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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Public Attributes | |
| LONG | refcount |
| struct wined3d_resource * | resource |
| void * | parent |
| const struct wined3d_parent_ops * | parent_ops |
| const struct wined3d_format * | format |
| struct wined3d_view_desc | desc |
| struct wined3d_bo * | counter_bo |
Definition at line 3995 of file wined3d_private.h.
| struct wined3d_bo* wined3d_unordered_access_view::counter_bo |
Definition at line 4006 of file wined3d_private.h.
| struct wined3d_view_desc wined3d_unordered_access_view::desc |
Definition at line 4005 of file wined3d_private.h.
| const struct wined3d_format* wined3d_unordered_access_view::format |
Definition at line 4003 of file wined3d_private.h.
| void* wined3d_unordered_access_view::parent |
Definition at line 4000 of file wined3d_private.h.
| const struct wined3d_parent_ops* wined3d_unordered_access_view::parent_ops |
Definition at line 4001 of file wined3d_private.h.
| LONG wined3d_unordered_access_view::refcount |
Definition at line 3997 of file wined3d_private.h.
| struct wined3d_resource* wined3d_unordered_access_view::resource |
Definition at line 3999 of file wined3d_private.h.
Referenced by wined3d_context_vk_load_shader_resources(), wined3d_cs_exec_set_unordered_access_views(), and wined3d_shader_descriptor_writes_vk_add_uav_write().