ReactOS 0.4.16-dev-197-g92996da
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#include <wined3d.h>
Public Attributes | |
enum wined3d_format_id | format_id |
unsigned int | flags |
union { | |
struct { | |
unsigned int start_idx | |
unsigned int count | |
} buffer | |
struct { | |
unsigned int level_idx | |
unsigned int level_count | |
unsigned int layer_idx | |
unsigned int layer_count | |
} texture | |
} | u |
struct { ... } wined3d_view_desc::buffer |
Definition at line 2081 of file wined3d.h.
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().
enum wined3d_format_id wined3d_view_desc::format_id |
Definition at line 2080 of file wined3d.h.
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().
struct { ... } wined3d_view_desc::texture |
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().
union { ... } wined3d_view_desc::u |
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().