#include <wined3d.h>
Definition at line 746 of file wined3d.h.
◆ clipping_input_primitives
UINT64 wined3d_query_data_pipeline_statistics::clipping_input_primitives |
◆ clipping_output_primitives
UINT64 wined3d_query_data_pipeline_statistics::clipping_output_primitives |
◆ cs_invocations
UINT64 wined3d_query_data_pipeline_statistics::cs_invocations |
◆ ds_invocations
UINT64 wined3d_query_data_pipeline_statistics::ds_invocations |
◆ gs_invocations
UINT64 wined3d_query_data_pipeline_statistics::gs_invocations |
◆ gs_primitives
UINT64 wined3d_query_data_pipeline_statistics::gs_primitives |
◆ hs_invocations
UINT64 wined3d_query_data_pipeline_statistics::hs_invocations |
◆ primitives_submitted
UINT64 wined3d_query_data_pipeline_statistics::primitives_submitted |
◆ ps_invocations
UINT64 wined3d_query_data_pipeline_statistics::ps_invocations |
◆ vertices_submitted
UINT64 wined3d_query_data_pipeline_statistics::vertices_submitted |
◆ vs_invocations
UINT64 wined3d_query_data_pipeline_statistics::vs_invocations |
The documentation for this struct was generated from the following file: