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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Public Attributes | |
| LONG | refcount |
| struct wined3d_resource * | resource |
| void * | parent |
| const struct wined3d_parent_ops * | parent_ops |
| const struct wined3d_format * | format |
| struct wined3d_view_desc | desc |
Definition at line 3971 of file wined3d_private.h.
| struct wined3d_view_desc wined3d_shader_resource_view::desc |
Definition at line 3981 of file wined3d_private.h.
Referenced by wined3d_rtv_overlaps_srv(), and wined3d_srv_all_subresources().
| const struct wined3d_format* wined3d_shader_resource_view::format |
Definition at line 3979 of file wined3d_private.h.
Referenced by wined3d_device_context_unbind_srv_for_rtv().
| void* wined3d_shader_resource_view::parent |
Definition at line 3976 of file wined3d_private.h.
| const struct wined3d_parent_ops* wined3d_shader_resource_view::parent_ops |
Definition at line 3977 of file wined3d_private.h.
| LONG wined3d_shader_resource_view::refcount |
Definition at line 3973 of file wined3d_private.h.
| struct wined3d_resource* wined3d_shader_resource_view::resource |
Definition at line 3975 of file wined3d_private.h.
Referenced by texture_binding_might_invalidate_ps(), wined3d_context_vk_load_shader_resources(), wined3d_cs_exec_set_shader_resource_views(), wined3d_cs_exec_set_texture(), wined3d_device_context_unbind_srv_for_rtv(), wined3d_is_srv_rtv_bound(), wined3d_rtv_overlaps_srv(), wined3d_shader_descriptor_writes_vk_add_srv_write(), wined3d_srv_all_subresources(), wined3d_srv_bind_count_dec(), and wined3d_srv_bind_count_inc().