|
ReactOS 0.4.17-dev-1190-g4c812f4
|

Go to the source code of this file.
Functions | |
| WINE_DEFAULT_DEBUG_CHANNEL (d3d8) | |
| HRESULT WINAPI | D3D8GetSWInfo (void) |
| void WINAPI | DebugSetMute (void) |
| IDirect3D8 *WINAPI DECLSPEC_HOTPATCH | Direct3DCreate8 (UINT sdk_version) |
| HRESULT WINAPI | ValidateVertexShader (const DWORD *vs_code, const DWORD *declaration, const D3DCAPS8 *caps, BOOL return_error, char **errors) |
| HRESULT WINAPI | ValidatePixelShader (const DWORD *ps_code, const D3DCAPS8 *caps, BOOL return_error, char **errors) |
| void | d3d8_resource_cleanup (struct d3d8_resource *resource) |
| HRESULT | d3d8_resource_free_private_data (struct d3d8_resource *resource, const GUID *guid) |
| HRESULT | d3d8_resource_get_private_data (struct d3d8_resource *resource, const GUID *guid, void *data, DWORD *data_size) |
| void | d3d8_resource_init (struct d3d8_resource *resource) |
| HRESULT | d3d8_resource_set_private_data (struct d3d8_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags) |
| void d3d8_resource_cleanup | ( | struct d3d8_resource * | resource | ) |
Definition at line 149 of file d3d8_main.c.
Referenced by d3d8_indexbuffer_wined3d_object_destroyed(), d3d8_texture_wined3d_object_destroyed(), d3d8_vertexbuffer_wined3d_object_destroyed(), surface_wined3d_object_destroyed(), and volume_wined3d_object_destroyed().
| HRESULT d3d8_resource_free_private_data | ( | struct d3d8_resource * | resource, |
| const GUID * | guid | ||
| ) |
Definition at line 154 of file d3d8_main.c.
Referenced by d3d8_indexbuffer_FreePrivateData(), d3d8_surface_FreePrivateData(), d3d8_texture_2d_FreePrivateData(), d3d8_texture_3d_FreePrivateData(), d3d8_texture_cube_FreePrivateData(), d3d8_vertexbuffer_FreePrivateData(), and d3d8_volume_FreePrivateData().
| HRESULT d3d8_resource_get_private_data | ( | struct d3d8_resource * | resource, |
| const GUID * | guid, | ||
| void * | data, | ||
| DWORD * | data_size | ||
| ) |
Definition at line 172 of file d3d8_main.c.
Referenced by d3d8_indexbuffer_GetPrivateData(), d3d8_surface_GetPrivateData(), d3d8_texture_2d_GetPrivateData(), d3d8_texture_3d_GetPrivateData(), d3d8_texture_cube_GetPrivateData(), d3d8_vertexbuffer_GetPrivateData(), and d3d8_volume_GetPrivateData().
| void d3d8_resource_init | ( | struct d3d8_resource * | resource | ) |
Definition at line 210 of file d3d8_main.c.
Referenced by d3d8_surface_create(), d3d8_texture_init(), indexbuffer_init(), vertexbuffer_init(), and volume_init().
| HRESULT d3d8_resource_set_private_data | ( | struct d3d8_resource * | resource, |
| const GUID * | guid, | ||
| const void * | data, | ||
| DWORD | data_size, | ||
| DWORD | flags | ||
| ) |
Definition at line 216 of file d3d8_main.c.
Referenced by d3d8_indexbuffer_SetPrivateData(), d3d8_surface_SetPrivateData(), d3d8_texture_2d_SetPrivateData(), d3d8_texture_3d_SetPrivateData(), d3d8_texture_cube_SetPrivateData(), d3d8_vertexbuffer_SetPrivateData(), and d3d8_volume_SetPrivateData().
Definition at line 28 of file d3d8_main.c.
Definition at line 33 of file d3d8_main.c.
| IDirect3D8 *WINAPI DECLSPEC_HOTPATCH Direct3DCreate8 | ( | UINT | sdk_version | ) |
Definition at line 37 of file d3d8_main.c.
| HRESULT WINAPI ValidatePixelShader | ( | const DWORD * | ps_code, |
| const D3DCAPS8 * | caps, | ||
| BOOL | return_error, | ||
| char ** | errors | ||
| ) |
Definition at line 104 of file d3d8_main.c.
| HRESULT WINAPI ValidateVertexShader | ( | const DWORD * | vs_code, |
| const DWORD * | declaration, | ||
| const D3DCAPS8 * | caps, | ||
| BOOL | return_error, | ||
| char ** | errors | ||
| ) |
Definition at line 59 of file d3d8_main.c.
| WINE_DEFAULT_DEBUG_CHANNEL | ( | d3d8 | ) |