ReactOS  0.4.14-dev-115-g4576127
surface.c
Go to the documentation of this file.
1 /*
2  * IDirect3DSurface9 implementation
3  *
4  * Copyright 2002-2005 Jason Edmeades
5  * Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21 
22 #include "config.h"
23 #include "d3d9_private.h"
24 
26 
27 static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
28 {
30 }
31 
32 static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out)
33 {
34  TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
35 
36  if (IsEqualGUID(riid, &IID_IDirect3DSurface9)
37  || IsEqualGUID(riid, &IID_IDirect3DResource9)
39  {
41  *out = iface;
42  return S_OK;
43  }
44 
45  WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
46 
47  *out = NULL;
48  return E_NOINTERFACE;
49 }
50 
51 static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface)
52 {
53  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
54  ULONG refcount;
55 
56  TRACE("iface %p.\n", iface);
57 
58  if (surface->texture)
59  {
60  TRACE("Forwarding to %p.\n", surface->texture);
61  return IDirect3DBaseTexture9_AddRef(&surface->texture->IDirect3DBaseTexture9_iface);
62  }
63 
64  refcount = InterlockedIncrement(&surface->resource.refcount);
65  TRACE("%p increasing refcount to %u.\n", iface, refcount);
66 
67  if (refcount == 1)
68  {
69  if (surface->parent_device)
72  if (surface->wined3d_rtv)
76  }
77 
78  return refcount;
79 }
80 
81 static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface)
82 {
83  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
84  ULONG refcount;
85 
86  TRACE("iface %p.\n", iface);
87 
88  if (surface->texture)
89  {
90  TRACE("Forwarding to %p.\n", surface->texture);
91  return IDirect3DBaseTexture9_Release(&surface->texture->IDirect3DBaseTexture9_iface);
92  }
93 
94  if (!surface->resource.refcount)
95  {
96  WARN("Surface does not have any references.\n");
97  return 0;
98  }
99 
100  refcount = InterlockedDecrement(&surface->resource.refcount);
101  TRACE("%p decreasing refcount to %u.\n", iface, refcount);
102 
103  if (!refcount)
104  {
105  IDirect3DDevice9Ex *parent_device = surface->parent_device;
106 
108  if (surface->wined3d_rtv)
112 
113  /* Release the device last, as it may cause the device to be destroyed. */
114  if (parent_device)
116  }
117 
118  return refcount;
119 }
120 
121 static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
122 {
123  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
124 
125  TRACE("iface %p, device %p.\n", iface, device);
126 
127  if (surface->texture)
128  return IDirect3DBaseTexture9_GetDevice(&surface->texture->IDirect3DBaseTexture9_iface, device);
129 
130  *device = (IDirect3DDevice9 *)surface->parent_device;
132 
133  TRACE("Returning device %p.\n", *device);
134 
135  return D3D_OK;
136 }
137 
138 static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
139  const void *data, DWORD data_size, DWORD flags)
140 {
141  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
142  TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
143  iface, debugstr_guid(guid), data, data_size, flags);
144 
145  return d3d9_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
146 }
147 
148 static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
149  void *data, DWORD *data_size)
150 {
151  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
152  TRACE("iface %p, guid %s, data %p, data_size %p.\n",
153  iface, debugstr_guid(guid), data, data_size);
154 
155  return d3d9_resource_get_private_data(&surface->resource, guid, data, data_size);
156 }
157 
158 static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
159 {
160  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
161  TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
162 
163  return d3d9_resource_free_private_data(&surface->resource, guid);
164 }
165 
166 static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority)
167 {
168  TRACE("iface %p, priority %u. Ignored on surfaces.\n", iface, priority);
169  return 0;
170 }
171 
172 static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface)
173 {
174  TRACE("iface %p. Ignored on surfaces.\n", iface);
175  return 0;
176 }
177 
178 static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
179 {
180  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
181 
182  TRACE("iface %p.\n", iface);
183 
187 }
188 
189 static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface)
190 {
191  TRACE("iface %p.\n", iface);
192 
193  return D3DRTYPE_SURFACE;
194 }
195 
196 static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container)
197 {
198  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
199  HRESULT hr;
200 
201  TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
202 
203  if (!surface->container)
204  return E_NOINTERFACE;
205 
206  hr = IUnknown_QueryInterface(surface->container, riid, container);
207 
208  TRACE("Returning %p.\n", *container);
209 
210  return hr;
211 }
212 
213 static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
214 {
215  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
216  struct wined3d_sub_resource_desc wined3d_desc;
217 
218  TRACE("iface %p, desc %p.\n", iface, desc);
219 
223 
224  desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
225  desc->Type = D3DRTYPE_SURFACE;
226  desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage);
227  desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
228  desc->MultiSampleType = wined3d_desc.multisample_type;
229  desc->MultiSampleQuality = wined3d_desc.multisample_quality;
230  desc->Width = wined3d_desc.width;
231  desc->Height = wined3d_desc.height;
232 
233  return D3D_OK;
234 }
235 
236 static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
237  D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
238 {
239  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
240  struct wined3d_box box;
241  struct wined3d_map_desc map_desc;
242  HRESULT hr;
243 
244  TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
245  iface, locked_rect, wine_dbgstr_rect(rect), flags);
246 
247  if (rect)
248  wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
249 
254 
255  if (SUCCEEDED(hr))
256  {
257  locked_rect->Pitch = map_desc.row_pitch;
258  locked_rect->pBits = map_desc.data;
259  }
260 
261  return hr;
262 }
263 
264 static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
265 {
266  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
267  HRESULT hr;
268 
269  TRACE("iface %p.\n", iface);
270 
273  if (SUCCEEDED(hr) && surface->texture)
276 
277  if (hr == WINEDDERR_NOTLOCKED)
278  {
280  if (surface->texture)
281  type = IDirect3DBaseTexture9_GetType(&surface->texture->IDirect3DBaseTexture9_iface);
282  else
285  }
286  return hr;
287 }
288 
289 static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
290 {
291  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
292  HRESULT hr;
293 
294  TRACE("iface %p, dc %p.\n", iface, dc);
295 
299 
300  return hr;
301 }
302 
303 static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc)
304 {
305  struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
306  HRESULT hr;
307 
308  TRACE("iface %p, dc %p.\n", iface, dc);
309 
312  if (SUCCEEDED(hr) && surface->texture)
315 
316  return hr;
317 }
318 
319 static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl =
320 {
321  /* IUnknown */
325  /* IDirect3DResource9 */
334  /* IDirect3DSurface9 */
341 };
342 
344 {
345  struct d3d9_surface *surface = parent;
346  d3d9_resource_cleanup(&surface->resource);
347  heap_free(surface);
348 }
349 
351 {
353 };
354 
356  unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
357 {
358  IDirect3DBaseTexture9 *texture;
359 
360  surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
361  d3d9_resource_init(&surface->resource);
362  surface->resource.refcount = 0;
363  list_init(&surface->rtv_entry);
365  surface->wined3d_texture = wined3d_texture;
366  surface->sub_resource_idx = sub_resource_idx;
367 
368  if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container,
369  &IID_IDirect3DBaseTexture9, (void **)&texture)))
370  {
373  }
374 
375  *parent_ops = &d3d9_surface_wined3d_parent_ops;
376 }
377 
379 {
380  struct d3d9_surface *surface = parent;
381 
382  /* If the surface reference count drops to zero, we release our reference
383  * to the view, but don't clear the pointer yet, in case e.g. a
384  * GetRenderTarget() call brings the surface back before the view is
385  * actually destroyed. When the view is destroyed, we need to clear the
386  * pointer, or a subsequent surface AddRef() would reference it again.
387  *
388  * This is safe because as long as the view still has a reference to the
389  * texture, the surface is also still alive, and we're called before the
390  * view releases that reference. */
391  surface->wined3d_rtv = NULL;
392  list_remove(&surface->rtv_entry);
393 }
394 
396 {
398 };
399 
400 struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface)
401 {
402  IDirect3DDevice9Ex *device;
403  device = surface->texture ? surface->texture->parent_device : surface->parent_device;
405 }
406 
408 {
409  HRESULT hr;
410 
411  /* The surface reference count can be equal to 0 when this function is
412  * called. In order to properly manage the render target view reference
413  * count, we temporarily increment the surface reference count. */
415 
416  if (surface->wined3d_rtv)
417  return surface->wined3d_rtv;
418 
420  surface->sub_resource_idx, surface, &d3d9_view_wined3d_parent_ops, &surface->wined3d_rtv)))
421  {
422  ERR("Failed to create rendertarget view, hr %#x.\n", hr);
424  return NULL;
425  }
426 
427  if (surface->texture)
428  list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
429 
430  return surface->wined3d_rtv;
431 }
432 
434  struct wined3d_rendertarget_view *rtv)
435 {
436  if (rtv)
438 }
439 
440 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
441 {
442  if (!iface)
443  return NULL;
444  assert(iface->lpVtbl == &d3d9_surface_vtbl);
445 
446  return impl_from_IDirect3DSurface9(iface);
447 }
static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out)
Definition: surface.c:32
enum wined3d_format_id format
Definition: wined3d.h:1766
#define REFIID
Definition: guiddef.h:118
void *CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
Definition: texture.c:1121
#define E_NOINTERFACE
Definition: winerror.h:2364
struct wined3d_rendertarget_view * d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface)
Definition: surface.c:407
static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
Definition: surface.c:236
#define IDirect3DBaseTexture9_AddRef(p)
Definition: d3d9.h:834
HRESULT hr
Definition: shlfolder.c:183
Definition: scsiwmi.h:51
struct d3d9_texture * unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN
Definition: texture.c:1269
REFIID riid
Definition: precomp.h:44
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
Definition: resource.c:382
#define WARN(fmt,...)
Definition: debug.h:111
void d3d9_resource_init(struct d3d9_resource *resource)
Definition: d3d9_main.c:216
static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority)
Definition: surface.c:166
static D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned int usage)
Definition: d3d8_private.h:285
static HDC
Definition: imagelist.c:92
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
__WINE_SERVER_LIST_INLINE void list_add_head(struct list *list, struct list *elem)
Definition: list.h:96
static const struct wined3d_parent_ops d3d9_view_wined3d_parent_ops
Definition: surface.c:395
HRESULT CDECL wined3d_texture_release_dc(struct wined3d_texture *texture, unsigned int sub_resource_idx, HDC dc)
Definition: texture.c:3671
#define D3DERR_INVALIDCALL
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
#define assert(x)
Definition: debug.h:53
HRESULT CDECL wined3d_texture_get_sub_resource_desc(const struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_sub_resource_desc *desc)
Definition: texture.c:3480
HDC dc
Definition: cylfrac.c:34
void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
Definition: surface.c:317
#define IDirect3DDevice9Ex_Release(p)
Definition: d3d9.h:1917
struct wined3d_rendertarget_view * wined3d_rtv
Definition: d3d9_private.h:164
void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface, struct wined3d_rendertarget_view *rtv)
Definition: surface.c:433
HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, const void *data, DWORD data_size, DWORD flags)
Definition: d3d9_main.c:222
static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc)
Definition: surface.c:303
& rect
Definition: startmenu.cpp:1413
void CDECL wined3d_resource_preload(struct wined3d_resource *resource)
Definition: resource.c:482
static void wined3d_box_set(struct wined3d_box *box, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int front, unsigned int back)
Definition: wined3d.h:2789
static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid, void *data, DWORD *data_size)
Definition: surface.c:148
static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
Definition: surface.c:264
ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view)
Definition: view.c:348
const GUID * guid
HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
Definition: resource.c:344
Definition: devices.h:37
struct wined3d_texture * wined3d_texture
Definition: d3d9_private.h:161
IUnknown * container
Definition: d3d9_private.h:166
const struct builtin_class_descr * desc
Definition: regcontrol.c:48
smooth NULL
Definition: ftsmooth.c:416
HRESULT CDECL wined3d_rendertarget_view_create_from_sub_resource(struct wined3d_texture *texture, unsigned int sub_resource_idx, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_rendertarget_view **view)
Definition: view.c:624
static struct d3d9_surface * impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
Definition: surface.c:27
#define debugstr_guid
Definition: kernel32.h:35
static struct d3d9_device * impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
Definition: d3d9_private.h:289
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
Definition: Messaging.c:560
#define IDirect3DBaseTexture9_GetType(p)
Definition: d3d9.h:844
#define IDirect3DDevice9Ex_AddRef(p)
Definition: d3d9.h:1916
unsigned int multisample_quality
Definition: wined3d.h:1768
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
Definition: surface.c:343
struct list rtv_entry
Definition: d3d9_private.h:163
static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container)
Definition: surface.c:196
__WINE_SERVER_LIST_INLINE void list_remove(struct list *elem)
Definition: list.h:108
HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, void *data, DWORD *data_size)
Definition: d3d9_main.c:178
#define TRACE(s)
Definition: solgame.cpp:4
static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops
Definition: surface.c:350
r parent
Definition: btrfs.c:2897
GLenum GLuint texture
Definition: glext.h:6295
LONG HRESULT
Definition: typedefs.h:77
const GUID IID_IUnknown
static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface)
Definition: surface.c:172
#define WINAPI
Definition: msvc.h:8
const char * wine_dbgstr_rect(const RECT *rect)
#define STDMETHODCALLTYPE
Definition: bdasup.h:9
static FILE * out
Definition: regtests2xml.c:44
unsigned long DWORD
Definition: ntddk_ex.h:95
struct wined3d_resource *CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
Definition: texture.c:1052
static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface)
Definition: surface.c:81
#define IDirect3DDevice9_AddRef(p)
Definition: d3d9.h:1507
static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
Definition: surface.c:158
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLbitfield flags
Definition: glext.h:7161
static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl
Definition: surface.c:319
struct d3d9_texture * texture
Definition: d3d9_private.h:167
#define InterlockedDecrement
Definition: armddk.h:52
static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
Definition: surface.c:289
#define IDirect3DSurface9_AddRef(p)
Definition: d3d9.h:621
void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture) DECLSPEC_HIDDEN
Definition: texture.c:108
#define ERR(fmt,...)
Definition: debug.h:109
WINE_DEFAULT_DEBUG_CHANNEL(d3d8)
#define WINEDDERR_NOTLOCKED
Definition: wined3d.h:50
#define S_OK
Definition: intsafe.h:59
static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags)
Definition: surface.c:138
#define D3D_OK
Definition: d3d.h:106
#define InterlockedIncrement
Definition: armddk.h:53
static DWORD d3dusage_from_wined3dusage(unsigned int usage)
Definition: d3d8_private.h:280
IDirect3DDevice9Ex * parent_device
Definition: d3d9_private.h:165
#define IDirect3DBaseTexture9_Release(p)
Definition: d3d9.h:835
static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
Definition: surface.c:378
HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned int sub_resource_idx, HDC *dc)
Definition: texture.c:3623
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
struct d3d9_resource resource
Definition: d3d9_private.h:160
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN
Definition: device.c:144
ULONG CDECL wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view)
Definition: view.c:318
struct d3d9_device * d3d9_surface_get_device(const struct d3d9_surface *surface)
Definition: surface.c:400
BOOL WINAPI IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
Definition: compobj.c:4021
static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
Definition: surface.c:213
unsigned int sub_resource_idx
Definition: d3d9_private.h:162
static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface)
Definition: surface.c:51
void d3d9_resource_cleanup(struct d3d9_resource *resource)
Definition: d3d9_main.c:155
IDirect3DSurface9 IDirect3DSurface9_iface
Definition: d3d9_private.h:159
#define IDirect3DBaseTexture9_GetDevice(p, a)
Definition: d3d9.h:837
__WINE_SERVER_LIST_INLINE void list_init(struct list *list)
Definition: list.h:149
unsigned int ULONG
Definition: retypes.h:1
static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
Definition: surface.c:178
static int priority
Definition: timer.c:163
ULONG CDECL wined3d_texture_decref(struct wined3d_texture *texture)
Definition: texture.c:1023
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
struct d3d9_surface * unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
Definition: surface.c:440
enum wined3d_multisample_type multisample_type
Definition: wined3d.h:1767
ULONG CDECL wined3d_texture_incref(struct wined3d_texture *texture)
Definition: texture.c:994
enum _D3DRESOURCETYPE D3DRESOURCETYPE
static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface)
Definition: surface.c:189
#define SUCCEEDED(hr)
Definition: intsafe.h:57
Definition: palette.c:467
static BOOL heap_free(void *mem)
Definition: appwiz.h:75
static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
Definition: surface.c:121
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid)
Definition: d3d9_main.c:160