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ReactOS 0.4.17-dev-934-g091855f
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#include <wined3d_gl.h>

Public Attributes | |
| struct wined3d_allocator_chunk | c |
| unsigned int | memory_type |
| GLuint | gl_buffer |
Definition at line 818 of file wined3d_gl.h.
| struct wined3d_allocator_chunk wined3d_allocator_chunk_gl::c |
Definition at line 820 of file wined3d_gl.h.
Referenced by wined3d_allocator_chunk_gl_lock(), wined3d_allocator_chunk_gl_map(), wined3d_allocator_chunk_gl_unlock(), wined3d_allocator_chunk_gl_unmap(), wined3d_allocator_gl_create_chunk(), and wined3d_allocator_gl_destroy_chunk().
| GLuint wined3d_allocator_chunk_gl::gl_buffer |
Definition at line 822 of file wined3d_gl.h.
Referenced by wined3d_allocator_chunk_gl_map(), wined3d_allocator_chunk_gl_unmap(), wined3d_allocator_gl_create_chunk(), wined3d_allocator_gl_destroy_chunk(), and wined3d_device_gl_allocate_memory().
Definition at line 821 of file wined3d_gl.h.
Referenced by wined3d_allocator_chunk_gl_map(), and wined3d_allocator_gl_create_chunk().