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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Public Attributes | |
| enum wined3d_shader_type | type |
| BYTE | major |
| BYTE | minor |
Definition at line 1058 of file wined3d_private.h.
| BYTE wined3d_shader_version::major |
Definition at line 1061 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and wined3d_context_gl_get_tex_unit_mapping().
| BYTE wined3d_shader_version::minor |
Definition at line 1062 of file wined3d_private.h.
| enum wined3d_shader_type wined3d_shader_version::type |
Definition at line 1060 of file wined3d_private.h.
Referenced by geometry_shader_init_stream_output(), shader_get_registers_used(), shader_glsl_load_samplers(), shader_glsl_texldl(), and wined3d_context_gl_get_tex_unit_mapping().