ReactOS 0.4.16-dev-197-g92996da
wined3d_view_desc Struct Reference

#include <wined3d.h>

Collaboration diagram for wined3d_view_desc:

Public Attributes

enum wined3d_format_id format_id
 
unsigned int flags
 
union {
   struct {
      unsigned int   start_idx
 
      unsigned int   count
 
   }   buffer
 
   struct {
      unsigned int   level_idx
 
      unsigned int   level_count
 
      unsigned int   layer_idx
 
      unsigned int   layer_count
 
   }   texture
 
u
 

Detailed Description

Definition at line 2078 of file wined3d.h.

Member Data Documentation

◆ 

struct { ... } wined3d_view_desc::buffer

◆ count

unsigned int wined3d_view_desc::count

Definition at line 2087 of file wined3d.h.

◆ flags

unsigned int wined3d_view_desc::flags

Definition at line 2081 of file wined3d.h.

Referenced by wined3d_device_init_3d(), and wined3d_device_reset().

◆ format_id

enum wined3d_format_id wined3d_view_desc::format_id

Definition at line 2080 of file wined3d.h.

Referenced by wined3d_device_init_3d(), and wined3d_device_reset().

◆ layer_count

unsigned int wined3d_view_desc::layer_count

Definition at line 2094 of file wined3d.h.

◆ layer_idx

unsigned int wined3d_view_desc::layer_idx

Definition at line 2093 of file wined3d.h.

◆ level_count

unsigned int wined3d_view_desc::level_count

Definition at line 2092 of file wined3d.h.

◆ level_idx

unsigned int wined3d_view_desc::level_idx

Definition at line 2091 of file wined3d.h.

◆ start_idx

unsigned int wined3d_view_desc::start_idx

Definition at line 2086 of file wined3d.h.

◆ 

struct { ... } wined3d_view_desc::texture

◆ 

union { ... } wined3d_view_desc::u

The documentation for this struct was generated from the following file: