ReactOS 0.4.15-dev-8614-gbc76250
wgl.h
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1/* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
2
3#ifndef __WINE_WGL_H
4#define __WINE_WGL_H
5
6#ifndef GLAPIENTRY
7#define GLAPIENTRY __stdcall
8#endif
9
10#undef near
11#undef far
12
13typedef unsigned int GLenum;
14typedef unsigned char GLboolean;
15typedef unsigned int GLbitfield;
16typedef void GLvoid;
17typedef signed char GLbyte;
18typedef short GLshort;
19typedef int GLint;
20typedef int GLclampx;
21typedef unsigned char GLubyte;
22typedef unsigned short GLushort;
23typedef unsigned int GLuint;
24typedef int GLsizei;
25typedef float GLfloat;
26typedef float GLclampf;
27typedef double GLdouble;
28typedef double GLclampd;
30typedef void *GLeglImageOES;
31typedef char GLchar;
32typedef char GLcharARB;
33typedef unsigned short GLhalfARB;
34typedef unsigned short GLhalf;
35typedef GLint GLfixed;
38typedef INT64 GLint64;
44typedef struct __GLsync *GLsync;
45struct _cl_context;
46struct _cl_event;
47typedef void *GLDEBUGPROC;
48typedef void *GLDEBUGPROCARB;
49typedef void *GLDEBUGPROCKHR;
50typedef void *GLDEBUGPROCAMD;
51typedef unsigned short GLhalfNV;
53typedef void *GLVULKANPROCNV;
60};
62DECLARE_HANDLE(HPBUFFEREXT);
63DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
64DECLARE_HANDLE(HPVIDEODEV);
67DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
68typedef struct _GPU_DEVICE GPU_DEVICE;
69typedef struct _GPU_DEVICE *PGPU_DEVICE;
70typedef unsigned int GLhandleARB;
71
72#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
73#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
74#define ERROR_INVALID_PROFILE_ARB 0x2096
75#define ERROR_INVALID_VERSION_ARB 0x2095
76#define GL_1PASS_EXT 0x80A1
77#define GL_1PASS_SGIS 0x80A1
78#define GL_2D 0x0600
79#define GL_2PASS_0_EXT 0x80A2
80#define GL_2PASS_0_SGIS 0x80A2
81#define GL_2PASS_1_EXT 0x80A3
82#define GL_2PASS_1_SGIS 0x80A3
83#define GL_2X_BIT_ATI 0x00000001
84#define GL_2_BYTES 0x1407
85#define GL_2_BYTES_NV 0x1407
86#define GL_3D 0x0601
87#define GL_3D_COLOR 0x0602
88#define GL_3D_COLOR_TEXTURE 0x0603
89#define GL_3_BYTES 0x1408
90#define GL_3_BYTES_NV 0x1408
91#define GL_422_AVERAGE_EXT 0x80CE
92#define GL_422_EXT 0x80CC
93#define GL_422_REV_AVERAGE_EXT 0x80CF
94#define GL_422_REV_EXT 0x80CD
95#define GL_4D_COLOR_TEXTURE 0x0604
96#define GL_4PASS_0_EXT 0x80A4
97#define GL_4PASS_0_SGIS 0x80A4
98#define GL_4PASS_1_EXT 0x80A5
99#define GL_4PASS_1_SGIS 0x80A5
100#define GL_4PASS_2_EXT 0x80A6
101#define GL_4PASS_2_SGIS 0x80A6
102#define GL_4PASS_3_EXT 0x80A7
103#define GL_4PASS_3_SGIS 0x80A7
104#define GL_4X_BIT_ATI 0x00000002
105#define GL_4_BYTES 0x1409
106#define GL_4_BYTES_NV 0x1409
107#define GL_8X_BIT_ATI 0x00000004
108#define GL_ABGR_EXT 0x8000
109#define GL_ACCUM 0x0100
110#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
111#define GL_ACCUM_ALPHA_BITS 0x0D5B
112#define GL_ACCUM_BLUE_BITS 0x0D5A
113#define GL_ACCUM_BUFFER_BIT 0x00000200
114#define GL_ACCUM_CLEAR_VALUE 0x0B80
115#define GL_ACCUM_GREEN_BITS 0x0D59
116#define GL_ACCUM_RED_BITS 0x0D58
117#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
118#define GL_ACTIVE_ATTRIBUTES 0x8B89
119#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
120#define GL_ACTIVE_PROGRAM 0x8259
121#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
122#define GL_ACTIVE_RESOURCES 0x92F5
123#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
124#define GL_ACTIVE_SUBROUTINES 0x8DE5
125#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
126#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
127#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
128#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
129#define GL_ACTIVE_TEXTURE 0x84E0
130#define GL_ACTIVE_TEXTURE_ARB 0x84E0
131#define GL_ACTIVE_UNIFORMS 0x8B86
132#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
133#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
134#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
135#define GL_ACTIVE_VARIABLES 0x9305
136#define GL_ACTIVE_VARYINGS_NV 0x8C81
137#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
138#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
139#define GL_ADD 0x0104
140#define GL_ADD_ATI 0x8963
141#define GL_ADD_SIGNED 0x8574
142#define GL_ADD_SIGNED_ARB 0x8574
143#define GL_ADD_SIGNED_EXT 0x8574
144#define GL_ADJACENT_PAIRS_NV 0x90AE
145#define GL_AFFINE_2D_NV 0x9092
146#define GL_AFFINE_3D_NV 0x9094
147#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
148#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
149#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
150#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
151#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
152#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
153#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
154#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
155#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
156#define GL_ALL_COMPLETED_NV 0x84F2
157#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
158#define GL_ALL_SHADER_BITS 0xFFFFFFFF
159#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
160#define GL_ALL_STATIC_DATA_IBM 103060
161#define GL_ALPHA 0x1906
162#define GL_ALPHA12 0x803D
163#define GL_ALPHA12_EXT 0x803D
164#define GL_ALPHA16 0x803E
165#define GL_ALPHA16F_ARB 0x881C
166#define GL_ALPHA16I_EXT 0x8D8A
167#define GL_ALPHA16UI_EXT 0x8D78
168#define GL_ALPHA16_EXT 0x803E
169#define GL_ALPHA16_SNORM 0x9018
170#define GL_ALPHA32F_ARB 0x8816
171#define GL_ALPHA32I_EXT 0x8D84
172#define GL_ALPHA32UI_EXT 0x8D72
173#define GL_ALPHA4 0x803B
174#define GL_ALPHA4_EXT 0x803B
175#define GL_ALPHA8 0x803C
176#define GL_ALPHA8I_EXT 0x8D90
177#define GL_ALPHA8UI_EXT 0x8D7E
178#define GL_ALPHA8_EXT 0x803C
179#define GL_ALPHA8_SNORM 0x9014
180#define GL_ALPHA_BIAS 0x0D1D
181#define GL_ALPHA_BITS 0x0D55
182#define GL_ALPHA_FLOAT16_APPLE 0x881C
183#define GL_ALPHA_FLOAT16_ATI 0x881C
184#define GL_ALPHA_FLOAT32_APPLE 0x8816
185#define GL_ALPHA_FLOAT32_ATI 0x8816
186#define GL_ALPHA_INTEGER 0x8D97
187#define GL_ALPHA_INTEGER_EXT 0x8D97
188#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
189#define GL_ALPHA_MAX_SGIX 0x8321
190#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
191#define GL_ALPHA_MIN_SGIX 0x8320
192#define GL_ALPHA_REF_COMMAND_NV 0x000F
193#define GL_ALPHA_SCALE 0x0D1C
194#define GL_ALPHA_SNORM 0x9010
195#define GL_ALPHA_TEST 0x0BC0
196#define GL_ALPHA_TEST_FUNC 0x0BC1
197#define GL_ALPHA_TEST_REF 0x0BC2
198#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
199#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
200#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
201#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
202#define GL_ALREADY_SIGNALED 0x911A
203#define GL_ALWAYS 0x0207
204#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
205#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
206#define GL_AMBIENT 0x1200
207#define GL_AMBIENT_AND_DIFFUSE 0x1602
208#define GL_AND 0x1501
209#define GL_AND_INVERTED 0x1504
210#define GL_AND_REVERSE 0x1502
211#define GL_ANY_SAMPLES_PASSED 0x8C2F
212#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
213#define GL_ARC_TO_NV 0xFE
214#define GL_ARRAY_BUFFER 0x8892
215#define GL_ARRAY_BUFFER_ARB 0x8892
216#define GL_ARRAY_BUFFER_BINDING 0x8894
217#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
218#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
219#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
220#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
221#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
222#define GL_ARRAY_SIZE 0x92FB
223#define GL_ARRAY_STRIDE 0x92FE
224#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
225#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
226#define GL_ASYNC_MARKER_SGIX 0x8329
227#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
228#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
229#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
230#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
231#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
232#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
233#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
234#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
235#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
236#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
237#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
238#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
239#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
240#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
241#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
242#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
243#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
244#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
245#define GL_ATTACHED_SHADERS 0x8B85
246#define GL_ATTENUATION_EXT 0x834D
247#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
248#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
249#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
250#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
251#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
252#define GL_ATTRIB_STACK_DEPTH 0x0BB0
253#define GL_AUTO_GENERATE_MIPMAP 0x8295
254#define GL_AUTO_NORMAL 0x0D80
255#define GL_AUX0 0x0409
256#define GL_AUX1 0x040A
257#define GL_AUX2 0x040B
258#define GL_AUX3 0x040C
259#define GL_AUX_BUFFERS 0x0C00
260#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
261#define GL_AVERAGE_EXT 0x8335
262#define GL_AVERAGE_HP 0x8160
263#define GL_BACK 0x0405
264#define GL_BACK_LEFT 0x0402
265#define GL_BACK_NORMALS_HINT_PGI 0x1A223
266#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
267#define GL_BACK_RIGHT 0x0403
268#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
269#define GL_BEVEL_NV 0x90A6
270#define GL_BGR 0x80E0
271#define GL_BGRA 0x80E1
272#define GL_BGRA_EXT 0x80E1
273#define GL_BGRA_INTEGER 0x8D9B
274#define GL_BGRA_INTEGER_EXT 0x8D9B
275#define GL_BGR_EXT 0x80E0
276#define GL_BGR_INTEGER 0x8D9A
277#define GL_BGR_INTEGER_EXT 0x8D9A
278#define GL_BIAS_BIT_ATI 0x00000008
279#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
280#define GL_BINORMAL_ARRAY_EXT 0x843A
281#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
282#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
283#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
284#define GL_BITMAP 0x1A00
285#define GL_BITMAP_TOKEN 0x0704
286#define GL_BLEND 0x0BE2
287#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
288#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
289#define GL_BLEND_COLOR 0x8005
290#define GL_BLEND_COLOR_COMMAND_NV 0x000B
291#define GL_BLEND_COLOR_EXT 0x8005
292#define GL_BLEND_DST 0x0BE0
293#define GL_BLEND_DST_ALPHA 0x80CA
294#define GL_BLEND_DST_ALPHA_EXT 0x80CA
295#define GL_BLEND_DST_RGB 0x80C8
296#define GL_BLEND_DST_RGB_EXT 0x80C8
297#define GL_BLEND_EQUATION 0x8009
298#define GL_BLEND_EQUATION_ALPHA 0x883D
299#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
300#define GL_BLEND_EQUATION_EXT 0x8009
301#define GL_BLEND_EQUATION_RGB 0x8009
302#define GL_BLEND_EQUATION_RGB_EXT 0x8009
303#define GL_BLEND_OVERLAP_NV 0x9281
304#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
305#define GL_BLEND_SRC 0x0BE1
306#define GL_BLEND_SRC_ALPHA 0x80CB
307#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
308#define GL_BLEND_SRC_RGB 0x80C9
309#define GL_BLEND_SRC_RGB_EXT 0x80C9
310#define GL_BLOCK_INDEX 0x92FD
311#define GL_BLUE 0x1905
312#define GL_BLUE_BIAS 0x0D1B
313#define GL_BLUE_BITS 0x0D54
314#define GL_BLUE_BIT_ATI 0x00000004
315#define GL_BLUE_INTEGER 0x8D96
316#define GL_BLUE_INTEGER_EXT 0x8D96
317#define GL_BLUE_MAX_CLAMP_INGR 0x8566
318#define GL_BLUE_MIN_CLAMP_INGR 0x8562
319#define GL_BLUE_NV 0x1905
320#define GL_BLUE_SCALE 0x0D1A
321#define GL_BOLD_BIT_NV 0x01
322#define GL_BOOL 0x8B56
323#define GL_BOOL_ARB 0x8B56
324#define GL_BOOL_VEC2 0x8B57
325#define GL_BOOL_VEC2_ARB 0x8B57
326#define GL_BOOL_VEC3 0x8B58
327#define GL_BOOL_VEC3_ARB 0x8B58
328#define GL_BOOL_VEC4 0x8B59
329#define GL_BOOL_VEC4_ARB 0x8B59
330#define GL_BOUNDING_BOX_NV 0x908D
331#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
332#define GL_BUFFER 0x82E0
333#define GL_BUFFER_ACCESS 0x88BB
334#define GL_BUFFER_ACCESS_ARB 0x88BB
335#define GL_BUFFER_ACCESS_FLAGS 0x911F
336#define GL_BUFFER_BINDING 0x9302
337#define GL_BUFFER_DATA_SIZE 0x9303
338#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
339#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
340#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
341#define GL_BUFFER_KHR 0x82E0
342#define GL_BUFFER_MAPPED 0x88BC
343#define GL_BUFFER_MAPPED_ARB 0x88BC
344#define GL_BUFFER_MAP_LENGTH 0x9120
345#define GL_BUFFER_MAP_OFFSET 0x9121
346#define GL_BUFFER_MAP_POINTER 0x88BD
347#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
348#define GL_BUFFER_OBJECT_APPLE 0x85B3
349#define GL_BUFFER_OBJECT_EXT 0x9151
350#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
351#define GL_BUFFER_SIZE 0x8764
352#define GL_BUFFER_SIZE_ARB 0x8764
353#define GL_BUFFER_STORAGE_FLAGS 0x8220
354#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
355#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
356#define GL_BUFFER_USAGE 0x8765
357#define GL_BUFFER_USAGE_ARB 0x8765
358#define GL_BUFFER_VARIABLE 0x92E5
359#define GL_BUMP_ENVMAP_ATI 0x877B
360#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
361#define GL_BUMP_ROT_MATRIX_ATI 0x8775
362#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
363#define GL_BUMP_TARGET_ATI 0x877C
364#define GL_BUMP_TEX_UNITS_ATI 0x8778
365#define GL_BYTE 0x1400
366#define GL_C3F_V3F 0x2A24
367#define GL_C4F_N3F_V3F 0x2A26
368#define GL_C4UB_V2F 0x2A22
369#define GL_C4UB_V3F 0x2A23
370#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
371#define GL_CAVEAT_SUPPORT 0x82B8
372#define GL_CCW 0x0901
373#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
374#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
375#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
376#define GL_CLAMP 0x2900
377#define GL_CLAMP_FRAGMENT_COLOR 0x891B
378#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
379#define GL_CLAMP_READ_COLOR 0x891C
380#define GL_CLAMP_READ_COLOR_ARB 0x891C
381#define GL_CLAMP_TO_BORDER 0x812D
382#define GL_CLAMP_TO_BORDER_ARB 0x812D
383#define GL_CLAMP_TO_BORDER_SGIS 0x812D
384#define GL_CLAMP_TO_EDGE 0x812F
385#define GL_CLAMP_TO_EDGE_SGIS 0x812F
386#define GL_CLAMP_VERTEX_COLOR 0x891A
387#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
388#define GL_CLEAR 0x1500
389#define GL_CLEAR_BUFFER 0x82B4
390#define GL_CLEAR_TEXTURE 0x9365
391#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
392#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
393#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
394#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
395#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
396#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
397#define GL_CLIENT_STORAGE_BIT 0x0200
398#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
399#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
400#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
401#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
402#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
403#define GL_CLIP_DEPTH_MODE 0x935D
404#define GL_CLIP_DISTANCE0 0x3000
405#define GL_CLIP_DISTANCE1 0x3001
406#define GL_CLIP_DISTANCE2 0x3002
407#define GL_CLIP_DISTANCE3 0x3003
408#define GL_CLIP_DISTANCE4 0x3004
409#define GL_CLIP_DISTANCE5 0x3005
410#define GL_CLIP_DISTANCE6 0x3006
411#define GL_CLIP_DISTANCE7 0x3007
412#define GL_CLIP_DISTANCE_NV 0x8C7A
413#define GL_CLIP_FAR_HINT_PGI 0x1A221
414#define GL_CLIP_NEAR_HINT_PGI 0x1A220
415#define GL_CLIP_ORIGIN 0x935C
416#define GL_CLIP_PLANE0 0x3000
417#define GL_CLIP_PLANE1 0x3001
418#define GL_CLIP_PLANE2 0x3002
419#define GL_CLIP_PLANE3 0x3003
420#define GL_CLIP_PLANE4 0x3004
421#define GL_CLIP_PLANE5 0x3005
422#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
423#define GL_CLOSE_PATH_NV 0x00
424#define GL_CMYKA_EXT 0x800D
425#define GL_CMYK_EXT 0x800C
426#define GL_CND0_ATI 0x896B
427#define GL_CND_ATI 0x896A
428#define GL_COEFF 0x0A00
429#define GL_COLOR 0x1800
430#define GL_COLOR3_BIT_PGI 0x00010000
431#define GL_COLOR4_BIT_PGI 0x00020000
432#define GL_COLORBURN_KHR 0x929A
433#define GL_COLORBURN_NV 0x929A
434#define GL_COLORDODGE_KHR 0x9299
435#define GL_COLORDODGE_NV 0x9299
436#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
437#define GL_COLOR_ARRAY 0x8076
438#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
439#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
440#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
441#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
442#define GL_COLOR_ARRAY_EXT 0x8076
443#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
444#define GL_COLOR_ARRAY_LIST_IBM 103072
445#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
446#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
447#define GL_COLOR_ARRAY_POINTER 0x8090
448#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
449#define GL_COLOR_ARRAY_SIZE 0x8081
450#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
451#define GL_COLOR_ARRAY_STRIDE 0x8083
452#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
453#define GL_COLOR_ARRAY_TYPE 0x8082
454#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
455#define GL_COLOR_ATTACHMENT0 0x8CE0
456#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
457#define GL_COLOR_ATTACHMENT1 0x8CE1
458#define GL_COLOR_ATTACHMENT10 0x8CEA
459#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
460#define GL_COLOR_ATTACHMENT11 0x8CEB
461#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
462#define GL_COLOR_ATTACHMENT12 0x8CEC
463#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
464#define GL_COLOR_ATTACHMENT13 0x8CED
465#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
466#define GL_COLOR_ATTACHMENT14 0x8CEE
467#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
468#define GL_COLOR_ATTACHMENT15 0x8CEF
469#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
470#define GL_COLOR_ATTACHMENT16 0x8CF0
471#define GL_COLOR_ATTACHMENT17 0x8CF1
472#define GL_COLOR_ATTACHMENT18 0x8CF2
473#define GL_COLOR_ATTACHMENT19 0x8CF3
474#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
475#define GL_COLOR_ATTACHMENT2 0x8CE2
476#define GL_COLOR_ATTACHMENT20 0x8CF4
477#define GL_COLOR_ATTACHMENT21 0x8CF5
478#define GL_COLOR_ATTACHMENT22 0x8CF6
479#define GL_COLOR_ATTACHMENT23 0x8CF7
480#define GL_COLOR_ATTACHMENT24 0x8CF8
481#define GL_COLOR_ATTACHMENT25 0x8CF9
482#define GL_COLOR_ATTACHMENT26 0x8CFA
483#define GL_COLOR_ATTACHMENT27 0x8CFB
484#define GL_COLOR_ATTACHMENT28 0x8CFC
485#define GL_COLOR_ATTACHMENT29 0x8CFD
486#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
487#define GL_COLOR_ATTACHMENT3 0x8CE3
488#define GL_COLOR_ATTACHMENT30 0x8CFE
489#define GL_COLOR_ATTACHMENT31 0x8CFF
490#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
491#define GL_COLOR_ATTACHMENT4 0x8CE4
492#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
493#define GL_COLOR_ATTACHMENT5 0x8CE5
494#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
495#define GL_COLOR_ATTACHMENT6 0x8CE6
496#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
497#define GL_COLOR_ATTACHMENT7 0x8CE7
498#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
499#define GL_COLOR_ATTACHMENT8 0x8CE8
500#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
501#define GL_COLOR_ATTACHMENT9 0x8CE9
502#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
503#define GL_COLOR_BUFFER_BIT 0x00004000
504#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
505#define GL_COLOR_CLEAR_VALUE 0x0C22
506#define GL_COLOR_COMPONENTS 0x8283
507#define GL_COLOR_ENCODING 0x8296
508#define GL_COLOR_FLOAT_APPLE 0x8A0F
509#define GL_COLOR_INDEX 0x1900
510#define GL_COLOR_INDEX12_EXT 0x80E6
511#define GL_COLOR_INDEX16_EXT 0x80E7
512#define GL_COLOR_INDEX1_EXT 0x80E2
513#define GL_COLOR_INDEX2_EXT 0x80E3
514#define GL_COLOR_INDEX4_EXT 0x80E4
515#define GL_COLOR_INDEX8_EXT 0x80E5
516#define GL_COLOR_INDEXES 0x1603
517#define GL_COLOR_LOGIC_OP 0x0BF2
518#define GL_COLOR_MATERIAL 0x0B57
519#define GL_COLOR_MATERIAL_FACE 0x0B55
520#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
521#define GL_COLOR_MATRIX 0x80B1
522#define GL_COLOR_MATRIX_SGI 0x80B1
523#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
524#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
525#define GL_COLOR_RENDERABLE 0x8286
526#define GL_COLOR_SAMPLES_NV 0x8E20
527#define GL_COLOR_SUM 0x8458
528#define GL_COLOR_SUM_ARB 0x8458
529#define GL_COLOR_SUM_CLAMP_NV 0x854F
530#define GL_COLOR_SUM_EXT 0x8458
531#define GL_COLOR_TABLE 0x80D0
532#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
533#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
534#define GL_COLOR_TABLE_BIAS 0x80D7
535#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
536#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
537#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
538#define GL_COLOR_TABLE_FORMAT 0x80D8
539#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
540#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
541#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
542#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
543#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
544#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
545#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
546#define GL_COLOR_TABLE_RED_SIZE 0x80DA
547#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
548#define GL_COLOR_TABLE_SCALE 0x80D6
549#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
550#define GL_COLOR_TABLE_SGI 0x80D0
551#define GL_COLOR_TABLE_WIDTH 0x80D9
552#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
553#define GL_COLOR_WRITEMASK 0x0C23
554#define GL_COMBINE 0x8570
555#define GL_COMBINE4_NV 0x8503
556#define GL_COMBINER0_NV 0x8550
557#define GL_COMBINER1_NV 0x8551
558#define GL_COMBINER2_NV 0x8552
559#define GL_COMBINER3_NV 0x8553
560#define GL_COMBINER4_NV 0x8554
561#define GL_COMBINER5_NV 0x8555
562#define GL_COMBINER6_NV 0x8556
563#define GL_COMBINER7_NV 0x8557
564#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
565#define GL_COMBINER_AB_OUTPUT_NV 0x854A
566#define GL_COMBINER_BIAS_NV 0x8549
567#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
568#define GL_COMBINER_CD_OUTPUT_NV 0x854B
569#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
570#define GL_COMBINER_INPUT_NV 0x8542
571#define GL_COMBINER_MAPPING_NV 0x8543
572#define GL_COMBINER_MUX_SUM_NV 0x8547
573#define GL_COMBINER_SCALE_NV 0x8548
574#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
575#define GL_COMBINE_ALPHA 0x8572
576#define GL_COMBINE_ALPHA_ARB 0x8572
577#define GL_COMBINE_ALPHA_EXT 0x8572
578#define GL_COMBINE_ARB 0x8570
579#define GL_COMBINE_EXT 0x8570
580#define GL_COMBINE_RGB 0x8571
581#define GL_COMBINE_RGB_ARB 0x8571
582#define GL_COMBINE_RGB_EXT 0x8571
583#define GL_COMMAND_BARRIER_BIT 0x00000040
584#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
585#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
586#define GL_COMPARE_REF_TO_TEXTURE 0x884E
587#define GL_COMPARE_R_TO_TEXTURE 0x884E
588#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
589#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
590#define GL_COMPILE 0x1300
591#define GL_COMPILE_AND_EXECUTE 0x1301
592#define GL_COMPILE_STATUS 0x8B81
593#define GL_COMPLETION_STATUS_ARB 0x91B1
594#define GL_COMPLETION_STATUS_KHR 0x91B1
595#define GL_COMPRESSED_ALPHA 0x84E9
596#define GL_COMPRESSED_ALPHA_ARB 0x84E9
597#define GL_COMPRESSED_INTENSITY 0x84EC
598#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
599#define GL_COMPRESSED_LUMINANCE 0x84EA
600#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
601#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
602#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
603#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
604#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
605#define GL_COMPRESSED_R11_EAC 0x9270
606#define GL_COMPRESSED_RED 0x8225
607#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
608#define GL_COMPRESSED_RED_RGTC1 0x8DBB
609#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
610#define GL_COMPRESSED_RG 0x8226
611#define GL_COMPRESSED_RG11_EAC 0x9272
612#define GL_COMPRESSED_RGB 0x84ED
613#define GL_COMPRESSED_RGB8_ETC2 0x9274
614#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
615#define GL_COMPRESSED_RGBA 0x84EE
616#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
617#define GL_COMPRESSED_RGBA_ARB 0x84EE
618#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
619#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
620#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
621#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
622#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
623#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
624#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
625#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
626#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
627#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
628#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
629#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
630#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
631#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
632#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
633#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
634#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
635#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
636#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
637#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
638#define GL_COMPRESSED_RGB_ARB 0x84ED
639#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
640#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
641#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
642#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
643#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
644#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
645#define GL_COMPRESSED_RG_RGTC2 0x8DBD
646#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
647#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
648#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
649#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
650#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
651#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
652#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
653#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
654#define GL_COMPRESSED_SLUMINANCE 0x8C4A
655#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
656#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
657#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
658#define GL_COMPRESSED_SRGB 0x8C48
659#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
660#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
661#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
662#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
663#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
664#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
665#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
666#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
667#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
668#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
669#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
670#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
671#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
672#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
673#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
674#define GL_COMPRESSED_SRGB8_ETC2 0x9275
675#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
676#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
677#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
678#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
679#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
680#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
681#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
682#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
683#define GL_COMPRESSED_SRGB_EXT 0x8C48
684#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
685#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
686#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
687#define GL_COMPUTE_PROGRAM_NV 0x90FB
688#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
689#define GL_COMPUTE_SHADER 0x91B9
690#define GL_COMPUTE_SHADER_BIT 0x00000020
691#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
692#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
693#define GL_COMPUTE_SUBROUTINE 0x92ED
694#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
695#define GL_COMPUTE_TEXTURE 0x82A0
696#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
697#define GL_COMP_BIT_ATI 0x00000002
698#define GL_CONDITION_SATISFIED 0x911C
699#define GL_CONFORMANT_NV 0x9374
700#define GL_CONIC_CURVE_TO_NV 0x1A
701#define GL_CONJOINT_NV 0x9284
702#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
703#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
704#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
705#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
706#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
707#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
708#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
709#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
710#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
711#define GL_CONSTANT 0x8576
712#define GL_CONSTANT_ALPHA 0x8003
713#define GL_CONSTANT_ALPHA_EXT 0x8003
714#define GL_CONSTANT_ARB 0x8576
715#define GL_CONSTANT_ATTENUATION 0x1207
716#define GL_CONSTANT_BORDER 0x8151
717#define GL_CONSTANT_BORDER_HP 0x8151
718#define GL_CONSTANT_COLOR 0x8001
719#define GL_CONSTANT_COLOR0_NV 0x852A
720#define GL_CONSTANT_COLOR1_NV 0x852B
721#define GL_CONSTANT_COLOR_EXT 0x8001
722#define GL_CONSTANT_EXT 0x8576
723#define GL_CONSTANT_NV 0x8576
724#define GL_CONST_EYE_NV 0x86E5
725#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
726#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
727#define GL_CONTEXT_FLAGS 0x821E
728#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
729#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
730#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
731#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
732#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
733#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
734#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
735#define GL_CONTEXT_LOST 0x0507
736#define GL_CONTEXT_LOST_KHR 0x0507
737#define GL_CONTEXT_PROFILE_MASK 0x9126
738#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
739#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
740#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
741#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
742#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
743#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
744#define GL_CONTINUOUS_AMD 0x9007
745#define GL_CONTRAST_NV 0x92A1
746#define GL_CONVEX_HULL_NV 0x908B
747#define GL_CONVOLUTION_1D 0x8010
748#define GL_CONVOLUTION_1D_EXT 0x8010
749#define GL_CONVOLUTION_2D 0x8011
750#define GL_CONVOLUTION_2D_EXT 0x8011
751#define GL_CONVOLUTION_BORDER_COLOR 0x8154
752#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
753#define GL_CONVOLUTION_BORDER_MODE 0x8013
754#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
755#define GL_CONVOLUTION_FILTER_BIAS 0x8015
756#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
757#define GL_CONVOLUTION_FILTER_SCALE 0x8014
758#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
759#define GL_CONVOLUTION_FORMAT 0x8017
760#define GL_CONVOLUTION_FORMAT_EXT 0x8017
761#define GL_CONVOLUTION_HEIGHT 0x8019
762#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
763#define GL_CONVOLUTION_HINT_SGIX 0x8316
764#define GL_CONVOLUTION_WIDTH 0x8018
765#define GL_CONVOLUTION_WIDTH_EXT 0x8018
766#define GL_CON_0_ATI 0x8941
767#define GL_CON_10_ATI 0x894B
768#define GL_CON_11_ATI 0x894C
769#define GL_CON_12_ATI 0x894D
770#define GL_CON_13_ATI 0x894E
771#define GL_CON_14_ATI 0x894F
772#define GL_CON_15_ATI 0x8950
773#define GL_CON_16_ATI 0x8951
774#define GL_CON_17_ATI 0x8952
775#define GL_CON_18_ATI 0x8953
776#define GL_CON_19_ATI 0x8954
777#define GL_CON_1_ATI 0x8942
778#define GL_CON_20_ATI 0x8955
779#define GL_CON_21_ATI 0x8956
780#define GL_CON_22_ATI 0x8957
781#define GL_CON_23_ATI 0x8958
782#define GL_CON_24_ATI 0x8959
783#define GL_CON_25_ATI 0x895A
784#define GL_CON_26_ATI 0x895B
785#define GL_CON_27_ATI 0x895C
786#define GL_CON_28_ATI 0x895D
787#define GL_CON_29_ATI 0x895E
788#define GL_CON_2_ATI 0x8943
789#define GL_CON_30_ATI 0x895F
790#define GL_CON_31_ATI 0x8960
791#define GL_CON_3_ATI 0x8944
792#define GL_CON_4_ATI 0x8945
793#define GL_CON_5_ATI 0x8946
794#define GL_CON_6_ATI 0x8947
795#define GL_CON_7_ATI 0x8948
796#define GL_CON_8_ATI 0x8949
797#define GL_CON_9_ATI 0x894A
798#define GL_COORD_REPLACE 0x8862
799#define GL_COORD_REPLACE_ARB 0x8862
800#define GL_COORD_REPLACE_NV 0x8862
801#define GL_COPY 0x1503
802#define GL_COPY_INVERTED 0x150C
803#define GL_COPY_PIXEL_TOKEN 0x0706
804#define GL_COPY_READ_BUFFER 0x8F36
805#define GL_COPY_READ_BUFFER_BINDING 0x8F36
806#define GL_COPY_WRITE_BUFFER 0x8F37
807#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
808#define GL_COUNTER_RANGE_AMD 0x8BC1
809#define GL_COUNTER_TYPE_AMD 0x8BC0
810#define GL_COUNT_DOWN_NV 0x9089
811#define GL_COUNT_UP_NV 0x9088
812#define GL_COVERAGE_MODULATION_NV 0x9332
813#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
814#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
815#define GL_CUBIC_CURVE_TO_NV 0x0C
816#define GL_CUBIC_EXT 0x8334
817#define GL_CUBIC_HP 0x815F
818#define GL_CULL_FACE 0x0B44
819#define GL_CULL_FACE_MODE 0x0B45
820#define GL_CULL_FRAGMENT_NV 0x86E7
821#define GL_CULL_MODES_NV 0x86E0
822#define GL_CULL_VERTEX_EXT 0x81AA
823#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
824#define GL_CULL_VERTEX_IBM 103050
825#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
826#define GL_CURRENT_ATTRIB_NV 0x8626
827#define GL_CURRENT_BINORMAL_EXT 0x843C
828#define GL_CURRENT_BIT 0x00000001
829#define GL_CURRENT_COLOR 0x0B00
830#define GL_CURRENT_FOG_COORD 0x8453
831#define GL_CURRENT_FOG_COORDINATE 0x8453
832#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
833#define GL_CURRENT_INDEX 0x0B01
834#define GL_CURRENT_MATRIX_ARB 0x8641
835#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
836#define GL_CURRENT_MATRIX_NV 0x8641
837#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
838#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
839#define GL_CURRENT_NORMAL 0x0B02
840#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
841#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
842#define GL_CURRENT_PROGRAM 0x8B8D
843#define GL_CURRENT_QUERY 0x8865
844#define GL_CURRENT_QUERY_ARB 0x8865
845#define GL_CURRENT_RASTER_COLOR 0x0B04
846#define GL_CURRENT_RASTER_DISTANCE 0x0B09
847#define GL_CURRENT_RASTER_INDEX 0x0B05
848#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
849#define GL_CURRENT_RASTER_POSITION 0x0B07
850#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
851#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
852#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
853#define GL_CURRENT_SECONDARY_COLOR 0x8459
854#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
855#define GL_CURRENT_TANGENT_EXT 0x843B
856#define GL_CURRENT_TEXTURE_COORDS 0x0B03
857#define GL_CURRENT_TIME_NV 0x8E28
858#define GL_CURRENT_VERTEX_ATTRIB 0x8626
859#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
860#define GL_CURRENT_VERTEX_EXT 0x87E2
861#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
862#define GL_CURRENT_WEIGHT_ARB 0x86A8
863#define GL_CW 0x0900
864#define GL_D3D12_FENCE_VALUE_EXT 0x9595
865#define GL_DARKEN_KHR 0x9297
866#define GL_DARKEN_NV 0x9297
867#define GL_DATA_BUFFER_AMD 0x9151
868#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
869#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
870#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
871#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
872#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
873#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
874#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
875#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
876#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
877#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
878#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
879#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
880#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
881#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
882#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
883#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
884#define GL_DEBUG_LOGGED_MESSAGES 0x9145
885#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
886#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
887#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
888#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
889#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
890#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
891#define GL_DEBUG_OUTPUT 0x92E0
892#define GL_DEBUG_OUTPUT_KHR 0x92E0
893#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
894#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
895#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
896#define GL_DEBUG_SEVERITY_HIGH 0x9146
897#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
898#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
899#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
900#define GL_DEBUG_SEVERITY_LOW 0x9148
901#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
902#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
903#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
904#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
905#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
906#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
907#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
908#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
909#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
910#define GL_DEBUG_SOURCE_API 0x8246
911#define GL_DEBUG_SOURCE_API_ARB 0x8246
912#define GL_DEBUG_SOURCE_API_KHR 0x8246
913#define GL_DEBUG_SOURCE_APPLICATION 0x824A
914#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
915#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
916#define GL_DEBUG_SOURCE_OTHER 0x824B
917#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
918#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
919#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
920#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
921#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
922#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
923#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
924#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
925#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
926#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
927#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
928#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
929#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
930#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
931#define GL_DEBUG_TYPE_ERROR 0x824C
932#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
933#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
934#define GL_DEBUG_TYPE_MARKER 0x8268
935#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
936#define GL_DEBUG_TYPE_OTHER 0x8251
937#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
938#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
939#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
940#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
941#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
942#define GL_DEBUG_TYPE_POP_GROUP 0x826A
943#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
944#define GL_DEBUG_TYPE_PORTABILITY 0x824F
945#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
946#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
947#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
948#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
949#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
950#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
951#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
952#define GL_DECAL 0x2101
953#define GL_DECODE_EXT 0x8A49
954#define GL_DECR 0x1E03
955#define GL_DECR_WRAP 0x8508
956#define GL_DECR_WRAP_EXT 0x8508
957#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
958#define GL_DEFORMATIONS_MASK_SGIX 0x8196
959#define GL_DELETE_STATUS 0x8B80
960#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
961#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
962#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
963#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
964#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
965#define GL_DEPTH 0x1801
966#define GL_DEPTH24_STENCIL8 0x88F0
967#define GL_DEPTH24_STENCIL8_EXT 0x88F0
968#define GL_DEPTH32F_STENCIL8 0x8CAD
969#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
970#define GL_DEPTH_ATTACHMENT 0x8D00
971#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
972#define GL_DEPTH_BIAS 0x0D1F
973#define GL_DEPTH_BITS 0x0D56
974#define GL_DEPTH_BOUNDS_EXT 0x8891
975#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
976#define GL_DEPTH_BUFFER_BIT 0x00000100
977#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
978#define GL_DEPTH_CLAMP 0x864F
979#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
980#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
981#define GL_DEPTH_CLAMP_NV 0x864F
982#define GL_DEPTH_CLEAR_VALUE 0x0B73
983#define GL_DEPTH_COMPONENT 0x1902
984#define GL_DEPTH_COMPONENT16 0x81A5
985#define GL_DEPTH_COMPONENT16_ARB 0x81A5
986#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
987#define GL_DEPTH_COMPONENT24 0x81A6
988#define GL_DEPTH_COMPONENT24_ARB 0x81A6
989#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
990#define GL_DEPTH_COMPONENT32 0x81A7
991#define GL_DEPTH_COMPONENT32F 0x8CAC
992#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
993#define GL_DEPTH_COMPONENT32_ARB 0x81A7
994#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
995#define GL_DEPTH_COMPONENTS 0x8284
996#define GL_DEPTH_FUNC 0x0B74
997#define GL_DEPTH_RANGE 0x0B70
998#define GL_DEPTH_RENDERABLE 0x8287
999#define GL_DEPTH_SAMPLES_NV 0x932D
1000#define GL_DEPTH_SCALE 0x0D1E
1001#define GL_DEPTH_STENCIL 0x84F9
1002#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1003#define GL_DEPTH_STENCIL_EXT 0x84F9
1004#define GL_DEPTH_STENCIL_NV 0x84F9
1005#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1006#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1007#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1008#define GL_DEPTH_TEST 0x0B71
1009#define GL_DEPTH_TEXTURE_MODE 0x884B
1010#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1011#define GL_DEPTH_WRITEMASK 0x0B72
1012#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1013#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1014#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1015#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1016#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1017#define GL_DEVICE_LUID_EXT 0x9599
1018#define GL_DEVICE_NODE_MASK_EXT 0x959A
1019#define GL_DEVICE_UUID_EXT 0x9597
1020#define GL_DIFFERENCE_KHR 0x929E
1021#define GL_DIFFERENCE_NV 0x929E
1022#define GL_DIFFUSE 0x1201
1023#define GL_DISCARD_ATI 0x8763
1024#define GL_DISCARD_NV 0x8530
1025#define GL_DISCRETE_AMD 0x9006
1026#define GL_DISJOINT_NV 0x9283
1027#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1028#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1029#define GL_DISPLAY_LIST 0x82E7
1030#define GL_DISTANCE_ATTENUATION_EXT 0x8129
1031#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1032#define GL_DITHER 0x0BD0
1033#define GL_DOMAIN 0x0A02
1034#define GL_DONT_CARE 0x1100
1035#define GL_DOT2_ADD_ATI 0x896C
1036#define GL_DOT3_ATI 0x8966
1037#define GL_DOT3_RGB 0x86AE
1038#define GL_DOT3_RGBA 0x86AF
1039#define GL_DOT3_RGBA_ARB 0x86AF
1040#define GL_DOT3_RGBA_EXT 0x8741
1041#define GL_DOT3_RGB_ARB 0x86AE
1042#define GL_DOT3_RGB_EXT 0x8740
1043#define GL_DOT4_ATI 0x8967
1044#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1045#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1046#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1047#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1048#define GL_DOT_PRODUCT_NV 0x86EC
1049#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1050#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1051#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1052#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1053#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1054#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1055#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1056#define GL_DOUBLE 0x140A
1057#define GL_DOUBLEBUFFER 0x0C32
1058#define GL_DOUBLE_MAT2 0x8F46
1059#define GL_DOUBLE_MAT2_EXT 0x8F46
1060#define GL_DOUBLE_MAT2x3 0x8F49
1061#define GL_DOUBLE_MAT2x3_EXT 0x8F49
1062#define GL_DOUBLE_MAT2x4 0x8F4A
1063#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1064#define GL_DOUBLE_MAT3 0x8F47
1065#define GL_DOUBLE_MAT3_EXT 0x8F47
1066#define GL_DOUBLE_MAT3x2 0x8F4B
1067#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1068#define GL_DOUBLE_MAT3x4 0x8F4C
1069#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1070#define GL_DOUBLE_MAT4 0x8F48
1071#define GL_DOUBLE_MAT4_EXT 0x8F48
1072#define GL_DOUBLE_MAT4x2 0x8F4D
1073#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1074#define GL_DOUBLE_MAT4x3 0x8F4E
1075#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1076#define GL_DOUBLE_VEC2 0x8FFC
1077#define GL_DOUBLE_VEC2_EXT 0x8FFC
1078#define GL_DOUBLE_VEC3 0x8FFD
1079#define GL_DOUBLE_VEC3_EXT 0x8FFD
1080#define GL_DOUBLE_VEC4 0x8FFE
1081#define GL_DOUBLE_VEC4_EXT 0x8FFE
1082#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1083#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1084#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1085#define GL_DRAW_BUFFER 0x0C01
1086#define GL_DRAW_BUFFER0 0x8825
1087#define GL_DRAW_BUFFER0_ARB 0x8825
1088#define GL_DRAW_BUFFER0_ATI 0x8825
1089#define GL_DRAW_BUFFER1 0x8826
1090#define GL_DRAW_BUFFER10 0x882F
1091#define GL_DRAW_BUFFER10_ARB 0x882F
1092#define GL_DRAW_BUFFER10_ATI 0x882F
1093#define GL_DRAW_BUFFER11 0x8830
1094#define GL_DRAW_BUFFER11_ARB 0x8830
1095#define GL_DRAW_BUFFER11_ATI 0x8830
1096#define GL_DRAW_BUFFER12 0x8831
1097#define GL_DRAW_BUFFER12_ARB 0x8831
1098#define GL_DRAW_BUFFER12_ATI 0x8831
1099#define GL_DRAW_BUFFER13 0x8832
1100#define GL_DRAW_BUFFER13_ARB 0x8832
1101#define GL_DRAW_BUFFER13_ATI 0x8832
1102#define GL_DRAW_BUFFER14 0x8833
1103#define GL_DRAW_BUFFER14_ARB 0x8833
1104#define GL_DRAW_BUFFER14_ATI 0x8833
1105#define GL_DRAW_BUFFER15 0x8834
1106#define GL_DRAW_BUFFER15_ARB 0x8834
1107#define GL_DRAW_BUFFER15_ATI 0x8834
1108#define GL_DRAW_BUFFER1_ARB 0x8826
1109#define GL_DRAW_BUFFER1_ATI 0x8826
1110#define GL_DRAW_BUFFER2 0x8827
1111#define GL_DRAW_BUFFER2_ARB 0x8827
1112#define GL_DRAW_BUFFER2_ATI 0x8827
1113#define GL_DRAW_BUFFER3 0x8828
1114#define GL_DRAW_BUFFER3_ARB 0x8828
1115#define GL_DRAW_BUFFER3_ATI 0x8828
1116#define GL_DRAW_BUFFER4 0x8829
1117#define GL_DRAW_BUFFER4_ARB 0x8829
1118#define GL_DRAW_BUFFER4_ATI 0x8829
1119#define GL_DRAW_BUFFER5 0x882A
1120#define GL_DRAW_BUFFER5_ARB 0x882A
1121#define GL_DRAW_BUFFER5_ATI 0x882A
1122#define GL_DRAW_BUFFER6 0x882B
1123#define GL_DRAW_BUFFER6_ARB 0x882B
1124#define GL_DRAW_BUFFER6_ATI 0x882B
1125#define GL_DRAW_BUFFER7 0x882C
1126#define GL_DRAW_BUFFER7_ARB 0x882C
1127#define GL_DRAW_BUFFER7_ATI 0x882C
1128#define GL_DRAW_BUFFER8 0x882D
1129#define GL_DRAW_BUFFER8_ARB 0x882D
1130#define GL_DRAW_BUFFER8_ATI 0x882D
1131#define GL_DRAW_BUFFER9 0x882E
1132#define GL_DRAW_BUFFER9_ARB 0x882E
1133#define GL_DRAW_BUFFER9_ATI 0x882E
1134#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1135#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1136#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1137#define GL_DRAW_FRAMEBUFFER 0x8CA9
1138#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1139#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1140#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1141#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1142#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1143#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1144#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1145#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1146#define GL_DRAW_PIXELS_APPLE 0x8A0A
1147#define GL_DRAW_PIXEL_TOKEN 0x0705
1148#define GL_DRIVER_UUID_EXT 0x9598
1149#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1150#define GL_DSDT8_MAG8_NV 0x870A
1151#define GL_DSDT8_NV 0x8709
1152#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1153#define GL_DSDT_MAG_NV 0x86F6
1154#define GL_DSDT_MAG_VIB_NV 0x86F7
1155#define GL_DSDT_NV 0x86F5
1156#define GL_DST_ALPHA 0x0304
1157#define GL_DST_ATOP_NV 0x928F
1158#define GL_DST_COLOR 0x0306
1159#define GL_DST_IN_NV 0x928B
1160#define GL_DST_NV 0x9287
1161#define GL_DST_OUT_NV 0x928D
1162#define GL_DST_OVER_NV 0x9289
1163#define GL_DS_BIAS_NV 0x8716
1164#define GL_DS_SCALE_NV 0x8710
1165#define GL_DT_BIAS_NV 0x8717
1166#define GL_DT_SCALE_NV 0x8711
1167#define GL_DU8DV8_ATI 0x877A
1168#define GL_DUAL_ALPHA12_SGIS 0x8112
1169#define GL_DUAL_ALPHA16_SGIS 0x8113
1170#define GL_DUAL_ALPHA4_SGIS 0x8110
1171#define GL_DUAL_ALPHA8_SGIS 0x8111
1172#define GL_DUAL_INTENSITY12_SGIS 0x811A
1173#define GL_DUAL_INTENSITY16_SGIS 0x811B
1174#define GL_DUAL_INTENSITY4_SGIS 0x8118
1175#define GL_DUAL_INTENSITY8_SGIS 0x8119
1176#define GL_DUAL_LUMINANCE12_SGIS 0x8116
1177#define GL_DUAL_LUMINANCE16_SGIS 0x8117
1178#define GL_DUAL_LUMINANCE4_SGIS 0x8114
1179#define GL_DUAL_LUMINANCE8_SGIS 0x8115
1180#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1181#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1182#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1183#define GL_DUDV_ATI 0x8779
1184#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1185#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1186#define GL_DYNAMIC_ATI 0x8761
1187#define GL_DYNAMIC_COPY 0x88EA
1188#define GL_DYNAMIC_COPY_ARB 0x88EA
1189#define GL_DYNAMIC_DRAW 0x88E8
1190#define GL_DYNAMIC_DRAW_ARB 0x88E8
1191#define GL_DYNAMIC_READ 0x88E9
1192#define GL_DYNAMIC_READ_ARB 0x88E9
1193#define GL_DYNAMIC_STORAGE_BIT 0x0100
1194#define GL_EDGEFLAG_BIT_PGI 0x00040000
1195#define GL_EDGE_FLAG 0x0B43
1196#define GL_EDGE_FLAG_ARRAY 0x8079
1197#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1198#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1199#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1200#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1201#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1202#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1203#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1204#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1205#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1206#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1207#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1208#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1209#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1210#define GL_EIGHTH_BIT_ATI 0x00000020
1211#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1212#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1213#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1214#define GL_ELEMENT_ARRAY_ATI 0x8768
1215#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1216#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1217#define GL_ELEMENT_ARRAY_BUFFER 0x8893
1218#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1219#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1220#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1221#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1222#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1223#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1224#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1225#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1226#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1227#define GL_EMBOSS_CONSTANT_NV 0x855E
1228#define GL_EMBOSS_LIGHT_NV 0x855D
1229#define GL_EMBOSS_MAP_NV 0x855F
1230#define GL_EMISSION 0x1600
1231#define GL_ENABLE_BIT 0x00002000
1232#define GL_EQUAL 0x0202
1233#define GL_EQUIV 0x1509
1234#define GL_EVAL_2D_NV 0x86C0
1235#define GL_EVAL_BIT 0x00010000
1236#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1237#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1238#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1239#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1240#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1241#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1242#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1243#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1244#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1245#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1246#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1247#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1248#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1249#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1250#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1251#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1252#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1253#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1254#define GL_EXCLUSION_KHR 0x92A0
1255#define GL_EXCLUSION_NV 0x92A0
1256#define GL_EXCLUSIVE_EXT 0x8F11
1257#define GL_EXP 0x0800
1258#define GL_EXP2 0x0801
1259#define GL_EXPAND_NEGATE_NV 0x8539
1260#define GL_EXPAND_NORMAL_NV 0x8538
1261#define GL_EXTENSIONS 0x1F03
1262#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1263#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1264#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1265#define GL_EYE_LINEAR 0x2400
1266#define GL_EYE_LINEAR_NV 0x2400
1267#define GL_EYE_LINE_SGIS 0x81F6
1268#define GL_EYE_PLANE 0x2502
1269#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1270#define GL_EYE_POINT_SGIS 0x81F4
1271#define GL_EYE_RADIAL_NV 0x855B
1272#define GL_E_TIMES_F_NV 0x8531
1273#define GL_FACTOR_MAX_AMD 0x901D
1274#define GL_FACTOR_MIN_AMD 0x901C
1275#define GL_FAILURE_NV 0x9030
1276#define GL_FALSE 0
1277#define GL_FASTEST 0x1101
1278#define GL_FEEDBACK 0x1C01
1279#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1280#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1281#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1282#define GL_FENCE_APPLE 0x8A0B
1283#define GL_FENCE_CONDITION_NV 0x84F4
1284#define GL_FENCE_STATUS_NV 0x84F3
1285#define GL_FIELDS_NV 0x8E27
1286#define GL_FIELD_LOWER_NV 0x9023
1287#define GL_FIELD_UPPER_NV 0x9022
1288#define GL_FILE_NAME_NV 0x9074
1289#define GL_FILL 0x1B02
1290#define GL_FILL_RECTANGLE_NV 0x933C
1291#define GL_FILTER 0x829A
1292#define GL_FILTER4_SGIS 0x8146
1293#define GL_FIRST_TO_REST_NV 0x90AF
1294#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1295#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1296#define GL_FIXED 0x140C
1297#define GL_FIXED_OES 0x140C
1298#define GL_FIXED_ONLY 0x891D
1299#define GL_FIXED_ONLY_ARB 0x891D
1300#define GL_FLAT 0x1D00
1301#define GL_FLOAT 0x1406
1302#define GL_FLOAT16_MAT2_AMD 0x91C5
1303#define GL_FLOAT16_MAT2x3_AMD 0x91C8
1304#define GL_FLOAT16_MAT2x4_AMD 0x91C9
1305#define GL_FLOAT16_MAT3_AMD 0x91C6
1306#define GL_FLOAT16_MAT3x2_AMD 0x91CA
1307#define GL_FLOAT16_MAT3x4_AMD 0x91CB
1308#define GL_FLOAT16_MAT4_AMD 0x91C7
1309#define GL_FLOAT16_MAT4x2_AMD 0x91CC
1310#define GL_FLOAT16_MAT4x3_AMD 0x91CD
1311#define GL_FLOAT16_NV 0x8FF8
1312#define GL_FLOAT16_VEC2_NV 0x8FF9
1313#define GL_FLOAT16_VEC3_NV 0x8FFA
1314#define GL_FLOAT16_VEC4_NV 0x8FFB
1315#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1316#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1317#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1318#define GL_FLOAT_MAT2 0x8B5A
1319#define GL_FLOAT_MAT2_ARB 0x8B5A
1320#define GL_FLOAT_MAT2x3 0x8B65
1321#define GL_FLOAT_MAT2x4 0x8B66
1322#define GL_FLOAT_MAT3 0x8B5B
1323#define GL_FLOAT_MAT3_ARB 0x8B5B
1324#define GL_FLOAT_MAT3x2 0x8B67
1325#define GL_FLOAT_MAT3x4 0x8B68
1326#define GL_FLOAT_MAT4 0x8B5C
1327#define GL_FLOAT_MAT4_ARB 0x8B5C
1328#define GL_FLOAT_MAT4x2 0x8B69
1329#define GL_FLOAT_MAT4x3 0x8B6A
1330#define GL_FLOAT_R16_NV 0x8884
1331#define GL_FLOAT_R32_NV 0x8885
1332#define GL_FLOAT_RG16_NV 0x8886
1333#define GL_FLOAT_RG32_NV 0x8887
1334#define GL_FLOAT_RGB16_NV 0x8888
1335#define GL_FLOAT_RGB32_NV 0x8889
1336#define GL_FLOAT_RGBA16_NV 0x888A
1337#define GL_FLOAT_RGBA32_NV 0x888B
1338#define GL_FLOAT_RGBA_MODE_NV 0x888E
1339#define GL_FLOAT_RGBA_NV 0x8883
1340#define GL_FLOAT_RGB_NV 0x8882
1341#define GL_FLOAT_RG_NV 0x8881
1342#define GL_FLOAT_R_NV 0x8880
1343#define GL_FLOAT_VEC2 0x8B50
1344#define GL_FLOAT_VEC2_ARB 0x8B50
1345#define GL_FLOAT_VEC3 0x8B51
1346#define GL_FLOAT_VEC3_ARB 0x8B51
1347#define GL_FLOAT_VEC4 0x8B52
1348#define GL_FLOAT_VEC4_ARB 0x8B52
1349#define GL_FOG 0x0B60
1350#define GL_FOG_BIT 0x00000080
1351#define GL_FOG_COLOR 0x0B66
1352#define GL_FOG_COORD 0x8451
1353#define GL_FOG_COORDINATE 0x8451
1354#define GL_FOG_COORDINATE_ARRAY 0x8457
1355#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1356#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1357#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1358#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1359#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1360#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1361#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1362#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1363#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1364#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1365#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1366#define GL_FOG_COORDINATE_EXT 0x8451
1367#define GL_FOG_COORDINATE_SOURCE 0x8450
1368#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1369#define GL_FOG_COORD_ARRAY 0x8457
1370#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1371#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1372#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1373#define GL_FOG_COORD_ARRAY_POINTER 0x8456
1374#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1375#define GL_FOG_COORD_ARRAY_TYPE 0x8454
1376#define GL_FOG_COORD_SRC 0x8450
1377#define GL_FOG_DENSITY 0x0B62
1378#define GL_FOG_DISTANCE_MODE_NV 0x855A
1379#define GL_FOG_END 0x0B64
1380#define GL_FOG_FUNC_POINTS_SGIS 0x812B
1381#define GL_FOG_FUNC_SGIS 0x812A
1382#define GL_FOG_HINT 0x0C54
1383#define GL_FOG_INDEX 0x0B61
1384#define GL_FOG_MODE 0x0B65
1385#define GL_FOG_OFFSET_SGIX 0x8198
1386#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1387#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1388#define GL_FOG_START 0x0B63
1389#define GL_FONT_ASCENDER_BIT_NV 0x00200000
1390#define GL_FONT_DESCENDER_BIT_NV 0x00400000
1391#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1392#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1393#define GL_FONT_HEIGHT_BIT_NV 0x00800000
1394#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1395#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1396#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1397#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1398#define GL_FONT_UNAVAILABLE_NV 0x936A
1399#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1400#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1401#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1402#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1403#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1404#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1405#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1406#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1407#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1408#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1409#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1410#define GL_FRACTIONAL_EVEN 0x8E7C
1411#define GL_FRACTIONAL_ODD 0x8E7B
1412#define GL_FRAGMENT_COLOR_EXT 0x834C
1413#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1414#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1415#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1416#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1417#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1418#define GL_FRAGMENT_DEPTH 0x8452
1419#define GL_FRAGMENT_DEPTH_EXT 0x8452
1420#define GL_FRAGMENT_INPUT_NV 0x936D
1421#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1422#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1423#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1424#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1425#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1426#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1427#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1428#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1429#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1430#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1431#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1432#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1433#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1434#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1435#define GL_FRAGMENT_MATERIAL_EXT 0x8349
1436#define GL_FRAGMENT_NORMAL_EXT 0x834A
1437#define GL_FRAGMENT_PROGRAM_ARB 0x8804
1438#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1439#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1440#define GL_FRAGMENT_PROGRAM_NV 0x8870
1441#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1442#define GL_FRAGMENT_SHADER 0x8B30
1443#define GL_FRAGMENT_SHADER_ARB 0x8B30
1444#define GL_FRAGMENT_SHADER_ATI 0x8920
1445#define GL_FRAGMENT_SHADER_BIT 0x00000002
1446#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1447#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1448#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1449#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
1450#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1451#define GL_FRAGMENT_SUBROUTINE 0x92EC
1452#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1453#define GL_FRAGMENT_TEXTURE 0x829F
1454#define GL_FRAMEBUFFER 0x8D40
1455#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1456#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1457#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1458#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1459#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1460#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1461#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1462#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1463#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1464#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1465#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1466#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1467#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1468#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1469#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1470#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1471#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1472#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1473#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1474#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1475#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1476#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1477#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1478#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1479#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1480#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1481#define GL_FRAMEBUFFER_BINDING 0x8CA6
1482#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1483#define GL_FRAMEBUFFER_BLEND 0x828B
1484#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1485#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1486#define GL_FRAMEBUFFER_DEFAULT 0x8218
1487#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1488#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1489#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1490#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1491#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1492#define GL_FRAMEBUFFER_EXT 0x8D40
1493#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1494#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1495#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1496#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1497#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1498#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1499#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1500#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1501#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1502#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1503#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1504#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1505#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1506#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1507#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1508#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1509#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1510#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
1511#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1512#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1513#define GL_FRAMEBUFFER_RENDERABLE 0x8289
1514#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1515#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1516#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1517#define GL_FRAMEBUFFER_SRGB 0x8DB9
1518#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1519#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1520#define GL_FRAMEBUFFER_UNDEFINED 0x8219
1521#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1522#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1523#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1524#define GL_FRAMEZOOM_SGIX 0x818B
1525#define GL_FRAME_NV 0x8E26
1526#define GL_FRONT 0x0404
1527#define GL_FRONT_AND_BACK 0x0408
1528#define GL_FRONT_FACE 0x0B46
1529#define GL_FRONT_FACE_COMMAND_NV 0x0012
1530#define GL_FRONT_LEFT 0x0400
1531#define GL_FRONT_RIGHT 0x0401
1532#define GL_FULL_RANGE_EXT 0x87E1
1533#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1534#define GL_FULL_SUPPORT 0x82B7
1535#define GL_FUNC_ADD 0x8006
1536#define GL_FUNC_ADD_EXT 0x8006
1537#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1538#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1539#define GL_FUNC_SUBTRACT 0x800A
1540#define GL_FUNC_SUBTRACT_EXT 0x800A
1541#define GL_GENERATE_MIPMAP 0x8191
1542#define GL_GENERATE_MIPMAP_HINT 0x8192
1543#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1544#define GL_GENERATE_MIPMAP_SGIS 0x8191
1545#define GL_GENERIC_ATTRIB_NV 0x8C7D
1546#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1547#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1548#define GL_GEOMETRY_INPUT_TYPE 0x8917
1549#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1550#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1551#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1552#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1553#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1554#define GL_GEOMETRY_PROGRAM_NV 0x8C26
1555#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1556#define GL_GEOMETRY_SHADER 0x8DD9
1557#define GL_GEOMETRY_SHADER_ARB 0x8DD9
1558#define GL_GEOMETRY_SHADER_BIT 0x00000004
1559#define GL_GEOMETRY_SHADER_EXT 0x8DD9
1560#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1561#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
1562#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1563#define GL_GEOMETRY_SUBROUTINE 0x92EB
1564#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1565#define GL_GEOMETRY_TEXTURE 0x829E
1566#define GL_GEOMETRY_VERTICES_OUT 0x8916
1567#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1568#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1569#define GL_GEQUAL 0x0206
1570#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1571#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1572#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1573#define GL_GLOBAL_ALPHA_SUN 0x81D9
1574#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1575#define GL_GLYPH_HEIGHT_BIT_NV 0x02
1576#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1577#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1578#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1579#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1580#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1581#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1582#define GL_GLYPH_WIDTH_BIT_NV 0x01
1583#define GL_GPU_ADDRESS_NV 0x8F34
1584#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1585#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1586#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1587#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1588#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1589#define GL_GREATER 0x0204
1590#define GL_GREEN 0x1904
1591#define GL_GREEN_BIAS 0x0D19
1592#define GL_GREEN_BITS 0x0D53
1593#define GL_GREEN_BIT_ATI 0x00000002
1594#define GL_GREEN_INTEGER 0x8D95
1595#define GL_GREEN_INTEGER_EXT 0x8D95
1596#define GL_GREEN_MAX_CLAMP_INGR 0x8565
1597#define GL_GREEN_MIN_CLAMP_INGR 0x8561
1598#define GL_GREEN_NV 0x1904
1599#define GL_GREEN_SCALE 0x0D18
1600#define GL_GUILTY_CONTEXT_RESET 0x8253
1601#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1602#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1603#define GL_HALF_APPLE 0x140B
1604#define GL_HALF_BIAS_NEGATE_NV 0x853B
1605#define GL_HALF_BIAS_NORMAL_NV 0x853A
1606#define GL_HALF_BIT_ATI 0x00000008
1607#define GL_HALF_FLOAT 0x140B
1608#define GL_HALF_FLOAT_ARB 0x140B
1609#define GL_HALF_FLOAT_NV 0x140B
1610#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1611#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1612#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1613#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1614#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1615#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1616#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1617#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1618#define GL_HARDLIGHT_KHR 0x929B
1619#define GL_HARDLIGHT_NV 0x929B
1620#define GL_HARDMIX_NV 0x92A9
1621#define GL_HIGH_FLOAT 0x8DF2
1622#define GL_HIGH_INT 0x8DF5
1623#define GL_HILO16_NV 0x86F8
1624#define GL_HILO8_NV 0x885E
1625#define GL_HILO_NV 0x86F4
1626#define GL_HINT_BIT 0x00008000
1627#define GL_HISTOGRAM 0x8024
1628#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1629#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1630#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1631#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1632#define GL_HISTOGRAM_EXT 0x8024
1633#define GL_HISTOGRAM_FORMAT 0x8027
1634#define GL_HISTOGRAM_FORMAT_EXT 0x8027
1635#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1636#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1637#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1638#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1639#define GL_HISTOGRAM_RED_SIZE 0x8028
1640#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1641#define GL_HISTOGRAM_SINK 0x802D
1642#define GL_HISTOGRAM_SINK_EXT 0x802D
1643#define GL_HISTOGRAM_WIDTH 0x8026
1644#define GL_HISTOGRAM_WIDTH_EXT 0x8026
1645#define GL_HI_BIAS_NV 0x8714
1646#define GL_HI_SCALE_NV 0x870E
1647#define GL_HORIZONTAL_LINE_TO_NV 0x06
1648#define GL_HSL_COLOR_KHR 0x92AF
1649#define GL_HSL_COLOR_NV 0x92AF
1650#define GL_HSL_HUE_KHR 0x92AD
1651#define GL_HSL_HUE_NV 0x92AD
1652#define GL_HSL_LUMINOSITY_KHR 0x92B0
1653#define GL_HSL_LUMINOSITY_NV 0x92B0
1654#define GL_HSL_SATURATION_KHR 0x92AE
1655#define GL_HSL_SATURATION_NV 0x92AE
1656#define GL_IDENTITY_NV 0x862A
1657#define GL_IGNORE_BORDER_HP 0x8150
1658#define GL_IMAGE_1D 0x904C
1659#define GL_IMAGE_1D_ARRAY 0x9052
1660#define GL_IMAGE_1D_ARRAY_EXT 0x9052
1661#define GL_IMAGE_1D_EXT 0x904C
1662#define GL_IMAGE_2D 0x904D
1663#define GL_IMAGE_2D_ARRAY 0x9053
1664#define GL_IMAGE_2D_ARRAY_EXT 0x9053
1665#define GL_IMAGE_2D_EXT 0x904D
1666#define GL_IMAGE_2D_MULTISAMPLE 0x9055
1667#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1668#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1669#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1670#define GL_IMAGE_2D_RECT 0x904F
1671#define GL_IMAGE_2D_RECT_EXT 0x904F
1672#define GL_IMAGE_3D 0x904E
1673#define GL_IMAGE_3D_EXT 0x904E
1674#define GL_IMAGE_BINDING_ACCESS 0x8F3E
1675#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1676#define GL_IMAGE_BINDING_FORMAT 0x906E
1677#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1678#define GL_IMAGE_BINDING_LAYER 0x8F3D
1679#define GL_IMAGE_BINDING_LAYERED 0x8F3C
1680#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1681#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1682#define GL_IMAGE_BINDING_LEVEL 0x8F3B
1683#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1684#define GL_IMAGE_BINDING_NAME 0x8F3A
1685#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1686#define GL_IMAGE_BUFFER 0x9051
1687#define GL_IMAGE_BUFFER_EXT 0x9051
1688#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1689#define GL_IMAGE_CLASS_11_11_10 0x82C2
1690#define GL_IMAGE_CLASS_1_X_16 0x82BE
1691#define GL_IMAGE_CLASS_1_X_32 0x82BB
1692#define GL_IMAGE_CLASS_1_X_8 0x82C1
1693#define GL_IMAGE_CLASS_2_X_16 0x82BD
1694#define GL_IMAGE_CLASS_2_X_32 0x82BA
1695#define GL_IMAGE_CLASS_2_X_8 0x82C0
1696#define GL_IMAGE_CLASS_4_X_16 0x82BC
1697#define GL_IMAGE_CLASS_4_X_32 0x82B9
1698#define GL_IMAGE_CLASS_4_X_8 0x82BF
1699#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1700#define GL_IMAGE_CUBE 0x9050
1701#define GL_IMAGE_CUBE_EXT 0x9050
1702#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1703#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1704#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1705#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1706#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1707#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1708#define GL_IMAGE_MAG_FILTER_HP 0x815C
1709#define GL_IMAGE_MIN_FILTER_HP 0x815D
1710#define GL_IMAGE_PIXEL_FORMAT 0x82A9
1711#define GL_IMAGE_PIXEL_TYPE 0x82AA
1712#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1713#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1714#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1715#define GL_IMAGE_SCALE_X_HP 0x8155
1716#define GL_IMAGE_SCALE_Y_HP 0x8156
1717#define GL_IMAGE_TEXEL_SIZE 0x82A7
1718#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1719#define GL_IMAGE_TRANSLATE_X_HP 0x8157
1720#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1721#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1722#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1723#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1724#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1725#define GL_INCLUSIVE_EXT 0x8F10
1726#define GL_INCR 0x1E02
1727#define GL_INCR_WRAP 0x8507
1728#define GL_INCR_WRAP_EXT 0x8507
1729#define GL_INDEX 0x8222
1730#define GL_INDEX_ARRAY 0x8077
1731#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1732#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1733#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1734#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1735#define GL_INDEX_ARRAY_EXT 0x8077
1736#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
1737#define GL_INDEX_ARRAY_LIST_IBM 103073
1738#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
1739#define GL_INDEX_ARRAY_POINTER 0x8091
1740#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1741#define GL_INDEX_ARRAY_STRIDE 0x8086
1742#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1743#define GL_INDEX_ARRAY_TYPE 0x8085
1744#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1745#define GL_INDEX_BITS 0x0D51
1746#define GL_INDEX_BIT_PGI 0x00080000
1747#define GL_INDEX_CLEAR_VALUE 0x0C20
1748#define GL_INDEX_LOGIC_OP 0x0BF1
1749#define GL_INDEX_MATERIAL_EXT 0x81B8
1750#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1751#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1752#define GL_INDEX_MODE 0x0C30
1753#define GL_INDEX_OFFSET 0x0D13
1754#define GL_INDEX_SHIFT 0x0D12
1755#define GL_INDEX_TEST_EXT 0x81B5
1756#define GL_INDEX_TEST_FUNC_EXT 0x81B6
1757#define GL_INDEX_TEST_REF_EXT 0x81B7
1758#define GL_INDEX_WRITEMASK 0x0C21
1759#define GL_INFO_LOG_LENGTH 0x8B84
1760#define GL_INNOCENT_CONTEXT_RESET 0x8254
1761#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1762#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
1763#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1764#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1765#define GL_INT 0x1404
1766#define GL_INT16_NV 0x8FE4
1767#define GL_INT16_VEC2_NV 0x8FE5
1768#define GL_INT16_VEC3_NV 0x8FE6
1769#define GL_INT16_VEC4_NV 0x8FE7
1770#define GL_INT64_ARB 0x140E
1771#define GL_INT64_NV 0x140E
1772#define GL_INT64_VEC2_ARB 0x8FE9
1773#define GL_INT64_VEC2_NV 0x8FE9
1774#define GL_INT64_VEC3_ARB 0x8FEA
1775#define GL_INT64_VEC3_NV 0x8FEA
1776#define GL_INT64_VEC4_ARB 0x8FEB
1777#define GL_INT64_VEC4_NV 0x8FEB
1778#define GL_INT8_NV 0x8FE0
1779#define GL_INT8_VEC2_NV 0x8FE1
1780#define GL_INT8_VEC3_NV 0x8FE2
1781#define GL_INT8_VEC4_NV 0x8FE3
1782#define GL_INTENSITY 0x8049
1783#define GL_INTENSITY12 0x804C
1784#define GL_INTENSITY12_EXT 0x804C
1785#define GL_INTENSITY16 0x804D
1786#define GL_INTENSITY16F_ARB 0x881D
1787#define GL_INTENSITY16I_EXT 0x8D8B
1788#define GL_INTENSITY16UI_EXT 0x8D79
1789#define GL_INTENSITY16_EXT 0x804D
1790#define GL_INTENSITY16_SNORM 0x901B
1791#define GL_INTENSITY32F_ARB 0x8817
1792#define GL_INTENSITY32I_EXT 0x8D85
1793#define GL_INTENSITY32UI_EXT 0x8D73
1794#define GL_INTENSITY4 0x804A
1795#define GL_INTENSITY4_EXT 0x804A
1796#define GL_INTENSITY8 0x804B
1797#define GL_INTENSITY8I_EXT 0x8D91
1798#define GL_INTENSITY8UI_EXT 0x8D7F
1799#define GL_INTENSITY8_EXT 0x804B
1800#define GL_INTENSITY8_SNORM 0x9017
1801#define GL_INTENSITY_EXT 0x8049
1802#define GL_INTENSITY_FLOAT16_APPLE 0x881D
1803#define GL_INTENSITY_FLOAT16_ATI 0x881D
1804#define GL_INTENSITY_FLOAT32_APPLE 0x8817
1805#define GL_INTENSITY_FLOAT32_ATI 0x8817
1806#define GL_INTENSITY_SNORM 0x9013
1807#define GL_INTERLACE_OML 0x8980
1808#define GL_INTERLACE_READ_INGR 0x8568
1809#define GL_INTERLACE_READ_OML 0x8981
1810#define GL_INTERLACE_SGIX 0x8094
1811#define GL_INTERLEAVED_ATTRIBS 0x8C8C
1812#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
1813#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
1814#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1815#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1816#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1817#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1818#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1819#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1820#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1821#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1822#define GL_INTERNALFORMAT_PREFERRED 0x8270
1823#define GL_INTERNALFORMAT_RED_SIZE 0x8271
1824#define GL_INTERNALFORMAT_RED_TYPE 0x8278
1825#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1826#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1827#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1828#define GL_INTERNALFORMAT_SUPPORTED 0x826F
1829#define GL_INTERPOLATE 0x8575
1830#define GL_INTERPOLATE_ARB 0x8575
1831#define GL_INTERPOLATE_EXT 0x8575
1832#define GL_INT_2_10_10_10_REV 0x8D9F
1833#define GL_INT_IMAGE_1D 0x9057
1834#define GL_INT_IMAGE_1D_ARRAY 0x905D
1835#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
1836#define GL_INT_IMAGE_1D_EXT 0x9057
1837#define GL_INT_IMAGE_2D 0x9058
1838#define GL_INT_IMAGE_2D_ARRAY 0x905E
1839#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
1840#define GL_INT_IMAGE_2D_EXT 0x9058
1841#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1842#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1843#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
1844#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
1845#define GL_INT_IMAGE_2D_RECT 0x905A
1846#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
1847#define GL_INT_IMAGE_3D 0x9059
1848#define GL_INT_IMAGE_3D_EXT 0x9059
1849#define GL_INT_IMAGE_BUFFER 0x905C
1850#define GL_INT_IMAGE_BUFFER_EXT 0x905C
1851#define GL_INT_IMAGE_CUBE 0x905B
1852#define GL_INT_IMAGE_CUBE_EXT 0x905B
1853#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1854#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1855#define GL_INT_SAMPLER_1D 0x8DC9
1856#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1857#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
1858#define GL_INT_SAMPLER_1D_EXT 0x8DC9
1859#define GL_INT_SAMPLER_2D 0x8DCA
1860#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1861#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
1862#define GL_INT_SAMPLER_2D_EXT 0x8DCA
1863#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1864#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1865#define GL_INT_SAMPLER_2D_RECT 0x8DCD
1866#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
1867#define GL_INT_SAMPLER_3D 0x8DCB
1868#define GL_INT_SAMPLER_3D_EXT 0x8DCB
1869#define GL_INT_SAMPLER_BUFFER 0x8DD0
1870#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
1871#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1872#define GL_INT_SAMPLER_CUBE 0x8DCC
1873#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
1874#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1875#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
1876#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
1877#define GL_INT_VEC2 0x8B53
1878#define GL_INT_VEC2_ARB 0x8B53
1879#define GL_INT_VEC3 0x8B54
1880#define GL_INT_VEC3_ARB 0x8B54
1881#define GL_INT_VEC4 0x8B55
1882#define GL_INT_VEC4_ARB 0x8B55
1883#define GL_INVALID_ENUM 0x0500
1884#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1885#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
1886#define GL_INVALID_INDEX 0xFFFFFFFF
1887#define GL_INVALID_OPERATION 0x0502
1888#define GL_INVALID_VALUE 0x0501
1889#define GL_INVARIANT_DATATYPE_EXT 0x87EB
1890#define GL_INVARIANT_EXT 0x87C2
1891#define GL_INVARIANT_VALUE_EXT 0x87EA
1892#define GL_INVERSE_NV 0x862B
1893#define GL_INVERSE_TRANSPOSE_NV 0x862D
1894#define GL_INVERT 0x150A
1895#define GL_INVERTED_SCREEN_W_REND 0x8491
1896#define GL_INVERT_OVG_NV 0x92B4
1897#define GL_INVERT_RGB_NV 0x92A3
1898#define GL_IR_INSTRUMENT1_SGIX 0x817F
1899#define GL_ISOLINES 0x8E7A
1900#define GL_IS_PER_PATCH 0x92E7
1901#define GL_IS_ROW_MAJOR 0x9300
1902#define GL_ITALIC_BIT_NV 0x02
1903#define GL_IUI_N3F_V2F_EXT 0x81AF
1904#define GL_IUI_N3F_V3F_EXT 0x81B0
1905#define GL_IUI_V2F_EXT 0x81AD
1906#define GL_IUI_V3F_EXT 0x81AE
1907#define GL_KEEP 0x1E00
1908#define GL_LARGE_CCW_ARC_TO_NV 0x16
1909#define GL_LARGE_CW_ARC_TO_NV 0x18
1910#define GL_LAST_VERTEX_CONVENTION 0x8E4E
1911#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1912#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
1913#define GL_LAYER_NV 0x8DAA
1914#define GL_LAYER_PROVOKING_VERTEX 0x825E
1915#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1916#define GL_LAYOUT_DEFAULT_INTEL 0
1917#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1918#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1919#define GL_LAYOUT_GENERAL_EXT 0x958D
1920#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
1921#define GL_LAYOUT_LINEAR_INTEL 1
1922#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1923#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1924#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1925#define GL_LEFT 0x0406
1926#define GL_LEQUAL 0x0203
1927#define GL_LERP_ATI 0x8969
1928#define GL_LESS 0x0201
1929#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
1930#define GL_LIGHT0 0x4000
1931#define GL_LIGHT1 0x4001
1932#define GL_LIGHT2 0x4002
1933#define GL_LIGHT3 0x4003
1934#define GL_LIGHT4 0x4004
1935#define GL_LIGHT5 0x4005
1936#define GL_LIGHT6 0x4006
1937#define GL_LIGHT7 0x4007
1938#define GL_LIGHTEN_KHR 0x9298
1939#define GL_LIGHTEN_NV 0x9298
1940#define GL_LIGHTING 0x0B50
1941#define GL_LIGHTING_BIT 0x00000040
1942#define GL_LIGHT_ENV_MODE_SGIX 0x8407
1943#define GL_LIGHT_MODEL_AMBIENT 0x0B53
1944#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1945#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1946#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
1947#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1948#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1949#define GL_LINE 0x1B01
1950#define GL_LINEAR 0x2601
1951#define GL_LINEARBURN_NV 0x92A5
1952#define GL_LINEARDODGE_NV 0x92A4
1953#define GL_LINEARLIGHT_NV 0x92A7
1954#define GL_LINEAR_ATTENUATION 0x1208
1955#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
1956#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
1957#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
1958#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
1959#define GL_LINEAR_DETAIL_SGIS 0x8097
1960#define GL_LINEAR_MIPMAP_LINEAR 0x2703
1961#define GL_LINEAR_MIPMAP_NEAREST 0x2701
1962#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
1963#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
1964#define GL_LINEAR_SHARPEN_SGIS 0x80AD
1965#define GL_LINEAR_TILING_EXT 0x9585
1966#define GL_LINES 0x0001
1967#define GL_LINES_ADJACENCY 0x000A
1968#define GL_LINES_ADJACENCY_ARB 0x000A
1969#define GL_LINES_ADJACENCY_EXT 0x000A
1970#define GL_LINE_BIT 0x00000004
1971#define GL_LINE_LOOP 0x0002
1972#define GL_LINE_RESET_TOKEN 0x0707
1973#define GL_LINE_SMOOTH 0x0B20
1974#define GL_LINE_SMOOTH_HINT 0x0C52
1975#define GL_LINE_STIPPLE 0x0B24
1976#define GL_LINE_STIPPLE_PATTERN 0x0B25
1977#define GL_LINE_STIPPLE_REPEAT 0x0B26
1978#define GL_LINE_STRIP 0x0003
1979#define GL_LINE_STRIP_ADJACENCY 0x000B
1980#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
1981#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1982#define GL_LINE_TOKEN 0x0702
1983#define GL_LINE_TO_NV 0x04
1984#define GL_LINE_WIDTH 0x0B21
1985#define GL_LINE_WIDTH_COMMAND_NV 0x000D
1986#define GL_LINE_WIDTH_GRANULARITY 0x0B23
1987#define GL_LINE_WIDTH_RANGE 0x0B22
1988#define GL_LINK_STATUS 0x8B82
1989#define GL_LIST_BASE 0x0B32
1990#define GL_LIST_BIT 0x00020000
1991#define GL_LIST_INDEX 0x0B33
1992#define GL_LIST_MODE 0x0B30
1993#define GL_LIST_PRIORITY_SGIX 0x8182
1994#define GL_LOAD 0x0101
1995#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
1996#define GL_LOCAL_CONSTANT_EXT 0x87C3
1997#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
1998#define GL_LOCAL_EXT 0x87C4
1999#define GL_LOCATION 0x930E
2000#define GL_LOCATION_COMPONENT 0x934A
2001#define GL_LOCATION_INDEX 0x930F
2002#define GL_LOGIC_OP 0x0BF1
2003#define GL_LOGIC_OP_MODE 0x0BF0
2004#define GL_LOSE_CONTEXT_ON_RESET 0x8252
2005#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2006#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2007#define GL_LOWER_LEFT 0x8CA1
2008#define GL_LOW_FLOAT 0x8DF0
2009#define GL_LOW_INT 0x8DF3
2010#define GL_LO_BIAS_NV 0x8715
2011#define GL_LO_SCALE_NV 0x870F
2012#define GL_LUID_SIZE_EXT 8
2013#define GL_LUMINANCE 0x1909
2014#define GL_LUMINANCE12 0x8041
2015#define GL_LUMINANCE12_ALPHA12 0x8047
2016#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2017#define GL_LUMINANCE12_ALPHA4 0x8046
2018#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2019#define GL_LUMINANCE12_EXT 0x8041
2020#define GL_LUMINANCE16 0x8042
2021#define GL_LUMINANCE16F_ARB 0x881E
2022#define GL_LUMINANCE16I_EXT 0x8D8C
2023#define GL_LUMINANCE16UI_EXT 0x8D7A
2024#define GL_LUMINANCE16_ALPHA16 0x8048
2025#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2026#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2027#define GL_LUMINANCE16_EXT 0x8042
2028#define GL_LUMINANCE16_SNORM 0x9019
2029#define GL_LUMINANCE32F_ARB 0x8818
2030#define GL_LUMINANCE32I_EXT 0x8D86
2031#define GL_LUMINANCE32UI_EXT 0x8D74
2032#define GL_LUMINANCE4 0x803F
2033#define GL_LUMINANCE4_ALPHA4 0x8043
2034#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2035#define GL_LUMINANCE4_EXT 0x803F
2036#define GL_LUMINANCE6_ALPHA2 0x8044
2037#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2038#define GL_LUMINANCE8 0x8040
2039#define GL_LUMINANCE8I_EXT 0x8D92
2040#define GL_LUMINANCE8UI_EXT 0x8D80
2041#define GL_LUMINANCE8_ALPHA8 0x8045
2042#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2043#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2044#define GL_LUMINANCE8_EXT 0x8040
2045#define GL_LUMINANCE8_SNORM 0x9015
2046#define GL_LUMINANCE_ALPHA 0x190A
2047#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2048#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2049#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2050#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2051#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2052#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2053#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2054#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2055#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2056#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2057#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2058#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2059#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2060#define GL_LUMINANCE_ALPHA_SNORM 0x9012
2061#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2062#define GL_LUMINANCE_FLOAT16_ATI 0x881E
2063#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2064#define GL_LUMINANCE_FLOAT32_ATI 0x8818
2065#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2066#define GL_LUMINANCE_SNORM 0x9011
2067#define GL_MAD_ATI 0x8968
2068#define GL_MAGNITUDE_BIAS_NV 0x8718
2069#define GL_MAGNITUDE_SCALE_NV 0x8712
2070#define GL_MAJOR_VERSION 0x821B
2071#define GL_MANUAL_GENERATE_MIPMAP 0x8294
2072#define GL_MAP1_BINORMAL_EXT 0x8446
2073#define GL_MAP1_COLOR_4 0x0D90
2074#define GL_MAP1_GRID_DOMAIN 0x0DD0
2075#define GL_MAP1_GRID_SEGMENTS 0x0DD1
2076#define GL_MAP1_INDEX 0x0D91
2077#define GL_MAP1_NORMAL 0x0D92
2078#define GL_MAP1_TANGENT_EXT 0x8444
2079#define GL_MAP1_TEXTURE_COORD_1 0x0D93
2080#define GL_MAP1_TEXTURE_COORD_2 0x0D94
2081#define GL_MAP1_TEXTURE_COORD_3 0x0D95
2082#define GL_MAP1_TEXTURE_COORD_4 0x0D96
2083#define GL_MAP1_VERTEX_3 0x0D97
2084#define GL_MAP1_VERTEX_4 0x0D98
2085#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2086#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2087#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2088#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2089#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2090#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2091#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2092#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2093#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2094#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2095#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2096#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2097#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2098#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2099#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2100#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2101#define GL_MAP2_BINORMAL_EXT 0x8447
2102#define GL_MAP2_COLOR_4 0x0DB0
2103#define GL_MAP2_GRID_DOMAIN 0x0DD2
2104#define GL_MAP2_GRID_SEGMENTS 0x0DD3
2105#define GL_MAP2_INDEX 0x0DB1
2106#define GL_MAP2_NORMAL 0x0DB2
2107#define GL_MAP2_TANGENT_EXT 0x8445
2108#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2109#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2110#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2111#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2112#define GL_MAP2_VERTEX_3 0x0DB7
2113#define GL_MAP2_VERTEX_4 0x0DB8
2114#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2115#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2116#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2117#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2118#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2119#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2120#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2121#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2122#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2123#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2124#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2125#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2126#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2127#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2128#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2129#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2130#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2131#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2132#define GL_MAP_COHERENT_BIT 0x0080
2133#define GL_MAP_COLOR 0x0D10
2134#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2135#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2136#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2137#define GL_MAP_PERSISTENT_BIT 0x0040
2138#define GL_MAP_READ_BIT 0x0001
2139#define GL_MAP_STENCIL 0x0D11
2140#define GL_MAP_TESSELLATION_NV 0x86C2
2141#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2142#define GL_MAP_WRITE_BIT 0x0002
2143#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2144#define GL_MATRIX0_ARB 0x88C0
2145#define GL_MATRIX0_NV 0x8630
2146#define GL_MATRIX10_ARB 0x88CA
2147#define GL_MATRIX11_ARB 0x88CB
2148#define GL_MATRIX12_ARB 0x88CC
2149#define GL_MATRIX13_ARB 0x88CD
2150#define GL_MATRIX14_ARB 0x88CE
2151#define GL_MATRIX15_ARB 0x88CF
2152#define GL_MATRIX16_ARB 0x88D0
2153#define GL_MATRIX17_ARB 0x88D1
2154#define GL_MATRIX18_ARB 0x88D2
2155#define GL_MATRIX19_ARB 0x88D3
2156#define GL_MATRIX1_ARB 0x88C1
2157#define GL_MATRIX1_NV 0x8631
2158#define GL_MATRIX20_ARB 0x88D4
2159#define GL_MATRIX21_ARB 0x88D5
2160#define GL_MATRIX22_ARB 0x88D6
2161#define GL_MATRIX23_ARB 0x88D7
2162#define GL_MATRIX24_ARB 0x88D8
2163#define GL_MATRIX25_ARB 0x88D9
2164#define GL_MATRIX26_ARB 0x88DA
2165#define GL_MATRIX27_ARB 0x88DB
2166#define GL_MATRIX28_ARB 0x88DC
2167#define GL_MATRIX29_ARB 0x88DD
2168#define GL_MATRIX2_ARB 0x88C2
2169#define GL_MATRIX2_NV 0x8632
2170#define GL_MATRIX30_ARB 0x88DE
2171#define GL_MATRIX31_ARB 0x88DF
2172#define GL_MATRIX3_ARB 0x88C3
2173#define GL_MATRIX3_NV 0x8633
2174#define GL_MATRIX4_ARB 0x88C4
2175#define GL_MATRIX4_NV 0x8634
2176#define GL_MATRIX5_ARB 0x88C5
2177#define GL_MATRIX5_NV 0x8635
2178#define GL_MATRIX6_ARB 0x88C6
2179#define GL_MATRIX6_NV 0x8636
2180#define GL_MATRIX7_ARB 0x88C7
2181#define GL_MATRIX7_NV 0x8637
2182#define GL_MATRIX8_ARB 0x88C8
2183#define GL_MATRIX9_ARB 0x88C9
2184#define GL_MATRIX_EXT 0x87C0
2185#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2186#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2187#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2188#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2189#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2190#define GL_MATRIX_MODE 0x0BA0
2191#define GL_MATRIX_PALETTE_ARB 0x8840
2192#define GL_MATRIX_STRIDE 0x92FF
2193#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2194#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2195#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2196#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2197#define GL_MAT_EMISSION_BIT_PGI 0x00800000
2198#define GL_MAT_SHININESS_BIT_PGI 0x02000000
2199#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2200#define GL_MAX 0x8008
2201#define GL_MAX_3D_TEXTURE_SIZE 0x8073
2202#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2203#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2204#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2205#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2206#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2207#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2208#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2209#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2210#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2211#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2212#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2213#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2214#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2215#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2216#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2217#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2218#define GL_MAX_CLIP_DISTANCES 0x0D32
2219#define GL_MAX_CLIP_PLANES 0x0D32
2220#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2221#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2222#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2223#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2224#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2225#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2226#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2227#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2228#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2229#define GL_MAX_COMBINED_DIMENSIONS 0x8282
2230#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2231#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2232#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2233#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2234#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2235#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2236#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2237#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2238#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2239#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2240#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2241#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2242#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2243#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2244#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2245#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2246#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2247#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2248#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2249#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2250#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2251#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2252#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2253#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2254#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2255#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2256#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2257#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2258#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2259#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2260#define GL_MAX_CONVOLUTION_WIDTH 0x801A
2261#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2262#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2263#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2264#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2265#define GL_MAX_CULL_DISTANCES 0x82F9
2266#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2267#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2268#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2269#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2270#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2271#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2272#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2273#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2274#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2275#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2276#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2277#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2278#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2279#define GL_MAX_DEPTH 0x8280
2280#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2281#define GL_MAX_DRAW_BUFFERS 0x8824
2282#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2283#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2284#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2285#define GL_MAX_ELEMENTS_INDICES 0x80E9
2286#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2287#define GL_MAX_ELEMENTS_VERTICES 0x80E8
2288#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2289#define GL_MAX_ELEMENT_INDEX 0x8D6B
2290#define GL_MAX_EVAL_ORDER 0x0D30
2291#define GL_MAX_EXT 0x8008
2292#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2293#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2294#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2295#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2296#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2297#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2298#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2299#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2300#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2301#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2302#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2303#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2304#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2305#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2306#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2307#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2308#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2309#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2310#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2311#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2312#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2313#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2314#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2315#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2316#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2317#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2318#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2319#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2320#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2321#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2322#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2323#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2324#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2325#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2326#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2327#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2328#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2329#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2330#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2331#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2332#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2333#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2334#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2335#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2336#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2337#define GL_MAX_HEIGHT 0x827F
2338#define GL_MAX_IMAGE_SAMPLES 0x906D
2339#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2340#define GL_MAX_IMAGE_UNITS 0x8F38
2341#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2342#define GL_MAX_INTEGER_SAMPLES 0x9110
2343#define GL_MAX_LABEL_LENGTH 0x82E8
2344#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2345#define GL_MAX_LAYERS 0x8281
2346#define GL_MAX_LGPU_GPUS_NVX 0x92BA
2347#define GL_MAX_LIGHTS 0x0D31
2348#define GL_MAX_LIST_NESTING 0x0B31
2349#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2350#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2351#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2352#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2353#define GL_MAX_NAME_LENGTH 0x92F6
2354#define GL_MAX_NAME_STACK_DEPTH 0x0D37
2355#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2356#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2357#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2358#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2359#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2360#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2361#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2362#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2363#define GL_MAX_PATCH_VERTICES 0x8E7D
2364#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2365#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2366#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2367#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2368#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2369#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2370#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2371#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2372#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2373#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2374#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2375#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2376#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2377#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2378#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2379#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2380#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2381#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2382#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2383#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2384#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2385#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2386#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2387#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2388#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2389#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2390#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2391#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2392#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2393#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2394#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2395#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2396#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2397#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2398#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2399#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2400#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2401#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2402#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2403#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2404#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2405#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2406#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2407#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2408#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2409#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2410#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2411#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2412#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2413#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2414#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2415#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2416#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2417#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2418#define GL_MAX_SAMPLES 0x8D57
2419#define GL_MAX_SAMPLES_EXT 0x8D57
2420#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2421#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2422#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2423#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2424#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2425#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
2426#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2427#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2428#define GL_MAX_SHININESS_NV 0x8504
2429#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2430#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2431#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2432#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2433#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2434#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2435#define GL_MAX_SPOT_EXPONENT_NV 0x8505
2436#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2437#define GL_MAX_SUBROUTINES 0x8DE7
2438#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2439#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2440#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2441#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2442#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2443#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2444#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2445#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2446#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2447#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2448#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2449#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2450#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2451#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2452#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2453#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2454#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2455#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2456#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2457#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2458#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2459#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2460#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2461#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2462#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2463#define GL_MAX_TEXTURE_COORDS 0x8871
2464#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2465#define GL_MAX_TEXTURE_COORDS_NV 0x8871
2466#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2467#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2468#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2469#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2470#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2471#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2472#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2473#define GL_MAX_TEXTURE_SIZE 0x0D33
2474#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2475#define GL_MAX_TEXTURE_UNITS 0x84E2
2476#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2477#define GL_MAX_TRACK_MATRICES_NV 0x862F
2478#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2479#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2480#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2481#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2482#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2483#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2484#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2485#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2486#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2487#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2488#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2489#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2490#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2491#define GL_MAX_UNIFORM_LOCATIONS 0x826E
2492#define GL_MAX_VARYING_COMPONENTS 0x8B4B
2493#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2494#define GL_MAX_VARYING_FLOATS 0x8B4B
2495#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2496#define GL_MAX_VARYING_VECTORS 0x8DFC
2497#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2498#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2499#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2500#define GL_MAX_VERTEX_ATTRIBS 0x8869
2501#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2502#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2503#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2504#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2505#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2506#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2507#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2508#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2509#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2510#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2511#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2512#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2513#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2514#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2515#define GL_MAX_VERTEX_STREAMS 0x8E71
2516#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2517#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2518#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2519#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2520#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2521#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2522#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2523#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2524#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2525#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2526#define GL_MAX_VIEWPORTS 0x825B
2527#define GL_MAX_VIEWPORT_DIMS 0x0D3A
2528#define GL_MAX_VIEWS_OVR 0x9631
2529#define GL_MAX_WIDTH 0x827E
2530#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2531#define GL_MEDIUM_FLOAT 0x8DF1
2532#define GL_MEDIUM_INT 0x8DF4
2533#define GL_MIN 0x8007
2534#define GL_MINMAX 0x802E
2535#define GL_MINMAX_EXT 0x802E
2536#define GL_MINMAX_FORMAT 0x802F
2537#define GL_MINMAX_FORMAT_EXT 0x802F
2538#define GL_MINMAX_SINK 0x8030
2539#define GL_MINMAX_SINK_EXT 0x8030
2540#define GL_MINOR_VERSION 0x821C
2541#define GL_MINUS_CLAMPED_NV 0x92B3
2542#define GL_MINUS_NV 0x929F
2543#define GL_MIN_EXT 0x8007
2544#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2545#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2546#define GL_MIN_LOD_WARNING_AMD 0x919C
2547#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2548#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2549#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2550#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2551#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2552#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2553#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2554#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2555#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2556#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
2557#define GL_MIPMAP 0x8293
2558#define GL_MIRRORED_REPEAT 0x8370
2559#define GL_MIRRORED_REPEAT_ARB 0x8370
2560#define GL_MIRRORED_REPEAT_IBM 0x8370
2561#define GL_MIRROR_CLAMP_ATI 0x8742
2562#define GL_MIRROR_CLAMP_EXT 0x8742
2563#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2564#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2565#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2566#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2567#define GL_MITER_REVERT_NV 0x90A7
2568#define GL_MITER_TRUNCATE_NV 0x90A8
2569#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2570#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2571#define GL_MODELVIEW 0x1700
2572#define GL_MODELVIEW0_ARB 0x1700
2573#define GL_MODELVIEW0_EXT 0x1700
2574#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2575#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2576#define GL_MODELVIEW10_ARB 0x872A
2577#define GL_MODELVIEW11_ARB 0x872B
2578#define GL_MODELVIEW12_ARB 0x872C
2579#define GL_MODELVIEW13_ARB 0x872D
2580#define GL_MODELVIEW14_ARB 0x872E
2581#define GL_MODELVIEW15_ARB 0x872F
2582#define GL_MODELVIEW16_ARB 0x8730
2583#define GL_MODELVIEW17_ARB 0x8731
2584#define GL_MODELVIEW18_ARB 0x8732
2585#define GL_MODELVIEW19_ARB 0x8733
2586#define GL_MODELVIEW1_ARB 0x850A
2587#define GL_MODELVIEW1_EXT 0x850A
2588#define GL_MODELVIEW1_MATRIX_EXT 0x8506
2589#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2590#define GL_MODELVIEW20_ARB 0x8734
2591#define GL_MODELVIEW21_ARB 0x8735
2592#define GL_MODELVIEW22_ARB 0x8736
2593#define GL_MODELVIEW23_ARB 0x8737
2594#define GL_MODELVIEW24_ARB 0x8738
2595#define GL_MODELVIEW25_ARB 0x8739
2596#define GL_MODELVIEW26_ARB 0x873A
2597#define GL_MODELVIEW27_ARB 0x873B
2598#define GL_MODELVIEW28_ARB 0x873C
2599#define GL_MODELVIEW29_ARB 0x873D
2600#define GL_MODELVIEW2_ARB 0x8722
2601#define GL_MODELVIEW30_ARB 0x873E
2602#define GL_MODELVIEW31_ARB 0x873F
2603#define GL_MODELVIEW3_ARB 0x8723
2604#define GL_MODELVIEW4_ARB 0x8724
2605#define GL_MODELVIEW5_ARB 0x8725
2606#define GL_MODELVIEW6_ARB 0x8726
2607#define GL_MODELVIEW7_ARB 0x8727
2608#define GL_MODELVIEW8_ARB 0x8728
2609#define GL_MODELVIEW9_ARB 0x8729
2610#define GL_MODELVIEW_MATRIX 0x0BA6
2611#define GL_MODELVIEW_PROJECTION_NV 0x8629
2612#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
2613#define GL_MODULATE 0x2100
2614#define GL_MODULATE_ADD_ATI 0x8744
2615#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
2616#define GL_MODULATE_SUBTRACT_ATI 0x8746
2617#define GL_MOVE_TO_CONTINUES_NV 0x90B6
2618#define GL_MOVE_TO_NV 0x02
2619#define GL_MOVE_TO_RESETS_NV 0x90B5
2620#define GL_MOV_ATI 0x8961
2621#define GL_MULT 0x0103
2622#define GL_MULTICAST_GPUS_NV 0x92BA
2623#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
2624#define GL_MULTIPLY_KHR 0x9294
2625#define GL_MULTIPLY_NV 0x9294
2626#define GL_MULTISAMPLE 0x809D
2627#define GL_MULTISAMPLES_NV 0x9371
2628#define GL_MULTISAMPLE_3DFX 0x86B2
2629#define GL_MULTISAMPLE_ARB 0x809D
2630#define GL_MULTISAMPLE_BIT 0x20000000
2631#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
2632#define GL_MULTISAMPLE_BIT_ARB 0x20000000
2633#define GL_MULTISAMPLE_BIT_EXT 0x20000000
2634#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
2635#define GL_MULTISAMPLE_EXT 0x809D
2636#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2637#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
2638#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
2639#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
2640#define GL_MULTISAMPLE_SGIS 0x809D
2641#define GL_MUL_ATI 0x8964
2642#define GL_MVP_MATRIX_EXT 0x87E3
2643#define GL_N3F_V3F 0x2A25
2644#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2645#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
2646#define GL_NAME_LENGTH 0x92F9
2647#define GL_NAME_STACK_DEPTH 0x0D70
2648#define GL_NAND 0x150E
2649#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2650#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
2651#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
2652#define GL_NEAREST 0x2600
2653#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
2654#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
2655#define GL_NEAREST_MIPMAP_LINEAR 0x2702
2656#define GL_NEAREST_MIPMAP_NEAREST 0x2700
2657#define GL_NEGATE_BIT_ATI 0x00000004
2658#define GL_NEGATIVE_ONE_EXT 0x87DF
2659#define GL_NEGATIVE_ONE_TO_ONE 0x935E
2660#define GL_NEGATIVE_W_EXT 0x87DC
2661#define GL_NEGATIVE_X_EXT 0x87D9
2662#define GL_NEGATIVE_Y_EXT 0x87DA
2663#define GL_NEGATIVE_Z_EXT 0x87DB
2664#define GL_NEVER 0x0200
2665#define GL_NEXT_BUFFER_NV -2
2666#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
2667#define GL_NICEST 0x1102
2668#define GL_NONE 0
2669#define GL_NOOP 0x1505
2670#define GL_NOP_COMMAND_NV 0x0001
2671#define GL_NOR 0x1508
2672#define GL_NORMALIZE 0x0BA1
2673#define GL_NORMALIZED_RANGE_EXT 0x87E0
2674#define GL_NORMAL_ARRAY 0x8075
2675#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
2676#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
2677#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2678#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2679#define GL_NORMAL_ARRAY_EXT 0x8075
2680#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
2681#define GL_NORMAL_ARRAY_LIST_IBM 103071
2682#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2683#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
2684#define GL_NORMAL_ARRAY_POINTER 0x808F
2685#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2686#define GL_NORMAL_ARRAY_STRIDE 0x807F
2687#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2688#define GL_NORMAL_ARRAY_TYPE 0x807E
2689#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2690#define GL_NORMAL_BIT_PGI 0x08000000
2691#define GL_NORMAL_MAP 0x8511
2692#define GL_NORMAL_MAP_ARB 0x8511
2693#define GL_NORMAL_MAP_EXT 0x8511
2694#define GL_NORMAL_MAP_NV 0x8511
2695#define GL_NOTEQUAL 0x0205
2696#define GL_NO_ERROR 0
2697#define GL_NO_RESET_NOTIFICATION 0x8261
2698#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2699#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
2700#define GL_NUM_ACTIVE_VARIABLES 0x9304
2701#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2702#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2703#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2704#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
2705#define GL_NUM_EXTENSIONS 0x821D
2706#define GL_NUM_FILL_STREAMS_NV 0x8E29
2707#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2708#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2709#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
2710#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2711#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2712#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2713#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2714#define GL_NUM_PASSES_ATI 0x8970
2715#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2716#define GL_NUM_SAMPLE_COUNTS 0x9380
2717#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2718#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2719#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
2720#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2721#define GL_NUM_TILING_TYPES_EXT 0x9582
2722#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
2723#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
2724#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2725#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2726#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2727#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
2728#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
2729#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
2730#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2731#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2732#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
2733#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
2734#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2735#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2736#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
2737#define GL_OBJECT_LINEAR 0x2401
2738#define GL_OBJECT_LINEAR_NV 0x2401
2739#define GL_OBJECT_LINE_SGIS 0x81F7
2740#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
2741#define GL_OBJECT_PLANE 0x2501
2742#define GL_OBJECT_POINT_SGIS 0x81F5
2743#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
2744#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
2745#define GL_OBJECT_TYPE 0x9112
2746#define GL_OBJECT_TYPE_ARB 0x8B4E
2747#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
2748#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
2749#define GL_OCCLUSION_TEST_HP 0x8165
2750#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2751#define GL_OFFSET 0x92FC
2752#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2753#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2754#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2755#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2756#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2757#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2758#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2759#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2760#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
2761#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
2762#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
2763#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
2764#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2765#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2766#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2767#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2768#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2769#define GL_ONE 1
2770#define GL_ONE_EXT 0x87DE
2771#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
2772#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2773#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
2774#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2775#define GL_ONE_MINUS_DST_ALPHA 0x0305
2776#define GL_ONE_MINUS_DST_COLOR 0x0307
2777#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2778#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
2779#define GL_ONE_MINUS_SRC_ALPHA 0x0303
2780#define GL_ONE_MINUS_SRC_COLOR 0x0301
2781#define GL_OPERAND0_ALPHA 0x8598
2782#define GL_OPERAND0_ALPHA_ARB 0x8598
2783#define GL_OPERAND0_ALPHA_EXT 0x8598
2784#define GL_OPERAND0_RGB 0x8590
2785#define GL_OPERAND0_RGB_ARB 0x8590
2786#define GL_OPERAND0_RGB_EXT 0x8590
2787#define GL_OPERAND1_ALPHA 0x8599
2788#define GL_OPERAND1_ALPHA_ARB 0x8599
2789#define GL_OPERAND1_ALPHA_EXT 0x8599
2790#define GL_OPERAND1_RGB 0x8591
2791#define GL_OPERAND1_RGB_ARB 0x8591
2792#define GL_OPERAND1_RGB_EXT 0x8591
2793#define GL_OPERAND2_ALPHA 0x859A
2794#define GL_OPERAND2_ALPHA_ARB 0x859A
2795#define GL_OPERAND2_ALPHA_EXT 0x859A
2796#define GL_OPERAND2_RGB 0x8592
2797#define GL_OPERAND2_RGB_ARB 0x8592
2798#define GL_OPERAND2_RGB_EXT 0x8592
2799#define GL_OPERAND3_ALPHA_NV 0x859B
2800#define GL_OPERAND3_RGB_NV 0x8593
2801#define GL_OPTIMAL_TILING_EXT 0x9584
2802#define GL_OP_ADD_EXT 0x8787
2803#define GL_OP_CLAMP_EXT 0x878E
2804#define GL_OP_CROSS_PRODUCT_EXT 0x8797
2805#define GL_OP_DOT3_EXT 0x8784
2806#define GL_OP_DOT4_EXT 0x8785
2807#define GL_OP_EXP_BASE_2_EXT 0x8791
2808#define GL_OP_FLOOR_EXT 0x878F
2809#define GL_OP_FRAC_EXT 0x8789
2810#define GL_OP_INDEX_EXT 0x8782
2811#define GL_OP_LOG_BASE_2_EXT 0x8792
2812#define GL_OP_MADD_EXT 0x8788
2813#define GL_OP_MAX_EXT 0x878A
2814#define GL_OP_MIN_EXT 0x878B
2815#define GL_OP_MOV_EXT 0x8799
2816#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2817#define GL_OP_MUL_EXT 0x8786
2818#define GL_OP_NEGATE_EXT 0x8783
2819#define GL_OP_POWER_EXT 0x8793
2820#define GL_OP_RECIP_EXT 0x8794
2821#define GL_OP_RECIP_SQRT_EXT 0x8795
2822#define GL_OP_ROUND_EXT 0x8790
2823#define GL_OP_SET_GE_EXT 0x878C
2824#define GL_OP_SET_LT_EXT 0x878D
2825#define GL_OP_SUB_EXT 0x8796
2826#define GL_OR 0x1507
2827#define GL_ORDER 0x0A01
2828#define GL_OR_INVERTED 0x150D
2829#define GL_OR_REVERSE 0x150B
2830#define GL_OUTPUT_COLOR0_EXT 0x879B
2831#define GL_OUTPUT_COLOR1_EXT 0x879C
2832#define GL_OUTPUT_FOG_EXT 0x87BD
2833#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2834#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2835#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2836#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2837#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2838#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2839#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2840#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2841#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2842#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2843#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2844#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2845#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2846#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2847#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2848#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2849#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2850#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2851#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2852#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2853#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2854#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2855#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2856#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2857#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2858#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2859#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2860#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2861#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2862#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2863#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2864#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2865#define GL_OUTPUT_VERTEX_EXT 0x879A
2866#define GL_OUT_OF_MEMORY 0x0505
2867#define GL_OVERLAY_KHR 0x9296
2868#define GL_OVERLAY_NV 0x9296
2869#define GL_PACK_ALIGNMENT 0x0D05
2870#define GL_PACK_CMYK_HINT_EXT 0x800E
2871#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2872#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2873#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2874#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2875#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
2876#define GL_PACK_IMAGE_HEIGHT 0x806C
2877#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2878#define GL_PACK_INVERT_MESA 0x8758
2879#define GL_PACK_LSB_FIRST 0x0D01
2880#define GL_PACK_RESAMPLE_OML 0x8984
2881#define GL_PACK_RESAMPLE_SGIX 0x842E
2882#define GL_PACK_ROW_BYTES_APPLE 0x8A15
2883#define GL_PACK_ROW_LENGTH 0x0D02
2884#define GL_PACK_SKIP_IMAGES 0x806B
2885#define GL_PACK_SKIP_IMAGES_EXT 0x806B
2886#define GL_PACK_SKIP_PIXELS 0x0D04
2887#define GL_PACK_SKIP_ROWS 0x0D03
2888#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
2889#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2890#define GL_PACK_SWAP_BYTES 0x0D00
2891#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
2892#define GL_PALETTE4_RGB5_A1_OES 0x8B94
2893#define GL_PALETTE4_RGB8_OES 0x8B90
2894#define GL_PALETTE4_RGBA4_OES 0x8B93
2895#define GL_PALETTE4_RGBA8_OES 0x8B91
2896#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
2897#define GL_PALETTE8_RGB5_A1_OES 0x8B99
2898#define GL_PALETTE8_RGB8_OES 0x8B95
2899#define GL_PALETTE8_RGBA4_OES 0x8B98
2900#define GL_PALETTE8_RGBA8_OES 0x8B96
2901#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
2902#define GL_PARAMETER_BUFFER 0x80EE
2903#define GL_PARAMETER_BUFFER_ARB 0x80EE
2904#define GL_PARAMETER_BUFFER_BINDING 0x80EF
2905#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2906#define GL_PARTIAL_SUCCESS_NV 0x902E
2907#define GL_PASS_THROUGH_NV 0x86E6
2908#define GL_PASS_THROUGH_TOKEN 0x0700
2909#define GL_PATCHES 0x000E
2910#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2911#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2912#define GL_PATCH_VERTICES 0x8E72
2913#define GL_PATH_CLIENT_LENGTH_NV 0x907F
2914#define GL_PATH_COMMAND_COUNT_NV 0x909D
2915#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2916#define GL_PATH_COORD_COUNT_NV 0x909E
2917#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2918#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2919#define GL_PATH_DASH_CAPS_NV 0x907B
2920#define GL_PATH_DASH_OFFSET_NV 0x907E
2921#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2922#define GL_PATH_END_CAPS_NV 0x9076
2923#define GL_PATH_ERROR_POSITION_NV 0x90AB
2924#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2925#define GL_PATH_FILL_COVER_MODE_NV 0x9082
2926#define GL_PATH_FILL_MASK_NV 0x9081
2927#define GL_PATH_FILL_MODE_NV 0x9080
2928#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
2929#define GL_PATH_FORMAT_PS_NV 0x9071
2930#define GL_PATH_FORMAT_SVG_NV 0x9070
2931#define GL_PATH_GEN_COEFF_NV 0x90B1
2932#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
2933#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
2934#define GL_PATH_GEN_MODE_NV 0x90B0
2935#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
2936#define GL_PATH_INITIAL_END_CAP_NV 0x9077
2937#define GL_PATH_JOIN_STYLE_NV 0x9079
2938#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
2939#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
2940#define GL_PATH_MITER_LIMIT_NV 0x907A
2941#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
2942#define GL_PATH_MODELVIEW_NV 0x1700
2943#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
2944#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
2945#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
2946#define GL_PATH_PROJECTION_NV 0x1701
2947#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
2948#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
2949#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
2950#define GL_PATH_STENCIL_FUNC_NV 0x90B7
2951#define GL_PATH_STENCIL_REF_NV 0x90B8
2952#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
2953#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
2954#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
2955#define GL_PATH_STROKE_MASK_NV 0x9084
2956#define GL_PATH_STROKE_WIDTH_NV 0x9075
2957#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
2958#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
2959#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
2960#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
2961#define GL_PERCENTAGE_AMD 0x8BC3
2962#define GL_PERFMON_RESULT_AMD 0x8BC6
2963#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
2964#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
2965#define GL_PERFORMANCE_MONITOR_AMD 0x9152
2966#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2967#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2968#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2969#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2970#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2971#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2972#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2973#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2974#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2975#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2976#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2977#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2978#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2979#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2980#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2981#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2982#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2983#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2984#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2985#define GL_PERFQUERY_WAIT_INTEL 0x83FB
2986#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
2987#define GL_PERTURB_EXT 0x85AE
2988#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
2989#define GL_PER_GPU_STORAGE_NV 0x9548
2990#define GL_PER_STAGE_CONSTANTS_NV 0x8535
2991#define GL_PHONG_HINT_WIN 0x80EB
2992#define GL_PHONG_WIN 0x80EA
2993#define GL_PINLIGHT_NV 0x92A8
2994#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
2995#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
2996#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2997#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
2998#define GL_PIXEL_COUNTER_BITS_NV 0x8864
2999#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3000#define GL_PIXEL_COUNT_NV 0x8866
3001#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3002#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3003#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3004#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3005#define GL_PIXEL_MAG_FILTER_EXT 0x8331
3006#define GL_PIXEL_MAP_A_TO_A 0x0C79
3007#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3008#define GL_PIXEL_MAP_B_TO_B 0x0C78
3009#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3010#define GL_PIXEL_MAP_G_TO_G 0x0C77
3011#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3012#define GL_PIXEL_MAP_I_TO_A 0x0C75
3013#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3014#define GL_PIXEL_MAP_I_TO_B 0x0C74
3015#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3016#define GL_PIXEL_MAP_I_TO_G 0x0C73
3017#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3018#define GL_PIXEL_MAP_I_TO_I 0x0C70
3019#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3020#define GL_PIXEL_MAP_I_TO_R 0x0C72
3021#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3022#define GL_PIXEL_MAP_R_TO_R 0x0C76
3023#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3024#define GL_PIXEL_MAP_S_TO_S 0x0C71
3025#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3026#define GL_PIXEL_MIN_FILTER_EXT 0x8332
3027#define GL_PIXEL_MODE_BIT 0x00000020
3028#define GL_PIXEL_PACK_BUFFER 0x88EB
3029#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3030#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3031#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3032#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3033#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3034#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3035#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3036#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3037#define GL_PIXEL_TEXTURE_SGIS 0x8353
3038#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3039#define GL_PIXEL_TEX_GEN_SGIX 0x8139
3040#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3041#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3042#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3043#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3044#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3045#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3046#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3047#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3048#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3049#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3050#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3051#define GL_PIXEL_UNPACK_BUFFER 0x88EC
3052#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3053#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3054#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3055#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3056#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3057#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3058#define GL_PLUS_CLAMPED_NV 0x92B1
3059#define GL_PLUS_DARKER_NV 0x9292
3060#define GL_PLUS_NV 0x9291
3061#define GL_PN_TRIANGLES_ATI 0x87F0
3062#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3063#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3064#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3065#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3066#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3067#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3068#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3069#define GL_POINT 0x1B00
3070#define GL_POINTS 0x0000
3071#define GL_POINT_BIT 0x00000002
3072#define GL_POINT_DISTANCE_ATTENUATION 0x8129
3073#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3074#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3075#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3076#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3077#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3078#define GL_POINT_SIZE 0x0B11
3079#define GL_POINT_SIZE_GRANULARITY 0x0B13
3080#define GL_POINT_SIZE_MAX 0x8127
3081#define GL_POINT_SIZE_MAX_ARB 0x8127
3082#define GL_POINT_SIZE_MAX_EXT 0x8127
3083#define GL_POINT_SIZE_MAX_SGIS 0x8127
3084#define GL_POINT_SIZE_MIN 0x8126
3085#define GL_POINT_SIZE_MIN_ARB 0x8126
3086#define GL_POINT_SIZE_MIN_EXT 0x8126
3087#define GL_POINT_SIZE_MIN_SGIS 0x8126
3088#define GL_POINT_SIZE_RANGE 0x0B12
3089#define GL_POINT_SMOOTH 0x0B10
3090#define GL_POINT_SMOOTH_HINT 0x0C51
3091#define GL_POINT_SPRITE 0x8861
3092#define GL_POINT_SPRITE_ARB 0x8861
3093#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3094#define GL_POINT_SPRITE_NV 0x8861
3095#define GL_POINT_SPRITE_R_MODE_NV 0x8863
3096#define GL_POINT_TOKEN 0x0701
3097#define GL_POLYGON 0x0009
3098#define GL_POLYGON_BIT 0x00000008
3099#define GL_POLYGON_MODE 0x0B40
3100#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3101#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
3102#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3103#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3104#define GL_POLYGON_OFFSET_EXT 0x8037
3105#define GL_POLYGON_OFFSET_FACTOR 0x8038
3106#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3107#define GL_POLYGON_OFFSET_FILL 0x8037
3108#define GL_POLYGON_OFFSET_LINE 0x2A02
3109#define GL_POLYGON_OFFSET_POINT 0x2A01
3110#define GL_POLYGON_OFFSET_UNITS 0x2A00
3111#define GL_POLYGON_SMOOTH 0x0B41
3112#define GL_POLYGON_SMOOTH_HINT 0x0C53
3113#define GL_POLYGON_STIPPLE 0x0B42
3114#define GL_POLYGON_STIPPLE_BIT 0x00000010
3115#define GL_POLYGON_TOKEN 0x0703
3116#define GL_POSITION 0x1203
3117#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3118#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3119#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3120#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3121#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3122#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3123#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3124#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3125#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3126#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3127#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3128#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3129#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3130#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3131#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3132#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3133#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3134#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3135#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3136#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3137#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3138#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3139#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3140#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3141#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3142#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3143#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3144#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3145#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3146#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3147#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3148#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3149#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3150#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3151#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3152#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3153#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3154#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3155#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3156#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3157#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3158#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3159#define GL_PRESENT_DURATION_NV 0x8E2B
3160#define GL_PRESENT_TIME_NV 0x8E2A
3161#define GL_PRESERVE_ATI 0x8762
3162#define GL_PREVIOUS 0x8578
3163#define GL_PREVIOUS_ARB 0x8578
3164#define GL_PREVIOUS_EXT 0x8578
3165#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3166#define GL_PRIMARY_COLOR 0x8577
3167#define GL_PRIMARY_COLOR_ARB 0x8577
3168#define GL_PRIMARY_COLOR_EXT 0x8577
3169#define GL_PRIMARY_COLOR_NV 0x852C
3170#define GL_PRIMITIVES_GENERATED 0x8C87
3171#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3172#define GL_PRIMITIVES_GENERATED_NV 0x8C87
3173#define GL_PRIMITIVES_SUBMITTED 0x82EF
3174#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3175#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3176#define GL_PRIMITIVE_ID_NV 0x8C7C
3177#define GL_PRIMITIVE_RESTART 0x8F9D
3178#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3179#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3180#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3181#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3182#define GL_PRIMITIVE_RESTART_NV 0x8558
3183#define GL_PROGRAM 0x82E2
3184#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3185#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3186#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3187#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3188#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3189#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3190#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3191#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3192#define GL_PROGRAM_BINARY_FORMATS 0x87FF
3193#define GL_PROGRAM_BINARY_LENGTH 0x8741
3194#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3195#define GL_PROGRAM_BINDING_ARB 0x8677
3196#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3197#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3198#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3199#define GL_PROGRAM_ERROR_STRING_NV 0x8874
3200#define GL_PROGRAM_FORMAT_ARB 0x8876
3201#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3202#define GL_PROGRAM_INPUT 0x92E3
3203#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3204#define GL_PROGRAM_KHR 0x82E2
3205#define GL_PROGRAM_LENGTH_ARB 0x8627
3206#define GL_PROGRAM_LENGTH_NV 0x8627
3207#define GL_PROGRAM_MATRIX_EXT 0x8E2D
3208#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3209#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3210#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3211#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3212#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3213#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3214#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3215#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3216#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3217#define GL_PROGRAM_OBJECT_ARB 0x8B40
3218#define GL_PROGRAM_OBJECT_EXT 0x8B40
3219#define GL_PROGRAM_OUTPUT 0x92E4
3220#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3221#define GL_PROGRAM_PARAMETER_NV 0x8644
3222#define GL_PROGRAM_PIPELINE 0x82E4
3223#define GL_PROGRAM_PIPELINE_BINDING 0x825A
3224#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3225#define GL_PROGRAM_PIPELINE_KHR 0x82E4
3226#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3227#define GL_PROGRAM_POINT_SIZE 0x8642
3228#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3229#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3230#define GL_PROGRAM_RESIDENT_NV 0x8647
3231#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3232#define GL_PROGRAM_SEPARABLE 0x8258
3233#define GL_PROGRAM_SEPARABLE_EXT 0x8258
3234#define GL_PROGRAM_STRING_ARB 0x8628
3235#define GL_PROGRAM_STRING_NV 0x8628
3236#define GL_PROGRAM_TARGET_NV 0x8646
3237#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3238#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3239#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3240#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3241#define GL_PROJECTION 0x1701
3242#define GL_PROJECTION_MATRIX 0x0BA7
3243#define GL_PROJECTION_STACK_DEPTH 0x0BA4
3244#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
3245#define GL_PROVOKING_VERTEX 0x8E4F
3246#define GL_PROVOKING_VERTEX_EXT 0x8E4F
3247#define GL_PROXY_COLOR_TABLE 0x80D3
3248#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3249#define GL_PROXY_HISTOGRAM 0x8025
3250#define GL_PROXY_HISTOGRAM_EXT 0x8025
3251#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3252#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3253#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3254#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3255#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3256#define GL_PROXY_TEXTURE_1D 0x8063
3257#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3258#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3259#define GL_PROXY_TEXTURE_1D_EXT 0x8063
3260#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3261#define GL_PROXY_TEXTURE_2D 0x8064
3262#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3263#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3264#define GL_PROXY_TEXTURE_2D_EXT 0x8064
3265#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3266#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3267#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3268#define GL_PROXY_TEXTURE_3D 0x8070
3269#define GL_PROXY_TEXTURE_3D_EXT 0x8070
3270#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3271#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3272#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3273#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3274#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3275#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3276#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3277#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3278#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3279#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3280#define GL_PURGEABLE_APPLE 0x8A1D
3281#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
3282#define GL_Q 0x2003
3283#define GL_QUADRATIC_ATTENUATION 0x1209
3284#define GL_QUADRATIC_CURVE_TO_NV 0x0A
3285#define GL_QUADS 0x0007
3286#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3287#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3288#define GL_QUAD_ALPHA4_SGIS 0x811E
3289#define GL_QUAD_ALPHA8_SGIS 0x811F
3290#define GL_QUAD_INTENSITY4_SGIS 0x8122
3291#define GL_QUAD_INTENSITY8_SGIS 0x8123
3292#define GL_QUAD_LUMINANCE4_SGIS 0x8120
3293#define GL_QUAD_LUMINANCE8_SGIS 0x8121
3294#define GL_QUAD_MESH_SUN 0x8614
3295#define GL_QUAD_STRIP 0x0008
3296#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3297#define GL_QUARTER_BIT_ATI 0x00000010
3298#define GL_QUERY 0x82E3
3299#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3300#define GL_QUERY_BUFFER 0x9192
3301#define GL_QUERY_BUFFER_AMD 0x9192
3302#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3303#define GL_QUERY_BUFFER_BINDING 0x9193
3304#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3305#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3306#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3307#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3308#define GL_QUERY_BY_REGION_WAIT 0x8E15
3309#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3310#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3311#define GL_QUERY_COUNTER_BITS 0x8864
3312#define GL_QUERY_COUNTER_BITS_ARB 0x8864
3313#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3314#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3315#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3316#define GL_QUERY_KHR 0x82E3
3317#define GL_QUERY_NO_WAIT 0x8E14
3318#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3319#define GL_QUERY_NO_WAIT_NV 0x8E14
3320#define GL_QUERY_OBJECT_AMD 0x9153
3321#define GL_QUERY_OBJECT_EXT 0x9153
3322#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
3323#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
3324#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
3325#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
3326#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
3327#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
3328#define GL_QUERY_RESULT 0x8866
3329#define GL_QUERY_RESULT_ARB 0x8866
3330#define GL_QUERY_RESULT_AVAILABLE 0x8867
3331#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3332#define GL_QUERY_RESULT_NO_WAIT 0x9194
3333#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3334#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3335#define GL_QUERY_TARGET 0x82EA
3336#define GL_QUERY_WAIT 0x8E13
3337#define GL_QUERY_WAIT_INVERTED 0x8E17
3338#define GL_QUERY_WAIT_NV 0x8E13
3339#define GL_R 0x2002
3340#define GL_R11F_G11F_B10F 0x8C3A
3341#define GL_R11F_G11F_B10F_EXT 0x8C3A
3342#define GL_R16 0x822A
3343#define GL_R16F 0x822D
3344#define GL_R16I 0x8233
3345#define GL_R16UI 0x8234
3346#define GL_R16_SNORM 0x8F98
3347#define GL_R1UI_C3F_V3F_SUN 0x85C6
3348#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3349#define GL_R1UI_C4UB_V3F_SUN 0x85C5
3350#define GL_R1UI_N3F_V3F_SUN 0x85C7
3351#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3352#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3353#define GL_R1UI_T2F_V3F_SUN 0x85C9
3354#define GL_R1UI_V3F_SUN 0x85C4
3355#define GL_R32F 0x822E
3356#define GL_R32I 0x8235
3357#define GL_R32UI 0x8236
3358#define GL_R3_G3_B2 0x2A10
3359#define GL_R8 0x8229
3360#define GL_R8I 0x8231
3361#define GL_R8UI 0x8232
3362#define GL_R8_SNORM 0x8F94
3363#define GL_RASTERIZER_DISCARD 0x8C89
3364#define GL_RASTERIZER_DISCARD_EXT 0x8C89
3365#define GL_RASTERIZER_DISCARD_NV 0x8C89
3366#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3367#define GL_RASTER_MULTISAMPLE_EXT 0x9327
3368#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3369#define GL_RASTER_SAMPLES_EXT 0x9328
3370#define GL_READ_BUFFER 0x0C02
3371#define GL_READ_FRAMEBUFFER 0x8CA8
3372#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3373#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3374#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3375#define GL_READ_ONLY 0x88B8
3376#define GL_READ_ONLY_ARB 0x88B8
3377#define GL_READ_PIXELS 0x828C
3378#define GL_READ_PIXELS_FORMAT 0x828D
3379#define GL_READ_PIXELS_TYPE 0x828E
3380#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3381#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3382#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3383#define GL_READ_WRITE 0x88BA
3384#define GL_READ_WRITE_ARB 0x88BA
3385#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3386#define GL_RECT_NV 0xF6
3387#define GL_RED 0x1903
3388#define GL_REDUCE 0x8016
3389#define GL_REDUCE_EXT 0x8016
3390#define GL_RED_BIAS 0x0D15
3391#define GL_RED_BITS 0x0D52
3392#define GL_RED_BIT_ATI 0x00000001
3393#define GL_RED_INTEGER 0x8D94
3394#define GL_RED_INTEGER_EXT 0x8D94
3395#define GL_RED_MAX_CLAMP_INGR 0x8564
3396#define GL_RED_MIN_CLAMP_INGR 0x8560
3397#define GL_RED_NV 0x1903
3398#define GL_RED_SCALE 0x0D14
3399#define GL_RED_SNORM 0x8F90
3400#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3401#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3402#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3403#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3404#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3405#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3406#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3407#define GL_REFERENCE_PLANE_SGIX 0x817D
3408#define GL_REFLECTION_MAP 0x8512
3409#define GL_REFLECTION_MAP_ARB 0x8512
3410#define GL_REFLECTION_MAP_EXT 0x8512
3411#define GL_REFLECTION_MAP_NV 0x8512
3412#define GL_REGISTER_COMBINERS_NV 0x8522
3413#define GL_REG_0_ATI 0x8921
3414#define GL_REG_10_ATI 0x892B
3415#define GL_REG_11_ATI 0x892C
3416#define GL_REG_12_ATI 0x892D
3417#define GL_REG_13_ATI 0x892E
3418#define GL_REG_14_ATI 0x892F
3419#define GL_REG_15_ATI 0x8930
3420#define GL_REG_16_ATI 0x8931
3421#define GL_REG_17_ATI 0x8932
3422#define GL_REG_18_ATI 0x8933
3423#define GL_REG_19_ATI 0x8934
3424#define GL_REG_1_ATI 0x8922
3425#define GL_REG_20_ATI 0x8935
3426#define GL_REG_21_ATI 0x8936
3427#define GL_REG_22_ATI 0x8937
3428#define GL_REG_23_ATI 0x8938
3429#define GL_REG_24_ATI 0x8939
3430#define GL_REG_25_ATI 0x893A
3431#define GL_REG_26_ATI 0x893B
3432#define GL_REG_27_ATI 0x893C
3433#define GL_REG_28_ATI 0x893D
3434#define GL_REG_29_ATI 0x893E
3435#define GL_REG_2_ATI 0x8923
3436#define GL_REG_30_ATI 0x893F
3437#define GL_REG_31_ATI 0x8940
3438#define GL_REG_3_ATI 0x8924
3439#define GL_REG_4_ATI 0x8925
3440#define GL_REG_5_ATI 0x8926
3441#define GL_REG_6_ATI 0x8927
3442#define GL_REG_7_ATI 0x8928
3443#define GL_REG_8_ATI 0x8929
3444#define GL_REG_9_ATI 0x892A
3445#define GL_RELATIVE_ARC_TO_NV 0xFF
3446#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3447#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3448#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3449#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3450#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3451#define GL_RELATIVE_LINE_TO_NV 0x05
3452#define GL_RELATIVE_MOVE_TO_NV 0x03
3453#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3454#define GL_RELATIVE_RECT_NV 0xF7
3455#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3456#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3457#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3458#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3459#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3460#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3461#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3462#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3463#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3464#define GL_RELEASED_APPLE 0x8A19
3465#define GL_RENDER 0x1C00
3466#define GL_RENDERBUFFER 0x8D41
3467#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3468#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3469#define GL_RENDERBUFFER_BINDING 0x8CA7
3470#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3471#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3472#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3473#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3474#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3475#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3476#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3477#define GL_RENDERBUFFER_EXT 0x8D41
3478#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3479#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3480#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3481#define GL_RENDERBUFFER_HEIGHT 0x8D43
3482#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3483#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3484#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3485#define GL_RENDERBUFFER_RED_SIZE 0x8D50
3486#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3487#define GL_RENDERBUFFER_SAMPLES 0x8CAB
3488#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3489#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3490#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3491#define GL_RENDERBUFFER_WIDTH 0x8D42
3492#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3493#define GL_RENDERER 0x1F01
3494#define GL_RENDER_GPU_MASK_NV 0x9558
3495#define GL_RENDER_MODE 0x0C40
3496#define GL_REPEAT 0x2901
3497#define GL_REPLACE 0x1E01
3498#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3499#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3500#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3501#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3502#define GL_REPLACEMENT_CODE_SUN 0x81D8
3503#define GL_REPLACE_EXT 0x8062
3504#define GL_REPLACE_MIDDLE_SUN 0x0002
3505#define GL_REPLACE_OLDEST_SUN 0x0003
3506#define GL_REPLACE_VALUE_AMD 0x874B
3507#define GL_REPLICATE_BORDER 0x8153
3508#define GL_REPLICATE_BORDER_HP 0x8153
3509#define GL_RESAMPLE_AVERAGE_OML 0x8988
3510#define GL_RESAMPLE_DECIMATE_OML 0x8989
3511#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
3512#define GL_RESAMPLE_REPLICATE_OML 0x8986
3513#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
3514#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
3515#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
3516#define GL_RESCALE_NORMAL 0x803A
3517#define GL_RESCALE_NORMAL_EXT 0x803A
3518#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
3519#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3520#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
3521#define GL_RESTART_PATH_NV 0xF0
3522#define GL_RESTART_SUN 0x0001
3523#define GL_RETAINED_APPLE 0x8A1B
3524#define GL_RETURN 0x0102
3525#define GL_RG 0x8227
3526#define GL_RG16 0x822C
3527#define GL_RG16F 0x822F
3528#define GL_RG16I 0x8239
3529#define GL_RG16UI 0x823A
3530#define GL_RG16_SNORM 0x8F99
3531#define GL_RG32F 0x8230
3532#define GL_RG32I 0x823B
3533#define GL_RG32UI 0x823C
3534#define GL_RG8 0x822B
3535#define GL_RG8I 0x8237
3536#define GL_RG8UI 0x8238
3537#define GL_RG8_SNORM 0x8F95
3538#define GL_RGB 0x1907
3539#define GL_RGB10 0x8052
3540#define GL_RGB10_A2 0x8059
3541#define GL_RGB10_A2UI 0x906F
3542#define GL_RGB10_A2_EXT 0x8059
3543#define GL_RGB10_EXT 0x8052
3544#define GL_RGB12 0x8053
3545#define GL_RGB12_EXT 0x8053
3546#define GL_RGB16 0x8054
3547#define GL_RGB16F 0x881B
3548#define GL_RGB16F_ARB 0x881B
3549#define GL_RGB16I 0x8D89
3550#define GL_RGB16I_EXT 0x8D89
3551#define GL_RGB16UI 0x8D77
3552#define GL_RGB16UI_EXT 0x8D77
3553#define GL_RGB16_EXT 0x8054
3554#define GL_RGB16_SNORM 0x8F9A
3555#define GL_RGB2_EXT 0x804E
3556#define GL_RGB32F 0x8815
3557#define GL_RGB32F_ARB 0x8815
3558#define GL_RGB32I 0x8D83
3559#define GL_RGB32I_EXT 0x8D83
3560#define GL_RGB32UI 0x8D71
3561#define GL_RGB32UI_EXT 0x8D71
3562#define GL_RGB4 0x804F
3563#define GL_RGB4_EXT 0x804F
3564#define GL_RGB4_S3TC 0x83A1
3565#define GL_RGB5 0x8050
3566#define GL_RGB565 0x8D62
3567#define GL_RGB5_A1 0x8057
3568#define GL_RGB5_A1_EXT 0x8057
3569#define GL_RGB5_EXT 0x8050
3570#define GL_RGB8 0x8051
3571#define GL_RGB8I 0x8D8F
3572#define GL_RGB8I_EXT 0x8D8F
3573#define GL_RGB8UI 0x8D7D
3574#define GL_RGB8UI_EXT 0x8D7D
3575#define GL_RGB8_EXT 0x8051
3576#define GL_RGB8_SNORM 0x8F96
3577#define GL_RGB9_E5 0x8C3D
3578#define GL_RGB9_E5_EXT 0x8C3D
3579#define GL_RGBA 0x1908
3580#define GL_RGBA12 0x805A
3581#define GL_RGBA12_EXT 0x805A
3582#define GL_RGBA16 0x805B
3583#define GL_RGBA16F 0x881A
3584#define GL_RGBA16F_ARB 0x881A
3585#define GL_RGBA16I 0x8D88
3586#define GL_RGBA16I_EXT 0x8D88
3587#define GL_RGBA16UI 0x8D76
3588#define GL_RGBA16UI_EXT 0x8D76
3589#define GL_RGBA16_EXT 0x805B
3590#define GL_RGBA16_SNORM 0x8F9B
3591#define GL_RGBA2 0x8055
3592#define GL_RGBA2_EXT 0x8055
3593#define GL_RGBA32F 0x8814
3594#define GL_RGBA32F_ARB 0x8814
3595#define GL_RGBA32I 0x8D82
3596#define GL_RGBA32I_EXT 0x8D82
3597#define GL_RGBA32UI 0x8D70
3598#define GL_RGBA32UI_EXT 0x8D70
3599#define GL_RGBA4 0x8056
3600#define GL_RGBA4_DXT5_S3TC 0x83A5
3601#define GL_RGBA4_EXT 0x8056
3602#define GL_RGBA4_S3TC 0x83A3
3603#define GL_RGBA8 0x8058
3604#define GL_RGBA8I 0x8D8E
3605#define GL_RGBA8I_EXT 0x8D8E
3606#define GL_RGBA8UI 0x8D7C
3607#define GL_RGBA8UI_EXT 0x8D7C
3608#define GL_RGBA8_EXT 0x8058
3609#define GL_RGBA8_SNORM 0x8F97
3610#define GL_RGBA_DXT5_S3TC 0x83A4
3611#define GL_RGBA_FLOAT16_APPLE 0x881A
3612#define GL_RGBA_FLOAT16_ATI 0x881A
3613#define GL_RGBA_FLOAT32_APPLE 0x8814
3614#define GL_RGBA_FLOAT32_ATI 0x8814
3615#define GL_RGBA_FLOAT_MODE_ARB 0x8820
3616#define GL_RGBA_FLOAT_MODE_ATI 0x8820
3617#define GL_RGBA_INTEGER 0x8D99
3618#define GL_RGBA_INTEGER_EXT 0x8D99
3619#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
3620#define GL_RGBA_MODE 0x0C31
3621#define GL_RGBA_S3TC 0x83A2
3622#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
3623#define GL_RGBA_SNORM 0x8F93
3624#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3625#define GL_RGB_422_APPLE 0x8A1F
3626#define GL_RGB_FLOAT16_APPLE 0x881B
3627#define GL_RGB_FLOAT16_ATI 0x881B
3628#define GL_RGB_FLOAT32_APPLE 0x8815
3629#define GL_RGB_FLOAT32_ATI 0x8815
3630#define GL_RGB_INTEGER 0x8D98
3631#define GL_RGB_INTEGER_EXT 0x8D98