#include <stdint.h>
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◆ read_u32()
Definition at line 24 of file utils.h.
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GLdouble GLdouble GLdouble r
#define memcpy(s1, s2, n)
Referenced by d3dcompiler_parse_rdef(), d3dcompiler_parse_shdr(), d3dcompiler_parse_signature(), d3dcompiler_parse_stat(), d3dcompiler_parse_type(), d3dcompiler_parse_type_members(), d3dcompiler_parse_variables(), D3DDisassemble(), d3dx9_copy_data(), d3dx9_effect_init(), d3dx9_effect_init_from_binary(), d3dx9_parse_name(), d3dx_parse_effect(), d3dx_parse_effect_annotation(), d3dx_parse_effect_parameter(), d3dx_parse_effect_pass(), d3dx_parse_effect_technique(), d3dx_parse_effect_typedef(), d3dx_parse_resource(), d3dx_parse_sampler(), d3dx_parse_state(), d3dx_parse_value(), parse_fx10(), parse_fx10_annotation(), parse_fx10_buffer(), parse_fx10_cli4(), parse_fx10_ctab(), parse_fx10_fxlc(), parse_fx10_numeric_variable(), parse_fx10_object_variable(), parse_fx10_pass(), parse_fx10_preshader_instr(), parse_fx10_property_assignment(), parse_fx10_shader(), parse_fx10_technique(), parse_fx10_type(), parse_fx10_variable_head(), read_value_list(), and skip_u32_unknown().
◆ skip_u32_unknown()
Definition at line 516 of file utils.c.
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static uint32_t read_u32(const char **ptr)
GLuint GLuint GLsizei count
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Referenced by d3dcompiler_parse_rdef(), d3dcompiler_parse_signature(), d3dcompiler_parse_stat(), d3dcompiler_parse_type(), and d3dcompiler_parse_variables().