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ReactOS 0.4.17-dev-934-g091855f
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Definition at line 198 of file d3d10effect.idl.
| ID3D10EffectBlendVariable * ID3D10EffectVariable::AsBlend | ( | ) |
| ID3D10EffectConstantBuffer * ID3D10EffectVariable::AsConstantBuffer | ( | ) |
| ID3D10EffectDepthStencilVariable * ID3D10EffectVariable::AsDepthStencil | ( | ) |
| ID3D10EffectDepthStencilViewVariable * ID3D10EffectVariable::AsDepthStencilView | ( | ) |
| ID3D10EffectMatrixVariable * ID3D10EffectVariable::AsMatrix | ( | ) |
| ID3D10EffectRasterizerVariable * ID3D10EffectVariable::AsRasterizer | ( | ) |
| ID3D10EffectRenderTargetViewVariable * ID3D10EffectVariable::AsRenderTargetView | ( | ) |
| ID3D10EffectSamplerVariable * ID3D10EffectVariable::AsSampler | ( | ) |
| ID3D10EffectScalarVariable * ID3D10EffectVariable::AsScalar | ( | ) |
| ID3D10EffectShaderVariable * ID3D10EffectVariable::AsShader | ( | ) |
| ID3D10EffectShaderResourceVariable * ID3D10EffectVariable::AsShaderResource | ( | ) |
| ID3D10EffectStringVariable * ID3D10EffectVariable::AsString | ( | ) |
| ID3D10EffectVectorVariable * ID3D10EffectVariable::AsVector | ( | ) |
| ID3D10EffectVariable * ID3D10EffectVariable::GetAnnotationByIndex | ( | UINT | index | ) |
| ID3D10EffectVariable * ID3D10EffectVariable::GetAnnotationByName | ( | const char * | name | ) |
| HRESULT ID3D10EffectVariable::GetDesc | ( | D3D10_EFFECT_VARIABLE_DESC * | desc | ) |
| ID3D10EffectVariable * ID3D10EffectVariable::GetElement | ( | UINT | index | ) |
| ID3D10EffectVariable * ID3D10EffectVariable::GetMemberByIndex | ( | UINT | index | ) |
| ID3D10EffectVariable * ID3D10EffectVariable::GetMemberByName | ( | const char * | name | ) |
| ID3D10EffectVariable * ID3D10EffectVariable::GetMemberBySemantic | ( | const char * | semantic | ) |
| ID3D10EffectConstantBuffer * ID3D10EffectVariable::GetParentConstantBuffer | ( | ) |
| ID3D10EffectType * ID3D10EffectVariable::GetType | ( | ) |
| BOOL ID3D10EffectVariable::IsValid | ( | ) |
Referenced by d3d10_effect_blend_variable_GetBackingStore(), d3d10_effect_blend_variable_GetBlendState(), d3d10_effect_constant_buffer_GetConstantBuffer(), d3d10_effect_constant_buffer_GetTextureBuffer(), d3d10_effect_depth_stencil_variable_GetBackingStore(), d3d10_effect_depth_stencil_variable_GetDepthStencilState(), d3d10_effect_rasterizer_variable_GetBackingStore(), d3d10_effect_rasterizer_variable_GetRasterizerState(), d3d10_effect_sampler_variable_GetBackingStore(), d3d10_effect_sampler_variable_GetSampler(), d3d10_effect_shader_variable_GetInputSignatureElementDesc(), d3d10_effect_shader_variable_GetOutputSignatureElementDesc(), d3d10_effect_variable_GetDesc(), d3d10_effect_variable_GetRawValue(), and d3d10_effect_variable_SetRawValue().