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ReactOS 0.4.16-dev-1998-g617f3bd
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#include <d3d10shader.h>
Public Attributes | |
| const char * | Name |
| D3D10_SHADER_INPUT_TYPE | Type |
| UINT | BindPoint |
| UINT | BindCount |
| UINT | uFlags |
| D3D10_RESOURCE_RETURN_TYPE | ReturnType |
| D3D10_SRV_DIMENSION | Dimension |
| UINT | NumSamples |
Definition at line 73 of file d3d10shader.h.
| UINT _D3D10_SHADER_INPUT_BIND_DESC::BindCount |
Definition at line 78 of file d3d10shader.h.
| UINT _D3D10_SHADER_INPUT_BIND_DESC::BindPoint |
Definition at line 77 of file d3d10shader.h.
| D3D10_SRV_DIMENSION _D3D10_SHADER_INPUT_BIND_DESC::Dimension |
Definition at line 81 of file d3d10shader.h.
Definition at line 75 of file d3d10shader.h.
| UINT _D3D10_SHADER_INPUT_BIND_DESC::NumSamples |
Definition at line 82 of file d3d10shader.h.
| D3D10_RESOURCE_RETURN_TYPE _D3D10_SHADER_INPUT_BIND_DESC::ReturnType |
Definition at line 80 of file d3d10shader.h.
| D3D10_SHADER_INPUT_TYPE _D3D10_SHADER_INPUT_BIND_DESC::Type |
Definition at line 76 of file d3d10shader.h.
| UINT _D3D10_SHADER_INPUT_BIND_DESC::uFlags |
Definition at line 79 of file d3d10shader.h.