|
ReactOS 0.4.16-dev-1946-g52006dd
|
#include <wined3d_private.h>

Definition at line 3709 of file wined3d_private.h.
Definition at line 3718 of file wined3d_private.h.
| GLuint wined3d_buffer::buffer_object |
Definition at line 3715 of file wined3d_private.h.
Referenced by draw_primitive(), and indexbuffer().
| GLenum wined3d_buffer::buffer_object_usage |
Definition at line 3716 of file wined3d_private.h.
| GLenum wined3d_buffer::buffer_type_hint |
Definition at line 3717 of file wined3d_private.h.
Referenced by wined3d_buffer_copy().
| enum wined3d_buffer_conversion_type* wined3d_buffer::conversion_map |
Definition at line 3731 of file wined3d_private.h.
| UINT wined3d_buffer::conversion_stride |
Definition at line 3732 of file wined3d_private.h.
| UINT wined3d_buffer::decl_change_count |
Definition at line 3728 of file wined3d_private.h.
| struct wined3d_buffer_desc wined3d_buffer::desc |
Definition at line 3713 of file wined3d_private.h.
| UINT wined3d_buffer::draw_count |
Definition at line 3729 of file wined3d_private.h.
| struct wined3d_fence* wined3d_buffer::fence |
Definition at line 3725 of file wined3d_private.h.
Referenced by draw_primitive().
| DWORD wined3d_buffer::flags |
Definition at line 3719 of file wined3d_private.h.
| UINT wined3d_buffer::full_conversion_count |
Definition at line 3728 of file wined3d_private.h.
| DWORD wined3d_buffer::locations |
Definition at line 3720 of file wined3d_private.h.
Referenced by wined3d_buffer_copy().
| void* wined3d_buffer::map_ptr |
Definition at line 3721 of file wined3d_private.h.
| struct wined3d_map_range* wined3d_buffer::maps |
Definition at line 3723 of file wined3d_private.h.
| SIZE_T wined3d_buffer::maps_size |
Definition at line 3724 of file wined3d_private.h.
| SIZE_T wined3d_buffer::modified_areas |
Definition at line 3724 of file wined3d_private.h.
| struct wined3d_resource wined3d_buffer::resource |
Definition at line 3711 of file wined3d_private.h.
Referenced by draw_primitive(), wined3d_buffer_copy(), wined3d_cs_emit_copy_uav_counter(), wined3d_cs_exec_set_constant_buffer(), wined3d_cs_exec_set_index_buffer(), wined3d_cs_exec_set_stream_output(), wined3d_cs_exec_set_stream_source(), and wined3d_device_copy_uav_counter().
| UINT wined3d_buffer::stride |
Definition at line 3730 of file wined3d_private.h.