ReactOS  0.4.15-dev-1184-g23e04ae
swapchain.c
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1 /*
2  * IDirect3DSwapChain8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 
21 #include "config.h"
22 #include "d3d8_private.h"
23 
25 
26 static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
27 {
29 }
30 
31 static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
32 {
33  TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34 
35  if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
37  {
39  *out = iface;
40  return S_OK;
41  }
42 
43  WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44 
45  *out = NULL;
46  return E_NOINTERFACE;
47 }
48 
49 static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
50 {
51  struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
52  ULONG ref = InterlockedIncrement(&swapchain->refcount);
53 
54  TRACE("%p increasing refcount to %u.\n", iface, ref);
55 
56  if (ref == 1)
57  {
58  if (swapchain->parent_device)
63  }
64 
65  return ref;
66 }
67 
68 static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
69 {
70  struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
71  ULONG ref = InterlockedDecrement(&swapchain->refcount);
72 
73  TRACE("%p decreasing refcount to %u.\n", iface, ref);
74 
75  if (!ref)
76  {
77  IDirect3DDevice8 *parent_device = swapchain->parent_device;
78 
82 
83  if (parent_device)
85  }
86  return ref;
87 }
88 
89 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
90  const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
91  const RGNDATA *dirty_region)
92 {
93  struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
95  HRESULT hr;
96 
97  TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
98  iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
99 
100  if (device->device_state != D3D8_DEVICE_STATE_OK)
101  return D3DERR_DEVICELOST;
102 
103  if (dirty_region)
104  FIXME("Ignoring dirty_region %p.\n", dirty_region);
105 
108  src_rect, dst_rect, dst_window_override, 0, 0);
110 
111  return hr;
112 }
113 
114 static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
115  UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
116 {
117  struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
119  struct d3d8_surface *surface_impl;
120  HRESULT hr = D3D_OK;
121 
122  TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
123  iface, backbuffer_idx, backbuffer_type, backbuffer);
124 
125  /* backbuffer_type is ignored by native. */
126 
127  if (!backbuffer)
128  {
129  WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
130  return D3DERR_INVALIDCALL;
131  }
132 
134  if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
135  {
137  *backbuffer = &surface_impl->IDirect3DSurface8_iface;
138  IDirect3DSurface8_AddRef(*backbuffer);
139  }
140  else
141  {
142  /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
144  }
146 
147  return hr;
148 }
149 
150 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
151 {
157 };
158 
160 {
161  heap_free(parent);
162 }
163 
165 {
167 };
168 
169 static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
171 {
172  HRESULT hr;
173 
174  swapchain->refcount = 1;
175  swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
176 
178  hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
181 
182  if (FAILED(hr))
183  {
184  WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
185  return hr;
186  }
187 
188  swapchain->parent_device = &device->IDirect3DDevice8_iface;
190 
191  return D3D_OK;
192 }
193 
195  struct d3d8_swapchain **swapchain)
196 {
197  struct d3d8_swapchain *object;
198  HRESULT hr;
199 
200  if (!(object = heap_alloc_zero(sizeof(*object))))
201  return E_OUTOFMEMORY;
202 
203  if (FAILED(hr = swapchain_init(object, device, desc)))
204  {
205  WARN("Failed to initialize swapchain, hr %#x.\n", hr);
206  heap_free(object);
207  return hr;
208  }
209 
210  TRACE("Created swapchain %p.\n", object);
211  *swapchain = object;
212 
213  return D3D_OK;
214 }
ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
Definition: swapchain.c:113
#define REFIID
Definition: guiddef.h:118
#define E_NOINTERFACE
Definition: winerror.h:2364
static struct d3d8_swapchain * impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
Definition: swapchain.c:26
HRESULT hr
Definition: shlfolder.c:183
REFIID riid
Definition: precomp.h:44
#define WARN(fmt,...)
Definition: debug.h:112
static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
Definition: swapchain.c:114
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
HRESULT CDECL wined3d_swapchain_present(struct wined3d_swapchain *swapchain, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, DWORD swap_interval, DWORD flags)
Definition: swapchain.c:152
WINE_DEFAULT_DEBUG_CHANNEL(d3d8)
static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops
Definition: swapchain.c:164
#define D3DERR_INVALIDCALL
IDirect3DSwapChain8 IDirect3DSwapChain8_iface
Definition: d3d8_private.h:165
Definition: send.c:48
#define IDirect3DSurface8_AddRef(p)
Definition: d3d8.h:309
IDirect3DSurface8 IDirect3DSurface8_iface
Definition: d3d8_private.h:176
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
Definition: devices.h:37
static const WCHAR desc[]
Definition: protectdata.c:36
GLenum GLint ref
Definition: glext.h:6028
#define FIXME(fmt,...)
Definition: debug.h:111
smooth NULL
Definition: ftsmooth.c:416
IDirect3DDevice8 * parent_device
Definition: d3d8_private.h:168
struct wined3d_swapchain * wined3d_swapchain
Definition: d3d8_private.h:167
HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
Definition: swapchain.c:1023
#define debugstr_guid
Definition: kernel32.h:35
static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl
Definition: swapchain.c:150
static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
Definition: swapchain.c:31
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
Definition: Messaging.c:560
#define DECLSPEC_HOTPATCH
Definition: _mingw.h:246
#define TRACE(s)
Definition: solgame.cpp:4
r parent
Definition: btrfs.c:2944
#define IDirect3DSwapChain8_AddRef(p)
Definition: d3d8.h:269
LONG HRESULT
Definition: typedefs.h:79
const GUID IID_IUnknown
#define D3DERR_DEVICELOST
Definition: d3d8.h:82
static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
Definition: swapchain.c:159
#define WINAPI
Definition: msvc.h:6
const char * wine_dbgstr_rect(const RECT *rect)
#define STDMETHODCALLTYPE
Definition: bdasup.h:9
static FILE * out
Definition: regtests2xml.c:44
void *CDECL wined3d_texture_get_sub_resource_parent(struct wined3d_texture *texture, unsigned int sub_resource_idx)
Definition: texture.c:3449
#define InterlockedDecrement
Definition: armddk.h:52
static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
Definition: swapchain.c:49
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d8_swapchain_Present(IDirect3DSwapChain8 *iface, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region)
Definition: swapchain.c:89
static struct d3d8_device * impl_from_IDirect3DDevice8(IDirect3DDevice8 *iface)
Definition: d3d8_private.h:132
#define S_OK
Definition: intsafe.h:51
#define D3D_OK
Definition: d3d.h:106
#define InterlockedIncrement
Definition: armddk.h:53
static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
Definition: swapchain.c:68
#define IDirect3DDevice8_AddRef(p)
Definition: d3d8.h:947
#define IDirect3DDevice8_Release(p)
Definition: d3d8.h:948
unsigned int UINT
Definition: ndis.h:50
BOOL WINAPI IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
Definition: compobj.c:4112
static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device, struct wined3d_swapchain_desc *desc)
Definition: swapchain.c:169
HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc, struct d3d8_swapchain **swapchain)
Definition: swapchain.c:194
ULONG CDECL wined3d_swapchain_incref(struct wined3d_swapchain *swapchain)
Definition: swapchain.c:104
unsigned int ULONG
Definition: retypes.h:1
enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
struct wined3d_texture *CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain, UINT back_buffer_idx)
Definition: swapchain.c:215
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void * object
Definition: jmemsys.h:48
static BOOL heap_free(void *mem)
Definition: appwiz.h:75