ReactOS 0.4.16-dev-329-g9223134
surface.c File Reference
#include "config.h"
#include "d3d8_private.h"
Include dependency graph for surface.c:

Go to the source code of this file.

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3d8)
 
static struct d3d8_surfaceimpl_from_IDirect3DSurface8 (IDirect3DSurface8 *iface)
 
static HRESULT WINAPI d3d8_surface_QueryInterface (IDirect3DSurface8 *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d8_surface_AddRef (IDirect3DSurface8 *iface)
 
static ULONG WINAPI d3d8_surface_Release (IDirect3DSurface8 *iface)
 
static HRESULT WINAPI d3d8_surface_GetDevice (IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
 
static HRESULT WINAPI d3d8_surface_SetPrivateData (IDirect3DSurface8 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 
static HRESULT WINAPI d3d8_surface_GetPrivateData (IDirect3DSurface8 *iface, REFGUID guid, void *data, DWORD *data_size)
 
static HRESULT WINAPI d3d8_surface_FreePrivateData (IDirect3DSurface8 *iface, REFGUID guid)
 
static HRESULT WINAPI d3d8_surface_GetContainer (IDirect3DSurface8 *iface, REFIID riid, void **container)
 
static HRESULT WINAPI d3d8_surface_GetDesc (IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
 
static HRESULT WINAPI d3d8_surface_LockRect (IDirect3DSurface8 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
 
static HRESULT WINAPI d3d8_surface_UnlockRect (IDirect3DSurface8 *iface)
 
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed (void *parent)
 
void surface_init (struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
 
static void STDMETHODCALLTYPE view_wined3d_object_destroyed (void *parent)
 
struct d3d8_deviced3d8_surface_get_device (const struct d3d8_surface *surface)
 
struct wined3d_rendertarget_viewd3d8_surface_acquire_rendertarget_view (struct d3d8_surface *surface)
 
void d3d8_surface_release_rendertarget_view (struct d3d8_surface *surface, struct wined3d_rendertarget_view *rtv)
 
struct d3d8_surfaceunsafe_impl_from_IDirect3DSurface8 (IDirect3DSurface8 *iface)
 

Variables

static const IDirect3DSurface8Vtbl d3d8_surface_vtbl
 
static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops
 
static const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops
 

Function Documentation

◆ d3d8_surface_acquire_rendertarget_view()

struct wined3d_rendertarget_view * d3d8_surface_acquire_rendertarget_view ( struct d3d8_surface surface)

Definition at line 369 of file surface.c.

370{
371 HRESULT hr;
372
373 /* The surface reference count can be equal to 0 when this function is
374 * called. In order to properly manage the render target view reference
375 * count, we temporarily increment the surface reference count. */
377
378 if (surface->wined3d_rtv)
379 return surface->wined3d_rtv;
380
382 surface->sub_resource_idx, surface, &d3d8_view_wined3d_parent_ops, &surface->wined3d_rtv)))
383 {
384 ERR("Failed to create rendertarget view, hr %#x.\n", hr);
386 return NULL;
387 }
388
389 if (surface->texture)
390 list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
391
392 return surface->wined3d_rtv;
393}
static void list_add_head(struct list_entry *head, struct list_entry *entry)
Definition: list.h:76
#define ERR(fmt,...)
Definition: precomp.h:57
#define NULL
Definition: types.h:112
static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
Definition: surface.c:80
static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
Definition: surface.c:50
static const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops
Definition: surface.c:357
HRESULT CDECL wined3d_rendertarget_view_create_from_sub_resource(struct wined3d_texture *texture, unsigned int sub_resource_idx, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_rendertarget_view **view)
Definition: view.c:624
#define FAILED(hr)
Definition: intsafe.h:51
HRESULT hr
Definition: shlfolder.c:183
struct d3d8_texture * texture
Definition: d3d8_private.h:184
unsigned int sub_resource_idx
Definition: d3d8_private.h:179
struct list rtv_entry
Definition: d3d8_private.h:180
struct wined3d_rendertarget_view * wined3d_rtv
Definition: d3d8_private.h:181
IDirect3DSurface8 IDirect3DSurface8_iface
Definition: d3d8_private.h:176
struct wined3d_texture * wined3d_texture
Definition: d3d8_private.h:178

Referenced by d3d8_device_SetRenderTarget().

◆ d3d8_surface_AddRef()

static ULONG WINAPI d3d8_surface_AddRef ( IDirect3DSurface8 *  iface)
static

Definition at line 50 of file surface.c.

51{
52 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
53 ULONG refcount;
54
55 TRACE("iface %p.\n", iface);
56
57 if (surface->texture)
58 {
59 TRACE("Forwarding to %p.\n", surface->texture);
60 return IDirect3DBaseTexture8_AddRef(&surface->texture->IDirect3DBaseTexture8_iface);
61 }
62
63 refcount = InterlockedIncrement(&surface->resource.refcount);
64 TRACE("%p increasing refcount to %u.\n", iface, refcount);
65
66 if (refcount == 1)
67 {
68 if (surface->parent_device)
71 if (surface->wined3d_rtv)
75 }
76
77 return refcount;
78}
#define InterlockedIncrement
Definition: armddk.h:53
static struct d3d8_surface * impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
Definition: surface.c:26
ULONG CDECL wined3d_texture_incref(struct wined3d_texture *texture)
Definition: texture.c:994
ULONG CDECL wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view)
Definition: view.c:318
#define IDirect3DBaseTexture8_AddRef(p)
Definition: d3d8.h:545
#define IDirect3DDevice8_AddRef(p)
Definition: d3d8.h:947
#define TRACE(s)
Definition: solgame.cpp:4
IDirect3DDevice8 * parent_device
Definition: d3d8_private.h:182
struct d3d8_resource resource
Definition: d3d8_private.h:177
uint32_t ULONG
Definition: typedefs.h:59
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368

Referenced by d3d8_surface_acquire_rendertarget_view().

◆ d3d8_surface_FreePrivateData()

static HRESULT WINAPI d3d8_surface_FreePrivateData ( IDirect3DSurface8 *  iface,
REFGUID  guid 
)
static

Definition at line 156 of file surface.c.

157{
158 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
159 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
160
162}
HRESULT d3d8_resource_free_private_data(struct d3d8_resource *resource, const GUID *guid)
Definition: d3d8_main.c:135
#define debugstr_guid
Definition: kernel32.h:35
const GUID * guid

◆ d3d8_surface_get_device()

struct d3d8_device * d3d8_surface_get_device ( const struct d3d8_surface surface)

Definition at line 362 of file surface.c.

363{
364 IDirect3DDevice8 *device;
365 device = surface->texture ? surface->texture->parent_device : surface->parent_device;
367}
static struct d3d8_device * impl_from_IDirect3DDevice8(IDirect3DDevice8 *iface)
Definition: d3d8_private.h:132
Definition: devices.h:37

Referenced by d3d8_device_SetRenderTarget().

◆ d3d8_surface_GetContainer()

static HRESULT WINAPI d3d8_surface_GetContainer ( IDirect3DSurface8 *  iface,
REFIID  riid,
void **  container 
)
static

Definition at line 164 of file surface.c.

165{
166 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
167 HRESULT hr;
168
169 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
170
171 if (!surface->container)
172 return E_NOINTERFACE;
173
174 hr = IUnknown_QueryInterface(surface->container, riid, container);
175
176 TRACE("Returning %p.\n", *container);
177
178 return hr;
179}
REFIID riid
Definition: atlbase.h:39
IUnknown * container
Definition: d3d8_private.h:183
#define E_NOINTERFACE
Definition: winerror.h:2364

◆ d3d8_surface_GetDesc()

static HRESULT WINAPI d3d8_surface_GetDesc ( IDirect3DSurface8 *  iface,
D3DSURFACE_DESC desc 
)
static

Definition at line 181 of file surface.c.

182{
183 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
184 struct wined3d_sub_resource_desc wined3d_desc;
185
186 TRACE("iface %p, desc %p.\n", iface, desc);
187
191
192 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
193 desc->Type = D3DRTYPE_SURFACE;
194 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage);
195 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
196 desc->Size = wined3d_desc.size;
197 desc->MultiSampleType = wined3d_desc.multisample_type;
198 desc->Width = wined3d_desc.width;
199 desc->Height = wined3d_desc.height;
200
201 return D3D_OK;
202}
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
static DWORD d3dusage_from_wined3dusage(unsigned int usage)
Definition: d3d8_private.h:280
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:285
@ D3DRTYPE_SURFACE
Definition: d3d8types.h:810
#define D3D_OK
Definition: d3d.h:106
HRESULT CDECL wined3d_texture_get_sub_resource_desc(const struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_sub_resource_desc *desc)
Definition: texture.c:3480
static const WCHAR desc[]
Definition: protectdata.c:36

◆ d3d8_surface_GetDevice()

static HRESULT WINAPI d3d8_surface_GetDevice ( IDirect3DSurface8 *  iface,
IDirect3DDevice8 **  device 
)
static

Definition at line 119 of file surface.c.

120{
121 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
122
123 TRACE("iface %p, device %p.\n", iface, device);
124
125 if (surface->texture)
126 return IDirect3DBaseTexture8_GetDevice(&surface->texture->IDirect3DBaseTexture8_iface, device);
127
128 *device = surface->parent_device;
130
131 TRACE("Returning device %p.\n", *device);
132
133 return D3D_OK;
134}
#define IDirect3DBaseTexture8_GetDevice(p, a)
Definition: d3d8.h:548

◆ d3d8_surface_GetPrivateData()

static HRESULT WINAPI d3d8_surface_GetPrivateData ( IDirect3DSurface8 *  iface,
REFGUID  guid,
void data,
DWORD data_size 
)
static

Definition at line 146 of file surface.c.

148{
149 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
150 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
151 iface, debugstr_guid(guid), data, data_size);
152
153 return d3d8_resource_get_private_data(&surface->resource, guid, data, data_size);
154}
HRESULT d3d8_resource_get_private_data(struct d3d8_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d8_main.c:153
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950

◆ d3d8_surface_LockRect()

static HRESULT WINAPI d3d8_surface_LockRect ( IDirect3DSurface8 *  iface,
D3DLOCKED_RECT locked_rect,
const RECT rect,
DWORD  flags 
)
static

Definition at line 204 of file surface.c.

206{
207 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
208 struct wined3d_box box;
209 struct wined3d_map_desc map_desc;
210 HRESULT hr;
212
213 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
214 iface, locked_rect, wine_dbgstr_rect(rect), flags);
215
217
218 if (surface->texture)
219 type = IDirect3DBaseTexture8_GetType(&surface->texture->IDirect3DBaseTexture8_iface);
220 else
222
223 if (rect)
224 {
227
229 && ((rect->left < 0)
230 || (rect->top < 0)
231 || (rect->left >= rect->right)
232 || (rect->top >= rect->bottom)
233 || (rect->right > desc.Width)
234 || (rect->bottom > desc.Height)))
235 {
236 WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
238
239 locked_rect->Pitch = 0;
240 locked_rect->pBits = NULL;
241 return D3DERR_INVALIDCALL;
242 }
243 wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
244 }
245
249
250 if (SUCCEEDED(hr))
251 {
252 locked_rect->Pitch = map_desc.row_pitch;
253 locked_rect->pBits = map_desc.data;
254 }
255 else if (type != D3DRTYPE_TEXTURE)
256 {
257 locked_rect->Pitch = 0;
258 locked_rect->pBits = NULL;
259 }
260
261 return hr;
262}
static const char * wine_dbgstr_rect(const RECT *prc)
Definition: atltest.h:160
#define WARN(fmt,...)
Definition: precomp.h:61
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN
Definition: device.c:144
enum _D3DRESOURCETYPE D3DRESOURCETYPE
@ D3DRTYPE_TEXTURE
Definition: d3d8types.h:812
#define D3DERR_INVALIDCALL
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
Definition: resource.c:344
struct wined3d_resource *CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
Definition: texture.c:1052
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLbitfield flags
Definition: glext.h:7161
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define IDirect3DSurface8_GetDesc(p, a)
Definition: d3d8.h:317
#define IDirect3DBaseTexture8_GetType(p)
Definition: d3d8.h:555
& rect
Definition: startmenu.cpp:1413
Definition: palette.c:468
static void wined3d_box_set(struct wined3d_box *box, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int front, unsigned int back)
Definition: wined3d.h:2789

◆ d3d8_surface_QueryInterface()

static HRESULT WINAPI d3d8_surface_QueryInterface ( IDirect3DSurface8 *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 31 of file surface.c.

32{
33 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34
35 if (IsEqualGUID(riid, &IID_IDirect3DSurface8)
36 || IsEqualGUID(riid, &IID_IDirect3DResource8)
38 {
40 *out = iface;
41 return S_OK;
42 }
43
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45
46 *out = NULL;
47 return E_NOINTERFACE;
48}
const GUID IID_IUnknown
#define S_OK
Definition: intsafe.h:52
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
static FILE * out
Definition: regtests2xml.c:44
#define IDirect3DSurface8_AddRef(p)
Definition: d3d8.h:309

◆ d3d8_surface_Release()

static ULONG WINAPI d3d8_surface_Release ( IDirect3DSurface8 *  iface)
static

Definition at line 80 of file surface.c.

81{
82 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
83 ULONG refcount;
84
85 TRACE("iface %p.\n", iface);
86
87 if (surface->texture)
88 {
89 TRACE("Forwarding to %p.\n", surface->texture);
90 return IDirect3DBaseTexture8_Release(&surface->texture->IDirect3DBaseTexture8_iface);
91 }
92
93 if (!surface->resource.refcount)
94 {
95 WARN("Surface does not have any references.\n");
96 return 0;
97 }
98
99 refcount = InterlockedDecrement(&surface->resource.refcount);
100 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
101
102 if (!refcount)
103 {
104 IDirect3DDevice8 *parent_device = surface->parent_device;
105
107 if (surface->wined3d_rtv)
111
112 if (parent_device)
114 }
115
116 return refcount;
117}
#define InterlockedDecrement
Definition: armddk.h:52
ULONG CDECL wined3d_texture_decref(struct wined3d_texture *texture)
Definition: texture.c:1023
ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view)
Definition: view.c:348
#define IDirect3DBaseTexture8_Release(p)
Definition: d3d8.h:546
#define IDirect3DDevice8_Release(p)
Definition: d3d8.h:948

Referenced by d3d8_surface_acquire_rendertarget_view(), and d3d8_surface_release_rendertarget_view().

◆ d3d8_surface_release_rendertarget_view()

void d3d8_surface_release_rendertarget_view ( struct d3d8_surface surface,
struct wined3d_rendertarget_view rtv 
)

Definition at line 395 of file surface.c.

397{
398 if (rtv)
400}

Referenced by d3d8_device_SetRenderTarget().

◆ d3d8_surface_SetPrivateData()

static HRESULT WINAPI d3d8_surface_SetPrivateData ( IDirect3DSurface8 *  iface,
REFGUID  guid,
const void data,
DWORD  data_size,
DWORD  flags 
)
static

Definition at line 136 of file surface.c.

138{
139 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
140 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
141 iface, debugstr_guid(guid), data, data_size, flags);
142
143 return d3d8_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
144}
HRESULT d3d8_resource_set_private_data(struct d3d8_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d8_main.c:197

◆ d3d8_surface_UnlockRect()

static HRESULT WINAPI d3d8_surface_UnlockRect ( IDirect3DSurface8 *  iface)
static

Definition at line 264 of file surface.c.

265{
266 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
267 HRESULT hr;
268
269 TRACE("iface %p.\n", iface);
270
274
275 if (hr == WINEDDERR_NOTLOCKED)
276 {
278 if (surface->texture)
279 type = IDirect3DBaseTexture8_GetType(&surface->texture->IDirect3DBaseTexture8_iface);
280 else
283 }
284 return hr;
285}
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:382
#define WINEDDERR_NOTLOCKED
Definition: wined3d.h:50

◆ impl_from_IDirect3DSurface8()

static struct d3d8_surface * impl_from_IDirect3DSurface8 ( IDirect3DSurface8 *  iface)
inlinestatic

◆ surface_init()

void surface_init ( struct d3d8_surface surface,
struct wined3d_texture wined3d_texture,
unsigned int  sub_resource_idx,
const struct wined3d_parent_ops **  parent_ops 
)

Definition at line 317 of file surface.c.

319{
320 IDirect3DBaseTexture8 *texture;
321
323 d3d8_resource_init(&surface->resource);
324 surface->resource.refcount = 0;
325 list_init(&surface->rtv_entry);
328 surface->sub_resource_idx = sub_resource_idx;
329
330 if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container,
331 &IID_IDirect3DBaseTexture8, (void **)&texture)))
332 {
335 }
336
337 *parent_ops = &d3d8_surface_wined3d_parent_ops;
338}
static void list_init(struct list_entry *head)
Definition: list.h:51
void d3d8_resource_init(struct d3d8_resource *resource)
Definition: d3d8_main.c:191
struct d3d8_texture * unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture8 *iface) DECLSPEC_HIDDEN
Definition: texture.c:1061
static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops
Definition: surface.c:312
static const IDirect3DSurface8Vtbl d3d8_surface_vtbl
Definition: surface.c:287
void *CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
Definition: texture.c:1121
GLenum GLuint texture
Definition: glext.h:6295

Referenced by device_parent_surface_created().

◆ surface_wined3d_object_destroyed()

static void STDMETHODCALLTYPE surface_wined3d_object_destroyed ( void parent)
static

Definition at line 305 of file surface.c.

306{
307 struct d3d8_surface *surface = parent;
309 heap_free(surface);
310}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
void d3d8_resource_cleanup(struct d3d8_resource *resource)
Definition: d3d8_main.c:130
r parent
Definition: btrfs.c:3010

◆ unsafe_impl_from_IDirect3DSurface8()

struct d3d8_surface * unsafe_impl_from_IDirect3DSurface8 ( IDirect3DSurface8 *  iface)

Definition at line 402 of file surface.c.

403{
404 if (!iface)
405 return NULL;
406 assert(iface->lpVtbl == &d3d8_surface_vtbl);
407
408 return impl_from_IDirect3DSurface8(iface);
409}
#define assert(x)
Definition: debug.h:53

Referenced by d3d8_device_CopyRects(), d3d8_device_GetFrontBuffer(), d3d8_device_SetCursorProperties(), and d3d8_device_SetRenderTarget().

◆ view_wined3d_object_destroyed()

static void STDMETHODCALLTYPE view_wined3d_object_destroyed ( void parent)
static

Definition at line 340 of file surface.c.

341{
342 struct d3d8_surface *surface = parent;
343
344 /* If the surface reference count drops to zero, we release our reference
345 * to the view, but don't clear the pointer yet, in case e.g. a
346 * GetRenderTarget() call brings the surface back before the view is
347 * actually destroyed. When the view is destroyed, we need to clear the
348 * pointer, or a subsequent surface AddRef() would reference it again.
349 *
350 * This is safe because as long as the view still has a reference to the
351 * texture, the surface is also still alive, and we're called before the
352 * view releases that reference. */
353 surface->wined3d_rtv = NULL;
354 list_remove(&surface->rtv_entry);
355}
static void list_remove(struct list_entry *entry)
Definition: list.h:90

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3d8  )

Variable Documentation

◆ d3d8_surface_vtbl

const IDirect3DSurface8Vtbl d3d8_surface_vtbl
static
Initial value:
=
{
}
static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
Definition: surface.c:204
static HRESULT WINAPI d3d8_surface_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: surface.c:136
static HRESULT WINAPI d3d8_surface_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: surface.c:146
static HRESULT WINAPI d3d8_surface_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
Definition: surface.c:156
static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
Definition: surface.c:31
static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
Definition: surface.c:181
static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
Definition: surface.c:264
static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
Definition: surface.c:119
static HRESULT WINAPI d3d8_surface_GetContainer(IDirect3DSurface8 *iface, REFIID riid, void **container)
Definition: surface.c:164

Definition at line 287 of file surface.c.

Referenced by surface_init(), and unsafe_impl_from_IDirect3DSurface8().

◆ d3d8_surface_wined3d_parent_ops

const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
Definition: surface.c:305

Definition at line 312 of file surface.c.

Referenced by surface_init().

◆ d3d8_view_wined3d_parent_ops

const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
Definition: surface.c:340

Definition at line 357 of file surface.c.

Referenced by d3d8_surface_acquire_rendertarget_view().