ReactOS 0.4.17-dev-923-g4c9a150
wined3d_bo_gl Struct Reference

#include <wined3d_gl.h>

Collaboration diagram for wined3d_bo_gl:

Public Attributes

struct wined3d_bo b
 
GLuint id
 
struct wined3d_allocator_block * memory
 
GLsizeiptr size
 
GLenum binding
 
GLenum usage
 
GLbitfield flags
 
uint64_t command_fence_id
 

Detailed Description

Definition at line 413 of file wined3d_gl.h.

Member Data Documentation

◆ b

◆ binding

◆ command_fence_id

uint64_t wined3d_bo_gl::command_fence_id

◆ flags

GLbitfield wined3d_bo_gl::flags

◆ id

◆ memory

◆ size

◆ usage

GLenum wined3d_bo_gl::usage

Definition at line 423 of file wined3d_gl.h.

Referenced by wined3d_bo_gl_map(), and wined3d_device_gl_create_bo().


The documentation for this struct was generated from the following file: