ReactOS 0.4.15-dev-7958-gcd0bb1a
swapchain.c File Reference
#include "config.h"
#include "d3d9_private.h"
Include dependency graph for swapchain.c:

Go to the source code of this file.

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (d3d9)
 
static struct d3d9_swapchainimpl_from_IDirect3DSwapChain9Ex (IDirect3DSwapChain9Ex *iface)
 
static HRESULT WINAPI d3d9_swapchain_QueryInterface (IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
 
static ULONG WINAPI d3d9_swapchain_AddRef (IDirect3DSwapChain9Ex *iface)
 
static ULONG WINAPI d3d9_swapchain_Release (IDirect3DSwapChain9Ex *iface)
 
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present (IDirect3DSwapChain9Ex *iface, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags)
 
static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData (IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
 
static HRESULT WINAPI d3d9_swapchain_GetBackBuffer (IDirect3DSwapChain9Ex *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
 
static HRESULT WINAPI d3d9_swapchain_GetRasterStatus (IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
 
static HRESULT WINAPI d3d9_swapchain_GetDisplayMode (IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
 
static HRESULT WINAPI d3d9_swapchain_GetDevice (IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
 
static HRESULT WINAPI d3d9_swapchain_GetPresentParameters (IDirect3DSwapChain9Ex *iface, D3DPRESENT_PARAMETERS *parameters)
 
static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount (IDirect3DSwapChain9Ex *iface, UINT *last_present_count)
 
static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics (IDirect3DSwapChain9Ex *iface, D3DPRESENTSTATS *present_stats)
 
static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx (IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
 
static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released (void *parent)
 
static HRESULT swapchain_init (struct d3d9_swapchain *swapchain, struct d3d9_device *device, struct wined3d_swapchain_desc *desc)
 
HRESULT d3d9_swapchain_create (struct d3d9_device *device, struct wined3d_swapchain_desc *desc, struct d3d9_swapchain **swapchain)
 

Variables

static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl
 
static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops
 

Function Documentation

◆ d3d9_swapchain_AddRef()

static ULONG WINAPI d3d9_swapchain_AddRef ( IDirect3DSwapChain9Ex *  iface)
static

Definition at line 70 of file swapchain.c.

71{
72 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
74
75 TRACE("%p increasing refcount to %u.\n", iface, refcount);
76
77 if (refcount == 1)
78 {
79 if (swapchain->parent_device)
81
85 }
86
87 return refcount;
88}
#define InterlockedIncrement
Definition: armddk.h:53
static struct d3d9_swapchain * impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
Definition: swapchain.c:28
#define IDirect3DDevice9Ex_AddRef(p)
Definition: d3d9.h:1916
#define TRACE(s)
Definition: solgame.cpp:4
IDirect3DDevice9Ex * parent_device
Definition: d3d9_private.h:151
struct wined3d_swapchain * wined3d_swapchain
Definition: d3d9_private.h:150
uint32_t ULONG
Definition: typedefs.h:59
ULONG CDECL wined3d_swapchain_incref(struct wined3d_swapchain *swapchain)
Definition: swapchain.c:104
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368

◆ d3d9_swapchain_create()

HRESULT d3d9_swapchain_create ( struct d3d9_device device,
struct wined3d_swapchain_desc desc,
struct d3d9_swapchain **  swapchain 
)

Definition at line 371 of file swapchain.c.

373{
374 struct d3d9_swapchain *object;
375 HRESULT hr;
376
377 if (!(object = heap_alloc_zero(sizeof(*object))))
378 return E_OUTOFMEMORY;
379
380 if (FAILED(hr = swapchain_init(object, device, desc)))
381 {
382 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
383 heap_free(object);
384 return hr;
385 }
386
387 TRACE("Created swapchain %p.\n", object);
388 *swapchain = object;
389
390 return D3D_OK;
391}
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
#define WARN(fmt,...)
Definition: debug.h:112
static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device, struct wined3d_swapchain_desc *desc)
Definition: swapchain.c:169
#define D3D_OK
Definition: d3d.h:106
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
#define FAILED(hr)
Definition: intsafe.h:51
static const WCHAR desc[]
Definition: protectdata.c:36
HRESULT hr
Definition: shlfolder.c:183
Definition: devices.h:37

Referenced by d3d9_device_CreateAdditionalSwapChain(), and device_parent_create_swapchain().

◆ d3d9_swapchain_GetBackBuffer()

static HRESULT WINAPI d3d9_swapchain_GetBackBuffer ( IDirect3DSwapChain9Ex *  iface,
UINT  backbuffer_idx,
D3DBACKBUFFER_TYPE  backbuffer_type,
IDirect3DSurface9 **  backbuffer 
)
static

Definition at line 161 of file swapchain.c.

163{
164 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
166 struct d3d9_surface *surface_impl;
167 HRESULT hr = D3D_OK;
168
169 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
170 iface, backbuffer_idx, backbuffer_type, backbuffer);
171
172 /* backbuffer_type is ignored by native. */
173
174 if (!backbuffer)
175 {
176 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
177 return D3DERR_INVALIDCALL;
178 }
179
181 if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
182 {
184 *backbuffer = &surface_impl->IDirect3DSurface9_iface;
185 IDirect3DSurface9_AddRef(*backbuffer);
186 }
187 else
188 {
189 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
191 }
193
194 return hr;
195}
#define IDirect3DSurface9_AddRef(p)
Definition: d3d9.h:621
#define D3DERR_INVALIDCALL
void *CDECL wined3d_texture_get_sub_resource_parent(struct wined3d_texture *texture, unsigned int sub_resource_idx)
Definition: texture.c:3449
IDirect3DSurface9 IDirect3DSurface9_iface
Definition: d3d9_private.h:159
struct wined3d_texture *CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain, UINT back_buffer_idx)
Definition: swapchain.c:215

◆ d3d9_swapchain_GetDevice()

static HRESULT WINAPI d3d9_swapchain_GetDevice ( IDirect3DSwapChain9Ex *  iface,
IDirect3DDevice9 **  device 
)
static

Definition at line 235 of file swapchain.c.

236{
237 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
238
239 TRACE("iface %p, device %p.\n", iface, device);
240
241 *device = (IDirect3DDevice9 *)swapchain->parent_device;
243
244 TRACE("Returning device %p.\n", *device);
245
246 return D3D_OK;
247}
#define IDirect3DDevice9_AddRef(p)
Definition: d3d9.h:1507

◆ d3d9_swapchain_GetDisplayMode()

static HRESULT WINAPI d3d9_swapchain_GetDisplayMode ( IDirect3DSwapChain9Ex *  iface,
D3DDISPLAYMODE mode 
)
static

Definition at line 212 of file swapchain.c.

213{
214 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
215 struct wined3d_display_mode wined3d_mode;
216 HRESULT hr;
217
218 TRACE("iface %p, mode %p.\n", iface, mode);
219
221 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
223
224 if (SUCCEEDED(hr))
225 {
226 mode->Width = wined3d_mode.width;
227 mode->Height = wined3d_mode.height;
228 mode->RefreshRate = wined3d_mode.refresh_rate;
229 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
230 }
231
232 return hr;
233}
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN
Definition: device.c:44
#define NULL
Definition: types.h:112
GLenum mode
Definition: glext.h:6217
#define SUCCEEDED(hr)
Definition: intsafe.h:50
HRESULT CDECL wined3d_swapchain_get_display_mode(const struct wined3d_swapchain *swapchain, struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
Definition: swapchain.c:248

◆ d3d9_swapchain_GetDisplayModeEx()

static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx ( IDirect3DSwapChain9Ex *  iface,
D3DDISPLAYMODEEX mode,
D3DDISPLAYROTATION rotation 
)
static

Definition at line 287 of file swapchain.c.

289{
290 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
291 struct wined3d_display_mode wined3d_mode;
292 HRESULT hr;
293
294 TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
295
296 if (mode->Size != sizeof(*mode))
297 return D3DERR_INVALIDCALL;
298
300 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
301 (enum wined3d_display_rotation *)rotation);
303
304 if (SUCCEEDED(hr))
305 {
306 mode->Width = wined3d_mode.width;
307 mode->Height = wined3d_mode.height;
308 mode->RefreshRate = wined3d_mode.refresh_rate;
309 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
310 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
311 }
312
313 return hr;
314}
wined3d_display_rotation
Definition: wined3d.h:838

◆ d3d9_swapchain_GetFrontBufferData()

static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData ( IDirect3DSwapChain9Ex *  iface,
IDirect3DSurface9 *  surface 
)
static

Definition at line 146 of file swapchain.c.

147{
148 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
150 HRESULT hr;
151
152 TRACE("iface %p, surface %p.\n", iface, surface);
153
155 hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
157
158 return hr;
159}
GLenum GLenum dst
Definition: glext.h:6340
struct d3d9_surface * unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN
Definition: surface.c:440
HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain *swapchain, struct wined3d_texture *dst_texture, unsigned int sub_resource_idx)
Definition: swapchain.c:194

◆ d3d9_swapchain_GetLastPresentCount()

static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount ( IDirect3DSwapChain9Ex *  iface,
UINT last_present_count 
)
static

Definition at line 265 of file swapchain.c.

267{
268 FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
269
270 if (last_present_count)
271 *last_present_count = 0;
272
273 return D3D_OK;
274}
#define FIXME(fmt,...)
Definition: debug.h:111

◆ d3d9_swapchain_GetPresentParameters()

static HRESULT WINAPI d3d9_swapchain_GetPresentParameters ( IDirect3DSwapChain9Ex *  iface,
D3DPRESENT_PARAMETERS parameters 
)
static

Definition at line 249 of file swapchain.c.

251{
252 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
254
255 TRACE("iface %p, parameters %p.\n", iface, parameters);
256
261
262 return D3D_OK;
263}
static void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, const struct wined3d_swapchain_desc *swapchain_desc)
Definition: device.c:211
void CDECL wined3d_swapchain_get_desc(const struct wined3d_swapchain *swapchain, struct wined3d_swapchain_desc *desc)
Definition: swapchain.c:271

◆ d3d9_swapchain_GetPresentStatistics()

static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics ( IDirect3DSwapChain9Ex *  iface,
D3DPRESENTSTATS present_stats 
)
static

Definition at line 276 of file swapchain.c.

278{
279 FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
280
281 if (present_stats)
282 memset(present_stats, 0, sizeof(*present_stats));
283
284 return D3D_OK;
285}
#define memset(x, y, z)
Definition: compat.h:39

◆ d3d9_swapchain_GetRasterStatus()

static HRESULT WINAPI d3d9_swapchain_GetRasterStatus ( IDirect3DSwapChain9Ex *  iface,
D3DRASTER_STATUS raster_status 
)
static

Definition at line 197 of file swapchain.c.

198{
199 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
200 HRESULT hr;
201
202 TRACE("iface %p, raster_status %p.\n", iface, raster_status);
203
206 (struct wined3d_raster_status *)raster_status);
208
209 return hr;
210}
HRESULT CDECL wined3d_swapchain_get_raster_status(const struct wined3d_swapchain *swapchain, struct wined3d_raster_status *raster_status)
Definition: swapchain.c:239

◆ d3d9_swapchain_Present()

static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present ( IDirect3DSwapChain9Ex *  iface,
const RECT src_rect,
const RECT dst_rect,
HWND  dst_window_override,
const RGNDATA dirty_region,
DWORD  flags 
)
static

Definition at line 120 of file swapchain.c.

123{
124 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
126 HRESULT hr;
127
128 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
129 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
130 dst_window_override, dirty_region, flags);
131
132 if (device->device_state != D3D9_DEVICE_STATE_OK)
133 return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
134
135 if (dirty_region)
136 FIXME("Ignoring dirty_region %p.\n", dirty_region);
137
140 src_rect, dst_rect, dst_window_override, 0, flags);
142
143 return hr;
144}
static const char * wine_dbgstr_rect(const RECT *prc)
Definition: atltest.h:160
#define S_PRESENT_OCCLUDED
Definition: d3d9.h:112
GLbitfield flags
Definition: glext.h:7161
#define D3DERR_DEVICELOST
Definition: d3d8.h:82
static struct d3d9_device * impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
Definition: d3d9_private.h:289
@ D3D9_DEVICE_STATE_OK
Definition: d3d9_private.h:79
HRESULT CDECL wined3d_swapchain_present(struct wined3d_swapchain *swapchain, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, DWORD swap_interval, DWORD flags)
Definition: swapchain.c:152

◆ d3d9_swapchain_QueryInterface()

static HRESULT WINAPI d3d9_swapchain_QueryInterface ( IDirect3DSwapChain9Ex *  iface,
REFIID  riid,
void **  out 
)
static

Definition at line 33 of file swapchain.c.

34{
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36
37 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
39 {
41 *out = iface;
42 return S_OK;
43 }
44
45 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
46 {
47 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
49
50 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
51 * It doesn't matter with which function the device was created. */
52 if (!device->d3d_parent->extended)
53 {
54 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
55 *out = NULL;
56 return E_NOINTERFACE;
57 }
58
60 *out = iface;
61 return S_OK;
62 }
63
64 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
65
66 *out = NULL;
67 return E_NOINTERFACE;
68}
const GUID IID_IUnknown
#define IDirect3DSwapChain9Ex_AddRef(p)
Definition: d3d9.h:496
REFIID riid
Definition: atlbase.h:39
#define S_OK
Definition: intsafe.h:52
#define debugstr_guid
Definition: kernel32.h:35
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
static FILE * out
Definition: regtests2xml.c:44
#define E_NOINTERFACE
Definition: winerror.h:2364

◆ d3d9_swapchain_Release()

static ULONG WINAPI d3d9_swapchain_Release ( IDirect3DSwapChain9Ex *  iface)
static

Definition at line 90 of file swapchain.c.

91{
92 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
94
95 if (!swapchain->refcount)
96 {
97 WARN("Swapchain does not have any references.\n");
98 return 0;
99 }
100
102 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
103
104 if (!refcount)
105 {
106 IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
107
111
112 /* Release the device last, as it may cause the device to be destroyed. */
113 if (parent_device)
115 }
116
117 return refcount;
118}
#define InterlockedDecrement
Definition: armddk.h:52
#define IDirect3DDevice9Ex_Release(p)
Definition: d3d9.h:1917
ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
Definition: swapchain.c:113

◆ d3d9_swapchain_wined3d_object_released()

static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released ( void parent)
static

Definition at line 336 of file swapchain.c.

337{
339}
r parent
Definition: btrfs.c:3010

◆ impl_from_IDirect3DSwapChain9Ex()

static struct d3d9_swapchain * impl_from_IDirect3DSwapChain9Ex ( IDirect3DSwapChain9Ex *  iface)
inlinestatic

◆ swapchain_init()

static HRESULT swapchain_init ( struct d3d9_swapchain swapchain,
struct d3d9_device device,
struct wined3d_swapchain_desc desc 
)
static

Definition at line 346 of file swapchain.c.

348{
349 HRESULT hr;
350
351 swapchain->refcount = 1;
353
355 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
358
359 if (FAILED(hr))
360 {
361 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
362 return hr;
363 }
364
365 swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
367
368 return D3D_OK;
369}
static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl
Definition: swapchain.c:316
static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops
Definition: swapchain.c:341
IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface
Definition: d3d9_private.h:148
HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
Definition: swapchain.c:1023

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( d3d9  )

Variable Documentation

◆ d3d9_swapchain_vtbl

const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl
static
Initial value:
=
{
}
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags)
Definition: swapchain.c:120
static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface, UINT *last_present_count)
Definition: swapchain.c:265
static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
Definition: swapchain.c:235
static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
Definition: swapchain.c:90
static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface, D3DPRESENT_PARAMETERS *parameters)
Definition: swapchain.c:249
static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
Definition: swapchain.c:197
static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
Definition: swapchain.c:146
static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
Definition: swapchain.c:161
static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface, D3DPRESENTSTATS *present_stats)
Definition: swapchain.c:276
static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
Definition: swapchain.c:287
static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
Definition: swapchain.c:70
static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
Definition: swapchain.c:212
static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
Definition: swapchain.c:33

Definition at line 316 of file swapchain.c.

Referenced by swapchain_init().

◆ d3d9_swapchain_wined3d_parent_ops

const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops
static
Initial value:
=
{
}
static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
Definition: swapchain.c:336

Definition at line 341 of file swapchain.c.

Referenced by swapchain_init().