBUFFER_SRGB 0x8DB9
1518
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1519
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1520
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
1521
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1522
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1523
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1524
#define GL_FRAMEZOOM_SGIX 0x818B
1525
#define GL_FRAME_NV 0x8E26
1526
#define GL_FRONT 0x0404
1527
#define GL_FRONT_AND_BACK 0x0408
1528
#define GL_FRONT_FACE 0x0B46
1529
#define GL_FRONT_FACE_COMMAND_NV 0x0012
1530
#define GL_FRONT_LEFT 0x0400
1531
#define GL_FRONT_RIGHT 0x0401
1532
#define GL_FULL_RANGE_EXT 0x87E1
1533
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1534
#define GL_FULL_SUPPORT 0x82B7
1535
#define GL_FUNC_ADD 0x8006
1536
#define GL_FUNC_ADD_EXT 0x8006
1537
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1538
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1539
#define GL_FUNC_SUBTRACT 0x800A
1540
#define GL_FUNC_SUBTRACT_EXT 0x800A
1541
#define GL_GENERATE_MIPMAP 0x8191
1542
#define GL_GENERATE_MIPMAP_HINT 0x8192
1543
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1544
#define GL_GENERATE_MIPMAP_SGIS 0x8191
1545
#define GL_GENERIC_ATTRIB_NV 0x8C7D
1546
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1547
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1548
#define GL_GEOMETRY_INPUT_TYPE 0x8917
1549
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1550
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1551
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1552
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1553
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1554
#define GL_GEOMETRY_PROGRAM_NV 0x8C26
1555
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1556
#define GL_GEOMETRY_SHADER 0x8DD9
1557
#define GL_GEOMETRY_SHADER_ARB 0x8DD9
1558
#define GL_GEOMETRY_SHADER_BIT 0x00000004
1559
#define GL_GEOMETRY_SHADER_EXT 0x8DD9
1560
#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1561
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
1562
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1563
#define GL_GEOMETRY_SUBROUTINE 0x92EB
1564
#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1565
#define GL_GEOMETRY_TEXTURE 0x829E
1566
#define GL_GEOMETRY_VERTICES_OUT 0x8916
1567
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1568
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1569
#define GL_GEQUAL 0x0206
1570
#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1571
#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1572
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1573
#define GL_GLOBAL_ALPHA_SUN 0x81D9
1574
#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1575
#define GL_GLYPH_HEIGHT_BIT_NV 0x02
1576
#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1577
#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1578
#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1579
#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1580
#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1581
#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1582
#define GL_GLYPH_WIDTH_BIT_NV 0x01
1583
#define GL_GPU_ADDRESS_NV 0x8F34
1584
#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1585
#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1586
#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1587
#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1588
#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1589
#define GL_GREATER 0x0204
1590
#define GL_GREEN 0x1904
1591
#define GL_GREEN_BIAS 0x0D19
1592
#define GL_GREEN_BITS 0x0D53
1593
#define GL_GREEN_BIT_ATI 0x00000002
1594
#define GL_GREEN_INTEGER 0x8D95
1595
#define GL_GREEN_INTEGER_EXT 0x8D95
1596
#define GL_GREEN_MAX_CLAMP_INGR 0x8565
1597
#define GL_GREEN_MIN_CLAMP_INGR 0x8561
1598
#define GL_GREEN_NV 0x1904
1599
#define GL_GREEN_SCALE 0x0D18
1600
#define GL_GUILTY_CONTEXT_RESET 0x8253
1601
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1602
#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1603
#define GL_HALF_APPLE 0x140B
1604
#define GL_HALF_BIAS_NEGATE_NV 0x853B
1605
#define GL_HALF_BIAS_NORMAL_NV 0x853A
1606
#define GL_HALF_BIT_ATI 0x00000008
1607
#define GL_HALF_FLOAT 0x140B
1608
#define GL_HALF_FLOAT_ARB 0x140B
1609
#define GL_HALF_FLOAT_NV 0x140B
1610
#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1611
#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1612
#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1613
#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1614
#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1615
#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1616
#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1617
#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1618
#define GL_HARDLIGHT_KHR 0x929B
1619
#define GL_HARDLIGHT_NV 0x929B
1620
#define GL_HARDMIX_NV 0x92A9
1621
#define GL_HIGH_FLOAT 0x8DF2
1622
#define GL_HIGH_INT 0x8DF5
1623
#define GL_HILO16_NV 0x86F8
1624
#define GL_HILO8_NV 0x885E
1625
#define GL_HILO_NV 0x86F4
1626
#define GL_HINT_BIT 0x00008000
1627
#define GL_HISTOGRAM 0x8024
1628
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1629
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1630
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1631
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1632
#define GL_HISTOGRAM_EXT 0x8024
1633
#define GL_HISTOGRAM_FORMAT 0x8027
1634
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
1635
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1636
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1637
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1638
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1639
#define GL_HISTOGRAM_RED_SIZE 0x8028
1640
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1641
#define GL_HISTOGRAM_SINK 0x802D
1642
#define GL_HISTOGRAM_SINK_EXT 0x802D
1643
#define GL_HISTOGRAM_WIDTH 0x8026
1644
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
1645
#define GL_HI_BIAS_NV 0x8714
1646
#define GL_HI_SCALE_NV 0x870E
1647
#define GL_HORIZONTAL_LINE_TO_NV 0x06
1648
#define GL_HSL_COLOR_KHR 0x92AF
1649
#define GL_HSL_COLOR_NV 0x92AF
1650
#define GL_HSL_HUE_KHR 0x92AD
1651
#define GL_HSL_HUE_NV 0x92AD
1652
#define GL_HSL_LUMINOSITY_KHR 0x92B0
1653
#define GL_HSL_LUMINOSITY_NV 0x92B0
1654
#define GL_HSL_SATURATION_KHR 0x92AE
1655
#define GL_HSL_SATURATION_NV 0x92AE
1656
#define GL_IDENTITY_NV 0x862A
1657
#define GL_IGNORE_BORDER_HP 0x8150
1658
#define GL_IMAGE_1D 0x904C
1659
#define GL_IMAGE_1D_ARRAY 0x9052
1660
#define GL_IMAGE_1D_ARRAY_EXT 0x9052
1661
#define GL_IMAGE_1D_EXT 0x904C
1662
#define GL_IMAGE_2D 0x904D
1663
#define GL_IMAGE_2D_ARRAY 0x9053
1664
#define GL_IMAGE_2D_ARRAY_EXT 0x9053
1665
#define GL_IMAGE_2D_EXT 0x904D
1666
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
1667
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1668
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1669
#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1670
#define GL_IMAGE_2D_RECT 0x904F
1671
#define GL_IMAGE_2D_RECT_EXT 0x904F
1672
#define GL_IMAGE_3D 0x904E
1673
#define GL_IMAGE_3D_EXT 0x904E
1674
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
1675
#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1676
#define GL_IMAGE_BINDING_FORMAT 0x906E
1677
#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1678
#define GL_IMAGE_BINDING_LAYER 0x8F3D
1679
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
1680
#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1681
#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1682
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
1683
#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1684
#define GL_IMAGE_BINDING_NAME 0x8F3A
1685
#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1686
#define GL_IMAGE_BUFFER 0x9051
1687
#define GL_IMAGE_BUFFER_EXT 0x9051
1688
#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1689
#define GL_IMAGE_CLASS_11_11_10 0x82C2
1690
#define GL_IMAGE_CLASS_1_X_16 0x82BE
1691
#define GL_IMAGE_CLASS_1_X_32 0x82BB
1692
#define GL_IMAGE_CLASS_1_X_8 0x82C1
1693
#define GL_IMAGE_CLASS_2_X_16 0x82BD
1694
#define GL_IMAGE_CLASS_2_X_32 0x82BA
1695
#define GL_IMAGE_CLASS_2_X_8 0x82C0
1696
#define GL_IMAGE_CLASS_4_X_16 0x82BC
1697
#define GL_IMAGE_CLASS_4_X_32 0x82B9
1698
#define GL_IMAGE_CLASS_4_X_8 0x82BF
1699
#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1700
#define GL_IMAGE_CUBE 0x9050
1701
#define GL_IMAGE_CUBE_EXT 0x9050
1702
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1703
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1704
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1705
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1706
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1707
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1708
#define GL_IMAGE_MAG_FILTER_HP 0x815C
1709
#define GL_IMAGE_MIN_FILTER_HP 0x815D
1710
#define GL_IMAGE_PIXEL_FORMAT 0x82A9
1711
#define GL_IMAGE_PIXEL_TYPE 0x82AA
1712
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1713
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1714
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1715
#define GL_IMAGE_SCALE_X_HP 0x8155
1716
#define GL_IMAGE_SCALE_Y_HP 0x8156
1717
#define GL_IMAGE_TEXEL_SIZE 0x82A7
1718
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1719
#define GL_IMAGE_TRANSLATE_X_HP 0x8157
1720
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1721
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1722
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1723
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1724
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1725
#define GL_INCLUSIVE_EXT 0x8F10
1726
#define GL_INCR 0x1E02
1727
#define GL_INCR_WRAP 0x8507
1728
#define GL_INCR_WRAP_EXT 0x8507
1729
#define GL_INDEX 0x8222
1730
#define GL_INDEX_ARRAY 0x8077
1731
#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1732
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1733
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1734
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1735
#define GL_INDEX_ARRAY_EXT 0x8077
1736
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
1737
#define GL_INDEX_ARRAY_LIST_IBM 103073
1738
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
1739
#define GL_INDEX_ARRAY_POINTER 0x8091
1740
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1741
#define GL_INDEX_ARRAY_STRIDE 0x8086
1742
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1743
#define GL_INDEX_ARRAY_TYPE 0x8085
1744
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1745
#define GL_INDEX_BITS 0x0D51
1746
#define GL_INDEX_BIT_PGI 0x00080000
1747
#define GL_INDEX_CLEAR_VALUE 0x0C20
1748
#define GL_INDEX_LOGIC_OP 0x0BF1
1749
#define GL_INDEX_MATERIAL_EXT 0x81B8
1750
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1751
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1752
#define GL_INDEX_MODE 0x0C30
1753
#define GL_INDEX_OFFSET 0x0D13
1754
#define GL_INDEX_SHIFT 0x0D12
1755
#define GL_INDEX_TEST_EXT 0x81B5
1756
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
1757
#define GL_INDEX_TEST_REF_EXT 0x81B7
1758
#define GL_INDEX_WRITEMASK 0x0C21
1759
#define GL_INFO_LOG_LENGTH 0x8B84
1760
#define GL_INNOCENT_CONTEXT_RESET 0x8254
1761
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1762
#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
1763
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1764
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1765
#define GL_INT 0x1404
1766
#define GL_INT16_NV 0x8FE4
1767
#define GL_INT16_VEC2_NV 0x8FE5
1768
#define GL_INT16_VEC3_NV 0x8FE6
1769
#define GL_INT16_VEC4_NV 0x8FE7
1770
#define GL_INT64_ARB 0x140E
1771
#define GL_INT64_NV 0x140E
1772
#define GL_INT64_VEC2_ARB 0x8FE9
1773
#define GL_INT64_VEC2_NV 0x8FE9
1774
#define GL_INT64_VEC3_ARB 0x8FEA
1775
#define GL_INT64_VEC3_NV 0x8FEA
1776
#define GL_INT64_VEC4_ARB 0x8FEB
1777
#define GL_INT64_VEC4_NV 0x8FEB
1778
#define GL_INT8_NV 0x8FE0
1779
#define GL_INT8_VEC2_NV 0x8FE1
1780
#define GL_INT8_VEC3_NV 0x8FE2
1781
#define GL_INT8_VEC4_NV 0x8FE3
1782
#define GL_INTENSITY 0x8049
1783
#define GL_INTENSITY12 0x804C
1784
#define GL_INTENSITY12_EXT 0x804C
1785
#define GL_INTENSITY16 0x804D
1786
#define GL_INTENSITY16F_ARB 0x881D
1787
#define GL_INTENSITY16I_EXT 0x8D8B
1788
#define GL_INTENSITY16UI_EXT 0x8D79
1789
#define GL_INTENSITY16_EXT 0x804D
1790
#define GL_INTENSITY16_SNORM 0x901B
1791
#define GL_INTENSITY32F_ARB 0x8817
1792
#define GL_INTENSITY32I_EXT 0x8D85
1793
#define GL_INTENSITY32UI_EXT 0x8D73
1794
#define GL_INTENSITY4 0x804A
1795
#define GL_INTENSITY4_EXT 0x804A
1796
#define GL_INTENSITY8 0x804B
1797
#define GL_INTENSITY8I_EXT 0x8D91
1798
#define GL_INTENSITY8UI_EXT 0x8D7F
1799
#define GL_INTENSITY8_EXT 0x804B
1800
#define GL_INTENSITY8_SNORM 0x9017
1801
#define GL_INTENSITY_EXT 0x8049
1802
#define GL_INTENSITY_FLOAT16_APPLE 0x881D
1803
#define GL_INTENSITY_FLOAT16_ATI 0x881D
1804
#define GL_INTENSITY_FLOAT32_APPLE 0x8817
1805
#define GL_INTENSITY_FLOAT32_ATI 0x8817
1806
#define GL_INTENSITY_SNORM 0x9013
1807
#define GL_INTERLACE_OML 0x8980
1808
#define GL_INTERLACE_READ_INGR 0x8568
1809
#define GL_INTERLACE_READ_OML 0x8981
1810
#define GL_INTERLACE_SGIX 0x8094
1811
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
1812
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
1813
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
1814
#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1815
#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1816
#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1817
#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1818
#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1819
#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1820
#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1821
#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1822
#define GL_INTERNALFORMAT_PREFERRED 0x8270
1823
#define GL_INTERNALFORMAT_RED_SIZE 0x8271
1824
#define GL_INTERNALFORMAT_RED_TYPE 0x8278
1825
#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1826
#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1827
#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1828
#define GL_INTERNALFORMAT_SUPPORTED 0x826F
1829
#define GL_INTERPOLATE 0x8575
1830
#define GL_INTERPOLATE_ARB 0x8575
1831
#define GL_INTERPOLATE_EXT 0x8575
1832
#define GL_INT_2_10_10_10_REV 0x8D9F
1833
#define GL_INT_IMAGE_1D 0x9057
1834
#define GL_INT_IMAGE_1D_ARRAY 0x905D
1835
#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
1836
#define GL_INT_IMAGE_1D_EXT 0x9057
1837
#define GL_INT_IMAGE_2D 0x9058
1838
#define GL_INT_IMAGE_2D_ARRAY 0x905E
1839
#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
1840
#define GL_INT_IMAGE_2D_EXT 0x9058
1841
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1842
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1843
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
1844
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
1845
#define GL_INT_IMAGE_2D_RECT 0x905A
1846
#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
1847
#define GL_INT_IMAGE_3D 0x9059
1848
#define GL_INT_IMAGE_3D_EXT 0x9059
1849
#define GL_INT_IMAGE_BUFFER 0x905C
1850
#define GL_INT_IMAGE_BUFFER_EXT 0x905C
1851
#define GL_INT_IMAGE_CUBE 0x905B
1852
#define GL_INT_IMAGE_CUBE_EXT 0x905B
1853
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1854
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1855
#define GL_INT_SAMPLER_1D 0x8DC9
1856
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1857
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
1858
#define GL_INT_SAMPLER_1D_EXT 0x8DC9
1859
#define GL_INT_SAMPLER_2D 0x8DCA
1860
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1861
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
1862
#define GL_INT_SAMPLER_2D_EXT 0x8DCA
1863
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1864
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1865
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
1866
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
1867
#define GL_INT_SAMPLER_3D 0x8DCB
1868
#define GL_INT_SAMPLER_3D_EXT 0x8DCB
1869
#define GL_INT_SAMPLER_BUFFER 0x8DD0
1870
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
1871
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1872
#define GL_INT_SAMPLER_CUBE 0x8DCC
1873
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
1874
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1875
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
1876
#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
1877
#define GL_INT_VEC2 0x8B53
1878
#define GL_INT_VEC2_ARB 0x8B53
1879
#define GL_INT_VEC3 0x8B54
1880
#define GL_INT_VEC3_ARB 0x8B54
1881
#define GL_INT_VEC4 0x8B55
1882
#define GL_INT_VEC4_ARB 0x8B55
1883
#define GL_INVALID_ENUM 0x0500
1884
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1885
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
1886
#define GL_INVALID_INDEX 0xFFFFFFFF
1887
#define GL_INVALID_OPERATION 0x0502
1888
#define GL_INVALID_VALUE 0x0501
1889
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
1890
#define GL_INVARIANT_EXT 0x87C2
1891
#define GL_INVARIANT_VALUE_EXT 0x87EA
1892
#define GL_INVERSE_NV 0x862B
1893
#define GL_INVERSE_TRANSPOSE_NV 0x862D
1894
#define GL_INVERT 0x150A
1895
#define GL_INVERTED_SCREEN_W_REND 0x8491
1896
#define GL_INVERT_OVG_NV 0x92B4
1897
#define GL_INVERT_RGB_NV 0x92A3
1898
#define GL_IR_INSTRUMENT1_SGIX 0x817F
1899
#define GL_ISOLINES 0x8E7A
1900
#define GL_IS_PER_PATCH 0x92E7
1901
#define GL_IS_ROW_MAJOR 0x9300
1902
#define GL_ITALIC_BIT_NV 0x02
1903
#define GL_IUI_N3F_V2F_EXT 0x81AF
1904
#define GL_IUI_N3F_V3F_EXT 0x81B0
1905
#define GL_IUI_V2F_EXT 0x81AD
1906
#define GL_IUI_V3F_EXT 0x81AE
1907
#define GL_KEEP 0x1E00
1908
#define GL_LARGE_CCW_ARC_TO_NV 0x16
1909
#define GL_LARGE_CW_ARC_TO_NV 0x18
1910
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
1911
#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1912
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
1913
#define GL_LAYER_NV 0x8DAA
1914
#define GL_LAYER_PROVOKING_VERTEX 0x825E
1915
#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1916
#define GL_LAYOUT_DEFAULT_INTEL 0
1917
#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1918
#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1919
#define GL_LAYOUT_GENERAL_EXT 0x958D
1920
#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
1921
#define GL_LAYOUT_LINEAR_INTEL 1
1922
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1923
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1924
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1925
#define GL_LEFT 0x0406
1926
#define GL_LEQUAL 0x0203
1927
#define GL_LERP_ATI 0x8969
1928
#define GL_LESS 0x0201
1929
#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
1930
#define GL_LIGHT0 0x4000
1931
#define GL_LIGHT1 0x4001
1932
#define GL_LIGHT2 0x4002
1933
#define GL_LIGHT3 0x4003
1934
#define GL_LIGHT4 0x4004
1935
#define GL_LIGHT5 0x4005
1936
#define GL_LIGHT6 0x4006
1937
#define GL_LIGHT7 0x4007
1938
#define GL_LIGHTEN_KHR 0x9298
1939
#define GL_LIGHTEN_NV 0x9298
1940
#define GL_LIGHTING 0x0B50
1941
#define GL_LIGHTING_BIT 0x00000040
1942
#define GL_LIGHT_ENV_MODE_SGIX 0x8407
1943
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
1944
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1945
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1946
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
1947
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1948
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1949
#define GL_LINE 0x1B01
1950
#define GL_LINEAR 0x2601
1951
#define GL_LINEARBURN_NV 0x92A5
1952
#define GL_LINEARDODGE_NV 0x92A4
1953
#define GL_LINEARLIGHT_NV 0x92A7
1954
#define GL_LINEAR_ATTENUATION 0x1208
1955
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
1956
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
1957
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
1958
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
1959
#define GL_LINEAR_DETAIL_SGIS 0x8097
1960
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
1961
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
1962
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
1963
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
1964
#define GL_LINEAR_SHARPEN_SGIS 0x80AD
1965
#define GL_LINEAR_TILING_EXT 0x9585
1966
#define GL_LINES 0x0001
1967
#define GL_LINES_ADJACENCY 0x000A
1968
#define GL_LINES_ADJACENCY_ARB 0x000A
1969
#define GL_LINES_ADJACENCY_EXT 0x000A
1970
#define GL_LINE_BIT 0x00000004
1971
#define GL_LINE_LOOP 0x0002
1972
#define GL_LINE_RESET_TOKEN 0x0707
1973
#define GL_LINE_SMOOTH 0x0B20
1974
#define GL_LINE_SMOOTH_HINT 0x0C52
1975
#define GL_LINE_STIPPLE 0x0B24
1976
#define GL_LINE_STIPPLE_PATTERN 0x0B25
1977
#define GL_LINE_STIPPLE_REPEAT 0x0B26
1978
#define GL_LINE_STRIP 0x0003
1979
#define GL_LINE_STRIP_ADJACENCY 0x000B
1980
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
1981
#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1982
#define GL_LINE_TOKEN 0x0702
1983
#define GL_LINE_TO_NV 0x04
1984
#define GL_LINE_WIDTH 0x0B21
1985
#define GL_LINE_WIDTH_COMMAND_NV 0x000D
1986
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
1987
#define GL_LINE_WIDTH_RANGE 0x0B22
1988
#define GL_LINK_STATUS 0x8B82
1989
#define GL_LIST_BASE 0x0B32
1990
#define GL_LIST_BIT 0x00020000
1991
#define GL_LIST_INDEX 0x0B33
1992
#define GL_LIST_MODE 0x0B30
1993
#define GL_LIST_PRIORITY_SGIX 0x8182
1994
#define GL_LOAD 0x0101
1995
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
1996
#define GL_LOCAL_CONSTANT_EXT 0x87C3
1997
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
1998
#define GL_LOCAL_EXT 0x87C4
1999
#define GL_LOCATION 0x930E
2000
#define GL_LOCATION_COMPONENT 0x934A
2001
#define GL_LOCATION_INDEX 0x930F
2002
#define GL_LOGIC_OP 0x0BF1
2003
#define GL_LOGIC_OP_MODE 0x0BF0
2004
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
2005
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2006
#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2007
#define GL_LOWER_LEFT 0x8CA1
2008
#define GL_LOW_FLOAT 0x8DF0
2009
#define GL_LOW_INT 0x8DF3
2010
#define GL_LO_BIAS_NV 0x8715
2011
#define GL_LO_SCALE_NV 0x870F
2012
#define GL_LUID_SIZE_EXT 8
2013
#define GL_LUMINANCE 0x1909
2014
#define GL_LUMINANCE12 0x8041
2015
#define GL_LUMINANCE12_ALPHA12 0x8047
2016
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2017
#define GL_LUMINANCE12_ALPHA4 0x8046
2018
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2019
#define GL_LUMINANCE12_EXT 0x8041
2020
#define GL_LUMINANCE16 0x8042
2021
#define GL_LUMINANCE16F_ARB 0x881E
2022
#define GL_LUMINANCE16I_EXT 0x8D8C
2023
#define GL_LUMINANCE16UI_EXT 0x8D7A
2024
#define GL_LUMINANCE16_ALPHA16 0x8048
2025
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2026
#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2027
#define GL_LUMINANCE16_EXT 0x8042
2028
#define GL_LUMINANCE16_SNORM 0x9019
2029
#define GL_LUMINANCE32F_ARB 0x8818
2030
#define GL_LUMINANCE32I_EXT 0x8D86
2031
#define GL_LUMINANCE32UI_EXT 0x8D74
2032
#define GL_LUMINANCE4 0x803F
2033
#define GL_LUMINANCE4_ALPHA4 0x8043
2034
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2035
#define GL_LUMINANCE4_EXT 0x803F
2036
#define GL_LUMINANCE6_ALPHA2 0x8044
2037
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2038
#define GL_LUMINANCE8 0x8040
2039
#define GL_LUMINANCE8I_EXT 0x8D92
2040
#define GL_LUMINANCE8UI_EXT 0x8D80
2041
#define GL_LUMINANCE8_ALPHA8 0x8045
2042
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2043
#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2044
#define GL_LUMINANCE8_EXT 0x8040
2045
#define GL_LUMINANCE8_SNORM 0x9015
2046
#define GL_LUMINANCE_ALPHA 0x190A
2047
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2048
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2049
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2050
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2051
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2052
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2053
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2054
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2055
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2056
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2057
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2058
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2059
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2060
#define GL_LUMINANCE_ALPHA_SNORM 0x9012
2061
#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2062
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
2063
#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2064
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
2065
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2066
#define GL_LUMINANCE_SNORM 0x9011
2067
#define GL_MAD_ATI 0x8968
2068
#define GL_MAGNITUDE_BIAS_NV 0x8718
2069
#define GL_MAGNITUDE_SCALE_NV 0x8712
2070
#define GL_MAJOR_VERSION 0x821B
2071
#define GL_MANUAL_GENERATE_MIPMAP 0x8294
2072
#define GL_MAP1_BINORMAL_EXT 0x8446
2073
#define GL_MAP1_COLOR_4 0x0D90
2074
#define GL_MAP1_GRID_DOMAIN 0x0DD0
2075
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
2076
#define GL_MAP1_INDEX 0x0D91
2077
#define GL_MAP1_NORMAL 0x0D92
2078
#define GL_MAP1_TANGENT_EXT 0x8444
2079
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
2080
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
2081
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
2082
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
2083
#define GL_MAP1_VERTEX_3 0x0D97
2084
#define GL_MAP1_VERTEX_4 0x0D98
2085
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2086
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2087
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2088
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2089
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2090
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2091
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2092
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2093
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2094
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2095
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2096
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2097
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2098
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2099
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2100
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2101
#define GL_MAP2_BINORMAL_EXT 0x8447
2102
#define GL_MAP2_COLOR_4 0x0DB0
2103
#define GL_MAP2_GRID_DOMAIN 0x0DD2
2104
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
2105
#define GL_MAP2_INDEX 0x0DB1
2106
#define GL_MAP2_NORMAL 0x0DB2
2107
#define GL_MAP2_TANGENT_EXT 0x8445
2108
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2109
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2110
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2111
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2112
#define GL_MAP2_VERTEX_3 0x0DB7
2113
#define GL_MAP2_VERTEX_4 0x0DB8
2114
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2115
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2116
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2117
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2118
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2119
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2120
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2121
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2122
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2123
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2124
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2125
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2126
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2127
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2128
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2129
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2130
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2131
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2132
#define GL_MAP_COHERENT_BIT 0x0080
2133
#define GL_MAP_COLOR 0x0D10
2134
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2135
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2136
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2137
#define GL_MAP_PERSISTENT_BIT 0x0040
2138
#define GL_MAP_READ_BIT 0x0001
2139
#define GL_MAP_STENCIL 0x0D11
2140
#define GL_MAP_TESSELLATION_NV 0x86C2
2141
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2142
#define GL_MAP_WRITE_BIT 0x0002
2143
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2144
#define GL_MATRIX0_ARB 0x88C0
2145
#define GL_MATRIX0_NV 0x8630
2146
#define GL_MATRIX10_ARB 0x88CA
2147
#define GL_MATRIX11_ARB 0x88CB
2148
#define GL_MATRIX12_ARB 0x88CC
2149
#define GL_MATRIX13_ARB 0x88CD
2150
#define GL_MATRIX14_ARB 0x88CE
2151
#define GL_MATRIX15_ARB 0x88CF
2152
#define GL_MATRIX16_ARB 0x88D0
2153
#define GL_MATRIX17_ARB 0x88D1
2154
#define GL_MATRIX18_ARB 0x88D2
2155
#define GL_MATRIX19_ARB 0x88D3
2156
#define GL_MATRIX1_ARB 0x88C1
2157
#define GL_MATRIX1_NV 0x8631
2158
#define GL_MATRIX20_ARB 0x88D4
2159
#define GL_MATRIX21_ARB 0x88D5
2160
#define GL_MATRIX22_ARB 0x88D6
2161
#define GL_MATRIX23_ARB 0x88D7
2162
#define GL_MATRIX24_ARB 0x88D8
2163
#define GL_MATRIX25_ARB 0x88D9
2164
#define GL_MATRIX26_ARB 0x88DA
2165
#define GL_MATRIX27_ARB 0x88DB
2166
#define GL_MATRIX28_ARB 0x88DC
2167
#define GL_MATRIX29_ARB 0x88DD
2168
#define GL_MATRIX2_ARB 0x88C2
2169
#define GL_MATRIX2_NV 0x8632
2170
#define GL_MATRIX30_ARB 0x88DE
2171
#define GL_MATRIX31_ARB 0x88DF
2172
#define GL_MATRIX3_ARB 0x88C3
2173
#define GL_MATRIX3_NV 0x8633
2174
#define GL_MATRIX4_ARB 0x88C4
2175
#define GL_MATRIX4_NV 0x8634
2176
#define GL_MATRIX5_ARB 0x88C5
2177
#define GL_MATRIX5_NV 0x8635
2178
#define GL_MATRIX6_ARB 0x88C6
2179
#define GL_MATRIX6_NV 0x8636
2180
#define GL_MATRIX7_ARB 0x88C7
2181
#define GL_MATRIX7_NV 0x8637
2182
#define GL_MATRIX8_ARB 0x88C8
2183
#define GL_MATRIX9_ARB 0x88C9
2184
#define GL_MATRIX_EXT 0x87C0
2185
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2186
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2187
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2188
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2189
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2190
#define GL_MATRIX_MODE 0x0BA0
2191
#define GL_MATRIX_PALETTE_ARB 0x8840
2192
#define GL_MATRIX_STRIDE 0x92FF
2193
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2194
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2195
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2196
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2197
#define GL_MAT_EMISSION_BIT_PGI 0x00800000
2198
#define GL_MAT_SHININESS_BIT_PGI 0x02000000
2199
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2200
#define GL_MAX 0x8008
2201
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
2202
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2203
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2204
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2205
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2206
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2207
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2208
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2209
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2210
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2211
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2212
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2213
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2214
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2215
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2216
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2217
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2218
#define GL_MAX_CLIP_DISTANCES 0x0D32
2219
#define GL_MAX_CLIP_PLANES 0x0D32
2220
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2221
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2222
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2223
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2224
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2225
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2226
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2227
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2228
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2229
#define GL_MAX_COMBINED_DIMENSIONS 0x8282
2230
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2231
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2232
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2233
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2234
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2235
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2236
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2237
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2238
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2239
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2240
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2241
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2242
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2243
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2244
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2245
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2246
#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2247
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2248
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2249
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2250
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2251
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2252
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2253
#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2254
#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2255
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2256
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2257
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2258
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2259
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2260
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
2261
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2262
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2263
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2264
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2265
#define GL_MAX_CULL_DISTANCES 0x82F9
2266
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2267
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2268
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2269
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2270
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2271
#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2272
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2273
#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2274
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2275
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2276
#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2277
#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2278
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2279
#define GL_MAX_DEPTH 0x8280
2280
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2281
#define GL_MAX_DRAW_BUFFERS 0x8824
2282
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2283
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2284
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2285
#define GL_MAX_ELEMENTS_INDICES 0x80E9
2286
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2287
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
2288
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2289
#define GL_MAX_ELEMENT_INDEX 0x8D6B
2290
#define GL_MAX_EVAL_ORDER 0x0D30
2291
#define GL_MAX_EXT 0x8008
2292
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2293
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2294
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2295
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2296
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2297
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2298
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2299
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2300
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2301
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2302
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2303
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2304
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2305
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2306
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2307
#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2308
#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2309
#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2310
#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2311
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2312
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2313
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2314
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2315
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2316
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2317
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2318
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2319
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2320
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2321
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2322
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2323
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2324
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2325
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2326
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2327
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2328
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2329
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2330
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2331
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2332
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2333
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2334
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2335
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2336
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2337
#define GL_MAX_HEIGHT 0x827F
2338
#define GL_MAX_IMAGE_SAMPLES 0x906D
2339
#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2340
#define GL_MAX_IMAGE_UNITS 0x8F38
2341
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2342
#define GL_MAX_INTEGER_SAMPLES 0x9110
2343
#define GL_MAX_LABEL_LENGTH 0x82E8
2344
#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2345
#define GL_MAX_LAYERS 0x8281
2346
#define GL_MAX_LGPU_GPUS_NVX 0x92BA
2347
#define GL_MAX_LIGHTS 0x0D31
2348
#define GL_MAX_LIST_NESTING 0x0B31
2349
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2350
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2351
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2352
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2353
#define GL_MAX_NAME_LENGTH 0x92F6
2354
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
2355
#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2356
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2357
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2358
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2359
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2360
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2361
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2362
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2363
#define GL_MAX_PATCH_VERTICES 0x8E7D
2364
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2365
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2366
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2367
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2368
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2369
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2370
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2371
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2372
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2373
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2374
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2375
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2376
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2377
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2378
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2379
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2380
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2381
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2382
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2383
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2384
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2385
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2386
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2387
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2388
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2389
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2390
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2391
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2392
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2393
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2394
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2395
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2396
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2397
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2398
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2399
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2400
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2401
#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2402
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2403
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2404
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2405
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2406
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2407
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2408
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2409
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2410
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2411
#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2412
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2413
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2414
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2415
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2416
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2417
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2418
#define GL_MAX_SAMPLES 0x8D57
2419
#define GL_MAX_SAMPLES_EXT 0x8D57
2420
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2421
#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2422
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2423
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2424
#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2425
#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
2426
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2427
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2428
#define GL_MAX_SHININESS_NV 0x8504
2429
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2430
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2431
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2432
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2433
#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2434
#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2435
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
2436
#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2437
#define GL_MAX_SUBROUTINES 0x8DE7
2438
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2439
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2440
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2441
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2442
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2443
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2444
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2445
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2446
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2447
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2448
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2449
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2450
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2451
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2452
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2453
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2454
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2455
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2456
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2457
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2458
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2459
#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2460
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2461
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2462
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2463
#define GL_MAX_TEXTURE_COORDS 0x8871
2464
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2465
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
2466
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2467
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2468
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2469
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2470
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2471
#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2472
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2473
#define GL_MAX_TEXTURE_SIZE 0x0D33
2474
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2475
#define GL_MAX_TEXTURE_UNITS 0x84E2
2476
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2477
#define GL_MAX_TRACK_MATRICES_NV 0x862F
2478
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2479
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2480
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2481
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2482
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2483
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2484
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2485
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2486
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2487
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2488
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2489
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2490
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2491
#define GL_MAX_UNIFORM_LOCATIONS 0x826E
2492
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
2493
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2494
#define GL_MAX_VARYING_FLOATS 0x8B4B
2495
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2496
#define GL_MAX_VARYING_VECTORS 0x8DFC
2497
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2498
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2499
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2500
#define GL_MAX_VERTEX_ATTRIBS 0x8869
2501
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2502
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2503
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2504
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2505
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2506
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2507
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2508
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2509
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2510
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2511
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2512
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2513
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2514
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2515
#define GL_MAX_VERTEX_STREAMS 0x8E71
2516
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2517
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2518
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2519
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2520
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2521
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2522
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2523
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2524
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2525
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2526
#define GL_MAX_VIEWPORTS 0x825B
2527
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
2528
#define GL_MAX_VIEWS_OVR 0x9631
2529
#define GL_MAX_WIDTH 0x827E
2530
#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2531
#define GL_MEDIUM_FLOAT 0x8DF1
2532
#define GL_MEDIUM_INT 0x8DF4
2533
#define GL_MIN 0x8007
2534
#define GL_MINMAX 0x802E
2535
#define GL_MINMAX_EXT 0x802E
2536
#define GL_MINMAX_FORMAT 0x802F
2537
#define GL_MINMAX_FORMAT_EXT 0x802F
2538
#define GL_MINMAX_SINK 0x8030
2539
#define GL_MINMAX_SINK_EXT 0x8030
2540
#define GL_MINOR_VERSION 0x821C
2541
#define GL_MINUS_CLAMPED_NV 0x92B3
2542
#define GL_MINUS_NV 0x929F
2543
#define GL_MIN_EXT 0x8007
2544
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2545
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2546
#define GL_MIN_LOD_WARNING_AMD 0x919C
2547
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2548
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2549
#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2550
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2551
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2552
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2553
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2554
#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2555
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2556
#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
2557
#define GL_MIPMAP 0x8293
2558
#define GL_MIRRORED_REPEAT 0x8370
2559
#define GL_MIRRORED_REPEAT_ARB 0x8370
2560
#define GL_MIRRORED_REPEAT_IBM 0x8370
2561
#define GL_MIRROR_CLAMP_ATI 0x8742
2562
#define GL_MIRROR_CLAMP_EXT 0x8742
2563
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2564
#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2565
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2566
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2567
#define GL_MITER_REVERT_NV 0x90A7
2568
#define GL_MITER_TRUNCATE_NV 0x90A8
2569
#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2570
#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2571
#define GL_MODELVIEW 0x1700
2572
#define GL_MODELVIEW0_ARB 0x1700
2573
#define GL_MODELVIEW0_EXT 0x1700
2574
#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2575
#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2576
#define GL_MODELVIEW10_ARB 0x872A
2577
#define GL_MODELVIEW11_ARB 0x872B
2578
#define GL_MODELVIEW12_ARB 0x872C
2579
#define GL_MODELVIEW13_ARB 0x872D
2580
#define GL_MODELVIEW14_ARB 0x872E
2581
#define GL_MODELVIEW15_ARB 0x872F
2582
#define GL_MODELVIEW16_ARB 0x8730
2583
#define GL_MODELVIEW17_ARB 0x8731
2584
#define GL_MODELVIEW18_ARB 0x8732
2585
#define GL_MODELVIEW19_ARB 0x8733
2586
#define GL_MODELVIEW1_ARB 0x850A
2587
#define GL_MODELVIEW1_EXT 0x850A
2588
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
2589
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2590
#define GL_MODELVIEW20_ARB 0x8734
2591
#define GL_MODELVIEW21_ARB 0x8735
2592
#define GL_MODELVIEW22_ARB 0x8736
2593
#define GL_MODELVIEW23_ARB 0x8737
2594
#define GL_MODELVIEW24_ARB 0x8738
2595
#define GL_MODELVIEW25_ARB 0x8739
2596
#define GL_MODELVIEW26_ARB 0x873A
2597
#define GL_MODELVIEW27_ARB 0x873B
2598
#define GL_MODELVIEW28_ARB 0x873C
2599
#define GL_MODELVIEW29_ARB 0x873D
2600
#define GL_MODELVIEW2_ARB 0x8722
2601
#define GL_MODELVIEW30_ARB 0x873E
2602
#define GL_MODELVIEW31_ARB 0x873F
2603
#define GL_MODELVIEW3_ARB 0x8723
2604
#define GL_MODELVIEW4_ARB 0x8724
2605
#define GL_MODELVIEW5_ARB 0x8725
2606
#define GL_MODELVIEW6_ARB 0x8726
2607
#define GL_MODELVIEW7_ARB 0x8727
2608
#define GL_MODELVIEW8_ARB 0x8728
2609
#define GL_MODELVIEW9_ARB 0x8729
2610
#define GL_MODELVIEW_MATRIX 0x0BA6
2611
#define GL_MODELVIEW_PROJECTION_NV 0x8629
2612
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
2613
#define GL_MODULATE 0x2100
2614
#define GL_MODULATE_ADD_ATI 0x8744
2615
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
2616
#define GL_MODULATE_SUBTRACT_ATI 0x8746
2617
#define GL_MOVE_TO_CONTINUES_NV 0x90B6
2618
#define GL_MOVE_TO_NV 0x02
2619
#define GL_MOVE_TO_RESETS_NV 0x90B5
2620
#define GL_MOV_ATI 0x8961
2621
#define GL_MULT 0x0103
2622
#define GL_MULTICAST_GPUS_NV 0x92BA
2623
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
2624
#define GL_MULTIPLY_KHR 0x9294
2625
#define GL_MULTIPLY_NV 0x9294
2626
#define GL_MULTISAMPLE 0x809D
2627
#define GL_MULTISAMPLES_NV 0x9371
2628
#define GL_MULTISAMPLE_3DFX 0x86B2
2629
#define GL_MULTISAMPLE_ARB 0x809D
2630
#define GL_MULTISAMPLE_BIT 0x20000000
2631
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
2632
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
2633
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
2634
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
2635
#define GL_MULTISAMPLE_EXT 0x809D
2636
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2637
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
2638
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
2639
#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
2640
#define GL_MULTISAMPLE_SGIS 0x809D
2641
#define GL_MUL_ATI 0x8964
2642
#define GL_MVP_MATRIX_EXT 0x87E3
2643
#define GL_N3F_V3F 0x2A25
2644
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2645
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
2646
#define GL_NAME_LENGTH 0x92F9
2647
#define GL_NAME_STACK_DEPTH 0x0D70
2648
#define GL_NAND 0x150E
2649
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2650
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
2651
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
2652
#define GL_NEAREST 0x2600
2653
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
2654
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
2655
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
2656
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
2657
#define GL_NEGATE_BIT_ATI 0x00000004
2658
#define GL_NEGATIVE_ONE_EXT 0x87DF
2659
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
2660
#define GL_NEGATIVE_W_EXT 0x87DC
2661
#define GL_NEGATIVE_X_EXT 0x87D9
2662
#define GL_NEGATIVE_Y_EXT 0x87DA
2663
#define GL_NEGATIVE_Z_EXT 0x87DB
2664
#define GL_NEVER 0x0200
2665
#define GL_NEXT_BUFFER_NV -2
2666
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
2667
#define GL_NICEST 0x1102
2668
#define GL_NONE 0
2669
#define GL_NOOP 0x1505
2670
#define GL_NOP_COMMAND_NV 0x0001
2671
#define GL_NOR 0x1508
2672
#define GL_NORMALIZE 0x0BA1
2673
#define GL_NORMALIZED_RANGE_EXT 0x87E0
2674
#define GL_NORMAL_ARRAY 0x8075
2675
#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
2676
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
2677
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2678
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2679
#define GL_NORMAL_ARRAY_EXT 0x8075
2680
#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
2681
#define GL_NORMAL_ARRAY_LIST_IBM 103071
2682
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2683
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
2684
#define GL_NORMAL_ARRAY_POINTER 0x808F
2685
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2686
#define GL_NORMAL_ARRAY_STRIDE 0x807F
2687
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2688
#define GL_NORMAL_ARRAY_TYPE 0x807E
2689
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2690
#define GL_NORMAL_BIT_PGI 0x08000000
2691
#define GL_NORMAL_MAP 0x8511
2692
#define GL_NORMAL_MAP_ARB 0x8511
2693
#define GL_NORMAL_MAP_EXT 0x8511
2694
#define GL_NORMAL_MAP_NV 0x8511
2695
#define GL_NOTEQUAL 0x0205
2696
#define GL_NO_ERROR 0
2697
#define GL_NO_RESET_NOTIFICATION 0x8261
2698
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2699
#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
2700
#define GL_NUM_ACTIVE_VARIABLES 0x9304
2701
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2702
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2703
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2704
#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
2705
#define GL_NUM_EXTENSIONS 0x821D
2706
#define GL_NUM_FILL_STREAMS_NV 0x8E29
2707
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2708
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2709
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
2710
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2711
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2712
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2713
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2714
#define GL_NUM_PASSES_ATI 0x8970
2715
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2716
#define GL_NUM_SAMPLE_COUNTS 0x9380
2717
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2718
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2719
#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
2720
#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2721
#define GL_NUM_TILING_TYPES_EXT 0x9582
2722
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
2723
#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
2724
#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2725
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2726
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2727
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
2728
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
2729
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
2730
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2731
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2732
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
2733
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
2734
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2735
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2736
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
2737
#define GL_OBJECT_LINEAR 0x2401
2738
#define GL_OBJECT_LINEAR_NV 0x2401
2739
#define GL_OBJECT_LINE_SGIS 0x81F7
2740
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
2741
#define GL_OBJECT_PLANE 0x2501
2742
#define GL_OBJECT_POINT_SGIS 0x81F5
2743
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
2744
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
2745
#define GL_OBJECT_TYPE 0x9112
2746
#define GL_OBJECT_TYPE_ARB 0x8B4E
2747
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
2748
#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
2749
#define GL_OCCLUSION_TEST_HP 0x8165
2750
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2751
#define GL_OFFSET 0x92FC
2752
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2753
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2754
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2755
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2756
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2757
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2758
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2759
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2760
#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
2761
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
2762
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
2763
#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
2764
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2765
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2766
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2767
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2768
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2769
#define GL_ONE 1
2770
#define GL_ONE_EXT 0x87DE
2771
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
2772
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2773
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
2774
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2775
#define GL_ONE_MINUS_DST_ALPHA 0x0305
2776
#define GL_ONE_MINUS_DST_COLOR 0x0307
2777
#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2778
#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
2779
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
2780
#define GL_ONE_MINUS_SRC_COLOR 0x0301
2781
#define GL_OPERAND0_ALPHA 0x8598
2782
#define GL_OPERAND0_ALPHA_ARB 0x8598
2783
#define GL_OPERAND0_ALPHA_EXT 0x8598
2784
#define GL_OPERAND0_RGB 0x8590
2785
#define GL_OPERAND0_RGB_ARB 0x8590
2786
#define GL_OPERAND0_RGB_EXT 0x8590
2787
#define GL_OPERAND1_ALPHA 0x8599
2788
#define GL_OPERAND1_ALPHA_ARB 0x8599
2789
#define GL_OPERAND1_ALPHA_EXT 0x8599
2790
#define GL_OPERAND1_RGB 0x8591
2791
#define GL_OPERAND1_RGB_ARB 0x8591
2792
#define GL_OPERAND1_RGB_EXT 0x8591
2793
#define GL_OPERAND2_ALPHA 0x859A
2794
#define GL_OPERAND2_ALPHA_ARB 0x859A
2795
#define GL_OPERAND2_ALPHA_EXT 0x859A
2796
#define GL_OPERAND2_RGB 0x8592
2797
#define GL_OPERAND2_RGB_ARB 0x8592
2798
#define GL_OPERAND2_RGB_EXT 0x8592
2799
#define GL_OPERAND3_ALPHA_NV 0x859B
2800
#define GL_OPERAND3_RGB_NV 0x8593
2801
#define GL_OPTIMAL_TILING_EXT 0x9584
2802
#define GL_OP_ADD_EXT 0x8787
2803
#define GL_OP_CLAMP_EXT 0x878E
2804
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
2805
#define GL_OP_DOT3_EXT 0x8784
2806
#define GL_OP_DOT4_EXT 0x8785
2807
#define GL_OP_EXP_BASE_2_EXT 0x8791
2808
#define GL_OP_FLOOR_EXT 0x878F
2809
#define GL_OP_FRAC_EXT 0x8789
2810
#define GL_OP_INDEX_EXT 0x8782
2811
#define GL_OP_LOG_BASE_2_EXT 0x8792
2812
#define GL_OP_MADD_EXT 0x8788
2813
#define GL_OP_MAX_EXT 0x878A
2814
#define GL_OP_MIN_EXT 0x878B
2815
#define GL_OP_MOV_EXT 0x8799
2816
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2817
#define GL_OP_MUL_EXT 0x8786
2818
#define GL_OP_NEGATE_EXT 0x8783
2819
#define GL_OP_POWER_EXT 0x8793
2820
#define GL_OP_RECIP_EXT 0x8794
2821
#define GL_OP_RECIP_SQRT_EXT 0x8795
2822
#define GL_OP_ROUND_EXT 0x8790
2823
#define GL_OP_SET_GE_EXT 0x878C
2824
#define GL_OP_SET_LT_EXT 0x878D
2825
#define GL_OP_SUB_EXT 0x8796
2826
#define GL_OR 0x1507
2827
#define GL_ORDER 0x0A01
2828
#define GL_OR_INVERTED 0x150D
2829
#define GL_OR_REVERSE 0x150B
2830
#define GL_OUTPUT_COLOR0_EXT 0x879B
2831
#define GL_OUTPUT_COLOR1_EXT 0x879C
2832
#define GL_OUTPUT_FOG_EXT 0x87BD
2833
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2834
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2835
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2836
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2837
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2838
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2839
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2840
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2841
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2842
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2843
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2844
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2845
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2846
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2847
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2848
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2849
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2850
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2851
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2852
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2853
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2854
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2855
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2856
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2857
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2858
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2859
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2860
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2861
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2862
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2863
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2864
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2865
#define GL_OUTPUT_VERTEX_EXT 0x879A
2866
#define GL_OUT_OF_MEMORY 0x0505
2867
#define GL_OVERLAY_KHR 0x9296
2868
#define GL_OVERLAY_NV 0x9296
2869
#define GL_PACK_ALIGNMENT 0x0D05
2870
#define GL_PACK_CMYK_HINT_EXT 0x800E
2871
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2872
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2873
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2874
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2875
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
2876
#define GL_PACK_IMAGE_HEIGHT 0x806C
2877
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2878
#define GL_PACK_INVERT_MESA 0x8758
2879
#define GL_PACK_LSB_FIRST 0x0D01
2880
#define GL_PACK_RESAMPLE_OML 0x8984
2881
#define GL_PACK_RESAMPLE_SGIX 0x842E
2882
#define GL_PACK_ROW_BYTES_APPLE 0x8A15
2883
#define GL_PACK_ROW_LENGTH 0x0D02
2884
#define GL_PACK_SKIP_IMAGES 0x806B
2885
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
2886
#define GL_PACK_SKIP_PIXELS 0x0D04
2887
#define GL_PACK_SKIP_ROWS 0x0D03
2888
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
2889
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2890
#define GL_PACK_SWAP_BYTES 0x0D00
2891
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
2892
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
2893
#define GL_PALETTE4_RGB8_OES 0x8B90
2894
#define GL_PALETTE4_RGBA4_OES 0x8B93
2895
#define GL_PALETTE4_RGBA8_OES 0x8B91
2896
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
2897
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
2898
#define GL_PALETTE8_RGB8_OES 0x8B95
2899
#define GL_PALETTE8_RGBA4_OES 0x8B98
2900
#define GL_PALETTE8_RGBA8_OES 0x8B96
2901
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
2902
#define GL_PARAMETER_BUFFER 0x80EE
2903
#define GL_PARAMETER_BUFFER_ARB 0x80EE
2904
#define GL_PARAMETER_BUFFER_BINDING 0x80EF
2905
#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2906
#define GL_PARTIAL_SUCCESS_NV 0x902E
2907
#define GL_PASS_THROUGH_NV 0x86E6
2908
#define GL_PASS_THROUGH_TOKEN 0x0700
2909
#define GL_PATCHES 0x000E
2910
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2911
#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2912
#define GL_PATCH_VERTICES 0x8E72
2913
#define GL_PATH_CLIENT_LENGTH_NV 0x907F
2914
#define GL_PATH_COMMAND_COUNT_NV 0x909D
2915
#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2916
#define GL_PATH_COORD_COUNT_NV 0x909E
2917
#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2918
#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2919
#define GL_PATH_DASH_CAPS_NV 0x907B
2920
#define GL_PATH_DASH_OFFSET_NV 0x907E
2921
#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2922
#define GL_PATH_END_CAPS_NV 0x9076
2923
#define GL_PATH_ERROR_POSITION_NV 0x90AB
2924
#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2925
#define GL_PATH_FILL_COVER_MODE_NV 0x9082
2926
#define GL_PATH_FILL_MASK_NV 0x9081
2927
#define GL_PATH_FILL_MODE_NV 0x9080
2928
#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
2929
#define GL_PATH_FORMAT_PS_NV 0x9071
2930
#define GL_PATH_FORMAT_SVG_NV 0x9070
2931
#define GL_PATH_GEN_COEFF_NV 0x90B1
2932
#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
2933
#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
2934
#define GL_PATH_GEN_MODE_NV 0x90B0
2935
#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
2936
#define GL_PATH_INITIAL_END_CAP_NV 0x9077
2937
#define GL_PATH_JOIN_STYLE_NV 0x9079
2938
#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
2939
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
2940
#define GL_PATH_MITER_LIMIT_NV 0x907A
2941
#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
2942
#define GL_PATH_MODELVIEW_NV 0x1700
2943
#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
2944
#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
2945
#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
2946
#define GL_PATH_PROJECTION_NV 0x1701
2947
#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
2948
#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
2949
#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
2950
#define GL_PATH_STENCIL_FUNC_NV 0x90B7
2951
#define GL_PATH_STENCIL_REF_NV 0x90B8
2952
#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
2953
#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
2954
#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
2955
#define GL_PATH_STROKE_MASK_NV 0x9084
2956
#define GL_PATH_STROKE_WIDTH_NV 0x9075
2957
#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
2958
#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
2959
#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
2960
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
2961
#define GL_PERCENTAGE_AMD 0x8BC3
2962
#define GL_PERFMON_RESULT_AMD 0x8BC6
2963
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
2964
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
2965
#define GL_PERFORMANCE_MONITOR_AMD 0x9152
2966
#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2967
#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2968
#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2969
#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2970
#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2971
#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2972
#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2973
#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2974
#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2975
#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2976
#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2977
#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2978
#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2979
#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2980
#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2981
#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2982
#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2983
#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2984
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2985
#define GL_PERFQUERY_WAIT_INTEL 0x83FB
2986
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
2987
#define GL_PERTURB_EXT 0x85AE
2988
#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
2989
#define GL_PER_GPU_STORAGE_NV 0x9548
2990
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
2991
#define GL_PHONG_HINT_WIN 0x80EB
2992
#define GL_PHONG_WIN 0x80EA
2993
#define GL_PINLIGHT_NV 0x92A8
2994
#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
2995
#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
2996
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2997
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
2998
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
2999
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3000
#define GL_PIXEL_COUNT_NV 0x8866
3001
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3002
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3003
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3004
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3005
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
3006
#define GL_PIXEL_MAP_A_TO_A 0x0C79
3007
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3008
#define GL_PIXEL_MAP_B_TO_B 0x0C78
3009
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3010
#define GL_PIXEL_MAP_G_TO_G 0x0C77
3011
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3012
#define GL_PIXEL_MAP_I_TO_A 0x0C75
3013
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3014
#define GL_PIXEL_MAP_I_TO_B 0x0C74
3015
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3016
#define GL_PIXEL_MAP_I_TO_G 0x0C73
3017
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3018
#define GL_PIXEL_MAP_I_TO_I 0x0C70
3019
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3020
#define GL_PIXEL_MAP_I_TO_R 0x0C72
3021
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3022
#define GL_PIXEL_MAP_R_TO_R 0x0C76
3023
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3024
#define GL_PIXEL_MAP_S_TO_S 0x0C71
3025
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3026
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
3027
#define GL_PIXEL_MODE_BIT 0x00000020
3028
#define GL_PIXEL_PACK_BUFFER 0x88EB
3029
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3030
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3031
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3032
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3033
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3034
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3035
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3036
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3037
#define GL_PIXEL_TEXTURE_SGIS 0x8353
3038
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3039
#define GL_PIXEL_TEX_GEN_SGIX 0x8139
3040
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3041
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3042
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3043
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3044
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3045
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3046
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3047
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3048
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3049
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3050
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3051
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
3052
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3053
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3054
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3055
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3056
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3057
#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3058
#define GL_PLUS_CLAMPED_NV 0x92B1
3059
#define GL_PLUS_DARKER_NV 0x9292
3060
#define GL_PLUS_NV 0x9291
3061
#define GL_PN_TRIANGLES_ATI 0x87F0
3062
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3063
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3064
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3065
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3066
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3067
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3068
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3069
#define GL_POINT 0x1B00
3070
#define GL_POINTS 0x0000
3071
#define GL_POINT_BIT 0x00000002
3072
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
3073
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3074
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3075
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3076
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3077
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3078
#define GL_POINT_SIZE 0x0B11
3079
#define GL_POINT_SIZE_GRANULARITY 0x0B13
3080
#define GL_POINT_SIZE_MAX 0x8127
3081
#define GL_POINT_SIZE_MAX_ARB 0x8127
3082
#define GL_POINT_SIZE_MAX_EXT 0x8127
3083
#define GL_POINT_SIZE_MAX_SGIS 0x8127
3084
#define GL_POINT_SIZE_MIN 0x8126
3085
#define GL_POINT_SIZE_MIN_ARB 0x8126
3086
#define GL_POINT_SIZE_MIN_EXT 0x8126
3087
#define GL_POINT_SIZE_MIN_SGIS 0x8126
3088
#define GL_POINT_SIZE_RANGE 0x0B12
3089
#define GL_POINT_SMOOTH 0x0B10
3090
#define GL_POINT_SMOOTH_HINT 0x0C51
3091
#define GL_POINT_SPRITE 0x8861
3092
#define GL_POINT_SPRITE_ARB 0x8861
3093
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3094
#define GL_POINT_SPRITE_NV 0x8861
3095
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
3096
#define GL_POINT_TOKEN 0x0701
3097
#define GL_POLYGON 0x0009
3098
#define GL_POLYGON_BIT 0x00000008
3099
#define GL_POLYGON_MODE 0x0B40
3100
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3101
#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
3102
#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3103
#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3104
#define GL_POLYGON_OFFSET_EXT 0x8037
3105
#define GL_POLYGON_OFFSET_FACTOR 0x8038
3106
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3107
#define GL_POLYGON_OFFSET_FILL 0x8037
3108
#define GL_POLYGON_OFFSET_LINE 0x2A02
3109
#define GL_POLYGON_OFFSET_POINT 0x2A01
3110
#define GL_POLYGON_OFFSET_UNITS 0x2A00
3111
#define GL_POLYGON_SMOOTH 0x0B41
3112
#define GL_POLYGON_SMOOTH_HINT 0x0C53
3113
#define GL_POLYGON_STIPPLE 0x0B42
3114
#define GL_POLYGON_STIPPLE_BIT 0x00000010
3115
#define GL_POLYGON_TOKEN 0x0703
3116
#define GL_POSITION 0x1203
3117
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3118
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3119
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3120
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3121
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3122
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3123
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3124
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3125
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3126
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3127
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3128
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3129
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3130
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3131
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3132
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3133
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3134
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3135
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3136
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3137
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3138
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3139
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3140
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3141
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3142
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3143
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3144
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3145
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3146
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3147
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3148
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3149
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3150
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3151
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3152
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3153
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3154
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3155
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3156
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3157
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3158
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3159
#define GL_PRESENT_DURATION_NV 0x8E2B
3160
#define GL_PRESENT_TIME_NV 0x8E2A
3161
#define GL_PRESERVE_ATI 0x8762
3162
#define GL_PREVIOUS 0x8578
3163
#define GL_PREVIOUS_ARB 0x8578
3164
#define GL_PREVIOUS_EXT 0x8578
3165
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3166
#define GL_PRIMARY_COLOR 0x8577
3167
#define GL_PRIMARY_COLOR_ARB 0x8577
3168
#define GL_PRIMARY_COLOR_EXT 0x8577
3169
#define GL_PRIMARY_COLOR_NV 0x852C
3170
#define GL_PRIMITIVES_GENERATED 0x8C87
3171
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3172
#define GL_PRIMITIVES_GENERATED_NV 0x8C87
3173
#define GL_PRIMITIVES_SUBMITTED 0x82EF
3174
#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3175
#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3176
#define GL_PRIMITIVE_ID_NV 0x8C7C
3177
#define GL_PRIMITIVE_RESTART 0x8F9D
3178
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3179
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3180
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3181
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3182
#define GL_PRIMITIVE_RESTART_NV 0x8558
3183
#define GL_PROGRAM 0x82E2
3184
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3185
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3186
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3187
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3188
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3189
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3190
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3191
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3192
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
3193
#define GL_PROGRAM_BINARY_LENGTH 0x8741
3194
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3195
#define GL_PROGRAM_BINDING_ARB 0x8677
3196
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3197
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3198
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3199
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
3200
#define GL_PROGRAM_FORMAT_ARB 0x8876
3201
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3202
#define GL_PROGRAM_INPUT 0x92E3
3203
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3204
#define GL_PROGRAM_KHR 0x82E2
3205
#define GL_PROGRAM_LENGTH_ARB 0x8627
3206
#define GL_PROGRAM_LENGTH_NV 0x8627
3207
#define GL_PROGRAM_MATRIX_EXT 0x8E2D
3208
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3209
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3210
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3211
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3212
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3213
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3214
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3215
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3216
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3217
#define GL_PROGRAM_OBJECT_ARB 0x8B40
3218
#define GL_PROGRAM_OBJECT_EXT 0x8B40
3219
#define GL_PROGRAM_OUTPUT 0x92E4
3220
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3221
#define GL_PROGRAM_PARAMETER_NV 0x8644
3222
#define GL_PROGRAM_PIPELINE 0x82E4
3223
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
3224
#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3225
#define GL_PROGRAM_PIPELINE_KHR 0x82E4
3226
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3227
#define GL_PROGRAM_POINT_SIZE 0x8642
3228
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3229
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3230
#define GL_PROGRAM_RESIDENT_NV 0x8647
3231
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3232
#define GL_PROGRAM_SEPARABLE 0x8258
3233
#define GL_PROGRAM_SEPARABLE_EXT 0x8258
3234
#define GL_PROGRAM_STRING_ARB 0x8628
3235
#define GL_PROGRAM_STRING_NV 0x8628
3236
#define GL_PROGRAM_TARGET_NV 0x8646
3237
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3238
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3239
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3240
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3241
#define GL_PROJECTION 0x1701
3242
#define GL_PROJECTION_MATRIX 0x0BA7
3243
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
3244
#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
3245
#define GL_PROVOKING_VERTEX 0x8E4F
3246
#define GL_PROVOKING_VERTEX_EXT 0x8E4F
3247
#define GL_PROXY_COLOR_TABLE 0x80D3
3248
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3249
#define GL_PROXY_HISTOGRAM 0x8025
3250
#define GL_PROXY_HISTOGRAM_EXT 0x8025
3251
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3252
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3253
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3254
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3255
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3256
#define GL_PROXY_TEXTURE_1D 0x8063
3257
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3258
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3259
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
3260
#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3261
#define GL_PROXY_TEXTURE_2D 0x8064
3262
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3263
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3264
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
3265
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3266
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3267
#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3268
#define GL_PROXY_TEXTURE_3D 0x8070
3269
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
3270
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3271
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3272
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3273
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3274
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3275
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3276
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3277
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3278
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3279
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3280
#define GL_PURGEABLE_APPLE 0x8A1D
3281
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
3282
#define GL_Q 0x2003
3283
#define GL_QUADRATIC_ATTENUATION 0x1209
3284
#define GL_QUADRATIC_CURVE_TO_NV 0x0A
3285
#define GL_QUADS 0x0007
3286
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3287
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3288
#define GL_QUAD_ALPHA4_SGIS 0x811E
3289
#define GL_QUAD_ALPHA8_SGIS 0x811F
3290
#define GL_QUAD_INTENSITY4_SGIS 0x8122
3291
#define GL_QUAD_INTENSITY8_SGIS 0x8123
3292
#define GL_QUAD_LUMINANCE4_SGIS 0x8120
3293
#define GL_QUAD_LUMINANCE8_SGIS 0x8121
3294
#define GL_QUAD_MESH_SUN 0x8614
3295
#define GL_QUAD_STRIP 0x0008
3296
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3297
#define GL_QUARTER_BIT_ATI 0x00000010
3298
#define GL_QUERY 0x82E3
3299
#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3300
#define GL_QUERY_BUFFER 0x9192
3301
#define GL_QUERY_BUFFER_AMD 0x9192
3302
#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3303
#define GL_QUERY_BUFFER_BINDING 0x9193
3304
#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3305
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3306
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3307
#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3308
#define GL_QUERY_BY_REGION_WAIT 0x8E15
3309
#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3310
#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3311
#define GL_QUERY_COUNTER_BITS 0x8864
3312
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
3313
#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3314
#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3315
#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3316
#define GL_QUERY_KHR 0x82E3
3317
#define GL_QUERY_NO_WAIT 0x8E14
3318
#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3319
#define GL_QUERY_NO_WAIT_NV 0x8E14
3320
#define GL_QUERY_OBJECT_AMD 0x9153
3321
#define GL_QUERY_OBJECT_EXT 0x9153
3322
#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
3323
#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
3324
#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
3325
#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
3326
#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
3327
#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
3328
#define GL_QUERY_RESULT 0x8866
3329
#define GL_QUERY_RESULT_ARB 0x8866
3330
#define GL_QUERY_RESULT_AVAILABLE 0x8867
3331
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3332
#define GL_QUERY_RESULT_NO_WAIT 0x9194
3333
#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3334
#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3335
#define GL_QUERY_TARGET 0x82EA
3336
#define GL_QUERY_WAIT 0x8E13
3337
#define GL_QUERY_WAIT_INVERTED 0x8E17
3338
#define GL_QUERY_WAIT_NV 0x8E13
3339
#define GL_R 0x2002
3340
#define GL_R11F_G11F_B10F 0x8C3A
3341
#define GL_R11F_G11F_B10F_EXT 0x8C3A
3342
#define GL_R16 0x822A
3343
#define GL_R16F 0x822D
3344
#define GL_R16I 0x8233
3345
#define GL_R16UI 0x8234
3346
#define GL_R16_SNORM 0x8F98
3347
#define GL_R1UI_C3F_V3F_SUN 0x85C6
3348
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3349
#define GL_R1UI_C4UB_V3F_SUN 0x85C5
3350
#define GL_R1UI_N3F_V3F_SUN 0x85C7
3351
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3352
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3353
#define GL_R1UI_T2F_V3F_SUN 0x85C9
3354
#define GL_R1UI_V3F_SUN 0x85C4
3355
#define GL_R32F 0x822E
3356
#define GL_R32I 0x8235
3357
#define GL_R32UI 0x8236
3358
#define GL_R3_G3_B2 0x2A10
3359
#define GL_R8 0x8229
3360
#define GL_R8I 0x8231
3361
#define GL_R8UI 0x8232
3362
#define GL_R8_SNORM 0x8F94
3363
#define GL_RASTERIZER_DISCARD 0x8C89
3364
#define GL_RASTERIZER_DISCARD_EXT 0x8C89
3365
#define GL_RASTERIZER_DISCARD_NV 0x8C89
3366
#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3367
#define GL_RASTER_MULTISAMPLE_EXT 0x9327
3368
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3369
#define GL_RASTER_SAMPLES_EXT 0x9328
3370
#define GL_READ_BUFFER 0x0C02
3371
#define GL_READ_FRAMEBUFFER 0x8CA8
3372
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3373
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3374
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3375
#define GL_READ_ONLY 0x88B8
3376
#define GL_READ_ONLY_ARB 0x88B8
3377
#define GL_READ_PIXELS 0x828C
3378
#define GL_READ_PIXELS_FORMAT 0x828D
3379
#define GL_READ_PIXELS_TYPE 0x828E
3380
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3381
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3382
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3383
#define GL_READ_WRITE 0x88BA
3384
#define GL_READ_WRITE_ARB 0x88BA
3385
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3386
#define GL_RECT_NV 0xF6
3387
#define GL_RED 0x1903
3388
#define GL_REDUCE 0x8016
3389
#define GL_REDUCE_EXT 0x8016
3390
#define GL_RED_BIAS 0x0D15
3391
#define GL_RED_BITS 0x0D52
3392
#define GL_RED_BIT_ATI 0x00000001
3393
#define GL_RED_INTEGER 0x8D94
3394
#define GL_RED_INTEGER_EXT 0x8D94
3395
#define GL_RED_MAX_CLAMP_INGR 0x8564
3396
#define GL_RED_MIN_CLAMP_INGR 0x8560
3397
#define GL_RED_NV 0x1903
3398
#define GL_RED_SCALE 0x0D14
3399
#define GL_RED_SNORM 0x8F90
3400
#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3401
#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3402
#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3403
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3404
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3405
#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3406
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3407
#define GL_REFERENCE_PLANE_SGIX 0x817D
3408
#define GL_REFLECTION_MAP 0x8512
3409
#define GL_REFLECTION_MAP_ARB 0x8512
3410
#define GL_REFLECTION_MAP_EXT 0x8512
3411
#define GL_REFLECTION_MAP_NV 0x8512
3412
#define GL_REGISTER_COMBINERS_NV 0x8522
3413
#define GL_REG_0_ATI 0x8921
3414
#define GL_REG_10_ATI 0x892B
3415
#define GL_REG_11_ATI 0x892C
3416
#define GL_REG_12_ATI 0x892D
3417
#define GL_REG_13_ATI 0x892E
3418
#define GL_REG_14_ATI 0x892F
3419
#define GL_REG_15_ATI 0x8930
3420
#define GL_REG_16_ATI 0x8931
3421
#define GL_REG_17_ATI 0x8932
3422
#define GL_REG_18_ATI 0x8933
3423
#define GL_REG_19_ATI 0x8934
3424
#define GL_REG_1_ATI 0x8922
3425
#define GL_REG_20_ATI 0x8935
3426
#define GL_REG_21_ATI 0x8936
3427
#define GL_REG_22_ATI 0x8937
3428
#define GL_REG_23_ATI 0x8938
3429
#define GL_REG_24_ATI 0x8939
3430
#define GL_REG_25_ATI 0x893A
3431
#define GL_REG_26_ATI 0x893B
3432
#define GL_REG_27_ATI 0x893C
3433
#define GL_REG_28_ATI 0x893D
3434
#define GL_REG_29_ATI 0x893E
3435
#define GL_REG_2_ATI 0x8923
3436
#define GL_REG_30_ATI 0x893F
3437
#define GL_REG_31_ATI 0x8940
3438
#define GL_REG_3_ATI 0x8924
3439
#define GL_REG_4_ATI 0x8925
3440
#define GL_REG_5_ATI 0x8926
3441
#define GL_REG_6_ATI 0x8927
3442
#define GL_REG_7_ATI 0x8928
3443
#define GL_REG_8_ATI 0x8929
3444
#define GL_REG_9_ATI 0x892A
3445
#define GL_RELATIVE_ARC_TO_NV 0xFF
3446
#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3447
#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3448
#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3449
#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3450
#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3451
#define GL_RELATIVE_LINE_TO_NV 0x05
3452
#define GL_RELATIVE_MOVE_TO_NV 0x03
3453
#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3454
#define GL_RELATIVE_RECT_NV 0xF7
3455
#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3456
#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3457
#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3458
#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3459
#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3460
#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3461
#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3462
#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3463
#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3464
#define GL_RELEASED_APPLE 0x8A19
3465
#define GL_RENDER 0x1C00
3466
#define GL_RENDERBUFFER 0x8D41
3467
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3468
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3469
#define GL_RENDERBUFFER_BINDING 0x8CA7
3470
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3471
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3472
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3473
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3474
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3475
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3476
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3477
#define GL_RENDERBUFFER_EXT 0x8D41
3478
#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3479
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3480
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3481
#define GL_RENDERBUFFER_HEIGHT 0x8D43
3482
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3483
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3484
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3485
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
3486
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3487
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
3488
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3489
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3490
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3491
#define GL_RENDERBUFFER_WIDTH 0x8D42
3492
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3493
#define GL_RENDERER 0x1F01
3494
#define GL_RENDER_GPU_MASK_NV 0x9558
3495
#define GL_RENDER_MODE 0x0C40
3496
#define GL_REPEAT 0x2901
3497
#define GL_REPLACE 0x1E01
3498
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3499
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3500
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3501
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3502
#define GL_REPLACEMENT_CODE_SUN 0x81D8
3503
#define GL_REPLACE_EXT 0x8062
3504
#define GL_REPLACE_MIDDLE_SUN 0x0002
3505
#define GL_REPLACE_OLDEST_SUN 0x0003
3506
#define GL_REPLACE_VALUE_AMD 0x874B
3507
#define GL_REPLICATE_BORDER 0x8153
3508
#define GL_REPLICATE_BORDER_HP 0x8153
3509
#define GL_RESAMPLE_AVERAGE_OML 0x8988
3510
#define GL_RESAMPLE_DECIMATE_OML 0x8989
3511
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
3512
#define GL_RESAMPLE_REPLICATE_OML 0x8986
3513
#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
3514
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
3515
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
3516
#define GL_RESCALE_NORMAL 0x803A
3517
#define GL_RESCALE_NORMAL_EXT 0x803A
3518
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
3519
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3520
#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
3521
#define GL_RESTART_PATH_NV 0xF0
3522
#define GL_RESTART_SUN 0x0001
3523
#define GL_RETAINED_APPLE 0x8A1B
3524
#define GL_RETURN 0x0102
3525
#define GL_RG 0x8227
3526
#define GL_RG16 0x822C
3527
#define GL_RG16F 0x822F
3528
#define GL_RG16I 0x8239
3529
#define GL_RG16UI 0x823A
3530
#define GL_RG16_SNORM 0x8F99
3531
#define GL_RG32F 0x8230
3532
#define GL_RG32I 0x823B
3533
#define GL_RG32UI 0x823C
3534
#define GL_RG8 0x822B
3535
#define GL_RG8I 0x8237
3536
#define GL_RG8UI 0x8238
3537
#define GL_RG8_SNORM 0x8F95
3538
#define GL_RGB 0x1907
3539
#define GL_RGB10 0x8052
3540
#define GL_RGB10_A2 0x8059
3541
#define GL_RGB10_A2UI 0x906F
3542
#define GL_RGB10_A2_EXT 0x8059
3543
#define GL_RGB10_EXT 0x8052
3544
#define GL_RGB12 0x8053
3545
#define GL_RGB12_EXT 0x8053
3546
#define GL_RGB16 0x8054
3547
#define GL_RGB16F 0x881B
3548
#define GL_RGB16F_ARB 0x881B
3549
#define GL_RGB16I 0x8D89
3550
#define GL_RGB16I_EXT 0x8D89
3551
#define GL_RGB16UI 0x8D77
3552
#define GL_RGB16UI_EXT 0x8D77
3553
#define GL_RGB16_EXT 0x8054
3554
#define GL_RGB16_SNORM 0x8F9A
3555
#define GL_RGB2_EXT 0x804E
3556
#define GL_RGB32F 0x8815
3557
#define GL_RGB32F_ARB 0x8815
3558
#define GL_RGB32I 0x8D83
3559
#define GL_RGB32I_EXT 0x8D83
3560
#define GL_RGB32UI 0x8D71
3561
#define GL_RGB32UI_EXT 0x8D71
3562
#define GL_RGB4 0x804F
3563
#define GL_RGB4_EXT 0x804F
3564
#define GL_RGB4_S3TC 0x83A1
3565
#define GL_RGB5 0x8050
3566
#define GL_RGB565 0x8D62
3567
#define GL_RGB5_A1 0x8057
3568
#define GL_RGB5_A1_EXT 0x8057
3569
#define GL_RGB5_EXT 0x8050
3570
#define GL_RGB8 0x8051
3571
#define GL_RGB8I 0x8D8F
3572
#define GL_RGB8I_EXT 0x8D8F
3573
#define GL_RGB8UI 0x8D7D
3574
#define GL_RGB8UI_EXT 0x8D7D
3575
#define GL_RGB8_EXT 0x8051
3576
#define GL_RGB8_SNORM 0x8F96
3577
#define GL_RGB9_E5 0x8C3D
3578
#define GL_RGB9_E5_EXT 0x8C3D
3579
#define GL_RGBA 0x1908
3580
#define GL_RGBA12 0x805A
3581
#define GL_RGBA12_EXT 0x805A
3582
#define GL_RGBA16 0x805B
3583
#define GL_RGBA16F 0x881A
3584
#define GL_RGBA16F_ARB 0x881A
3585
#define GL_RGBA16I 0x8D88
3586
#define GL_RGBA16I_EXT 0x8D88
3587
#define GL_RGBA16UI 0x8D76
3588
#define GL_RGBA16UI_EXT 0x8D76
3589
#define GL_RGBA16_EXT 0x805B
3590
#define GL_RGBA16_SNORM 0x8F9B
3591
#define GL_RGBA2 0x8055
3592
#define GL_RGBA2_EXT 0x8055
3593
#define GL_RGBA32F 0x8814
3594
#define GL_RGBA32F_ARB 0x8814
3595
#define GL_RGBA32I 0x8D82
3596
#define GL_RGBA32I_EXT 0x8D82
3597
#define GL_RGBA32UI 0x8D70
3598
#define GL_RGBA32UI_EXT 0x8D70
3599
#define GL_RGBA4 0x8056
3600
#define GL_RGBA4_DXT5_S3TC 0x83A5
3601
#define GL_RGBA4_EXT 0x8056
3602
#define GL_RGBA4_S3TC 0x83A3
3603
#define GL_RGBA8 0x8058
3604
#define GL_RGBA8I 0x8D8E
3605
#define GL_RGBA8I_EXT 0x8D8E
3606
#define GL_RGBA8UI 0x8D7C
3607
#define GL_RGBA8UI_EXT 0x8D7C
3608
#define GL_RGBA8_EXT 0x8058
3609
#define GL_RGBA8_SNORM 0x8F97
3610
#define GL_RGBA_DXT5_S3TC 0x83A4
3611
#define GL_RGBA_FLOAT16_APPLE 0x881A
3612
#define GL_RGBA_FLOAT16_ATI 0x881A
3613
#define GL_RGBA_FLOAT32_APPLE 0x8814
3614
#define GL_RGBA_FLOAT32_ATI 0x8814
3615
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
3616
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
3617
#define GL_RGBA_INTEGER 0x8D99
3618
#define GL_RGBA_INTEGER_EXT 0x8D99
3619
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
3620
#define GL_RGBA_MODE 0x0C31
3621
#define GL_RGBA_S3TC 0x83A2
3622
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
3623
#define GL_RGBA_SNORM 0x8F93
3624
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3625
#define GL_RGB_422_APPLE 0x8A1F
3626
#define GL_RGB_FLOAT16_APPLE 0x881B
3627
#define GL_RGB_FLOAT16_ATI 0x881B
3628
#define GL_RGB_FLOAT32_APPLE 0x8815
3629
#define GL_RGB_FLOAT32_ATI 0x8815
3630
#define GL_RGB_INTEGER 0x8D98
3631
#define GL_RGB_INTEGER_EXT 0x8D98