ReactOS 0.4.15-dev-7842-g558ab78
surface.c
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1/*
2 * IDirect3DSurface8 implementation
3 *
4 * Copyright 2005 Oliver Stieber
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21#include "config.h"
22#include "d3d8_private.h"
23
25
26static inline struct d3d8_surface *impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
27{
29}
30
31static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
32{
33 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34
35 if (IsEqualGUID(riid, &IID_IDirect3DSurface8)
36 || IsEqualGUID(riid, &IID_IDirect3DResource8)
38 {
40 *out = iface;
41 return S_OK;
42 }
43
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45
46 *out = NULL;
47 return E_NOINTERFACE;
48}
49
50static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
51{
52 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
53 ULONG refcount;
54
55 TRACE("iface %p.\n", iface);
56
57 if (surface->texture)
58 {
59 TRACE("Forwarding to %p.\n", surface->texture);
60 return IDirect3DBaseTexture8_AddRef(&surface->texture->IDirect3DBaseTexture8_iface);
61 }
62
63 refcount = InterlockedIncrement(&surface->resource.refcount);
64 TRACE("%p increasing refcount to %u.\n", iface, refcount);
65
66 if (refcount == 1)
67 {
68 if (surface->parent_device)
71 if (surface->wined3d_rtv)
75 }
76
77 return refcount;
78}
79
80static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
81{
82 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
83 ULONG refcount;
84
85 TRACE("iface %p.\n", iface);
86
87 if (surface->texture)
88 {
89 TRACE("Forwarding to %p.\n", surface->texture);
90 return IDirect3DBaseTexture8_Release(&surface->texture->IDirect3DBaseTexture8_iface);
91 }
92
93 if (!surface->resource.refcount)
94 {
95 WARN("Surface does not have any references.\n");
96 return 0;
97 }
98
99 refcount = InterlockedDecrement(&surface->resource.refcount);
100 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
101
102 if (!refcount)
103 {
104 IDirect3DDevice8 *parent_device = surface->parent_device;
105
107 if (surface->wined3d_rtv)
111
112 if (parent_device)
114 }
115
116 return refcount;
117}
118
119static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
120{
121 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
122
123 TRACE("iface %p, device %p.\n", iface, device);
124
125 if (surface->texture)
126 return IDirect3DBaseTexture8_GetDevice(&surface->texture->IDirect3DBaseTexture8_iface, device);
127
128 *device = surface->parent_device;
130
131 TRACE("Returning device %p.\n", *device);
132
133 return D3D_OK;
134}
135
136static HRESULT WINAPI d3d8_surface_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
137 const void *data, DWORD data_size, DWORD flags)
138{
139 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
140 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
141 iface, debugstr_guid(guid), data, data_size, flags);
142
143 return d3d8_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
144}
145
146static HRESULT WINAPI d3d8_surface_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
147 void *data, DWORD *data_size)
148{
149 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
150 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
151 iface, debugstr_guid(guid), data, data_size);
152
153 return d3d8_resource_get_private_data(&surface->resource, guid, data, data_size);
154}
155
156static HRESULT WINAPI d3d8_surface_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
157{
158 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
159 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
160
162}
163
164static HRESULT WINAPI d3d8_surface_GetContainer(IDirect3DSurface8 *iface, REFIID riid, void **container)
165{
166 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
167 HRESULT hr;
168
169 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
170
171 if (!surface->container)
172 return E_NOINTERFACE;
173
174 hr = IUnknown_QueryInterface(surface->container, riid, container);
175
176 TRACE("Returning %p.\n", *container);
177
178 return hr;
179}
180
181static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
182{
183 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
184 struct wined3d_sub_resource_desc wined3d_desc;
185
186 TRACE("iface %p, desc %p.\n", iface, desc);
187
191
192 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
193 desc->Type = D3DRTYPE_SURFACE;
194 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage);
195 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
196 desc->Size = wined3d_desc.size;
197 desc->MultiSampleType = wined3d_desc.multisample_type;
198 desc->Width = wined3d_desc.width;
199 desc->Height = wined3d_desc.height;
200
201 return D3D_OK;
202}
203
204static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
205 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
206{
207 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
208 struct wined3d_box box;
209 struct wined3d_map_desc map_desc;
210 HRESULT hr;
212
213 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
214 iface, locked_rect, wine_dbgstr_rect(rect), flags);
215
217
218 if (surface->texture)
219 type = IDirect3DBaseTexture8_GetType(&surface->texture->IDirect3DBaseTexture8_iface);
220 else
222
223 if (rect)
224 {
227
229 && ((rect->left < 0)
230 || (rect->top < 0)
231 || (rect->left >= rect->right)
232 || (rect->top >= rect->bottom)
233 || (rect->right > desc.Width)
234 || (rect->bottom > desc.Height)))
235 {
236 WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
238
239 locked_rect->Pitch = 0;
240 locked_rect->pBits = NULL;
241 return D3DERR_INVALIDCALL;
242 }
243 wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
244 }
245
249
250 if (SUCCEEDED(hr))
251 {
252 locked_rect->Pitch = map_desc.row_pitch;
253 locked_rect->pBits = map_desc.data;
254 }
255 else if (type != D3DRTYPE_TEXTURE)
256 {
257 locked_rect->Pitch = 0;
258 locked_rect->pBits = NULL;
259 }
260
261 return hr;
262}
263
264static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
265{
266 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
267 HRESULT hr;
268
269 TRACE("iface %p.\n", iface);
270
274
275 if (hr == WINEDDERR_NOTLOCKED)
276 {
278 if (surface->texture)
279 type = IDirect3DBaseTexture8_GetType(&surface->texture->IDirect3DBaseTexture8_iface);
280 else
283 }
284 return hr;
285}
286
287static const IDirect3DSurface8Vtbl d3d8_surface_vtbl =
288{
289 /* IUnknown */
293 /* IDirect3DResource8 */
298 /* IDirect3DSurface8 */
303};
304
306{
307 struct d3d8_surface *surface = parent;
309 heap_free(surface);
310}
311
313{
315};
316
317void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
318 const struct wined3d_parent_ops **parent_ops)
319{
320 IDirect3DBaseTexture8 *texture;
321
323 d3d8_resource_init(&surface->resource);
324 surface->resource.refcount = 0;
325 list_init(&surface->rtv_entry);
328 surface->sub_resource_idx = sub_resource_idx;
329
330 if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container,
331 &IID_IDirect3DBaseTexture8, (void **)&texture)))
332 {
335 }
336
337 *parent_ops = &d3d8_surface_wined3d_parent_ops;
338}
339
341{
342 struct d3d8_surface *surface = parent;
343
344 /* If the surface reference count drops to zero, we release our reference
345 * to the view, but don't clear the pointer yet, in case e.g. a
346 * GetRenderTarget() call brings the surface back before the view is
347 * actually destroyed. When the view is destroyed, we need to clear the
348 * pointer, or a subsequent surface AddRef() would reference it again.
349 *
350 * This is safe because as long as the view still has a reference to the
351 * texture, the surface is also still alive, and we're called before the
352 * view releases that reference. */
353 surface->wined3d_rtv = NULL;
354 list_remove(&surface->rtv_entry);
355}
356
358{
360};
361
363{
364 IDirect3DDevice8 *device;
365 device = surface->texture ? surface->texture->parent_device : surface->parent_device;
367}
368
370{
371 HRESULT hr;
372
373 /* The surface reference count can be equal to 0 when this function is
374 * called. In order to properly manage the render target view reference
375 * count, we temporarily increment the surface reference count. */
377
378 if (surface->wined3d_rtv)
379 return surface->wined3d_rtv;
380
382 surface->sub_resource_idx, surface, &d3d8_view_wined3d_parent_ops, &surface->wined3d_rtv)))
383 {
384 ERR("Failed to create rendertarget view, hr %#x.\n", hr);
386 return NULL;
387 }
388
389 if (surface->texture)
390 list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
391
392 return surface->wined3d_rtv;
393}
394
396 struct wined3d_rendertarget_view *rtv)
397{
398 if (rtv)
400}
401
402struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
403{
404 if (!iface)
405 return NULL;
406 assert(iface->lpVtbl == &d3d8_surface_vtbl);
407
408 return impl_from_IDirect3DSurface8(iface);
409}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define InterlockedIncrement
Definition: armddk.h:53
#define InterlockedDecrement
Definition: armddk.h:52
static const char * wine_dbgstr_rect(const RECT *prc)
Definition: atltest.h:160
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
static void list_remove(struct list_entry *entry)
Definition: list.h:90
static void list_add_head(struct list_entry *head, struct list_entry *entry)
Definition: list.h:76
static void list_init(struct list_entry *head)
Definition: list.h:51
const GUID IID_IUnknown
#define STDMETHODCALLTYPE
Definition: bdasup.h:9
#define WARN(fmt,...)
Definition: debug.h:112
#define ERR(fmt,...)
Definition: debug.h:110
HRESULT d3d8_resource_get_private_data(struct d3d8_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d8_main.c:153
void d3d8_resource_cleanup(struct d3d8_resource *resource)
Definition: d3d8_main.c:130
void d3d8_resource_init(struct d3d8_resource *resource)
Definition: d3d8_main.c:191
HRESULT d3d8_resource_set_private_data(struct d3d8_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d8_main.c:197
HRESULT d3d8_resource_free_private_data(struct d3d8_resource *resource, const GUID *guid)
Definition: d3d8_main.c:135
struct d3d8_texture * unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture8 *iface) DECLSPEC_HIDDEN
Definition: texture.c:1061
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN
Definition: device.c:144
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
static struct d3d8_device * impl_from_IDirect3DDevice8(IDirect3DDevice8 *iface)
Definition: d3d8_private.h:132
static DWORD d3dusage_from_wined3dusage(unsigned int usage)
Definition: d3d8_private.h:280
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:285
enum _D3DRESOURCETYPE D3DRESOURCETYPE
@ D3DRTYPE_TEXTURE
Definition: d3d8types.h:812
@ D3DRTYPE_SURFACE
Definition: d3d8types.h:810
#define D3D_OK
Definition: d3d.h:106
#define D3DERR_INVALIDCALL
#define NULL
Definition: types.h:112
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
Definition: surface.c:305
static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
Definition: surface.c:204
static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
Definition: surface.c:80
static HRESULT WINAPI d3d8_surface_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: surface.c:136
static HRESULT WINAPI d3d8_surface_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: surface.c:146
static HRESULT WINAPI d3d8_surface_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
Definition: surface.c:156
struct d3d8_surface * unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
Definition: surface.c:402
struct d3d8_device * d3d8_surface_get_device(const struct d3d8_surface *surface)
Definition: surface.c:362
static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops
Definition: surface.c:312
static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
Definition: surface.c:31
static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
Definition: surface.c:181
static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
Definition: surface.c:50
struct wined3d_rendertarget_view * d3d8_surface_acquire_rendertarget_view(struct d3d8_surface *surface)
Definition: surface.c:369
static struct d3d8_surface * impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
Definition: surface.c:26
static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
Definition: surface.c:264
static const IDirect3DSurface8Vtbl d3d8_surface_vtbl
Definition: surface.c:287
static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
Definition: surface.c:119
static const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops
Definition: surface.c:357
static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
Definition: surface.c:340
void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
Definition: surface.c:317
static HRESULT WINAPI d3d8_surface_GetContainer(IDirect3DSurface8 *iface, REFIID riid, void **container)
Definition: surface.c:164
void d3d8_surface_release_rendertarget_view(struct d3d8_surface *surface, struct wined3d_rendertarget_view *rtv)
Definition: surface.c:395
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:382
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
Definition: resource.c:344
void *CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
Definition: texture.c:1121
HRESULT CDECL wined3d_texture_get_sub_resource_desc(const struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_sub_resource_desc *desc)
Definition: texture.c:3480
struct wined3d_resource *CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
Definition: texture.c:1052
ULONG CDECL wined3d_texture_decref(struct wined3d_texture *texture)
Definition: texture.c:1023
ULONG CDECL wined3d_texture_incref(struct wined3d_texture *texture)
Definition: texture.c:994
HRESULT CDECL wined3d_rendertarget_view_create_from_sub_resource(struct wined3d_texture *texture, unsigned int sub_resource_idx, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_rendertarget_view **view)
Definition: view.c:624
ULONG CDECL wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view)
Definition: view.c:318
ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view)
Definition: view.c:348
#define assert(x)
Definition: debug.h:53
r parent
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unsigned long DWORD
Definition: ntddk_ex.h:95
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLenum GLuint texture
Definition: glext.h:6295
GLbitfield flags
Definition: glext.h:7161
REFIID riid
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#define S_OK
Definition: intsafe.h:52
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define FAILED(hr)
Definition: intsafe.h:51
#define debugstr_guid
Definition: kernel32.h:35
const GUID * guid
static const WCHAR desc[]
Definition: protectdata.c:36
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
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Definition: guiddef.h:118
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#define IDirect3DSurface8_GetDesc(p, a)
Definition: d3d8.h:317
#define IDirect3DBaseTexture8_GetDevice(p, a)
Definition: d3d8.h:548
#define IDirect3DBaseTexture8_AddRef(p)
Definition: d3d8.h:545
#define IDirect3DBaseTexture8_GetType(p)
Definition: d3d8.h:555
#define IDirect3DSurface8_AddRef(p)
Definition: d3d8.h:309
#define IDirect3DDevice8_AddRef(p)
Definition: d3d8.h:947
#define IDirect3DBaseTexture8_Release(p)
Definition: d3d8.h:546
#define IDirect3DDevice8_Release(p)
Definition: d3d8.h:948
HRESULT hr
Definition: shlfolder.c:183
#define TRACE(s)
Definition: solgame.cpp:4
& rect
Definition: startmenu.cpp:1413
Definition: scsiwmi.h:51
Definition: palette.c:468
IDirect3DDevice8 * parent_device
Definition: d3d8_private.h:182
struct d3d8_texture * texture
Definition: d3d8_private.h:184
unsigned int sub_resource_idx
Definition: d3d8_private.h:179
struct list rtv_entry
Definition: d3d8_private.h:180
struct wined3d_rendertarget_view * wined3d_rtv
Definition: d3d8_private.h:181
IDirect3DSurface8 IDirect3DSurface8_iface
Definition: d3d8_private.h:176
struct d3d8_resource resource
Definition: d3d8_private.h:177
struct wined3d_texture * wined3d_texture
Definition: d3d8_private.h:178
IUnknown * container
Definition: d3d8_private.h:183
Definition: devices.h:37
enum wined3d_format_id format
Definition: wined3d.h:1766
enum wined3d_multisample_type multisample_type
Definition: wined3d.h:1767
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260
uint32_t ULONG
Definition: typedefs.h:59
#define WINAPI
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#define WINEDDERR_NOTLOCKED
Definition: wined3d.h:50
static void wined3d_box_set(struct wined3d_box *box, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int front, unsigned int back)
Definition: wined3d.h:2789
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
#define E_NOINTERFACE
Definition: winerror.h:2364