ReactOS  0.4.13-dev-544-gede3fdd
swapchain.c
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1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  * Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22 
23 #include "config.h"
24 #include "d3d9_private.h"
25 
27 
29 {
30  switch (interval)
31  {
42  default:
43  ERR("Invalid swap interval %#x.\n", interval);
46  }
47 }
48 
49 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
50 {
52 }
53 
54 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
55 {
56  TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
57 
58  if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
60  {
62  *out = iface;
63  return S_OK;
64  }
65 
66  if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
67  {
68  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
70 
71  /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
72  * It doesn't matter with which function the device was created. */
73  if (!device->d3d_parent->extended)
74  {
75  WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
76  *out = NULL;
77  return E_NOINTERFACE;
78  }
79 
81  *out = iface;
82  return S_OK;
83  }
84 
85  WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
86 
87  *out = NULL;
88  return E_NOINTERFACE;
89 }
90 
91 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
92 {
93  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
95 
96  TRACE("%p increasing refcount to %u.\n", iface, refcount);
97 
98  if (refcount == 1)
99  {
100  if (swapchain->parent_device)
102 
106  }
107 
108  return refcount;
109 }
110 
111 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
112 {
113  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
114  ULONG refcount;
115 
116  if (!swapchain->refcount)
117  {
118  WARN("Swapchain does not have any references.\n");
119  return 0;
120  }
121 
122  refcount = InterlockedDecrement(&swapchain->refcount);
123  TRACE("%p decreasing refcount to %u.\n", iface, refcount);
124 
125  if (!refcount)
126  {
127  IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
128 
132 
133  /* Release the device last, as it may cause the device to be destroyed. */
134  if (parent_device)
136  }
137 
138  return refcount;
139 }
140 
141 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
142  const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
143  const RGNDATA *dirty_region, DWORD flags)
144 {
145  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
147  HRESULT hr;
148 
149  TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
150  iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
151  dst_window_override, dirty_region, flags);
152 
153  if (device->device_state != D3D9_DEVICE_STATE_OK)
154  return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
155 
156  if (dirty_region)
157  FIXME("Ignoring dirty_region %p.\n", dirty_region);
158 
161  src_rect, dst_rect, dst_window_override, swapchain->swap_interval, flags);
163 
164  return hr;
165 }
166 
167 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
168 {
169  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
171  HRESULT hr;
172 
173  TRACE("iface %p, surface %p.\n", iface, surface);
174 
176  hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
178 
179  return hr;
180 }
181 
182 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
183  UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
184 {
185  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
187  struct d3d9_surface *surface_impl;
188  HRESULT hr = D3D_OK;
189 
190  TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
191  iface, backbuffer_idx, backbuffer_type, backbuffer);
192 
193  /* backbuffer_type is ignored by native. */
194 
195  if (!backbuffer)
196  {
197  WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
198  return D3DERR_INVALIDCALL;
199  }
200 
202  if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
203  {
205  *backbuffer = &surface_impl->IDirect3DSurface9_iface;
206  IDirect3DSurface9_AddRef(*backbuffer);
207  }
208  else
209  {
210  /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
212  }
214 
215  return hr;
216 }
217 
218 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
219 {
220  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
221  HRESULT hr;
222 
223  TRACE("iface %p, raster_status %p.\n", iface, raster_status);
224 
227  (struct wined3d_raster_status *)raster_status);
229 
230  return hr;
231 }
232 
233 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
234 {
235  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
236  struct wined3d_display_mode wined3d_mode;
237  HRESULT hr;
238 
239  TRACE("iface %p, mode %p.\n", iface, mode);
240 
242  hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
244 
245  if (SUCCEEDED(hr))
246  {
247  mode->Width = wined3d_mode.width;
248  mode->Height = wined3d_mode.height;
249  mode->RefreshRate = wined3d_mode.refresh_rate;
250  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
251  }
252 
253  return hr;
254 }
255 
256 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
257 {
258  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
259 
260  TRACE("iface %p, device %p.\n", iface, device);
261 
262  *device = (IDirect3DDevice9 *)swapchain->parent_device;
264 
265  TRACE("Returning device %p.\n", *device);
266 
267  return D3D_OK;
268 }
269 
270 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
271  D3DPRESENT_PARAMETERS *parameters)
272 {
273  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
275  DWORD presentation_interval;
276 
277  TRACE("iface %p, parameters %p.\n", iface, parameters);
278 
281  presentation_interval = d3dpresentationinterval_from_wined3dswapinterval(swapchain->swap_interval);
283  present_parameters_from_wined3d_swapchain_desc(parameters, &desc, presentation_interval);
284 
285  return D3D_OK;
286 }
287 
288 static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
289  UINT *last_present_count)
290 {
291  FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
292 
293  if (last_present_count)
294  *last_present_count = 0;
295 
296  return D3D_OK;
297 }
298 
299 static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
300  D3DPRESENTSTATS *present_stats)
301 {
302  FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
303 
304  if (present_stats)
305  memset(present_stats, 0, sizeof(*present_stats));
306 
307  return D3D_OK;
308 }
309 
310 static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
312 {
313  struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
314  struct wined3d_display_mode wined3d_mode;
315  HRESULT hr;
316 
317  TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
318 
319  if (mode->Size != sizeof(*mode))
320  return D3DERR_INVALIDCALL;
321 
323  hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
324  (enum wined3d_display_rotation *)rotation);
326 
327  if (SUCCEEDED(hr))
328  {
329  mode->Width = wined3d_mode.width;
330  mode->Height = wined3d_mode.height;
331  mode->RefreshRate = wined3d_mode.refresh_rate;
332  mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
333  mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
334  }
335 
336  return hr;
337 }
338 
339 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
340 {
341  /* IUnknown */
345  /* IDirect3DSwapChain9 */
353  /* IDirect3DSwapChain9Ex */
357 };
358 
360 {
361  heap_free(parent);
362 }
363 
365 {
367 };
368 
369 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
370  struct wined3d_swapchain_desc *desc, unsigned int swap_interval)
371 {
372  HRESULT hr;
373 
374  swapchain->refcount = 1;
376  swapchain->swap_interval = swap_interval;
377 
379  hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
382 
383  if (FAILED(hr))
384  {
385  WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
386  return hr;
387  }
388 
389  swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
391 
392  return D3D_OK;
393 }
394 
396  unsigned int swap_interval, struct d3d9_swapchain **swapchain)
397 {
398  struct d3d9_swapchain *object;
399  HRESULT hr;
400 
401  if (!(object = heap_alloc_zero(sizeof(*object))))
402  return E_OUTOFMEMORY;
403 
404  if (FAILED(hr = swapchain_init(object, device, desc, swap_interval)))
405  {
406  WARN("Failed to initialize swapchain, hr %#x.\n", hr);
407  heap_free(object);
408  return hr;
409  }
410 
411  TRACE("Created swapchain %p.\n", object);
412  *swapchain = object;
413 
414  return D3D_OK;
415 }
#define D3DPRESENT_INTERVAL_TWO
Definition: d3d8caps.h:30
ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
Definition: swapchain.c:113
#define D3DPRESENT_INTERVAL_THREE
Definition: d3d8caps.h:31
#define REFIID
Definition: guiddef.h:113
#define D3DPRESENT_INTERVAL_ONE
Definition: d3d8caps.h:29
#define E_NOINTERFACE
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HRESULT hr
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REFIID riid
Definition: precomp.h:44
#define IDirect3DSwapChain9Ex_AddRef(p)
Definition: d3d9.h:496
static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface, D3DPRESENT_PARAMETERS *parameters)
Definition: swapchain.c:270
#define WARN(fmt,...)
Definition: debug.h:111
HRESULT CDECL wined3d_swapchain_get_display_mode(const struct wined3d_swapchain *swapchain, struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
Definition: swapchain.c:244
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:360
WINE_DEFAULT_DEBUG_CHANNEL(d3d8)
static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
Definition: swapchain.c:218
#define D3DERR_INVALIDCALL
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static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface, UINT *last_present_count)
Definition: swapchain.c:288
static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
Definition: swapchain.c:111
IDirect3DDevice9Ex * parent_device
Definition: d3d9_private.h:150
static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
Definition: swapchain.c:54
unsigned int swap_interval
Definition: d3d9_private.h:151
static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device, struct wined3d_swapchain_desc *desc, unsigned int swap_interval)
Definition: swapchain.c:369
#define E_OUTOFMEMORY
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HRESULT CDECL wined3d_swapchain_get_raster_status(const struct wined3d_swapchain *swapchain, struct wined3d_raster_status *raster_status)
Definition: swapchain.c:235
#define FIXME(fmt,...)
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static DWORD d3dpresentationinterval_from_wined3dswapinterval(enum wined3d_swap_interval interval)
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HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
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void CDECL wined3d_swapchain_get_desc(const struct wined3d_swapchain *swapchain, struct wined3d_swapchain_desc *desc)
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static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags)
Definition: swapchain.c:141
#define D3DPRESENT_INTERVAL_FOUR
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static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
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IDirect3DSurface9 IDirect3DSurface9_iface
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static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
Definition: swapchain.c:256
static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface, D3DPRESENTSTATS *present_stats)
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unsigned int ULONG
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enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
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HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc, unsigned int swap_interval, struct d3d9_swapchain **swapchain)
Definition: swapchain.c:395
struct wined3d_texture *CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain, UINT back_buffer_idx)
Definition: swapchain.c:211
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enum wined3d_scanline_ordering scanline_ordering
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static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
Definition: swapchain.c:91
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static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
Definition: swapchain.c:182