ReactOS 0.4.17-dev-966-gf06eace
wined3d_gl_limits Struct Reference

#include <wined3d_gl.h>

Public Attributes

unsigned int buffers
 
unsigned int lights
 
unsigned int ffp_textures
 
unsigned int texture_coords
 
unsigned int uniform_blocks [WINED3D_SHADER_TYPE_COUNT]
 
unsigned int samplers [WINED3D_SHADER_TYPE_COUNT]
 
unsigned int graphics_samplers
 
unsigned int combined_samplers
 
unsigned int general_combiners
 
unsigned int user_clip_distances
 
unsigned int texture_size
 
unsigned int texture3d_size
 
unsigned int anisotropy
 
float shininess
 
unsigned int samples
 
unsigned int vertex_attribs
 
unsigned int texture_buffer_offset_alignment
 
unsigned int framebuffer_width
 
unsigned int framebuffer_height
 
unsigned int viewport_subpixel_bits
 
unsigned int glsl_varyings
 
unsigned int glsl_vs_float_constants
 
unsigned int glsl_ps_float_constants
 
unsigned int arb_vs_float_constants
 
unsigned int arb_vs_native_constants
 
unsigned int arb_vs_instructions
 
unsigned int arb_vs_temps
 
unsigned int arb_ps_float_constants
 
unsigned int arb_ps_local_constants
 
unsigned int arb_ps_native_constants
 
unsigned int arb_ps_instructions
 
unsigned int arb_ps_temps
 

Detailed Description

Definition at line 277 of file wined3d_gl.h.

Member Data Documentation

◆ anisotropy

unsigned int wined3d_gl_limits::anisotropy

Definition at line 291 of file wined3d_gl.h.

◆ arb_ps_float_constants

unsigned int wined3d_gl_limits::arb_ps_float_constants

Definition at line 310 of file wined3d_gl.h.

◆ arb_ps_instructions

unsigned int wined3d_gl_limits::arb_ps_instructions

Definition at line 313 of file wined3d_gl.h.

◆ arb_ps_local_constants

unsigned int wined3d_gl_limits::arb_ps_local_constants

Definition at line 311 of file wined3d_gl.h.

◆ arb_ps_native_constants

unsigned int wined3d_gl_limits::arb_ps_native_constants

Definition at line 312 of file wined3d_gl.h.

◆ arb_ps_temps

unsigned int wined3d_gl_limits::arb_ps_temps

Definition at line 314 of file wined3d_gl.h.

◆ arb_vs_float_constants

unsigned int wined3d_gl_limits::arb_vs_float_constants

Definition at line 306 of file wined3d_gl.h.

◆ arb_vs_instructions

unsigned int wined3d_gl_limits::arb_vs_instructions

Definition at line 308 of file wined3d_gl.h.

◆ arb_vs_native_constants

unsigned int wined3d_gl_limits::arb_vs_native_constants

Definition at line 307 of file wined3d_gl.h.

◆ arb_vs_temps

unsigned int wined3d_gl_limits::arb_vs_temps

Definition at line 309 of file wined3d_gl.h.

◆ buffers

unsigned int wined3d_gl_limits::buffers

Definition at line 279 of file wined3d_gl.h.

◆ combined_samplers

unsigned int wined3d_gl_limits::combined_samplers

Definition at line 286 of file wined3d_gl.h.

Referenced by wined3d_gl_limits_get_texture_unit_range().

◆ ffp_textures

unsigned int wined3d_gl_limits::ffp_textures

Definition at line 281 of file wined3d_gl.h.

◆ framebuffer_height

unsigned int wined3d_gl_limits::framebuffer_height

Definition at line 299 of file wined3d_gl.h.

◆ framebuffer_width

unsigned int wined3d_gl_limits::framebuffer_width

Definition at line 298 of file wined3d_gl.h.

◆ general_combiners

unsigned int wined3d_gl_limits::general_combiners

Definition at line 287 of file wined3d_gl.h.

◆ glsl_ps_float_constants

unsigned int wined3d_gl_limits::glsl_ps_float_constants

Definition at line 304 of file wined3d_gl.h.

◆ glsl_varyings

unsigned int wined3d_gl_limits::glsl_varyings

Definition at line 302 of file wined3d_gl.h.

◆ glsl_vs_float_constants

unsigned int wined3d_gl_limits::glsl_vs_float_constants

Definition at line 303 of file wined3d_gl.h.

◆ graphics_samplers

unsigned int wined3d_gl_limits::graphics_samplers

Definition at line 285 of file wined3d_gl.h.

Referenced by wined3d_gl_limits_get_texture_unit_range().

◆ lights

unsigned int wined3d_gl_limits::lights

Definition at line 280 of file wined3d_gl.h.

◆ samplers

unsigned int wined3d_gl_limits::samplers[WINED3D_SHADER_TYPE_COUNT]

Definition at line 284 of file wined3d_gl.h.

Referenced by wined3d_gl_limits_get_texture_unit_range().

◆ samples

unsigned int wined3d_gl_limits::samples

Definition at line 293 of file wined3d_gl.h.

◆ shininess

float wined3d_gl_limits::shininess

Definition at line 292 of file wined3d_gl.h.

◆ texture3d_size

unsigned int wined3d_gl_limits::texture3d_size

Definition at line 290 of file wined3d_gl.h.

◆ texture_buffer_offset_alignment

unsigned int wined3d_gl_limits::texture_buffer_offset_alignment

Definition at line 296 of file wined3d_gl.h.

◆ texture_coords

unsigned int wined3d_gl_limits::texture_coords

Definition at line 282 of file wined3d_gl.h.

◆ texture_size

unsigned int wined3d_gl_limits::texture_size

Definition at line 289 of file wined3d_gl.h.

◆ uniform_blocks

unsigned int wined3d_gl_limits::uniform_blocks[WINED3D_SHADER_TYPE_COUNT]

Definition at line 283 of file wined3d_gl.h.

Referenced by wined3d_gl_limits_get_uniform_block_range().

◆ user_clip_distances

unsigned int wined3d_gl_limits::user_clip_distances

Definition at line 288 of file wined3d_gl.h.

◆ vertex_attribs

unsigned int wined3d_gl_limits::vertex_attribs

Definition at line 294 of file wined3d_gl.h.

◆ viewport_subpixel_bits

unsigned int wined3d_gl_limits::viewport_subpixel_bits

Definition at line 300 of file wined3d_gl.h.


The documentation for this struct was generated from the following file: