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d3dcompiler.h
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1/*
2 * Copyright 2010 Matteo Bruni for CodeWeavers
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __D3DCOMPILER_H__
20#define __D3DCOMPILER_H__
21
22#include "d3d11shader.h"
23
24#ifdef __cplusplus
25extern "C" {
26#endif
27
28#if defined(__GNUC__)
29#define D3DCOMPILER_DLL_W (const WCHAR[]){'d','3','d','c','o','m','p','i','l','e','r','_','4','3','.','d','l','l',0}
30#elif defined(_MSC_VER)
31#define D3DCOMPILER_DLL_W L"d3dcompiler_43.dll"
32#else
33static const WCHAR D3DCOMPILER_DLL_W[] = {'d','3','d','c','o','m','p','i','l','e','r','_','4','3','.','d','l','l',0};
34#endif
35
36#define D3DCOMPILER_DLL_A "d3dcompiler_43.dll"
37#define D3DCOMPILER_DLL WINELIB_NAME_AW(D3DCOMPILER_DLL_)
38
39#define D3DCOMPILE_DEBUG 0x00000001
40#define D3DCOMPILE_SKIP_VALIDATION 0x00000002
41#define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004
42#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR 0x00000008
43#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR 0x00000010
44#define D3DCOMPILE_PARTIAL_PRECISION 0x00000020
45#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT 0x00000040
46#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT 0x00000080
47#define D3DCOMPILE_NO_PRESHADER 0x00000100
48#define D3DCOMPILE_AVOID_FLOW_CONTROL 0x00000200
49#define D3DCOMPILE_PREFER_FLOW_CONTROL 0x00000400
50#define D3DCOMPILE_ENABLE_STRICTNESS 0x00000800
51#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x00001000
52#define D3DCOMPILE_IEEE_STRICTNESS 0x00002000
53#define D3DCOMPILE_OPTIMIZATION_LEVEL0 0x00004000
54#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000
55#define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000
56#define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000
57#define D3DCOMPILE_RESERVED16 0x00010000
58#define D3DCOMPILE_RESERVED17 0x00020000
59#define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000
60#define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000
61
62#define D3D_DISASM_ENABLE_COLOR_CODE 0x00000001
63#define D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS 0x00000002
64#define D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING 0x00000004
65#define D3D_DISASM_ENABLE_INSTRUCTION_CYCLE 0x00000008
66#define D3D_DISASM_DISABLE_DEBUG_INFO 0x00000010
67
68HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
69 const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
71typedef HRESULT (WINAPI *pD3DCompile)(const void *data, SIZE_T data_size, const char *filename,
72 const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
74
76{
82
83HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob);
84
85typedef enum D3D_BLOB_PART
86{
100
101HRESULT WINAPI D3DDisassemble(const void *data, SIZE_T data_size,
102 UINT flags, const char *comments, ID3DBlob **disassembly);
103typedef HRESULT (WINAPI *pD3DDisassemble)(const void *data, SIZE_T data_size,
104 UINT flags, const char *comments, ID3DBlob **disassembly);
105HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob);
109HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
112HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector);
113
115
116HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
119typedef HRESULT (WINAPI *pD3DPreprocess)(const void *data, SIZE_T size, const char *filename,
122
123#ifdef __cplusplus
124}
125#endif
126
127#endif
HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, const D3D_SHADER_MACRO *defines, ID3DInclude *include, ID3DBlob **shader, ID3DBlob **error_messages)
Definition: compiler.c:902
HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
Definition: blob.c:429
HRESULT(WINAPI * pD3DPreprocess)(const void *data, SIZE_T size, const char *filename, const D3D_SHADER_MACRO *defines, ID3DInclude *include, ID3DBlob **shader, ID3DBlob **error_messages)
Definition: d3dcompiler.h:119
HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename, const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages)
Definition: compiler.c:889
HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
Definition: blob.c:421
HRESULT WINAPI D3DWriteBlobToFile(ID3DBlob *blob, const WCHAR *filename, BOOL overwrite)
Definition: blob.c:517
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
Definition: blob.c:133
HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
Definition: blob.c:436
HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob)
Definition: blob.c:450
HRESULT(WINAPI * pD3DDisassemble)(const void *data, SIZE_T data_size, UINT flags, const char *comments, ID3DBlob **disassembly)
Definition: d3dcompiler.h:103
D3D_BLOB_PART
Definition: d3dcompiler.h:86
@ D3D_BLOB_ALL_SIGNATURE_BLOB
Definition: d3dcompiler.h:91
@ D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB
Definition: d3dcompiler.h:89
@ D3D_BLOB_TEST_COMPILE_PERF
Definition: d3dcompiler.h:98
@ D3D_BLOB_TEST_ALTERNATE_SHADER
Definition: d3dcompiler.h:96
@ D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB
Definition: d3dcompiler.h:90
@ D3D_BLOB_XNA_SHADER
Definition: d3dcompiler.h:95
@ D3D_BLOB_TEST_COMPILE_DETAILS
Definition: d3dcompiler.h:97
@ D3D_BLOB_INPUT_SIGNATURE_BLOB
Definition: d3dcompiler.h:87
@ D3D_BLOB_OUTPUT_SIGNATURE_BLOB
Definition: d3dcompiler.h:88
@ D3D_BLOB_DEBUG_INFO
Definition: d3dcompiler.h:92
@ D3D_BLOB_XNA_PREPASS_SHADER
Definition: d3dcompiler.h:94
@ D3D_BLOB_LEGACY_SHADER
Definition: d3dcompiler.h:93
HRESULT WINAPI D3DDisassemble(const void *data, SIZE_T data_size, UINT flags, const char *comments, ID3DBlob **disassembly)
Definition: compiler.c:942
HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
Definition: blob.c:443
D3DCOMPILER_STRIP_FLAGS
Definition: d3dcompiler.h:76
@ D3DCOMPILER_STRIP_TEST_BLOBS
Definition: d3dcompiler.h:79
@ D3DCOMPILER_STRIP_DEBUG_INFO
Definition: d3dcompiler.h:78
@ D3DCOMPILER_STRIP_FORCE_DWORD
Definition: d3dcompiler.h:80
@ D3DCOMPILER_STRIP_REFLECTION_DATA
Definition: d3dcompiler.h:77
HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector)
Definition: reflection.c:1851
static const WCHAR D3DCOMPILER_DLL_W[]
Definition: d3dcompiler.h:33
HRESULT(WINAPI * pD3DCompile)(const void *data, SIZE_T data_size, const char *filename, const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages)
Definition: d3dcompiler.h:71
HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob)
Definition: blob.c:457
HRESULT WINAPI D3DReadFileToBlob(const WCHAR *filename, ID3DBlob **contents)
Definition: blob.c:464
static SIZE_T const char const D3D_SHADER_MACRO ID3DInclude * include
Definition: asm.c:31
static SIZE_T const char const D3D_SHADER_MACRO ID3DInclude UINT ID3DBlob ID3DBlob ** error_messages
Definition: asm.c:32
static SIZE_T const char const D3D_SHADER_MACRO * defines
Definition: asm.c:31
char comments[4096]
unsigned int BOOL
Definition: ntddk_ex.h:94
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLsizeiptr size
Definition: glext.h:5919
GLuint shader
Definition: glext.h:6030
GLbitfield flags
Definition: glext.h:7161
GLenum target
Definition: glext.h:7315
REFIID riid
Definition: atlbase.h:39
const char * filename
Definition: ioapi.h:137
static const char * contents
Definition: parser.c:511
unsigned int UINT
Definition: ndis.h:50
#define REFIID
Definition: guiddef.h:118
Definition: image.c:134
ULONG_PTR SIZE_T
Definition: typedefs.h:80
#define HRESULT
Definition: msvc.h:7
#define WINAPI
Definition: msvc.h:6
__wchar_t WCHAR
Definition: xmlstorage.h:180