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ReactOS 0.4.17-dev-934-g091855f
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#include <d3d10_private.h>

Public Attributes | |
| D3D10_SHADER_INPUT_TYPE | in_type |
| unsigned int | bind_point |
| unsigned int | bind_count |
| struct d3d10_effect_variable * | variable |
Definition at line 65 of file d3d10_private.h.
Definition at line 69 of file d3d10_private.h.
Referenced by apply_shader_resources(), and get_fx10_shader_resources().
Definition at line 68 of file d3d10_private.h.
Referenced by apply_shader_resources(), and get_fx10_shader_resources().
| D3D10_SHADER_INPUT_TYPE d3d10_effect_shader_resource::in_type |
Definition at line 67 of file d3d10_private.h.
Referenced by apply_shader_resources(), and get_fx10_shader_resources().
| struct d3d10_effect_variable* d3d10_effect_shader_resource::variable |
Definition at line 71 of file d3d10_private.h.
Referenced by apply_shader_resources(), and get_fx10_shader_resources().