ReactOS 0.4.16-dev-303-g11d5cb8
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#include <d3d8_private.h>
Public Attributes | |
IDirect3D8 | IDirect3D8_iface |
LONG | refcount |
struct wined3d * | wined3d |
Definition at line 47 of file d3d8_private.h.
IDirect3D8 d3d8::IDirect3D8_iface |
Definition at line 49 of file d3d8_private.h.
Referenced by d3d8_init(), and impl_from_IDirect3D8().
LONG d3d8::refcount |
Definition at line 50 of file d3d8_private.h.
Referenced by d3d8_AddRef(), d3d8_init(), and d3d8_Release().
Definition at line 51 of file d3d8_private.h.
Referenced by d3d8_CheckDepthStencilMatch(), d3d8_CheckDeviceFormat(), d3d8_CheckDeviceMultiSampleType(), d3d8_CheckDeviceType(), d3d8_CreateDevice(), d3d8_EnumAdapterModes(), d3d8_GetAdapterCount(), d3d8_GetAdapterDisplayMode(), d3d8_GetAdapterIdentifier(), d3d8_GetAdapterModeCount(), d3d8_GetAdapterMonitor(), d3d8_GetDeviceCaps(), d3d8_init(), d3d8_RegisterSoftwareDevice(), and d3d8_Release().