ReactOS 0.4.16-dev-13-ge2fc578
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#include <wined3d_private.h>
Definition at line 3753 of file wined3d_private.h.
struct wined3d_view_desc wined3d_rendertarget_view::desc |
Definition at line 3770 of file wined3d_private.h.
const struct wined3d_format* wined3d_rendertarget_view::format |
Definition at line 3762 of file wined3d_private.h.
Referenced by context_validate_onscreen_formats(), device_clear_render_targets(), draw_primitive(), and wined3d_cs_exec_set_depth_stencil_view().
Definition at line 3763 of file wined3d_private.h.
struct wined3d_gl_view wined3d_rendertarget_view::gl_view |
Definition at line 3761 of file wined3d_private.h.
Referenced by context_apply_clear_state().
Definition at line 3768 of file wined3d_private.h.
Referenced by get_viewport(), and wined3d_device_validate_device().
Definition at line 3765 of file wined3d_private.h.
Referenced by context_apply_clear_state().
void* wined3d_rendertarget_view::parent |
Definition at line 3758 of file wined3d_private.h.
const struct wined3d_parent_ops* wined3d_rendertarget_view::parent_ops |
Definition at line 3759 of file wined3d_private.h.
Referenced by wined3d_rendertarget_view_create().
LONG wined3d_rendertarget_view::refcount |
Definition at line 3755 of file wined3d_private.h.
struct wined3d_resource* wined3d_rendertarget_view::resource |
Definition at line 3757 of file wined3d_private.h.
Referenced by context_apply_clear_state(), device_clear_render_targets(), device_resource_released(), draw_primitive(), and resolve_depth_buffer().
Definition at line 3764 of file wined3d_private.h.
Referenced by context_apply_clear_state(), device_clear_render_targets(), draw_primitive(), resolve_depth_buffer(), and wined3d_cs_exec_set_depth_stencil_view().
Definition at line 3767 of file wined3d_private.h.
Referenced by wined3d_device_validate_device().