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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_gl.h>

Public Attributes | |
| struct wined3d_sampler_desc | sampler_desc |
| GLuint | name |
Definition at line 926 of file wined3d_gl.h.
| GLuint gl_texture::name |
Definition at line 929 of file wined3d_gl.h.
Referenced by gltexture_delete(), and wined3d_texture_gl_bind().
| struct wined3d_sampler_desc gl_texture::sampler_desc |
Definition at line 928 of file wined3d_gl.h.
Referenced by texture_gl_apply_base_level(), wined3d_shader_resource_view_gl_generate_mipmap(), wined3d_texture_gl_apply_sampler_desc(), and wined3d_texture_gl_bind().