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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d.h>

Public Attributes | |
| enum wined3d_format_id | format_id |
| unsigned int | flags |
| union { | |
| struct { | |
| unsigned int start_idx | |
| unsigned int count | |
| } buffer | |
| struct { | |
| unsigned int level_idx | |
| unsigned int level_count | |
| unsigned int layer_idx | |
| unsigned int layer_count | |
| } texture | |
| } | u |
| struct { ... } wined3d_view_desc::buffer |
Definition at line 2081 of file wined3d.h.
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().
| enum wined3d_format_id wined3d_view_desc::format_id |
Definition at line 2080 of file wined3d.h.
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().
| struct { ... } wined3d_view_desc::texture |
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().
| union { ... } wined3d_view_desc::u |
Referenced by wined3d_device_init_3d(), and wined3d_device_reset().