ReactOS 0.4.16-dev-340-g0540c21
blob.c File Reference
Include dependency graph for blob.c:

Go to the source code of this file.

Classes

struct  d3dcompiler_blob
 

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3dcompiler)
 
static struct d3dcompiler_blobimpl_from_ID3DBlob (ID3DBlob *iface)
 
static HRESULT STDMETHODCALLTYPE d3dcompiler_blob_QueryInterface (ID3DBlob *iface, REFIID riid, void **object)
 
static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef (ID3DBlob *iface)
 
static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release (ID3DBlob *iface)
 
static void *STDMETHODCALLTYPE d3dcompiler_blob_GetBufferPointer (ID3DBlob *iface)
 
static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize (ID3DBlob *iface)
 
static HRESULT d3dcompiler_blob_init (struct d3dcompiler_blob *blob, SIZE_T data_size)
 
HRESULT WINAPI D3DCreateBlob (SIZE_T data_size, ID3DBlob **blob)
 
static BOOL check_blob_part (DWORD tag, D3D_BLOB_PART part)
 
static HRESULT d3dcompiler_get_blob_part (const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
 
static BOOL check_blob_strip (DWORD tag, UINT flags)
 
static HRESULT d3dcompiler_strip_shader (const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob)
 
HRESULT WINAPI D3DGetBlobPart (const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
 
HRESULT WINAPI D3DGetInputSignatureBlob (const void *data, SIZE_T data_size, ID3DBlob **blob)
 
HRESULT WINAPI D3DGetOutputSignatureBlob (const void *data, SIZE_T data_size, ID3DBlob **blob)
 
HRESULT WINAPI D3DGetInputAndOutputSignatureBlob (const void *data, SIZE_T data_size, ID3DBlob **blob)
 
HRESULT WINAPI D3DGetDebugInfo (const void *data, SIZE_T data_size, ID3DBlob **blob)
 
HRESULT WINAPI D3DStripShader (const void *data, SIZE_T data_size, UINT flags, ID3D10Blob **blob)
 
HRESULT WINAPI D3DReadFileToBlob (const WCHAR *filename, ID3DBlob **contents)
 
HRESULT WINAPI D3DWriteBlobToFile (ID3DBlob *blob, const WCHAR *filename, BOOL overwrite)
 

Variables

static const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl
 

Function Documentation

◆ check_blob_part()

static BOOL check_blob_part ( DWORD  tag,
D3D_BLOB_PART  part 
)
static

Definition at line 165 of file blob.c.

166{
167 BOOL add = FALSE;
168
169 switch(part)
170 {
172 if (tag == TAG_ISGN) add = TRUE;
173 break;
174
176 if (tag == TAG_OSGN || tag == TAG_OSG5) add = TRUE;
177 break;
178
180 if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_OSG5) add = TRUE;
181 break;
182
184 if (tag == TAG_PCSG) add = TRUE;
185 break;
186
188 if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_OSG5 || tag == TAG_PCSG) add = TRUE;
189 break;
190
192 if (tag == TAG_SDBG) add = TRUE;
193 break;
194
196 if (tag == TAG_Aon9) add = TRUE;
197 break;
198
200 if (tag == TAG_XNAP) add = TRUE;
201 break;
202
204 if (tag == TAG_XNAS) add = TRUE;
205 break;
206
207 default:
208 FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
209 break;
210 }
211
212 TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
213
214 return add;
215}
#define FIXME(fmt,...)
Definition: precomp.h:53
@ D3D_BLOB_ALL_SIGNATURE_BLOB
Definition: d3dcompiler.h:91
@ D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB
Definition: d3dcompiler.h:89
@ D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB
Definition: d3dcompiler.h:90
@ D3D_BLOB_XNA_SHADER
Definition: d3dcompiler.h:95
@ D3D_BLOB_INPUT_SIGNATURE_BLOB
Definition: d3dcompiler.h:87
@ D3D_BLOB_OUTPUT_SIGNATURE_BLOB
Definition: d3dcompiler.h:88
@ D3D_BLOB_DEBUG_INFO
Definition: d3dcompiler.h:92
@ D3D_BLOB_XNA_PREPASS_SHADER
Definition: d3dcompiler.h:94
@ D3D_BLOB_LEGACY_SHADER
Definition: d3dcompiler.h:93
#define TAG_ISGN
#define TAG_Aon9
#define TAG_OSGN
#define TAG_XNAP
#define TAG_XNAS
#define TAG_SDBG
const char * debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part) DECLSPEC_HIDDEN
Definition: utils.c:106
#define TAG_OSG5
#define TAG_PCSG
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
static __inline const char * debugstr_an(const char *s, int n)
Definition: compat.h:55
unsigned int BOOL
Definition: ntddk_ex.h:94
#define TRACE(s)
Definition: solgame.cpp:4
Definition: ecma_167.h:138

Referenced by d3dcompiler_get_blob_part().

◆ check_blob_strip()

static BOOL check_blob_strip ( DWORD  tag,
UINT  flags 
)
static

Definition at line 332 of file blob.c.

333{
334 BOOL add = TRUE;
335
336 if (flags & D3DCOMPILER_STRIP_TEST_BLOBS) FIXME("Unhandled flag D3DCOMPILER_STRIP_TEST_BLOBS.\n");
337
338 switch(tag)
339 {
340 case TAG_RDEF:
341 case TAG_STAT:
343 break;
344
345 case TAG_SDBG:
347 break;
348
349 default:
350 break;
351 }
352
353 TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
354
355 return add;
356}
@ D3DCOMPILER_STRIP_TEST_BLOBS
Definition: d3dcompiler.h:79
@ D3DCOMPILER_STRIP_DEBUG_INFO
Definition: d3dcompiler.h:78
@ D3DCOMPILER_STRIP_REFLECTION_DATA
Definition: d3dcompiler.h:77
#define TAG_STAT
#define TAG_RDEF
GLbitfield flags
Definition: glext.h:7161

Referenced by d3dcompiler_strip_shader().

◆ d3dcompiler_blob_AddRef()

static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef ( ID3DBlob iface)
static

Definition at line 60 of file blob.c.

61{
64
65 TRACE("%p increasing refcount to %u\n", blob, refcount);
66
67 return refcount;
68}
#define InterlockedIncrement
Definition: armddk.h:53
static struct d3dcompiler_blob * impl_from_ID3DBlob(ID3DBlob *iface)
Definition: blob.c:35
Definition: image.c:134
LONG refcount
Definition: blob.c:29
uint32_t ULONG
Definition: typedefs.h:59

◆ d3dcompiler_blob_GetBufferPointer()

static void *STDMETHODCALLTYPE d3dcompiler_blob_GetBufferPointer ( ID3DBlob iface)
static

Definition at line 88 of file blob.c.

89{
91
92 TRACE("iface %p\n", iface);
93
94 return blob->data;
95}

◆ d3dcompiler_blob_GetBufferSize()

static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize ( ID3DBlob iface)
static

Definition at line 97 of file blob.c.

98{
100
101 TRACE("iface %p\n", iface);
102
103 return blob->size;
104}

◆ d3dcompiler_blob_init()

static HRESULT d3dcompiler_blob_init ( struct d3dcompiler_blob blob,
SIZE_T  data_size 
)
static

Definition at line 117 of file blob.c.

118{
119 blob->ID3DBlob_iface.lpVtbl = &d3dcompiler_blob_vtbl;
120 blob->refcount = 1;
121 blob->size = data_size;
122
123 blob->data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, data_size);
124 if (!blob->data)
125 {
126 ERR("Failed to allocate D3D blob data memory\n");
127 return E_OUTOFMEMORY;
128 }
129
130 return S_OK;
131}
#define ERR(fmt,...)
Definition: precomp.h:57
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
static const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl
Definition: blob.c:106
#define GetProcessHeap()
Definition: compat.h:736
#define HeapAlloc
Definition: compat.h:733
#define HEAP_ZERO_MEMORY
Definition: compat.h:134
#define S_OK
Definition: intsafe.h:52

Referenced by D3DCreateBlob(), and D3DReadFileToBlob().

◆ d3dcompiler_blob_QueryInterface()

static HRESULT STDMETHODCALLTYPE d3dcompiler_blob_QueryInterface ( ID3DBlob iface,
REFIID  riid,
void **  object 
)
static

Definition at line 42 of file blob.c.

43{
44 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
45
46 if (IsEqualGUID(riid, &IID_ID3D10Blob)
48 {
49 IUnknown_AddRef(iface);
50 *object = iface;
51 return S_OK;
52 }
53
54 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
55
56 *object = NULL;
57 return E_NOINTERFACE;
58}
#define WARN(fmt,...)
Definition: precomp.h:61
const GUID IID_IUnknown
#define NULL
Definition: types.h:112
REFIID riid
Definition: atlbase.h:39
#define debugstr_guid
Definition: kernel32.h:35
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
#define E_NOINTERFACE
Definition: winerror.h:2364

◆ d3dcompiler_blob_Release()

static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release ( ID3DBlob iface)
static

Definition at line 70 of file blob.c.

71{
74
75 TRACE("%p decreasing refcount to %u\n", blob, refcount);
76
77 if (!refcount)
78 {
79 HeapFree(GetProcessHeap(), 0, blob->data);
81 }
82
83 return refcount;
84}
#define InterlockedDecrement
Definition: armddk.h:52
#define HeapFree(x, y, z)
Definition: compat.h:735

◆ d3dcompiler_get_blob_part()

static HRESULT d3dcompiler_get_blob_part ( const void data,
SIZE_T  data_size,
D3D_BLOB_PART  part,
UINT  flags,
ID3DBlob **  blob 
)
static

Definition at line 217 of file blob.c.

218{
219 struct dxbc src_dxbc, dst_dxbc;
220 HRESULT hr;
221 unsigned int i, count;
222
223 if (!data || !data_size || flags || !blob)
224 {
225 WARN("Invalid arguments: data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
226 return D3DERR_INVALIDCALL;
227 }
228
230 || (part < D3D_BLOB_TEST_ALTERNATE_SHADER && part > D3D_BLOB_XNA_SHADER))
231 {
232 WARN("Invalid D3D_BLOB_PART: part %s\n", debug_d3dcompiler_d3d_blob_part(part));
233 return D3DERR_INVALIDCALL;
234 }
235
236 hr = dxbc_parse(data, data_size, &src_dxbc);
237 if (FAILED(hr))
238 {
239 WARN("Failed to parse blob part\n");
240 return hr;
241 }
242
243 hr = dxbc_init(&dst_dxbc, 0);
244 if (FAILED(hr))
245 {
246 dxbc_destroy(&src_dxbc);
247 WARN("Failed to init dxbc\n");
248 return hr;
249 }
250
251 for (i = 0; i < src_dxbc.count; ++i)
252 {
253 struct dxbc_section *section = &src_dxbc.sections[i];
254
255 if (check_blob_part(section->tag, part))
256 {
257 hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
258 if (FAILED(hr))
259 {
260 dxbc_destroy(&src_dxbc);
261 dxbc_destroy(&dst_dxbc);
262 WARN("Failed to add section to dxbc\n");
263 return hr;
264 }
265 }
266 }
267
268 count = dst_dxbc.count;
269
270 switch(part)
271 {
279 if (count != 1) count = 0;
280 break;
281
283 if (count != 2) count = 0;
284 break;
285
287 if (count != 3) count = 0;
288 break;
289
290 default:
291 FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
292 break;
293 }
294
295 if (count == 0)
296 {
297 dxbc_destroy(&src_dxbc);
298 dxbc_destroy(&dst_dxbc);
299 WARN("Nothing to write into the blob (count = 0)\n");
300 return E_FAIL;
301 }
302
303 /* some parts aren't full DXBCs, they contain only the data */
304 if (count == 1 && (part == D3D_BLOB_DEBUG_INFO || part == D3D_BLOB_LEGACY_SHADER || part == D3D_BLOB_XNA_PREPASS_SHADER
305 || part == D3D_BLOB_XNA_SHADER))
306 {
307 hr = D3DCreateBlob(dst_dxbc.sections[0].data_size, blob);
308 if (SUCCEEDED(hr))
309 {
310 memcpy(ID3D10Blob_GetBufferPointer(*blob), dst_dxbc.sections[0].data, dst_dxbc.sections[0].data_size);
311 }
312 else
313 {
314 WARN("Could not create blob\n");
315 }
316 }
317 else
318 {
319 hr = dxbc_write_blob(&dst_dxbc, blob);
320 if (FAILED(hr))
321 {
322 WARN("Failed to write blob part\n");
323 }
324 }
325
326 dxbc_destroy(&src_dxbc);
327 dxbc_destroy(&dst_dxbc);
328
329 return hr;
330}
@ D3D_BLOB_TEST_COMPILE_PERF
Definition: d3dcompiler.h:98
HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, DWORD data_size) DECLSPEC_HIDDEN
Definition: utils.c:529
HRESULT dxbc_init(struct dxbc *dxbc, unsigned int size) DECLSPEC_HIDDEN
Definition: utils.c:557
void dxbc_destroy(struct dxbc *dxbc) DECLSPEC_HIDDEN
Definition: utils.c:648
#define D3DERR_INVALIDCALL
HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) DECLSPEC_HIDDEN
Definition: utils.c:577
HRESULT dxbc_write_blob(struct dxbc *dxbc, ID3DBlob **blob) DECLSPEC_HIDDEN
Definition: utils.c:655
#define E_FAIL
Definition: ddrawi.h:102
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
Definition: blob.c:133
static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
Definition: blob.c:165
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define FAILED(hr)
Definition: intsafe.h:51
#define memcpy(s1, s2, n)
Definition: mkisofs.h:878
HRESULT hr
Definition: shlfolder.c:183
Definition: parser.c:56

Referenced by D3DGetBlobPart(), D3DGetDebugInfo(), D3DGetInputAndOutputSignatureBlob(), D3DGetInputSignatureBlob(), and D3DGetOutputSignatureBlob().

◆ d3dcompiler_strip_shader()

static HRESULT d3dcompiler_strip_shader ( const void data,
SIZE_T  data_size,
UINT  flags,
ID3DBlob **  blob 
)
static

Definition at line 358 of file blob.c.

359{
360 struct dxbc src_dxbc, dst_dxbc;
361 HRESULT hr;
362 unsigned int i;
363
364 if (!blob)
365 {
366 WARN("NULL for blob specified\n");
367 return E_FAIL;
368 }
369
370 if (!data || !data_size)
371 {
372 WARN("Invalid arguments: data %p, data_size %lu\n", data, data_size);
373 return D3DERR_INVALIDCALL;
374 }
375
376 hr = dxbc_parse(data, data_size, &src_dxbc);
377 if (FAILED(hr))
378 {
379 WARN("Failed to parse blob part\n");
380 return hr;
381 }
382
383 /* src_dxbc.count >= dst_dxbc.count */
384 hr = dxbc_init(&dst_dxbc, src_dxbc.count);
385 if (FAILED(hr))
386 {
387 dxbc_destroy(&src_dxbc);
388 WARN("Failed to init dxbc\n");
389 return hr;
390 }
391
392 for (i = 0; i < src_dxbc.count; ++i)
393 {
394 struct dxbc_section *section = &src_dxbc.sections[i];
395
396 if (check_blob_strip(section->tag, flags))
397 {
398 hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
399 if (FAILED(hr))
400 {
401 dxbc_destroy(&src_dxbc);
402 dxbc_destroy(&dst_dxbc);
403 WARN("Failed to add section to dxbc\n");
404 return hr;
405 }
406 }
407 }
408
409 hr = dxbc_write_blob(&dst_dxbc, blob);
410 if (FAILED(hr))
411 {
412 WARN("Failed to write blob part\n");
413 }
414
415 dxbc_destroy(&src_dxbc);
416 dxbc_destroy(&dst_dxbc);
417
418 return hr;
419}
static BOOL check_blob_strip(DWORD tag, UINT flags)
Definition: blob.c:332

Referenced by D3DStripShader().

◆ D3DCreateBlob()

HRESULT WINAPI D3DCreateBlob ( SIZE_T  data_size,
ID3DBlob **  blob 
)

Definition at line 133 of file blob.c.

134{
135 struct d3dcompiler_blob *object;
136 HRESULT hr;
137
138 TRACE("data_size %lu, blob %p\n", data_size, blob);
139
140 if (!blob)
141 {
142 WARN("Invalid blob specified.\n");
143 return D3DERR_INVALIDCALL;
144 }
145
146 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
147 if (!object)
148 return E_OUTOFMEMORY;
149
150 hr = d3dcompiler_blob_init(object, data_size);
151 if (FAILED(hr))
152 {
153 WARN("Failed to initialize blob, hr %#x.\n", hr);
154 HeapFree(GetProcessHeap(), 0, object);
155 return hr;
156 }
157
158 *blob = &object->ID3DBlob_iface;
159
160 TRACE("Created ID3DBlob %p\n", *blob);
161
162 return S_OK;
163}
static HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size)
Definition: blob.c:117

Referenced by assemble_shader(), compile_shader(), d3dcompiler_get_blob_part(), D3DPreprocess(), dxbc_write_blob(), and preprocess_shader().

◆ D3DGetBlobPart()

HRESULT WINAPI D3DGetBlobPart ( const void data,
SIZE_T  data_size,
D3D_BLOB_PART  part,
UINT  flags,
ID3DBlob **  blob 
)

Definition at line 421 of file blob.c.

422{
423 TRACE("data %p, data_size %lu, part %s, flags %#x, blob %p\n", data,
424 data_size, debug_d3dcompiler_d3d_blob_part(part), flags, blob);
425
426 return d3dcompiler_get_blob_part(data, data_size, part, flags, blob);
427}
static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
Definition: blob.c:217

◆ D3DGetDebugInfo()

HRESULT WINAPI D3DGetDebugInfo ( const void data,
SIZE_T  data_size,
ID3DBlob **  blob 
)

Definition at line 450 of file blob.c.

451{
452 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
453
455}

◆ D3DGetInputAndOutputSignatureBlob()

HRESULT WINAPI D3DGetInputAndOutputSignatureBlob ( const void data,
SIZE_T  data_size,
ID3DBlob **  blob 
)

Definition at line 443 of file blob.c.

444{
445 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
446
448}

◆ D3DGetInputSignatureBlob()

HRESULT WINAPI D3DGetInputSignatureBlob ( const void data,
SIZE_T  data_size,
ID3DBlob **  blob 
)

Definition at line 429 of file blob.c.

430{
431 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
432
434}

◆ D3DGetOutputSignatureBlob()

HRESULT WINAPI D3DGetOutputSignatureBlob ( const void data,
SIZE_T  data_size,
ID3DBlob **  blob 
)

Definition at line 436 of file blob.c.

437{
438 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
439
441}

◆ D3DReadFileToBlob()

HRESULT WINAPI D3DReadFileToBlob ( const WCHAR filename,
ID3DBlob **  contents 
)

Definition at line 464 of file blob.c.

465{
466 struct d3dcompiler_blob *object;
467 SIZE_T data_size;
468 DWORD read_size;
469 HANDLE file;
470 HRESULT hr;
471
472 TRACE("filename %s, contents %p.\n", debugstr_w(filename), contents);
473
477
478 data_size = GetFileSize(file, NULL);
479 if (data_size == INVALID_FILE_SIZE)
480 {
483 }
484
485 if (!(object = heap_alloc_zero(sizeof(*object))))
486 {
488 return E_OUTOFMEMORY;
489 }
490
491 if (FAILED(hr = d3dcompiler_blob_init(object, data_size)))
492 {
493 WARN("Failed to initialize blob, hr %#x.\n", hr);
495 heap_free(object);
496 return hr;
497 }
498
499 if (!ReadFile(file, object->data, data_size, &read_size, NULL) || (read_size != data_size))
500 {
501 WARN("Failed to read file contents.\n");
503 heap_free(object->data);
504 heap_free(object);
505 return E_FAIL;
506 }
508 object->size = read_size;
509
510 *contents = &object->ID3DBlob_iface;
511
512 TRACE("Returning ID3DBlob %p.\n", *contents);
513
514 return S_OK;
515}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define CloseHandle
Definition: compat.h:739
#define OPEN_EXISTING
Definition: compat.h:775
#define ReadFile(a, b, c, d, e)
Definition: compat.h:742
#define INVALID_HANDLE_VALUE
Definition: compat.h:731
#define GENERIC_READ
Definition: compat.h:135
#define CreateFileW
Definition: compat.h:741
#define FILE_ATTRIBUTE_NORMAL
Definition: compat.h:137
#define FILE_SHARE_READ
Definition: compat.h:136
DWORD WINAPI GetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh)
Definition: fileinfo.c:331
unsigned long DWORD
Definition: ntddk_ex.h:95
const char * filename
Definition: ioapi.h:137
#define debugstr_w
Definition: kernel32.h:32
static const char * contents
Definition: parser.c:511
Definition: fci.c:127
ULONG_PTR SIZE_T
Definition: typedefs.h:80
DWORD WINAPI GetLastError(void)
Definition: except.c:1042
#define INVALID_FILE_SIZE
Definition: winbase.h:574
#define HRESULT_FROM_WIN32(x)
Definition: winerror.h:92

◆ D3DStripShader()

HRESULT WINAPI D3DStripShader ( const void data,
SIZE_T  data_size,
UINT  flags,
ID3D10Blob **  blob 
)

Definition at line 457 of file blob.c.

458{
459 TRACE("data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
460
461 return d3dcompiler_strip_shader(data, data_size, flags, blob);
462}
static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob)
Definition: blob.c:358

◆ D3DWriteBlobToFile()

HRESULT WINAPI D3DWriteBlobToFile ( ID3DBlob blob,
const WCHAR filename,
BOOL  overwrite 
)

Definition at line 517 of file blob.c.

518{
519 FIXME("blob %p, filename %s, overwrite %d\n", blob, debugstr_w(filename), overwrite);
520
521 return E_NOTIMPL;
522}
#define E_NOTIMPL
Definition: ddrawi.h:99

◆ impl_from_ID3DBlob()

static struct d3dcompiler_blob * impl_from_ID3DBlob ( ID3DBlob iface)
inlinestatic

Definition at line 35 of file blob.c.

36{
37 return CONTAINING_RECORD(iface, struct d3dcompiler_blob, ID3DBlob_iface);
38}
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260

Referenced by d3dcompiler_blob_AddRef(), d3dcompiler_blob_GetBufferPointer(), d3dcompiler_blob_GetBufferSize(), and d3dcompiler_blob_Release().

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3dcompiler  )

Variable Documentation

◆ d3dcompiler_blob_vtbl

const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl
static
Initial value:
=
{
}
static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize(ID3DBlob *iface)
Definition: blob.c:97
static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release(ID3DBlob *iface)
Definition: blob.c:70
static void *STDMETHODCALLTYPE d3dcompiler_blob_GetBufferPointer(ID3DBlob *iface)
Definition: blob.c:88
static HRESULT STDMETHODCALLTYPE d3dcompiler_blob_QueryInterface(ID3DBlob *iface, REFIID riid, void **object)
Definition: blob.c:42
static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef(ID3DBlob *iface)
Definition: blob.c:60

Definition at line 106 of file blob.c.

Referenced by d3dcompiler_blob_init().