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ReactOS 0.4.17-dev-934-g091855f
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#include <wined3d_gl.h>

Public Attributes | |
| struct wined3d_shader_resource_view | v |
| struct wined3d_bo_user | bo_user |
| struct wined3d_gl_view | gl_view |
Definition at line 1079 of file wined3d_gl.h.
| struct wined3d_bo_user wined3d_shader_resource_view_gl::bo_user |
Definition at line 1082 of file wined3d_gl.h.
Referenced by adapter_gl_destroy_shader_resource_view(), context_gl_load_shader_resources(), wined3d_shader_resource_view_gl_cs_init(), wined3d_shader_resource_view_gl_init(), and wined3d_shader_resource_view_gl_update().
| struct wined3d_gl_view wined3d_shader_resource_view_gl::gl_view |
Definition at line 1083 of file wined3d_gl.h.
Referenced by adapter_gl_destroy_shader_resource_view(), shader_resource_view_gl_bind_and_dirtify(), wined3d_shader_resource_view_gl_bind(), wined3d_shader_resource_view_gl_cs_init(), wined3d_shader_resource_view_gl_generate_mipmap(), and wined3d_shader_resource_view_gl_update().
| struct wined3d_shader_resource_view wined3d_shader_resource_view_gl::v |
Definition at line 1081 of file wined3d_gl.h.
Referenced by adapter_gl_create_shader_resource_view(), adapter_gl_destroy_shader_resource_view(), wined3d_shader_resource_view_gl_bind(), wined3d_shader_resource_view_gl_cs_init(), wined3d_shader_resource_view_gl_generate_mipmap(), wined3d_shader_resource_view_gl_init(), and wined3d_shader_resource_view_gl_update().