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| | WINE_DEFAULT_DEBUG_CHANNEL (d3d10) |
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| static struct d3d10_effect * | impl_from_ID3D10EffectPool (ID3D10EffectPool *iface) |
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| static struct d3d10_effect * | unsafe_impl_from_ID3D10EffectPool (ID3D10EffectPool *iface) |
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| static void | d3d10_effect_variable_destroy (struct d3d10_effect_variable *v) |
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| static struct d3d10_effect_type * | get_fx10_type (struct d3d10_effect *effect, const char *data, size_t data_size, uint32_t offset) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectVariable (ID3D10EffectVariable *iface) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectShaderVariable (ID3D10EffectShaderVariable *iface) |
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| static struct d3d10_effect_variable * | d3d10_array_get_element (struct d3d10_effect_variable *v, unsigned int index) |
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| static struct d3d10_effect_variable * | d3d10_get_state_variable (struct d3d10_effect_variable *v, unsigned int index, const struct d3d10_effect_var_array *array) |
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| static enum d3d10_effect_container_type | get_var_container_type (const struct d3d10_effect_variable *v) |
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| static void | pres_mov (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_neg (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_rcp (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_frc (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_exp (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_log (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_rsq (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_sin (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_cos (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_asin (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_acos (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_atan (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_sqrt (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ineg (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_not (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_itof (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_utof (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ftou (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ftob (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_floor (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ceil (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_min (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_max (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_add (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_mul (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_atan2 (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_div (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_iadd (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_imul (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_bilt (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_bige (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_bieq (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_bine (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_buge (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_bult (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_udiv (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_imin (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_imax (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_umin (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_umax (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_and (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_or (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_xor (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ishl (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ishr (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_ushr (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_movc (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_dot (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static void | pres_dotswiz (float **args, unsigned int n, const struct preshader_instr *instr) |
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| static int __cdecl | preshader_op_compare (const void *a, const void *b) |
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| static const struct preshader_op_info * | d3d10_effect_get_op_info (int opcode) |
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| static HRESULT | d3d10_reg_table_allocate (struct d3d10_reg_table *table, unsigned int count) |
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| static void | d3d10_effect_preshader_clear (struct d3d10_effect_preshader *p) |
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| static float * | d3d10_effect_preshader_get_reg_ptr (const struct d3d10_effect_preshader *p, enum d3d10_reg_table_type regt, unsigned int offset) |
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| static HRESULT | d3d10_effect_preshader_eval (struct d3d10_effect_preshader *p) |
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| static void | d3d10_effect_clear_prop_dependencies (struct d3d10_effect_prop_dependencies *d) |
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| static const char * | debug_d3d10_shader_variable_class (D3D10_SHADER_VARIABLE_CLASS c) |
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| static const char * | debug_d3d10_shader_variable_type (D3D10_SHADER_VARIABLE_TYPE t) |
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| static HRESULT | d3d10_effect_variable_get_raw_value (struct d3d10_effect_variable *v, void *data, unsigned int offset, unsigned int count) |
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| static BOOL | read_float_value (uint32_t value, D3D_SHADER_VARIABLE_TYPE in_type, float *out_data, unsigned int out_idx) |
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| static BOOL | read_int32_value (uint32_t value, D3D_SHADER_VARIABLE_TYPE in_type, int *out_data, unsigned int out_idx) |
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| static BOOL | read_int8_value (uint32_t value, D3D_SHADER_VARIABLE_TYPE in_type, INT8 *out_data, unsigned int out_idx) |
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| static BOOL | d3d10_effect_read_numeric_value (uint32_t value, D3D_SHADER_VARIABLE_TYPE in_type, D3D_SHADER_VARIABLE_TYPE out_type, void *out_data, unsigned int out_idx) |
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| static void | d3d10_effect_update_dependent_props (struct d3d10_effect_prop_dependencies *deps, void *container) |
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| static BOOL | d3d_array_reserve (void **elements, SIZE_T *capacity, SIZE_T count, SIZE_T size) |
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| static BOOL | require_space (size_t offset, size_t count, size_t size, size_t data_size) |
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| static BOOL | fx10_get_string (const char *data, size_t data_size, uint32_t offset, const char **s, size_t *l) |
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| static BOOL | fx10_copy_string (const char *data, size_t data_size, DWORD offset, char **s) |
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| static BOOL | copy_name (const char *ptr, char **name) |
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| static struct d3d10_effect_variable * | d3d10_effect_get_buffer_by_name (struct d3d10_effect *effect, const char *name) |
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| static struct d3d10_effect_variable * | d3d10_effect_get_variable_by_name (const struct d3d10_effect *effect, const char *name) |
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| static HRESULT | get_fx10_shader_resources (struct d3d10_effect_variable *v) |
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| static void | d3d10_effect_cleanup_so_decl (struct d3d10_effect_so_decl *so_decl) |
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| static HRESULT | d3d10_effect_parse_stream_output_declaration (const char *decl, struct d3d10_effect_so_decl *so_decl) |
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| static HRESULT | parse_fx10_shader (const char *data, size_t data_size, uint32_t offset, struct d3d10_effect_variable *v) |
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| static D3D10_SHADER_VARIABLE_CLASS | d3d10_variable_class (uint32_t c, BOOL is_column_major) |
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| static D3D10_SHADER_VARIABLE_TYPE | d3d10_variable_type (uint32_t t, BOOL is_object, uint32_t *flags) |
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| static HRESULT | parse_fx10_type (const char *data, size_t data_size, uint32_t offset, struct d3d10_effect_type *t) |
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| static void | set_variable_vtbl (struct d3d10_effect_variable *v) |
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| static HRESULT | copy_variableinfo_from_type (struct d3d10_effect_variable *v) |
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| static HRESULT | parse_fx10_variable_head (const char *data, size_t data_size, const char **ptr, struct d3d10_effect_variable *v) |
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| static HRESULT | parse_fx10_annotation (const char *data, size_t data_size, const char **ptr, struct d3d10_effect_variable *a) |
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| static HRESULT | parse_fx10_annotations (const char *data, size_t data_size, const char **ptr, struct d3d10_effect *effect, struct d3d10_effect_annotations *annotations) |
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| static HRESULT | parse_fx10_anonymous_shader (struct d3d10_effect *e, D3D_SHADER_VARIABLE_TYPE basetype, struct d3d10_effect_anonymous_shader *s) |
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| static const struct d3d10_effect_state_storage_info * | get_storage_info (D3D_SHADER_VARIABLE_TYPE id) |
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| static BOOL | read_value_list (const char *data, size_t data_size, uint32_t offset, D3D_SHADER_VARIABLE_TYPE out_type, unsigned int out_base, unsigned int out_size, void *out_data) |
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| static BOOL | is_object_property (const struct d3d10_effect_state_property_info *property_info) |
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| static BOOL | is_object_property_type_matching (const struct d3d10_effect_state_property_info *property_info, const struct d3d10_effect_variable *v) |
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| static HRESULT | parse_fx10_preshader_instr (struct d3d10_preshader_parse_context *context, unsigned int *offset, const char **ptr, unsigned int data_size) |
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| static HRESULT | parse_fx10_fxlc (void *ctx, const char *data, unsigned int data_size) |
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| static HRESULT | parse_fx10_cli4 (void *ctx, const char *data, unsigned int data_size) |
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| static HRESULT | parse_fx10_ctab (void *ctx, const char *data, unsigned int data_size) |
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| static HRESULT | fxlvm_chunk_handler (const struct vkd3d_shader_dxbc_section_desc *section, struct d3d10_preshader_parse_context *ctx) |
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| static HRESULT | parse_fx10_preshader (const char *data, size_t data_size, struct d3d10_effect *effect, struct d3d10_effect_preshader *preshader) |
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| static HRESULT | d3d10_effect_add_prop_dependency (struct d3d10_effect_prop_dependencies *d, const struct d3d10_effect_prop_dependency *dep) |
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| static HRESULT | parse_fx10_property_assignment (const char *data, size_t data_size, const char **ptr, enum d3d10_effect_container_type container_type, struct d3d10_effect *effect, void *container, struct d3d10_effect_prop_dependencies *d) |
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| static HRESULT | parse_fx10_pass (const char *data, size_t data_size, const char **ptr, struct d3d10_effect_pass *p) |
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| static HRESULT | parse_fx10_technique (const char *data, size_t data_size, const char **ptr, struct d3d10_effect_technique *t) |
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| static void | parse_fx10_set_default_numeric_value (const char **ptr, struct d3d10_effect_variable *v) |
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| static void | parse_fx10_default_value (const char **ptr, struct d3d10_effect_variable *var) |
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| static void | d3d10_effect_variable_update_buffer_offsets (struct d3d10_effect_variable *v, unsigned int offset) |
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| static HRESULT | parse_fx10_numeric_variable (const char *data, size_t data_size, const char **ptr, BOOL local, struct d3d10_effect_variable *v) |
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| static HRESULT | create_state_object (struct d3d10_effect_variable *v) |
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| static HRESULT | parse_fx10_object_variable (const char *data, size_t data_size, const char **ptr, BOOL shared_type_desc, struct d3d10_effect_variable *v) |
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| static HRESULT | create_buffer_object (struct d3d10_effect_variable *v) |
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| static HRESULT | parse_fx10_buffer (const char *data, size_t data_size, const char **ptr, BOOL local, struct d3d10_effect_variable *l) |
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| static void | d3d10_effect_type_member_destroy (struct d3d10_effect_type_member *typem) |
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| static void | d3d10_effect_type_destroy (struct wine_rb_entry *entry, void *context) |
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| static BOOL | d3d10_effect_types_match (const struct d3d10_effect_type *t1, const struct d3d10_effect_type *t2) |
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| static HRESULT | d3d10_effect_validate_shared_variable (const struct d3d10_effect *effect, const struct d3d10_effect_variable *v) |
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| static HRESULT | parse_fx10_body (struct d3d10_effect *e, const char *data, size_t data_size) |
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| static HRESULT | parse_fx10 (struct d3d10_effect *e, const char *data, size_t data_size) |
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| HRESULT | d3d10_effect_parse (struct d3d10_effect *effect, const void *data, SIZE_T data_size) |
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| static void | d3d10_effect_shader_variable_destroy (struct d3d10_effect_shader_variable *s, D3D10_SHADER_VARIABLE_TYPE type) |
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| static void | d3d10_effect_annotations_destroy (struct d3d10_effect_annotations *a) |
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| static void | d3d10_effect_pass_destroy (struct d3d10_effect_pass *p) |
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| static void | d3d10_effect_technique_destroy (struct d3d10_effect_technique *t) |
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| static void | d3d10_effect_local_buffer_destroy (struct d3d10_effect_variable *l) |
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| static struct d3d10_effect * | impl_from_ID3D10Effect (ID3D10Effect *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_QueryInterface (ID3D10Effect *iface, REFIID riid, void **object) |
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| static ULONG STDMETHODCALLTYPE | d3d10_effect_AddRef (ID3D10Effect *iface) |
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| static ULONG STDMETHODCALLTYPE | d3d10_effect_Release (ID3D10Effect *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_IsValid (ID3D10Effect *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_IsPool (ID3D10Effect *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_GetDevice (ID3D10Effect *iface, ID3D10Device **device) |
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| static void | d3d10_effect_get_desc (const struct d3d10_effect *effect, D3D10_EFFECT_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_GetDesc (ID3D10Effect *iface, D3D10_EFFECT_DESC *desc) |
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| static struct d3d10_effect_variable * | d3d10_effect_get_buffer_by_index (struct d3d10_effect *effect, unsigned int index) |
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| static BOOL | is_var_shared (const struct d3d10_effect_variable *v) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_GetConstantBufferByIndex (ID3D10Effect *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_GetConstantBufferByName (ID3D10Effect *iface, const char *name) |
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| static struct d3d10_effect_variable * | d3d10_effect_get_variable_by_index (const struct d3d10_effect *effect, unsigned int index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_GetVariableByIndex (ID3D10Effect *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_GetVariableByName (ID3D10Effect *iface, const char *name) |
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| static struct d3d10_effect_variable * | d3d10_effect_get_variable_by_semantic (const struct d3d10_effect *effect, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_GetVariableBySemantic (ID3D10Effect *iface, const char *semantic) |
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| static struct ID3D10EffectTechnique *STDMETHODCALLTYPE | d3d10_effect_GetTechniqueByIndex (ID3D10Effect *iface, UINT index) |
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| static struct ID3D10EffectTechnique *STDMETHODCALLTYPE | d3d10_effect_GetTechniqueByName (ID3D10Effect *iface, const char *name) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_Optimize (ID3D10Effect *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_IsOptimized (ID3D10Effect *iface) |
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| static struct d3d10_effect_technique * | impl_from_ID3D10EffectTechnique (ID3D10EffectTechnique *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_technique_IsValid (ID3D10EffectTechnique *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_technique_GetDesc (ID3D10EffectTechnique *iface, D3D10_TECHNIQUE_DESC *desc) |
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| static ID3D10EffectVariable * | d3d10_annotation_get_by_index (const struct d3d10_effect_annotations *annotations, unsigned int index) |
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| static ID3D10EffectVariable * | d3d10_annotation_get_by_name (const struct d3d10_effect_annotations *annotations, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_technique_GetAnnotationByIndex (ID3D10EffectTechnique *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_technique_GetAnnotationByName (ID3D10EffectTechnique *iface, const char *name) |
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| static struct ID3D10EffectPass *STDMETHODCALLTYPE | d3d10_effect_technique_GetPassByIndex (ID3D10EffectTechnique *iface, UINT index) |
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| static struct ID3D10EffectPass *STDMETHODCALLTYPE | d3d10_effect_technique_GetPassByName (ID3D10EffectTechnique *iface, const char *name) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_technique_ComputeStateBlockMask (ID3D10EffectTechnique *iface, D3D10_STATE_BLOCK_MASK *mask) |
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| static struct d3d10_effect_pass * | impl_from_ID3D10EffectPass (ID3D10EffectPass *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_pass_IsValid (ID3D10EffectPass *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pass_GetDesc (ID3D10EffectPass *iface, D3D10_PASS_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pass_GetVertexShaderDesc (ID3D10EffectPass *iface, D3D10_PASS_SHADER_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pass_GetGeometryShaderDesc (ID3D10EffectPass *iface, D3D10_PASS_SHADER_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pass_GetPixelShaderDesc (ID3D10EffectPass *iface, D3D10_PASS_SHADER_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_pass_GetAnnotationByIndex (ID3D10EffectPass *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_pass_GetAnnotationByName (ID3D10EffectPass *iface, const char *name) |
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| static void | update_buffer (ID3D10Device *device, struct d3d10_effect_variable *v) |
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| static void | set_sampler (ID3D10Device *device, D3D10_SHADER_VARIABLE_TYPE shader_type, struct d3d10_effect_variable *v, unsigned int bind_point) |
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| static void | apply_shader_resources (ID3D10Device *device, struct d3d10_effect_variable *v) |
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| static void | d3d10_effect_pass_set_shader (struct d3d10_effect_pass *pass, const struct d3d10_effect_pass_shader_desc *shader_desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pass_Apply (ID3D10EffectPass *iface, UINT flags) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pass_ComputeStateBlockMask (ID3D10EffectPass *iface, D3D10_STATE_BLOCK_MASK *mask) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_variable_IsValid (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_variable_GetType (ID3D10EffectVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_variable_GetDesc (ID3D10EffectVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_variable_GetAnnotationByIndex (ID3D10EffectVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_variable_GetAnnotationByName (ID3D10EffectVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_variable_GetMemberByIndex (ID3D10EffectVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_variable_GetMemberByName (ID3D10EffectVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_variable_GetMemberBySemantic (ID3D10EffectVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_variable_GetElement (ID3D10EffectVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_variable_GetParentConstantBuffer (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsScalar (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsVector (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsMatrix (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsString (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsShaderResource (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsRenderTargetView (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsDepthStencilView (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_variable_AsConstantBuffer (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsShader (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsBlend (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsDepthStencil (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsRasterizer (ID3D10EffectVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_variable_AsSampler (ID3D10EffectVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_variable_SetRawValue (ID3D10EffectVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_variable_GetRawValue (ID3D10EffectVariable *iface, void *data, UINT offset, UINT count) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectConstantBuffer (ID3D10EffectConstantBuffer *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_constant_buffer_IsValid (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetType (ID3D10EffectConstantBuffer *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetDesc (ID3D10EffectConstantBuffer *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetAnnotationByIndex (ID3D10EffectConstantBuffer *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetAnnotationByName (ID3D10EffectConstantBuffer *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetMemberByIndex (ID3D10EffectConstantBuffer *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetMemberByName (ID3D10EffectConstantBuffer *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetMemberBySemantic (ID3D10EffectConstantBuffer *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetElement (ID3D10EffectConstantBuffer *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetParentConstantBuffer (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsScalar (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsVector (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsMatrix (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsString (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsShaderResource (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsRenderTargetView (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsDepthStencilView (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsConstantBuffer (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsShader (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsBlend (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsDepthStencil (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsRasterizer (ID3D10EffectConstantBuffer *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_constant_buffer_AsSampler (ID3D10EffectConstantBuffer *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_SetRawValue (ID3D10EffectConstantBuffer *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetRawValue (ID3D10EffectConstantBuffer *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_SetConstantBuffer (ID3D10EffectConstantBuffer *iface, ID3D10Buffer *buffer) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetConstantBuffer (ID3D10EffectConstantBuffer *iface, ID3D10Buffer **buffer) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_SetTextureBuffer (ID3D10EffectConstantBuffer *iface, ID3D10ShaderResourceView *view) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_constant_buffer_GetTextureBuffer (ID3D10EffectConstantBuffer *iface, ID3D10ShaderResourceView **view) |
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| static BOOL | get_value_as_bool (void *src_data, D3D10_SHADER_VARIABLE_TYPE src_type) |
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| static int | get_value_as_int (void *src_data, D3D10_SHADER_VARIABLE_TYPE src_type) |
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| static float | get_value_as_float (void *src_data, D3D10_SHADER_VARIABLE_TYPE src_type) |
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| static void | get_vector_as_type (BYTE *dst_data, D3D_SHADER_VARIABLE_TYPE dst_type, BYTE *src_data, D3D_SHADER_VARIABLE_TYPE src_type, unsigned int count) |
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| static void | write_variable_to_buffer (struct d3d10_effect_variable *variable, void *src, D3D_SHADER_VARIABLE_TYPE src_type) |
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| static void | write_variable_array_to_buffer (struct d3d10_effect_variable *variable, void *src, D3D_SHADER_VARIABLE_TYPE src_type, unsigned int offset, unsigned int count) |
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| static void | read_variable_from_buffer (struct d3d10_effect_variable *variable, void *dst, D3D_SHADER_VARIABLE_TYPE dst_type) |
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| static void | read_variable_array_from_buffer (struct d3d10_effect_variable *variable, void *dst, D3D_SHADER_VARIABLE_TYPE dst_type, unsigned int offset, unsigned int count) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectScalarVariable (ID3D10EffectScalarVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_scalar_variable_IsValid (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetType (ID3D10EffectScalarVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetDesc (ID3D10EffectScalarVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetAnnotationByIndex (ID3D10EffectScalarVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetAnnotationByName (ID3D10EffectScalarVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetMemberByIndex (ID3D10EffectScalarVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetMemberByName (ID3D10EffectScalarVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetMemberBySemantic (ID3D10EffectScalarVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetElement (ID3D10EffectScalarVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetParentConstantBuffer (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsScalar (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsVector (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsMatrix (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsString (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsShaderResource (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsRenderTargetView (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsDepthStencilView (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsConstantBuffer (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsShader (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsBlend (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsDepthStencil (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsRasterizer (ID3D10EffectScalarVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_scalar_variable_AsSampler (ID3D10EffectScalarVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetRawValue (ID3D10EffectScalarVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetRawValue (ID3D10EffectScalarVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetFloat (ID3D10EffectScalarVariable *iface, float value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetFloat (ID3D10EffectScalarVariable *iface, float *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetFloatArray (ID3D10EffectScalarVariable *iface, float *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetFloatArray (ID3D10EffectScalarVariable *iface, float *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetInt (ID3D10EffectScalarVariable *iface, int value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetInt (ID3D10EffectScalarVariable *iface, int *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetIntArray (ID3D10EffectScalarVariable *iface, int *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetIntArray (ID3D10EffectScalarVariable *iface, int *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetBool (ID3D10EffectScalarVariable *iface, BOOL value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetBool (ID3D10EffectScalarVariable *iface, BOOL *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_SetBoolArray (ID3D10EffectScalarVariable *iface, BOOL *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_scalar_variable_GetBoolArray (ID3D10EffectScalarVariable *iface, BOOL *values, UINT offset, UINT count) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectVectorVariable (ID3D10EffectVectorVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_vector_variable_IsValid (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetType (ID3D10EffectVectorVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetDesc (ID3D10EffectVectorVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetAnnotationByIndex (ID3D10EffectVectorVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetAnnotationByName (ID3D10EffectVectorVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetMemberByIndex (ID3D10EffectVectorVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetMemberByName (ID3D10EffectVectorVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetMemberBySemantic (ID3D10EffectVectorVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetElement (ID3D10EffectVectorVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetParentConstantBuffer (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsScalar (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsVector (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsMatrix (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsString (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsShaderResource (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsRenderTargetView (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsDepthStencilView (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsConstantBuffer (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsShader (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsBlend (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsDepthStencil (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsRasterizer (ID3D10EffectVectorVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_vector_variable_AsSampler (ID3D10EffectVectorVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetRawValue (ID3D10EffectVectorVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetRawValue (ID3D10EffectVectorVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetBoolVector (ID3D10EffectVectorVariable *iface, BOOL *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetIntVector (ID3D10EffectVectorVariable *iface, int *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetFloatVector (ID3D10EffectVectorVariable *iface, float *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetBoolVector (ID3D10EffectVectorVariable *iface, BOOL *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetIntVector (ID3D10EffectVectorVariable *iface, int *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetFloatVector (ID3D10EffectVectorVariable *iface, float *value) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetBoolVectorArray (ID3D10EffectVectorVariable *iface, BOOL *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetIntVectorArray (ID3D10EffectVectorVariable *iface, int *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_SetFloatVectorArray (ID3D10EffectVectorVariable *iface, float *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetBoolVectorArray (ID3D10EffectVectorVariable *iface, BOOL *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetIntVectorArray (ID3D10EffectVectorVariable *iface, int *values, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_vector_variable_GetFloatVectorArray (ID3D10EffectVectorVariable *iface, float *values, UINT offset, UINT count) |
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| static void | write_matrix_to_buffer (struct d3d10_effect_variable *variable, void *dst_void, struct d3d10_matrix *src, BOOL transpose) |
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| static void | write_matrix_variable_to_buffer (struct d3d10_effect_variable *variable, void *src_data, BOOL transpose) |
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| static void | write_matrix_variable_array_to_buffer (struct d3d10_effect_variable *variable, void *src_data, unsigned int offset, unsigned int count, BOOL transpose) |
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| static void | read_matrix_from_buffer (struct d3d10_effect_variable *variable, void *src_void, struct d3d10_matrix *dst, BOOL transpose) |
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| static void | read_matrix_variable_from_buffer (struct d3d10_effect_variable *variable, void *dst, BOOL transpose) |
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| static void | read_matrix_variable_array_from_buffer (struct d3d10_effect_variable *variable, void *dst_data, UINT offset, UINT count, BOOL transpose) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectMatrixVariable (ID3D10EffectMatrixVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_matrix_variable_IsValid (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetType (ID3D10EffectMatrixVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetDesc (ID3D10EffectMatrixVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetAnnotationByIndex (ID3D10EffectMatrixVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetAnnotationByName (ID3D10EffectMatrixVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMemberByIndex (ID3D10EffectMatrixVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMemberByName (ID3D10EffectMatrixVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMemberBySemantic (ID3D10EffectMatrixVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetElement (ID3D10EffectMatrixVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetParentConstantBuffer (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsScalar (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsVector (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsMatrix (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsString (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsShaderResource (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsRenderTargetView (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsDepthStencilView (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsConstantBuffer (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsShader (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsBlend (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsDepthStencil (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsRasterizer (ID3D10EffectMatrixVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_matrix_variable_AsSampler (ID3D10EffectMatrixVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_SetRawValue (ID3D10EffectMatrixVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetRawValue (ID3D10EffectMatrixVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_SetMatrix (ID3D10EffectMatrixVariable *iface, float *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMatrix (ID3D10EffectMatrixVariable *iface, float *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_SetMatrixArray (ID3D10EffectMatrixVariable *iface, float *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMatrixArray (ID3D10EffectMatrixVariable *iface, float *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_SetMatrixTranspose (ID3D10EffectMatrixVariable *iface, float *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMatrixTranspose (ID3D10EffectMatrixVariable *iface, float *data) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_SetMatrixTransposeArray (ID3D10EffectMatrixVariable *iface, float *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_matrix_variable_GetMatrixTransposeArray (ID3D10EffectMatrixVariable *iface, float *data, UINT offset, UINT count) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectStringVariable (ID3D10EffectStringVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_string_variable_IsValid (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetType (ID3D10EffectStringVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_string_variable_GetDesc (ID3D10EffectStringVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetAnnotationByIndex (ID3D10EffectStringVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetAnnotationByName (ID3D10EffectStringVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetMemberByIndex (ID3D10EffectStringVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetMemberByName (ID3D10EffectStringVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetMemberBySemantic (ID3D10EffectStringVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetElement (ID3D10EffectStringVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_string_variable_GetParentConstantBuffer (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsScalar (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsVector (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsMatrix (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsString (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsShaderResource (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsRenderTargetView (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsDepthStencilView (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsConstantBuffer (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsShader (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsBlend (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsDepthStencil (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsRasterizer (ID3D10EffectStringVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_string_variable_AsSampler (ID3D10EffectStringVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_string_variable_SetRawValue (ID3D10EffectStringVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_string_variable_GetRawValue (ID3D10EffectStringVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_string_variable_GetString (ID3D10EffectStringVariable *iface, const char **str) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_string_variable_GetStringArray (ID3D10EffectStringVariable *iface, const char **strs, UINT offset, UINT count) |
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| static void | set_shader_resource_variable (ID3D10ShaderResourceView **src, ID3D10ShaderResourceView **dst) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectShaderResourceVariable (ID3D10EffectShaderResourceVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_IsValid (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetType (ID3D10EffectShaderResourceVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetDesc (ID3D10EffectShaderResourceVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetAnnotationByIndex (ID3D10EffectShaderResourceVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetAnnotationByName (ID3D10EffectShaderResourceVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetMemberByIndex (ID3D10EffectShaderResourceVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetMemberByName (ID3D10EffectShaderResourceVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetMemberBySemantic (ID3D10EffectShaderResourceVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetElement (ID3D10EffectShaderResourceVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetParentConstantBuffer (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsScalar (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsVector (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsMatrix (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsString (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsShaderResource (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsRenderTargetView (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsDepthStencilView (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsConstantBuffer (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsShader (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsBlend (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsDepthStencil (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsRasterizer (ID3D10EffectShaderResourceVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_AsSampler (ID3D10EffectShaderResourceVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_SetRawValue (ID3D10EffectShaderResourceVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetRawValue (ID3D10EffectShaderResourceVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_SetResource (ID3D10EffectShaderResourceVariable *iface, ID3D10ShaderResourceView *resource) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetResource (ID3D10EffectShaderResourceVariable *iface, ID3D10ShaderResourceView **resource) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_SetResourceArray (ID3D10EffectShaderResourceVariable *iface, ID3D10ShaderResourceView **resources, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_resource_variable_GetResourceArray (ID3D10EffectShaderResourceVariable *iface, ID3D10ShaderResourceView **resources, UINT offset, UINT count) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectRenderTargetViewVariable (ID3D10EffectRenderTargetViewVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_IsValid (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetType (ID3D10EffectRenderTargetViewVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetDesc (ID3D10EffectRenderTargetViewVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetAnnotationByIndex (ID3D10EffectRenderTargetViewVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetAnnotationByName (ID3D10EffectRenderTargetViewVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetMemberByIndex (ID3D10EffectRenderTargetViewVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetMemberByName (ID3D10EffectRenderTargetViewVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetMemberBySemantic (ID3D10EffectRenderTargetViewVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetElement (ID3D10EffectRenderTargetViewVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetParentConstantBuffer (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsScalar (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsVector (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsMatrix (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsString (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsShaderResource (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsRenderTargetView (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsDepthStencilView (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsConstantBuffer (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsShader (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsBlend (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsDepthStencil (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsRasterizer (ID3D10EffectRenderTargetViewVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_AsSampler (ID3D10EffectRenderTargetViewVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_SetRawValue (ID3D10EffectRenderTargetViewVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetRawValue (ID3D10EffectRenderTargetViewVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_SetRenderTarget (ID3D10EffectRenderTargetViewVariable *iface, ID3D10RenderTargetView *view) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetRenderTarget (ID3D10EffectRenderTargetViewVariable *iface, ID3D10RenderTargetView **view) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_SetRenderTargetArray (ID3D10EffectRenderTargetViewVariable *iface, ID3D10RenderTargetView **views, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_render_target_view_variable_GetRenderTargetArray (ID3D10EffectRenderTargetViewVariable *iface, ID3D10RenderTargetView **views, UINT offset, UINT count) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectDepthStencilViewVariable (ID3D10EffectDepthStencilViewVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_IsValid (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetType (ID3D10EffectDepthStencilViewVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetDesc (ID3D10EffectDepthStencilViewVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetAnnotationByIndex (ID3D10EffectDepthStencilViewVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetAnnotationByName (ID3D10EffectDepthStencilViewVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetMemberByIndex (ID3D10EffectDepthStencilViewVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetMemberByName (ID3D10EffectDepthStencilViewVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetMemberBySemantic (ID3D10EffectDepthStencilViewVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetElement (ID3D10EffectDepthStencilViewVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetParentConstantBuffer (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsScalar (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsVector (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsMatrix (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsString (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsShaderResource (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsRenderTargetView (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsDepthStencilView (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsConstantBuffer (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsShader (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsBlend (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsDepthStencil (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsRasterizer (ID3D10EffectDepthStencilViewVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_AsSampler (ID3D10EffectDepthStencilViewVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_SetRawValue (ID3D10EffectDepthStencilViewVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetRawValue (ID3D10EffectDepthStencilViewVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_SetDepthStencil (ID3D10EffectDepthStencilViewVariable *iface, ID3D10DepthStencilView *view) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetDepthStencil (ID3D10EffectDepthStencilViewVariable *iface, ID3D10DepthStencilView **view) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_SetDepthStencilArray (ID3D10EffectDepthStencilViewVariable *iface, ID3D10DepthStencilView **views, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_view_variable_GetDepthStencilArray (ID3D10EffectDepthStencilViewVariable *iface, ID3D10DepthStencilView **views, UINT offset, UINT count) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_shader_variable_IsValid (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetType (ID3D10EffectShaderVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetDesc (ID3D10EffectShaderVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetAnnotationByIndex (ID3D10EffectShaderVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetAnnotationByName (ID3D10EffectShaderVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetMemberByIndex (ID3D10EffectShaderVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetMemberByName (ID3D10EffectShaderVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetMemberBySemantic (ID3D10EffectShaderVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetElement (ID3D10EffectShaderVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetParentConstantBuffer (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsScalar (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsVector (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsMatrix (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsString (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsShaderResource (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsRenderTargetView (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsDepthStencilView (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsConstantBuffer (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsShader (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsBlend (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsDepthStencil (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsRasterizer (ID3D10EffectShaderVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_shader_variable_AsSampler (ID3D10EffectShaderVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_SetRawValue (ID3D10EffectShaderVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetRawValue (ID3D10EffectShaderVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT | d3d10_get_shader_variable (struct d3d10_effect_variable *v, UINT shader_index, struct d3d10_effect_shader_variable **s, D3D10_SHADER_VARIABLE_TYPE *basetype) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetShaderDesc (ID3D10EffectShaderVariable *iface, UINT index, D3D10_EFFECT_SHADER_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetVertexShader (ID3D10EffectShaderVariable *iface, UINT index, ID3D10VertexShader **shader) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetGeometryShader (ID3D10EffectShaderVariable *iface, UINT index, ID3D10GeometryShader **shader) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetPixelShader (ID3D10EffectShaderVariable *iface, UINT index, ID3D10PixelShader **shader) |
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| static HRESULT | d3d10_get_shader_variable_signature (struct d3d10_effect_variable *v, UINT shader_index, UINT element_index, BOOL output, D3D10_SIGNATURE_PARAMETER_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetInputSignatureElementDesc (ID3D10EffectShaderVariable *iface, UINT shader_index, UINT element_index, D3D10_SIGNATURE_PARAMETER_DESC *desc) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_shader_variable_GetOutputSignatureElementDesc (ID3D10EffectShaderVariable *iface, UINT shader_index, UINT element_index, D3D10_SIGNATURE_PARAMETER_DESC *desc) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectBlendVariable (ID3D10EffectBlendVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_blend_variable_IsValid (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetType (ID3D10EffectBlendVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetDesc (ID3D10EffectBlendVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetAnnotationByIndex (ID3D10EffectBlendVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetAnnotationByName (ID3D10EffectBlendVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetMemberByIndex (ID3D10EffectBlendVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetMemberByName (ID3D10EffectBlendVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetMemberBySemantic (ID3D10EffectBlendVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetElement (ID3D10EffectBlendVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetParentConstantBuffer (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsScalar (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsVector (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsMatrix (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsString (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsShaderResource (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsRenderTargetView (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsDepthStencilView (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsConstantBuffer (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsShader (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsBlend (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsDepthStencil (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsRasterizer (ID3D10EffectBlendVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_blend_variable_AsSampler (ID3D10EffectBlendVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_blend_variable_SetRawValue (ID3D10EffectBlendVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetRawValue (ID3D10EffectBlendVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetBlendState (ID3D10EffectBlendVariable *iface, UINT index, ID3D10BlendState **blend_state) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_blend_variable_GetBackingStore (ID3D10EffectBlendVariable *iface, UINT index, D3D10_BLEND_DESC *desc) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectDepthStencilVariable (ID3D10EffectDepthStencilVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_IsValid (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetType (ID3D10EffectDepthStencilVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetDesc (ID3D10EffectDepthStencilVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetAnnotationByIndex (ID3D10EffectDepthStencilVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetAnnotationByName (ID3D10EffectDepthStencilVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetMemberByIndex (ID3D10EffectDepthStencilVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetMemberByName (ID3D10EffectDepthStencilVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetMemberBySemantic (ID3D10EffectDepthStencilVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetElement (ID3D10EffectDepthStencilVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetParentConstantBuffer (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsScalar (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsVector (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsMatrix (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsString (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsShaderResource (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsRenderTargetView (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsDepthStencilView (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsConstantBuffer (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsShader (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsBlend (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsDepthStencil (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsRasterizer (ID3D10EffectDepthStencilVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_AsSampler (ID3D10EffectDepthStencilVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_SetRawValue (ID3D10EffectDepthStencilVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetRawValue (ID3D10EffectDepthStencilVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetDepthStencilState (ID3D10EffectDepthStencilVariable *iface, UINT index, ID3D10DepthStencilState **depth_stencil_state) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_depth_stencil_variable_GetBackingStore (ID3D10EffectDepthStencilVariable *iface, UINT index, D3D10_DEPTH_STENCIL_DESC *desc) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectRasterizerVariable (ID3D10EffectRasterizerVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_IsValid (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetType (ID3D10EffectRasterizerVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetDesc (ID3D10EffectRasterizerVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetAnnotationByIndex (ID3D10EffectRasterizerVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetAnnotationByName (ID3D10EffectRasterizerVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetMemberByIndex (ID3D10EffectRasterizerVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetMemberByName (ID3D10EffectRasterizerVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetMemberBySemantic (ID3D10EffectRasterizerVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetElement (ID3D10EffectRasterizerVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetParentConstantBuffer (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsScalar (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsVector (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsMatrix (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsString (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsShaderResource (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsRenderTargetView (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsDepthStencilView (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsConstantBuffer (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsShader (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsBlend (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsDepthStencil (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsRasterizer (ID3D10EffectRasterizerVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_AsSampler (ID3D10EffectRasterizerVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_SetRawValue (ID3D10EffectRasterizerVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetRawValue (ID3D10EffectRasterizerVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetRasterizerState (ID3D10EffectRasterizerVariable *iface, UINT index, ID3D10RasterizerState **rasterizer_state) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_rasterizer_variable_GetBackingStore (ID3D10EffectRasterizerVariable *iface, UINT index, D3D10_RASTERIZER_DESC *desc) |
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| static struct d3d10_effect_variable * | impl_from_ID3D10EffectSamplerVariable (ID3D10EffectSamplerVariable *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_sampler_variable_IsValid (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetType (ID3D10EffectSamplerVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetDesc (ID3D10EffectSamplerVariable *iface, D3D10_EFFECT_VARIABLE_DESC *desc) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetAnnotationByIndex (ID3D10EffectSamplerVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetAnnotationByName (ID3D10EffectSamplerVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetMemberByIndex (ID3D10EffectSamplerVariable *iface, UINT index) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetMemberByName (ID3D10EffectSamplerVariable *iface, const char *name) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetMemberBySemantic (ID3D10EffectSamplerVariable *iface, const char *semantic) |
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| static struct ID3D10EffectVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetElement (ID3D10EffectSamplerVariable *iface, UINT index) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetParentConstantBuffer (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectScalarVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsScalar (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectVectorVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsVector (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectMatrixVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsMatrix (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectStringVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsString (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectShaderResourceVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsShaderResource (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectRenderTargetViewVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsRenderTargetView (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectDepthStencilViewVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsDepthStencilView (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectConstantBuffer *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsConstantBuffer (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectShaderVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsShader (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectBlendVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsBlend (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectDepthStencilVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsDepthStencil (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectRasterizerVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsRasterizer (ID3D10EffectSamplerVariable *iface) |
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| static struct ID3D10EffectSamplerVariable *STDMETHODCALLTYPE | d3d10_effect_sampler_variable_AsSampler (ID3D10EffectSamplerVariable *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_sampler_variable_SetRawValue (ID3D10EffectSamplerVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetRawValue (ID3D10EffectSamplerVariable *iface, void *data, UINT offset, UINT count) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetSampler (ID3D10EffectSamplerVariable *iface, UINT index, ID3D10SamplerState **sampler) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_sampler_variable_GetBackingStore (ID3D10EffectSamplerVariable *iface, UINT index, D3D10_SAMPLER_DESC *desc) |
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| static struct d3d10_effect_type * | impl_from_ID3D10EffectType (ID3D10EffectType *iface) |
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| static BOOL STDMETHODCALLTYPE | d3d10_effect_type_IsValid (ID3D10EffectType *iface) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_type_GetDesc (ID3D10EffectType *iface, D3D10_EFFECT_TYPE_DESC *desc) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_type_GetMemberTypeByIndex (ID3D10EffectType *iface, UINT index) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_type_GetMemberTypeByName (ID3D10EffectType *iface, const char *name) |
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| static struct ID3D10EffectType *STDMETHODCALLTYPE | d3d10_effect_type_GetMemberTypeBySemantic (ID3D10EffectType *iface, const char *semantic) |
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| static const char *STDMETHODCALLTYPE | d3d10_effect_type_GetMemberName (ID3D10EffectType *iface, UINT index) |
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| static const char *STDMETHODCALLTYPE | d3d10_effect_type_GetMemberSemantic (ID3D10EffectType *iface, UINT index) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pool_QueryInterface (ID3D10EffectPool *iface, REFIID riid, void **object) |
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| static ULONG STDMETHODCALLTYPE | d3d10_effect_pool_AddRef (ID3D10EffectPool *iface) |
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| static ULONG STDMETHODCALLTYPE | d3d10_effect_pool_Release (ID3D10EffectPool *iface) |
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| static ID3D10Effect *STDMETHODCALLTYPE | d3d10_effect_pool_AsEffect (ID3D10EffectPool *iface) |
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| static int | d3d10_effect_type_compare (const void *key, const struct wine_rb_entry *entry) |
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| static HRESULT | d3d10_create_effect (void *data, SIZE_T data_size, ID3D10Device *device, struct d3d10_effect *pool, unsigned int flags, struct d3d10_effect **effect) |
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| HRESULT WINAPI | D3D10CreateEffectFromMemory (void *data, SIZE_T data_size, UINT flags, ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3D10Effect **effect) |
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| static HRESULT STDMETHODCALLTYPE | d3d10_effect_pool_effect_QueryInterface (ID3D10Effect *iface, REFIID riid, void **object) |
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| HRESULT WINAPI | D3D10CreateEffectPoolFromMemory (void *data, SIZE_T data_size, UINT fx_flags, ID3D10Device *device, ID3D10EffectPool **effect_pool) |
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