ReactOS 0.4.16-dev-125-g798ea90
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#include <wined3d_private.h>
Definition at line 2523 of file wined3d_private.h.
UINT wined3d_gl_limits::anisotropy |
Definition at line 2541 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_ps_float_constants |
Definition at line 2559 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_ps_instructions |
Definition at line 2562 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_ps_local_constants |
Definition at line 2560 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_ps_native_constants |
Definition at line 2561 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_ps_temps |
Definition at line 2563 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_vs_float_constants |
Definition at line 2555 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_vs_instructions |
Definition at line 2557 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_vs_native_constants |
Definition at line 2556 of file wined3d_private.h.
UINT wined3d_gl_limits::arb_vs_temps |
Definition at line 2558 of file wined3d_private.h.
UINT wined3d_gl_limits::blends |
Definition at line 2540 of file wined3d_private.h.
UINT wined3d_gl_limits::buffers |
Definition at line 2525 of file wined3d_private.h.
Definition at line 2533 of file wined3d_private.h.
Referenced by wined3d_gl_limits_get_texture_unit_range().
UINT wined3d_gl_limits::dual_buffers |
Definition at line 2526 of file wined3d_private.h.
Definition at line 2549 of file wined3d_private.h.
Definition at line 2548 of file wined3d_private.h.
UINT wined3d_gl_limits::general_combiners |
Definition at line 2534 of file wined3d_private.h.
UINT wined3d_gl_limits::glsl_ps_float_constants |
Definition at line 2553 of file wined3d_private.h.
UINT wined3d_gl_limits::glsl_varyings |
Definition at line 2551 of file wined3d_private.h.
UINT wined3d_gl_limits::glsl_vs_float_constants |
Definition at line 2552 of file wined3d_private.h.
Definition at line 2532 of file wined3d_private.h.
Referenced by wined3d_gl_limits_get_texture_unit_range().
UINT wined3d_gl_limits::lights |
Definition at line 2527 of file wined3d_private.h.
float wined3d_gl_limits::pointsize_max |
Definition at line 2538 of file wined3d_private.h.
float wined3d_gl_limits::pointsize_min |
Definition at line 2539 of file wined3d_private.h.
unsigned int wined3d_gl_limits::samplers[WINED3D_SHADER_TYPE_COUNT] |
Definition at line 2531 of file wined3d_private.h.
Referenced by wined3d_gl_limits_get_texture_unit_range().
UINT wined3d_gl_limits::samples |
Definition at line 2543 of file wined3d_private.h.
float wined3d_gl_limits::shininess |
Definition at line 2542 of file wined3d_private.h.
UINT wined3d_gl_limits::texture3d_size |
Definition at line 2537 of file wined3d_private.h.
Definition at line 2546 of file wined3d_private.h.
UINT wined3d_gl_limits::texture_coords |
Definition at line 2529 of file wined3d_private.h.
UINT wined3d_gl_limits::texture_size |
Definition at line 2536 of file wined3d_private.h.
UINT wined3d_gl_limits::textures |
Definition at line 2528 of file wined3d_private.h.
unsigned int wined3d_gl_limits::uniform_blocks[WINED3D_SHADER_TYPE_COUNT] |
Definition at line 2530 of file wined3d_private.h.
Referenced by wined3d_gl_limits_get_uniform_block_range().
UINT wined3d_gl_limits::user_clip_distances |
Definition at line 2535 of file wined3d_private.h.
UINT wined3d_gl_limits::vertex_attribs |
Definition at line 2544 of file wined3d_private.h.